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  • MVVM/WPF: Button is not disabled although the CanExecute says return value is FALSE ??

    - by msfanboy
    Hello, I have a detach and attach button with Command="..." bound to my ViewModel. Although I have only 1 selected pupil but have NOT selected a subject the detach button is not disabled, the attach button is ??? public RelayCommand AttachdSubjecstCommand { get { return _attachSubjectsCommand ?? (_attachSubjectsCommand = new RelayCommand(() => AttachSubjects(), () => CanAttachSubjects)); } } public RelayCommand DetachSubjectsCommand { get { return _detachSubjectsCommand ?? (_detachSubjectsCommand = new RelayCommand(() => DetachSubjects(), () => CanDetachSubjects)); } }

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  • WPF UserControls - setting the .Command property on button inside UserControl

    - by Judah Himango
    I've got a UserControl that contains a button and some other controls: <UserControl> <StackPanel> <Button x:Name="button" /> ... </StackPanel> </UserControl> When I create a new instance of that control, I want to get at the Button's Command property: <my:GreatUserControl TheButton.Command="{Binding SomeCommandHere}"> </my:GreatUserControl> Of course, the "TheButton.Command" thing doesn't work. So my question is: Using XAML, how can I set the .Command property of the button inside my user control?

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  • iPhone plist data, large amounts of text and return key?

    - by user278342
    Basicly iv built my app using a plist. But with the data there is a few times when I need to press return and start a new line. The return key doesn't work in the plist. If I did it the older way it would be \n\n but that doesn't work either. Is there a obvious way I'm overlooking? Or will it be a case off just pressing the space bar allot? Thanks

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  • CommandManager Executed Events don't fire for custom ICommands

    - by Andre Luus
    The WPF CommandManager allows you to do the following (pseudo-ish-code): <Button Name="SomeButton" Command="{Binding Path=ViewModelCommand}"/> And in the code-behind: private void InitCommandEvents() { CommandManager.AddExecutedEventHandler(this.SomeButton, SomeEventHandler); } The SomeEventHandler never gets called. To me this didn't seem like something very wrong to try and do, but if you consider what happens inside CommandManager.AddExecutedEventHandler, it makes sense why it doesn't. Add to that the fact that the documentation clearly states that the CommandManager only works with RoutedCommands. Nonetheless, this had me very frustrated for a while and led me to this question: What would you suggest is the best workaround for the fact that the CommandManager does not support custom ICommands? Especially if you want to add behavior around the execution of a command? For now, I fire the command manually in code behind from the button click event.

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  • Bind Command to MenuItem

    - by Neir0
    Hi I have ListView and i am trying to bind command to ContextMenu of ListView. <ListView x:Name="listView1" ItemsSource="{Binding Path=Persons}"> <ListView.Resources> <ContextMenu x:Key="ItemContextMenu"> <MenuItem Header="Add" /> <MenuItem Header="Edit"/> <Separator/> <MenuItem Header="Delete" Command="{Binding Msg}" /> </ContextMenu> </ListView.Resources> <ListView.ItemContainerStyle> <Style TargetType="ListViewItem"> <!--<EventSetter Event="PreviewMouseLeftButtonDown" />--><!--Handler="OnListViewItem_PreviewMouseLeftButtonDown" />--> <Setter Property="ContextMenu" Value="{StaticResource ItemContextMenu}"/> <Setter Property="HorizontalContentAlignment" Value="Stretch" /> </Style> </ListView.ItemContainerStyle> <ListView.View> <GridView> <GridViewColumn Header="Name" DisplayMemberBinding="{Binding Path=Name}" /> <GridViewColumn Header="Sur Name" DisplayMemberBinding="{Binding Path=SurName}" /> <GridViewColumn Header="Age" DisplayMemberBinding="{Binding Path=Age}" /> </GridView> </ListView.View> </ListView> <Button Content="Message" Command="{Binding Msg}" /> Binding to Button works well but when i click to delete item in ContextMenu, command is not working! Why?

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  • Multiple key binding in WPF

    - by nihi_l_ist
    How can i execute some command on, lets say, Ctrl+Shift+E? As i saw we can write the following: KeyBinding kb = new KeyBinding(TestCommand, Key.E, ModifierKeys.Control); this.InputBindings.Add(kb); But how can i add more ModifierKeys or Keys?

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  • About the forward and backward a word behaviour in Emacs

    - by janoChen
    I don't know if there's something wrong with my settings but when I press M-f (forward a word) it doesn't matter where I am, it never place the cursor in the next word (just between words). This doesn't happen with M-b which place my cursor in the beginning of the previous word. Is this a normal behavior? How do I place my cursor at the beginning of the following word?

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  • WPF: Copy Property to Clipboard

    - by Phil Sandler
    I have a string property in my ViewModel/Datacontext and want a simple button that copies its contents to the clipboard. Is this possible to do from XAML, or I do I need to handle the button click event (or use an ICommand) to accomplish this? I thought the following would work, but my button is always greyed out: <Button Width="100" Content="Copy" Command="ApplicationCommands.Copy" CommandTarget="{Binding MyStringProperty}"/>

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  • Using Javascript in Adobe Reader

    - by godleuf
    Hi, I am currently using the following script for a few documents: var pp = this.getPrintParams(); pp.interactive = pp.constants.interactionLevel.automatic; this.print(pp); How do I add another command, say document.close() so that it reads the print function and then follows the close document last? Do I simply add the close command right after the print command so it would read var pp = this.getPrintParams(); pp.interactive = pp.constants.interactionLevel.automatic; this.print(pp); document.close(); Thanks.

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  • Disable comments in stdout (DOS)

    - by Shadi
    If I use Dos command "copy" to concatenate two files: copy a1.txt + a2.txt a.txt I will have something like the following in stdout: C:\a1.txt C:\a2.txt 1 file(s) copied. I do not want to have anything written in stdout, I mean, I just want to have 'a.txt' without those 3 lines written in stdout. Is there any way to do so? the reason is, I need speed and I know that any IO takes time. Thanks, Shadi.

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  • WPF : Command routing for Keyboard shortcuts.

    - by Sprotty
    Basically I want to create a keyboard shortcut which is valid within the scope of a window, and not just enabled when focus is within the control that binds it. in more detail.... I have a window which has 3 controls a toolbar textbox Custom Control The toolbar has a button bound to the Command CustomCommands.CmdA and linked to 'Ctrl-T'. My Custom Control can process CmdA. When I run the app and click on my custom control CmdA is enabled and works fine. Also Ctrl-T cause the command to fire. However when I select the text box, my custom command CmdA becomes disabled. I can rectify this by setting the command target for CmdA's button. Now when I select the textBox, CmdA is still enabled. But the Keyboard shortcut Ctrl-T does nothing. Is there any easy way to change the scope of keyboard shortcuts? Or do I need to catch the keypress somewhere lower down, and work out which Command it relates to and route it myself (if so is there a framework within which to do this?) Many Thanks Simon

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  • MySQL select two tables at the same time...

    - by Jerry
    Hi all I have two tables and want to make a query. I tried to get team AA and team BB's image base on table A. I used: SELECT tableA.team1, tableA.team2, tableB.team, tableB.image, FROM tableA LEFT JOIN tableB ON tableA.team1=tableB.team The result only display imageA on the column. Are there any ways to select imageA and image B without using the second query? I appreciate any helps! Thanks a lot! My table structure are: table A team1 team2 ------------ AA BB table B team image ------------- AA imagaA BB imageB

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  • Asp.Net - Can a LinkButton.CommandArgument be typed?

    - by Stimul8d
    Okay so given a LinkButton inside a the ItemTemplate of a Repeater declared like this - <asp:LinkButton ID="restrictionDelete" runat="server" CssClass="restrictionDelete" Text="Delete..." OnCommand="lnkDeleteRestriction_Command" CommandName="Delete" CommandArgument="<%# Container.DataItem %>"></asp:LinkButton> Now,..the repeater is being bound to a list of Restriction objects so when the lnkDeleteRestriction_Command is fired I'm expecting that I can cast the CommandEventArgs.CommandArgument which is an object to my Restriction type. This doesn't seem to be so,..I just get the fully qualified type name as a string. Can I receive a typed command argument at all and if not, why is it an object? Thanks in advance,

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  • Why does starting a process in the background prevent me from recalling previous commands in the command prompt?

    - by leeand00
    I'm running asynchronous command prompt commands in cmd on Windows 7 64-bit and for some reason it effects my ability to recall previous commands just after I run them; for example: I might run something like: start /B rmdir /Q /S .\some_massive_directory And next I try to press the up arrow to recall the text of the previous command..but nothing happens...is this because whatever data structure is holding my commands is locked by the process I sent to the background, or is it because I am using a network mapped drive to run my command on?

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  • Find Port Number and Domain Name to connect to Hive Table

    - by user1419563
    I am new to Hive, MapReduce and Hadoop. I am using Putty to connect to hive table and access records in the tables. So what I did is- I opened Putty and in the host name I typed- ares-ingest.vip.host.com and then I click Open. And then I entered my username and password and then few commands to get to Hive sql. Below is the list what I did $ bash bash-3.00$ hive Hive history file=/tmp/rjamal/hive_job_log_rjamal_201207010451_1212680168.txt hive> set mapred.job.queue.name=hdmi-technology; hive> select * from table LIMIT 1; So my question is- I was trying to connect to Hive Tables using Squirrel SQL Client, so in that my Connection URL is- jdbc:hive://ares-ingest.vip.host.com:10000/default. So whenever I try to connect with these attributes, I always get Hive: Could not establish connection to ares-ingest.vip.host.com:10000/default: java.net.ConnectException: Connection timed out: connect. It might be possible I am using wrong port number or domain name here. Is there any way from the command prompt I can find out these two things, like what Domain Name and Port Number(where Hive server is running) should I use to connect to Hive table from Squirrel SQL Client. As I know host and port are determined by where the hive server is running

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  • Forking with Pipes

    - by Luke
    Hello I have tried to do fork() and piping in main and it works perfectly fine but when I try to implement it in a function for some reason I don't get any output, this is my code: void cmd(int **pipefd,int count,int type, int last); int main(int argc, char *argv[]) { int pipefd[3][2]; int i, total_cmds = 3,count = 0; int in = 1; for(i = 0; i < total_cmds;i++){ pipe(pipefd[count++]); cmd(pipefd,count,i,0); } /*Last Command*/ cmd(pipefd,count,i,1); exit(EXIT_SUCCESS); } void cmd(int **pipefd,int count,int type, int last){ int child_pid,i,i2; if ((child_pid = fork()) == 0) { if(count == 1){ dup2(pipefd[count-1][1],1); /*first command*/ } else if(last!=0){ dup2(pipefd[count - 2][0],0); /*middle commands*/ dup2(pipefd[count - 1][1],1); } else if(last == 1){ dup2(pipefd[count - 1][0],0); /*last command*/ } for(i = 0; i < count;i++){/*close pipes*/ for(i2 = 0; i2 < 2;i2++){ close(pipefd[i][i2]); }} if(type == 0){ execlp("ls","ls","-al",NULL); } else if(type == 1){ execlp("grep","grep",".bak",NULL); } else if(type==2){ execl("/usr/bin/wc","wc",NULL); } else if(type ==3){ execl("/usr/bin/wc","wc","-l",NULL); } perror("exec"); exit(EXIT_FAILURE); } else if (child_pid < 0) { perror("fork"); exit(EXIT_FAILURE); } } I checked the file descriptors and it is opening the right ones, not sure what the problem could be..

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  • Sourcing a shell script, while running with sudo

    - by WishCow
    I would like to write a shell script that sets up a mercurial repository, and allow all users in the group "developers" to execute this script. The script is owned by the user "hg", and works fine when ran. The problem comes when I try to run it with another user, using sudo, the execution halts with a "permission denied" error, when it tries to source another file. The script file in question: create_repo.sh #!/bin/bash source colors.sh REPOROOT="/srv/repository/mercurial/" ... rest of the script .... Permissions of create_repo.sh, and colors.sh: -rwxr--r-- 1 hg hg 551 2011-01-07 10:20 colors.sh -rwxr--r-- 1 hg hg 1137 2011-01-07 11:08 create_repo.sh Sudoers setup: %developer ALL = (hg) NOPASSWD: /home/hg/scripts/create_repo.sh What I'm trying to run: user@nebu:~$ id uid=1000(user) gid=1000(user) groups=4(adm),20(dialout),24(cdrom),46(plugdev),105(lpadmin),113(sambashare),116(admin),1000(user),1001(developer) user@nebu:~$ sudo -l Matching Defaults entries for user on this host: env_reset User user may run the following commands on this host: (ALL) ALL (hg) NOPASSWD: /home/hg/scripts/create_repo.sh user@nebu:~$ sudo -u hg /home/hg/scripts/create_repo.sh /home/hg/scripts/create_repo.sh: line 3: colors.sh: Permission denied So the script is executed, but halts when it tries to include the other script. I have also tried using: user@nebu:~$ sudo -u hg /bin/bash /home/hg/scripts/create_repo.sh Which gives the same result. What is the correct way to include another shell script, if the script may be ran with a different user, through sudo?

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  • Utility that helps in file locking - expert tips wanted

    - by maix
    I've written a subclass of file that a) provides methods to conveniently lock it (using fcntl, so it only supports unix, which is however OK for me atm) and b) when reading or writing asserts that the file is appropriately locked. Now I'm not an expert at such stuff (I've just read one paper [de] about it) and would appreciate some feedback: Is it secure, are there race conditions, are there other things that could be done better … Here is the code: from fcntl import flock, LOCK_EX, LOCK_SH, LOCK_UN, LOCK_NB class LockedFile(file): """ A wrapper around `file` providing locking. Requires a shared lock to read and a exclusive lock to write. Main differences: * Additional methods: lock_ex, lock_sh, unlock * Refuse to read when not locked, refuse to write when not locked exclusivly. * mode cannot be `w` since then the file would be truncated before it could be locked. You have to lock the file yourself, it won't be done for you implicitly. Only you know what lock you need. Example usage:: def get_config(): f = LockedFile(CONFIG_FILENAME, 'r') f.lock_sh() config = parse_ini(f.read()) f.close() def set_config(key, value): f = LockedFile(CONFIG_FILENAME, 'r+') f.lock_ex() config = parse_ini(f.read()) config[key] = value f.truncate() f.write(make_ini(config)) f.close() """ def __init__(self, name, mode='r', *args, **kwargs): if 'w' in mode: raise ValueError('Cannot open file in `w` mode') super(LockedFile, self).__init__(name, mode, *args, **kwargs) self.locked = None def lock_sh(self, **kwargs): """ Acquire a shared lock on the file. If the file is already locked exclusively, do nothing. :returns: Lock status from before the call (one of 'sh', 'ex', None). :param nonblocking: Don't wait for the lock to be available. """ if self.locked == 'ex': return # would implicitly remove the exclusive lock return self._lock(LOCK_SH, **kwargs) def lock_ex(self, **kwargs): """ Acquire an exclusive lock on the file. :returns: Lock status from before the call (one of 'sh', 'ex', None). :param nonblocking: Don't wait for the lock to be available. """ return self._lock(LOCK_EX, **kwargs) def unlock(self): """ Release all locks on the file. Flushes if there was an exclusive lock. :returns: Lock status from before the call (one of 'sh', 'ex', None). """ if self.locked == 'ex': self.flush() return self._lock(LOCK_UN) def _lock(self, mode, nonblocking=False): flock(self, mode | bool(nonblocking) * LOCK_NB) before = self.locked self.locked = {LOCK_SH: 'sh', LOCK_EX: 'ex', LOCK_UN: None}[mode] return before def _assert_read_lock(self): assert self.locked, "File is not locked" def _assert_write_lock(self): assert self.locked == 'ex', "File is not locked exclusively" def read(self, *args): self._assert_read_lock() return super(LockedFile, self).read(*args) def readline(self, *args): self._assert_read_lock() return super(LockedFile, self).readline(*args) def readlines(self, *args): self._assert_read_lock() return super(LockedFile, self).readlines(*args) def xreadlines(self, *args): self._assert_read_lock() return super(LockedFile, self).xreadlines(*args) def __iter__(self): self._assert_read_lock() return super(LockedFile, self).__iter__() def next(self): self._assert_read_lock() return super(LockedFile, self).next() def write(self, *args): self._assert_write_lock() return super(LockedFile, self).write(*args) def writelines(self, *args): self._assert_write_lock() return super(LockedFile, self).writelines(*args) def flush(self): self._assert_write_lock() return super(LockedFile, self).flush() def truncate(self, *args): self._assert_write_lock() return super(LockedFile, self).truncate(*args) def close(self): self.unlock() return super(LockedFile, self).close() (the example in the docstring is also my current use case for this) Thanks for having read until down here, and possibly even answering :)

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  • Any socket programmers out there? How can I obtain the IPv4 address of the client?

    - by Dr Dork
    Hello! I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code setup to listen for incoming TCP connection requests from clients after the parent socket has been created and is set to listen... int sockfd, newfd; unsigned int len; socklen_t sin_size; char msg[]="Test message sent"; char buf[MAXLEN]; int st, rv; struct addrinfo hints, *serverinfo, *p; struct sockaddr_storage client; char ip[INET6_ADDRSTRLEN]; . . //parent socket creation and listen code omitted for simplicity . //wait for connection requests from clients while(1) { //Returns the socketID and address of client connecting to socket if( ( newfd = accept(sockfd, (struct sockaddr *)&client, &len) ) == -1 ){ perror("Accept"); exit(-1); } if( (rv = recv(newfd, buf, MAXLEN-1, 0 )) == -1) { perror("Recv"); exit(-1); } struct sockaddr_in *clientAddr = ( struct sockaddr_in *) get_in_addr((struct sockaddr *)&client); inet_ntop(client.ss_family, clientAddr, ip, sizeof ip); printf("Receive from %s: query type is %s\n", ip, buf); if( ( st = send(newfd, msg, strlen(msg), 0)) == -1 ) { perror("Send"); exit(-1); } //ntohs is used to avoid big-endian and little endian compatibility issues printf("Send %d byte to port %d\n", ntohs(clientAddr->sin_port) ); close(newfd); } } I found the get_in_addr function online and placed it at the top of my code and use it to obtain the IP address of the client connecting... // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } but the function always returns the IPv6 IP address since thats what the sa_family property is set as. My question is, is the IPv4 IP address stored anywhere in the data I'm using and, if so, how can I access it? Thanks so much in advance for all your help!

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  • printf anomaly after "fork()"

    - by pechenie
    OS: Linux, Language: pure C I'm moving forward in learning C progpramming in general, and C programming under UNIX in a special case :D So, I detected a strange (as for me) behaviour of the printf() function after using a fork() call. Let's take a look at simple test program: #include <stdio.h> #include <system.h> int main() { int pid; printf( "Hello, my pid is %d", getpid() ); pid = fork(); if( pid == 0 ) { printf( "\nI was forked! :D" ); sleep( 3 ); } else { waitpid( pid, NULL, 0 ); printf( "\n%d was forked!", pid ); } return 0; } In this case the output looks like: Hello, my pid is 1111 I was forked! :DHello, my pid is 1111 2222 was forked! Why the second "Hello" string occured in the child's output? Yes, it is exactly what the parent printed on it's start, with the parent's pid. But! If we place '\n' character in the end of each string we got the expected output: #include <stdio.h> #include <system.h> int main() { int pid; printf( "Hello, my pid is %d\n", getpid() ); // SIC!! pid = fork(); if( pid == 0 ) { printf( "I was forked! :D" ); //removed the '\n', no matter sleep( 3 ); } else { waitpid( pid, NULL, 0 ); printf( "\n%d was forked!", pid ); } return 0; } And the output looks like: Hello, my pid is 1111 I was forked! :D 2222 was forked! Why does it happen? Is it ... ummm ... correct behaviour? Or it's a kind of the 'bug'?

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  • How can I obtain the IPv4 address of the client?

    - by Dr Dork
    Hello! I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code setup to listen for incoming TCP connection requests from clients after the parent socket has been created and is set to listen... int sockfd, newfd; unsigned int len; socklen_t sin_size; char msg[]="Test message sent"; char buf[MAXLEN]; int st, rv; struct addrinfo hints, *serverinfo, *p; struct sockaddr_storage client; char ip[INET6_ADDRSTRLEN]; . . //parent socket creation and listen code omitted for simplicity . //wait for connection requests from clients while(1) { //Returns the socketID and address of client connecting to socket if( ( newfd = accept(sockfd, (struct sockaddr *)&client, &len) ) == -1 ){ perror("Accept"); exit(-1); } if( (rv = recv(newfd, buf, MAXLEN-1, 0 )) == -1) { perror("Recv"); exit(-1); } struct sockaddr_in *clientAddr = ( struct sockaddr_in *) get_in_addr((struct sockaddr *)&client); inet_ntop(client.ss_family, clientAddr, ip, sizeof ip); printf("Receive from %s: query type is %s\n", ip, buf); if( ( st = send(newfd, msg, strlen(msg), 0)) == -1 ) { perror("Send"); exit(-1); } //ntohs is used to avoid big-endian and little endian compatibility issues printf("Send %d byte to port %d\n", ntohs(clientAddr->sin_port) ); close(newfd); } } I found the get_in_addr function online and placed it at the top of my code and use it to obtain the IP address of the client connecting... // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } but the function always returns the IPv6 IP address since thats what the sa_family property is set as. My question is, is the IPv4 IP address stored anywhere in the data I'm using and, if so, how can I access it? Thanks so much in advance for all your help!

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  • How can I obtain the IP address of my server program?

    - by Dr Dork
    Hello! This question is related to another question I just posted. I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code and client side code setup to communicate. Currently, my client code successfully connects to the server code and the server code sends it a test message, then both quit out. Perfect! That's exactly what I wanted to accomplish. Now I'm playing around with the functions used to obtain info about the two environments (server and client). I'd like to obtain my server program's IP address. Here's the code I currently have to do this, but it's not working... int sockfd; unsigned int len; socklen_t sin_size; char msg[]="test message"; char buf[MAXLEN]; int st, rv; struct addrinfo hints, *serverinfo, *p; struct sockaddr_storage client; char s[INET6_ADDRSTRLEN]; char ip[INET6_ADDRSTRLEN]; //zero struct memset(&hints,0,sizeof(hints)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_flags = AI_PASSIVE; //get the server info if((rv = getaddrinfo(NULL, SERVERPORT, &hints, &serverinfo ) != 0)){ perror("getaddrinfo"); exit(-1); } // loop through all the results and bind to the first we can for( p = serverinfo; p != NULL; p = p->ai_next) { //Setup the socket if( (sockfd = socket( p->ai_family, p->ai_socktype, p->ai_protocol )) == -1 ) { perror("socket"); continue; } //Associate a socket id with an address to which other processes can connect if(bind(sockfd, p->ai_addr, p->ai_addrlen) == -1){ close(sockfd); perror("bind"); continue; } break; } if( p == NULL ){ perror("Fail to bind"); } inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr), s, sizeof(s)); printf("Server has TCP Port %s and IP Address %s\n", SERVERPORT, s); and the output for the IP is always empty... server has TCP Port 21412 and IP Address :: any ideas for what I'm missing? thanks in advance for your help! this stuff is really complicated at first.

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