Search Results

Search found 12666 results on 507 pages for 'knowledge base'.

Page 67/507 | < Previous Page | 63 64 65 66 67 68 69 70 71 72 73 74  | Next Page >

  • ScrollBars are not visible after changing positions of controls inside a Canvas

    - by akjoshi
    Hi, I created a custom canvas control inheriting from WPF Canvas. I am using it like this in main window - <ScrollViewer HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto"> <RTD:RTDesignerCanvas Margin="5" Background="White" x:Name="canvas1" Focusable="True" AllowDrop="True"> </RTD:RTDesignerCanvas> </ScrollViewer> Everyhting works fine but when I try to set the position of controls inside it like this Canvas.SetTop(item, 200); scrollbars are not visible and control is hiddedn down somewhere. Intrestingly, if I add another control to it scroll bars are visible and I can scroll downwards to see the previous control. I tried to use base.InvalidateVisual(); base.UpdateLayout(); base.InvalidateArrange(); after changing items Top or Left but nothing happens; Am I missing something or this happens due to some bug?

    Read the article

  • Modifying CollectionEditor in PropertyGrid

    - by Chris
    I currently have a list containing Call's, which is the base class. If I want to add derived classes of Call to the list, I know to do the following. public class CustomCollectionEditor : System.ComponentModel.Design.CollectionEditor { private Type[] types; public CustomCollectionEditor(Type type) : base(type) { types = new Type[] { typeof(Call), typeof(CappedCall) }; } protected override Type[] CreateNewItemTypes() { return types; } } public class DisplayList { public DisplayList() { } [Editor(typeof(CustomCollectionEditor), typeof(UITypeEditor))] [DataMember] public List<Call> ListCalls { get; set; } } My questions is there anyway of moving where you mark up the Type[] containing all possible types the list can contain? I thought of adding the following to my CustomCollectionEditor class, but this doesn't work. public CustomCollectionEditor(Type type, List<Type> types_) : base(type) { types = types_.ToArray(); } It would be ideal if I could mark up which classes the CustomCollectionEditor needed to be aware of in the DisplayList class somehow.

    Read the article

  • How to make a server.transfer() with a Response.AddHeader("refresh", "seconds") and not get a 404 er

    - by Unlimited071
    Hi all, so this is the scenario: I have a base class for all login-controlled pages: public class SessionControlledPage : Page { protected virtual void Page_Load(Object sender, EventArgs e) { Response.AddHeader("Refresh", Convert.ToString(Session.Timeout * 60 + 5)); if (Session.IsNewSession) { Response.Redirect("~/login.aspx"); } } } And a regularpage.aspx page that inherints from the base class: public partial class RegularPage : SessionControlledPage { override protected void Page_Load(Object sender, EventArgs e) { base.Page_Load(sender, e); Server.Transfer("~/otherpage.aspx"); } } Now let's say the original URL was http://localhost/regularpage.aspx and that Session.Timeout = 5. The problem appears when the refresh happens after the transfer takes place. I'm getting a 404 Not Found error and the URL changes for http://localhost/305. Notice that 5 * 60 + 5 = 305. Do you know why is this happening? got a solution? PD: I use transfer because I need to access some properties of regularpage.aspx on otherpage.aspx, maybe you could provide another solution for this too.

    Read the article

  • SQL Alchemy related Objects Error

    - by alex
    from sqlalchemy.orm import relation, backref from sqlalchemy import Table, Column, Integer, String, MetaData, ForeignKey, Date, Sequence from sqlalchemy.ext.declarative import declarative_base Base = declarative_base() class GUI_SCENARIO(Base): __tablename__ = 'GUI_SCENARIO' Scenario_ID = Column(Integer, primary_key=True) Definition_Date = Column(Date) guiScenarioDefinition = relation('GUI_SCENARIO_DEFINITION', order_by='GUI_SCENARIO_DEFINITION.Scenario_Definition_ID', backref='guiScenario') def __init__(self, Scenario_ID=None, Definition_Date=None): self.Scenario_ID = Scenario_ID self.Definition_Date = Definition_Date class GUI_SCENARIO_DEFINITION(Base): __tablename__='GUI_SCENARIO_DEFINITION' Scenario_Definition_ID = Column(Integer, Sequence('Scenario_Definition_ID_SEQ'), primary_key=True) Scenario_FK = Column(Integer, ForeignKey('GUI_SCENARIO.Scenario_ID')) Definition_Date=Column(Date) guiScenario = relation(GUI_SCENARIO, backref=backref('guiScenarioDefinition', order_by=Scenario_Definition_ID)) def __init__(self, Scenario_FK, Definition_Date): self.Scenario_FK = Scenario_FK self.Definition_Date = Definition_Date guiScenario = relation(GUI_SCENARIO, backref=backref('guiScenarioDefinition', order_by=Scenario_Definition_ID)) tableNameScenario = "GUI_SCENARIO" scenarioClass = getattr(MappingTablesScenario, tableNameScenario) tableScenario = Table(tableNameScenario, meta, autoload=True) mapper(scenarioClass, tableScenario) scenarioName = scenarioDefinition.name scenarioDefinitionDate = datetime.today() newScenario = MappingTablesScenario.GUI_SCENARIO(scenarioName, scenarioDefinitionDate) print newScenario.guiScenarioDefinition If I try to get the objects related to a scenarioObject, I always get this error: AttributeError: 'GUI_SCENARIO' object has no attribute 'guiScenarioDefinition' Does anyone know, why I get this error?

    Read the article

  • ObjectContext ConnectionString Sqlite

    - by codegarten
    I need to connect to a database in Sqlite so i downloaded and installed System.Data.SQLite and with the designer dragged all my tables. The designer created a .cs file with public class Entities : ObjectContext and 3 constructors: 1st public Entities() : base("name=Entities", "Entities") this one load the connection string from App.config and works fine. App.config <connectionStrings> <add name="Entities" connectionString="metadata=res://*/Db.TracModel.csdl|res://*/Db.TracModel.ssdl|res://*/Db.TracModel.msl;provider=System.Data.SQLite;provider connection string=&quot;data source=C:\Users\Filipe\Desktop\trac.db&quot;" providerName="System.Data.EntityClient" /> </connectionStrings> 2nd public Entities(string connectionString) : base(connectionString, "Entities") 3rd public Entities(EntityConnection connection) : base(connection, "Entities") Here is the problem, i already tried n configuration, already used EntityConnectionStringBuilder to make the connection string with no luck. Can you please point me in the right direction!? EDIT(1) How can i construct a valid connection string?!

    Read the article

  • How to get the changes on a branch in git

    - by Greg Hewgill
    What is the best way to get a log of commits on a branch since the time it was branched from the current branch? My solution so far is: git log $(git merge-base HEAD branch)..branch The documentation for git-diff indicates that "git diff A...B" is equivalent to "git diff $(git-merge-base A B) B". On the other hand, the documentation for git-rev-parse indicates that "r1...r2" is defined as "r1 r2 --not $(git merge-base --all r1 r2)". Why are these different? Note that "git diff HEAD...branch" gives me the diffs I want, but the corresponding git log command gives me more than what I want. In pictures, suppose this: x---y---z---branch / ---a---b---c---d---e---HEAD I would like to get a log containing commits x, y, z. "git diff HEAD...branch" gives these commits. However, "git log HEAD...branch" gives x, y, z, c, d, e.

    Read the article

  • Is it posible for WIndows Speech Recognition Engine to use in my project like word pronounciation ga

    - by XBasic3000
    I use to create an application that uses the windows speech recognition engine or the SAPI. its like a game for pronounciation that it give you score when you pronounce it correctly. but when i started experiments with SAPI, it has poor recognition unless if you load a grammar on it (XML) its give best recognition result. but the problem now is closest pronounciation from the input text will be recognize. for example: Database - dedebase - correct. even if you mispronounce it. it gives you correct answers. without using the xml grammar when you say database it give you "in the base/the base/data base/etc..." please post your answer,suggestion,clarication and please votes for best answer.

    Read the article

  • CSS - how can I handle the size difference between serif and sans-serif fonts?

    - by orbit82
    I'm working on a WordPress that will allow the site administrator to switch between sans-serif and serif fonts. I'm trying to code the stylesheet in such a way that the font sizes are similar whether or not they choose Georgia vs Arial. The problem is that when I have it looking nice with a serif font, it looks WAY too big when in sans-serif. When I then adjust it to look nice in a sans-serif font, it looks WAY too small in serif. Is there an ideal font size and line-height that works well with both serif and sans-serif? Or do I need to make separate stylesheets (a serf version and a sans-serif version)? P.S. I've set a base font size on the body at 12px, and then set the rest of the font sizes as a percentage of the base. Of course, this base font size could be set in ems or in percent, because the percentages will still scale proportionally.

    Read the article

  • Help with a Join in Rails 3

    - by Adam Albrecht
    I have the following models: class Event < ActiveRecord::Base has_many :action_items end class ActionItem < ActiveRecord::Base belongs_to :event belongs_to :action_item_type end class ActionItemType < ActiveRecord::Base has_many :action_items end And what I want to do is, for a given event, find all the action items that have an action item type with a name of "foo" (for example). So I think the SQL would go something like this: SELECT * FROM action_items a INNER JOIN action_item_types t ON a.action_item_type_id = t.id WHERE a.event_id = 1 AND t.name = "foo" Can anybody help me translate this into a nice active record query? (Rails 3 - Arel) Thanks!

    Read the article

  • Recursion in Unity and Dispose pattern implementation

    - by Budda
    My class is inherited from UnityContainer (from Unity 2.0), here is source code: public class UnityManager : UnityContainer { private UnityManager() { _context = new MyDataClassesDataContext(); // ... } protected override void Dispose(bool disposing) { if ( disposing ) { _context.Dispose(); } base.Dispose(disposing); } private readonly CMCoreDataClassesDataContext _context; } When Dispose method is called for the instance of UnityManager class it drop into recursion... Why? As far as I know base.Dispose should call the Dispose method of base class only... isn't it? Who call back the Dispose(bool) of UnityManager? How to prevent that? Thanks.

    Read the article

  • what is the right way to exit Windoes Service OnStart if configuration is wrong and nothing to do in

    - by matti
    Is something like this ok? protected override void OnStart(string[] args) { if (SomeApp.Initialize()) { SomeApp.StartMonitorAndWork(); base.OnStart(args); } } protected override void OnStop() { SomeApp.TearDown(); base.OnStop(); } Here Initialize reads a config file and if it's wrong there's nothing to do so service should STOP! If config is ok StartMonitorAndWork starts: Timer(new TimerCallback(DoWork), null, startTime, loopTime); and DoWork polls database periodically. The question is: "Is exiting OnStart without doing nothing enough if Initialize returns false? OR should there be something like this: private void ExitService() { this.OnStop(); System.Environment.Exit(1); } protected override void OnStart(string[] args) { if (ObjectFolderApp.Initialize()) { SomeApp.StartMonitorAndWork(); base.OnStart(args); } else { ExitService(); } } Thanks & BR - Matti

    Read the article

  • Loading Files in AppEngine

    - by Chris M
    I've got a tiny bit of code to display a file in app.yaml - url: /(.*\.(gif|png|jpg)) static_files: static/\1 upload: static/(.*\.(gif|png|jpg)) in main.py ... class ShowImage(webapp.RequestHandler): def get(self): rootpath = os.path.dirname(__file__) file = rootpath + "/static/tracker.gif"; fh=open(file, 'r') self.response.out.write(fh.read()) fh.close ... I can see the files gone up by going to my *.appspot.com/tracker.gif (as per the app.yaml) But using *.appspot.com/showimage returns Traceback (most recent call last): File "/base/python_lib/versions/1/google/appengine/ext/webapp/__init__.py", line 510, in __call__ handler.get(*groups) File "/base/data/home/apps/APPNAME/2.341131266814384624/main.py", line 170, in get fh=open(file, 'r') IOError: [Errno 2] No such file or directory: '/base/data/home/apps/APPNAME/2.341131266814384624/static/tracker.gif'

    Read the article

  • Best calculator software to help programmers

    - by RHaguiuda
    As a embedded systems programmer I always need to make lots of base conversions (dec to hex, hex to bin and so on...), and I must admit: Windows 7 calculator is a good calc, but too limited in my point of view. I work a lot with communications protocols and it`s common to need some base conversion in this field of knowledge. I`m looking for a calculator software (not a hardware one), to help with base conversions, but it must also support scientific calc. Can anyone help on this? Since this subject is intended to help programmers, I did not ask this in SuperUser.com. Thanks.

    Read the article

  • State pattern: Why doesn't the context class implement or inherit the State abstract interface/class

    - by Ricket
    I'm reading about the State pattern. I have only just begun, so of course I begin by reading the entire Wikipedia article on it. I noticed that both of the examples in the article have some base abstract class or Java interface for a generic State's methods/functions. Then there are some states which inherit from the base and implement those methods/functions in different ways. Then there's a Context class which has a private member of type State and which, at any time, can be equal to an instance of one of the implementations. That context class also implements the same methods, and passes them onto the current state instance, and then has an additional method to change the state (or depending on design I understand the change of state could be a reaction to one of the implemented methods). Why doesn't this context class specifically "extend" or "implement" the generic State base class/interface?

    Read the article

  • XNA 4.0 - What happens when the window is minimized?

    - by Conrad Clark
    Hello. I'm learning F#, and decided to try making simple XNA games for windows using F# (pure enthusiasm) , and got a window with some images showing up. Here's the code: (*Methods*) member self.DrawSprites() = _spriteBatch.Begin() for i = 0 to _list.Length-1 do let spentity = _list.List.ElementAt(i) _spriteBatch.Draw(spentity.ImageTexture,new Rectangle(100,100,(int)spentity.Width,(int)spentity.Height),Color.White) _spriteBatch.End() (*Overriding*) override self.Initialize() = ChangeGraphicsProfile() _graphicsDevice <- _graphics.GraphicsDevice _list.AddSprite(0,"NagatoYuki",992.0,990.0) base.Initialize() override self.LoadContent() = _spriteBatch <- new SpriteBatch(_graphicsDevice) base.LoadContent() override self.Draw(gameTime : GameTime) = base.Draw(gameTime) _graphics.GraphicsDevice.Clear(Color.CornflowerBlue) self.DrawSprites() And the AddSprite Method: member self.AddSprite(ID : int,imageTexture : string , width : float, height : float) = let texture = content.Load<Texture2D>(imageTexture) list <- list @ [new SpriteEntity(ID,list.Length, texture,Vector2.Zero,width,height)] The _list object has a ContentManager, here's the constructor: type SpriteList(_content : ContentManager byref) = let mutable content = _content let mutable list = [] But I can't minimize the window, since when it regains its focus, i get this error: ObjectDisposedException Cannot access a disposed object. Object name: 'GraphicsDevice'. What is happening?

    Read the article

  • Is it possible to use WIndows Speech Recognition Engine in a word pronunciation game?

    - by XBasic3000
    I use to create an application that uses the windows speech recognition engine or the SAPI. its like a game for pronunciation that it give you score when you pronounce it correctly. but when i started experiments with SAPI, it has poor recognition unless if you load a grammar on it (XML) its give best recognition result. but the problem now is closest pronunciation from the input text will be recognize. for example: Database - dedebase - correct. even if you mispronounce it. it gives you correct answers. without using the xml grammar when you say database it give you "in the base/the base/data base/etc..." please post your answer,suggestion,clarification. votes for best answer. is it possible or not? by the way i use delphi compiler on the projects....

    Read the article

  • How to use xcode compiler warnings to determine minimum IOS deployment target

    - by Martin Bayly
    I'm building an iOS app using Xcode 3.2.5 with the Base SDK set to iOS 4.2 I know I've used some api's from 4.0 and 4.1 but not sure about whether I actually require 4.2. According to the iOS Development Guide, "Xcode displays build warnings when it detects that your application is using a feature that’s not available in the target OS release". So I was hoping to use the compiler warnings to derive my minimum OS requirement. However, even when I set my iOS Deployment Target to iOS 3.0, I still don't get any compiler warnings. I must be doing something wrong, but not sure what? Can anyone confirm that they get compiler warnings when the iOS deployment target is less than the base SDK and the code uses base SDK functions? Or do the compiler warnings only show if you link a framework that didn't exist in the iOS deployment target version?

    Read the article

  • has_many through a habtm relationship in Rails

    - by macek
    I'm trying to define a has_many X, :through => Y where Y is a habtm relationship. Rails is throwing a fit about this. See comment in user model: class User < ActiveRecord::Base has_many :posts # I want to display a list of all tags this user is involved in has_many :tags, :through => :posts # ERROR end class Post < ActiveRecord::Base has_and_belongs_to_many :tags end class Tag < ActiveRecord::Base has_and_belongs_to_many :posts end What can I do to fix this?

    Read the article

  • How to handle subclasses in JasperReports?

    - by gotch4
    I've two classes (A and B) that extend a base class BASE. I need to make a report that takes an array of such classes and the prints the fields of A or B. I tought of using conditional expressions, then casting to one or another (depending on a field value). But I can't cast, because I don't know how to refere to the current bean. To do this I am using a JRBeanCollectionDataSource filled with a List<BASE>. How do I cast every bean to A or B in a report (or subreport)? I tried: ((A)this) but it says basically that this contains the report instance, not the current bean and gives error.

    Read the article

  • Is it possible to use WIndows Speech Recognition Engine in a word pronounciation game?

    - by XBasic3000
    I use to create an application that uses the windows speech recognition engine or the SAPI. its like a game for pronounciation that it give you score when you pronounce it correctly. but when i started experiments with SAPI, it has poor recognition unless if you load a grammar on it (XML) its give best recognition result. but the problem now is closest pronounciation from the input text will be recognize. for example: Database - dedebase - correct. even if you mispronounce it. it gives you correct answers. without using the xml grammar when you say database it give you "in the base/the base/data base/etc..." please post your answer,suggestion,clarication. votes for best answer. is it posible or not? by the way i use delphi compiler on the projects....

    Read the article

  • Can the get of a property be abstract and the set be virtual?

    - by K. Georgiev
    I have a base class like this: public class Trajectory{ public int Count { get; set; } public double Initial { get; set { Count = 1; } } public double Current { get; set { Count ++ ; } } } So, I have code in the base class, which makes the set-s virtual, but the get-s must stay abstract. So I need something like this: ... public double Initial { abstract get; virtual set { Count = 1; } } ... But this code gives an error. The whole point is to implement the counter functionality in the base class instead in all the derived classes. So, how can I make the get and set of a property with different modifiers?

    Read the article

  • Why is this if statement failing?

    - by Rawling
    I'm working on an existing class that is two steps derived from System.Windows.Forms.Combo box. The class overrides the Text property thus: public override string Text { get { return this.AccessibilityObject.Value; } set { if (base.Text != value) { base.Text = value; } } } The reason given for that "get" is this MS bug: http://support.microsoft.com/kb/814346 However, I'm more interested in the fact that the "if" doesn't work. There are times where "base.Text != value" is true and yet pressing F10 steps straight to the closing } of the "set" and the Text property is not changed. I've seen this both by just checking values in the debugger, and putting a conditional breakpoint on that only breaks when the "if" statement's predicate is true. How on earth can "if" go wrong? The class between this and ComboBox doesn't touch the Text property. The bug above shouldn't really be affecting anything - it says it's fixed in VS2005. Is the debugger showing different values than the program itself sees?

    Read the article

  • Java Properties and References -- I'm not getting what I expect.

    - by Blumer
    I'm a little embarrassed to ask this as I ought to know better, but here's what I've got. I have an object "Pitcher" with an int property of "runsAllowed". I have an object Batter that has a property of "responsiblePitcher". I have an object Team that has a property "pitcher". When the batter reaches base: Batter.responsiblePitcher = Team.pitcher; All that's well and good. However, if we have a pitching change while the runner is on base, I set a new pitcher in Team.pitcher: Team.pitcher = new Pitcher(); ... and of course this changes the value of Batter.pitcher. How should I be doing things differently such that the Batter.responsiblePitcher property continues to point to the pitcher who let him on base instead of pointing at whever is in the Team.pitcher property? Again, I feel like I ought to know this already ... Thanks.

    Read the article

  • Magento layout override!

    - by Farid
    Hi, I'm kind of new to the Magento, so forgive me for my stupid question! As I understand the whole concept of Magento is base on overriding the basic components that's are available with in the Magento. So based on my understanding I've decided to update the layout of onepage checkout in Magento. I've created my own layout and in the config file set that my layout updates the checkout module layout. But the problem is it's actually does not update the base layout, it replaces it self with base layout! Should it be act like this or am I wrong?!

    Read the article

  • unique_ptr boost equivalent?

    - by wowus
    Is there some equivalent class for C++1x's std::unique_ptr in the boost libraries? The behavior I'm looking for is being able to have an exception-safe factory function, like so... std::unique_ptr<Base> create_base() { return std::unique_ptr<Base>(new Derived); } void some_other_function() { std::unique_ptr<Base> b = create_base(); // Do some stuff with b that may or may not throw an exception... // Now b is destructed automagically. }

    Read the article

< Previous Page | 63 64 65 66 67 68 69 70 71 72 73 74  | Next Page >