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  • Do You Know About Web 2.0?

    You might have heard the term "Web 2.0" thrown around by your peers or colleagues. It is a term used to describe contemporary web applications. Web 2.0 sites are very interactive and user-centric.

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  • Proven Tips on Developing an Interesting Website

    Everybody knows that a website is your proven identity and even seals your authenticity as a business. But why a neatly designed website fails to yield desired results? Why a flashy, interactive website cannot retain enough customers? The obvious reason is site lacks the much needed punch.

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  • AJAX - An Advanced Approach to Web Applications

    Due to the quick growth in the internet world, the biggest demand of general market has become the creation of interactive and attractive websites. The market has largely witnessed the fervent growth in AJAX, web development projects with several companies jumping into the fray quite regularly.

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  • The Benefits of Having Music Teacher Websites

    Music teacher websites are important - it has been more of a necessity than a luxury. It is a must that music teachers nowadays spend time, effort and resources in putting up their own music teacher websites. Investing into these innovations is a good practice as they tend to take their music teaching experiences to a much higher level - innovative, interactive, useful and productive.

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  • The Benefits of Having Music Teacher Websites

    Music teacher websites are important - it has been more of a necessity than a luxury. It is a must that music teachers nowadays spend time, effort and resources in putting up their own music teacher websites. Investing into these innovations is a good practice as they tend to take their music teaching experiences to a much higher level - innovative, interactive, useful and productive.

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  • CodePlex Daily Summary for Monday, March 14, 2011

    CodePlex Daily Summary for Monday, March 14, 2011Popular ReleasesProDinner - ASP.NET MVC EF4 Code First DDD jQuery Sample App: first release: ProDinner is an ASP.NET MVC sample application, it uses DDD, EF4 Code First for Data Access, jQuery and MvcProjectAwesome for Web UI, it has Multi-language User Interface Features: CRUD and search operations for entities Multi-Language User Interface upload and crop Images (make thumbnail) for meals pagination using "more results" button very rich and responsive UI (using Mvc Project Awesome) Multiple UI themes (using jQuery UI themes)Personal Activity Monitor - increas your productivity by eliminating timewasters: Personal Activity Monitor v0.1.2: removed PreEmptive monitoring attributes - maybe will be back in the future added scrollbars to the list of apps :)BEPUphysics: BEPUphysics v0.15.0: BEPUphysics v0.15.0!LiveChat Starter Kit: LCSK v1.1: This release contains couple of new features and bug fixes including: Features: Send chat transcript via email Operator can now invite visitor to chat (pro-active chat request) Bug Fixes: Operator management (Save and Delete) bug fixes Operator Console chat small fixesIronRuby: 1.1.3: IronRuby 1.1.3 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. The main purpose of this release is to sync with IronPython 2.7 release, i.e. to keep the Dynamic Language Runtime that both these languages build on top shareable. This release also fixes a few bugs: 5763 Use...SQL Server PowerShell Extensions: 2.3.2.1 Production: Release 2.3.2.1 implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 13 modules with 163 advanced functions, 2 cmdlets and 7 scripts for working with ADO.NET, SMO, Agent, RMO, SSIS, SQL script files, PBM, Performance Counters, SQLProfiler, Oracle and MySQL and using Powershell ISE as a SQL and Oracle query tool. In addition optional backend databases and SQL Server Reporting Services 2008 reports are provided with SQLServer and PBM modules. See readme file for details.Image.Viewer: 2011.2: Whats new for Image.Viewer 2011.2: New open from file New about dialog Minor Bug Fix's, improvements and speed upsIronPython: 2.7: On behalf of the IronPython team, I'm very pleased to announce the release of IronPython 2.7. This release contains all of the language features of Python 2.7, as well as several previously missing modules and numerous bug fixes. IronPython 2.7 also includes built-in Visual Studio support through IronPython Tools for Visual Studio. IronPython 2.7 requires .NET 4.0 or Silverlight 4. To download IronPython 2.7, visit http://ironpython.codeplex.com/releases/view/54498. Any bugs should be report...XML Explorer: XML Explorer 4.0.2: Changes in 4.0: This release is built on the Microsoft .NET Framework 4 Client Profile. Changed XSD validation to use the schema specified by the XML documents. Added a VS style Error List, double-clicking an error takes you to the offending node. XPathNavigator schema validation finally gives SourceObject (was fixed in .NET 4). Added Namespaces window and better support for XPath expressions in documents with a default namespace. Added ExpandAll and CollapseAll toolbar buttons (in a...Mobile Device Detection and Redirection: 1.0.0.0: Stable Release 51 Degrees.mobi Foundation has been in beta for some time now and has been used on thousands of websites worldwide. We’re now highly confident in the product and have designated this release as stable. We recommend all users update to this version. New Capabilities MappingsTo improve compatibility with other libraries some new .NET capabilities are now populated with wurfl data: “maximumRenderedPageSize” populated with “max_deck_size” “rendersBreaksAfterWmlAnchor” populated ...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.3: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added interactive search for the lookupWPF Inspector: WPF Inspector 0.9.7: New Features in Version 0.9.7 - Support for .NET 3.5 and 4.0 - Multi-inspection of the same process - Property-Filtering for multiple keywords e.g. "Height Width" - Smart Element Selection - Select Controls by clicking CTRL, - Select Template-Parts by clicking CTRL+SHIFT - Possibility to hide the element adorner (over the context menu on the visual tree) - Many bugfixes??????????: All-In-One Code Framework ??? 2011-03-10: http://download.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1codechs&DownloadId=216140 ??,????。??????????All-In-One Code Framework ???,??20?Sample!!????,?????。http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ASP.NET ??: CSASPNETBingMaps VBASPNETRemoteUploadAndDownload CS/VBASPNETSerializeJsonString CSASPNETIPtoLocation CSASPNETExcelLikeGridView ....... Winform??: FTPDownload FTPUpload MultiThreadedWebDownloader...Rawr: Rawr 4.1.0: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a Release of the WPF version, most of the general issues have been resolved. If you have a problem, please follow the Posting Guidelines and put it into the Issue Tracker. Whe...PHP Manager for IIS: PHP Manager 1.1.2 for IIS 7: This is a localization release of PHP Manager for IIS 7. It contains all the functionality available in 56962 plus a few bug fixes (see change list for more details). Most importantly this release is translated into five languages: German - the translation is provided by Christian Graefe Dutch - the translation is provided by Harrie Verveer Turkish - the translation is provided by Yusuf Oztürk Japanese - the translation is provided by Kenichi Wakasa Russian - the translation is provid...TweetSharp: TweetSharp v2.0.0: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Beta ChangesAdded user streams support Serialization is not attempted for Twitter 5xx errors Fixes based on feedback Third Party Library VersionsHammock v1.2.0: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comOffice Web.UI: Version 2.4: After having lost all modifications done for 2.3. I finally did it again... Have a look at http://www.officewebui.com/change-log Also, the documentation continues to grow... http://www.officewebui.com/category/kb ThanksmyCollections: Version 1.3: New in version 1.3 : Added Editor management for Books Added Amazon API for Books Us, Fr, De Added Amazon Us, Fr, De for Movies Added The MovieDB for Fr and De Added Author for Books Added Editor and Platform for Games Added Amazon Us, De for Games Added Studio for XXX Added Background for XXX Bug fixing with Softonic API Bug fixing with IMDB UI improvement Removed GraceNote Added Amazon Us,Fr, De for Series Added TVDB Fr and De for Series Added Tracks for Musi...patterns & practices : Composite Services: Composite Services Guidance - CTP2: Overview The Composite Services guidance (codename Reykjavik) provides best practices and capabilities for applying industry-known SOA design patterns when building robust, connected, service-oriented composite enterprise applications. These capabilities are implemented as a set of reusable components for analytic tracing, service virtualization, metadata centralization and versioning, and policy centralization as well as exception management, included in this release. Changes in this CTP ...Python Tools for Visual Studio: 1.0 Beta 1: Beta 1You can't install IronPython Tools for Visual Studio side-by-side with Python Tools for Visual Studio. A race condition sometimes causes local MPI debugging to miss breakpoints. When MPI jobs on a cluster fail they don’t get cleaned up correctly, which can cause debugging to stall because the associated MPI job is stuck in the queue. The "Threads" view has a race condition which can cause it not to display properly at times. VS2010 shortcuts that are pinned to the taskbar are so...New ProjectsASPRazorWebGrid: ASPRazorWebGrid can be used as an alternative for the built-in WebGrid in ASP.NET MVC3 using Razor. Features: - Server-side sorting and paging - Choice between url grid sort/paging parameters or page postback - Clean pager layoutBert Automation Framework: Bert Automation Framework. Bert can be leveraged to create automated tests for Windows or Web based applications. Framework is developed in C# using Visual Studio 2010, Microsofts AutomationUI and/or WATIN and be used to create automated tests. CasinoBot - A C# IRC gambling bot: CasinoBot is an IRC bot which allows you to play eight games. You can play single- and multiplayer games like hangman or slot. Includes a currency system, multi-channel support and a huge wordlist. The bot is written in C# using the SmartIRC4Net library.Cheque Management: This is a Cheque management project that help people to manage their cheque.CityLife: CityLife is a silverlight gameEmpty Razor Generator: A stripped down single file generator powered by Razor. Similiar to other generators available with the exception that is an absolute minimal implmentation. It's easy to tweak and very flexible. Driven in part because I would love to see it on WPF/WP7/Silverlight.ExtendedWorkFlow: Umbraco Extended WorkFlow to add extra functionality to create workflow process maps that can execute assemblies via commands and that have set stages. All stages, action and commands are logged within the umbraco audit trail. States and Action are also locked to user or role.Fluent CodeDOM: A library which allows you to work with CodeDOM in a way that is similar to the way you write your code. The library allows you to write your generated code much faster and make it more readable. Also, the usage of this library is very intuitive.FT: wftGoogle Map control for ASP.NET MVC: The control wraps Google maps API simplifying the use of Google maps in ASP.NET MVC applications. Based on Telerik Extensions for ASP.NET MVC this control shows how easy is to extend the Telerik framawork by building your own controls for ASP.NET MVC.GooNews - A WP7 Application: A Windows Phone 7 application. iTimeTrack IssueTracker: The iTimeTrack IssueTracker project is a (the AGPL open-source) subset of of the iTimeTrack time and issue tracker app that you can customize for your organizations use.jcompare: jcomparejuwenxue: submit some free bookKinect Finger Paint: Kinect Finger Paint is a Kinect application build on the OpenNI framework. It is meant as a tutorial and playground for experimenting with the Kinect interface.MTA_XNA_11_B: hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hh hProgrammingPractice: VC++ Programming PracticeSimple Backlog for Visual Studio: An enhanced task list for VS 2010, designed to make it easier to manage a backlog of features. Written in C# and WPF. Released under the Apache 2.0 licence.Text Reader: Text reader allows you to enter a text and it will read it up for you using TTS in windows. It's developed in C#.TrainTraX: TrainTraX is a system for training and certifying users with simple multiple choice question tests.Windows Charting: A windows charting application that uses microsoft charting controls for visual studio 2008WPFReveil: WPFReveil is a digital clock control on WPF. This project is composed two elements. WPFReveil.App is the application. WPFReveil contains the control clock.

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  • CodePlex Daily Summary for Saturday, March 12, 2011

    CodePlex Daily Summary for Saturday, March 12, 2011Popular ReleasesXML Explorer: XML Explorer 4.0.2: Changes in 4.0: This release is built on the Microsoft .NET Framework 4 Client Profile. Changed XSD validation to use the schema specified by the XML documents. Added a VS style Error List, double-clicking an error takes you to the offending node. XPathNavigator schema validation finally gives SourceObject (was fixed in .NET 4). Added Namespaces window and better support for XPath expressions in documents with a default namespace. Added ExpandAll and CollapseAll toolbar buttons (in a...Mobile Device Detection and Redirection: 1.0.0.0: Stable Release 51 Degrees.mobi Foundation has been in beta for some time now and has been used on thousands of websites worldwide. We’re now highly confident in the product and have designated this release as stable. We recommend all users update to this version. New Capabilities MappingsTo improve compatibility with other libraries some new .NET capabilities are now populated with wurfl data: “maximumRenderedPageSize” populated with “max_deck_size” “rendersBreaksAfterWmlAnchor” populated ...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.3: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added interactive search for the lookupWPF Inspector: WPF Inspector 0.9.7: New Features in Version 0.9.7 - Support for .NET 3.5 and 4.0 - Multi-inspection of the same process - Property-Filtering for multiple keywords e.g. "Height Width" - Smart Element Selection - Select Controls by clicking CTRL, - Select Template-Parts by clicking CTRL+SHIFT - Possibility to hide the element adorner (over the context menu on the visual tree) - Many bugfixes??????????: All-In-One Code Framework ??? 2011-03-10: http://download.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1codechs&DownloadId=216140 ??,????。??????????All-In-One Code Framework ???,??20?Sample!!????,?????。http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ASP.NET ??: CSASPNETBingMaps VBASPNETRemoteUploadAndDownload CS/VBASPNETSerializeJsonString CSASPNETIPtoLocation CSASPNETExcelLikeGridView ....... Winform??: FTPDownload FTPUpload MultiThreadedWebDownloader...Rawr: Rawr 4.1.0: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a Release of the WPF version, most of the general issues have been resolved. If you have a problem, please follow the Posting Guidelines and put it into the Issue Tracker. Whe...PHP Manager for IIS: PHP Manager 1.1.2 for IIS 7: This is a localization release of PHP Manager for IIS 7. It contains all the functionality available in 56962 plus a few bug fixes (see change list for more details). Most importantly this release is translated into five languages: German - the translation is provided by Christian Graefe Dutch - the translation is provided by Harrie Verveer Turkish - the translation is provided by Yusuf Oztürk Japanese - the translation is provided by Kenichi Wakasa Russian - the translation is provid...TweetSharp: TweetSharp v2.0.0: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Beta ChangesAdded user streams support Serialization is not attempted for Twitter 5xx errors Fixes based on feedback Third Party Library VersionsHammock v1.2.0: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comMicrosoft All-In-One Code Framework - a centralized code sample library: Visual Studio 2008 Code Samples 2011-03-09: Code samples for Visual Studio 2008Office Web.UI: Version 2.4: After having lost all modifications done for 2.3. I finally did it again... Have a look at http://www.officewebui.com/change-log Also, the documentation continues to grow... http://www.officewebui.com/category/kb ThanksmyCollections: Version 1.3: New in version 1.3 : Added Editor management for Books Added Amazon API for Books Us, Fr, De Added Amazon Us, Fr, De for Movies Added The MovieDB for Fr and De Added Author for Books Added Editor and Platform for Games Added Amazon Us, De for Games Added Studio for XXX Added Background for XXX Bug fixing with Softonic API Bug fixing with IMDB UI improvement Removed GraceNote Added Amazon Us,Fr, De for Series Added TVDB Fr and De for Series Added Tracks for Musi...Facebook Graph Toolkit: Facebook Graph Toolkit 1.1: Version 1.1 (8 Mar 2011)new Dialog class for redirecting users to Facebook dialogs new Async publishing methods new Check for Extended Permissions option fixed bug: inappropiate condition of redirecting to login in Api class fixed bug: IframeRedirect method not workingpatterns & practices : Composite Services: Composite Services Guidance - CTP2: Overview The Composite Services guidance (codename Reykjavik) provides best practices and capabilities for applying industry-known SOA design patterns when building robust, connected, service-oriented composite enterprise applications. These capabilities are implemented as a set of reusable components for analytic tracing, service virtualization, metadata centralization and versioning, and policy centralization as well as exception management, included in this release. Changes in this CTP ...Python Tools for Visual Studio: 1.0 Beta 1: Beta 1You can't install IronPython Tools for Visual Studio side-by-side with Python Tools for Visual Studio. A race condition sometimes causes local MPI debugging to miss breakpoints. When MPI jobs on a cluster fail they don’t get cleaned up correctly, which can cause debugging to stall because the associated MPI job is stuck in the queue. The "Threads" view has a race condition which can cause it not to display properly at times. VS2010 shortcuts that are pinned to the taskbar are so...DotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 2: What is new in DotNetAge 2.0 ? Completely update DJME to DJME2, enhance user experience ,more beautiful and more interactively visit DJME project home to lean more about DJME http://www.dotnetage.com/sites/home/djme.html A new widget engine has came! Faster and easiler. Runtime performance enhanced. SEO enhanced. UI Designer enhanced. A new web resources explorer. Page manager enhanced. BlogML supports added that allows you import/export your blog data to/from dotnetage publishi...Kooboo CMS: Kooboo CMS 3.0 Beta: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB and MongoDB. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder t...IronPython: 2.7 Release Candidate 2: On behalf of the IronPython team, I am pleased to announce IronPython 2.7 Release Candidate 2. The releases contains a few minor bug fixes, including a working webbrowser module. Please see the release notes for 61395 for what was fixed in previous releases.LINQ to Twitter: LINQ to Twitter Beta v2.0.20: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation.Minemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.Sandcastle Help File Builder: SHFB v1.9.3.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. This release uses the Sandcastle Guided Installation package used by Sandcastle Styles. Download and extract to a folder and then run SandcastleI...New Projects8428-3127-6884-4328: No summary providedAngua R.P.G. Engine: The Angua R.P.G. Engine is a C# open-source system for playing turn-based Role-Playing Games over the Internet or TCP/IP based networks. AppServices - SOA for greenhorns: AppServices is a simple service container. It can inject services to any public or private property or field with declared ServiceAttribute. It supports Windows Forms, WPF and ASP.NET. Silverlight is not tested yet, but it should do also. AppServices simplifies service referenceAxHibernate: AxHibernate aims to produce a POCO-mapped style domain-library for Dynamics AX. I.e., an AX business-connector-ignorant ORM domain library for Dynamics Ax.Business localizer, translation: Translation and localization software used in your business. Help to localize resource file on top of .NET Microsoft stack.cloudsync: cloudsyncDaily Deals .Net - Groupon Clone: Daily Deals .Net is a "daily deals" application based on the .net technology. Utilizing MVC 3 to provide a Groupon-like experience. This project needs your support. Please sign up today to help bring a viable daily deals project to the .Net open source world. ENGUILABE.INFO - Descubre un nuevo mundo: codigo reutilizable y aprendibleeuler 40: euler 40euler 42: euler 42gibon: gibbon blog+portfolio+communitiHoley Ship: Battleship project.Improved CAPTCHA Control ASP.NET 2.0 C#: Improved C# port of Jeff Atwood's custom CAPTCHA control (image verification against robots).IslandUnit: IslandUnit helps you isolate the dependencies of your system with an fluent interface that makes easier to produce mocks and stubs with existing frameworks (Moq, NMock, NBuilder, AutoPoco) and put the isolated dependencies in IoC containers, leaving your system highly testable.KidsChores: Helps keep tracks of to do list for kids, allowing them to earn points, allowances, etc.Local Copy SharePoint Items: The "Local Copy SharePoint Items" is a PowerShell (v1) written script to grab all documents out of libraries/lists from a given SharePoint 2007 site. Get yourself exited to run this script as folliowing: .\LCSPI.ps1 -url http://moss2007 -bkploc c:\destination mkfashio: mkfashion MyTest: MyTestNaja, a Cobra IDE: Naja (a.k.a. Cobra IDE) is an Integrated Development Environment for the Cobra programming language (www.cobra-language.com). NDasm: Visual Studio add-in that displays IL code for any managed method in your .Net solution. Helpful for studying .Net platform. For example now you can easily see what happens when you are declaring delegate type or how your cool lambda expression actually looks like. olympicgameslondon: The aim of the Olympicgameslondon project is to provide a platform where sports professionals and athletes can broadcast themselves, individuals/supporters, Londoners, visitors etc can post views, share information and find interesting news about the London 2012 Olympic games.Populate SharePoint Form Fields from QueryString via Javascript: This project makes it possible to pre-fill SharePoint Edit form fields using JavaScript and field values passed via querystring - without server-side deployment.Project Server: Xin chào t?t c? các thành viên c?a team th?c t?p t?t nghi?p c?a công ty Toàn C?u Th?nh. Ðây là server du?c dùng d? giúp d? m?i ngu?i ch?nh s?a project c?a m?t m?t cách d? dàng nh?t trong quá trình làm vi?c nhóm. Support: ngtrongtri@yahoo.com.vnPure Midi: Pure Midi - Handling midi communication in .NET with full sequencing support and arranger like musical styles playing.Relative Time: Render a TimeSpan object as something that's consumable by humans like "about 9 minutes ago" or "yesterday".RPG Character Creation: RPG Character Creation makes it easier to create and maintain characters using the Avalon 2.0 ruleset. It is developed in C#.SearchBox for WPF: Customizable search box for WPF with auto-complete capabilities.Sebro: Sebro is a freelance-like platform for the SEO related market. The main feature of the platform is an automated tracking and statistics gathering of work and strongly formalized criteria of its completion or failure.ShoppingApp2: Project will cover basics of creating ASP.NET application. Aim of project is creating application which will help users, via web, to manage their home budget. Socket Redirection for Terminal Services: Socket Redirection for Terminal Services allows to connect to the Internet on a machine, which does not has access to I-net, using another machine in the network, which has that access. Sort Calculator: it is a c# sort calculator that generates randomly array numbers and implements several sorting algorithms.SpSource 2010: Port of SPSource to work with VS 2010 Tools for SharePoint 2010SQL Script Executer: SQL Executer makes it easy to deploy, execute multiple scripts on SQL Server as you could do in VS 2008. In Visual Studio 2008's Database Project, one had an option to select multiple sql files and Run them on choosen DB. Visual Studio 2010, doesn't come with this functionality. Test By Wire: Test by wire is a unit test framework, which handles automatic setup and orchestration of test-target and dependencies. In addition Test By Wire features an automatic mocking feature, that is interfaces with pure BDD style syntax. Time Manager System: The TMS (Time Manager System) allows you to plan, organize and schedule your daily activities. The TMS is based on the Pomodoro Technique that improves your productivity.Windows Azure Service Instances Auto Scaling: Windows Azure Service Instances Auto Scaling is a way for dynamically scaling-up and scaling-down the instances number of a running hosted service. In this version this management is done based on a time schedule by an Azure Worker Role.

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  • CodePlex Daily Summary for Thursday, March 10, 2011

    CodePlex Daily Summary for Thursday, March 10, 2011Popular ReleasesTweetSharp: TweetSharp v2.0.0: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Beta ChangesAdded user streams support Serialization is not attempted for Twitter 5xx errors Fixes based on feedback Third Party Library VersionsHammock v1.2.0: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comSharePoint Field Groups To Users: GroupsToUsers Release 1.0: SharePoint "Groups to Users" is a custom field that displays two separate drop-down lists. The first drop-down populates with all SharePoint Groups from the current web. By selecting a particular group the second drop-down list gets populated with all Users within the selected SharePoint group.DirectQ: Release 1.8.7 (RC2): More fixes and improvements. Note for multiplayer - you may need to set r_waterwarp to 0 or 2 before connecting to a server, otherwise you will get a "Mod_PointInLeaf: bad model" error and not be able to connect. You can set it back to 1 after you connect, of course. This only came to light after releasing, and will be fixed in the next one.Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-03-09: Code samples for Visual Studio 2008Office Web.UI: Version 2.4: After having lost all modifications done for 2.3. I finally did it again... Have a look at http://www.officewebui.com/change-log Also, the documentation continues to grow... http://www.officewebui.com/category/kb ThanksmyCollections: Version 1.3: New in version 1.3 : Added Editor management for Books Added Amazon API for Books Us, Fr, De Added Amazon Us, Fr, De for Movies Added The MovieDB for Fr and De Added Author for Books Added Editor and Platform for Games Added Amazon Us, De for Games Added Studio for XXX Added Background for XXX Bug fixing with Softonic API Bug fixing with IMDB UI improvement Removed GraceNote Added Amazon Us,Fr, De for Series Added TVDB Fr and De for Series Added Tracks for Musi...Facebook Graph Toolkit: Facebook Graph Toolkit 1.1: Version 1.1 (8 Mar 2011)new Dialog class for redirecting users to Facebook dialogs new Async publishing methods new Check for Extended Permissions option fixed bug: inappropiate condition of redirecting to login in Api class fixed bug: IframeRedirect method not workingpatterns & practices : Composite Services: Composite Services Guidance - CTP2: This is the second CTP of the p&p Composite Service Guidance.Python Tools for Visual Studio: 1.0 Beta 1: Beta 1You can't install IronPython Tools for Visual Studio side-by-side with Python Tools for Visual Studio. A race condition sometimes causes local MPI debugging to miss breakpoints. When MPI jobs on a cluster fail they don’t get cleaned up correctly, which can cause debugging to stall because the associated MPI job is stuck in the queue. The "Threads" view has a race condition which can cause it not to display properly at times. VS2010 shortcuts that are pinned to the taskbar are so...DotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 2: What is new in DotNetAge 2.0 ? Completely update DJME to DJME2, enhance user experience ,more beautiful and more interactively visit DJME project home to lean more about DJME http://www.dotnetage.com/sites/home/djme.html A new widget engine has came! Faster and easiler. Runtime performance enhanced. SEO enhanced. UI Designer enhanced. A new web resources explorer. Page manager enhanced. BlogML supports added that allows you import/export your blog data to/from dotnetage publishi...Kooboo CMS: Kooboo CMS 3.0 Beta: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB and MongoDB. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder t...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.2: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added fullscreen for the popup and popupformIronPython: 2.7 Release Candidate 2: On behalf of the IronPython team, I am pleased to announce IronPython 2.7 Release Candidate 2. The releases contains a few minor bug fixes, including a working webbrowser module. Please see the release notes for 61395 for what was fixed in previous releases.LINQ to Twitter: LINQ to Twitter Beta v2.0.20: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation.Minemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.Sandcastle Help File Builder: SHFB v1.9.3.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. This release uses the Sandcastle Guided Installation package used by Sandcastle Styles. Download and extract to a folder and then run SandcastleI...AutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. Rev. #4642 - New Setting to Enable/Disable Last Unread posts links Rev. #4641 - Added Arabic Language t...Snippet Designer: Snippet Designer 1.3.1: Snippet Designer 1.3.1 for Visual Studio 2010This is a bug fix release. Change logFixed bug where Snippet Designer would fail if you had the most recent Productivity Power Tools installed Fixed bug where "Export as Snippet" was failing in non-english locales Fixed bug where opening a new .snippet file would fail in non-english localesChiave File Encryption: Chiave 1.0: Final Relase for Chave 1.0 Stable: Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Now with added support to Windows XP! Change Log from 0.9.2 to 1.0: ==================== Added: > Added Icon Overlay for Windows 7 Taskbar Icon. >Added Thumbnail Toolbar buttons to make the navigation easier...New ProjectsAll2Iso: Convert any disk image format to ISO. Actually it can only convert from BIN. Any help is appreciated.Asset Management by Joko for GENCPROS: This is my initial test project using codeplex storageAxvius: Axvius' core C# API library. Includes, Now, a class for overriding the system clock; especially useful for unit tests.Collision Avoidance Simulator: The vertex buff er, in conjunction with the spatial con guration of human models, a particle system and a reduced set of rules are processed in order to obtain a dynamic knowledge base for collision avoidance calculations. Developed in C++.Configuring role link in Biztalk 2009: Configuring role link in Biztalk 2009CrazySnake: Crazy Snake é o famoso jogo da cobra, esse em sua versão tanto para windows, quanto para windows phone 7dIRca WP7 IRC Client: IRC client with possible SL/WPF ports. Utilizes native tcp sockets until the communication layer from MS solidifies. Basically put, this project would not exist without the work of some wp7 hackers. Pip pip old boys.DoanVienProject: Ðây là porject qu?n lý doàn viênDynamics AX Build Scripts: Sharing build scripts for Dynamics AX integration with source control, focused on Team Foundation Server (TFS)EPiServer CMS ElencySolutions.MultipleProperty: The MultipleProperty classes are for use in EPiServer CMS 6 and provide an easy way for developers to build complex custom properties that comprise of other EPiServer custom properties. Feriados Móveis Brasil: This project aim to calculate the holidays in Brazil who is based on catholic dates. The main holiday is the Easter Sunday and the other holidays are calculated based on that date. Cálculo de feriados móveis para o Brasil baseados nas datas festivas católicas.flyskynet: myselft projectGriffTom: GriffTomImage Resizer (????????): ??????????????????,????????????????。?????jpg??。 ??????,????????????。iPray: Islamic Prayer Software.Japanese Learners & Enthusiasts Kanji Project: Help create games, puzzles, and exercises to assist learners of Japanese to master Kanji comprehension. Games/etc. will be written in C#, jQuery and/or Silverlight for ASP.NET MVC 3 Razor. Initial goal is for a user of the site to master grade level 1 Kanji (first 80 Kanji).MailChimp Amazon Simple Email Service .NET Wrapper: A .NET 4 wrapper for MailChimp's Amazon Simple Email Service. It's developed in C# using Hammock.NGuice: .NET????Guice???????????。???.NET?????????,?Guice?.NET??????????。???????:http://code.google.com/p/google-guice/Rubrica Persone: Libreria che contiene gli oggetti e le form per la gestione di una rubrica di persone, facilmente integrabile in altre applicazioni.SCCM Client Center Integration Pack for Opalis: "SCCM Client Center Integration Pack for Opalis" is an System Center Opalis Integration Pack to manage and orchestrate System Center Configuration Manager (SCCM) 2007 Agents from Opalis workflows.Sugar-free programming: I like to think about breadth or depth developer, or Mort, Elvis, or Einstein developer stereotypes, as roles we could play accordingly to the task at hand…see more: http://blogs.msdn.com/b/marcod/archive/2011/03/01/sugarfreecs1.aspxTest Project 1: This is test project siteTestZoner: TestZoneTextBookReader: ???????????????????????,??????????,??????! ??.net 2.0uSiteBuilder: uSiteBuilder is a framework made for .NET developers to simplify, speedup and take Umbraco development to next level. Aim of this framework is to reduce developer interaction with Umbraco back-end (browser based development), to create Umbraco websites in a more .NET way...VinculacionMicrosoft: Vinculacion Microsoft is a project for distributing Dreamsparks and Faculty Connection codes to students and professors. It is developed in ASP .Net and designed for Universities in Mexico interested in the different benefits that Microsoft has for them. Vio: Vio is an application for Sharetronix Based websites. Allowing users to connect to their community via their Windows Desktop.whatsnew.exe a command line utility to find new files: whatsnew.exe is a command line utility that lists the files created (new files) in a given number of days. whatsnew.exe 's syntax is very simple: whatsnew path numberofdays Also whatsnew supports other options like HTML or XML output, hyperlinked outputs and more.

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • Mapping Drive Error - System Error 1808

    - by Julian Easterling
    A vendor is attempting to map and preserve a network drive using nt authority/system; so it stays persistent when the interactive session of the server is lost. They were able to do this on one server (Windows 2008 R2) but not a second computer (also Windows 2008 R2). D:\PsExec.exe -s cmd.exe PsExec v1.98 - Execute processes remotely Copyright (C) 2001-2010 Mark Russinovich Sysinternals - www.sysinternals.com Microsoft Windows [Version 6.1.7600] Copyright (c) 2009 Microsoft Corporation. all rights reserved. C:\Windows\system32>whoami nt authority\system C:\Windows\system32>net use New connections will be remembered. Status Local Remote Network -------------------------------------------------------------------- OK X: \\netapp1\share1 Microsoft Windows Network The command completed successfully. C:\Windows\system32>net use q: \\netapp1\share1 System error 1808 has occurred. The account used is a computer account. Use your global user account or local user account to access this server. C:\Windows\system32> I am unsure on how to set up a "machine account mapping" which will preserve the drive letter of the Netapp path being mapped, so that the service account running a Windows service can continue to access the share after interactive logon has expired on the server. Since they were able to do this on one server but not another, I'm not sure how to troubleshoot the problem? Any suggestions?

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  • SSH hangs without password prompt

    - by Wilco
    Just reinstalled OS X and for some reason I now cannot connect to a specific machine on my local network via SSH. I can SSH to other machines on the network without any problems, and other machines can SSH to the problematic one as well. I'm not sure where to start looking for problems - can anyone point me in the right direction? Here's a dump of a connection attempt: OpenSSH_5.1p1, OpenSSL 0.9.7l 28 Sep 2006 debug1: Reading configuration data /etc/ssh_config debug1: Connecting to 10.0.1.7 [10.0.1.7] port 22. debug1: Connection established. debug1: identity file /Users/nwilliams/.ssh/identity type -1 debug1: identity file /Users/nwilliams/.ssh/id_rsa type -1 debug1: identity file /Users/nwilliams/.ssh/id_dsa type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_4.5 debug1: match: OpenSSH_4.5 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.1 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-cbc hmac-md5 none debug1: kex: client->server aes128-cbc hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host '10.0.1.7' is known and matches the RSA host key. debug1: Found key in /Users/nwilliams/.ssh/known_hosts:1 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password,keyboard-interactive debug1: Next authentication method: gssapi-keyex debug1: No valid Key exchange context debug1: Next authentication method: gssapi-with-mic ... at this point it hangs for quite a while, and then resumes ... debug1: Unspecified GSS failure. Minor code may provide more information Server not found in Kerberos database debug1: Unspecified GSS failure. Minor code may provide more information Server not found in Kerberos database debug1: Unspecified GSS failure. Minor code may provide more information debug1: Next authentication method: publickey debug1: Trying private key: /Users/nwilliams/.ssh/identity debug1: Trying private key: /Users/nwilliams/.ssh/id_rsa debug1: Trying private key: /Users/nwilliams/.ssh/id_dsa debug1: Next authentication method: keyboard-interactive

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  • special case ssh connection lag

    - by Hersheezy
    Setup We have a DMZ and LAN in our office that are connected to the outside with the following setup: +------+ | |------> LAN (normal office router) |Modem | | |------> DMZ (a single machine) +------+ Our internet account is with Comcast and we have 5 status IPs, one of which points to the single machine in the DMZ. Problem ssh connections initiated ANYWHERE EXCEPT the office LAN are really fast. However, from the LAN, there is about a 5 second delay. WTF?? Extra info The DMZ machine is debian 5. Executing a wget to the DMZ has no lag. When executing the following, everything up to HERE IS WHERE THE LAG IS INCURRED executes immediately. ssh -vvvv [email protected] ... debug2: set_newkeys: mode 1 debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug3: Wrote 16 bytes for a total of 1015 debug2: set_newkeys: mode 0 debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug3: Wrote 48 bytes for a total of 1063 debug2: service_accept: ssh-userauth debug1: SSH2_MSG_SERVICE_ACCEPT received debug2: key: /home/shopkins/.ssh/id_rsa (0x22440830) debug2: key: /home/shopkins/.ssh/identity ((nil)) debug2: key: /home/shopkins/.ssh/id_dsa ((nil)) debug3: Wrote 64 bytes for a total of 1127` HERE IS WHERE THE LAG IS INCURRED debug1: Authentications that can continue: publickey,password debug3: start over, passed a different list publickey,password debug3: preferred gssapi-keyex,gssapi-with-mic,gssapi,publickey,keyboard-interactive,password debug3: authmethod_lookup publickey debug3: remaining preferred: keyboard-interactive,password debug3: authmethod_is_enabled publickey debug1: Next authentication method: publickey debug1: Offering public key: /home/shopkins/.ssh/id_rsa debug3: send_pubkey_test debug2: we sent a publickey packet, wait for reply debug3: Wrote 368 bytes for a total of 1495 debug1: Authentications that can continue: publickey,password debug1: Trying private key: /home/shopkins/.ssh/identity debug3: no such identity: /home/shopkins/.ssh/identity debug1: Trying private key: /home/shopkins/.ssh/id_dsa debug3: no such identity: /home/shopkins/.ssh/id_dsa debug2: we did not send a packet, disable method debug3: authmethod_lookup password debug3: remaining preferred: ,password debug3: authmethod_is_enabled password debug1: Next authentication method: password [email protected]'s password:

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  • Problem using a public key when connecting to a SSH server running on Cygwin

    - by binary255
    We have installed Cygwin on a Windows Server 2008 Standard server and it working pretty well. Unfortunately we still have a big problem. We want to connect using a public key through SSH which doesn't work. It always falls back to using password login. We have appended our public key to ~/.ssh/authorized_keys on the server and we have our private and public key in ~/.ssh/id_dsa respective ~/.ssh/id_dsa.pub on the client. When debugging the SSH login session we see that the key is offered by the server apparently rejects it by some unknown reason. The SSH output when connecting from an Ubuntu 9.10 desktop with debug information enabled: $ ssh -v 192.168.10.11 OpenSSH_5.1p1 Debian-6ubuntu2, OpenSSL 0.9.8g 19 Oct 2007 debug1: Reading configuration data /home/myuseraccount/.ssh/config debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for debug1: Connecting to 192.168.10.11 [192.168.10.11] port 22. debug1: Connection established. debug1: identity file /home/myuseraccount/.ssh/identity type -1 debug1: identity file /home/myuseraccount/.ssh/id_rsa type -1 debug1: identity file /home/myuseraccount/.ssh/id_dsa type 2 debug1: Checking blacklist file /usr/share/ssh/blacklist.DSA-1024 debug1: Checking blacklist file /etc/ssh/blacklist.DSA-1024 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.3 debug1: match: OpenSSH_5.3 pat OpenSSH debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.1p1 Debian-6ubuntu2 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-cbc hmac-md5 none debug1: kex: client->server aes128-cbc hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host '192.168.10.11' is known and matches the RSA host key. debug1: Found key in /home/myuseraccount/.ssh/known_hosts:12 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,password,keyboard-interactive debug1: Next authentication method: publickey debug1: Offering public key: /home/myuseraccount/.ssh/id_dsa debug1: Authentications that can continue: publickey,password,keyboard-interactive debug1: Trying private key: /home/myuseraccount/.ssh/identity debug1: Trying private key: /home/myuseraccount/.ssh/id_rsa debug1: Next authentication method: keyboard-interactive debug1: Authentications that can continue: publickey,password,keyboard-interactive debug1: Next authentication method: password [email protected]'s password: The version of Cygwin: $ uname -a CYGWIN_NT-6.0 servername 1.7.1(0.218/5/3) 2009-12-07 11:48 i686 Cygwin The installed packages: $ cygcheck -c Cygwin Package Information Package Version Status _update-info-dir 00871-1 OK alternatives 1.3.30c-10 OK arj 3.10.22-1 OK aspell 0.60.5-1 OK aspell-en 6.0.0-1 OK aspell-sv 0.50.2-2 OK autossh 1.4b-1 OK base-cygwin 2.1-1 OK base-files 3.9-3 OK base-passwd 3.1-1 OK bash 3.2.49-23 OK bash-completion 1.1-2 OK bc 1.06-2 OK bzip2 1.0.5-10 OK cabextract 1.1-1 OK compface 1.5.2-1 OK coreutils 7.0-2 OK cron 4.1-59 OK crypt 1.1-1 OK csih 0.9.1-1 OK curl 7.19.6-1 OK cvs 1.12.13-10 OK cvsutils 0.2.5-1 OK cygrunsrv 1.34-1 OK cygutils 1.4.2-1 OK cygwin 1.7.1-1 OK cygwin-doc 1.5-1 OK cygwin-x-doc 1.1.0-1 OK dash 0.5.5.1-2 OK diffutils 2.8.7-2 OK doxygen 1.6.1-2 OK e2fsprogs 1.35-3 OK editrights 1.01-2 OK emacs 23.1-10 OK emacs-X11 23.1-10 OK file 5.04-1 OK findutils 4.5.5-1 OK flip 1.19-1 OK font-adobe-dpi75 1.0.1-1 OK font-alias 1.0.2-1 OK font-encodings 1.0.3-1 OK font-misc-misc 1.1.0-1 OK fontconfig 2.8.0-1 OK gamin 0.1.10-10 OK gawk 3.1.7-1 OK gettext 0.17-11 OK gnome-icon-theme 2.28.0-1 OK grep 2.5.4-2 OK groff 1.19.2-2 OK gvim 7.2.264-1 OK gzip 1.3.12-2 OK hicolor-icon-theme 0.11-1 OK inetutils 1.5-6 OK ipc-utils 1.0-1 OK keychain 2.6.8-1 OK less 429-1 OK libaspell15 0.60.5-1 OK libatk1.0_0 1.28.0-1 OK libaudio2 1.9.2-1 OK libbz2_1 1.0.5-10 OK libcairo2 1.8.8-1 OK libcurl4 7.19.6-1 OK libdb4.2 4.2.52.5-2 OK libdb4.5 4.5.20.2-2 OK libexpat1 2.0.1-1 OK libfam0 0.1.10-10 OK libfontconfig1 2.8.0-1 OK libfontenc1 1.0.5-1 OK libfreetype6 2.3.12-1 OK libgcc1 4.3.4-3 OK libgdbm4 1.8.3-20 OK libgdk_pixbuf2.0_0 2.18.6-1 OK libgif4 4.1.6-10 OK libGL1 7.6.1-1 OK libglib2.0_0 2.22.4-2 OK libglitz1 0.5.6-10 OK libgmp3 4.3.1-3 OK libgtk2.0_0 2.18.6-1 OK libICE6 1.0.6-1 OK libiconv2 1.13.1-1 OK libidn11 1.16-1 OK libintl3 0.14.5-1 OK libintl8 0.17-11 OK libjasper1 1.900.1-1 OK libjbig2 2.0-11 OK libjpeg62 6b-21 OK libjpeg7 7-10 OK liblzma1 4.999.9beta-10 OK libncurses10 5.7-18 OK libncurses8 5.5-10 OK libncurses9 5.7-16 OK libopenldap2_3_0 2.3.43-1 OK libpango1.0_0 1.26.2-1 OK libpcre0 8.00-1 OK libpixman1_0 0.16.6-1 OK libpng12 1.2.35-10 OK libpopt0 1.6.4-4 OK libpq5 8.2.11-1 OK libreadline6 5.2.14-12 OK libreadline7 6.0.3-2 OK libsasl2 2.1.19-3 OK libSM6 1.1.1-1 OK libssh2_1 1.2.2-1 OK libssp0 4.3.4-3 OK libstdc++6 4.3.4-3 OK libtiff5 3.9.2-1 OK libwrap0 7.6-20 OK libX11_6 1.3.3-1 OK libXau6 1.0.5-1 OK libXaw3d7 1.5D-8 OK libXaw7 1.0.7-1 OK libxcb-render-util0 0.3.6-1 OK libxcb-render0 1.5-1 OK libxcb1 1.5-1 OK libXcomposite1 0.4.1-1 OK libXcursor1 1.1.10-1 OK libXdamage1 1.1.2-1 OK libXdmcp6 1.0.3-1 OK libXext6 1.1.1-1 OK libXfixes3 4.0.4-1 OK libXft2 2.1.14-1 OK libXi6 1.3-1 OK libXinerama1 1.1-1 OK libxkbfile1 1.0.6-1 OK libxml2 2.7.6-1 OK libXmu6 1.0.5-1 OK libXmuu1 1.0.5-1 OK libXpm4 3.5.8-1 OK libXrandr2 1.3.0-10 OK libXrender1 0.9.5-1 OK libXt6 1.0.7-1 OK links 1.00pre20-1 OK login 1.10-10 OK luit 1.0.5-1 OK lynx 2.8.5-4 OK man 1.6e-1 OK minires 1.02-1 OK mkfontdir 1.0.5-1 OK mkfontscale 1.0.7-1 OK openssh 5.4p1-1 OK openssl 0.9.8m-1 OK patch 2.5.8-9 OK patchutils 0.3.1-1 OK perl 5.10.1-3 OK rebase 3.0.1-1 OK run 1.1.12-11 OK screen 4.0.3-5 OK sed 4.1.5-2 OK shared-mime-info 0.70-1 OK tar 1.22.90-1 OK terminfo 5.7_20091114-13 OK terminfo0 5.5_20061104-11 OK texinfo 4.13-3 OK tidy 041206-1 OK time 1.7-2 OK tzcode 2009k-1 OK unzip 6.0-10 OK util-linux 2.14.1-1 OK vim 7.2.264-2 OK wget 1.11.4-4 OK which 2.20-2 OK wput 0.6.1-2 OK xauth 1.0.4-1 OK xclipboard 1.1.0-1 OK xcursor-themes 1.0.2-1 OK xemacs 21.4.22-1 OK xemacs-emacs-common 21.4.22-1 OK xemacs-sumo 2007-04-27-1 OK xemacs-tags 21.4.22-1 OK xeyes 1.1.0-1 OK xinit 1.2.1-1 OK xinput 1.5.0-1 OK xkbcomp 1.1.1-1 OK xkeyboard-config 1.8-1 OK xkill 1.0.2-1 OK xmodmap 1.0.4-1 OK xorg-docs 1.5-1 OK xorg-server 1.7.6-2 OK xrdb 1.0.6-1 OK xset 1.1.0-1 OK xterm 255-1 OK xz 4.999.9beta-10 OK zip 3.0-11 OK zlib 1.2.3-10 OK zlib-devel 1.2.3-10 OK zlib0 1.2.3-10 OK The ssh deamon configuration file: $ cat /etc/sshd_config # $OpenBSD: sshd_config,v 1.80 2008/07/02 02:24:18 djm Exp $ # This is the sshd server system-wide configuration file. See # sshd_config(5) for more information. # This sshd was compiled with PATH=/bin:/usr/sbin:/sbin:/usr/bin # The strategy used for options in the default sshd_config shipped with # OpenSSH is to specify options with their default value where # possible, but leave them commented. Uncommented options change a # default value. Port 22 #AddressFamily any #ListenAddress 0.0.0.0 #ListenAddress :: # Disable legacy (protocol version 1) support in the server for new # installations. In future the default will change to require explicit # activation of protocol 1 Protocol 2 # HostKey for protocol version 1 #HostKey /etc/ssh_host_key # HostKeys for protocol version 2 #HostKey /etc/ssh_host_rsa_key #HostKey /etc/ssh_host_dsa_key # Lifetime and size of ephemeral version 1 server key #KeyRegenerationInterval 1h #ServerKeyBits 1024 # Logging # obsoletes QuietMode and FascistLogging #SyslogFacility AUTH #LogLevel INFO # Authentication: #LoginGraceTime 2m #PermitRootLogin yes StrictModes no #MaxAuthTries 6 #MaxSessions 10 RSAAuthentication yes PubkeyAuthentication yes AuthorizedKeysFile .ssh/authorized_keys # For this to work you will also need host keys in /etc/ssh_known_hosts #RhostsRSAAuthentication no # similar for protocol version 2 #HostbasedAuthentication no # Change to yes if you don't trust ~/.ssh/known_hosts for # RhostsRSAAuthentication and HostbasedAuthentication #IgnoreUserKnownHosts no # Don't read the user's ~/.rhosts and ~/.shosts files #IgnoreRhosts yes # To disable tunneled clear text passwords, change to no here! #PasswordAuthentication yes #PermitEmptyPasswords no # Change to no to disable s/key passwords #ChallengeResponseAuthentication yes # Kerberos options #KerberosAuthentication no #KerberosOrLocalPasswd yes #KerberosTicketCleanup yes #KerberosGetAFSToken no # GSSAPI options #GSSAPIAuthentication no #GSSAPICleanupCredentials yes # Set this to 'yes' to enable PAM authentication, account processing, # and session processing. If this is enabled, PAM authentication will # be allowed through the ChallengeResponseAuthentication and # PasswordAuthentication. Depending on your PAM configuration, # PAM authentication via ChallengeResponseAuthentication may bypass # the setting of "PermitRootLogin without-password". # If you just want the PAM account and session checks to run without # PAM authentication, then enable this but set PasswordAuthentication # and ChallengeResponseAuthentication to 'no'. #UsePAM no AllowAgentForwarding yes AllowTcpForwarding yes GatewayPorts yes X11Forwarding yes X11DisplayOffset 10 X11UseLocalhost no #PrintMotd yes #PrintLastLog yes TCPKeepAlive yes #UseLogin no UsePrivilegeSeparation yes #PermitUserEnvironment no #Compression delayed #ClientAliveInterval 0 #ClientAliveCountMax 3 #UseDNS yes #PidFile /var/run/sshd.pid #MaxStartups 10 #PermitTunnel no #ChrootDirectory none # no default banner path #Banner none # override default of no subsystems Subsystem sftp /usr/sbin/sftp-server # Example of overriding settings on a per-user basis #Match User anoncvs #X11Forwarding yes #AllowTcpForwarding yes #ForceCommand cvs server I hope this information is enough to solve the problem. In case any more is needed please comment and I'll add it. Thank you for reading!

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  • Problem using a public key when connecting to a SSH server running on Cygwin

    - by Deleted
    We have installed Cygwin on a Windows Server 2008 Standard server and it working pretty well. Unfortunately we still have a big problem. We want to connect using a public key through SSH which doesn't work. It always falls back to using password login. We have appended our public key to ~/.ssh/authorized_keys on the server and we have our private and public key in ~/.ssh/id_dsa respective ~/.ssh/id_dsa.pub on the client. When debugging the SSH login session we see that the key is offered by the server apparently rejects it by some unknown reason. The SSH output when connecting from an Ubuntu 9.10 desktop with debug information enabled: $ ssh -v 192.168.10.11 OpenSSH_5.1p1 Debian-6ubuntu2, OpenSSL 0.9.8g 19 Oct 2007 debug1: Reading configuration data /home/myuseraccount/.ssh/config debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for debug1: Connecting to 192.168.10.11 [192.168.10.11] port 22. debug1: Connection established. debug1: identity file /home/myuseraccount/.ssh/identity type -1 debug1: identity file /home/myuseraccount/.ssh/id_rsa type -1 debug1: identity file /home/myuseraccount/.ssh/id_dsa type 2 debug1: Checking blacklist file /usr/share/ssh/blacklist.DSA-1024 debug1: Checking blacklist file /etc/ssh/blacklist.DSA-1024 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.3 debug1: match: OpenSSH_5.3 pat OpenSSH debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.1p1 Debian-6ubuntu2 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-cbc hmac-md5 none debug1: kex: client->server aes128-cbc hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host '192.168.10.11' is known and matches the RSA host key. debug1: Found key in /home/myuseraccount/.ssh/known_hosts:12 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,password,keyboard-interactive debug1: Next authentication method: publickey debug1: Offering public key: /home/myuseraccount/.ssh/id_dsa debug1: Authentications that can continue: publickey,password,keyboard-interactive debug1: Trying private key: /home/myuseraccount/.ssh/identity debug1: Trying private key: /home/myuseraccount/.ssh/id_rsa debug1: Next authentication method: keyboard-interactive debug1: Authentications that can continue: publickey,password,keyboard-interactive debug1: Next authentication method: password [email protected]'s password: The version of Cygwin: $ uname -a CYGWIN_NT-6.0 servername 1.7.1(0.218/5/3) 2009-12-07 11:48 i686 Cygwin The installed packages: $ cygcheck -c Cygwin Package Information Package Version Status _update-info-dir 00871-1 OK alternatives 1.3.30c-10 OK arj 3.10.22-1 OK aspell 0.60.5-1 OK aspell-en 6.0.0-1 OK aspell-sv 0.50.2-2 OK autossh 1.4b-1 OK base-cygwin 2.1-1 OK base-files 3.9-3 OK base-passwd 3.1-1 OK bash 3.2.49-23 OK bash-completion 1.1-2 OK bc 1.06-2 OK bzip2 1.0.5-10 OK cabextract 1.1-1 OK compface 1.5.2-1 OK coreutils 7.0-2 OK cron 4.1-59 OK crypt 1.1-1 OK csih 0.9.1-1 OK curl 7.19.6-1 OK cvs 1.12.13-10 OK cvsutils 0.2.5-1 OK cygrunsrv 1.34-1 OK cygutils 1.4.2-1 OK cygwin 1.7.1-1 OK cygwin-doc 1.5-1 OK cygwin-x-doc 1.1.0-1 OK dash 0.5.5.1-2 OK diffutils 2.8.7-2 OK doxygen 1.6.1-2 OK e2fsprogs 1.35-3 OK editrights 1.01-2 OK emacs 23.1-10 OK emacs-X11 23.1-10 OK file 5.04-1 OK findutils 4.5.5-1 OK flip 1.19-1 OK font-adobe-dpi75 1.0.1-1 OK font-alias 1.0.2-1 OK font-encodings 1.0.3-1 OK font-misc-misc 1.1.0-1 OK fontconfig 2.8.0-1 OK gamin 0.1.10-10 OK gawk 3.1.7-1 OK gettext 0.17-11 OK gnome-icon-theme 2.28.0-1 OK grep 2.5.4-2 OK groff 1.19.2-2 OK gvim 7.2.264-1 OK gzip 1.3.12-2 OK hicolor-icon-theme 0.11-1 OK inetutils 1.5-6 OK ipc-utils 1.0-1 OK keychain 2.6.8-1 OK less 429-1 OK libaspell15 0.60.5-1 OK libatk1.0_0 1.28.0-1 OK libaudio2 1.9.2-1 OK libbz2_1 1.0.5-10 OK libcairo2 1.8.8-1 OK libcurl4 7.19.6-1 OK libdb4.2 4.2.52.5-2 OK libdb4.5 4.5.20.2-2 OK libexpat1 2.0.1-1 OK libfam0 0.1.10-10 OK libfontconfig1 2.8.0-1 OK libfontenc1 1.0.5-1 OK libfreetype6 2.3.12-1 OK libgcc1 4.3.4-3 OK libgdbm4 1.8.3-20 OK libgdk_pixbuf2.0_0 2.18.6-1 OK libgif4 4.1.6-10 OK libGL1 7.6.1-1 OK libglib2.0_0 2.22.4-2 OK libglitz1 0.5.6-10 OK libgmp3 4.3.1-3 OK libgtk2.0_0 2.18.6-1 OK libICE6 1.0.6-1 OK libiconv2 1.13.1-1 OK libidn11 1.16-1 OK libintl3 0.14.5-1 OK libintl8 0.17-11 OK libjasper1 1.900.1-1 OK libjbig2 2.0-11 OK libjpeg62 6b-21 OK libjpeg7 7-10 OK liblzma1 4.999.9beta-10 OK libncurses10 5.7-18 OK libncurses8 5.5-10 OK libncurses9 5.7-16 OK libopenldap2_3_0 2.3.43-1 OK libpango1.0_0 1.26.2-1 OK libpcre0 8.00-1 OK libpixman1_0 0.16.6-1 OK libpng12 1.2.35-10 OK libpopt0 1.6.4-4 OK libpq5 8.2.11-1 OK libreadline6 5.2.14-12 OK libreadline7 6.0.3-2 OK libsasl2 2.1.19-3 OK libSM6 1.1.1-1 OK libssh2_1 1.2.2-1 OK libssp0 4.3.4-3 OK libstdc++6 4.3.4-3 OK libtiff5 3.9.2-1 OK libwrap0 7.6-20 OK libX11_6 1.3.3-1 OK libXau6 1.0.5-1 OK libXaw3d7 1.5D-8 OK libXaw7 1.0.7-1 OK libxcb-render-util0 0.3.6-1 OK libxcb-render0 1.5-1 OK libxcb1 1.5-1 OK libXcomposite1 0.4.1-1 OK libXcursor1 1.1.10-1 OK libXdamage1 1.1.2-1 OK libXdmcp6 1.0.3-1 OK libXext6 1.1.1-1 OK libXfixes3 4.0.4-1 OK libXft2 2.1.14-1 OK libXi6 1.3-1 OK libXinerama1 1.1-1 OK libxkbfile1 1.0.6-1 OK libxml2 2.7.6-1 OK libXmu6 1.0.5-1 OK libXmuu1 1.0.5-1 OK libXpm4 3.5.8-1 OK libXrandr2 1.3.0-10 OK libXrender1 0.9.5-1 OK libXt6 1.0.7-1 OK links 1.00pre20-1 OK login 1.10-10 OK luit 1.0.5-1 OK lynx 2.8.5-4 OK man 1.6e-1 OK minires 1.02-1 OK mkfontdir 1.0.5-1 OK mkfontscale 1.0.7-1 OK openssh 5.4p1-1 OK openssl 0.9.8m-1 OK patch 2.5.8-9 OK patchutils 0.3.1-1 OK perl 5.10.1-3 OK rebase 3.0.1-1 OK run 1.1.12-11 OK screen 4.0.3-5 OK sed 4.1.5-2 OK shared-mime-info 0.70-1 OK tar 1.22.90-1 OK terminfo 5.7_20091114-13 OK terminfo0 5.5_20061104-11 OK texinfo 4.13-3 OK tidy 041206-1 OK time 1.7-2 OK tzcode 2009k-1 OK unzip 6.0-10 OK util-linux 2.14.1-1 OK vim 7.2.264-2 OK wget 1.11.4-4 OK which 2.20-2 OK wput 0.6.1-2 OK xauth 1.0.4-1 OK xclipboard 1.1.0-1 OK xcursor-themes 1.0.2-1 OK xemacs 21.4.22-1 OK xemacs-emacs-common 21.4.22-1 OK xemacs-sumo 2007-04-27-1 OK xemacs-tags 21.4.22-1 OK xeyes 1.1.0-1 OK xinit 1.2.1-1 OK xinput 1.5.0-1 OK xkbcomp 1.1.1-1 OK xkeyboard-config 1.8-1 OK xkill 1.0.2-1 OK xmodmap 1.0.4-1 OK xorg-docs 1.5-1 OK xorg-server 1.7.6-2 OK xrdb 1.0.6-1 OK xset 1.1.0-1 OK xterm 255-1 OK xz 4.999.9beta-10 OK zip 3.0-11 OK zlib 1.2.3-10 OK zlib-devel 1.2.3-10 OK zlib0 1.2.3-10 OK The ssh deamon configuration file: $ cat /etc/sshd_config # $OpenBSD: sshd_config,v 1.80 2008/07/02 02:24:18 djm Exp $ # This is the sshd server system-wide configuration file. See # sshd_config(5) for more information. # This sshd was compiled with PATH=/bin:/usr/sbin:/sbin:/usr/bin # The strategy used for options in the default sshd_config shipped with # OpenSSH is to specify options with their default value where # possible, but leave them commented. Uncommented options change a # default value. Port 22 #AddressFamily any #ListenAddress 0.0.0.0 #ListenAddress :: # Disable legacy (protocol version 1) support in the server for new # installations. In future the default will change to require explicit # activation of protocol 1 Protocol 2 # HostKey for protocol version 1 #HostKey /etc/ssh_host_key # HostKeys for protocol version 2 #HostKey /etc/ssh_host_rsa_key #HostKey /etc/ssh_host_dsa_key # Lifetime and size of ephemeral version 1 server key #KeyRegenerationInterval 1h #ServerKeyBits 1024 # Logging # obsoletes QuietMode and FascistLogging #SyslogFacility AUTH #LogLevel INFO # Authentication: #LoginGraceTime 2m #PermitRootLogin yes StrictModes no #MaxAuthTries 6 #MaxSessions 10 RSAAuthentication yes PubkeyAuthentication yes AuthorizedKeysFile .ssh/authorized_keys # For this to work you will also need host keys in /etc/ssh_known_hosts #RhostsRSAAuthentication no # similar for protocol version 2 #HostbasedAuthentication no # Change to yes if you don't trust ~/.ssh/known_hosts for # RhostsRSAAuthentication and HostbasedAuthentication #IgnoreUserKnownHosts no # Don't read the user's ~/.rhosts and ~/.shosts files #IgnoreRhosts yes # To disable tunneled clear text passwords, change to no here! #PasswordAuthentication yes #PermitEmptyPasswords no # Change to no to disable s/key passwords #ChallengeResponseAuthentication yes # Kerberos options #KerberosAuthentication no #KerberosOrLocalPasswd yes #KerberosTicketCleanup yes #KerberosGetAFSToken no # GSSAPI options #GSSAPIAuthentication no #GSSAPICleanupCredentials yes # Set this to 'yes' to enable PAM authentication, account processing, # and session processing. If this is enabled, PAM authentication will # be allowed through the ChallengeResponseAuthentication and # PasswordAuthentication. Depending on your PAM configuration, # PAM authentication via ChallengeResponseAuthentication may bypass # the setting of "PermitRootLogin without-password". # If you just want the PAM account and session checks to run without # PAM authentication, then enable this but set PasswordAuthentication # and ChallengeResponseAuthentication to 'no'. #UsePAM no AllowAgentForwarding yes AllowTcpForwarding yes GatewayPorts yes X11Forwarding yes X11DisplayOffset 10 X11UseLocalhost no #PrintMotd yes #PrintLastLog yes TCPKeepAlive yes #UseLogin no UsePrivilegeSeparation yes #PermitUserEnvironment no #Compression delayed #ClientAliveInterval 0 #ClientAliveCountMax 3 #UseDNS yes #PidFile /var/run/sshd.pid #MaxStartups 10 #PermitTunnel no #ChrootDirectory none # no default banner path #Banner none # override default of no subsystems Subsystem sftp /usr/sbin/sftp-server # Example of overriding settings on a per-user basis #Match User anoncvs #X11Forwarding yes #AllowTcpForwarding yes #ForceCommand cvs server I hope this information is enough to solve the problem. In case any more is needed please comment and I'll add it. Thank you for reading!

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  • Passwordless SSH not working - keys copied and permissions set

    - by Comcar
    I know this question has been asked, but I'm certain I've done what all the other answers suggest. Machine A: used keygen -t rsa to create id_rsa.pub in ~/.ssh/ copied Machine A's id_rsa.pub to Machine B user's home directory Made the file permissions of id_rsa.pub 600 Machine B added Machine A's pub key to authorised_keys and authorised_keys2: cat ~/id_rsa.pub ~/.ssh/authorised_keys2 made the file permissions of id_rsa.pub 600 I've also ensured both the .ssh directories have the permission 700 on both machine A and B. If I try to login to machine B from machine A, I get asked for the password, not the ssh pass phrase. I've got the root users on both machines to talk to each other using password-less ssh, but I can't get a normal user to do it. Do the user names have to be the same on both sides? Or is there some setting else where I've missed. Machine A is a Ubuntu 10.04 virtual machine running inside VirtualBox on a Windows 7 PC, Machine B is a dedicated Ubuntu 9.10 server UPDATE : I've run ssh with the option -vvv, which provides many many lines of output, but this is the last few commands: debug3: check_host_in_hostfile: filename /home/pete/.ssh/known_hosts debug3: check_host_in_hostfile: match line 1 debug1: Host '192.168.1.19' is known and matches the RSA host key. debug1: Found key in /home/pete/.ssh/known_hosts:1 debug2: bits set: 504/1024 debug1: ssh_rsa_verify: signature correct debug2: kex_derive_keys debug2: set_newkeys: mode 1 debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug3: Wrote 16 bytes for a total of 1015 debug2: set_newkeys: mode 0 debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug3: Wrote 48 bytes for a total of 1063 debug2: service_accept: ssh-userauth debug1: SSH2_MSG_SERVICE_ACCEPT received debug2: key: /home/pete/.ssh/identity ((nil)) debug2: key: /home/pete/.ssh/id_rsa (0x7ffe1baab9d0) debug2: key: /home/pete/.ssh/id_dsa ((nil)) debug3: Wrote 64 bytes for a total of 1127 debug1: Authentications that can continue: publickey,password debug3: start over, passed a different list publickey,password debug3: preferred gssapi-keyex,gssapi-with-mic,gssapi,publickey,keyboard-interactive,password debug3: authmethod_lookup publickey debug3: remaining preferred: keyboard-interactive,password debug3: authmethod_is_enabled publickey debug1: Next authentication method: publickey debug1: Trying private key: /home/pete/.ssh/identity debug3: no such identity: /home/pete/.ssh/identity debug1: Offering public key: /home/pete/.ssh/id_rsa debug3: send_pubkey_test debug2: we sent a publickey packet, wait for reply debug3: Wrote 368 bytes for a total of 1495 debug1: Authentications that can continue: publickey,password debug1: Trying private key: /home/pete/.ssh/id_dsa debug3: no such identity: /home/pete/.ssh/id_dsa debug2: we did not send a packet, disable method debug3: authmethod_lookup password debug3: remaining preferred: ,password debug3: authmethod_is_enabled password debug1: Next authentication method: password

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  • None of usb-controllers are working after a crash

    - by Cray
    So I have a GA-p35-DS4 mboard with a Q6600, running windows7-x64. After a random crash with a bluescreen (not caused by anything particular as I recall), none of the usb-controllers are working. (And none of the devices connected to those usb ports). All the controllers are showed up in the device manager, but every one has a warning-icon (as they are not functioning properly). The windows identifies them correctly, it shows exactly the model of each controller, and it says that the driver is installed. Now, when I try to reinstall the driver (Update driver menu item in the device manager), it tries to find it, finds the driver, but quits saying that the driver was found but could not be installed. Additionally, it displays "This operation requires an interactive window station", whatever that means... Now get this, the same thing happens with a new pci-usb controller card! It is found (actually each time the machine starts, it is found as new hardware), but trying to install drivers leads nowhere, I am getting the same message about an interactive window station. (tried to install drivers from the acoompanying CD) I have tried deleting those devices from device manager and let windows find them again, but that leads to same results. None of the ports on this extension card work either. This should not be a hardware problem, a usb keyboard connected to the builtin usb controller works in bios, and even in another OS running the same computer (old xp installation) What to do? Will I have to reinstall? Can deleting infcache.1 help? Is there some way to let windows remove all old drivers and try to find all hardware again, this time only looking for drivers on a windows install disk or something?

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  • AD User Passwords expiring without any notifications?

    - by scooter133
    We setup password Policies in Active Directory to Expire peoples passwords after so many days. Well it looks like the time has come for the Expiration of the Passwords and people are getting locked out... There has been no warning of user passwords about to expire. They just come in to work and they cannot log in, the phones no longer connect, nothing. Reset the password and all is good. Some of the users are locked out, though most are not, they just cannot log in. On setting the password Expiration, I didn't see anything about nor warning the users of the impending expiration. Seems like it used to warn you 15 days or so before it would expire. Clients range from: WinXP, WinVista, Win7 and Server 2008R2 Remote Desktop Services. How can I make sure my users are warned of the Expiration? Resultant Set of Policy for User that was not prompted: Account Policies/Password Policy Policy Setting Winning GPO Enforce password history 10 passwords remembered Default Domain Policy Maximum password age 270 days Default Domain Policy Minimum password age 0 days Default Domain Policy Minimum password length 4 characters Default Domain Policy Password must meet complexity requirements Disabled Default Domain Policy Store passwords using reversible encryption Disabled Default Domain Policy Account Policies/Account Lockout Policy Policy Setting Winning GPO Account lockout duration 20 minutes Default Domain Policy Account lockout threshold 5 invalid logon attempts Default Domain Policy Reset account lockout counter after 15 minutes Default Domain Policy Local Policies/Audit Policy Policy Setting Winning GPO Audit account logon events Failure Default Domain Policy Audit account management Success, Failure Default Domain Policy Audit directory service access Success, Failure Default Domain Policy Audit logon events Failure Default Domain Policy Audit policy change Success, Failure Default Domain Policy Audit privilege use Failure Default Domain Policy Local Policies/Security Options Interactive Logon Policy Setting Winning GPO Interactive logon: Prompt user to change password before expiration 7 days Default Domain Policy

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  • With no password expire notification at logon in Windows 7, how are you configuring password expire

    - by J. L.
    To my understanding, Windows 7 users do not receive password expiration notification during the logon process - it occurs strictly from the system tray. We currently have tray balloon notifications disabled to lessen user distraction, and I expect the password change process is a smoother one during the logon process rather than in an existing session. As a result, users will get prompted to change their passwords at expiration. The users also connect to Terminal Services boxes, but receive the advanced notification for password expiration there. So, Windows 7 is not notifying, but TS/RDS and XP boxes are. Any guidance on configuring this? Personally, I would turn off all expiration notices, but I understand most users would prefer to see the notification. Thoughts? Any GPO or other settings I might be overlooking? The interactive logon setting below is already enabled for our Win7 workstation GPO. My thought is balloon notifications will get turned back on for Windows 7, but I wanted to see if anyone was aware of alternatives. Thanks. Computer Configuration\Windows Settings\Security Settings\Local Policies - Security Options Interactive logon: Prompt user to change password before expiration

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  • Web-based SVG or JavaScript Org Chart or Tree Graph Plotting Visualization API

    - by asoltys
    Hi, I'm looking to build an interactive web-based org chart for a large organization. I somewhat like the interface at ancestry.com where you can hover over people and pan/zoom around and click on different nodes to make them the root. Ideally, I'd like it if people could belong to multiple organizational entities like committees, working groups, etc. In other words the API should support graphs in general, not just trees. I'd like to be able to visually explode each organizational substructure into substituents by clicking on it, with a nice animation of the employees ballooning or spilling out so you can really interactively drill down through the organization. I found http://code.google.com/apis/visualization/documentation/gallery/orgchart.html but it looks a bit rudimentary. I know there are desktop tools like OrgPlus and Visio that can build static charts but I'm really looking for a free, web-based API with open standards-based output like SVG or HTML5 Canvas elements rather than Flash or some proprietary output. Something I can embed into a custom web application and style myself. Something interactive.

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  • Unable to specify parameters to cvlc in a script

    - by VxJasonxV
    I'm creating a script that issues a few curl commands in order to access a time-protected mms stream link, then set up a relay using cvlc (vlc's command line interface) for my own use on an unencumbered player. The curl aspect of this is working, as I can run as a browser and curl side by side and get the same access url. (It's time locked meaning the stream will work forever, but you have to connect quickly or the URL will time out.) The very end of the script prints the command I will run, which is then followed up by "exec $CMD". When I echo $CMD I get: cvlc --sout '#standard{access=http,mux=asf,dst=0.0.0.0:58194}' mms://[...] Manually Copy/Pasting this command in, verbatim, works perfectly fine, but as part of a script, the cvlc execution output says: [0x9743d0] main interface error: no suitable interface module [0x962120] main libvlc error: interface "globalhotkeys,none" initialization failed [0x9743d0] dummy interface: using the dummy interface module... [0xb16e30] stream_out_standard stream out error: no mux specified or found by extension [0xb16ad0] main stream output error: stream chain failed for `standard{mux="",access="",dst="'#standard{access=http,mux=asf,dst=0.0.0.0:58194}'"}' [0xb11cd0] main input error: cannot start stream output instance, aborting [0xb11f70] signals interface error: Caught Interrupt signal, exiting... Why is --sout behaving one way in a script (non-interactive shell?) vs. another way in the foreground (interactive shell) ?

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  • Cannot ssh into server

    - by revolver
    I am trying to SSH into a linux machine running ubuntu, but the interactive shell stuck somewhere and I can't key in anything. I am on Mac OS X Lion. This only happens when I am trying to access via an external IP. Local LAN SSH is working perfectly. macbook:~ user$ ssh -v -v user@serverip // i skipped the rest of the log, but I can paste it here again if needed. Authenticated to serverip debug1: channel 0: new [client-session] debug2: channel 0: send open debug1: Requesting [email protected] debug1: Entering interactive session. debug2: callback start debug2: client_session2_setup: id 0 debug2: channel 0: request pty-req confirm 1 debug1: Sending environment. debug1: Sending env LC_CTYPE = UTF-8 debug2: channel 0: request env confirm 0 debug2: channel 0: request shell confirm 1 debug2: fd 3 setting TCP_NODELAY debug2: callback done debug2: channel 0: open confirm rwindow 0 rmax 32768 My terminal shell just hang after this, and I can't key in anything. I checked var/log/auth on the server and saw that the a session is being created and I had already logged in, but I don't see any responses on my client machine. I googled around and a lot of the solution had to do with the Broadcom wireless driver, but I am not even using one, so I am pretty clueless here. To give you more information, the linux machine is also running a web server, and I have no problem accessing the web server. Thanks. Any help is appreciated.

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  • Java 2D Game Frameworks

    - by Software Monkey
    I have been looking at frameworks for writing 2D games in Java - part of a growing desire to rediscover my roots in writing those simple but addictive video games. I have googled and found some possibilities, but it's hard to judge which is best without investing significant time in each. Does anyone out there have any recommendations from experience, preferably with a list of pro's and con's for the framework. NOTE: I am not looking so much for comparisons between frameworks but, rather, feedback on any given framework from actually having used it firsthand, or knowing someone who has. The other possibility I am considering is rolling my own, but would rather not. EDIT: I am targeting Java on the Desktop, and expect capable machines, though not state of the art. Some of the 2D engines I have found: Free PulpCore (License: BSD) Slick2D (License: BSD) GTGE - Golden T Game Engine JGame GAGE - Genuine Advantage Gaming Engine GameFrame for Java Basilisk (2D and 3D) Free for non-commercial use Genuts EasyWay - a high-level 2D engine

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  • Hooking DirectX EndScene from an injected DLL

    - by Etan
    I want to detour EndScene from an arbitrary DirectX 9 application to create a small overlay. As an example, you could take the frame counter overlay of FRAPS, which is shown in games when activated. I know the following methods to do this: Creating a new d3d9.dll, which is then copied to the games path. Since the current folder is searched first, before going to system32 etc., my modified DLL gets loaded, executing my additional code. Downside: You have to put it there before you start the game. Same as the first method, but replacing the DLL in system32 directly. Downside: You cannot add game specific code. You cannot exclude applications where you don't want your DLL to be loaded. Getting the EndScene offset directly from the DLL using tools like IDA Pro 4.9 Free. Since the DLL gets loaded as is, you can just add this offset to the DLL starting address, when it is mapped to the game, to get the actual offset, and then hook it. Downside: The offset is not the same on every system. Hooking Direct3DCreate9 to get the D3D9, then hooking D3D9-CreateDevice to get the device pointer, and then hooking Device-EndScene through the virtual table. Downside: The DLL cannot be injected, when the process is already running. You have to start the process with the CREATE_SUSPENDED flag to hook the initial Direct3DCreate9. Creating a new Device in a new window, as soon as the DLL gets injected. Then, getting the EndScene offset from this device and hooking it, resulting in a hook for the device which is used by the game. Downside: as of some information I have read, creating a second device may interfere with the existing device, and it may bug with windowed vs. fullscreen mode etc. Same as the third method. However, you'll do a pattern scan to get EndScene. Downside: doesn't look that reliable. How can I hook EndScene from an injected DLL, which may be loaded when the game is already running, without having to deal with different d3d9.dll's on other systems, and with a method which is reliable? How does FRAPS for example perform it's DirectX hooks? The DLL should not apply to all games, just to specific processes where I inject it via CreateRemoteThread.

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