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  • C#/.NET Little Wonders: Tuples and Tuple Factory Methods

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can really help improve your code by making it easier to write and maintain.  This week, we look at the System.Tuple class and the handy factory methods for creating a Tuple by inferring the types. What is a Tuple? The System.Tuple is a class that tends to inspire a reaction in one of two ways: love or hate.  Simply put, a Tuple is a data structure that holds a specific number of items of a specific type in a specific order.  That is, a Tuple<int, string, int> is a tuple that contains exactly three items: an int, followed by a string, followed by an int.  The sequence is important not only to distinguish between two members of the tuple with the same type, but also for comparisons between tuples.  Some people tend to love tuples because they give you a quick way to combine multiple values into one result.  This can be handy for returning more than one value from a method (without using out or ref parameters), or for creating a compound key to a Dictionary, or any other purpose you can think of.  They can be especially handy when passing a series of items into a call that only takes one object parameter, such as passing an argument to a thread's startup routine.  In these cases, you do not need to define a class, simply create a tuple containing the types you wish to return, and you are ready to go? On the other hand, there are some people who see tuples as a crutch in object-oriented design.  They may view the tuple as a very watered down class with very little inherent semantic meaning.  As an example, what if you saw this in a piece of code: 1: var x = new Tuple<int, int>(2, 5); What are the contents of this tuple?  If the tuple isn't named appropriately, and if the contents of each member are not self evident from the type this can be a confusing question.  The people who tend to be against tuples would rather you explicitly code a class to contain the values, such as: 1: public sealed class RetrySettings 2: { 3: public int TimeoutSeconds { get; set; } 4: public int MaxRetries { get; set; } 5: } Here, the meaning of each int in the class is much more clear, but it's a bit more work to create the class and can clutter a solution with extra classes. So, what's the correct way to go?  That's a tough call.  You will have people who will argue quite well for one or the other.  For me, I consider the Tuple to be a tool to make it easy to collect values together easily.  There are times when I just need to combine items for a key or a result, in which case the tuple is short lived and so the meaning isn't easily lost and I feel this is a good compromise.  If the scope of the collection of items, though, is more application-wide I tend to favor creating a full class. Finally, it should be noted that tuples are immutable.  That means they are assigned a value at construction, and that value cannot be changed.  Now, of course if the tuple contains an item of a reference type, this means that the reference is immutable and not the item referred to. Tuples from 1 to N Tuples come in all sizes, you can have as few as one element in your tuple, or as many as you like.  However, since C# generics can't have an infinite generic type parameter list, any items after 7 have to be collapsed into another tuple, as we'll show shortly. So when you declare your tuple from sizes 1 (a 1-tuple or singleton) to 7 (a 7-tuple or septuple), simply include the appropriate number of type arguments: 1: // a singleton tuple of integer 2: Tuple<int> x; 3:  4: // or more 5: Tuple<int, double> y; 6:  7: // up to seven 8: Tuple<int, double, char, double, int, string, uint> z; Anything eight and above, and we have to nest tuples inside of tuples.  The last element of the 8-tuple is the generic type parameter Rest, this is special in that the Tuple checks to make sure at runtime that the type is a Tuple.  This means that a simple 8-tuple must nest a singleton tuple (one of the good uses for a singleton tuple, by the way) for the Rest property. 1: // an 8-tuple 2: Tuple<int, int, int, int, int, double, char, Tuple<string>> t8; 3:  4: // an 9-tuple 5: Tuple<int, int, int, int, double, int, char, Tuple<string, DateTime>> t9; 6:  7: // a 16-tuple 8: Tuple<int, int, int, int, int, int, int, Tuple<int, int, int, int, int, int, int, Tuple<int,int>>> t14; Notice that on the 14-tuple we had to have a nested tuple in the nested tuple.  Since the tuple can only support up to seven items, and then a rest element, that means that if the nested tuple needs more than seven items you must nest in it as well.  Constructing tuples Constructing tuples is just as straightforward as declaring them.  That said, you have two distinct ways to do it.  The first is to construct the tuple explicitly yourself: 1: var t3 = new Tuple<int, string, double>(1, "Hello", 3.1415927); This creates a triple that has an int, string, and double and assigns the values 1, "Hello", and 3.1415927 respectively.  Make sure the order of the arguments supplied matches the order of the types!  Also notice that we can't half-assign a tuple or create a default tuple.  Tuples are immutable (you can't change the values once constructed), so thus you must provide all values at construction time. Another way to easily create tuples is to do it implicitly using the System.Tuple static class's Create() factory methods.  These methods (much like C++'s std::make_pair method) will infer the types from the method call so you don't have to type them in.  This can dramatically reduce the amount of typing required especially for complex tuples! 1: // this 4-tuple is typed Tuple<int, double, string, char> 2: var t4 = Tuple.Create(42, 3.1415927, "Love", 'X'); Notice how much easier it is to use the factory methods and infer the types?  This can cut down on typing quite a bit when constructing tuples.  The Create() factory method can construct from a 1-tuple (singleton) to an 8-tuple (octuple), which of course will be a octuple where the last item is a singleton as we described before in nested tuples. Accessing tuple members Accessing a tuple's members is simplicity itself… mostly.  The properties for accessing up to the first seven items are Item1, Item2, …, Item7.  If you have an octuple or beyond, the final property is Rest which will give you the nested tuple which you can then access in a similar matter.  Once again, keep in mind that these are read-only properties and cannot be changed. 1: // for septuples and below, use the Item properties 2: var t1 = Tuple.Create(42, 3.14); 3:  4: Console.WriteLine("First item is {0} and second is {1}", 5: t1.Item1, t1.Item2); 6:  7: // for octuples and above, use Rest to retrieve nested tuple 8: var t9 = new Tuple<int, int, int, int, int, int, int, 9: Tuple<int, int>>(1,2,3,4,5,6,7,Tuple.Create(8,9)); 10:  11: Console.WriteLine("The 8th item is {0}", t9.Rest.Item1); Tuples are IStructuralComparable and IStructuralEquatable Most of you know about IComparable and IEquatable, what you may not know is that there are two sister interfaces to these that were added in .NET 4.0 to help support tuples.  These IStructuralComparable and IStructuralEquatable make it easy to compare two tuples for equality and ordering.  This is invaluable for sorting, and makes it easy to use tuples as a compound-key to a dictionary (one of my favorite uses)! Why is this so important?  Remember when we said that some folks think tuples are too generic and you should define a custom class?  This is all well and good, but if you want to design a custom class that can automatically order itself based on its members and build a hash code for itself based on its members, it is no longer a trivial task!  Thankfully the tuple does this all for you through the explicit implementations of these interfaces. For equality, two tuples are equal if all elements are equal between the two tuples, that is if t1.Item1 == t2.Item1 and t1.Item2 == t2.Item2, and so on.  For ordering, it's a little more complex in that it compares the two tuples one at a time starting at Item1, and sees which one has a smaller Item1.  If one has a smaller Item1, it is the smaller tuple.  However if both Item1 are the same, it compares Item2 and so on. For example: 1: var t1 = Tuple.Create(1, 3.14, "Hi"); 2: var t2 = Tuple.Create(1, 3.14, "Hi"); 3: var t3 = Tuple.Create(2, 2.72, "Bye"); 4:  5: // true, t1 == t2 because all items are == 6: Console.WriteLine("t1 == t2 : " + t1.Equals(t2)); 7:  8: // false, t1 != t2 because at least one item different 9: Console.WriteLine("t2 == t2 : " + t2.Equals(t3)); The actual implementation of IComparable, IEquatable, IStructuralComparable, and IStructuralEquatable is explicit, so if you want to invoke the methods defined there you'll have to manually cast to the appropriate interface: 1: // true because t1.Item1 < t3.Item1, if had been same would check Item2 and so on 2: Console.WriteLine("t1 < t3 : " + (((IComparable)t1).CompareTo(t3) < 0)); So, as I mentioned, the fact that tuples are automatically equatable and comparable (provided the types you use define equality and comparability as needed) means that we can use tuples for compound keys in hashing and ordering containers like Dictionary and SortedList: 1: var tupleDict = new Dictionary<Tuple<int, double, string>, string>(); 2:  3: tupleDict.Add(t1, "First tuple"); 4: tupleDict.Add(t2, "Second tuple"); 5: tupleDict.Add(t3, "Third tuple"); Because IEquatable defines GetHashCode(), and Tuple's IStructuralEquatable implementation creates this hash code by combining the hash codes of the members, this makes using the tuple as a complex key quite easy!  For example, let's say you are creating account charts for a financial application, and you want to cache those charts in a Dictionary based on the account number and the number of days of chart data (for example, a 1 day chart, 1 week chart, etc): 1: // the account number (string) and number of days (int) are key to get cached chart 2: var chartCache = new Dictionary<Tuple<string, int>, IChart>(); Summary The System.Tuple, like any tool, is best used where it will achieve a greater benefit.  I wouldn't advise overusing them, on objects with a large scope or it can become difficult to maintain.  However, when used properly in a well defined scope they can make your code cleaner and easier to maintain by removing the need for extraneous POCOs and custom property hashing and ordering. They are especially useful in defining compound keys to IDictionary implementations and for returning multiple values from methods, or passing multiple values to a single object parameter. Tweet Technorati Tags: C#,.NET,Tuple,Little Wonders

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  • How to start a task before networking?

    - by user1252434
    I've written an upstart task that modifies /etc/network/interfaces. (Actually a file sourced into it.) Which start on condition do I need to declare to let my task run before any networking jobs? I've tried start on starting networking, but that's apparently too late. When I log in after booting I can see that the changes were written, but obviously they are not used: the new config states a static IP, but the boot process waits for a non-existing DHCP server (old config) to time out. I've also tried start on starting network-interface INTERFACE=eth0, which didn't work either. IIRC there was an error in the log that the change couldn't be written. Background: I need a VM template that can be cloned and the clones configured through a script. Among other settings, I need to give them a static IP address to access them from the host. I use guestfish to write a config file to one of the virtual disks and let a script apply these settings to the system. I don't want that disk to contain an actual system settings file. I can't modify /etc directly, because that disk is shared (copy-on-write/diff) among the clones and guestfish apparently doesn't support that type of image. I could also let them use DHCP and setup a server that assigns IP by MAC, but I'm afraid of the complexity. I could also add just another virtual disk for configuration files, but if possible I'd prefer to store settings directly on the system disk image. Used software: Ubuntu Server 12.04, VirtualBox. The configuration modifier is a self written ruby script.

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  • How to implement Facebook leaderboard game for mobile?

    - by TrueGrime
    I am in the final stages of developing an indie C# mobile game that I will deploy to iPhones and Androids using Mono. I wish to add push notifications and a Facebook leader board feature into the game, such that the user will be presented with a list of all his/her friends that are playing the game and their weekly scores in the main screen. I have ZERO experience with web development/networking/databases. I recently started researching the field and formed a basic understanding. Facebook has SDKs in PHP, JavaScript, obj-c and java, tho reading the documentation examples still feels cryptic to me since it involves web/server tech. After researching some more, I understood that my options for server side are basically PHP or ASP.Net. It seems that ASP.Net is more favorable in my case since I am already proficient with C# (but there is no ASP.net SDK from Facebook... I am not sure if this implies that I cant interact with Facebook using ASP.Net). On the down side some have mentioned higher costs for ASP.Net, tho I havent looked further into that aspect yet. I also understood that JavaScript is client side technology. I started going through tutorials of ASP.Net, I was thinking that ASP.Net is a purely server side management language, but it started feeling more like WPF as those tutorials started getting into very lengthy discussions about creating website interfaces and styles. I am not interested in that, I just want to have a web server which my app can somehow communicate with and get friends/scores. Am I learning the right technologies for my goal? should I be learning something else? I am posting this in hopes that someone who knows this field well can see through my problem and help guide me, otherwise I could spend months studying something that might not be the right solution to my goal. Thanks.

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  • Web workflow solution - how should I approach the design?

    - by Tom Pickles
    We've been tasked with creating a web based workflow tool to track change management. It has a single workflow with multiple synchronous tasks for the most part, but branch out at a point to tasks running in parallel which meet up later on. There will be all sorts of people using the application, and all of them will need to see their outstanding tasks for each change, but only theirs, not others. There will also be a high level group of people who oversee all changes, so need to see everything. They will need to see tasks which have not been done in the specified time, who's responsible etc. The data will be persisted to a SQL database. It'll all be put together using .Net. I've been trying to learn and implement OOP into my designs of late, but I'm wondering if this is moot in this instance as it may be better to have the business logic for this in stored procedures in the DB. I could use POCO's, a front end layer and a data access layer for the web application and just use it as a mechanism for CRUD actions on the DB, then use SP's fired in the DB to apply the business rules. On the other hand, I could use an object oriented design within the web app, but as the data in the app is state-less, is this a bad idea? I could try and model out the whole application into a class structure, implementing interfaces, base classes and all that good stuff. So I would create a change class, which contained a list of task classes/types, which defined each task, and implement an ITask interface etc. Put end-user types into the tasks to identify who should be doing what task. Then apply all the business logic in the respective class methods etc. What approach do you guys think I should be using for this solution?

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  • Defense Manpower Data Center Wins Award for Excellence in the Workforce

    - by Peggy Chen
    The Defense Manpower Data Center milConnect website recently won the 2012 Excellence.gov Award for Excellence in the Workforce. Defense Manpower Data Center milConnect is a centralized, online resource that provides military service members (active and retired) and their families (over 42 million in total) quick access to their profile, health care enrollments, benefits, and other military-related topics. An easy to use, safe and secure website, milConnect also provides service members with convenient access their personnel and service-related information. The self-service website allow users to quickly and easily find and, where applicable, update their information in the Defense Eligibility Reporting System (DEERS) and milConnect transmits information to and from one reliable source safely and securely.  The Defense Manpower Data Center (DMDC) maintains the largest, most comprehensive central repository of personnel, manpower, casualty, pay, entitlement, personnel security, person identity and attributes, survey, testing, training, and financial data in the Department of Defense (DoD).  This is one of the largest systems of record in the world. milConnect had the challenge of modernizing the user experience for over 42 million users. With records in over 22 applications and 25 interfaces in hundreds of existing systems, milConnect needed to reduce the complexity of multiple authentication sources as well as consolidating access to existing systems with sensitive information. It accomplished this using a service-orientated architecture, enterprise security and access and identity management for self-service access on a massive scale. By providing 24x7x365 secure access and handling over 5 million transactions daily, not only has milConnect, built on Oracle WebCenter, streamlined and improved the customer experience for military personnel and families. it has also done so while cutting costs, allowing self-service access, and promoting electronic government. Congrats to Defense Manpower Data Center and milConnect! 

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  • How do I configure networking when using XEN on 12.04 Server

    - by Ingram
    I'm following this guide, https://help.ubuntu.com/community/XenProposed, and I'd like to setup a static IP address, but I don't know how. I'm using 12.04 Server. This is the step I'm having trouble at (I'm using eth1): Edit /etc/network/interfaces, and make it look like this: auto lo iface lo inet loopback auto xenbr0 iface xenbr0 inet dhcp bridge_ports eth0 auto eth0 iface eth0 inet manual I do this, and here is my output from ifconfig: eth1 Link encap:Ethernet HWaddr 00:17:a4:f8:79:20 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:478264 errors:0 dropped:0 overruns:0 frame:0 TX packets:2895 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:46470058 (46.4 MB) TX bytes:214620 (214.6 KB) Interrupt:17 Memory:fa000000-fa012800 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) xenbr0 Link encap:Ethernet HWaddr 00:17:a4:f8:79:20 inet addr:192.168.1.122 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::217:a4ff:fef8:7920/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:471842 errors:0 dropped:0 overruns:0 frame:0 TX packets:2795 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:37005780 (37.0 MB) TX bytes:182010 (182.0 KB) So how do I give this system a static IP address? Sorry, I'm not that familiar with networking on Ubuntu.

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  • Win a Free Copy of Windows Presentation Foundation 4.5 Cookbook

    - by Ricardo Peres
    Win A free copy of the 'Windows Presentation Foundation 4.5 Cookbook', just by commenting! For the contest, Packt Publishing has two eBook copies of Windows Presentation Foundation 4.5 Cookbookto be given away to two lucky winners. How you can win: To win your copy of this book, all you need to do is come up with a comment below highlighting the reason "why you would like to win this book”. Duration of the contest & selection of winners: The contest is valid for 7 days (until November 26), and is open to everyone. Winners will be selected on the basis of their comment posted. Windows Presentation Foundation 4.5 Cookbookis written by Pavel Yosifovich, the CTO of CodeValue (http://www.codevalue.net), a software development, consulting, and training company, based in Israel. This book is written in an easy-to-read style, with a strong emphasis on real-world, practical examples. Step-by-step explanations are provided for performing important tasks. This book is the best guide for C# developer who is looking forward to increase understanding and knowledge of WPF. Using this book, readers will learn to build complex and flexible user interfaces using XAML, perform lengthy operations asynchronously while keeping the UI responsive, get well-versed with WPF features such as data binding, layout, resources, templates, and styles and also customize a control’s template to alter appearance but preserve behavior. In the next days I will post my review on this book. In the meantime, here’s the table of contents: Preface Chapter 1: Foundations Chapter 2: Resources Chapter 3: Layout and Panels Chapter 4: Using Standard Controls Chapter 5: Application and Windows Chapter 6: Data Binding Chapter 7: Commands and MVVM Chapter 8: Styles, Triggers, and Control Templates Chapter 9: Graphics and Animation Chapter 10: Custom Elements Chapter 11: Threading Index I’m waiting for your comments!

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  • Why do you hate Java? Is it the language or the framework? [closed]

    - by zneak
    According to you all, Java is the third most-hated language here. The two other most hated languages are PHP and VBScript. (It's quite funny how they stand together on the podium.) I'd like to make it known that the question mostly addresses people who don't like Java. I assume here a number of subjective opinions as facts because they're usually considered true among people who don't like Java, and I don't want to be convinced otherwise here. If you're a Java enthusiast, you might find this question frustrating. It's never been made clear if people hate Java itself, or if they hate it because of the framework, or if it's a mixture of the two. On a side you have the language, where you have: the "everything should be an object" philosophy, even in instances where it should obviously be something else (event handlers I'm pointing you); checked exceptions; the idea that all logic should be presented as methods and properties is a big no-no; the fact that "closures" created by anonymous types only include final variables and arguments, but will allow write access to any member of the parent class; a few more. On the other side, you have the JDK, with... its load of inconsistencies and overengineering; monolithic class hierarchies; meaningless base exceptions like IOException (though other frameworks have similar exception hierarchies); sluggish responsiveness even with Swing; a few more. My question is, do you think that, if either one (Java or the JDK) was taken alone, and the other was dropped in favor of something else, the new combination would be better? For instance, if you could use the C# syntax with the JDK (adapting get*/set* methods into properties, and interfaces with only one method into delegates), or the Java syntax with the .NET Framework (doing the inverse transformations), would things get better in your opinion?

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  • Network and Storage Devices Throughput Chart

    - by zroiy
    With all of the different storage and network devices that surround our day to day life, understanding these devices data transfer speeds can be somewhat confusing. Think about trying to identify your weakest link in the a chain that starts with an external USB hard drive (or a flash drive) that's connected to a 802.11g wifi router, can you quickly come up with an answer of where's the bottle neck in that chain , is it the router or the storage devices ? . Well, the following chart should give you an idea understanding different devices, protocols and interfaces maximum throughput speeds. Though these numbers can fluctuate (mostly for worse, but sometimes for the better) due to different kind of factors such as OS overhead (or caching and optimization) , multiple users or processes and so on , the chart can still serve to provide basic information on the theoretical throughput different devices and protocols can get to.. Enjoy.  Link to the full size chart   References:http://en.wikipedia.org/wiki/Sata#SATA_revision_1.0_.28SATA_1.5_Gbit.2Fs.29http://en.wikipedia.org/wiki/Usbhttp://en.wikipedia.org/wiki/Usb_3http://en.wikipedia.org/wiki/802.11http://mashable.com/2011/09/21/fastest-download-speeds-infographic/http://en.wikipedia.org/wiki/Thunderbolt_(interface)http://www.computerworld.com/s/article/9220434/Thunderbolt_vs._SuperSpeed_USB_3.0  Icons:http://openiconlibrary.sourceforge.net/gallery2/?./Icons/devices/drive-harddisk-3.png      

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  • How to configure a MInimal Ubuntu installation?

    - by Uri Herrera
    I recently re installed Ubuntu using the mini.iso, but much to my dismay the mini.iso is not configured the same way as the Ubuntu desktop ISO some "problems" I'm facing such as: An Installation using the regular Ubuntu CD recognizes my active network connections in Network Manager, Installing with the mini.iso gives me a working connection however no connections are "active" in Network Manager displaying the message "The system network services are not compatible with this version." In a regular Ubuntu install connecting an Android phone to the PC mounts the phone's internal memory and sd card if present, Using the mini.iso the phone is detected as it appears with the command lsusb but it's not mounted and can't be mounted. In the same regards using the phone to tether it's connection to the PC via USB, the phone is connected to my (wifi) IN the regular Ubuntu install the phone is recognized as a networking device and is used as connection usb0, while in the mini.iso nothing happens, and trying to add the connection to /etc/network/interfaces results in the OS crashing. Just to make sure It wasn't a matter of my user not having the correct permissions or a lack of "groups", I've checked with an Ubuntu VM and the groups are the same, the networking files are the same, and the packages (except those of ubuntu-desktop such as Unity, Firefox, LibreOffice, and other non-essential software) are Installed in my PC, so what else is there to look for?. I'm sure I'm missing something, and I'd prefer not to install Ubuntu again, using the regular cd. How can I manage to get the same behaviour/configuration without reinstalling ?

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  • What are the boundaries between the responsibilities of a web designer and a web developer?

    - by Beofett
    I have been hired to do functional development for several web site redesigns. The company I work for has a relatively low technical level, and the previous development of the web sites were completed by a graphic designer who is self taught as far as web development is concerned. My responsibilities have extended beyond basic development, as I have been also tasked with creating the development environment, and migrating hosting from external CMS hosting to internal servers incorporating scripting languages (I opted for PHP/MySQL). I am working with the graphic designer, and he is responsible for the creative design of the web. We are running into a bit of friction over confusion between the boundaries of our respective tasks. For example, we had some differences of opinion on navigation. I was primarily concerned with ease-of-use (the majority of our userbase are not particularly web-savvy), as well as meeting W3 WAI standards (many of our users are older, and we have a higher than average proportion of users with visual impairment). His sole concern was what looked best for the website, and I felt that the direction he was pushing for caused some functional problems. I feel color choices, images, fonts, etc. are clearly his responsibility, and my expectation was that he would simply provide me with the CSS pages and style classes and IDs to use, but some elements of page layout also seem to fall more under the realm of "usability", which to me translates as near-synonymous with "functionality". I've been tasked with selecting the tools we'll use, which include frameworks, scripting languages, database design, and some open source applications (Moodle for example, and quite probably Drupal in the future). While these tools are quite customizable, working directly with some of the interfaces is beyond his familiarity with CSS, HTML, and PHP. This limits how much direct control he has over the appearance, which has lead to some discussion about the tool choices. Is there a generally accepted dividing line between the roles of a web designer and a web developer? Does his relatively inexperienced background in web technologies influence that dividing line?

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  • Please recommend a patterns book for iOS development

    - by Brett Ryan
    I've read several books on iOS development and Objective-C, however what a lot of them teach is how to work with interfaces and all contain the model inside the view controller, i.e. a UITableViewController based view will simply have an NSArray as it's model. I'm interested in what the best practices are for designing the structure of an application. Specifically I'm interested in best practices for the following: How to separate a model from the view controller. I think I know how to do this by simply replacing the NSArray style example with a specific model object, however what I do not know how to do is alert the view when the model changes. For example in .NET I would solve this by conforming to INotifyPropertyChanged and databinding, and similarly with Java I would use PropertyChangeListener. How to create a service model for my domain objects. For example I want to learn the best way to create a service for a hypothetical Widget object to manage an internal DB and also services for communicating with remote endpoints. I need to learn the best ways to do this in a way that interface components can subscribe to events such as widgetUpdated. These services should be singleton classes and some how dependency injected into model/controller objects. Books I've read so far are: Programming in Objective-C (4th Edition) Beginning iOS 5 Development: Exploring the iOS SDK The iOS 5 Developer's Cookbook: Expanded Electronic Edition: Essentials and Advanced Recipes for iOS Programmers Learn Objective-C on the Mac: For OS X and iOS I've also purchased the following updated books but not yet read them. The Core iOS 6 Developer's Cookbook (4th edition Programming in Objective-C (5th Edition) I come from a Java and C# background with 15 years experience, I understand that many of the ways I would do things in these languages may not fit to the ObjC way of developing applications. Any guidance on the topic is very much appreciated.

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  • Designing a Content-Based ETL Process with .NET and SFDC

    - by Patrick
    As my firm makes the transition to using SFDC as our main operational system, we've spun together a couple of SFDC portals where we can post customer-specific documents to be viewed at will. As such, we've had the need for pseudo-ETL applications to be implemented that are able to extract metadata from the documents our analysts generate internally (most are industry-standard PDFs, XML, or MS Office formats) and place in networked "queue" folders. From there, our applications scoop of the queued documents and upload them to the appropriate SFDC CRM Content Library along with some select pieces of metadata. I've mostly used DbAmp to broker communication with SFDC (DbAmp is a Linked Server provider that allows you to use SQL conventions to interact with your SFDC Org data). I've been able to create [console] applications in C# that work pretty well, and they're usually structured something like this: static void Main() { // Load parameters from app.config. // Get documents from queue. var files = someInterface.GetFiles(someFilterOrRegexPattern); foreach (var file in files) { // Extract metadata from the file. // Validate some attributes of the file; add any validation errors to an in-memory // structure (e.g. List<ValidationErrors>). if (isValid) { var fileData = File.ReadAllBytes(file); // Upload using some wrapper for an ORM or DAL someInterface.Upload(fileData, meta.Param1, meta.Param2, ...); } else { // Bounce the file } } // Report any validation errors (via message bus or SMTP or some such). } And that's pretty much it. Most of the time I wrap all these operations in a "Worker" class that takes the needed interfaces as constructor parameters. This approach has worked reasonably well, but I just get this feeling in my gut that there's something awful about it and would love some feedback. Is writing an ETL process as a C# Console app a bad idea? I'm also wondering if there are some design patterns that would be useful in this scenario that I'm clearly overlooking. Thanks in advance!

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  • HTG Explains: Just How Bad Are Android Tablet Apps?

    - by Chris Hoffman
    Apple loves to criticize the state of Android tablet apps when pushing its own iPad tablets. But just how bad is the Android tablet app situation? Should you avoid Android tablets like the Nexus 7 because of the apps? It’s clear that Apple’s iPad is way ahead when it comes to the sheer quantity of tablet-optimized apps. It’s also clear that some popular apps — particularly touch-optimized games — only show up on iPad. But that’s not the whole story. The Basics First, let’s get an idea of the basic stuff that will work well for you on Android. An excellent web browser. Chrome has struggled with performance on Android, but hits its stride on the Nexus 7 (2013). Great, tablet-optimized apps for all of Google’s services, from YouTube to Gmail and Google Maps. Everything you need for reading, from Amazon’s Kindle app for eBooks, Flipboard and Feedly for new articles from websites, and other services like the popular Pocket read-it-later service. Apps for most popular media services, from Netflix, Hulu, and YouTube for videos to Pandora, Spotify, and Rdio for music. A few things aren’t available — you won’t find Apple’s iTunes and Amazon still doesn’t offer an Amazon Instant Video app for Android, while they do for iPad and even their own Android-based Kindle Fire devices. Android has very good app coverage when it comes to consuming content, whether you’re reading websites and ebooks or watching videos and listening to music. You can play almost any Android smartphone game, too. For content consumption, Android is better than something like Windows 8, which lacks apps for Google services like YouTube and still doesn’t have apps for popular media services like Spotify and Rdio. How Android Scales Smartphone Apps Let’s look at how Android scales smartphone apps. Now, bear with us here — we know “scaling” is a dirty word considering how poorly Apple’s iPad scales iPhone apps, but it’s not as bad on Android. When an iPad runs an iPhone app, it simply doubles the pixels and effectively zooms in. For example, if you had  Twitter app with five tweets visible at once on an iPhone and ran the same app on an iPad, the iPad would simply “zoom in” and enlarge the same screen — you’d still see five tweets, but each tweet would appear larger. This is why developers create optimized iPad apps with their own interfaces. It’s especially important on Apple’s iOS. Android devices come in all shapes and sizes, so Android apps have a smarter, more intelligent way to adapt to different screen sizes. Let’s say you have a Twitter app designed for smartphones and it only shows five tweets at once when run on a phone. If you ran the same app on a tablet, you wouldn’t see the same five tweets — you’d see ten or more tweets. Rather than simply zooming in, the app can show more content at the same time on a tablet, even if it was never optimized for tablet-size screens. While apps designed for smartphones aren’t generally ideal, they adapt much better on Android than they do on an iPad. This is particularly true when it comes to games. You’re capable of playing almost any Android smartphone game on an Android tablet, and games generally adapt very well to the larger screen. This gives you access to a huge catalog of games. It’s a great option to have, especially when you look at Microsoft’s Window 8 and consider how much better the touch-based app and game selection would be if Microsoft allowed its users to run Windows Phone games on Windows 8. 7-inch vs 10-inch Tablets The Twitter example above wasn’t just an example. The official Twitter app for Android still doesn’t have a tablet-optimized interface, so this is the sort of situation you’d have to deal with on an Android tablet. On the popular Nexus 7, Twitter is an example of a smartphone app that actually works fairly well — in portrait mode, you can see many more tweets on screen at the same time and none of the space really feels all that wasted. This is important to consider — smartphone apps like Twitter often scale quite well to 7-inch screens because a 7-inch screen is much closer in form factor to a smartphone than a 10-inch screen is. When you begin to look at 10-inch Android tablets that are the same size as an iPad, the situation changes. While the Twitter app works well enough on a Nexus 7, it looks horrible on a Nexus 10 or other 10-inch tablet. Running many smartphone-designed apps — possible with the exception of games — on a 10-inch tablet is a frustrating, poor experience. There’s much more white, empty space in the interface. It feels like you’re using a smartphone app on a large screen, and what’s the point of that? A tablet-optimized Twitter app for Android is finally on its way, but this same situation will repeat with many other types of apps. For example, Facebook doesn’t offer a tablet-optimized interface, but it’s okay on a Nexus 7 anyway. On a 10-inch screen, it probably wouldn’t be anywhere near as nice an experience. It goes without saying that Facebook and Twitter both offer iPad apps with interfaces designed for a tablet-size screen. Here’s another problematic app — the official Yelp app for Android. Even just using it on a 7-inch Nexus 7 will be a poor experience, while it would be much worse on a larger 10-inch tablet app. Now, it’s true that many — maybe even most — of the popular apps you might want to run today are optimized for Android tablets. But, when you look at the situation when it comes to popular apps like Twitter, Facebook, and Yelp, it’s clear Android is still behind in a meaningful way. Price Let’s be honest. The thing that really makes Android tablets compelling — and the only reason Android tablets started seeing real traction after years of almost complete dominance by Apple’s iPads — is that Android tablets are available for so much cheaper than iPads. Google’s latest Nexus 7 (2013) is available for only $230. Apple’s non-retina iPad Mini is available at $300, which is already $70 more. In spite of that, the iPad Mini has much older, slower internals and a much lower resolution screen. It’s not as nice to look at when it comes to reading or watching movies, and the iPad Mini reportedly struggles to run Apple’s latest iOS 7. In contrast, the new Nexus 7 has a very high resolution screen, speedy internals, and runs Android very well with little-to-no lag in real use. We haven’t had any problems with it, unlike all the problems we unfortunately encountered with the first Nexus 7. For a really comparable experience to the current Nexus 7, you’d want to get one of Apple’s new retina iPad Minis. That would cost you $400, another $170 over the Nexus 7. In fact, it’s possible to regularly find sales on the Nexus 7, so if you waited you could get it for just $200 — half the price of the iPad mini with a comparable screen and internals. (In fairness, the iPad certainly has better hardware — but you won’t feel if it you’re just using your tablet to browse the web, watch videos, and do other typical tablet things.) This makes a tablet like the popular Nexus 7 a very good option for budget-conscious users who just want a high-quality device they can use to browse the web, watch videos, play games, and generally do light computing. There’s a reason we’re focusing on the Nexus 7 here. The combination of price and size brings it to a very good place. It’s awfully cheap for the high-quality experience you get, and the 7-inch screen means that even the non-tablet-optimized apps you may stumble across will often work fairly well. On the other hand, more expensive 10-inch Android tablets are still a tougher sell. For $400-$500, you’re getting awfully close to Apple’s full-size iPad price range and Android tablets don’t have as good an app ecosystem as an iPad. It’s hard to recommend an expensive, 10-inch Android tablet over a full-size iPad to average users. In summary, the Android app tablet app situation is nowhere near as bad as it was a few years ago. The success of the Nexus 7 proves that Android tablets can be compelling experiences, and there are a wide variety of strong apps. That said, more expensive 10-inch Android tablets that compete directly with the full-size iPad on price still don’t make much sense for most people.  Unless you have a specific reason for preferring an Android tablet, it’s tough not to recommend an iPad if you’re looking at spending $400+ on a 10-inch tablet. Image Credit: Christian Ghanime on Flickr, Christian Ghanime on Flickr     

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  • Can I use access used by Visual Basic for building a database [on hold]

    - by user3413537
    I am the only programmer where I work (summer job) and I am a student with only a few years of programming experience. So I was asked to build a database and I am very excited about this project because hopefully I can learn a lot from this. Using this database my manager is supposed to be able to assign work (dealing with businesses) to different people within the company using an interface (all workers have a shared drive). When workers are done with that paperwork related to the business, they can check off that its done, add comments at the bottom of the interface, and then move on to the next business. The only experience I've had with databases is some querying with SQL, and I've built GUI interfaces with JAVA. The information on the interface will be populated from Excel so workers know what businesses they are dealing with. I've done some research and I believe the best way to build this would be building a GUI using Microsoft Visual Studio (Visual Basic) first, then figuring out a way to populate the Interface from Excel. Also because the data is pretty straight forward and not complicated I will be using MS Access to store and track the database. I know this won't be easy, but for all you geniuses out there, is this on the right path? Thanks.

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  • Découvrir la solution d'exploration de données structuré et non structuré

    - by David lefranc
    Explorer et découvrir l’information… Nous vous proposons un atelier découverte pour vous permettre d’explorer toute type de données grâce à la solution Oracle Endeca . Quand : 7 Décembre 2012 De 9h30 à 12h30  Lieu : Oracle 15 Boulevard Charles de gaulle 92715 Colombes Pour s'inscrire : [email protected] Réalisé pour des utilisateurs métiers, cet atelier vous permettera en une demi journée , de découvrir Oracle Endeca Information Discovery afin de : Comprendre et explorer toute information venant de différents horizons ( Big Data, réseaux sociaux, forums, sondages, blogs..) Découvrir en quoi et comment OEID est un complément à des solutions de BI classiques Par une navigation simple et rapide, vous découvrirez combien il est facile de trouver des réponses à des questions imprévues en utilisant OEID sans formation préalable. Utilisez la recherche et la navigation guidée pour voir comment les informations structurées et non structurées peuvent être rapidement réunies pour dégager la valeur cachée. Explorer toutes vos données dans n'importe quel format et à partir de n'importe quelle source, y compris les médias sociaux, documents, fichiers,…. Pouvoir découvrir et explorer vos données sans référentiel pour permettre aux utilisateurs d’être autonome et d’analyser leurs propres données de manière rapide Élaborer une stratégie visant à accroître la valeur des données de l'entreprise tout en réduisant le coût total de possession Découvrez l'incroyable performance d’ Endeca sur Oracle Exalytics la machine In Memory AgendaAprès une introduction sur la solution Oracle information Endeca, suivi d’un atelier, vous verrez comment il est facile de: Utiliser la navigation guidée et le moteur de recherche pour explorer les données structurées et non structurées intégrer rapidement les nouvelles sources de données comme les médias sociaux Construire de nouvelles interfaces utilisateur tout en découvrant l’information répondre rapidement aux besoins changeants des entreprises et des environnements de données

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  • Running 12.04 as a gateway - resolvconf, dhclient and dnsmasq integration

    - by Adam
    I have a gateway server which is set up originally with Ubuntu desktop 12.04 - perhaps a mistake, I don't know, something to bear in mind. I ripped out network-manager and now want to get resolvconf, dhclient and dnsmasq to play well together. dhclient gets the gateway's eth0 WAN ip address and the ISP DNS name server from the modem. dnsmasq needs to serve dhcp to the rest of the lan on eth1 and acts as a DNS cache both for the lan and for the gateway machine. I also set up iptables as a firewall. Right now, the gateway's /etc/resolv.conf shows only name server = 127.0.0.1 which is correct AFAIK. However I don't think that dhclient is giving dnsmasq the ISP DNS name server nor is dnsmasq picking up the OpenDNS and Google name servers I specified in /etc/network/interfaces - at the moment look-ups, i.e. ping or surfing, don't work unless I manually edit /etc/resolv.conf to put in an upstream name server like 8.8.8.8 So I removed the resolvconf package. Now I'm not getting dhcp on my lan and I'm not able to do DNS look-ups on the host itself - I can surf and ping on the net, but not 127.0.0.1. Where do I go from here? This setup with the config for dhclient and dnsmasq, and the same resolv.conf and hosts files worked on my old debian box.

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  • Make Network Manager use bridge for PPPoE instead of only working on ethernet?

    - by Azendale
    My ISP uses PPPoE on their DSL connections. I use Network Manager to connect to this using a bridged modem connected to eth0. Often, I want to test networking things, so a set myself up a KVM machine with a tap interface. I can then connect these interfaces to to virtual 'switches' by adding them to bridges. (I work for my ISP). Sometimes, I want to test cases where the PPPoE is connected more than once. For this, I would like to be able to add eth0 to my 'switch' (a bridge) so the VMs can have a 'bridged modem' connection to the internet. But I would like to still be able to run the PPPoE for my computer at the same time. Which means that I need to get network-manager to run PPPoE over the bridge (or eth0). The problem is that it considers eth0 (and the bridge) 'not managed' by network manager, so it refuses to use it. So, how can I have network manager dial PPPoE over a bridge?

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  • New technical product guide for Sun Ray clients

    - by Jaap
    In the Oracle online documentation system a new Sun Ray clients Technical Product guide has been published. The document provides detailed information about the similarities and differences between the three Sun Ray client hardware models: Sun Ray 3, Sun Ray 3 plus and Sun Ray 3i. From the description of the Technical Product guide I want to quote the following section: "......Since Sun Ray 3 Series Clients have no local operating system and require no local management, they eliminate the complexity, expenses, and security vulnerabilities associated with other thin client and PC solutions. ......" This is always one of the great advantages of Sun Ray clients compared to other thin clients (which are actually low-fat PCs where you have to manage thin client OS images). The guide lists the features and technical specifications of the Sun Ray Client such as number of ports, chassis, graphics, network interfaces, power supply, operating conditions, MTBF, reliability, and other standards. The guide also contains a separate chapter about environmental data. As you may know, the Sun Ray 3 Series clients are designed specifically to be sensitive to a spectrum of environmental concerns and standards, from materials to manufacturing processes to shipping, operation, and end of life. The Sun Ray 3 Series clients complies to environmental standards and certifications such as Energy Star 5.0, EPEAT, WEEE and RoHS (see the Oracle policy for RoHS and REACH).

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  • links for 2010-06-01

    - by Bob Rhubart
    Venkatakrishnan J: Oracle BI EE 10.1.3.4.1 -- Do we need measures in a Fact Table? Troubleshooting from Rittman Mead's Venkatakrishnan J. (tags: oracle otn businessintelligence datawarehouse) Grid container support : JavaFX Composer An overview how JavaFX Composer supports the grid container. (tags: oracle sun javafx) John Brunswick: Site Studio Mobile Example - WCM Reuse The example highlighted in John Brunswick's post takes advantage of dynamic conversion capabilities in Oracle UCM that allow site content to be created and updated via MS Office documents.  (tags: oracle otn enterprise2.0) @glassfish: GlassFish 3 in the EC2 Cloud powering Dutch and Belgian community polls "The infrastructure is Amazon's Elastic Cloud Computing (EC2) environment because of the dynamic provisioning (elasticity) required by such an online service. Requests are handled directly by the grizzly layer of GlassFish with no extra front-end HTTP layer and shows great performance and scalability." -- The Aquarium (tags: oracle java sun glassfish cloud) James Morle: Flash Storage Will Be Cheap: The End of the World is Nigh "We now need technologies that look more like Oracle Exadata v2, with low-latency RDMA interfaces directly into the Operating System/Database. However, they need to easily and natively support other types of storage (unstructured data such as files, VMware datastores and so forth). The Exadata architecture lends itself well to changes in this area in both hardware trends and access protocols." -- James Morle (tags: oracle otn exadata database architecture virtualization) Java / Oracle SOA blog: HTTP binding in Soa Suite 11g PS2 (tags: ping.fm) Confessions of a Software Developer: Some Tips for Installing Oracle BPM 11g on Windows XP (tags: ping.fm) SOA and Java using Oracle technology: Book review: Oracle Coherence 3.5: Create internet scale applications using Oracle's high-performance data grid (tags: ping.fm)

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  • Who writes the words? A rant with graphs.

    - by Roger Hart
    If you read my rant, you'll know that I'm getting a bit of a bee in my bonnet about user interface text. But rather than just yelling about the way the world should be (short version: no UI text would suck), it seemed prudent to actually gather some data. Rachel Potts has made an excellent first foray, by conducting a series of interviews across organizations about how they write user interface text. You can read Rachel's write up here. She presents the facts as she found them, and doesn't editorialise. The result is insightful, but impartial isn't really my style. So here's a rant with graphs. My method, and how it sucked I sent out a short survey. Survey design is one of my hobby-horses, and since some smartarse in the comments will mention it if I don't, I'll step up and confess: I did not design this one well. It was potentially ambiguous, implicitly excluded people, and since I only really advertised it on Twitter and a couple of mailing lists the sample will be chock full of biases. Regardless, these were the questions: What do you do? Select the option that best describes your role What kind of software does your organization make? (optional) In your organization, who writes the text on your software user interfaces? (for example: button names, static text, tooltips, and so on) Tick all that apply. In your organization who is responsible for user interface text? Who "owns" it? The most glaring issue (apart from question 3 being a bit broken) was that I didn't make it clear that I was asking about applications. Desktop, mobile, or web, I wouldn't have minded. In fact, it might have been interesting to categorize and compare. But a few respondents commented on the seeming lack of relevance, since they didn't really make software. There were some other issues too. It wasn't the best survey. So, you know, pinch of salt time with what follows. Despite this, there were 100 or so respondents. This post covers the overview, and you can look at the raw data in this spreadsheet What did people do? Boring graph number one: I wasn't expecting that. Given I pimped the survey on twitter and a couple of Tech Comms discussion lists, I was more banking on and even Content Strategy/Tech Comms split. What the "Others" specified: Three people chipped in with Technical Writer. Author, apparently, doesn't cut it. There's a "nobody reads the instructions" joke in there somewhere, I'm sure. There were a couple of hybrid roles, including Tech Comms and Testing, which sounds gruelling and thankless. There was also, an Intranet Manager, a Creative Director, a Consultant, a CTO, an Information Architect, and a Translator. That's a pretty healthy slice through the industry. Who wrote UI text? Boring graph number two: Annoyingly, I made this a "tick all that apply" question, so I can't make crude and inflammatory generalizations about percentages. This is more about who gets involved in user interface wording. So don't panic about the number of developers writing UI text. First off, it just means they're involved. Second, they might be good at it. What? It could happen. Ours are involved - they write a placeholder and flag it to me for changes. Sometimes I don't make any. It's also not surprising that there's so much UX in the mix. Some of that will be people taking care, and crafting an understandable interface. Some of it will be whatever text goes on the wireframe making it into production. I'm going to assume that's what happened at eBay, when their iPhone app purportedly shipped with the placeholder text "Some crappy content goes here". Ahem. Listing all 17 "other" responses would make this post lengthy indeed, but you can read them in the raw data spreadsheet. The award for the approach that sounds the most like a good idea yet carries the highest risk of ending badly goes to whoever offered up "External agencies using focus groups". If you're reading this, and that actually works, leave a comment. I'm fascinated. Who owned UI text Stop. Bar chart time: Wow. Let's cut to the chase, and by "chase", I mean those inflammatory generalizations I was talking about: In around 60% of cases the person responsible for user interface text probably lacks the relevant expertise. Even in the categories I count as being likely to have relevant skills (Marketing Copywriters, Content Strategists, Technical Authors, and User Experience Designers) there's a case for each role being unsuited, as you'll see in Rachel's blog post So it's not as simple as my headline. Does that mean that you personally, Mr Developer reading this, write bad button names? Of course not. I know nothing about you. It rather implies that as a category, the majority of people looking after UI text have neither communication nor user experience as their primary skill set, and as such will probably only be good at this by happy accident. I don't have a way of measuring those frequency of those accidents. What the Others specified: I don't know who owns it. I assume the project manager is responsible. "copywriters" when they wish to annoy me. the client's web maintenance person, often PR or MarComm That last one chills me to the bone. Still, at least nobody said "the work experience kid". You can see the rest in the spreadsheet. My overwhelming impression here is of user interface text as an unloved afterthought. There were fewer "nobody" responses than I expected, and a much broader split. But the relative predominance of developers owning and writing UI text suggests to me that organizations don't see it as something worth dedicating attention to. If true, that's bothersome. Because the words on the screen, particularly the names of things, are fundamental to the ability to understand an use software. It's also fascinating that Technical Authors and Content Strategists are neck and neck. For such a nascent discipline, Content Strategy appears to have made a mark on software development. Or my sample is skewed. But it feels like a bit of validation for my rant: Content Strategy is eating Tech Comms' lunch. That's not a bad thing. Well, not if the UI text is getting done well. And that's the caveat to this whole post. I couldn't care less who writes UI text, provided they consider the user and don't suck at it. I care that it may be falling by default to people poorly disposed to doing it right. And I care about that because so much user interface text sucks. The most interesting question Was one I forgot to ask. It's this: Does your organization have technical authors/writers? Like a lot of survey data, that doesn't tell you much on its own. But once we get a bit dimensional, it become more interesting. So taken with the other questions, this would have let me find out what I really want to know: What proportion of organizations have Tech Comms professionals but don't use them for UI text? Who writes UI text in their place? Why this happens? It's possible (feasible is another matter) that hundreds of companies have tech authors who don't work on user interfaces because they've empirically discovered that someone else, say the Marketing Copywriter, is better at it. And once we've all finished laughing, I'll point out that I've met plenty of tech authors who just aren't used to thinking about users at the point of need in the way UI text and embedded user assistance require. If you've got what I regard, perhaps unfairly, as the bad kind of tech author - the old-school kind with the thousand-page pdf and the grammar obsession - if you've got one of those then you probably are better off getting the UX folk or the copywriters to do your UI text. At the very least, they'll derive terminology from user research.

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  • Building LMMS: "Configuring incomplete, errors occurred!"

    - by fridojet
    I tried to build Linux MultiMedia studio from the source of the SourceForge git:// repository under Ubuntu 12.04 LTS 32b: git clone git://lmms.git.sourceforge.net/gitroot/lmms/lmms cd lmms git checkout First I tried to install all the required libraries and then I cmaked. - That's what happened on cmake (errors occurred!): [DIR]lmms/build$ cmake .. -- The C compiler identification is GNU -- The CXX compiler identification is GNU -- Check for working C compiler: /usr/bin/gcc -- Check for working C compiler: /usr/bin/gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done PROCESSOR: i686 Machine: i686-linux-gnu -- Target host is 32 bit -- Looking for include files LMMS_HAVE_STDINT_H -- Looking for include files LMMS_HAVE_STDINT_H - found -- Looking for include files LMMS_HAVE_STDBOOL_H -- Looking for include files LMMS_HAVE_STDBOOL_H - found -- Looking for include files LMMS_HAVE_STDLIB_H -- Looking for include files LMMS_HAVE_STDLIB_H - found -- Looking for include files LMMS_HAVE_PTHREAD_H -- Looking for include files LMMS_HAVE_PTHREAD_H - found -- Looking for include files LMMS_HAVE_SEMAPHORE_H -- Looking for include files LMMS_HAVE_SEMAPHORE_H - found -- Looking for include files LMMS_HAVE_UNISTD_H -- Looking for include files LMMS_HAVE_UNISTD_H - found -- Looking for include files LMMS_HAVE_SYS_TYPES_H -- Looking for include files LMMS_HAVE_SYS_TYPES_H - found -- Looking for include files LMMS_HAVE_SYS_IPC_H -- Looking for include files LMMS_HAVE_SYS_IPC_H - found -- Looking for include files LMMS_HAVE_SYS_SHM_H -- Looking for include files LMMS_HAVE_SYS_SHM_H - found -- Looking for include files LMMS_HAVE_SYS_TIME_H -- Looking for include files LMMS_HAVE_SYS_TIME_H - found -- Looking for include files LMMS_HAVE_SYS_WAIT_H -- Looking for include files LMMS_HAVE_SYS_WAIT_H - found -- Looking for include files LMMS_HAVE_SYS_SELECT_H -- Looking for include files LMMS_HAVE_SYS_SELECT_H - found -- Looking for include files LMMS_HAVE_STDARG_H -- Looking for include files LMMS_HAVE_STDARG_H - found -- Looking for include files LMMS_HAVE_SIGNAL_H -- Looking for include files LMMS_HAVE_SIGNAL_H - found -- Looking for include files LMMS_HAVE_SCHED_H -- Looking for include files LMMS_HAVE_SCHED_H - found -- Looking for include files LMMS_HAVE_SYS_SOUNDCARD_H -- Looking for include files LMMS_HAVE_SYS_SOUNDCARD_H - found -- Looking for include files LMMS_HAVE_SOUNDCARD_H -- Looking for include files LMMS_HAVE_SOUNDCARD_H - not found. -- Looking for include files LMMS_HAVE_FCNTL_H -- Looking for include files LMMS_HAVE_FCNTL_H - found -- Looking for include files LMMS_HAVE_SYS_IOCTL_H -- Looking for include files LMMS_HAVE_SYS_IOCTL_H - found -- Looking for include files LMMS_HAVE_CTYPE_H -- Looking for include files LMMS_HAVE_CTYPE_H - found -- Looking for include files LMMS_HAVE_STRING_H -- Looking for include files LMMS_HAVE_STRING_H - found -- Looking for include files LMMS_HAVE_PROCESS_H -- Looking for include files LMMS_HAVE_PROCESS_H - not found. -- Looking for include files LMMS_HAVE_LOCALE_H -- Looking for include files LMMS_HAVE_LOCALE_H - found -- Looking for Q_WS_X11 -- Looking for Q_WS_X11 - found -- Looking for Q_WS_WIN -- Looking for Q_WS_WIN - not found. -- Looking for Q_WS_QWS -- Looking for Q_WS_QWS - not found. -- Looking for Q_WS_MAC -- Looking for Q_WS_MAC - not found. -- Found Qt4: /usr/bin/qmake (found suitable version "4.8.1", required is "4.6.0;COMPONENTS;QtCore;QtGui;QtXml;QtNetwork") -- Found Qt translations in /usr/share/qt4/translations -- checking for module 'sndfile>=1.0.11' -- found sndfile, version 1.0.25 -- Looking for include files CMAKE_HAVE_PTHREAD_H -- Looking for include files CMAKE_HAVE_PTHREAD_H - found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found libzip: /usr/lib/libzip.so -- Found libflac++: /usr/lib/i386-linux-gnu/libFLAC.so;/usr/lib/i386-linux-gnu/libFLAC++.so -- Found STK: /usr/lib/i386-linux-gnu/libstk.so -- checking for module 'portaudio-2.0' -- found portaudio-2.0, version 19 -- Found Portaudio: portaudio;asound;m;pthread -- checking for module 'libpulse' -- found libpulse, version 1.1 -- Found PulseAudio Simple: /usr/lib/i386-linux-gnu/libpulse.so -- Looking for vorbis_bitrate_addblock in vorbis -- Looking for vorbis_bitrate_addblock in vorbis - found -- Found OggVorbis: /usr/lib/i386-linux-gnu/libogg.so;/usr/lib/i386-linux-gnu/libvorbis.so;/usr/lib/i386-linux-gnu/libvorbisfile.so;/usr/lib/i386-linux-gnu/libvorbisenc.so -- Looking for snd_seq_create_simple_port in asound -- Looking for snd_seq_create_simple_port in asound - found -- Found ALSA: /usr/lib/i386-linux-gnu/libasound.so -- Looking for include files LMMS_HAVE_MACHINE_SOUNDCARD_H -- Looking for include files LMMS_HAVE_MACHINE_SOUNDCARD_H - not found. -- Looking for include files LMMS_HAVE_LINUX_AWE_VOICE_H -- Looking for include files LMMS_HAVE_LINUX_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE_AWE_VOICE_H -- Looking for include files LMMS_HAVE_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE__USR_SRC_SYS_I386_ISA_SOUND_AWE_VOICE_H -- Looking for include files LMMS_HAVE__USR_SRC_SYS_I386_ISA_SOUND_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE__USR_SRC_SYS_GNU_I386_ISA_SOUND_AWE_VOICE_H -- Looking for include files LMMS_HAVE__USR_SRC_SYS_GNU_I386_ISA_SOUND_AWE_VOICE_H - not found. -- Looking for C++ include sys/asoundlib.h -- Looking for C++ include sys/asoundlib.h - found -- Looking for C++ include alsa/asoundlib.h -- Looking for C++ include alsa/asoundlib.h - found -- Looking for snd_pcm_resume in asound -- Looking for snd_pcm_resume in asound - found -- checking for module 'jack>=0.77' -- found jack, version 0.121.2 -- checking for module 'fftw3f>=3.0.0' -- package 'fftw3f>=3.0.0' not found CMake Error at /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:266 (message): A required package was not found Call Stack (most recent call first): /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:320 (_pkg_check_modules_internal) CMakeLists.txt:309 (PKG_CHECK_MODULES) -- checking for module 'fluidsynth>=1.0.7' -- found fluidsynth, version 1.1.5 -- Looking for include files LMMS_HAVE_LV2CORE -- Looking for include files LMMS_HAVE_LV2CORE - found -- Looking for include files LMMS_HAVE_SLV2_SCALEPOINTS_H -- Looking for include files LMMS_HAVE_SLV2_SCALEPOINTS_H - not found. -- Looking for slv2_world_new in slv2 -- Looking for slv2_world_new in slv2 - found -- Looking for librdf_new_world in rdf -- Looking for librdf_new_world in rdf - found -- Looking for wine_init in wine -- Looking for wine_init in wine - found -- Looking for C++ include windows.h -- Looking for C++ include windows.h - found -- checking for module 'samplerate>=0.1.7' -- package 'samplerate>=0.1.7' not found -- Performing Test HAVE_LRINT -- Performing Test HAVE_LRINT - Success -- Performing Test HAVE_LRINTF -- Performing Test HAVE_LRINTF - Success -- Performing Test CPU_CLIPS_POSITIVE -- Performing Test CPU_CLIPS_POSITIVE - Failed -- Performing Test CPU_CLIPS_NEGATIVE -- Performing Test CPU_CLIPS_NEGATIVE - Success -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so - found -- Looking for gethostbyname -- Looking for gethostbyname - found -- Looking for connect -- Looking for connect - found -- Looking for remove -- Looking for remove - found -- Looking for shmat -- Looking for shmat - found -- Looking for IceConnectionNumber in ICE -- Looking for IceConnectionNumber in ICE - found -- Found X11: /usr/lib/i386-linux-gnu/libX11.so -- Found Freetype: /usr/lib/i386-linux-gnu/libfreetype.so Installation Summary -------------------- * Install Directory : /usr/local * Use system's libsamplerate : Supported audio interfaces -------------------------- * ALSA : OK * JACK : OK * OSS : OK * PortAudio : OK * PulseAudio : OK * SDL : OK Supported MIDI interfaces ------------------------- * ALSA : OK * OSS : OK * WinMM : <not supported on this platform> Supported file formats for project export ----------------------------------------- * WAVE : OK * OGG/VORBIS : OK * FLAC : OK Optional plugins ---------------- * SoundFont2 player : OK * Stk Mallets : OK * VST-instrument hoster : OK * VST-effect hoster : OK * LV2 hoster : OK * CALF LADSPA plugins : OK * CAPS LADSPA plugins : OK * CMT LADSPA plugins : OK * TAP LADSPA plugins : OK * SWH LADSPA plugins : OK * FL .zip import : OK ----------------------------------------------------------------- IMPORTANT: after installing missing packages, remove CMakeCache.txt before running cmake again! ----------------------------------------------------------------- -- Configuring incomplete, errors occurred! Here are some parts the contents of my lmms/build/CMakeCache.txt file: # This is the CMakeCache file. # For build in directory: /home/jk/Downloads/lmms-git/lmms/build # It was generated by CMake: /usr/bin/cmake # You can edit this file to change values found and used by cmake. # If you do not want to change any of the values, simply exit the editor. # If you do want to change a value, simply edit, save, and exit the editor. # The syntax for the file is as follows: # KEY:TYPE=VALUE # KEY is the name of a variable in the cache. # TYPE is a hint to GUI's for the type of VALUE, DO NOT EDIT TYPE!. # VALUE is the current value for the KEY. ######################## # EXTERNAL cache entries ######################## //Path to a file. ALSA_INCLUDES:PATH=/usr/include //Path to a library. ASOUND_LIBRARY:FILEPATH=/usr/lib/i386-linux-gnu/libasound.so //Path to a program. CMAKE_AR:FILEPATH=/usr/bin/ar //Choose the type of build, options are: None(CMAKE_CXX_FLAGS or // CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel. CMAKE_BUILD_TYPE:STRING= //Enable/Disable color output during build. CMAKE_COLOR_MAKEFILE:BOOL=ON //CXX compiler. CMAKE_CXX_COMPILER:FILEPATH=/usr/bin/c++ //Flags used by the compiler during all build types. CMAKE_CXX_FLAGS:STRING= //Flags used by the compiler during debug builds. CMAKE_CXX_FLAGS_DEBUG:STRING=-g //Flags used by the compiler during release minsize builds. CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG //Flags used by the compiler during release builds (/MD /Ob1 /Oi // /Ot /Oy /Gs will produce slightly less optimized but smaller // files). CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG //Flags used by the compiler during Release with Debug Info builds. CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g //C compiler. CMAKE_C_COMPILER:FILEPATH=/usr/bin/gcc //Flags used by the compiler during all build types. CMAKE_C_FLAGS:STRING= //Flags used by the compiler during debug builds. CMAKE_C_FLAGS_DEBUG:STRING=-g //Flags used by the compiler during release minsize builds. CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG //Flags used by the compiler during release builds (/MD /Ob1 /Oi // /Ot /Oy /Gs will produce slightly less optimized but smaller // files). CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG //Flags used by the compiler during Release with Debug Info builds. CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g //Flags used by the linker. CMAKE_EXE_LINKER_FLAGS:STRING=' ' //Flags used by the linker during debug builds. CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING= //Flags used by the linker during release minsize builds. CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING= //Flags used by the linker during release builds. CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING= //Flags used by the linker during Release with Debug Info builds. CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING= //Enable/Disable output of compile commands during generation. CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=OFF //Install path prefix, prepended onto install directories. CMAKE_INSTALL_PREFIX:PATH=/usr/local //Path to a program. CMAKE_LINKER:FILEPATH=/usr/bin/ld //Path to a program. CMAKE_MAKE_PROGRAM:FILEPATH=/usr/bin/make //Flags used by the linker during the creation of modules. CMAKE_MODULE_LINKER_FLAGS:STRING=' ' //Flags used by the linker during debug builds. CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING= //Flags used by the linker during release minsize builds. CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING= //Flags used by the linker during release builds. CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING= //Flags used by the linker during Release with Debug Info builds. CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING= ==[...]== That's a list of the contents of my lmms/build folder: [DIR]lmms/build$ dir CMakeCache.txt CPackSourceConfig.cmake lmmsconfig.h plugins CMakeFiles data lmms.rc CPackConfig.cmake include lmmsversion.h My Question: It just tells me that that "errors" occurred, but I can't see any error message. It seems like everything went fine. - So: Any idea what the problem could be? - Thanks.

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  • Making a C# w/ WPF multiple frame text / pseudo-calendar GUI application [closed]

    - by Gregor Samsa
    I am editing a recently asked question and making it specific, taking the advice of some people here. I would like to program of the following simple form: The user can produce X number of resizable frames (analogous to HTML frames). Each frame serves as a simple text editor, which you can type into and save the whole configuration including resized windows and text. The user should be able alternately "freeze" and present the information, and "unfreeze" and edit frames. I want to use C## with WPF, in Microsoft's Visual C#. I do not yet know this language. I am sure I can pick up the syntax, but I would like to ask about some general advice for how to structure such a program. I have never made a GUI program, let alone one that interfaces with a notepad or some basic text editor. Can someone either direct me to a good resource that will teach me how to do the above? Or outline the basic ingredients that such a program will require, keeping in mind that though I know some C and Python, I have no experience with GUIs or advanced programming generally? In particular I don't know how to incorporate this "text editor" aspect of the program, as well as the resizable frames I would greatly appreciate any help.

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  • SQLAuthority News – Download – Microsoft SQL Server Compact 4.0

    - by pinaldave
    Microsoft SQL Server Compact 4.0 is a free, embedded database that software developers can use for building ASP.NET websites and Windows desktop applications. SQL Server Compact 4.0 has a small footprint and supports private deployment of its binaries within the application folder, easy application development in Visual Studio and WebMatrix, and seamless migration of schema and data to SQL Server. You can download very small file of SQL Server CE from here. Books Online is the primary documentation for SQL Server Compact 4.0. Books Online includes the following types of information: Setup and upgrade instructions. Information about new features and backward compatibility. Conceptual descriptions of the technologies and features in SQL Server Compact 4.0. Procedural topics describing how to use the various features in SQL Server Compact 4.0. Tutorials that guide you through common tasks. Reference documentation for the graphical tools, programming languages, and application programming interfaces (APIs) that are supported by SQL Server Compact 4.0. You can download SQL Server CE Book Online here. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • UIView vs CCLayer and Making gestures work in Cocos2d

    - by Lewis
    now I've been been searching for an answer to this question for at least 3 days now. I've tried on many cocos2d forums, including the official one and have heard nothing back. I've found a project which uses custom gestures: https://github.com/melle/OneFingerRotationGestureDemo Explanation here: http://blog.mellenthin.de/archives/2012/02/13/an-one-finger-rotation-gesture-recognizer/ Now I want to implement that behaviour onto a sprite in a cocos2d application. I've tried to do this but it fails to work. It uses a view controller which inherits like this: @interface OneFingerRotationGestureViewController : UIViewController <OneFingerRotationGestureRecognizerDelegate> Now my question is how would I implement the OneFingerRotationGesture behaviour onto a CCSprite in cocos2d 2.0? As interfaces in cocos2d look like this: @interface HelloWorldLayer : CCLayer Now I have asked a similar question to this on stack overflow and a user directed me to this link: https://github.com/krzysztofzablocki/CCNode-SFGestureRecognizers Which I believe makes use of gestures (like the first github linked project) but not custom gestures. I lack the obj-c skills to work out and implement the functionality into my game, so I would appreciate it if someone could explain the differences between CCLayer and UIViewController, and help me implement the OneFingerRotation gesture into a cocos2d 2.0 project. Regards, Lewis.

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