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  • keeping track of multiple runs of the same function, part 2

    - by qwertymk
    This is related to this Anyway what I need is actually something slightly different I need some way of doing this: function run(arg) { this.ran = this.ran || false; if (!this.ran) init; /* code */ this.ran = true; } This works fine, I just want to make sure that this code works even when this in case it was called with call() or apply() Check this out for what I'm talking about, All of the calls after the first one should all be true, no matter the context

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  • jQuery - making sure content is loaded before it's faded in?

    - by Kenny Bones
    Hi, Nick Craver really helped me out alot with this code in this thread http://stackoverflow.com/questions/2743443/jquery-can-someone-help-stitching-jquery-code-with-ajaxcomplete/2743791#2743791 And it is working. But I notice that there's a small delay after I've clicked a link and before the content is actually loaded. It's not very intense content that's loaded either so I think it's got something to do with the order which things happen in the script. The original code looks like this: $('.dynload').live('click', function(){ var toLoad = $(this).attr('href')+' #content'; $('#content').fadeOut('fast',loadContent); $('#ajaxloader').fadeIn('normal'); function loadContent() { $('#content').load(toLoad,'',showNewContent()) } function showNewContent() { $('#content').fadeIn('fast',hideLoader()); //Cufon.replace('h1, h2, h3, h4, .menuwrapper', { fontFamily: 'advent'}); } function hideLoader() { $('#ajaxloader').fadeOut('normal'); } return false; }); The new code looks like this: $(function() { $('.dynload').live('click', function(){ $('#ajaxloader').fadeIn('fast'); $('#ajaxloaderfridge').fadeIn('fast'); var href = this.href + ' #content'; $('#content').fadeOut('fast',function() { $(this).load(href,'', function(data) { createMenus(); $('#ajaxloader').fadeOut('fast'); $('#ajaxloaderfridge').fadeOut('fast'); $('#content').fadeIn('fast'); Cufon.replace('h1, h2, h3, h4, .menuwrapper', { fontFamily: 'advent'}); }); }); return false; }); }); $(createMenus); function createMenus() { $('#kontrollpanel .slidepanels').kwicks({ min : 42, spacing : 3, isVertical : true, sticky : true, event : 'click' }); } In the original code, #content is faded out, then the function "loadContent" is started. Which is basically what is happening in the new script as well isn't it? And when I was using the old code, the content just faded out and faded in really fast and smooth and with no small pause delay before the content arrived.

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  • How do I cancel a text selection after the initial mousedown event?

    - by cwillu-gmail
    I'm trying to implement a pop-up menu based on a click-and-hold, positioned so that a (really) slow click will still trigger the default action, and with the delay set so that a text-selection gesture won't usually trigger the menu. What I can't seem to do is cancel the text-selection in a way that doesn't prevent text-selection in the first place: returning false from the event handler (or calling $(this).preventDefault()) prevents the user from selecting at all, and the obvious $().trigger('mouseup') doesn't doesn't do anything with the selection at all. This is in the general context of a page, not particular to a textarea or other text field. e.stopPropogation() doesn't cancel text-selection. I'm not looking to prevent text selections, but rather to veto them after some short period of time, if certain conditions are met.

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  • Uncaught syntax error: Adding <li> elements to an <ul>

    - by ThePagan
    I keep getting an uncaught syntex error which I know usually means your code has a missing closing something. I keep failing to see what it is that I am missing. The idea of the function is that it extracts the a links ID and Text content and add's it to an un-ordered list. The links have a class of 'ingredient_add' and the unordered list has an ID of 'ingredientsAdded'. I can't see what I've missed here. $(document).ready(function() { $('.ingredient_add').click(function() { event.preventDefault(); var id = this.id; var value = this.text(); $('#ingredientsAdded').append("<li id='"+id+"'>"+value+"</li>"); }); //end add to list }); // end document ready()

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  • Jquery Dropdown queue buildup problem

    - by Sarfraz
    Hello, I have created a drop down with JQuery that can be seen here by clicking the Preview button on top: http://jsbin.com/ubire3/edit It works fine except for one problem. When i hover over the main hover links (blue ones) quickly eg going horizontally quickly hovering each top menu, the some submenus don't close. How do i make it so that even if i hover fast over them all other submenus are closed? Thanks.

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  • How to calculate a latlng on google map ceartain distance away from another?

    - by Rene Saarsoo
    To draw a circle on map I have a center GLatLng (A) and a radius (r) in meters. Here's a diagram: ----------- --/ \-- -/ \- / \ / \ / r \ | *-------------* \ A / B \ / \ / -\ /- --\ /-- ----------- How to calculate the GLatLng at position B? Assuming that r is parallel to the equator. Getting the radius when A and B is given is trivial using the GLatLng.distanceFrom() method - but doing it the other way around not so. Seems that I need to do some heavier math.

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  • getting the names of elements in JS/jQuery

    - by Mala
    I have some checkbox inputs like so: <input type="checkbox" name="1" class="filter"/> <input type="checkbox" name="2" class="filter"/> ...etc... I'm trying to write a function where any time a checkbox is selected, it generates a string with all the names concatenated. Here's what I have so far: $('.filter').click(function(event){ var filters = $('.filter').toArray(); var fstr = ""; for (f in filters) { fstr = fstr+","+f.name; } alert(fstr); }); The names keep coming up as 'undefined', though (i.e. the alert returns ,undefined,undefined,undefined,undefined,undefined,undefined). How do I access the names?

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  • Get values between DIV tags?

    - by Khou
    How do I get the values in between a DIV tag? Example <div id="myOutput" class="wmd-output"> <pre><code><p>hello world!</p></code></pre> </div> my output values I should get is <pre><code><p>hello world!</p></pre>

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  • How to access a method of a closure's parent object?

    - by Bytecode Ninja
    I have defined a class named MyClass and I have defined two methods myMethod1 and myMethod2 for it: function MyClass() {} MyClass.prototype.myMethod1 = function() {...}; MyClass.prototype.myMethod2 = function() {...}; Inside myMethod1, I use jQuery and there's a callback closure defined there: MyClass.prototype.myMethod2 = function() { $.jQuery({success: function(data) { this.myMethod2(); }, ...}); } Now the problem is that this no longer is referring to MyClass. The question is how can I refer to it? At the moment I have assigned it to a variable named thisObj and access it this way: MyClass.prototype.myMethod2 = function() { var thisObj = this; $.jQuery({success: function(data) { thisObj.myMethod2(); }, ...}); } Is there a better way to access MyClass.this from the closure nested in myMethod2? Thanks in advance.

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  • Tips on how to refactor this unwieldy upvote/downvote code

    - by bob_cobb
    Basically this code is for an upvote/downvote system and I'm basically Incrementing the count by 1 when voting up Decrementing the count by 1 when voting down If the number of downvotes upvotes, we'll assume it's a negative score, so the count stays 0 Reverting the count back to what it originally was when clicking upvote twice or downvote twice Never go below 0 (by showing negative numbers); Basically it's the same scoring scheme reddit uses, and I tried to get some ideas from the source which was minified and kind of hard to grok: a.fn.vote = function(b, c, e, j) { if (reddit.logged && a(this).hasClass("arrow")) { var k = a(this).hasClass("up") ? 1 : a(this).hasClass("down") ? -1 : 0, v = a(this).all_things_by_id(), p = v.children().not(".child").find(".arrow"), q = k == 1 ? "up" : "upmod"; p.filter("." + q).removeClass(q).addClass(k == 1 ? "upmod" : "up"); q = k == -1 ? "down" : "downmod"; p.filter("." + q).removeClass(q).addClass(k == -1 ? "downmod" : "down"); reddit.logged && (v.each(function() { var b = a(this).find(".entry:first, .midcol:first"); k > 0 ? b.addClass("likes").removeClass("dislikes unvoted") : k < 0 ? b.addClass("dislikes").removeClass("likes unvoted") : b.addClass("unvoted").removeClass("likes dislikes") }), a.defined(j) || (j = v.filter(":first").thing_id(), b += e ? "" : "-" + j, a.request("vote", {id: j,dir: k,vh: b}))); c && c(v, k) } }; I'm trying to look for a pattern, but there are a bunch of edge cases that I've been adding in, and it's still a little off. My code (and fiddle): $(function() { var down = $('.vote-down'); var up = $('.vote-up'); var direction = up.add(down); var largeCount = $('#js-large-count'); var totalUp = $('#js-total-up'); var totalDown = $('#js-total-down'); var totalUpCount = parseInt(totalUp.text(), 10); var totalDownCount = parseInt(totalDown.text(), 10); var castVote = function(submissionId, voteType) { /* var postURL = '/vote'; $.post(postURL, { submissionId : submissionId, voteType : voteType } , function (data){ if (data.response === 'success') { totalDown.text(data.downvotes); totalUp.text(data.upvotes); } }, 'json'); */ alert('voted!'); }; $(direction).on('click', direction, function () { // The submission ID var $that = $(this), submissionId = $that.attr('id'), voteType = $that.attr('dir'), // what direction was voted? [up or down] isDown = $that.hasClass('down'), isUp = $that.hasClass('up'), curVotes = parseInt($that.parent().find('div.count').text(), 10); // current vote castVote(submissionId, voteType); // Voted up on submission if (voteType === 'up') { var alreadyVotedUp = $that.hasClass('likes'), upCount = $that.next('div.count'), dislikes = $that.nextAll('a').first(); // next anchor attr if (alreadyVotedUp) { // Clicked the up arrow and previously voted up $that.toggleClass('likes up'); if (totalUpCount > totalDownCount) { upCount.text(curVotes - 1); largeCount.text(curVotes - 1); } else { upCount.text(0); largeCount.text(0); } upCount.css('color', '#555').hide().fadeIn(); largeCount.hide().fadeIn(); } else if (dislikes.hasClass('dislikes')) { // Voted down now are voting up if (totalDownCount > totalUpCount) { upCount.text(0); largeCount.text(0); } else if (totalUpCount > totalDownCount) { console.log(totalDownCount); console.log(totalUpCount); if (totalDownCount === 0) { upCount.text(curVotes + 1); largeCount.text(curVotes + 1); } else { upCount.text(curVotes + 2); largeCount.text(curVotes + 2); } } else { upCount.text(curVotes + 1); largeCount.text(curVotes + 1); } dislikes.toggleClass('down dislikes'); upCount.css('color', '#296394').hide().fadeIn(200); largeCount.hide().fadeIn(); } else { if (totalDownCount > totalUpCount) { upCount.text(0); largeCount.text(0); } else { // They clicked the up arrow and haven't voted up yet upCount.text(curVotes + 1); largeCount.text(curVotes + 1).hide().fadeIn(200); upCount.css('color', '#296394').hide().fadeIn(200); } } // Change arrow to dark blue if (isUp) { $that.toggleClass('up likes'); } } // Voted down on submission if (voteType === 'down') { var alreadyVotedDown = $that.hasClass('dislikes'), downCount = $that.prev('div.count'); // Get previous anchor attribute var likes = $that.prevAll('a').first(); if (alreadyVotedDown) { if (curVotes === 0) { if (totalDownCount > totalUp) { downCount.text(curVotes); largeCount.text(curVotes); } else { if (totalUpCount < totalDownCount || totalUpCount == totalDownCount) { downCount.text(0); largeCount.text(0); } else { downCount.text((totalUpCount - totalUpCount) + 1); largeCount.text((totalUpCount - totalUpCount) + 1); } } } else { downCount.text(curVotes + 1); largeCount.text(curVotes + 1); } $that.toggleClass('down dislikes'); downCount.css('color', '#555').hide().fadeIn(200); largeCount.hide().fadeIn(); } else if (likes.hasClass('likes')) { // They voted up from 0, and now are voting down if (curVotes <= 1) { downCount.text(0); largeCount.text(0); } else { // They voted up, now they are voting down (from a number > 0) downCount.text(curVotes - 2); largeCount.text(curVotes - 2); } likes.toggleClass('up likes'); downCount.css('color', '#ba2a2a').hide().fadeIn(200); largeCount.hide().fadeIn(200); } else { if (curVotes > 0) { downCount.text(curVotes - 1); largeCount.text(curVotes - 1); } else { downCount.text(curVotes); largeCount.text(curVotes); } downCount.css('color', '#ba2a2a').hide().fadeIn(200); largeCount.hide().fadeIn(200); } // Change the arrow to red if (isDown) { $that.toggleClass('down dislikes'); } } return false; }); });? Pretty convoluted, right? Is there a way to do something similar but in about 1/3 of the code I've written? After attempting to re-write it, I find myself doing the same thing so I just gave up halfway through and decided to ask for some help (fiddle of most recent).

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  • How to click TinyMCE toolbar's button programmatically ?

    - by hongkildong
    I want to make preview button as usual form button next to submit button(as it made in most cases of "Post new topic" forms). How can I programmatically simulate toolbar's preview button click ? I tried $('#article_body_preview').click() but it didn't work. (I use jQuery lib and #article_body_preview is toolbar's preview button element )

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  • FireFox Toolbar Open Window in new Tab

    - by Mark
    Hi all, I have a Toolbarbutton <toolbarbutton context="TabMenue" id="esbTb_rss_reader" label="News" type="menu"> with a Context menue which comes up when the button is right clickt <menupopup id="TabMenue" > <menuitem label="New Tab" oncommand="esbTb_loadURLNewTab()"/> </menupopup> so this function should open the new window in a new tab function esbTb_loadURLNewTab() { window.open(ClickUrl,'name'); } I don't get it working that the new Window is showing up in a new tab it always opens a new firefox window. I tried also like described in this article to set the browser.link.open_newwindow and browser.link.open_newwindow.restriction preferences but that doesn't bringt anything. And I tried it with all Target attributes which came in my mind. So I'm grateful for any hints, tips what ever this is driving me crazy...

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  • How to read loaded image into a blob?

    - by Gajus Kuizinas
    I am facing same-origin policy restrictions when loading remote images. However DOM 0 Image object can be used to load a remote resource (this is essentially the same as creating an <img /> tag). var fr = new FileReader(), img = new Image(); img.src = 'http://distilleryimage8.s3.amazonaws.com/6cf25568491a11e2af8422000a9e28e9_7.jpg'; img.onload = function () { // how to get this image as a Blob object? }; Is there a way to read this resource into a Blob/arraybuffer object? This is not a duplicate of How to convert an image object to a binary blob as the latter does not rise with same-origin issues.

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  • problems piping in node.js

    - by alvaizq
    We have the following example in node.js var http = require('http'); http.createServer(function(request, response) { var proxy = http.createClient(8083, '127.0.0.1') var proxy_request = proxy.request(request.method, request.url, request.headers); proxy_request.on('response', function (proxy_response) { proxy_response.pipe(response); response.writeHead(proxy_response.statusCode, proxy_response.headers); }); setTimeout(function(){ request.pipe(proxy_request); },3000); }).listen(8081, '127.0.0.1'); The example listen to a request in 127.0.0.1:8081 and sends it to a dummy server (always return 200 OK status code) in 127.0.0.1:8083. The problem is in the pipe among the input stream (readable) and output stream (writable) when we have a async module before (in this case the setTimeOut timing). The pipe doesn't work and nothing is sent to dummy server in 8083 port. Maybe, when we have a async call (in this case the setTimeOut) before the pipe call, the inputstream change to a state "not readable", and after the async call the pipe doesn't send anything. This is just an example...we test it with more async modules from node.js community with the same result (ldapjs, etc)... We try to fix it with: - request.readable =true; //before pipe call - request.pipe(proxy_request, {end : false}); with the same result (the pipe doesn't work). Can anybody help us? Many thanks in advanced and best regards,

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  • Is there a way to create my own "push pins" for a image without using Google Maps API?

    - by Charlie
    I am interested in working with friends via the internet on a fantasy world map. One of the things I want to do is host an image of the map online and allow us to insert push pins into the image that would then be associated with infoboxes. I don't want to resort to using the Google Map APIs mainly because this is something I want to just share among friends and not publicly. Terms of usage for the APIs state we would need to make the implementation available for everyone. This seems simple enough yet I've no idea how to do this. I looked into image maps, but that requires constant updates to the html markup itself. I just want to insert/delete/edit pushpins and infoboxes on the image and through our site itself. Can someone help me get started?

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  • Send a variable to a variable of a function?

    - by J. M
    Let's say I have a function and one of the parameters is for the name of the target variable.. Would it be possible for me to send a variable to the function like this: function otherfunction(input){ ... } function test {target) { var x = 1; target(x); } test(otherfunction); The problem I have is that I'm making a greasemonkey script and one of the variable I need can't be returned from the function due to a limitation.. So this would be the alternative. I just don't know how to get it to work.. Any help would be much appreciated!!

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  • direction line color google map v2

    - by user1328645
    I'm using this code to change direction line color in google map v2, but still it won't work even after using getpolyine? How can I change it? ` function direction() { var txtAddress = document.getElementById("<%=txtAddress.ClientID %>"); var address = txtAddress.value; var TextBox1 = document.getElementById("<%=TextBox1.ClientID %>"); var address1 = TextBox1.value; directions = new GDirections(map, directionsPanel); directions.load("from: " + address1 + " to: " + address + "", { getPolyline: true }); setTimeout(handle, 1000); // var address =txtAddress.value + " " + TextBox3.value; } function handle() { var points = []; var poly = direction.getPolyline(); for (var i = o; i < poly.getVertexCount(); i++) { points[i] = poly.getVertex(i); } var mypoly = new GPolyline(point, "#ff627", 3, 1) map.addOverlay(mypoly); } `

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  • [jquery] editableText plugin enabling problem

    - by noName
    Hi, I've been experimenting with this plugin http://valums.com/edit-in-place/, so far so good... But i ran into this problem. I want to update my page when update or new request to save data is sent but if i update this function(edit-in-place) it will add second set of buttons, third, fourth and so on. How could i tell it that it would update just on that returned data, but not all elements? I have an idea it has to do something with each function of jquerys, but I'm not sure as I'm quite new to jquery. Thanks for any help!

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