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  • More GCC link time issues: undefined reference to main

    - by vikramtheone
    Hi Guys, I'm writing software for a Cortex-A8 processor and I have to write some ARM assembly code to access specific registers. I'm making use of the gnu compilers and related tool chains, these tools are installed on the processor board(Freescale i.MX515) with Ubuntu. I make a connection to it from my host PC(Windows) using WinSCP and the PuTTY terminal. As usual I started with a simple C project having main.c and functions.s. I compile the main.c using GCC, assemble the functions.s using as and link the generated object files using once again GCC, but I get strange errors during this process. An important finding - Meanwhile, I found out that my assembly code may have some issues because when I individually assemble it using the command as -o functions.o functions.s and try running the generated functions.o using ./functions.o command, the bash shell is failing to recognize this file as an executable(on pressing tab functions.o is not getting selected/PuTTY is not highlighting the file). Can anyone suggest whats happening here? Are there any specific options I have to send, to GCC during the linking process? The errors I see are strange and beyond my understanding, I don't understand to what the GCC is referring. I'm pasting here the contents of main.c, functions.s, the Makefile and the list of errors. Help, please!!! Vikram main.c #include <stdio.h> #include <stdlib.h> int main(void) { puts("!!!Hello World!!!"); /* prints !!!Hello World!!! */ return EXIT_SUCCESS; } functions.s * Main program */ .equ STACK_TOP, 0x20000800 .text .global _start .syntax unified _start: .word STACK_TOP, start .type start, function start: movs r0, #10 movs r1, #0 .end Makefile all: hello hello: main.o functions.o gcc -o main.o functions.o main.o: main.c gcc -c -mcpu=cortex-a8 main.c functions.o: functions.s as -mcpu=cortex-a8 -o functions.o functions.s Errors ubuntu@ubuntu-desktop:~/Documents/Project/Others/helloworld$ make gcc -c -mcpu=cortex-a8 main.c as -mcpu=cortex-a8 -o functions.o functions.s gcc -o main.o functions.o functions.o: In function `_start': (.text+0x0): multiple definition of `_start' /usr/lib/gcc/arm-linux-gnueabi/4.3.3/../../../crt1.o:init.c:(.text+0x0): first defined here /usr/lib/gcc/arm-linux-gnueabi/4.3.3/../../../crt1.o: In function `_start': init.c:(.text+0x30): undefined reference to `main' collect2: ld returned 1 exit status make: *** [hello] Error 1

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  • Zend database query result converts column values to null

    - by David Zapata
    Hi again. I am using the next instructions to get some registers from my Database. Create the needed models (from the params module): $obj_paramtype_model = new Params_Model_DbTable_Paramtype(); $obj_param_model = new Params_Model_DbTable_Param(); Getting the available locales from the database // This returns a Zend_Db_Table_Row_Abstract class object $obj_paramtype = $obj_paramtype_model->getParamtypeByValue('available_locales'); // This is a query used to add conditions to the next sentence. This is executed from the Params_Model_DbTable_Param instance class, that depends from Params_Model_DbTable_Paramtype class (reference map and dependentTables arrays are fine in both classes) $obj_select = $this->select()->where('deleted_at IS NULL')->order('name'); // Execute the next query, applying the select restrictions. This returns a Zend_Db_Table_Rowset_Abstract class object. This means "Find Params by Paramtype" $obj_params_rowset = $obj_paramtype->findDependentRowset('Params_Model_DbTable_Param', 'Paramtype', $obj_paramtype); // Here the firebug log displays the queries.... Zend_Registry::get('log')->debug($obj_params_rowset); I have a profiler for all my DB executions from Zend. At this point the log and profiler objects (that includes Firebug writers), shows the executed SQL Queries, and the last line displays the resulting Zend_Db_Table_Rowset_Abstract class object. If I execute the SQL Queries in some MySQL Client, the results are as expected. But the Zend Firebug log writer displays as NULL the column values with latin characters (ñ). In other words, the external SQL client shows es_CO | Español de Colombia and en_US | English of United States but the Query results from Zend displays (and returns) es_CO | null and en_US | English of United States. I've deleted the ñ character from Español de Colombia and the query results are just fine in my Zend Log Firebug screen, and in the final Zend Form element. The MySQL database, tables and columns are in UTF-8 - utf8_unicode_ci collation. All my zend framework pages are in UTF-8 charset. I'm using XAMPP 1.7.1 (PHP 5.2.9, Apache at port 90 and MySQL 5.1.33-community) running on Windows 7 Ultimate; Zend Framework 1.10.1. I'm sorry if there is so much information, but I don't really know why could that happen, so I tryed to provide as much related information as I could to help to find some answer.

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  • Problem with return 2 libc method

    - by jth
    Hi, I'am trying to understand the return2libc method. I'am using an ubuntu linux 9.10, 32 bit with ASLR disabled. In theory, it sounds quite easy, overwrite the saved eip with the address of system() (or whatever function you want), then put the address to which system() should return and after that, the parameter for system, the "/bin/bash"-string. But what happens is that my exploit keeps segfaulting the vulnerable program. I assume something with the system()-address went wrong. This is what I did so far: Determined the address of system(): (gdb) print system $1 = {<text variable, no debug info>} 0x167020 <system> (gdb) x/x system 0x167020 <system>: 0x890cec83 I used the subsequent x/x system because those 3 bytes returned by print system looks like an index in some sort of jumptable (PLT?), so I assume 0x890cec83 is the right address which is used to overwrite the saved eip. After that I determined the address of the /bin/bash string in memory, using a small C program which basically consists of this line: printf("Address of string /bin/bash: %p\n", getenv("SHELL")); Then I looked a little bit around in the memory and fount /bin/bash: (gdb) x/s 0xbffff6ca 0xbffff6ca: "/bin/bash" After I gathered this information, I filled the buffer: (gdb) b 9 Breakpoint 1 at 0x8048407: file victim.c, line 9. (gdb) r `perl -e 'print "A"x9 . "\x83\xec\x0c\x89FAKE\xca\f6\ff\bf";'` Breakpoint 1, main (argc=1111638594, argv=0xc360cca) at victim.c:10 10 return 0; (gdb) x/s 0xbffff6ca 0xbffff6ca: "/bin/bash" Stack frame looks like this: (gdb) i f Stack level 0, frame at 0xbffff440: eip = 0x8048407 in main (victim.c:10); saved eip 0x890cec83 source language c. Arglist at 0xbffff438, args: argc=1111638594, argv=0xc360cca Locals at 0xbffff438, Previous frame's sp is 0xbffff440 Saved registers: ebp at 0xbffff438, eip at 0xbffff43c This seems all right to me, saved eip was overwritten with the (hopefully) correct system()-address, return address for system was set to "FAKE" (shouldn't matter) and the address of /bin/bash also seems to be correct. When I'am continuing the execution, victim segfaults on some strange address and certainly not in 0x890cec83: (gdb) cont Continuing. Program received signal SIGSEGV, Segmentation fault. 0x0804840d in main (argc=Cannot access memory at address 0x41414149 ) at victim.c:11 11 } Has anyone an explanation or a hint what happens here and why the execution isn't redirected to 0x890cec83? Thanks in advance, any hint, and be it only vague, would be appreciated. I have no idea why this doesn't work.

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  • Why is cell phone software still so primitive?

    - by Tomislav Nakic-Alfirevic
    I don't do mobile development, but it strikes me as odd that features like this aren't available by default on most phones: full text search: searches all address book contents, messages, anything else being a plus better call management: e.g. a rotating audio call log, meaning you always have the last N calls recorded for your listening pleasure later (your little girl just said her first "da-da" while you were on a business trip, you had a telephone job interview, you received complex instructions to do something etc.) bluetooth remote control (like e.g. anyRemote, but available by default on a bluetooth phone) no multitasking capabilities worth mentioning and in general no e.g. weekly software updates, making the phone much more usable (even if it had to be done over USB, rather than over the network). I'm sure I was dumbfounded by the lack or design of other features as well, but they don't come to mind right now. To clarify, I'm not talking about smartphones here: my plain, 2-year old phone has a CPU an order of magnitude faster than my first PC, about as much storage space and it's ridiculous how bad (slow, unwieldy) the software is and it's not one phone or one manufacturer. What keeps the (to me) obvious software functionality vacuum on a capable hardware platform from being filled up? Edit: I believe a clarification on the multitasking point might be beneficial. I'll use my phone as an example, although the point is much more general. The phone can multitask and in fact does: you can listen to music and do something else at the same time. On the other hand, the way the software has been designed makes multitasking next to useless. (Ditto with the external touch screen: it can take touch commands, but only one application makes use of it, and only with 3 commands.) To take the multitasking example to the extreme, if I plug my phone into my laptop and it registers as an external disk, it doesn't allow any kind of operation: messages, calling, calendar, everything out of reach, although I can receive a call. No "battery life" issue there: it's charging while connected. BTW, another example of design below the current state of the art: I don't see a phone on the horizon which will remember where in an audio or video file you were when you stopped listening/watching it last time (podcasts are a good use case). Simplistic rewind/fast forward functionality only aggravates the problem.

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  • Programming graphics and sound on PC - Total newbie questions, and lots of them!

    - by Russel
    Hello, This isn't exactly specifically a programming question (or is it?) but I was wondering: How are graphics and sound processed from code and output by the PC? My guess for graphics: There is some reserved memory space somewhere that holds exactly enough room for a frame of graphics output for your monitor. IE: 800 x 600, 24 bit color mode == 800x600x3 = ~1.4MB memory space Between each refresh, the program writes video data to this space. This action is completed before the monitor refresh. Assume a simple 2D game: the graphics data is stored in machine code as many bytes representing color values. Depending on what the program(s) being run instruct the PC, the processor reads the appropriate data and writes it to the memory space. When it is time for the monitor to refresh, it reads from each memory space byte-for-byte and activates hardware depending on those values for each color element of each pixel. All of this of course happens crazy-fast, and repeats x times a second, x being the monitor's refresh rate. I've simplified my own likely-incorrect explanation by avoiding talk of double buffering, etc Here are my questions: a) How close is the above guess (the three steps)? b) How could one incorporate graphics in pure C++ code? I assume the practical thing that everyone does is use a graphics library (SDL, OpenGL, etc), but, for example, how do these libraries accomplish what they do? Would manual inclusion of graphics in pure C++ code (say, a 2D spite) involve creating a two-dimensional array of bit values (or three dimensional to include multiple RGB values per pixel)? Is this how it would be done waaay back in the day? c) Also, continuing from above, do libraries such as SDL etc that use bitmaps actual just build the bitmap/etc files into machine code of the executable and use them as though they were build in the same matter mentioned in question b above? d) In my hypothetical step 3 above, is there any registers involved? Like, could you write some byte value to some register to output a single color of one byte on the screen? Or is it purely dedicated memory space (=RAM) + hardware interaction? e) Finally, how is all of this done for sound? (I have no idea :) )

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  • How does NameScope in WPF works ?

    - by Nicolas Dorier
    I'm having a strange behavior with NameScopes in WPF, I have created a CustomControl called FadingPopup which is a child class of Window with nothing special inside. <Window.Resources> <local:FadingPopup> <Button Name="prec" Content="ahah"></Button> <Button Content="{Binding ElementName=prec, Path=Content}"></Button> </local:FadingPopup> </Window.Resources> In this snippet, the binding doesn't work (always empty). If I move these buttons from the resources to the content of the window like this : <Window ...> <Button Name="prec" Content="ahah"></Button> <Button Content="{Binding ElementName=prec, Path=Content}"></Button> </Window> The binding works as expected. Now, I have tried a mix between these two snippets : <Window...> <Window.Resources> <local:FadingPopup> <Button Name="prec" Content="Haha"></Button> </local:FadingPopup> </Window.Resources> <Button Content="{Binding ElementName=prec, Path=Content}"></Button> </Window> It works as well. Apparently, if the button prec is in the resources it registers itself in the NameScope of the Window. BUT, it seems that the Binding tries to resolve ElementName with the NameScope of the FadingPopup (which is null), thus the binding doesn't work... My first snipped works well if I specify a NameScope in my class FadingPopup : static FadingPopup() { NameScope.NameScopeProperty.OverrideMetadata(typeof(FadingPopup), new PropertyMetadata(new NameScope())); } But I don't like this solution because I don't understand why, in the first snippet, prec is registered in the NameScope of Window, but ElementName is resolved with the NameScope of FadingGroup (which is null by default)... Does someone can explain to me what is going on ? Why my first snippet doesn't work, if I don't specify a default NameScope for FadingGroup ?

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  • Discovering a functional algorithm from a mutable one

    - by Garrett Rowe
    This isn't necessarily a Scala question, it's a design question that has to do with avoiding mutable state, functional thinking and that sort. It just happens that I'm using Scala. Given this set of requirements: Input comes from an essentially infinite stream of random numbers between 1 and 10 Final output is either SUCCEED or FAIL There can be multiple objects 'listening' to the stream at any particular time, and they can begin listening at different times so they all may have a different concept of the 'first' number; therefore listeners to the stream need to be decoupled from the stream itself. Pseudocode: if (first number == 1) SUCCEED else if (first number >= 9) FAIL else { first = first number rest = rest of stream for each (n in rest) { if (n == 1) FAIL else if (n == first) SUCCEED else continue } } Here is a possible mutable implementation: sealed trait Result case object Fail extends Result case object Succeed extends Result case object NoResult extends Result class StreamListener { private var target: Option[Int] = None def evaluate(n: Int): Result = target match { case None => if (n == 1) Succeed else if (n >= 9) Fail else { target = Some(n) NoResult } case Some(t) => if (n == t) Succeed else if (n == 1) Fail else NoResult } } This will work but smells to me. StreamListener.evaluate is not referentially transparent. And the use of the NoResult token just doesn't feel right. It does have the advantage though of being clear and easy to use/code. Besides there has to be a functional solution to this right? I've come up with 2 other possible options: Having evaluate return a (possibly new) StreamListener, but this means I would have to make Result a subtype of StreamListener which doesn't feel right. Letting evaluate take a Stream[Int] as a parameter and letting the StreamListener be in charge of consuming as much of the Stream as it needs to determine failure or success. The problem I see with this approach is that the class that registers the listeners should query each listener after each number is generated and take appropriate action immediately upon failure or success. With this approach, I don't see how that could happen since each listener is forcing evaluation of the Stream until it completes evaluation. There is no concept here of a single number generation. Is there any standard scala/fp idiom I'm overlooking here?

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  • How can I pass managed objects from one AppDomain to another?

    - by Dennis P
    I have two assemblies that I'm trying to link together. One is a sort of background process that's built with WinForms and will be designed to run as a Windows Service. I have a second project that will act as a UI for the background process whenever a user launches it. I've never tried attempting something like this with managed code before, so I've started trying to use windows messages to communicate between the two processes. I'm struggling when it comes to passing more than just IntPtrs back and forth, however. Here's the code from a control in my UI project that registers itself with the background process: public void Init() { IntPtr hwnd = IntPtr.Zero; Process[] ps = Process.GetProcessesByName("BGServiceApp"); Process mainProcess = null; if(ps == null || ps.GetLength(0) == 0) { mainProcess = LaunchApp(); } else { mainProcess = ps[0]; } SendMessage(mainProcess.MainWindowHandle, INIT_CONNECTION, this.Handle, IntPtr.Zero); } protected override void WndProc(ref Message m) { if(m.Msg == INIT_CONFIRMED && InitComplete != null) { string message = Marshal.PtrToStringAuto(m.WParam); Marshal.FreeHGlobal(m.WParam); InitComplete(message, EventArgs.Empty); } base.WndProc(ref m); } This is the code from the background process that's supposed to receive a request from the UI process to register for status updates and send a confirmation message. protected override void WndProc(ref Message m) { if(m.Msg == INIT_CONNECTION) { RegisterUIDispatcher(m.WParam); Respond(m.WParam); } if(m.Msg == UNINIT_CONNECTION) { UnregisterUIDispatcher(m.WParam); if(m_RegisteredDispatchers.Count == 0) { this.Close(); } } base.WndProc(ref m); } private void Respond(IntPtr caller) { string test = "Registration confirmed!"; IntPtr ptr = Marshal.StringToHGlobalAuto(test); SendMessage(caller, INIT_CONFIRMED, ptr, IntPtr.Zero); } } The UI process receives the INIT_CONFIRMED message from my background process, but when I try to marshal the IntPtr back into a string, I get an empty string. Is the area of heap I'm using out of scope to the other process or am I missing some security attribute maybe? Is there a better and cleaner way to go about something like this using an event driven model?

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  • Recommended textbook for machine-level programming?

    - by Norman Ramsey
    I'm looking at textbooks for an undergraduate course in machine-level programming. If the perfect book existed, this is what it would look like: Uses examples written in C or assembly language, or both. Covers machine-level operations such as two's-complement integer arithmetic, bitwise operations, and floating-point arithmetic. Explains how caches work and how they affect performance. Explains machine instructions or assembly instructions. Bonus if the example assembly language includes x86; triple bonus if it includes x86-64 (aka AMD64). Explains how C values and data structures are represented using hardware registers and memory. Explains how C control structures are translated into assembly language using conditional and unconditional branch instructions. Explains something about procedure calling conventions and how procedure calls are implemented at the machine level. Books I might be interested in would probably have the words "machine organization" or "computer architecture" in the title. Here are some books I'm considering but am not quite happy with: Computer Systems: A Programmer's Perspective by Randy Bryant and Dave O'Hallaron. This is quite a nice book, but it's a book for a broad, shallow course in systems programming, and it contains a great deal of material my students don't need. Also, it is just out in a second edition, which will make it expensive. Computer Organization and Design: The Hardware/Software Interface by Dave Patterson and John Hennessy. This is also a very nice book, but it contains way more information about how the hardware works than my students need. Also, the exercises look boring. Finally, it has a show-stopping bug: it is based very heavily on MIPS hardware and the use of a MIPS simulator. My students need to learn how to use DDD, and I can't see getting this to work on a simulator. Not to mention that I can't see them cross-compiling their code for the simulator, and so on and so forth. Another flaw is that the book mentions the x86 architecture only to sneer at it. I am entirely sympathetic to this point of view, but news flash! You guys lost! Write Great Code Vol I: Understanding the Machine by Randall Hyde. I haven't evaluated this book as thoroughly as the other two. It has a lot of what I need, but the translation from high-level language to assembler is deferred to Volume Two, which has mixed reviews. My students will be annoyed if I make them buy a two-volume series, even if the price of those two volumes is smaller than the price of other books. I would really welcome other suggestions of books that would help students in a class where they are to learn how C-language data structures and code are translated to machine-level data structures and code and where they learn how to think about performance, with an emphasis on the cache.

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  • Error in Print Function in Bubble Sort MIPS?

    - by m00nbeam360
    Sorry that this is such a long block of code, but do you see any obvious syntax errors in this? I feel like the problem is that the code isn't printing correctly since the sort and swap methods were from my textbook. Please help if you can! .data save: .word 1,2,4,2,5,6 size: .word 6 .text swap: sll $t1, $a1, 2 #shift bits by 2 add $t1, $a1, $t1 #set $t1 address to v[k] lw $t0, 0($t1) #load v[k] into t1 lw $t2, 4($t1) #load v[k+1] into t1 sw $t2, 0($t1) #swap addresses sw $t0, 4($t1) #swap addresses jr $ra #return sort: addi $sp, $sp, -20 #make enough room on the stack for five registers sw $ra, 16($sp) #save the return address on the stack sw $s3, 12($sp) #save $s3 on the stack sw $s2, 8($sp) #save Ss2 on the stack sw $s1, 4($sp) #save $s1 on the stack sw $s0, 0($sp) #save $s0 on the stack move $s2, $a0 #copy the parameter $a0 into $s2 (save $a0) move $s3, $a1 #copy the parameter $a1 into $s3 (save $a1) move $s0, $zero #start of for loop, i = 0 for1tst: slt $t0, $s0, $s3 #$t0 = 0 if $s0 S $s3 (i S n) beq $t0, $zero, exit1 #go to exit1 if $s0 S $s3 (i S n) addi $s1, $s0, -1 #j - i - 1 for2tst: slti $t0, $s1, 0 #$t0 = 1 if $s1 < 0 (j < 0) bne $t0, $zero, exit2 #$t0 = 1 if $s1 < 0 (j < 0) sll $t1, $s1, 2 #$t1 = j * 4 (shift by 2 bits) add $t2, $s2, $t1 #$t2 = v + (j*4) lw $t3, 0($t2) #$t3 = v[j] lw $t4, 4($t2) #$t4 = v[j+1] slt $t0, $t4, $t3 #$t0 = 0 if $t4 S $t3 beq $t0, $zero, exit2 #go to exit2 if $t4 S $t3 move $a0, $s2 #1st parameter of swap is v(old $a0) move $a1, $s1 #2nd parameter of swap is j jal swap #swap addi $s1, $s1, -1 j for2tst #jump to test of inner loop j print exit2: addi $s0, $s0, 1 #i = i + 1 j for1tst #jump to test of outer loop exit1: lw $s0, 0($sp) #restore $s0 from stack lw $s1, 4($sp) #resture $s1 from stack lw $s2, 8($sp) #restore $s2 from stack lw $s3, 12($sp) #restore $s3 from stack lw $ra, 16($sp) #restore $ra from stack addi $sp, $sp, 20 #restore stack pointer jr $ra #return to calling routine .data space:.asciiz " " # space to insert between numbers head: .asciiz "The sorted numbers are:\n" .text print:add $t0, $zero, $a0 # starting address of array add $t1, $zero, $a1 # initialize loop counter to array size la $a0, head # load address of print heading li $v0, 4 # specify Print String service syscall # print heading out: lw $a0, 0($t0) # load fibonacci number for syscall li $v0, 1 # specify Print Integer service syscall # print fibonacci number la $a0, space # load address of spacer for syscall li $v0, 4 # specify Print String service syscall # output string addi $t0, $t0, 4 # increment address addi $t1, $t1, -1 # decrement loop counter bgtz $t1, out # repeat if not finished jr $ra # return

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  • Strange behavior with gcc inline assembly

    - by Chris
    When inlining assembly in gcc, I find myself regularly having to add empty asm blocks in order to keep variables alive in earlier blocks, for example: asm("rcr $1,%[borrow];" "movq 0(%[b_],%[i],8),%%rax;" "adcq %%rax,0(%[r_top],%[i],8);" "rcl $1,%[borrow];" : [borrow]"+r"(borrow) : [i]"r"(i),[b_]"r"(b_.data),[r_top]"r"(r_top.data) : "%rax","%rdx"); asm("" : : "r"(borrow) : ); // work-around to keep borrow alive ... Another example of weirdness is that the code below works great without optimizations, but with -O3 it seg-faults: ulong carry = 0,hi = 0,qh = s.data[1],ql = s.data[0]; asm("movq 0(%[b]),%%rax;" "mulq %[ql];" "movq %%rax,0(%[sb]);" "movq %%rdx,%[hi];" : [hi]"=r"(hi) : [ql]"r"(ql),[b]"r"(b.data),[sb]"r"(sb.data) : "%rax","%rdx","memory"); for (long i = 1; i < b.size; i++) { asm("movq 0(%[b],%[i],8),%%rax;" "mulq %[ql];" "xorq %%r10,%%r10;" "addq %%rax,%[hi];" "adcq %%rdx,%[carry];" "adcq $0,%%r10;" "movq -8(%[b],%[i],8),%%rax;" "mulq %[qh];" "addq %%rax,%[hi];" "adcq %%rdx,%[carry];" "adcq $0,%%r10;" "movq %[hi],0(%[sb],%[i],8);" "movq %[carry],%[hi];" "movq %%r10,%[carry];" : [carry]"+r"(carry),[hi]"+r"(hi) : [i]"r"(i),[ql]"r"(ql),[qh]"r"(qh),[b]"r"(b.data),[sb]"r"(sb.data) : "%rax","%rdx","%r10","memory"); } asm("movq -8(%[b],%[i],8),%%rax;" "mulq %[qh];" "addq %%rax,%[hi];" "adcq %%rdx,%[carry];" "movq %[hi],0(%[sb],%[i],8);" "movq %[carry],8(%[sb],%[i],8);" : [hi]"+r"(hi),[carry]"+r"(carry) : [i]"r"(long(b.size)),[qh]"r"(qh),[b]"r"(b.data),[sb]"r"(sb.data) : "%rax","%rdx","memory"); I think it has to do with the fact that it's using so many registers. Is there something I'm missing here or is the register allocation just really buggy with gcc inline assembly?

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  • How to perform duplicate key validation using entlib (or DataAnnotations), MVC, and Repository pattern

    - by olivehour
    I have a set of ASP.NET 4 projects that culminate in an MVC (3 RC2) app. The solution uses Unity and EntLib Validation for cross-cutting dependency injection and validation. Both are working great for injecting repository and service layer implementations. However, I can't figure out how to do duplicate key validation. For example, when a user registers, we want to make sure they don't pick a UserID that someone else is already using. For this type of validation, the validating object must have a repository reference... or some other way to get an IQueryable / IEnumerable reference to check against other rows already in the DB. What I have is a UserMetadata class that has all of the property setters and getters for a user, along with all of the appropriate DataAnnotations and EntLib Validation attributes. There is also a UserEntity class implemented using EF4 POCO Entity Generator templates. The UserEntity depends on UserMetadata, because it has a MetadataTypeAttribute. I also have a UserViewModel class that has the same exact MetadataType attribute. This way, I can apply the same validation rules, via attributes, to both the entity and viewmodel. There are no concrete references to the Repository classes whatsoever. All repositories are injected using Unity. There is also a service layer that gets dependency injection. In the MVC project, service layer implementation classes are injected into the Controller classes (the controller classes only contain service layer interface references). Unity then injects the Repository implementations into the service layer classes (service classes also only contain interface references). I've experimented with the DataAnnotations CustomValidationAttribute in the metadata class. The problem with this is the validation method must be static, and the method cannot instantiate a repository implementation directly. My repository interface is IRepository, and I have only one single repository implementation class defined as EntityRepository for all domain objects. To instantiate a repository explicitly I would need to say new EntityRepository(), which would result in a circular dependency graph: UserMetadata [depends on] DuplicateUserIDValidator [depends on] UserEntity [depends on] UserMetadata. I've also tried creating a custom EntLib Validator along with a custom validation attribute. Here I don't have the same problem with a static method. I think I could get this to work if I could just figure out how to make Unity inject my EntityRepository into the validator class... which I can't. Right now, all of the validation code is in my Metadata class library, since that's where the custom validation attribute would go. Any ideas on how to perform validations that need to check against the current repository state? Can Unity be used to inject a dependency into a lower-layer class library?

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  • segmented reduction with scattered segments

    - by Christian Rau
    I got to solve a pretty standard problem on the GPU, but I'm quite new to practical GPGPU, so I'm looking for ideas to approach this problem. I have many points in 3-space which are assigned to a very small number of groups (each point belongs to one group), specifically 15 in this case (doesn't ever change). Now I want to compute the mean and covariance matrix of all the groups. So on the CPU it's roughly the same as: for each point p { mean[p.group] += p.pos; covariance[p.group] += p.pos * p.pos; ++count[p.group]; } for each group g { mean[g] /= count[g]; covariance[g] = covariance[g]/count[g] - mean[g]*mean[g]; } Since the number of groups is extremely small, the last step can be done on the CPU (I need those values on the CPU, anyway). The first step is actually just a segmented reduction, but with the segments scattered around. So the first idea I came up with, was to first sort the points by their groups. I thought about a simple bucket sort using atomic_inc to compute bucket sizes and per-point relocation indices (got a better idea for sorting?, atomics may not be the best idea). After that they're sorted by groups and I could possibly come up with an adaption of the segmented scan algorithms presented here. But in this special case, I got a very large amount of data per point (9-10 floats, maybe even doubles if the need arises), so the standard algorithms using a shared memory element per thread and a thread per point might make problems regarding per-multiprocessor resources as shared memory or registers (Ok, much more on compute capability 1.x than 2.x, but still). Due to the very small and constant number of groups I thought there might be better approaches. Maybe there are already existing ideas suited for these specific properties of such a standard problem. Or maybe my general approach isn't that bad and you got ideas for improving the individual steps, like a good sorting algorithm suited for a very small number of keys or some segmented reduction algorithm minimizing shared memory/register usage. I'm looking for general approaches and don't want to use external libraries. FWIW I'm using OpenCL, but it shouldn't really matter as the general concepts of GPU computing don't really differ over the major frameworks.

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  • Dynamically find other hosts in a LAN in Java

    - by Federico Cristina
    A while ago I developed a little LAN chat app. in Java which allows chatting with other hosts, send images, etc. Although it was created just for fun, now it's being used where I work. Currently, there is no "chat server" on the app. where each client registers, updates it's status, etc. (I liked the idea of symmetric design and not depending on a server running on some other machine). Instead, each host is a client/server which has a hosts.properties file with the hostname of the other hosts, and - for instance - broadcasts to each one of them when sending a massive message/image/whatever. In the beginning there were just a couple of hosts, so this hosts.properties file wasn't an issue. But as the amount of users increased, the need of updating that file was a bit daunting. So now I've decided to get rid of it, and each time the app. starts, dynammically find the other active hosts. However, I cannot find the correct way of implement this. I've tried starting different threads, each one of them searching for other hosts in a known range of IP addresses. Something like this (simplified for the sake of readability): /** HostsLocator */ public static void searchForHosts(boolean waitToEnd) { for (int i=0; i < MAX_IP; i+= MAX_IP / threads) { HostsLocator detector = new HostsLocator(i, i+(MAX_IP / threads - 1)); // range: from - to new Thread(detector).start(); } } public void run() { for (int i=from; i<=to; i++) findHosts( maskAddress + Integer.toString(i) ); } public static boolean findHosts(String IP) { InetAddress address = InetAddress.getByName(IP); if ( address.isReachable(CONNECTION_TIME_OUT) ) // host found! } However: With a single thread and a low value in CONNECTION_TIME_OUT (500ms) I get wrong Host Not Found status for for hosts actually active. With a high value in CONNECTION_TIME_OUT (5000ms) and only one single thread takes forever to end With several threads I've also found problems similar like the first one, due to collisions. So... I guess there's a better way of solving this problem but I couldn't find it. Any advice? Thanks!

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  • Device drivers and Windows

    - by b-gen-jack-o-neill
    Hi, I am trying to complete the picture of how the PC and the OS interacts together. And I am at point, where I am little out of guess when it comes to device drivers. Please, don´t write things like its too complicated, or you don´t need to know when using high programming laguage and winapi functions. I want to know, it´s for study purposes. So, the very basic structure of how OS and PC (by PC I mean of course HW) is how I see it is that all other than direct CPU commands, which can CPU do on itself (arithmetic operation, its registers access and memory access) must pass thru OS. Mainly becouse from ring level 3 you cannot use in and out intructions which are used for acesing other HW. I know that there is MMIO,but it must be set by port comunication first. It was not like this all the time. Even I am bit young to remember MSDOS, I know you could access HW directly, becouse there ws no limitation, no ring mode. So you could to write string to diplay use wheather DOS function, or directly acess video card memory and write it by yourself. But as OS developed, there is no longer this possibility. But it is fine, since OS now handles all the HW comunication, and frankly it more convinient and much more safe (I would say the only option) in multitasking environment. So nowdays you instead of using int instructions to use BIOS mapped function or DOS function you call dll which internally than handles everything you don´t need to know about. I understand this. I also undrstand that device drivers is the piece of code that runs in ring level 0, so it can do all the HW interactions. But what I don´t understand is connection between OS and device driver. Let´s take a example - I want to make a sound card make a sound. So I call windows API to acess sound card, but what happens than? Does windows call device drivers to do so? But if it does call device driver, does it mean, that all device drivers which can be called by winAPI function, must have routines named in some specific way? I mean, when I have new sound card, must its drivers have functions named same as the old one? So Windows can actually call the same function from its perspective? But if Windows have predefined sets of functions requored by device drivers, that it cannot use new drivers that doesent existed before last version of OS came out. Please, help me understand this mess. I am really getting mad. Thanks.

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  • sigwait in Linux (Fedora 13) vs OS X

    - by Silas
    So I'm trying to create a signal handler using pthreads which works on both OS X and Linux. The code below works on OS X but doesn't work on Fedora 13. The application is fairly simple. It spawns a pthread, registers SIGHUP and waits for a signal. After spawning the signal handler I block SIGHUP in the main thread so the signal should only be sent to the signal_handler thread. On OS X this works fine, if I compile, run and send SIGHUP to the process it prints "Got SIGHUP". On Linux it just kills the process (and prints Hangup). If I comment out the signal_handler pthread_create the application doesn't die. I know the application gets to the sigwait and blocks but instead of return the signal code it just kills the application. I ran the test using the following commands: g++ test.cc -lpthread -o test ./test & PID="$!" sleep 1 kill -1 "$PID" test.cc #include <pthread.h> #include <signal.h> #include <iostream> using namespace std; void *signal_handler(void *arg) { int sig; sigset_t set; sigemptyset(&set); sigaddset(&set, SIGHUP); while (true) { cout << "Wait for signal" << endl; sigwait(&set, &sig); if (sig == SIGHUP) { cout << "Got SIGHUP" << endl; } } } int main() { pthread_t handler; sigset_t set; // Create signal handler pthread_create(&handler, NULL, signal_handler, NULL); // Ignore SIGHUP in main thread sigfillset(&set); sigaddset(&set, SIGHUP); pthread_sigmask(SIG_BLOCK, &set, NULL); for (int i = 1; i < 5; i++) { cout << "Sleeping..." << endl; sleep(1); } pthread_join(handler, NULL); return 0; }

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  • c# .net MVC4 Model to represent table or form

    - by Matthew Chambers
    Hello I am a little confused with regards to models in mvc 4 and thought someone may be able to point me in the right direction. This would be most appreciated. For example if i have a table that has the following fields [StringLength(100, ErrorMessage = "The {0} must be at least {2} characters long.", MinimumLength = 5)] public string UserName { get; set; } [Required(ErrorMessage="Email Address is Required")] [StringLength(15, ErrorMessage = "Email Address must be between {0} and {1} in size",MinimumLength = 5 )] [DataType(DataType.EmailAddress)] [Display(Name="Email")] public string Email { get; set; } [MaxLength(25)] [Display(Name="Mobile Telephone Number")] public string Mobile {get;set;} [MaxLength(500)] [Display(Name="Headline")] public string Headline {get;set;} [Required] [StringLength(200)] [Display(Name = "First Name")] public string FirstName {get;set;} [Required] [StringLength(200)] [Display(Name="Surname")] public string Surname { get; set;} public virtual int? DayOfBirthId { get; set; } public virtual DayOfBirth DayOfBirth { get; set; } public virtual int? MonthOfBirthId { get; set; } public virtual MonthOfBirth MonthOfBirth { get; set; } public virtual int? YearOfBirthId { get; set; } public virtual YearOfBirth YearOfBirth{get;set;} This is my user profile table in the database. However I would like a form that the user registers to the site with. When they first register i do not need all the details such as telephone all i really need is there username, email address and password. Do i create another model for this. Or do i have one model and on the controller set the fields to null or empty string that are not required on registration. I have validation also so would this be set for data that has not been entered on the form. My question is ultimately should all forms represent models- should the database be redesigned to meet this required. Or should the controller set the values that are not required. Or should there be another model that represents the form be created which maps to this table. I am a little confused on this and clarification of anyone would be most appreciated.

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  • Kernel Panic every time I open a print queue

    - by Gray
    Every time I open any printer queue I get a kernel panic and have to reboot. It's quite frustrating. I've tried removing/adding printers, clearing all caches with Onyx, repairing permissions, all manner of things to no avail. Any tips would be greatly appreciated! ==== CRASH REPORT ==== Interval Since Last Panic Report: 25551 sec Panics Since Last Report: 1 Anonymous UUID: 322E8128-0027-4C2F-9264-6A9D9F1BD13E Thu Aug 27 10:04:23 2009 panic(cpu 0 caller 0x001AB0FE): Kernel trap at 0x00233080, type 14=page fault, registers: CR0: 0x8001003b, CR2: 0x00000008, CR3: 0x01157000, CR4: 0x00000660 EAX: 0x00000000, EBX: 0x03f05df0, ECX: 0x2ad007fd, EDX: 0x2ad02d2d CR2: 0x00000008, EBP: 0x2e6abb78, ESI: 0x03f136a0, EDI: 0x03f13640 EFL: 0x00010206, EIP: 0x00233080, CS: 0x00000008, DS: 0x01a70010 Error code: 0x00000000 Backtrace (CPU 0), Frame : Return Address (4 potential args on stack) 0x2e6ab998 : 0x12b4c6 (0x45f91c 0x2e6ab9cc 0x13355c 0x0) 0x2e6ab9e8 : 0x1ab0fe (0x469a98 0x233080 0xe 0x469248) 0x2e6abac8 : 0x1a1713 (0x2e6abae0 0x206 0x2e6abb78 0x233080) 0x2e6abad8 : 0x233080 (0xe 0x3e10048 0x4570010 0x96d0010) 0x2e6abb78 : 0x27866c (0x3f05df0 0x0 0x4ec4 0x3f136a0) 0x2e6abbc8 : 0x249d53 (0x3f13640 0x3e17464 0x55c160 0x3034ed5c) 0x2e6abdc8 : 0x24bb59 (0x3034ed00 0x28 0x9 0x0) 0x2e6abde8 : 0x270186 (0x2e6abe70 0x2e6abe44 0x8 0x0) 0x2e6abe68 : 0x22ca5f (0x3034ed00 0x3034ed00 0x2e6abea8 0xffffffff) 0x2e6abea8 : 0x21b36e (0x1e 0x3034ed00 0x246 0x0) 0x2e6abec8 : 0x217591 (0x3f65c04 0x1e 0x3034ed00 0x3ef2c2) 0x2e6abef8 : 0x217cea (0x530d64 0x4037808 0x3034ed40 0x2e6abf4c) 0x2e6abf68 : 0x217f1b (0x3f65c04 0x3034ed00 0x0 0x530de8) 0x2e6abfc8 : 0x1a14fc (0x530dc0 0x0 0x1a40b5 0x3dd95d0) Backtrace terminated-invalid frame pointer 0 BSD process name corresponding to current thread: kernel_task Mac OS version: 9L31a Kernel version: Darwin Kernel Version 9.8.0: Wed Jul 15 16:55:01 PDT 2009; root:xnu-1228.15.4~1/RELEASE_I386 System model name: MacBook4,1 (Mac-F22788A9) System uptime in nanoseconds: 30555146093771 unloaded kexts: com.apple.iokit.IOUSBMassStorageClass 2.0.8 - last unloaded 26709525128459 loaded kexts: com.vmware.kext.vmnet 2.0.5 com.vmware.kext.vmioplug 2.0.5 com.vmware.kext.vmci 2.0.5 com.vmware.kext.vmx86 2.0.5 com.apple.driver.iTunesPhoneDriver 1.0 - last loaded 981750246502 com.apple.iokit.IOUSBMassStorageClass 2.0.8 com.apple.filesystems.msdosfs 1.5.5 com.apple.iokit.IOBluetoothSerialManager 2.1.8f2 com.apple.filesystems.autofs 2.0.2 com.apple.driver.AppleHWSensor 1.9d0 com.apple.driver.AppleHDA 1.7.1a2 com.apple.driver.AppleUpstreamUserClient 2.7.5 com.apple.Dont_Steal_Mac_OS_X 6.0.3 com.apple.iokit.CHUDUtils 201 com.apple.iokit.CHUDProf 211 com.apple.driver.AppleIntelGMAX3100 5.4.8 com.apple.driver.AppleIntelGMAX3100FB 5.4.8 com.apple.driver.AppleHDAController 1.7.1a2 com.apple.iokit.IOFireWireIP 1.7.7 com.apple.driver.AppleIRController 113 com.apple.driver.AudioIPCDriver 1.0.6 com.apple.driver.ACPI_SMC_PlatformPlugin 3.4.0a17 com.apple.driver.AppleLPC 1.3.1 com.apple.driver.AppleBacklight 1.6.0 com.apple.driver.SMCMotionSensor 2.1.1d2 com.apple.driver.AppleUSBTrackpad 1.7.4f1 com.apple.driver.AppleUSBTCKeyEventDriver 1.7.4f1 com.apple.driver.AppleUSBTCKeyboard 1.7.4f1 com.apple.driver.CSRUSBBluetoothHCIController 2.1.8f2 com.apple.driver.AppleUSBMergeNub 3.4.6 com.apple.iokit.IOSCSIMultimediaCommandsDevice 2.1.1 com.apple.iokit.SCSITaskUserClient 2.1.1 com.apple.driver.XsanFilter 2.7.91 com.apple.iokit.IOATAPIProtocolTransport 1.5.3 com.apple.iokit.IOAHCIBlockStorage 1.2.2 com.apple.driver.AppleUSBHub 3.4.9 com.apple.iokit.IOUSBUserClient 3.4.9 com.apple.driver.AppleAHCIPort 1.7.0 com.apple.driver.AppleIntelPIIXATA 2.0.1 com.apple.driver.AppleFWOHCI 3.9.7 com.apple.driver.AppleUSBEHCI 3.4.6 com.apple.driver.AppleEFINVRAM 1.2.0 com.apple.iokit.AppleYukon2 3.1.13b2 com.apple.driver.AirPortBrcm43xx 366.91.21 com.apple.driver.AppleUSBUHCI 3.3.5 com.apple.driver.AppleSmartBatteryManager 158.10.5 com.apple.driver.AppleRTC 1.2.3 com.apple.driver.AppleHPET 1.4 com.apple.driver.AppleACPIPCI 1.2.5 com.apple.driver.AppleACPIButtons 1.2.5 com.apple.driver.AppleSMBIOS 1.4 com.apple.driver.AppleACPIEC 1.2.5 com.apple.driver.AppleAPIC 1.4 com.apple.security.seatbelt 107.12 com.apple.nke.applicationfirewall 1.6.77 com.apple.security.TMSafetyNet 3 com.apple.driver.AppleIntelCPUPowerManagement 76.2.0 com.apple.driver.DiskImages 199 com.apple.BootCache 30.4 com.apple.iokit.IOSerialFamily 9.4 com.apple.driver.DspFuncLib 1.7.1a2 com.apple.iokit.CHUDKernLib 201 com.apple.iokit.IOHDAFamily 1.7.1a2 com.apple.iokit.IOAudioFamily 1.6.9fc5 com.apple.kext.OSvKernDSPLib 1.1 com.apple.driver.IOPlatformPluginFamily 3.4.0a17 com.apple.iokit.IONDRVSupport 1.7.3 com.apple.iokit.IOGraphicsFamily 1.7.3 com.apple.driver.AppleSMC 2.3.1d1 com.apple.iokit.IOUSBHIDDriver 3.4.6 com.apple.driver.AppleUSBBluetoothHCIController 2.1.8f2 com.apple.iokit.IOBluetoothFamily 2.1.8f2 com.apple.driver.AppleUSBComposite 3.2.0 com.apple.iokit.IOSCSIBlockCommandsDevice 2.1.1 com.apple.iokit.IOBDStorageFamily 1.5 com.apple.iokit.IODVDStorageFamily 1.5 com.apple.iokit.IOCDStorageFamily 1.5 com.apple.iokit.IOSCSIArchitectureModelFamily 2.1.1 com.apple.iokit.IOAHCIFamily 1.5.0 com.apple.iokit.IOATAFamily 2.0.1 com.apple.iokit.IOFireWireFamily 3.4.9 com.apple.iokit.IO80211Family 216.1 com.apple.iokit.IONetworkingFamily 1.6.1 com.apple.iokit.IOUSBFamily 3.4.9 com.apple.driver.AppleEFIRuntime 1.2.0 com.apple.iokit.IOSMBusFamily 1.1 com.apple.iokit.IOStorageFamily 1.5.6 com.apple.iokit.IOHIDFamily 1.5.5 com.apple.driver.AppleACPIPlatform 1.2.5 com.apple.iokit.IOACPIFamily 1.2.0 com.apple.iokit.IOPCIFamily 2.6 Macbook Black Mac OS X (10.5.8)

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  • GMail suspects confirmation email in stealing personal information

    - by Dennis Gorelik
    When user registers on my web site, web site sends user email confirmation link. Subject: Please confirm your email address Body:Please open this link in your browser to confirm your email address: http://www.postjobfree.com/a/c301718062444f96ba0e358ea833c9b3 This link will expire on: 6/9/2012 8:04:07 PM EST. If my web site sends that email to GMaill (either @gmail.com or another domain that's handled by Google Apps) and that user never emailed to email -- then GMail not only puts the email to spam folder, but also adds prominent red warning:Be careful with this message. Similar messages were used to steal people's personal information. Unless you trust the sender, don't click links or reply with personal information. Learn more That warning really scares many of my users, so they are afraid to open that link and confirm their email. What can I do about it? Ideally I would like that message end up in user's inbox, not spam folder. But at least how do I prevent that scary message? IP address of my mailing server is not blacklisted: http://www.mxtoolbox.com/SuperTool.aspx?action=blacklist%3a208.43.198.72 I use SPF and DKIM signature. Below is the email that ended up in spam folder with that scary red message. Delivered-To: [email protected] Received: by 10.112.84.98 with SMTP id x2csp36568lby; Fri, 8 Jun 2012 17:04:15 -0700 (PDT) Received: by 10.60.25.6 with SMTP id y6mr9110318oef.42.1339200255375; Fri, 08 Jun 2012 17:04:15 -0700 (PDT) Return-Path: Received: from smtp.postjobfree.com (smtp.postjobfree.com. [208.43.198.72]) by mx.google.com with ESMTP id v8si6058193oev.44.2012.06.08.17.04.14; Fri, 08 Jun 2012 17:04:15 -0700 (PDT) Received-SPF: pass (google.com: domain of [email protected] designates 208.43.198.72 as permitted sender) client-ip=208.43.198.72; Authentication-Results: mx.google.com; spf=pass (google.com: domain of [email protected] designates 208.43.198.72 as permitted sender) [email protected]; dkim=pass [email protected] DomainKey-Signature: a=rsa-sha1; c=nofws; q=dns; d=postjobfree.com; s=postjobfree.com; h= received:message-id:mime-version:from:to:date:subject:content-type; b=TCip/3hP1WWViWB1cdAzMFPjyi/aUKXQbuSTVpEO7qr8x3WdMFhJCqZciA69S0HB4 Koatk2cQQ3fOilr4ledCgZYemLSJgwa/ZRhObnqgPHAglkBy8/RAwkrwaE0GjLKup 0XI6G2wPlh+ReR+inkMwhCPHFInmvrh4evlBx/VlA= DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=postjobfree.com; s=postjobfree.com; h=content-type:subject:date:to:from:mime-version:message-id; bh=N59EIgRECIlAnd41LY4HY/OFI+v1p7t5M9yP+3FsKXY=; b=J3/BdZmpjzP4I6GA4ntmi4REu5PpOcmyzEL+6i7y7LaTR8tuc2h7fdW4HaMPlB7za Lj4NJPed61ErumO66eG4urd1UfyaRDtszWeuIbcIUqzwYpnMZ8ytaj8DPcWPE3JYj oKhcYyiVbgiFjLujib3/2k2PqDIrNutRH9Ln7puz4= Received: from sv3035 (sv3035 [208.43.198.72]) by smtp.postjobfree.com with SMTP; Fri, 8 Jun 2012 20:04:07 -0400 Message-ID: MIME-Version: 1.0 From: "PostJobFree Notification" To: [email protected] Date: 8 Jun 2012 20:04:07 -0400 Subject: Please confirm your email address Content-Type: multipart/alternative; boundary=--boundary_107_ffa6a9ea-01dc-40f5-a50c-4c3b3d113f08 ----boundary_107_ffa6a9ea-01dc-40f5-a50c-4c3b3d113f08 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: quoted-printable Please open this link in your browser to confirm your email addre= ss: =0D=0Ahttp://www.postjobfree.com/a/c301718062444f96ba0e358ea8= 33c9b3 =0D=0AThis link will expire on: 6/9/2012 8:04:07 PM EST. =0D=0A ----boundary_107_ffa6a9ea-01dc-40f5-a50c-4c3b3d113f08 Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: base64 PGh0bWw+PGhlYWQ+PG1ldGEgaHR0cC1lcXVpdj1Db250ZW50LVR5cGUgY29udGVu dD0idGV4dC9odG1sOyBjaGFyc2V0PXV0Zi04Ij48L2hlYWQ+DQo8Ym9keT48ZGl2 Pg0KUGxlYXNlIG9wZW4gdGhpcyBsaW5rIGluIHlvdXIgYnJvd3NlciB0byBjb25m aXJtIHlvdXIgZW1haWwgYWRkcmVzczo8YnIgLz48YSBocmVmPSJodHRwOi8vd3d3 LnBvc3Rqb2JmcmVlLmNvbS9hL2MzMDE3MTgwNjI0NDRmOTZiYTBlMzU4ZWE4MzNj OWIzIj5odHRwOi8vd3d3LnBvc3Rqb2JmcmVlLmNvbS9hL2MzMDE3MTgwNjI0NDRm OTZiYTBlMzU4ZWE4MzNjOWIzPC9hPjxiciAvPlRoaXMgbGluayB3aWxsIGV4cGly ZSBvbjogNi85LzIwMTIgODowNDowNyBQTSBFU1QuPGJyIC8+DQo8L2Rpdj48L2Jv ZHk+PC9odG1sPg== ----boundary_107_ffa6a9ea-01dc-40f5-a50c-4c3b3d113f08--

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  • Cannot read status the monit daemon, even with allowed group

    - by jefflunt
    I cannot seem to get monit status or other CLI commands to work. I've built monit v5.8 to run on a Raspberry Pi. I'm able to add services to be monitored, and the web interface can be accessed just fine, as I've set it up for public read-only access (it's a test server, not my final production setup, so not a big deal right now). Problem is, when I run monit status while logged in as root I get: # monit status monit: cannot read status from the monit daemon I also have monit started on boot via this /etc/inittab file entry: mo:2345:respawn:/usr/local/bin/monit -Ic /etc/monitrc I've verified that monit is running, and I'm getting email alerts anytime I either kill the monit process manually, or reboot my raspberry pi. So, next I check my monitrc file permissions to see which group is allowed access. # ls -al /etc/monitrc -rw------- 1 root root 2359 Aug 24 14:48 /etc/monitrc Here's my relevant allow section of the control file. set httpd port 80 allow [omitted] readonly allow @root allow localhost allow 0.0.0.0/0.0.0.0 Also tried setting permissions on this file to 640 to allow group read permissions, but no matter what I try I either get the same error as noted above, or when the permissions are set to 640 I get: # monit status monit: The control file '/etc/monitrc' must have permissions no more than -rwx------ (0700); right now permissions are -rw-r----- (0640). What am I missing here? I know that the httpd must be enabled, as that's the interface that the CLI uses to get information (or so I've read), so I've done that. And in terms of monit doing its monitoring job and sending email alerts, that's all working as well. Here's my entire monitrc file - again, this is version v5.8, and it was build with both PAM and SSL support. The process runs under the root user: # Global settings set daemon 300 with start delay 5 set logfile /var/log/monit.log set pidfile /var/run/monit.pid set idfile /var/run/.monit.id set statefile /var/run/.monit.state # Mail alerts ## Set the list of mail servers for alert delivery. Multiple servers may be ## specified using a comma separator. If the first mail server fails, Monit # will use the second mail server in the list and so on. By default Monit uses # port 25 - it is possible to override this with the PORT option. # set mailserver smtp.gmail.com port 587 username [omitted] password [omitted] using tlsv1 ## Send status and events to M/Monit (for more informations about M/Monit ## see http://mmonit.com/). By default Monit registers credentials with ## M/Monit so M/Monit can smoothly communicate back to Monit and you don't ## have to register Monit credentials manually in M/Monit. It is possible to ## disable credential registration using the commented out option below. ## Though, if safety is a concern we recommend instead using https when ## communicating with M/Monit and send credentials encrypted. # # set mmonit http://monit:[email protected]:8080/collector # # and register without credentials # Don't register credentials # # ## Monit by default uses the following format for alerts if the the mail-format ## statement is missing:: set mail-format { from: [email protected] subject: $SERVICE $DESCRIPTION message: $EVENT Service: $SERVICE Date: $DATE Action: $ACTION Host: $HOST Description: $DESCRIPTION Monit instance provided by chicagomeshnet.com } # Web status page set httpd port 80 allow [omitted] readonly allow @root allow localhost allow 0.0.0.0/0.0.0.0 ## You can set alert recipients whom will receive alerts if/when a ## service defined in this file has errors. Alerts may be restricted on ## events by using a filter as in the second example below.

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  • register_globals error in php

    - by user145862
    I was stuck up with the error directive 'register_globals' is no longer available in PHP in unknown on line 0 when tried to check the php version using "php -v" after enabling register_globals in php.ini file. I am not getting any php version info by doing so. Instead it throws the above mentioned error.After turning off this option, php info works quite well. It is very essential for me to have register_globals to be turned on.How can I have this corrected. my php.ini is as follows: ; Default Value: None ; Development Value: "GP" ; Production Value: "GP" ; http://php.net/request-order request_order = "GP" ; Whether or not to register the EGPCS variables as global variables. You may ; want to turn this off if you don't want to clutter your scripts' global scope ; with user data. ; You should do your best to write your scripts so that they do not require ; register_globals to be on; Using form variables as globals can easily lead ; to possible security problems, if the code is not very well thought of. ; register_globals = On ; Determines whether the deprecated long $HTTP_*_VARS type predefined variables ; are registered by PHP or not. As they are deprecated, we obviously don't ; recommend you use them. They are on by default for compatibility reasons but ; they are not recommended on production servers. ; Default Value: On ; Development Value: Off ; Production Value: Off ; register_long_arrays = Off ; This directive determines whether PHP registers $argv & $argc each time it ; runs. $argv contains an array of all the arguments passed to PHP when a script ; is invoked. $argc contains an integer representing the number of arguments ; that were passed when the script was invoked. These arrays are extremely ; useful when running scripts from the command line. When this directive is ; enabled, registering these variables consumes CPU cycles and memory each time ; a script is executed. For performance reasons, this feature should be disabled ; on production servers. ; Note: This directive is hardcoded to On for the CLI SAPI ; Default Value: On ; Development Value: Off ; Production Value: Off ; register_argc_argv = Off ; When enabled, the SERVER and ENV variables are created when they're first ; used (Just In Time) instead of when the script starts. If these variables ; are not used within a script, having this directive on will result in a ; performance gain. The PHP directives register_globals, register_long_arrays, ; and register_argc_argv must be disabled for this directive to have any affect. ; auto_globals_jit = On

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  • Understanding NFS4 (Linux server)

    - by drumfire
    I've been a bit bothered by NFS4 on Linux. Some information 'out there' seems to conflict with other information, and other information appears hard to find. So here are a couple of things that caught my attention, hopefully someone out there can shed some light on this. This question focuses exclusively on NFS4 without Kerberos etc. 1. Exports There is ambiguous information in the exports manpage on the structure of /etc/exports. To quote from exports(5): Also, each line may have one or more specifications for default options after the path name, in the form of a dash ("-") followed by an option list. The option list is used for all subsequent exports on that line only. What does "subsequent exports on that line only" mean? 1.2 fsid=0 not required anymore? I was searching for fsid when I found a comment on the linux-nfs list stating fsid=0 is not required anymore. Now I'm just confused, do I need it with nfs4 or not?! 2. Non-exported directory still mountable Say I have the following tree: /exp /exp/users /exp/distr /exp/distr/archlinux /exp/distr/debian And I have the following entries in this fstab entry: /dev/disk/by-label/users /mnt/users ext4 defaults 0 0 /dev/disk/by-label/distr /mnt/distr ext4 defaults 0 0 /mnt/users /exp/users none bind 0 0 /mnt/distr /exp/distr none bind 0 0 And my exports is exactly this: /exp 192.168.1.0/24(fsid=0,rw,async,no_subtree_check,no_root_squash) /exp/distr 192.168.1.0/24(rw,async,no_subtree_check,no_root_squash) And exportfs -arv shows: exporting 192.168.1.0/24:/exp/distr exporting 192.168.1.0/24:/exp Then why am I able to do this and get no error on a client: mount -t nfs4 server:/exp/users /tmp/test Even though /exp/users is not exported? I didn't export this directory, and while I don't see the contents of /dev/disk/by-label/users unless I specify crossmnt, I am still able to write to the directory. Everything I write to there goes to the underlying directory of /exp/users which can be seen when I umount /exp/users; ls /exp/users.. 3. The odd case of showmount -d server As stated by rpc.mountd(8), this command should display directories that are either currently mounted by clients, or stale entries in /var/lib/nfs/rmtab, as can be read: The rpc.mountd daemon registers every successful MNT request by adding an entry to the /var/lib/nfs/rmtab file. When receivng a UMNT request from an NFS client, rpc.mountd simply removes the matching entry from /var/lib/nfs/rmtab, as long as the access control list for that export allows that sender to access the export. (...) Note, however, that there is little to guarantee that the contents of /var/lib/nfs/rmtab are accurate. A client may continue accessing an export even after invoking UMNT. If the client reboots without sending a UMNT request, stale entries remain for that client in /var/lib/nfs/rmtab. After reading this I surely wonder: Isn't it terribly insecure to just expose this type of client information; Aren't unaware server admins bound to have an rmtab with a lot of stale clients; Is this the reason that clients that mount nfs4 directories with mount -v get to see output like "nothing was mounted" even though something was mounted? I have a lot of other questions regarding nfs4, but I'll keep it at this for the moment.. :)

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  • What would make a noise in a PC on graphics operations on a passively-cooled system?

    - by T.J. Crowder
    I have this system based on the Intel D510MO motherboard, which is basically an Atom D510 (dual-core HT Atom w/built-in GPU), an Intel NM10 chipset, and a Realtek Gigabit LAN controller. It's entirely passively cooled. I noticed almost immediately that there was a kind of very, very soft noise that corresponded with graphics operations, sort of the noise you'd get if you had a sheet of flat paper and slid something really light across it — but more electronic than that. I wrote it off as observation error and/or disk activity triggered by the graphics operation (although the latter seemed like a lot of unnecessary disk activity). It isn't. I got curious enough that I finally did a few controlled experiments, and here's what I've determined: It isn't the HDD. For one thing, the sounds the HDD makes (when seeking, when reading or writing, when just sitting there spinning) is different. For another, I used sudo hdparm -y /dev/sda (I'm using Ubuntu 10.04 LTS) to temporarily put the disk on standby while making sure that non-disk graphics op was happening in a loop. The disk spun down, but the other sound continued, corresponding perfectly with the timing of the graphics op. (Then the disk spun up again, but it takes long enough that I could rule out the HDD.) It isn't the monitor; I ensured the two were well physically-separated and the sound was definitely coming from the main box. It isn't something else in the room; the sound is coming from the box. It isn't cross-talk to an audio circuit coming out the speakers. (It doesn't have any speakers.) It isn't my mouse (e.g., when I'm trying to make graphics ops happen); the sound happens if I set up a recurring operation and don't use the mouse at all, or if I lift the mouse off the table slightly (but enough that the laser still registers movement). It isn't the voices in my head; they never whisper like that. Other observations: It doesn't seem to matter what the graphics operation is; anything that changes what's on the screen seems to do it. I get the sound when moving the mouse over the Chromium tab bar (which makes the tab backgrounds change); I get it when a web page has a counter on it that changes the text on the page: I get it when dragging window contents around. The sound is very, very slightly louder if the graphics op is larger, like scrolling a text area when writing a question on superuser.com, than for smaller operations like the tick counter on the web page. But it's very slight. It's fairly loud (and of good duration) when the op involves color changes to substantial surface areas. For instance, when asking a question here on superuser and you move the cursor between the question box and the tag box, and the help to the right fades out, changes, and fades back in. (Yet another example related to the web browser, so let me say: I hear it when operations completely unrelated to the web browser as well.) It doesn't sound like arcing or anything like that (I'd've shut off the machine Right Quick Like if it did). Moving windows does it. Scrolling windows (by and large) doesn't. I have the feeling I've heard this sort of thing before, when all system fans were on low and such, with other systems — but (again) written it off as observational error. For all the world it's like I'm hearing the CPU working (as opposed to the GPU; note the window scroll thing above) or data being transferred somewhere, but that just seems...unlikely. So what am I hearing? This may seem like a very localized question, but perhaps other silent PC enthusiasts may be interested as well...

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  • Why do we need different CPU architecture for server & mini/mainframe & mixed-core?

    - by claws
    Hello, I was just wondering what other CPU architectures are available other than INTEL & AMD. So, found List of CPU architectures on Wikipedia. It categorizes notable CPU architectures into following categories. Embedded CPU architectures Microcomputer CPU architectures Workstation/Server CPU architectures Mini/Mainframe CPU architectures Mixed core CPU architectures I was analyzing the purposes and have few doubts. I taking Microcomputer CPU (PC) architecture as reference and comparing others. Embedded CPU architecture: They are a completely new world. Embedded systems are small & do very specific task mostly real time & low power consuming so we do not need so many & such wide registers available in a microcomputer CPU (typical PC). In other words we do need a new small & tiny architecture. Hence new architecture & new instruction RISC. The above point also clarifies why do we need a separate operating system (RTOS). Workstation/Server CPU architectures I don't know what is a workstation. Someone clarify regarding the workstation. As of the server. It is dedicated to run a specific software (server software like httpd, mysql etc.). Even if other processes run we need to give server process priority therefore there is a need for new scheduling scheme and thus we need operating system different than general purpose one. If you have any more points for the need of server OS please mention. But I don't get why do we need a new CPU Architecture. Why cant Microcomputer CPU architecture do the job. Can someone please clarify? Mini/Mainframe CPU architectures Again I don't know what are these & what miniframes or mainframes used for? I just know they are very big and occupy complete floor. But I never read about some real world problems they are trying to solve. If any one working on one of these. Share your knowledge. Can some one clarify its purpose & why is it that microcomputer CPU archicture not suitable for it? Is there a new kind of operating system for this too? Why? Mixed core CPU architectures Never heard of these. If possible please keep your answer in this format: XYZ CPU architectures Purpose of XYZ Need for a new architecture. why can't current microcomputer CPU architecture work? They go upto 3GHZ & have upto 8 cores. Need for a new Operating System Why do we need a new kind of operating system for this kind of archictures?

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  • In what (small) ways can I modify Octave's compile options to enhance it without breaking it?

    - by irrational John
    If the title to this question seems a bit vague, I am sorry. But I wasn't sure how to distill what I am attempting to do into a single sentence. A few weeks back I learned that I could build and install recent releases of Octave on an Ubuntu 12.04 system by following the steps below. Install the tools needed to compile, link, and run octave. For Ubuntu the commands below have worked for me. sudo apt-get build-dep octave3.2 sudo apt-get install build-essential gnuplot gtk2-engines-pixbuf sudo apt-get install libfontconfig-dev bison Next, download the source code for an Octave release from the Gnu Project Archives for Octave and unpack the archive into a folder on your system. Use the commands below to build, check, and install octave. ./configure make make check sudo make install Unfortunately it turns out that the above builds an Octave that contains all the debugging symbol tables. The object files alone are huge taking up around 1.7 GB. The current Octave documentation suggests To compile without debugging symbols try the command make CFLAGS=-O CXXFLAGS=-O LDFLAGS= instead of just make. However, when I tried this it did not work. The -g option was still used for the compiles. For the heck of it I instead tried ./configure CFLAGS=-O CXXFLAGS=-O and this did work. (Instead of ~1.7GB the result of the build now takes up around 253MB). My questions are Is this actually the correct (recommended?) method to use to compile Octave without debugging symbols (i.e. without -g)? How would I compile Octave so it uses x86_64 rather than x86? Note: I am not asking how to compile Octave to use the (experimental) 64-bit integers for array dimensions. I just want to allow the compiler to use the extra registers and word sizes available when an app runs in 64-bit mode. Is a (more) complete list available for the directives used with the Octave Makefile? I have only seen make, make check, and make install documented. But apparently make distclean is also allowed. (It removes the compilation results so you can do a complete rebuild of everything.) I'm wondering what else might be available. FWIW, I have tried using ./configure CFLAGS="-O3 -mtune=core2 -m64" CXXFLAGS="-O3 -mtune=core2 -m64" and, surprisingly, it not only appeared to build, but also ran and passed the make check tests. The ./configure script even gave me the (deceptively?) reassuring message "Octave is now configured for x86_64-unknown-linux-gnu". But of course that's not the same thing as saying it actually "works". Is there a recommended way to enable Octave to run as an x86_64 app? I have also tried looking inside the Octave Makefile to see if I could decipher what command line directives it accepts. I got nowhere. I have not a single clue as to how that Makefile does whatever it is that it does.

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