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  • PHP MINISERVER DOWNLOAD RESUME-ERROR! Resource id # 4

    - by snikolov
    $httpsock = @socket_create_listen("9090"); if (!$httpsock) { print "Socket creation failed!\n"; exit; } while (1) { $client = socket_accept($httpsock); $input = trim(socket_read ($client, 4096)); $input = explode(" ", $input); $range = $input[12]; $input = $input[1]; $fileinfo = pathinfo($input); switch ($fileinfo['extension']) { default: $mime = "text/html"; } if ($input == "/") { $input = "index.html"; } $input = ".$input"; if (file_exists($input) && is_readable($input)) { echo "Serving $input\n"; $contents = file_get_contents($input); $output = "HTTP/1.0 200 OK\r\nServer: APatchyServer\r\nConnection: close\r\nContent-Type: $mime\r\n\r\n$contents"; } else { //$contents = "The file you requested doesn't exist. Sorry!"; //$output = "HTTP/1.0 404 OBJECT NOT FOUND\r\nServer: BabyHTTP\r\nConnection: close\r\nContent-Type: text/html\r\n\r\n$contents"; if(isset($range)) { list($a, $range) = explode("=",$range); str_replace($range, "-", $range); $size2 = $size-1; $new_length = $size-$range; $output = "HTTP/1.1 206 Partial Content\r\n"; $output .= "Content-Length: $new_length\r\n"; $output .= "Content-Range: bytes $range$size2/$size\r\n"; } else { $size2=$size-1; $output .= "Content-Length: $new_length\r\n"; } $chunksize = 1*(1024*1024); $bytes_send = 0; $file = "a.mp3"; $filesize = filesize($file); if ($file = fopen($file, 'r')) { if(isset($range)) $output = 'HTTP/1.0 200 OK\r\n'; $output .= "Content-type: application/octet-stream\r\n"; $output .= "Content-Length: $filesize\r\n"; $output .= 'Content-Disposition: attachment; filename="'.$file.'"\r\n'; $output .= "Accept-Ranges: bytes\r\n"; $output .= "Cache-Control: private\n\n"; fseek($file, $range); $download_rate = 1000; while(!feof($file) and (connection_status()==0)) { $var_stat = fread($file, round($download_rate *1024)); $output .= $var_stat;//echo($buffer); // is also possible flush(); sleep(1);//// decrease download speed } fclose($file); } /** $filename = "dada"; $file = fopen($filename, 'r'); $filesize = filesize($filename); $buffer = fread($file, $filesize); $send = array("Output"=$buffer,"filesize"=$filesize,"filename"=$filename); $file = $send['filename']; */ //@ob_end_clean(); // $output .= "Content-Transfer-Encoding: binary"; //$output .= "Connection: Keep-Alive\r\n"; } socket_write($client, $output); socket_close ($client); } socket_close ($httpsock); hey guys i have create a miniwebserver downloader it can download files from your server, however i am unable to resume my download when i download the file i get Resource id # 4 and also i cant resume the download,i would like to know how i can monitor record the client output how much bandwidth he has downloaded perl has something like this put its hardcore if possible kindly provide me with some pointers thank you :)

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  • PHP mini-server download resulme-error! Resource id # 4

    - by snikolov
    <?php $httpsock = @socket_create_listen("9090"); if (!$httpsock) { print "Socket creation failed!\n"; exit; } while (1) { $client = socket_accept($httpsock); $input = trim(socket_read ($client, 4096)); $input = explode(" ", $input); $range = $input[12]; $input = $input[1]; $fileinfo = pathinfo($input); switch ($fileinfo['extension']) { default: $mime = "text/html"; } if ($input == "/") { $input = "index.html"; } $input = ".$input"; if (file_exists($input) && is_readable($input)) { echo "Serving $input\n"; $contents = file_get_contents($input); $output = "HTTP/1.0 200 OK\r\nServer: APatchyServer\r\nConnection: close\r\nContent-Type: $mime\r\n\r\n$contents"; } else { //$contents = "The file you requested doesn't exist. Sorry!"; //$output = "HTTP/1.0 404 OBJECT NOT FOUND\r\nServer: BabyHTTP\r\nConnection: close\r\nContent-Type: text/html\r\n\r\n$contents"; if(isset($range)) { list($a, $range) = explode("=",$range); str_replace($range, "-", $range); $size2 = $size-1; $new_length = $size-$range; $output = "HTTP/1.1 206 Partial Content\r\n"; $output .= "Content-Length: $new_length\r\n"; $output .= "Content-Range: bytes $range$size2/$size\r\n"; } else { $size2=$size-1; $output .= "Content-Length: $new_length\r\n"; } $chunksize = 1*(1024*1024); $bytes_send = 0; $file = "a.mp3"; $filesize = filesize($file); if ($file = fopen($file, 'r')) { if(isset($range)) $output = 'HTTP/1.0 200 OK\r\n'; $output .= "Content-type: application/octet-stream\r\n"; $output .= "Content-Length: $filesize\r\n"; $output .= 'Content-Disposition: attachment; filename="'.$file.'"\r\n'; $output .= "Accept-Ranges: bytes\r\n"; $output .= "Cache-Control: private\n\n"; fseek($file, $range); $download_rate = 1000; while(!feof($file) and (connection_status()==0)) { $var_stat = fread($file, round($download_rate *1024)); $output .= $var_stat;//echo($buffer); // is also possible flush(); sleep(1);//// decrease download speed } fclose($file); } /** $filename = "dada"; $file = fopen($filename, 'r'); $filesize = filesize($filename); $buffer = fread($file, $filesize); $send = array("Output"=>$buffer,"filesize"=>$filesize,"filename"=>$filename); $file = $send['filename']; */ //@ob_end_clean(); // $output .= "Content-Transfer-Encoding: binary"; //$output .= "Connection: Keep-Alive\r\n"; } socket_write($client, $output); socket_close ($client); } socket_close ($httpsock); Hey guys, I haved create a miniwebserver downloader. It can download files from your server. However, I am unable to resume my download when I download the file – I get Resource id # 4 – and I also can't resume the download. I would like to know how I can monitor and record the client output and how much bandwidth he has downloaded. Perl has something like this, but it's hardcore; if possible, kindly provide me with some pointers thank you :)

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  • Is it possible to re-cab an Administrative Install Point?

    - by Nathaniel Bannister
    We have Acrobat 8 Pro at work, and our media was painfully out of date. Rather than install all of the machines at 8.0.0 and then do the 6 or 7 consecutive reboots adobe expects you to be ok with I decided I'd integrate the .msp files into the installer. After reading up on it, I figured out the exact patch order that adobe required, extracted my cd to an Administrative install point, and ran the patches against it: msiexec /a AcroPro.msi /p AcrobatUpd810_efgj_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd811_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd812_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd813_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd816_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd817_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd820_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd822_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd823_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd825_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd826_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" Now I have a AIP that is fully patched to 8.2.6 (Tested working prior to attempting to CAB it), but is absolutely huge (1.2gb) what I would like to do is take the folders within the AIP and put them back into a cab file for the sake of convenience in transferring the files around. I tried the command: cscript "C:\Program Files\Microsoft SDKs\Windows\v7.0\Samples\sysmgmt\msi\scripts\WiMakCab.vbs" AcroPro.msi Data1 /L /C /S Per the guide I was using, while this did produce the cab file I Wanted, however the resulting MSI fails to install with an error 2602: It's been a while since I've done something like this, and it's probably a glaring oversight on my part, but any insight would be much appreciated.

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  • Midnight Commander Woes: Output while panels are active, and tab completion.

    - by Eddie Parker
    I'm trying out midnight commander (loved Norton back in the day!) and I'm finding two things hard to work out. I'm curious if there's ways around this or not however. 1) If the panels are active and I issue a command that has a lot of output, it appears to be lost forever. i.e., if the panels are visible and I cat something (i.e., cat /proc/cpuinfo), that info is gone forever once the panels get redrawn. Is there anyway to see the output? I've tried 'ctrl-o', but it appears to just give me a fresh sub-shell and wipes the previous output away. Pausing after every invocation is a bit irritating, so I'd rather not use that option. 2) Tab completion for commands When mc is running, it consumes the tab character for switching panels. Is there any way to get around this so I can still type in paths and what not on the command line? I'm running cygwin if that matters at all.

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  • Triple-monitor set-up (2 unique, 1 cloned): Can a VGA splitter be used on one output of a dual-head

    - by stakx
    Background: I'm currently researching hardware components for some kind of information terminal we're building. This application of ours makes use of three output screens: (1) A touch screen where all user input is made; (2) A regular LCD monitor where the requested information is being displayed; and (3) A projector which displays exactly the same signal as screen (2) does. (All screens will run at the same resolution of 1024x768 btw.) Now I figured that using a dual-head video card would be sufficient, let's say a Matrox P690 low-profile PCI card. This would involve having a Y cable connected to the graphics card itself, then two DVI-to-VGA adapters at each end of the Y cable, and then having a VGA splitter on one of the VGA outputs. The following shows the setup in question: 0--1---------2-> VGA (DSUB-15) \ \ ----2-3---------> VGA (DSUB-15) \ \ -----------------> VGA (DSUB-15) 0: graphics card (LFH60 jack) 1: LFH60 to DVI-I dual monitor Y cable 2: DVI-to-VGA adapters 3: VGA splitter cable Question(s): Will this work? I'm particularly concerned about the following points: Can a low-profile PCI video card output a signal which is strong enough for three monitors (even if it's a dual-head card)? Does the combination of so many adapters and splitter cables work? (The LFH-to-DVI cable comes with the video card) Will the VGA splitter cable degrade the signal on the output screen & projector significantly? (If so, would a USB-powered splitter cable remedy this problem?) I can't possibly expect anyone to answer all those questions, but any input is appreciated.

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  • Why is cron mailing me program output even though I've redirected to /dev/null?

    - by Server Fault
    I'm trying to restart a system process through cron and getting emailed the startup output of the process. I thought redirecting STDOUT and SDTERR to /dev/null would "silence" the output but alas, this has not work. How can I get cron to silently restart this service? crontab entry: 0 6 * * * service sympa stop &>/dev/null; service sympa start &> /dev/null sample output from restart email: Stopping Sympa bounce manager bounced ...done. * Stopping Sympa task manager task_manager ...done. * Stopping Sympa mailing list archive manager archived ...done. * Stopping Sympa mailing list manager sympa ...done. ... waiting Prototype mismatch: sub Lock::LOCK_SH () vs none at /home/sympa/bin/Lock.pm line 38. Constant subroutine LOCK_SH redefined at /home/sympa/bin/Lock.pm line 38. Prototype mismatch: sub Lock::LOCK_EX () vs none at /home/sympa/bin/Lock.pm line 39. Constant subroutine LOCK_EX redefined at /home/sympa/bin/Lock.pm line 39. Prototype mismatch: sub Lock::LOCK_NB () vs none at /home/sympa/bin/Lock.pm line 40. Constant subroutine LOCK_NB redefined at /home/sympa/bin/Lock.pm line 40.

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  • VLC 2.0.3 on Lubuntu 12.04: No audio?

    - by drezabek
    I am on Lubuntu 12.04, and I have installed VLC media player version 2.0.3. When I try and play an audio file, it appears to load fine, and the media position bar displays the progress, and it says it is playing, but I can't here any thing through my speakers. I can hear game audio, web audio, and audio from SMPlayer just fine, but with VLC, I can't here anything. Below is the "Messages" output with the verbosity option set to "2 (debug)" main debug: processing request item: The Bottom, node: Playlist, skip: 0 main debug: resyncing on The Bottom main debug: The Bottom is at 0 main debug: starting playback of the new playlist item main debug: resyncing on The Bottom main debug: The Bottom is at 0 main debug: creating new input thread main debug: Creating an input for 'The Bottom' main debug: TIMER input launching for 'Floex - Machinarium Soundtrack - 01 The Bottom.flac' : 23.706 ms - Total 23.706 ms / 1 intvls (Avg 23.706 ms) main debug: using timeshift granularity of 50 MiB, in path '/tmp' main debug: `file:///home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' gives access `file' demux `' path `/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' main debug: creating demux: access='file' demux='' location='/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' file='/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: looking for access_demux module: 3 candidates main debug: no access_demux module matching "file" could be loaded main debug: TIMER module_need() : 2.332 ms - Total 2.332 ms / 1 intvls (Avg 2.332 ms) main debug: creating access 'file' location='/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac', path='/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: looking for access module: 2 candidates filesystem debug: opening file `/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: using access module "filesystem" main debug: TIMER module_need() : 0.762 ms - Total 0.762 ms / 1 intvls (Avg 0.762 ms) main debug: Using stream method for AStream* main debug: starting pre-buffering main debug: received first data after 0 ms main debug: pre-buffering done 1024 bytes in 0s - 43478 KiB/s main debug: looking for stream_filter module: 7 candidates main debug: no stream_filter module matching "any" could be loaded main debug: TIMER module_need() : 0.236 ms - Total 0.236 ms / 1 intvls (Avg 0.236 ms) main debug: looking for stream_filter module: 1 candidate main debug: using stream_filter module "stream_filter_record" main debug: TIMER module_need() : 0.156 ms - Total 0.156 ms / 1 intvls (Avg 0.156 ms) main debug: creating demux: access='file' demux='' location='/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' file='/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: looking for demux module: 54 candidates flacsys debug: Picture type=3 mime=image/png description='' file length=679371 qt4 debug: IM: Setting an input main debug: looking for packetizer module: 21 candidates main debug: using packetizer module "packetizer_flac" main debug: TIMER module_need() : 0.211 ms - Total 0.211 ms / 1 intvls (Avg 0.211 ms) main debug: using demux module "flacsys" main debug: TIMER module_need() : 4.023 ms - Total 4.023 ms / 1 intvls (Avg 4.023 ms) main debug: looking for a subtitle file in /home/doug/Music/unsorted/Floex - Machinarium Soundtrack/ main debug: looking for meta reader module: 2 candidates main debug: using meta reader module "taglib" main debug: TIMER module_need() : 5.245 ms - Total 5.245 ms / 1 intvls (Avg 5.245 ms) main debug: removing module "taglib" main debug: `file:///home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' successfully opened main debug: selecting program id=0 main debug: looking for decoder module: 30 candidates main debug: using decoder module "flac" main debug: TIMER module_need() : 0.442 ms - Total 0.442 ms / 1 intvls (Avg 0.442 ms) main debug: Buffering 0% flac debug: decode STREAMINFO flac debug: channels:2 samplerate:44100 bitspersamples:16 flac debug: STREAMINFO decoded main debug: Buffering 30% main debug: recycling audio output main debug: looking for audio output module: 3 candidates main debug: Buffering 61% pulse debug: using stereo channel map pulse debug: using library version 1.1.0 pulse debug: (compiled with version 1.1.0, protocol 26) main debug: Buffering 92% main debug: Stream buffering done (371 ms in 2 ms) pulse debug: connected locally to unix:/home/doug/.pulse/dce22254e867f905188a2ce200000003-runtime/native as client #14 pulse debug: using protocol 26, server protocol 26 pulse debug: using buffer metrics: maxlength=4194304, tlength=9880, prebuf=0, minreq=3528 pulse debug: connected to sink 0: alsa_output.pci-0000_00_14.2.analog-stereo main debug: using audio output module "pulse" main debug: TIMER module_need() : 4.571 ms - Total 4.571 ms / 1 intvls (Avg 4.571 ms) main debug: output 's16l' 44100 Hz Stereo frame=1 samples/4 bytes main debug: mixer 'f32l' 44100 Hz Stereo frame=1 samples/8 bytes main debug: filter(s) 'f32l'->'s16l' 44100 Hz->44100 Hz Stereo->Stereo main debug: looking for audio filter module: 14 candidates audio_format debug: f32l->s16l, bits per sample: 32->16 main debug: using audio filter module "audio_format" main debug: TIMER module_need() : 0.187 ms - Total 0.187 ms / 1 intvls (Avg 0.187 ms) main debug: conversion pipeline completed main debug: looking for audio mixer module: 2 candidates main debug: using audio mixer module "float32_mixer" main debug: TIMER module_need() : 0.125 ms - Total 0.125 ms / 1 intvls (Avg 0.125 ms) main debug: input 's16l' 44100 Hz Stereo frame=1 samples/4 bytes main debug: looking for audio filter module: 1 candidate scaletempo debug: format: 44100 rate, 2 nch, 4 bps, fl32 scaletempo debug: params: 30 stride, 0.200 overlap, 14 search scaletempo debug: 1.000 scale, 1323.000 stride_in, 1323 stride_out, 1059 standing, 264 overlap, 617 search, 2204 queue, fl32 mode main debug: using audio filter module "scaletempo" main debug: TIMER module_need() : 0.233 ms - Total 0.233 ms / 1 intvls (Avg 0.233 ms) main debug: filter(s) 's16l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo pulse debug: listing sink alsa_output.pci-0000_00_14.2.analog-stereo (0): Built-in Audio Analog Stereo main debug: looking for audio filter module: 14 candidates audio_format debug: s16l->f32l, bits per sample: 16->32 main debug: using audio filter module "audio_format" main debug: TIMER module_need() : 0.147 ms - Total 0.147 ms / 1 intvls (Avg 0.147 ms) main debug: conversion pipeline completed pulse debug: base volume: 65536 main debug: looking for audio filter module: 1 candidate equalizer debug: equalizer loaded for 44100 Hz with 10 bands 2 pass equalizer debug: 60 Hz -> factor:0.000000 alpha:0.003013 beta:0.993973 gamma:1.993901 equalizer debug: 170 Hz -> factor:0.000000 alpha:0.008490 beta:0.983019 gamma:1.982437 equalizer debug: 310 Hz -> factor:0.000000 alpha:0.015374 beta:0.969252 gamma:1.967331 equalizer debug: 600 Hz -> factor:0.000000 alpha:0.029328 beta:0.941343 gamma:1.934254 equalizer debug: 1000 Hz -> factor:0.000000 alpha:0.047918 beta:0.904163 gamma:1.884869 equalizer debug: 3000 Hz -> factor:0.000000 alpha:0.130408 beta:0.739184 gamma:1.582718 equalizer debug: 6000 Hz -> factor:0.000000 alpha:0.226555 beta:0.546889 gamma:1.015267 equalizer debug: 12000 Hz -> factor:0.000000 alpha:0.344937 beta:0.310127 gamma:-0.181410 equalizer debug: 14000 Hz -> factor:0.000000 alpha:0.366438 beta:0.267123 gamma:-0.521151 equalizer debug: 16000 Hz -> factor:0.000000 alpha:0.379009 beta:0.241981 gamma:-0.808451 main debug: using audio filter module "equalizer" main debug: TIMER module_need() : 0.353 ms - Total 0.353 ms / 1 intvls (Avg 0.353 ms) main debug: filter(s) 'f32l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo main debug: conversion pipeline completed main debug: looking for visualization2 module: 1 candidate main debug: looking for text renderer module: 2 candidates freetype debug: Building font databases. freetype debug: Took 0 microseconds freetype debug: Using Serif Bold as font from file /usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf freetype debug: using fontsize: 2 main debug: using text renderer module "freetype" main debug: TIMER module_need() : 3.278 ms - Total 3.278 ms / 1 intvls (Avg 3.278 ms) main debug: looking for video filter2 module: 18 candidates swscale debug: 32x32 chroma: YUVA -> 16x16 chroma: RGBA with scaling using Bicubic (good quality) main debug: using video filter2 module "swscale" main debug: TIMER module_need() : 1.037 ms - Total 1.037 ms / 1 intvls (Avg 1.037 ms) main debug: looking for video filter2 module: 18 candidates yuvp debug: YUVP to YUVA converter main debug: using video filter2 module "yuvp" main debug: TIMER module_need() : 0.156 ms - Total 0.156 ms / 1 intvls (Avg 0.156 ms) main debug: Deinterlacing available main debug: deinterlace 0, mode blend, is_needed 0 main debug: Opening vout display wrapper main debug: looking for vout display module: 6 candidates main debug: looking for vout window xid module: 4 candidates qt4 debug: requesting video... qt4 debug: Video was requested 0, 0 main debug: using vout window xid module "qt4" main debug: TIMER module_need() : 61.671 ms - Total 61.671 ms / 1 intvls (Avg 61.671 ms) main debug: looking for inhibit module: 2 candidates main debug: using inhibit module "xdg_screensaver" main debug: TIMER module_need() : 0.336 ms - Total 0.336 ms / 1 intvls (Avg 0.336 ms) xdg_screensaver debug: started xdg-screensaver (PID = 6682) xcb_xv debug: connected to X11.0 server xcb_xv debug: vendor : The X.Org Foundation xcb_xv debug: version: 11103000 xcb_xv debug: using screen 0x15a xcb_xv debug: using XVideo extension v2.2 xcb_xv debug: using adaptor NV17 Video Texture xcb_xv debug: using port 310 xcb_xv debug: using image format 0x30323449 xcb_xv debug: using X11 visual ID 0x21 (depth: 24) xcb_xv debug: using X11 window 0x03400000 xcb_xv debug: using X11 graphic context 0x03400002 main debug: VoutDisplayEvent 'fullscreen' 0 main debug: VoutDisplayEvent 'resize' 800x500 window main debug: using vout display module "xcb_xv" main debug: TIMER module_need() : 69.890 ms - Total 69.890 ms / 1 intvls (Avg 69.890 ms) main debug: original format sz 800x500, of (0,0), vsz 800x500, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0 main debug: removing module "freetype" main debug: looking for text renderer module: 2 candidates freetype debug: Building font databases. freetype debug: Took 0 microseconds freetype debug: Using Serif Bold as font from file /usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf freetype debug: using fontsize: 2 main debug: using text renderer module "freetype" main debug: TIMER module_need() : 4.552 ms - Total 4.552 ms / 1 intvls (Avg 4.552 ms) main debug: using visualization2 module "visual" main debug: TIMER module_need() : 84.104 ms - Total 84.104 ms / 1 intvls (Avg 84.104 ms) main debug: filter(s) 'f32l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo main debug: conversion pipeline completed main debug: filter(s) 'f32l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo main debug: conversion pipeline completed main debug: filter(s) 'f32l'->'f32l' 48510 Hz->44100 Hz Stereo->Stereo main debug: looking for audio filter module: 14 candidates main debug: using audio filter module "samplerate" main debug: TIMER module_need() : 0.375 ms - Total 0.375 ms / 1 intvls (Avg 0.375 ms) main debug: conversion pipeline completed main debug: End of audio preroll main debug: Decoder buffering done in 91 ms main warning: PTS is out of range (-9269), dropping buffer pulse debug: deferring start (190703 us) main debug: looking for video blending module: 1 candidate main debug: using video blending module "blend" main debug: TIMER module_need() : 0.275 ms - Total 0.275 ms / 1 intvls (Avg 0.275 ms) main debug: Detected interlaced video main debug: deinterlace 0, mode blend, is_needed 1 xcb_xv debug: display is visible pulse debug: starting deferred pulse warning: too late by 93760 us pulse debug: changed sample rate to 44186 Hz pulse debug: started pulse warning: too late by 94474 us pulse debug: changed sample rate to 44229 Hz pulse warning: too late by 93532 us pulse debug: changed sample rate to 44272 Hz pulse warning: too late by 92829 us pulse debug: changed sample rate to 44315 Hz pulse warning: too late by 92132 us pulse debug: changed sample rate to 44358 Hz xcb_xv debug: display is visible pulse warning: too late by 91534 us pulse debug: changed sample rate to 44401 Hz xcb_xv debug: display is visible pulse warning: too late by 89482 us pulse debug: changed sample rate to 44440 Hz xcb_xv debug: display is visible xcb_xv debug: display is visible pulse warning: too late by 87529 us pulse debug: changed sample rate to 44479 Hz pulse warning: too late by 84577 us pulse debug: changed sample rate to 44504 Hz main debug: auto hiding mouse cursor pulse warning: too late by 78562 us pulse debug: changed sample rate to 44492 Hz pulse warning: too late by 68015 us pulse debug: changed sample rate to 44422 Hz xcb_xv debug: display is visible xcb_xv debug: display is visible xcb_xv debug: display is visible xcb_xv debug: display is visible main debug: auto hiding mouse cursor pulse debug: changed sample rate to 44336 Hz xcb_xv debug: display is visible xcb_xv debug: display is visible xcb_xv debug: display is visible main debug: auto hiding mouse cursor I have had issues with VLC in the past- the audio quality was extremely crackly, as if the headphone jack was plugged in only half way, and the sounds were extremely sharp and caused my speakers to make a ringing/vibrating noise... It would eventually start working after I messed around with the audio settings, but it happened every restart. I eventually switched to SMPlayer, but now I need some of the features that VLC offers, but I still can't use VLC. At this point, the audio can not be heard at all, and the method I used before, messing around with the audio settings, isn't getting me anywhere. (note, I reposted this on VideoLan's forums, link is here: http://forum.videolan.org/viewtopic.php?f=13&t=104726) Please let me know if you need more information, or are confused by something I posted! Thanks!

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  • How do I get FEATURE_LEVEL_9_3 to work with shaders in Direct3D11?

    - by Dominic
    Currently I'm going through some tutorials and learning DX11 on a DX10 machine (though I just ordered a new DX11 compatible computer) by means of setting the D3D_FEATURE_LEVEL_ setting to 10_0 and switching the vertex and pixel shader versions in D3DX11CompileFromFile to "vs_4_0" and "ps_4_0" respectively. This works fine as I'm not using any DX11-only features yet. I'd like to make it compatible with DX9.0c, which naively I thought I could do by changing the feature level setting to 9_3 or something and taking the vertex/pixel shader versions down to 3 or 2. However, no matter what I change the vertex/pixel shader versions to, it always fails when I try to call D3DX11CompileFromFile to compile the vertex/pixel shader files when I have D3D_FEATURE_LEVEL_9_3 enabled. Maybe this is due to the the vertex/pixel shader files themselves being incompatible for the lower vertex/pixel shader versions, but I'm not expert enough to say. My shader files are listed below: Vertex shader: cbuffer MatrixBuffer { matrix worldMatrix; matrix viewMatrix; matrix projectionMatrix; }; struct VertexInputType { float4 position : POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; }; struct PixelInputType { float4 position : SV_POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; }; PixelInputType LightVertexShader(VertexInputType input) { PixelInputType output; // Change the position vector to be 4 units for proper matrix calculations. input.position.w = 1.0f; // Calculate the position of the vertex against the world, view, and projection matrices. output.position = mul(input.position, worldMatrix); output.position = mul(output.position, viewMatrix); output.position = mul(output.position, projectionMatrix); // Store the texture coordinates for the pixel shader. output.tex = input.tex; // Calculate the normal vector against the world matrix only. output.normal = mul(input.normal, (float3x3)worldMatrix); // Normalize the normal vector. output.normal = normalize(output.normal); return output; } Pixel Shader: Texture2D shaderTexture; SamplerState SampleType; cbuffer LightBuffer { float4 ambientColor; float4 diffuseColor; float3 lightDirection; float padding; }; struct PixelInputType { float4 position : SV_POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; }; float4 LightPixelShader(PixelInputType input) : SV_TARGET { float4 textureColor; float3 lightDir; float lightIntensity; float4 color; // Sample the pixel color from the texture using the sampler at this texture coordinate location. textureColor = shaderTexture.Sample(SampleType, input.tex); // Set the default output color to the ambient light value for all pixels. color = ambientColor; // Invert the light direction for calculations. lightDir = -lightDirection; // Calculate the amount of light on this pixel. lightIntensity = saturate(dot(input.normal, lightDir)); if(lightIntensity > 0.0f) { // Determine the final diffuse color based on the diffuse color and the amount of light intensity. color += (diffuseColor * lightIntensity); } // Saturate the final light color. color = saturate(color); // Multiply the texture pixel and the final diffuse color to get the final pixel color result. color = color * textureColor; return color; }

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  • Getting FEATURE_LEVEL_9_3 to work in DX11

    - by Dominic
    Currently I'm going through some tutorials and learning DX11 on a DX10 machine (though I just ordered a new DX11 compatible computer) by means of setting the D3D_FEATURE_LEVEL_ setting to 10_0 and switching the vertex and pixel shader versions in D3DX11CompileFromFile to "vs_4_0" and "ps_4_0" respectively. This works fine as I'm not using any DX11-only features yet. I'd like to make it compatible with DX9.0c, which naively I thought I could do by changing the feature level setting to 9_3 or something and taking the vertex/pixel shader versions down to 3 or 2. However, no matter what I change the vertex/pixel shader versions to, it always fails when I try to call D3DX11CompileFromFile to compile the vertex/pixel shader files when I have D3D_FEATURE_LEVEL_9_3 enabled. Maybe this is due to the the vertex/pixel shader files themselves being incompatible for the lower vertex/pixel shader versions, but I'm not expert enough to say. My shader files are listed below: Vertex shader: cbuffer MatrixBuffer { matrix worldMatrix; matrix viewMatrix; matrix projectionMatrix; }; struct VertexInputType { float4 position : POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; }; struct PixelInputType { float4 position : SV_POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; }; PixelInputType LightVertexShader(VertexInputType input) { PixelInputType output; // Change the position vector to be 4 units for proper matrix calculations. input.position.w = 1.0f; // Calculate the position of the vertex against the world, view, and projection matrices. output.position = mul(input.position, worldMatrix); output.position = mul(output.position, viewMatrix); output.position = mul(output.position, projectionMatrix); // Store the texture coordinates for the pixel shader. output.tex = input.tex; // Calculate the normal vector against the world matrix only. output.normal = mul(input.normal, (float3x3)worldMatrix); // Normalize the normal vector. output.normal = normalize(output.normal); return output; } Pixel Shader: Texture2D shaderTexture; SamplerState SampleType; cbuffer LightBuffer { float4 ambientColor; float4 diffuseColor; float3 lightDirection; float padding; }; struct PixelInputType { float4 position : SV_POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; }; float4 LightPixelShader(PixelInputType input) : SV_TARGET { float4 textureColor; float3 lightDir; float lightIntensity; float4 color; // Sample the pixel color from the texture using the sampler at this texture coordinate location. textureColor = shaderTexture.Sample(SampleType, input.tex); // Set the default output color to the ambient light value for all pixels. color = ambientColor; // Invert the light direction for calculations. lightDir = -lightDirection; // Calculate the amount of light on this pixel. lightIntensity = saturate(dot(input.normal, lightDir)); if(lightIntensity > 0.0f) { // Determine the final diffuse color based on the diffuse color and the amount of light intensity. color += (diffuseColor * lightIntensity); } // Saturate the final light color. color = saturate(color); // Multiply the texture pixel and the final diffuse color to get the final pixel color result. color = color * textureColor; return color; }

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  • C# Neural Networks with Encog

    - by JoshReuben
    Neural Networks ·       I recently read a book Introduction to Neural Networks for C# , by Jeff Heaton. http://www.amazon.com/Introduction-Neural-Networks-C-2nd/dp/1604390093/ref=sr_1_2?ie=UTF8&s=books&qid=1296821004&sr=8-2-spell. Not the 1st ANN book I've perused, but a nice revision.   ·       Artificial Neural Networks (ANNs) are a mechanism of machine learning – see http://en.wikipedia.org/wiki/Artificial_neural_network , http://en.wikipedia.org/wiki/Category:Machine_learning ·       Problems Not Suited to a Neural Network Solution- Programs that are easily written out as flowcharts consisting of well-defined steps, program logic that is unlikely to change, problems in which you must know exactly how the solution was derived. ·       Problems Suited to a Neural Network – pattern recognition, classification, series prediction, and data mining. Pattern recognition - network attempts to determine if the input data matches a pattern that it has been trained to recognize. Classification - take input samples and classify them into fuzzy groups. ·       As far as machine learning approaches go, I thing SVMs are superior (see http://en.wikipedia.org/wiki/Support_vector_machine ) - a neural network has certain disadvantages in comparison: an ANN can be overtrained, different training sets can produce non-deterministic weights and it is not possible to discern the underlying decision function of an ANN from its weight matrix – they are black box. ·       In this post, I'm not going to go into internals (believe me I know them). An autoassociative network (e.g. a Hopfield network) will echo back a pattern if it is recognized. ·       Under the hood, there is very little maths. In a nutshell - Some simple matrix operations occur during training: the input array is processed (normalized into bipolar values of 1, -1) - transposed from input column vector into a row vector, these are subject to matrix multiplication and then subtraction of the identity matrix to get a contribution matrix. The dot product is taken against the weight matrix to yield a boolean match result. For backpropogation training, a derivative function is required. In learning, hill climbing mechanisms such as Genetic Algorithms and Simulated Annealing are used to escape local minima. For unsupervised training, such as found in Self Organizing Maps used for OCR, Hebbs rule is applied. ·       The purpose of this post is not to mire you in technical and conceptual details, but to show you how to leverage neural networks via an abstraction API - Encog   Encog ·       Encog is a neural network API ·       Links to Encog: http://www.encog.org , http://www.heatonresearch.com/encog, http://www.heatonresearch.com/forum ·       Encog requires .Net 3.5 or higher – there is also a Silverlight version. Third-Party Libraries – log4net and nunit. ·       Encog supports feedforward, recurrent, self-organizing maps, radial basis function and Hopfield neural networks. ·       Encog neural networks, and related data, can be stored in .EG XML files. ·       Encog Workbench allows you to edit, train and visualize neural networks. The Encog Workbench can generate code. Synapses and layers ·       the primary building blocks - Almost every neural network will have, at a minimum, an input and output layer. In some cases, the same layer will function as both input and output layer. ·       To adapt a problem to a neural network, you must determine how to feed the problem into the input layer of a neural network, and receive the solution through the output layer of a neural network. ·       The Input Layer - For each input neuron, one double value is stored. An array is passed as input to a layer. Encog uses the interface INeuralData to hold these arrays. The class BasicNeuralData implements the INeuralData interface. Once the neural network processes the input, an INeuralData based class will be returned from the neural network's output layer. ·       convert a double array into an INeuralData object : INeuralData data = new BasicNeuralData(= new double[10]); ·       the Output Layer- The neural network outputs an array of doubles, wraped in a class based on the INeuralData interface. ·        The real power of a neural network comes from its pattern recognition capabilities. The neural network should be able to produce the desired output even if the input has been slightly distorted. ·       Hidden Layers– optional. between the input and output layers. very much a “black box”. If the structure of the hidden layer is too simple it may not learn the problem. If the structure is too complex, it will learn the problem but will be very slow to train and execute. Some neural networks have no hidden layers. The input layer may be directly connected to the output layer. Further, some neural networks have only a single layer. A single layer neural network has the single layer self-connected. ·       connections, called synapses, contain individual weight matrixes. These values are changed as the neural network learns. Constructing a Neural Network ·       the XOR operator is a frequent “first example” -the “Hello World” application for neural networks. ·       The XOR Operator- only returns true when both inputs differ. 0 XOR 0 = 0 1 XOR 0 = 1 0 XOR 1 = 1 1 XOR 1 = 0 ·       Structuring a Neural Network for XOR  - two inputs to the XOR operator and one output. ·       input: 0.0,0.0 1.0,0.0 0.0,1.0 1.0,1.0 ·       Expected output: 0.0 1.0 1.0 0.0 ·       A Perceptron - a simple feedforward neural network to learn the XOR operator. ·       Because the XOR operator has two inputs and one output, the neural network will follow suit. Additionally, the neural network will have a single hidden layer, with two neurons to help process the data. The choice for 2 neurons in the hidden layer is arbitrary, and often comes down to trial and error. ·       Neuron Diagram for the XOR Network ·       ·       The Encog workbench displays neural networks on a layer-by-layer basis. ·       Encog Layer Diagram for the XOR Network:   ·       Create a BasicNetwork - Three layers are added to this network. the FinalizeStructure method must be called to inform the network that no more layers are to be added. The call to Reset randomizes the weights in the connections between these layers. var network = new BasicNetwork(); network.AddLayer(new BasicLayer(2)); network.AddLayer(new BasicLayer(2)); network.AddLayer(new BasicLayer(1)); network.Structure.FinalizeStructure(); network.Reset(); ·       Neural networks frequently start with a random weight matrix. This provides a starting point for the training methods. These random values will be tested and refined into an acceptable solution. However, sometimes the initial random values are too far off. Sometimes it may be necessary to reset the weights again, if training is ineffective. These weights make up the long-term memory of the neural network. Additionally, some layers have threshold values that also contribute to the long-term memory of the neural network. Some neural networks also contain context layers, which give the neural network a short-term memory as well. The neural network learns by modifying these weight and threshold values. ·       Now that the neural network has been created, it must be trained. Training a Neural Network ·       construct a INeuralDataSet object - contains the input array and the expected output array (of corresponding range). Even though there is only one output value, we must still use a two-dimensional array to represent the output. public static double[][] XOR_INPUT ={ new double[2] { 0.0, 0.0 }, new double[2] { 1.0, 0.0 }, new double[2] { 0.0, 1.0 }, new double[2] { 1.0, 1.0 } };   public static double[][] XOR_IDEAL = { new double[1] { 0.0 }, new double[1] { 1.0 }, new double[1] { 1.0 }, new double[1] { 0.0 } };   INeuralDataSet trainingSet = new BasicNeuralDataSet(XOR_INPUT, XOR_IDEAL); ·       Training is the process where the neural network's weights are adjusted to better produce the expected output. Training will continue for many iterations, until the error rate of the network is below an acceptable level. Encog supports many different types of training. Resilient Propagation (RPROP) - general-purpose training algorithm. All training classes implement the ITrain interface. The RPROP algorithm is implemented by the ResilientPropagation class. Training the neural network involves calling the Iteration method on the ITrain class until the error is below a specific value. The code loops through as many iterations, or epochs, as it takes to get the error rate for the neural network to be below 1%. Once the neural network has been trained, it is ready for use. ITrain train = new ResilientPropagation(network, trainingSet);   for (int epoch=0; epoch < 10000; epoch++) { train.Iteration(); Debug.Print("Epoch #" + epoch + " Error:" + train.Error); if (train.Error > 0.01) break; } Executing a Neural Network ·       Call the Compute method on the BasicNetwork class. Console.WriteLine("Neural Network Results:"); foreach (INeuralDataPair pair in trainingSet) { INeuralData output = network.Compute(pair.Input); Console.WriteLine(pair.Input[0] + "," + pair.Input[1] + ", actual=" + output[0] + ",ideal=" + pair.Ideal[0]); } ·       The Compute method accepts an INeuralData class and also returns a INeuralData object. Neural Network Results: 0.0,0.0, actual=0.002782538818034049,ideal=0.0 1.0,0.0, actual=0.9903741937121177,ideal=1.0 0.0,1.0, actual=0.9836807956566187,ideal=1.0 1.0,1.0, actual=0.0011646072586172778,ideal=0.0 ·       the network has not been trained to give the exact results. This is normal. Because the network was trained to 1% error, each of the results will also be within generally 1% of the expected value.

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  • iftop - how to generate text file with its output?

    - by mickula
    iftop is great tool to view almost live bandwidth usage distinguished by source-ip source-port destination-ip destination port. I'm using it to see which client's ip is using most bandwidth. Now I would like to store output somewhere. iftop uses ncurses so iftop > log.txt does not work as expected, result file is not readable. Is there any tool like this which can be used to pipe output to a text file? Thanks for your replies.

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  • How can I use a delimiter in wmic output, separating columns?

    - by Abhishek Simon
    I want to fetch Windows Hotfix listing with some format, whose output can be separated with some delimiter. so far I found a wmic command which gives me a desired output but the problem is the \s delimiter is not going to work here. Is there a way I can place some , or anyother character, which I can later use in java program to get individual columns? Command wmic qfe get caption,csname,description,hotfixid,installedby,installedon Output Caption CSName Description HotFixID InstalledBy InstalledOn http://go.microsoft.com/fwlink/?LinkId=161784 Abhishek Update KB971033 NT AUTHORITY\SYSTEM 3/15/2012 http://support.microsoft.com/?kbid=2032276 Abhishek Security Update KB2032276 NT AUTHORITY\SYSTEM 3/15/2012 .. . Update I am trying for /f "tokens=1,2,3,4,5,6,7,8,9,10,11" %g in ('wmic qfe get caption,csname,description,fixcomments,hotfixid,installdate,installedby,installedon,name,servicepackineffect,status') do @echo %g,%h,%i,%j,%k,%l,%m,%n,%o,%p but it gives me invalid GET Expression C:\Users\Abhishek\Desktop>for /f "tokens=1,2,3,4,5,6,7,8,9,10,11" %g in ('wmic qfe get caption,csname,description,fixcomments,hotfixid,installdate,installedby,installedon,name,servicepackineffect,status') do @echo %g,%h,%i,%j,%k,%l,%m,%n,%o,%p Invalid GET Expression. What is the problem here? This might solve the problem for me . More Update I even tried the below command but this too does not solve space problem Command for /f "tokens=1,2,3,4,5,6,7,8,9,10,11" %g in ('wmic qfe list') do @echo %g,%h,%i,%j,%k,%l,%m,%n,%o,%p Output Caption,CSName,Description,FixComments,HotFixID,InstallDate,InstalledBy,InstalledOn,Name,ServicePackInEffect http://go.microsoft.com/fwlink/?LinkId=161784,Abhishek,Update,KB971033,NT,AUTHOR,,Y\SYSTEM,3/15/2012, http://support.microsoft.com/?kbid=2281679,Abhishek,Security,Update,KB2281679,NT,AUTHORITY\SYSTEM,3/15/2012, http://support.microsoft.com/?kbid=2284742,Abhishek,Update,KB2284742,NT,AUTHORIT,,SYSTEM,3/15/2012, http://support.microsoft.com/?kbid=2286198,Abhishek,Security,Update,KB2286198,NT,AUTHORITY\SYSTEM,3/15/2012,

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  • Make mysqldump output USE statements or full table names when dumping a single table with where clause

    - by tobyodavies
    Is it possible to get mysqldump to output USE statements for a single (partial) table dump? I've already got some scripts that I'd like to reuse which run mysqldump with some arguments and apply them to a remote server. However, since I haven't bothered to parse all the arguments to mysqldump, and there is no USE in the dump, the remote server is saying no database selected. I'm a programmer more than anything else, so I can easily use sed to modify the dump before applying it in the worst case, but those scripts won't allow me to do this as I don't have access to the dump between creation and application. EDIT: the ability to output fully qualified table names may also solve my problem

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  • Getting Vars to bind properly across multiple files

    - by Alex Baranosky
    I am just learning Clojure and am having trouble moving my code into different files. I keep detting this error from the appnrunner.clj - Exception in thread "main" java.lang.Exception: Unable to resolve symbol: -run-application in this context It seems to be finding the namespaces fine, but then not seeing the Vars as being bound... Any idea how to fix this? Here's my code: APPLICATION RUNNER - (ns src/apprunner (:use src/functions)) (def input-files [(resource-path "a.txt") (resource-path "b.txt") (resource-path "c.txt")]) (def output-file (resource-path "output.txt")) (defn run-application [] (sort-files input-files output-file)) (-run-application) APPLICATION FUNCTIONS - (ns src/functions (:use clojure.contrib.duck-streams)) (defn flatten [x] (let [s? #(instance? clojure.lang.Sequential %)] (filter (complement s?) (tree-seq s? seq x)))) (defn resource-path [file] (str "C:/Users/Alex and Paula/Documents/SoftwareProjects/MyClojureApp/resources/" file)) (defn split2 [str delim] (seq (.split str delim))) (defstruct person :first-name :last-name) (defn read-file-content [file] (apply str (interpose "\n" (read-lines file)))) (defn person-from-line [line] (let [sections (split2 line " ")] (struct person (first sections) (second sections)))) (defn formatted-for-display [person] (str (:first-name person) (.toUpperCase " ") (:last-name person))) (defn sort-by-keys [struct-map keys] (sort-by #(vec (map % [keys])) struct-map)) (defn formatted-output [persons output-number] (let [heading (str "Output #" output-number "\n") sorted-persons-for-output (apply str (interpose "\n" (map formatted-for-display (sort-by-keys persons (:first-name :last-name)))))] (str heading sorted-persons-for-output))) (defn read-persons-from [file] (let [lines (read-lines file)] (map person-from-line lines))) (defn write-persons-to [file persons] (dotimes [i 3] (append-spit file (formatted-output persons (+ 1 i))))) (defn sort-files [input-files output-file] (let [persons (flatten (map read-persons-from input-files))] (write-persons-to output-file persons)))

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  • How do I check if output stream of a socket is closed?

    - by Roman
    I have this code: public void post(String message) { output.close(); final String mess = message; (new Thread() { public void run() { while (true) { try { output.println(mess); System.out.println("The following message was successfully sent:"); System.out.println(mess); break; } catch (NullPointerException e) { try {Thread.sleep(1000);} catch (InterruptedException ie) {} } } } }).start(); } As you can see I close the socket in the very beginning of the code and then try to use it to send some information to another computer. The program writes me "The following message was successfully sent". It means that the NullPointerException was not thrown. So, does Java throw no exception if it tries to use a closed output stream of a socket? Is there a way to check if a socket is closed or opened? ADDED I initialize the socket in the following way: clientSideSocket = new Socket(hostname,port); PrintWriter out = new PrintWriter(clientSideSocket.getOutputStream(), true); browser.output = out;

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  • How to redirect the output of the vmrun listProcessesInGuest command on windows?

    - by mark
    I run vmrun.exe with listProcessesInGuest on the command line and get the list of processes displayed in the console window. The exact command line is: "C:\VIX\vmrun.exe" -T vc -h "https://myserver/sdk" -u "mydomain\myuser" -p 123 -gu Administrator -gp 123 listProcessesInGuest "[Storage1] QA-W-7-SP1-64-0/QA-W-7-SP1-64-0.vmx" It works fine. Now I wish to redirect the output, however, neither 2> nor 1> work! The former has no effect - the output is still displayed in the console window, so I conclude it is send to stdout. But the latter does not work too - now nothing is displayed in the console window, but the redirection file is empty! It is created all right, but it has the zero size! Can someone explain what is going on?

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  • cl.exe Difference in object files when /E output is the same and flags are the same

    - by madiyaan damha
    Hello: I am using Visual Studio 2005's cl.exe compiler. I call it with a bunch of /I /D and some compilation/optimization flags (example: /Ehsc). I have two compilation scripts, and both differ only in the /I flags (include directories are different). All other flags are the same. These scripts produce different object files (and not just a timestamp difference as noted below). The strange thing is that the /E output of both scripts is the same. That means that the include files are not causing the difference in object files, but then again, where is the difference coming from? Can anyone elucidate on how I am seeing two different object files in my situation. If the include files are causing the difference, how come I see identical /E output? PS. The object files are different not only in the timestamp, but in the code sections also. In fact the behavior of my final executable is different in both cases. Edit: PSS: I even looked at the /includeFiles output of cl.exe and that output is identical. The object files, however, differ in more than just the timestamp (in fact, one is 1KB bigger than another!)

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  • How can I capture Rake output when invoked from with a Ruby script?

    - by Adrian O'Connor
    I am writing a web-based dev-console for Rails development. In one of my controller actions, I am calling Rake, but I am unable to capture any of the output that Rake generates. For example, here is some sample code, from the controller: require 'rake' require 'rake/rdoctask' require 'rake/testtask' require 'tasks/rails' require 'stringio' ... def show_routes @results = capture_stdout { Rake.tasks['routes'].invoke } # @results is nil -- the capture_stdout doesn't catpure anything that Rake generates end def capture_stdout s = StringIO.new $stdout = s yield s.string ensure $stdout = STDOUT end Does anybody know why I can't capture the Rake output? I've tried going through the Rake source, and I can't see where it fires a new process or anything, so I think I ought to be able to do this. Many thanks! Adrian I have since discovered the correct way to call Rake from inside Ruby that works much better: Rake.application['db:migrate:redo'].reenable Rake.application['db:migrate:redo'].invoke Strangely, some rake tasks work perfectly now (routes), some capture the output the first time the run and after that are always blank (db:migrate:redo) and some don't seem to ever capture output (test). Odd.

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  • converting a Tree to newick format. java

    - by Esmond
    I'm having problems converting a binary rooted tree to newick format. The full explanation for such a format can be found: http://code.google.com/p/mrsrf/wiki/NewickTree An example of a newick format would be as follows: for a tree T such as http://www.cs.mcgill.ca/~cs251/OldCourses/1997/topic8/images/completetreetwo.gif the newick representation would be: (((8,9),(10,11)),((12,13),(14,15))) the internal node will become the commas while the leaves will be retained. such trees have internal nodes which will always have 2 children. I have a problem using recursion to come out with this newick format. The output contains far too many nodes and braces. Any comments to resolve this problem is appreciated or even an iterative algorithm would be welcomed import java.util.Stack; public class Tree { .... public String inOrderNewick(Node root, String output) throws ItemNotFoundException { if (root.hasChild()) { output += "("; output += inOrderNewick(root.child1, output); output += ","; output += inOrderNewick(root.child2, output); output += ")"; return output; } else { output += root.getSeq(); return output; } } }

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  • Is it possible to limit output bandwidth between eth0 and lo?

    - by mmcbro
    I'm trying to limit the bandwidth between my eth0 output (nginx proxy) to my loopback inteface (apache) by filtering on destination port. Incoming Packet -> Eth0 -> 0.0.0.0:80 Nginx -> tc qdisc class/iptable mangle 2525port -> 127.0.0.1:2525 Apache I don't know if it's even possible I'm just experimenting. My rules are the followings : tc qdisc add dev eth0 root handle 1:0 htb tc class add dev eth0 parent 1:0 classid 1:10 htb rate 2mbps ceil 2mbps prio 0 tc filter add dev eth0 parent 1:0 prio 0 protocol ip handle 10 fw flowid 1:10 iptables -A OUTPUT -t mangle -p tcp --dport 2525 -j MARK --set-mark 10 I also tried to with FORWARD chain but its still the same.

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  • update terminal title from standard output of long running command?

    - by Sam Hasler
    I'd like to change the title of a terminal window during a long running command (for example: git svn fetch) with values greped from the output, whilst still writing to standard output. Is this possible using named pipes or tee and xargs? I'm thinking something like git svn fetch | sed "s/^\(r\d*\).*$/ \"\\\033]0;\"\1\"\\\007\"/" | xargs -l1 echo -ne based on: http://tldp.org/HOWTO/Xterm-Title-3.html Update: getting this to work would be enough: (echo "r9" ; echo "r10") | sed "s/^\(r\d*\).*$/ \"\\\033]0;\"\1\"\\\007\"/" | xargs -l1 echo -ne Update 2: This almost does what I want. I see r10, but not r9: (echo "r9" ; sleep 1 ; echo "r10") | sed "s/^\(r[0-9]*\)\.*$/\\\033]0;\1\\\007/" | xargs -0 echo -ne

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  • How to get the pid of a running process using a single command that parse the output of ps?

    - by Sorin Sbarnea
    I am looking for a single line that does return the pid of a running process. Currently I have: ps -A -o pid,cmd|grep xxx|head -n 1 And this returns the fist pid, command. I need only the first number from the output and ignore the rest. I suppose sed or awk would help here but my experience with them is limited. Also, this has another problem, it will return the pid of grep if the xxx is not running. It's really important to have a single line, as I want to reuse the output for doing something else, like killing that process.

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  • How do I change the output line length from the "top" linux command running in batch mode

    - by Tom
    The following command is useful to capture the current processes that are taking up the most CPU in a file: top -c -b -n 1 > top.log The -c flag is particularly useful because it gives you the command line arguments of each process rather than just the process name. The problem is that each line of output is truncated to fit on the current terminal window. This is ok if you can have a wide terminal because you have a lot of the output but if your terminal is only 165 characters wide, you only get 165 characters of information per process and it is often not enough characters to show the full process command. This is a particular problem when the command is executed without a terminal, for example if you do it via a cron job. Does anyone know how to stop top truncating data or force top to display a certain number of characters per line? This is not urgent because there is an alternative method of getting the top 10 CPU using processes: ps -eo pcpu,pmem,user,args | sort -r -k1 | head -n 10

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