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  • Fastest inline-assembly spinlock

    - by sigvardsen
    I'm writing a multithreaded application in c++, where performance is critical. I need to use a lot of locking while copying small structures between threads, for this I have chosen to use spinlocks. I have done some research and speed testing on this and I found that most implementations are roughly equally fast: Microsofts CRITICAL_SECTION, with SpinCount set to 1000, scores about 140 time units Implementing this algorithm with Microsofts InterlockedCompareExchange scores about 95 time units Ive also tried to use some inline assembly with __asm {} using something like this code and it scores about 70 time units, but I am not sure that a proper memory barrier has been created. Edit: The times given here are the time it takes for 2 threads to lock and unlock the spinlock 1,000,000 times. I know this isn't a lot of difference but as a spinlock is a heavily used object, one would think that programmers would have agreed on the fastest possible way to make a spinlock. Googling it leads to many different approaches however. I would think this aforementioned method would be the fastest if implemented using inline assembly and using the instruction CMPXCHG8B instead of comparing 32bit registers. Furthermore memory barriers must be taken into account, this could be done by LOCK CMPXHG8B (I think?), which guarantees "exclusive rights" to the shared memory between cores. At last [some suggests] that for busy waits should be accompanied by NOP:REP that would enable Hyper-threading processors to switch to another thread, but I am not sure whether this is true or not? From my performance-test of different spinlocks, it is seen that there is not much difference, but for purely academic purpose I would like to know which one is fastest. However as I have extremely limited experience in the assembly-language and with memory barriers, I would be happy if someone could write the assembly code for the last example I provided with LOCK CMPXCHG8B and proper memory barriers in the following template: __asm { spin_lock: ;locking code. spin_unlock: ;unlocking code. }

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  • use ssh tunnel with phpmyadmin

    - by JohnMerlino
    I been using ssh tunnel to bypass firewall of remote mysql server. On my Ubuntu 12.04 installation, it works via the terminal and it works when using a program called mysql workbench. However, that program freezes often and I want to try phpmyadmin as an alternative. However, I cannot connect to remote server using ssh tunnel on phpmyadmin, albeit I can connect locally. These are the steps I've tried: 1) Open a tunnel, listening on localhost:3307 and forwarding everything to xxx.xxx.xxx.xxx:3306 (used 3307 because MySQL on my local machine uses the default port 3306): ssh -L 3307:localhost:3306 [email protected] So now I have the port for tunnel open and I have my local mysql installation default port: $ netstat -tln Active Internet connections (only servers) Proto Recv-Q Send-Q Local Address Foreign Address State tcp 0 0 127.0.0.1:3306 0.0.0.0:* LISTEN tcp 0 0 127.0.0.1:3307 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:80 0.0.0.0:* LISTEN ... 2) Now I can easily connect to remote server via localhost using the terminal: $ mysql -u user.name -p -h 127.0.0.1 -P 3307 Notice that I expicitly identify 3307 as the port, so traffic forwards to the remote server, and hence it logs me in to the remote server. Unfortunately, the localhost/phpmyadmin local login interface doesn't allow you to specify a port option. So I modify the config-db.php file and change the $dbport variable to 3307, under the impression that the phpmyadmin interface will now work with port 3307: $ sudo vim /etc/phpmyadmin/config-db.php $dbport='3307'; Then I restart the mysql server. Unfortunately, it didn't work. When I use the remote credentials to login, it gives me error: #1045 Cannot log in to the MySQL server

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  • mmap only needed pages of kernel buffer to user space

    - by axeoth
    See also this answer: http://stackoverflow.com/a/10770582/1284631 I need something similar, but without having to allocate a buffer: the buffer is large, in theory, but the user space program only needs to access some parts of it (it mocks some registers of a hardware). As I cannot allocate with vmalloc_user() such a large buffer (kernel 32 bit, in embedded environment, no swap...), I followed the same approach as in the quoted answer, trying to allocate only those pages that are really requested by the user space. So: I use a my_mmap() function for the device file (actually, is the .mmap field of a struct uio_info) to set up the fields of the vma, then, in the vm_area_struct's .fault field (also named my_fault()), I should return a page. except that: In the my_fault() method of vm_area_struct, I cannot obtain a page through: vmf->page=vmalloc_to_page(my_buf + (vmf->pgoff << PAGE_SHIFT)); since there is no allocated buffer: my_buf = vmalloc_user(MY_BUF_SIZE); fails with "allocation failed: out of vmalloc space - use vmalloc= to increase size." (and there is no room or swap to increase that vmalloc= parameter). So, I would need to get a page from the kernel and fill the vmf->page field. How to allocate a page (I assume that the offset of the page is known, as it is vm->pgoff). What base memory should I use instead of my_buf? PS: I also did set up the vma->flags |= VM_NORESERVE; (in the my_mmap()), but not sure if it helps. Is there any vmalloc_user_unreserved()-like function? (let's say, lazy allocation) Also, writing 1 to /proc/sys/vm/overcommit_memory and large values (eg 500) to /proc/sys/vm/overcommit_ratio before trying to my_buf=vmalloc_user(<large_size>) didn't work.

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  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • Flushing writes in buffer of Memory Controller to DDR device

    - by Rohit
    At some point in my code, I need to push the writes in my code all the way to the DIMM or DDR device. My requirement is to ensure the write reaches the row,ban,column of the DDR device on the DIMM. I need to read what I've written to the main memory. I do not want caching to get me the value. Instead after writing I want to fetch this value from main memory(DIMM's). So far I've been using Intel's x86 instruction wbinvd(write back and invalidate cache). However this means the caches and TLB are flushed. Write-back requests go to the main memory. However, there is a reasonable amount of time this data might reside in the write buffer of the Memory Controller( Intel calls it integrated memory controller or IMC). The Memory Controller might take some more time depending on the algorithm that runs in the Memory Controller to handle writes. Is there a way I force all existing or pending writes in the write buffer of the memory controller to the DRAM devices ?? What I am looking for is something more direct and more low-level than wbinvd. If you could point me to right documents or specs that describe this I would be grateful. Generally, the IMC has a several registers which can be written or read from. From looking at the specs for that for the chipset I could not find anything useful. Thanks for taking the time to read this.

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  • Sending mails via Mutt and Gmail: Duplicates

    - by Chris
    I'm trying to setup mutt wiht gmail for the first time. It seems to work pretty well, however when I send a mail from Mutt i appears twice in Gmail's sent folder. (I assume it's also sent twice - I'm trying to validate that) My configuration (Stripped of coloring): # A basic .muttrc for use with Gmail # Change the following six lines to match your Gmail account details set imap_user = "XX" set smtp_url = "[email protected]@smtp.gmail.com:587/" set from = "XX" set realname = "XX" # Change the following line to a different editor you prefer. set editor = "vim" # Basic config, you can leave this as is set folder = "imaps://imap.gmail.com:993" set spoolfile = "+INBOX" set imap_check_subscribed set hostname = gmail.com set mail_check = 120 set timeout = 300 set imap_keepalive = 300 set postponed = "+[Gmail]/Drafts" set record = "+[Gmail]/Sent Mail" set header_cache=~/.mutt/cache/headers set message_cachedir=~/.mutt/cache/bodies set certificate_file=~/.mutt/certificates set move = no set include set sort = 'threads' set sort_aux = 'reverse-last-date-received' set auto_tag = yes hdr_order Date From To Cc auto_view text/html bind editor <Tab> complete-query bind editor ^T complete bind editor <space> noop # Gmail-style keyboard shortcuts macro index,pager y "<enter-command>unset trash\n <delete-message>" "Gmail archive message" macro index,pager d "<enter-command>set trash=\"imaps://imap.googlemail.com/[Gmail]/Bin\"\n <delete-message>" "Gmail delete message" macro index,pager gl "<change-folder>" macro index,pager gi "<change-folder>=INBOX<enter>" "Go to inbox" macro index,pager ga "<change-folder>=[Gmail]/All Mail<enter>" "Go to all mail" macro index,pager gs "<change-folder>=[Gmail]/Starred<enter>" "Go to starred messages" macro index,pager gd "<change-folder>=[Gmail]/Drafts<enter>" "Go to drafts" macro index,pager gt "<change-folder>=[Gmail]/Sent Mail<enter>" "Go to sent mail" #Don't prompt on exit set quit=yes ## ================= #Color definitions ## ================= set pgp_autosign

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  • Protecting critical sections based on a condition in C#

    - by NAADEV
    Hello, I'm dealing with a courious scenario. I'm using EntityFramework to save (insert/update) into a SQL database in a multithreaded environment. The problem is i need to access database to see whether a register with a particular key has been already created in order to set a field value (executing) or it's new to set a different value (pending). Those registers are identified by a unique guid. I've solved this problem by setting a lock since i do know entity will not be present in any other process, in other words, i will not have same guid in different processes and it seems to be working fine. It looks something like that: static readonly object LockableObject = new object(); static void SaveElement(Entity e) { lock(LockableObject) { Entity e2 = Repository.FindByKey(e); if (e2 != null) { Repository.Insert(e2); } else { Repository.Update(e2); } } } But this implies when i have a huge ammount of requests to be saved, they will be queued. I wonder if there is something like that (please, take it just as an idea): static void SaveElement(Entity e) { (using ThisWouldBeAClassToProtectBasedOnACondition protector = new ThisWouldBeAClassToProtectBasedOnACondition(e => e.UniqueId) { Entity e2 = Repository.FindByKey(e); if (e2 != null) { Repository.Insert(e2); } else { Repository.Update(e2); } } } The idea would be having a kind of protection that protected based on a condition so each entity e would have its own lock based on e.UniqueId property. Any idea?

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  • How can I handle unread push notifications in iOS?

    - by Bartserk
    I have a iOS 5.1 application that registers to the APNS service to receive notifications. The register is successful and I receive the notifications correctly. The problem comes when I try to handle the notifications. Once the application is running, the method didReceiveRemoteNotification in the AppDelegate is called correctly and so the notification is handled as intended. This, however, only happens when the application is running on the foreground. However, when the application is running on the background or is simply stopped, that method is not called. I've read that you should add some lines to the method didFinishLaunchingWithOptions method to obtain the notification from the userInfo dictionary, and handle it. This works just fine, but ONLY when the application is opened by clicking on the notification at the Notification Center. This means that if you open the application by clicking on its badge, or simply by changing context if you were running it on the background, the app never realises that a notification came in. Additionally, if more than one notification was received, we can only handle one of them at once by clicking on the Notification Center, which is a pain :-) Is there any way to read the pending notifications in the Notification Center? I know there is a way to flush them using the method cancelAllLocalNotifications but I haven't found a way to just read them. And I really need to handle all of them. I thought of implementing a communication protocol with the third-party notification server to retrieve the information again when the application comes to the foreground, but since the information is already in the operating system I would find it strange if it's impossible to access it somehow. So, does anybody know a way to do it? Thanks in advance.

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  • Problem with mouse event on a user control (wpf).

    - by csciguy
    All, I have a user control, defined as follows. <UserControl x:Class="IDOView.AnimatedCharacter" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:IDOView" mc:Ignorable="d" Background="Transparent" > <Image Name="displayImage" Height="Auto" Width="Auto" Stretch="Fill" IsHitTestVisible="True"/> The control is added to a main page twice, as follows. <local:customControl x:Name="A1" Height="259" Width="197" DisplayImage="circle.png" Canvas.Left="-279" Canvas.Top="-56" MouseLeftButtonUp="DoA1"> <local:customControl x:Name="A1" Height="259" Width="197" DisplayImage="square.png" Canvas.Left="-209" Canvas.Top="-56" MouseLeftButtonUp="DoA2"> Essentially, about half of the circle is behind the square. I need the square image in this case to pass through events to the circle behind it. The square has an element cut out of it (transparent). What is happening now is that the circle event only registers if I click on the region that is not covered by the square. Surely there has to be a way to bubble this event, or click-through?

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  • Android: How to periodically send location to a server

    - by Mark
    Hi, I am running a Web service that allows users to record their trips (kind of like Google's MyTracks) as part of a larger app. The thing is that it is easy to pass data, including coords and other items, to the server when a user starts a trip or ends it. Being a newbie, I am not sure how to set up a background service that sends the location updates once every (pre-determined) period (min 3 minutes, max 1 hr) until the user flags the end of the trip, or until a preset amount of time elapses. Once the trip is started from the phone, the server responds with a polling period for the phone to use as the interval between updates. This part works, in that I can display the response on the phone, and my server registers the user's action. Similarly, the trip is closed server-side upon the close trip request. However, when I tried starting a periodic tracking method from inside the StartTrack Activity, using requestLocationUpdates(String provider, long minTime, float minDistance, LocationListener listener) where minTime is the poll period from the server, it just did not work, and I'm not getting any errors. So it means I'm clueless at this point, never having used Android before. I have seen many posts here on using background services with handlers, pending intents, and other things to do similar stuff, but I really don't understand how to do it. I would like the user to do other stuff on the phone while the updates are going on, so if you guys could point me to a tutorial that shows how to actually write background services (maybe these run as separate classes?) or other ways of doing this, that would be great. Thanks!

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  • Jquery Dialog - Is there a way to open it without registering it using .dialog?

    - by Raja
    This is my problem. I have a page with multiple tabs. I load those tabs dynamically and one of those tabs is a message container (mail). Every time I click a folder link (Inbox, Sent Mail etc) I reload just that tab alone with appropriate content. I use Jquery dialog to pick contacts and I have to load contacts everytime. Since I reload the whole tab content every time JQuery Dialog registers (or creates) the whole div content. To avoid this I did this: if ($("#ui-dialog-title-divContacts").length == 0) { //if dialog data is not created then make dialog $("#divContacts").dialog({ bgiframe: true, resizable: false, autoOpen: false, height: 600, width: 425, modal: true, overlay: { backgroundColor: '#000', opacity: 0.5 }, buttons: { Cancel: function () { //basically do nothing $(this).dialog("close"); }, 'Done': function () { $("#divTo").empty().html($("#divSelectedContacts").html()); $(this).dialog("close"); } } }); } I went to generated viewsource in FF and found that only one instance is being created. My problem now is it is not showing the dialog. Is there a way by which I can open this dialog without registering it. Any help is much appreciated.

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  • Suspending/Screen Going Off When Still In Use (Ubuntu & Arch)

    - by luke
    I have a laptop (HP Pavilion G6) that was running Ubuntu and for a while now (at least 6 months) has been having a problems randomly suspending whilst still in use with a full battery and still being charged. Originally the problem was with Ubuntu so I first attempted to disable suspend using every way I could find (gui settings + dconf editor) this didn't work and it still kept suspending so I ended up switching to Arch Linux. Unfortunately not long after switching to Arch Linux I ended up experiencing the same problems. So yet again I modified the settings in /etc/systemd/logind.conf to prevent it from suspending and this time it worked, kind of. Now I am experiencing the screen going off and I have to change to a different tty (by using ctrl-alt-fx, which was something I also found I had to do sometimes when waking up from suspend in Ubuntu) to get the screen to go back on. The strange thing is this only happens when running a Linux distros and only occasionally (e.g. it may happen once/twice a week at most). But when it does happen it can happen multiple times in a row. And it only seems to happen when I am using it. This may just mean that it hasn't happened yet when I am not but generally if I leave it to run something or play a video it hasn't occurred only when I am using it regardless of which program I am using (e.g. it has occurred when using firefox, vim, even when using a virtualbox vm). At first I thought it could be the CPU temperature but after monitoring it I discovered it occurred a lot of the time when my CPU was less than 50 °C. I then checked /var/log/* but could not see anything related to it suspending only a few standard things from when it was woken up. I am really out of ideas and really hoping someone can help. Thanks in advance.

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  • How to make Spring load a JDBC Driver BEFORE initializing Hibernate's SessionFactory?

    - by Bill_BsB
    I'm developing a Spring(2.5.6)+Hibernate(3.2.6) web application to connect to a custom database. For that I have custom JDBC Driver and Hibernate Dialect. I know for sure that these custom classes work (hard coded stuff on my unit tests). The problem, I guess, is with the order on which things get loaded by Spring. Basically: Custom Database initializes Spring load beans from web.xml Spring loads ServletBeans(applicationContext.xml) Hibernate kicks in: shows version and all the properties correctly loaded. Hibernate's HbmBinder runs (maps all my classes) LocalSessionFactoryBean - Building new Hibernate SessionFactory DriverManagerConnectionProvider - using driver: MyCustomJDBCDriver at CustomDBURL I get a SQLException: No suitable driver found for CustomDBURL Hibernate loads the Custom Dialect My CustomJDBCDriver finally gets registered with DriverManager (log messages) SettingsFactory runs SchemaExport runs (hbm2ddl) I get a SQLException: No suitable driver found for CustomDBURL (again?!) Application get successfully deployed but there are no tables on my custom Database. Things that I tried so far: Different techniques for passing hibernate properties: embedded in the 'sessionFactory' bean, loaded from a hibernate.properties file. Nothing worked but I didn't try with hibernate.cfg.xml file neither with a dataSource bean yet. MyCustomJDBCDriver has a static initializer block that registers it self with the DriverManager. Tried different combinations of lazy initializing (lazy-init="true") of the Spring beans but nothing worked. My custom JDBC driver should be the first thing to be loaded - not sure if by Spring but...! Can anyone give me a solution for this or maybe a hint for what else I could try? I can provide more details (huge stack traces for instance) if that helps. Thanks in advance.

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  • Windows XP: RegSvr32 /i:[cmdline]: What exactly is "Command line" in this case?

    - by Kim
    I am trying to register a dll using regsvr32 in a cmd window. I do this on an administrator account, but I need this dll to be registered for all the users. Turns out regsvr32 does not do that, it only registers for your current user. Well, when you use it this way anyways: "regsvr32 /i "C:\MyDll.dll"" What happens; The entry is added to Local_User, and Classes in the registry, but not Local_Machine. The msdn article on regsvr32 says it also takes a [cmdline] when using the /i option. But the article fails to specify what I can put in place of [cmdline]. Google is refusing to help me as well, so I'm a bit stuck on this. I realize this is not exactly on the topic of programming, but this is something programmers might know, so... Has anyone run into this before? Perhaps someone knows how this [cmdline] tag works? Are there any other ways to add this dll to all users? (Apart from editing the registry manually that is.) Any insight would be greatly appreciated!

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  • Event consumption in WPF

    - by webaloman
    I have a very simple app written in Silverlight for Windows Phone, where I try to use events. In my App.xaml.cs code behind I have implemented a GeoCoordinateWatcher which registers a gCWatche_PositionChanged method. This works ok, method is called after the position has been changed. What I want to do is fire an other event lets say DBUpdatedEvent after DB has been updated in the gCWatche_PositionChanged method. For this i delclared in the App.xaml.cs public delegate void DBUpdateEventHandler(object sender, EventArgs e); and I have in my App class: public event DBUpdateEventHandler DBUpdated; the event is fired like this in the end of gCWatche_PositionChanged method like this: OnDBUpdateEvent(new EventArgs()); and also I have declared : protected virtual void OnDBUpdateEvent(EventArgs e) { if (DBUpdated != null) { DBUpdated(this, e); } } Now I need to consume this event in my other Windows Phone app page which is a separate class PhoneApplicationPage. So I declared this method in this other Phone Page: public void DBHasBeenUpdated(object sender, EventArgs e) { Debug.WriteLine("DB UPDATE EVENT CATCHED"); } And in the constructor of this page I declared: DBUpdateEventHandler dbEH = new DBUpdateEventHandler(DBHasBeenUpdated); But when I test the application event is fired (OnDBUpdateEvent is called, but DBUpdated is null, therefore DBUpdated is not called - strange) and I have a problem that the other Phone Page is not catching the event at all... Any suggestions? How to catch that event. Thanks.

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  • How can I take advantage of IObservable/IObserver to get rid of my "god object"?

    - by Will
    In a system I'm currently working on, I have many components which are defined as interfaces and base classes. Each part of the system has some specific points where they interact with other parts of the system. For example, the data readying component readies some data which eventually needs to go to the data processing portion, the communications component needs to query different components for their status for relaying to the outside, etc. Currently, I glue these parts of the system together using a "god object", or an object with intimate knowledge of different parts of the system. It registers with events over here and shuttles the results to methods over there, creates a callback method here and returns the result of that method over there, and passes many requests through a multi-threaded queue for processing because it "knows" certain actions have to run on STA threads, etc. While its convenient, it concerns me that this one type knows so much about how everybody else in the system is designed. I'd much prefer a more generic hub that can be given instances which can expose events or methods or callbacks or that can consume these. I've been seeing more about the IObservable/IObserver features of the reactive framework and that are being rolled into .NET 4.0 (I believe). Can I leverage this pattern to help replace my "god object"? How should I go about doing this? Are there any resources for using this pattern for this specific purpose?

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  • Deterministic floating point and .NET

    - by code2code
    How can I guarantee that floating point calculations in a .NET application (say in C#) always produce the same bit-exact result? Especially when using different versions of .NET and running on different platforms (x86 vs x86_64). Inaccuracies of floating point operations do not matter. In Java I'd use strictfp. In C/C++ and other low level languages this problem is essentially solved by accessing the FPU / SSE control registers but that's probably not possible in .NET. Even with control of the FPU control register the JIT of .NET will generate different code on different platforms. Something like HotSpot would be even worse in this case... Why do I need it? I'm thinking about writing a real-time strategy (RTS) game which heavily depends on fast floating point math together with a lock stepped simulation. Essentially I will only transmit user input across the network. This also applies to other games which implement replays by storing the user input. Not an option are: decimals (too slow) fixed point values (too slow and cumbersome when using sqrt, sin, cos, tan, atan...) update state across the network like an FPS: Sending position information for hundreds or a few thousand units is not an option Any ideas?

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  • after building in more ram, bios/debian does nothing [closed]

    - by derty
    My private server has 2x1gb Ram working with a 64bit Debian and an Q6600 Intel. This runs 2 virtual mashines on it each one recives 512mb RAM. Which you can immagine is a bit tight for the hole system. Now i got 2x2gb ram from a friend. I'm not sure if thery are clocking at the same speed, but i'm sure my power adaptor is not on his limit and can handle that. So there are 2 ram sockets left at the mainboard. I shuted down the system and build in the 4 gigs and looked what happen. After pressing the start button, everything gets noisy as known BUT the screen shows nothing, not even the bios stuff it usally does. Why isn't the system booting? I can immagine that it does not direkt link between booting debian and the bios not showing a thing. Or is it Grub? I mounted the system disk, and i can see it, switch folders write stuff with "vim" it does not seems like there is a problem.

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  • How to execute a command whenever a file changes?

    - by Denilson Sá
    I want a quick and simple way to execute a command whenever a file changes. I want something very simple, something I will leave running on a terminal and close it whenever I'm finished working with that file. Currently, I'm using this: while read; do ./myfile.py ; done And then I need to go to that terminal and press Enter, whenever I save that file on my editor. What I want is something like this: while sleep_until_file_has_changed myfile.py ; do ./myfile.py ; done Or any other solution as easy as that. BTW: I'm using Vim, and I know I can add an autocommand to run something on BufWrite, but this is not the kind of solution I want now. Update: I want something simple, discardable if possible. What's more, I want something to run in a terminal because I want to see the program output (I want to see error messages). About the answers: Thanks for all your answers! All of them are very good, and each one takes a very different approach from the others. Since I need to accept only one, I'm accepting the one that I've actually used (it was simple, quick and easy-to-remember), even though I know it is not the most elegant.

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  • How to deal with ssh's "WARNING: REMOTE HOST IDENTIFICATION HAS CHANGED!"?

    - by Vi.
    I often need to login to multiple remote stations that are just placed to the same static IPs for me. SSH complains about changed keys in this case: $ ssh [email protected] @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ WARNING: REMOTE HOST IDENTIFICATION HAS CHANGED! @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ ... Offending RSA key in /home/vi/.ssh/known_hosts:70 ... I usually just run vim /home/vi/.ssh/known_hosts +70, dd wq and re-run the SSH command. How to do it simpler? Requirements: The warning should be displayed, and not like this: The authenticity of host '172.1.2.3 (172.1.2.3)' can't be established. It is easy to accept the key change. I expect something like this: $ ssh [email protected] @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ WARNING: REMOTE HOST IDENTIFICATION HAS CHANGED! @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ ... The fingerprint for the RSA key sent by the remote host is 82:cd:be:7a:ae:1b:91:2c:23:c1:74:4d:8a:38:10:32. Change the host key in /home/vi/.ssh/known_hosts (yes/no)? yes Warning: Changed host key for '172.1.2.3' (RSA) in the list of known hosts. [email protected]'s password: Simple and differs from usual "The authenticity of host can't be established." message.

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  • How do I get to the bottom of network latency and bandwidth issues

    - by three_cups_of_java
    I recently moved two blocks south. That move moved me from Comcast to Broadstripe (high-speed internet cable providers). Comcast was pretty good. Broadstripe sucks. I called them on the phone, and they basically brushed me off (politely). I want to come to them with some numbers, so I can say more than just "it's really slow". I still have access to my old Comcast service, so I can run the tests using both providers. Here's what I'm seeing with my new Broadstripe service: 1) When I browse to most sites, there is a long delay (5-10 seconds) before the page starts loading in my browser 2) The speed test tell me I have 12 megs down (bullshit) 3) I have a server at my office. I just downloaded some files (using scp on the command line). It said I'm getting 3.5 KB/s I'm an experienced programmer and spend most of my days on the command line and in vim. Networking, however is not a strong point. I've played around with traceroute, but I'm not sure if that's the right tool to use. I have access to servers all over the country (I would just use Amazon EC2 to set up a test server), and I prefer to use Ubuntu for my testing. How can I come up with some hard numbers to show Broadstripe how crappy their service is?

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  • How to best manage multi-frame MovieClips with classes?

    - by Arms
    After switching to AS3, I've been having a hell of a time figuring out the best way to manage MovieClips that have UI elements spread across multiple frames with a single class. An example that I am working on now is a simple email form. I have a MovieClip with two frames: the 1st frame has the form elements (text inputs, submit button) the 2nd frame has a "thank you" message and a button to go back to the first frame (to send another email) In the library I have linked the MovieClip to a custom class (Emailer). My immediate problem is how do I assign a MouseEvent.CLICK event to the button on the 2nd frame? I should note at this point that I am trying to avoid putting code on the timeline (except for stop() calls). This is how I am 'solving' the problem now: Emailer registers an event listener for a frame change ( addEventListener("frame 2", onFrameChange) ) On the 2nd frame of the MovieClip I am calling dispatchEvent(new Event("frame 2")); (I would prefer to not have this code on the frame, but I don't know what else to do) My two complaints with this method are that, first I have calls to addEventListener spread out across different class methods (I would rather have all UI event listeners registered in one method), and second that I have to dispatch those custom "onFrameChange" events. The second complaint grows exponentially for MovieClips that have more than just 2 frames. My so called solution feels makes me feel dirty and makes my brain hurt. I am looking for any advice on what to do differently. Perhaps there's a design pattern I should be looking at? Should I swallow my pride and write timeline code even though the rest of my application is written in class files (and I abhor the Flash IDE code editor)? I absolutely LOVE the event system, and have no problem coding applications with it, but I feel like I'm stuck thinking in terms of AS2 when working with mutl-frame movieclips and code. Any and all help would be greatly appreciated.

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  • Need Help: adding MouseListeners to JComponents (Drawing a JComponent and then attaching a MouseListener)

    - by user1074574
    Drawing a JComponent and then attaching a MouseListener seems very simple to me, but not in this case: I'm having a problem with a MouseListener attached to a child JComponent; here's some brief code to help describe it: Note: The BGT class has implemented ActionListers/MouseListeners that do not have any code in them, and 'figures' is an array of SwingThings. public class GC extends BGT{ public GC(){ super(); buildJMenu(); drawPanel.addMouseListener(this); //drawPanel being the panel that draws the JComponents (it is a public variable in the BGT class) drawPanel.addMouseMotionListener(this); this.addMouseListener(this); } public static void main(String[] args){ GC a = new GC(); }... public void mouseClicked(MouseEvent e) { System.out.println(e.getSource()); //This only seems to print out the DrawPanel's information }... public void mouseReleased(MouseEvent e) { repaint(); ... tempMyJTextField = new MyJTextField(startX, startY, width, height); tempMyJTextField.addMouseListener(this); tempMyJTextField.addMouseMotionListener(this); figures.add(tempMyJTextField); for(int i = 0; i < figures.size(); i++) figures.get(i).addTo(drawPanel); } This is the addTo method in the MyJTextField class: public class MyJTextField extends JTextField implements SwingThing{ ... public void addTo(JPanel p) { p.add(myTextField); } ... } In the MouseClicked event it never registers that the JComponent was clicked. (The drawing/painting works fine) Thanks.

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  • How do I read hex numbers into an unsigned int in C [Solved]

    - by sil3nt
    I'm wanting to read hex numbers from a text file into an unsigned integer so that I can execute Machine instructions. It's just a simulation type thing that looks inside the text file and according to the values and its corresponding instruction outputs the new values in the registers. For example, the instructions would be: 1RXY - Save register R with value in memory address XY 2RXY - Save register R with value XY BRXY - Jump to register R if xy is this and that etc.. ARXY - AND register R with value at memory address XY The text file contains something like this each in a new line. (in hexidecimal) 120F B007 290B My problem is copying each individual instruction into an unsigned integer...how do I do this? #include <stdio.h> int main(){ FILE *f; unsigned int num[80]; f=fopen("values.txt","r"); if (f==NULL){ printf("file doesnt exist?!"); } int i=0; while (fscanf(f,"%x",num[i]) != EOF){ fscanf(f,"%x",num[i]); i++; } fclose(f); printf("%x",num[0]); }

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  • Why should I prefer OSGi Services over exported packages?

    - by Jens
    Hi, I am trying to get my head around OSGi Services. The main question I keep asking myself is: What's the benefit of using services instead of working with bundles and their exported packages? As far as I know it seems the concept of Late Binding has something to do with it. Bundle dependencies are wired together at bundle start, so they are pretty fixed I guess. But with services it seems to be almost the same. A bundle starts and registers services or binds to services. Of course services can come and go whenever they want and you have to keep track of these chances. But the core idea doesn't seem that different to me. Another aspect to this seems to be that services are more flexible. There could be many implementations for one specific Interface. On the other hand there can be a lot of different implementations for a specific exported package too. In another text I read that the disadvantage of using exported packages is that they make the application more fragile than services. The author wrote that if you remove one bundle from the dependency graph other dependencies would no longer be met, thus possibly causing a domino effect on the whole graph. But couldn't the same happen if a service would go offline? To me it looks like service dependencies are no better than bundle dependencies. So far I could not find a blog post, book or presentation that could clearly describe why services are better than just exposing functionality by exporting and importing packages. To sum my questions up: What are the key benefits of using OSGi Services that make them superior to exporting and importing packages?

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