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  • Hardware RAID 0 without OS re-installation

    - by sterz
    I have Ubuntu & Windows 7 installed on my hdd. Can I mirror the image of the hdd to the second identical drive? Is this not recommended (i.e have to re-install every OS)? If it is okay to mirror, is there anything else to do to make hw RAID 0 work? Does RAID 0 have the same risk as a single drive? What sector size would you recommend for read/write/extract video files (mostly each around 2 GB)?

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  • What is the cheapest non-colocation way to serve about 10 static files at a rate of 100 megabits per

    - by Mark Maunder
    I've looked at Amazon S3 and it costs roughly $4746 per month for 100 megabits/s (which translates into 31,640 Gigabytes of data transferred. That's at a rate of $0.15 per gig.) I haven't found a cheaper "cloud" option. I'm curious if there's any other cloud hosting option out there cheaper than S3. Uptime is not an issue because I can build failover for most things into the browser. e.g. I can use javascript to say "if the image didn't load then go to this other URL instead." FYI I'm currently using a colocation facility which is about 30% cheaper than S3 and I'm familiar with colo prices - so this question is really about "cloud" services and by that I mean services where I don't have to worry about the infrastructure.

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  • Are you supposed to type '6' with the left hand or the right hand?

    - by Joey Adams
    A few weeks ago, I did a Google Images search for keyboard finger charts to see which fingers I'm supposed to be using to type which keys. According to the charts, '6' is supposed to be typed with the right hand: (as shown on en.wikipedia.org/wiki/Typing) However, today I spotted a split keyboard in a store with the '6' on the left side of the split. Indeed, an image search for split keyboards indicates that this is the norm: (as shown on en.wikipedia.org/wiki/Microsoft_Natural_keyboard) When doing touch typing "correctly", should I go with the finger charts (type 6 with my right hand), or should I go with the split keyboards (type 6 with my left hand)? <troll> Is this just another example of Microsoft not following the standards? </troll>

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  • how to install Ubuntu on a fresh hard drive

    - by Herman Wiegman
    I attempted to install Ubuntu from a USB stick to my Intel 4 3GHz computer with 80GB HDD. The installer was doing well, then it said something to the effect of "errors on the source USB, or the target HDD" The recommendation was to download the installer again. I suspected my HDD was going bad so I figured I would investigate. What I found was a partially formatted 80GB HDD. I repartitioned it via a different computer. Now a fresh copy of the Ubuntu USB installer is not able to move past the start-up screen (it freezes). I was able to purchase a new / clean HDD, but still the fresh copy of the installer still locks up after the initial opening screen (locks up after about 2 screens worth of installations steps). Does this sounds like a HDD NTHS issue or a CPU/hardware/memory issue? or should I move to a CD image file rather than my USB stick? Now my computer is stuck... no OS.. no way to go back to Windows (upgrade OS CD only). Any insight would be greatly appreciated. Stuck in Schenectady Herman Wiegman

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  • Serve my website from different server during downtime

    - by nfedyashev.mp
    I have a VPS server running in the cloud. Fully automated server image upgrade/downgrade(by RAM/HDD plans). The problem is that server upgrade/downgrade takes time and involves total unavailability during this period(up to 30 minutes). Goal: during this downtime server my website(http://mydomain.here) from different server with some message like "Under construction". How can I do this? -- mydomain.here is hosted on godaddy and uses its DNS(If I call it right). It's pointing with A-record to my VPS's IP address now. Change in these DNS settings will take more than 30minutes, so it's not an option. How can I find mode "dynamic" DNS? What should I learn?

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  • Stuck GhostScript processes, how to debug?

    - by Jonathan
    Having a problem with Ghostscript processes that don't end. This does not happen often, probably once every 3 weeks we see this issue with 1-3 processes. Running CentOS 6.4 on a VPS from Rackspace. We use PrinceXML to generate PDFs which uses GhostScript to handle fonts. Here's an image of top: http://i.stack.imgur.com/J9D7D.jpg As you can see those two processes are using a lot of resources, I haven't killed them yet in hopes someone can help me diagnose. I'm a developer not a server admin so I have a basic knowledge of *nix but no clue on how to fix this. Installed strace and ran it on each process with the following command: strace -p 20619 -s 80 -o gs.txt Left it for 5m, gs.txt is empty? Thanks in advance!

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  • Why is idle windows VM using so much CPU?

    - by Jeff Shattock
    I have 2 VMs running as guests on a KVM virtualization platform running on Ubuntu 10.04. One VM is an Ubuntu 10.04 system, the other is a Windows 7 system. When both machines are completely logged out, the Linux machine uses 1% CPU, the Windows one 45-50%, according to top. The graphs in virt-manager seem to back this up. Theres nothing installed on the Win7 image that would be running in the background; its as fresh as can be. Why is the Windows VM using so much more than the Linux VM, when both are logged out and idling?

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  • Can I automatically add a new host to known_hosts ?

    - by gareth_bowles
    Here's my situation; I'm setting up a test harness that will, from a central client, launch a number of virtual machine instances and then execute commands on them via SSH. The virtual machines will have previously unused hostnames and IP addresses, so they won't be in the ~/.ssh/known_hosts file on the central client. The problem I'm having is that the first SSH command run against a new virtual instance always comes up with an interactive prompt: The authenticity of host '[hostname] ([IP address])' can't be established. RSA key fingerprint is [key fingerprint]. Are you sure you want to continue connecting (yes/no)? Is there a way that I can bypass this and get the new host to be already known to the client machine, maybe by using a public key that's already baked into the virtual machine image ? I'd really like to avoid having to use Expect or whatever to answer the interactive prompt if I can.

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  • Desktop Fun: Mountains Theme Wallpapers

    - by Asian Angel
    Do you love to go on hikes in the mountains and enjoy the scenery? Bring those sweeping views and a touch of the great outdoors to your desktop with our Mountains Theme Wallpaper collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution.         For more fun wallpapers be certain to visit our new Desktop Fun section. Similar Articles Productive Geek Tips Windows 7 Welcome Screen Taking Forever? Here’s the Fix (Maybe)Desktop Fun: Starship Theme WallpapersDesktop Fun: Underwater Theme WallpapersDesktop Fun: Forest Theme WallpapersDesktop Fun: Fantasy Theme Wallpapers TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Monitor Applications With Kiwi LocPDF is a Visual PDF Search Tool Download Free iPad Wallpapers at iPad Decor Get Your Delicious Bookmarks In Firefox’s Awesome Bar Manage Photos Across Different Social Sites With Dropico Test Drive Windows 7 Online

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  • Setting Screen Resolution for Extended Display on Windows 8

    - by ptamzz
    I'm using a Dell Inspiron laptop with Windows 8 Developers Preview. I've connected a second screen (some Dell 22 inch one) and have been using it with 'Extend these displays' options in the Screen Resolution settings. It use to be all fine but yesterday I changed my VGA cable to the 2nd monitor and since then the resolution of the 2nd monitor is not setting properly. Earlier, while auto detecting the monitor, the right resolution use to appear but now, as you can see from the attached image, none of the resolution in the drop down fits with the right proportion. So how do I set the right screen resolution. (I think the right one is 1680 x 1050 which is not there in the list)

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  • Opengl + SDL linking error

    - by me2loveit2
    I am trying to load an image as a texture with opengl using c++ in visual studio 2010. I researched a couple hours online and found the SDL library, then I implemented a simple example and got some linking error I can not seem to figure out. The error log is here: 1Build started 10/20/2012 12:09:17 AM. 1InitializeBuildStatus: 1 Touching "Debug\texture mapping test.unsuccessfulbuild". 1ClCompile: 1 All outputs are up-to-date. 1 texture mapping test.cpp 1ManifestResourceCompile: 1 All outputs are up-to-date. 1texture mapping test.obj : error LNK2019: unresolved external symbol _IMG_Load referenced in function "void __cdecl display(void)" (?display@@YAXXZ) 1MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol main referenced in function __tmainCRTStartup 1C:\Users\Me\Documents\Visual Studio 2010\Projects\Programming projects\texture mapping test\Debug\texture mapping test.exe : fatal error LNK1120: 2 unresolved externals 1 1Build FAILED. 1 1Time Elapsed 00:00:02.45 ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Can someone please help me!! I am at a desperate point right now. I downloaded the SDL, and copied all the .h file into: C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Include I added the .lib (x86) files into://as a not i tried the (x64) file too but got the exact same error C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib and the .dll(x86) into: C:\Windows\System32 For implementing textures, I used the simple sample code from: http://www.sdltutorials.com/sdl-tip-sdl-surface-to-opengl-texture Please let me know if you can see me doing something wrong, or know how I can fix this!! Thanks Phil

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  • How to make a text search template?

    - by Flipper
    I am not really sure what to call this, but I am looking for a way to have a "template" for my code to go by when searching for text. I am working on a project where a summary for a piece of text is supplied to the user. I want to allow the user to select a piece of text on the page so that the next time they come across a similar page I can find the text. For instance, lets say somebody goes to foxnews.com and selects the article like in the image below. Then whenever they go to any other foxnews.com article I would be able to identify the text for the article and summarize it for them. But an issue I see with this is for a site like Stack Exchange where you have multiple comments to be selected (like below) which means that I would have to be able to recursively search for all separate pieces of text. Requirements Be able to keep pieces of text separate from each other. Possible Issues DIV's may not contain ids, classes, or names. A piece of text may span across multiple DIVs How to recognize where an old piece of text ends and a new begins. How to store this information for later searching?

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  • List<T>.AddRange is causing a brief Update/Draw delay

    - by Justin Skiles
    I have a list of entities which implement an ICollidable interface. This interface is used to resolve collisions between entities. My entities are thus: Players Enemies Projectiles Items Tiles On each game update (about 60 t/s), I am clearing the list and adding the current entities based on the game state. I am accomplishing this via: collidableEntities.Clear(); collidableEntities.AddRange(players); collidableEntities.AddRange(enemies); collidableEntities.AddRange(projectiles); collidableEntities.AddRange(items); collidableEntities.AddRange(camera.VisibleTiles); Everything works fine until I add the visible tiles to the list. The first ~1-2 seconds of running the game loop causes a visible hiccup that delays drawing (so I can see a jitter in the rendering). I can literally remove/add the line that adds the tiles and see the jitter occur and not occur, so I have narrowed it down to that line. My question is, why? The list of VisibleTiles is about 450-500 tiles, so it's really not that much data. Each tile contains a Texture2D (image) and a Vector2 (position) to determine what is rendered and where. I'm going to keep looking, but from the top of my head, I can't understand why only the first 1-2 seconds hiccups but is then smooth from there on out. Any advice is appreciated.

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  • RAID1: Migrate HDD to SSD?

    - by OMG Ponies
    My current workstation uses an Adaptec 5805, with Win2008 mirrored between two 72 GB (10K?) savvio drives. My question is if there's a way to migrate the mirror to use SSDs - I've been looking at 90GB Corsair Force (Sandy Bridge) to replace the existing setup. If it's possible, without installing the OS fresh. If I replaced the mirrored drive with an SSD, would the array sync the drives? Then I could promote the SSD mirror to be the primary, and use the second SSD as the mirror. That'd be too easy... Or should use Ghost to get an image of the existing setup, apply it to the SSD for a new mirror to be setup on?

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  • How to represent a graph with multiple edges allowed between nodes and edges that can selectively disappear

    - by Pops
    I'm trying to figure out what sort of data structure to use for modeling some hypothetical, idealized network usage. In my scenario, a number of users who are hostile to each other are all trying to form networks of computers where all potential connections are known. The computers that one user needs to connect may not be the same as the ones another user needs to connect, though; user 1 might need to connect computers A, B and D while user 2 might need to connect computers B, C and E. Image generated with the help of NCTM Graph Creator I think the core of this is going to be an undirected cyclic graph, with nodes representing computers and edges representing Ethernet cables. However, due to the nature of the scenario, there are a few uncommon features that rule out adjacency lists and adjacency matrices (at least, without non-trivial modifications): edges can become restricted-use; that is, if one user acquires a given network connection, no other user may use that connection in the example, the green user cannot possibly connect to computer A, but the red user has connected B to E despite not having a direct link between them in some cases, a given pair of nodes will be connected by more than one edge in the example, there are two independent cables running from D to E, so the green and blue users were both able to connect those machines directly; however, red can no longer make such a connection if two computers are connected by more than one cable, each user may own no more than one of those cables I'll need to do several operations on this graph, such as: determining whether any particular pair of computers is connected for a given user identifying the optimal path for a given user to connect target computers identifying the highest-latency computer connection for a given user (i.e. longest path without branching) My first thought was to simply create a collection of all of the edges, but that's terrible for searching. The best thing I can think to do now is to modify an adjacency list so that each item in the list contains not only the edge length but also its cost and current owner. Is this a sensible approach? Assuming space is not a concern, would it be reasonable to create multiple copies of the graph (one for each user) rather than a single graph?

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  • Commit charge peak higher than system limit

    - by Grubsnik
    We are seeing some very strange behaviour on our servers and google didn't turn up anything usefull, so I'm tossing it out here. A standard server is configured with 4GB Ram, 2 4GB pagefiles and running windows server 2003. The servers are running 50-120 vb6/.net applications which normally consume no more than 100mb of memory, but will occasionally run up to 300 mb. The issue with a single process spending way too much memory is being traced down somewhere else, but the thing that is baffling us is that the reported peak charge is vastly higher than what we have available. As the image above shows, we are getting reported peaks that are way higher than what the system is actually capable of delivering. This number has been seen as high as 29GB, which makes no sense at all for a system with a limit of 12GB. Does anyone have an idea what is going on?

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  • Should one reject over-scoped projects?

    - by Little Child
    I spoke to my first potential client today and he told me about the requirements of his project - an Android app. He is a well-known designer / photographer in my country and now wants me to "convert the website into an app, custom-tailored". So the requirements, details stripped out, are as follows: eCommerce Aggregating all his content like videos, blogs, tweets, etc. into the app Live streaming any of his studio demos Augmented reality. So that people can see what his painting will look like on their wall before they buy it Taxi Sharing Now, for a freelance project, it seems too over-scoped. I am not saying that I cannot do it. I can. But let me be realistic: There is a steep learning curve when it comes to VR. I am not a tester. I have never white-box tested my own apps. I always black-box test. Since he is a renowned artist, something short of perfect might harm his public image So, I asked him for 2 weeks' worth of time before I give him the final answer. Now knowing whom to consult for advise, I am posting the question here. Although interesting and personally challenging, I am split-minded about accepting a project like this. I will be the only developer for this. Should one reject a project that seems to be over-scoped for one's own abilities?

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  • Labeling values in a GNUplot heatmap

    - by andremo
    I am trying to generate a heat map using gnu plot. set title "Heat Map" plot '-' matrix with image 10 20 30 40 50 60 70 80 90 100 20 30 40 50 60 70 80 90 100 0 30 40 50 60 70 80 90 100 0 0 40 50 60 70 80 90 100 0 0 0 50 60 70 80 90 100 0 0 0 0 60 70 80 90 100 0 0 0 0 0 70 80 90 100 0 0 0 0 0 0 80 90 100 0 0 0 0 0 0 0 90 100 0 0 0 0 0 0 0 0 100 0 0 0 0 0 0 0 0 0 e Along the axes I get values -2 0 2 4 6 8 10, and I would like to replace those with a custom string. I cannot find out how to do this.

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  • Apache Tomcat 6.0.29 startup causing Win XP SP3 reboot

    - by Liam
    Some of our Windows XP Developer machines die (black screen - no ping) when starting up Tomcat from a console. This only happens if the Tomcat debug console window is displayed (not minimised). When minimised, the startup / run is successful. I've checked for Tomcat logs and the crash sessions produce empty (zero bytes) tomcat log files. No system logs exist and no crash dump is created even though this is enabled in the Windows settings. The machine is dual screen and another machine with the same image has the same issue. The only clue is just before the crash, one of the monitors the system reports "Cannot display video mode 1280x1024" (approximate error, didn't write it down). Is there a way I can get Windows to produce log files of this crash session? Beyond running Tomcat as a service / minimised window, how can I fix (or even investigate)?

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  • Draw Bug 2D player Camera

    - by RedShft
    I have just implemented a 2D player camera for my game, everything works properly except the player on the screen jitters when it moves between tiles. What I mean by jitter, is that if the player is moving the camera updates the tileset to be drawn and if the player steps to the right, the camera snaps that way. The movement is not smooth. I'm guessing this is occurring because of how I implemented the function to calculate the current viewable area or how my draw function works. I'm not entirely sure how to fix this. This camera system was entirely of my own creation and a first attempt at that, so it's very possible this is not a great way of doing things. My camera class, pulls information from the current tileset and calculates the viewable area. Right now I am targettng a resolution of 800 by 600. So I try to fit the appropriate amount of tiles for that resolution. My camera class, after calculating the current viewable tileset relative to the players location, returns a slice of the original tileset to be drawn. This tileset slice is updated every frame according to the players position. This slice is then passed to the map class, which draws the tile on screen. //Map Draw Function //This draw function currently matches the GID of the tile to it's location on the //PNG file of the tileset and then draws this portion on the screen void Draw(SDL_Surface* background, int[] _tileSet) { enforce( tilesetImage != null, "Tileset is null!"); enforce( background != null, "BackGround is null!"); int i = 0; int j = 0; SDL_Rect DestR, SrcR; SrcR.x = 0; SrcR.y = 0; SrcR.h = 32; SrcR.w = 32; foreach(tile; _tileSet) { //This code is matching the current tiles ID to the tileset image SrcR.x = cast(short)(tileWidth * (tile >= 11 ? (tile - ((tile / 10) * 10) - 1) : tile - 1)); SrcR.y = cast(short)(tileHeight * (tile > 10 ? (tile / 10) : 0)); //Applying the tile to the surface SDL_BlitSurface( tilesetImage, &SrcR, background, &DestR ); //this keeps track of what column/row we are on i++; if ( i == mapWidth ) { i = 0; j++; } DestR.x = cast(short)(i * tileWidth); DestR.y = cast(short)(j * tileHeight); } } //Camera Class class Camera { private: //A rectangle representing the view area SDL_Rect viewArea; //In number of tiles int viewAreaWidth; int viewAreaHeight; //This is the x and y coordinate of the camera in MAP SPACE IN PIXELS vect2 cameraCoordinates; //The player location in map space IN PIXELS vect2 playerLocation; //This is the players location in screen space; vect2 playerScreenLoc; int playerTileCol; int playerTileRow; int cameraTileCol; int cameraTileRow; //The map is stored in a single array with the tile ids //this corresponds to the index of the starting and ending tile int cameraStartTile, cameraEndTile; //This is a slice of the current tile set int[] tileSetCopy; int mapWidth; int mapHeight; int tileWidth; int tileHeight; public: this() { this.viewAreaWidth = 25; this.viewAreaHeight = 19; this.cameraCoordinates = vect2(0, 0); this.playerLocation = vect2(0, 0); this.viewArea = SDL_Rect (0, 0, 0, 0); this.tileWidth = 32; this.tileHeight = 32; } void Init(vect2 playerPosition, ref int[] tileSet, int mapWidth, int mapHeight ) { playerLocation = playerPosition; this.mapWidth = mapWidth; this.mapHeight = mapHeight; CalculateCurrentCameraPosition( tileSet, playerPosition ); //writeln( "Tile Set Copy: ", tileSetCopy ); //writeln( "Orginal Tile Set: ", tileSet ); } void CalculateCurrentCameraPosition( ref int[] tileSet, vect2 playerPosition ) { playerLocation = playerPosition; playerTileCol = cast(int)((playerLocation.x / tileWidth) + 1); playerTileRow = cast(int)((playerLocation.y / tileHeight) + 1); //writeln( "Player Tile (Column, Row): ","(", playerTileCol, ", ", playerTileRow, ")"); cameraTileCol = playerTileCol - (viewAreaWidth / 2); cameraTileRow = playerTileRow - (viewAreaHeight / 2); CameraMapBoundsCheck(); //writeln( "Camera Tile Start (Column, Row): ","(", cameraTileCol, ", ", cameraTileRow, ")"); cameraStartTile = ( (cameraTileRow - 1) * mapWidth ) + cameraTileCol - 1; //writeln( "Camera Start Tile: ", cameraStartTile ); cameraEndTile = cameraStartTile + ( viewAreaWidth * viewAreaHeight ) * 2; //writeln( "Camera End Tile: ", cameraEndTile ); tileSetCopy = tileSet[cameraStartTile..cameraEndTile]; } vect2 CalculatePlayerScreenLocation() { cameraCoordinates.x = cast(float)(cameraTileCol * tileWidth); cameraCoordinates.y = cast(float)(cameraTileRow * tileHeight); playerScreenLoc = playerLocation - cameraCoordinates + vect2(32, 32);; //writeln( "Camera Coordinates: ", cameraCoordinates ); //writeln( "Player Location (Map Space): ", playerLocation ); //writeln( "Player Location (Screen Space): ", playerScreenLoc ); return playerScreenLoc; } void CameraMapBoundsCheck() { if( cameraTileCol < 1 ) cameraTileCol = 1; if( cameraTileRow < 1 ) cameraTileRow = 1; if( cameraTileCol + 24 > mapWidth ) cameraTileCol = mapWidth - 24; if( cameraTileRow + 19 > mapHeight ) cameraTileRow = mapHeight - 19; } ref int[] GetTileSet() { return tileSetCopy; } int GetViewWidth() { return viewAreaWidth; } }

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  • Problem with APTonCD application

    - by Harikrishnan
    I created a iso image using aptoncd & burned it to a dvd. now when i tried to restore, the program does not detect the dvd in the drive. It shows "Please insert a disc in the drive." and if we click "ok" it shows "E: Failed to mount the cdrom.". The dvd is in the drive itself. I tried "sudo lshw -C disk" and the out put is: *-cdrom description: DVD-RAM writer product: DVDRAM GH22NS50 vendor: HL-DT-ST physical id: 1 bus info: scsi@1:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/scd0 logical name: /dev/sr0 logical name: /media/APTonCD logical name: /media/apt version: TN02 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 mount.fstype=iso9660 mount.options=ro,relatime,uid=1000,gid=1000,iocharset=utf8,mode=0400,dmode=0500 state=mounted status=ready *-medium physical id: 0 logical name: /dev/cdrom logical name: /media/APTonCD logical name: /media/apt configuration: mount.fstype=iso9660 mount.options=ro,relatime,uid=1000,gid=1000,iocharset=utf8,mode=0400,dmode=0500 state=mounted Then i checked in disk utility application. in that dvd rom is shown as "/dvd/sr0". my ubuntu version is 10.10. please help me to solve the problem.

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  • Linux install error " dracut Warning: Can't mount root filesystem. "

    - by NBB
    I am installing Fedora 16. I just insert CD to install Fedora 16 in my laptop however, I am getting this error like "dracut Warning: Can't mount root filesystem." http://cfile7.uf.tistory.com/image/176BAA3C4EBF9F89051FA7 <--- like this I am not really sure how to fix it. (this is the first time to install Fedora 16 in my laptop) In my laptop , I previously installed Windows 7 Professional. I have not install any kind of Linux before. Does anyone know how to fix this problem ?

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  • Problems when rendering code on Nvidia GPU

    - by 2am
    I am following OpenGL GLSL cookbook 4.0, I have rendered a tesselated quad, as you see in the screenshot below, and i am moving Y coordinate of every vertex using a time based sin function as given in the code in the book. This program, as you see on the text in the image, runs perfectly on built in Intel HD graphics of my processor, but i have Nvidia GT 555m graphics in my laptop, (which by the way has switchable graphics) when I run the program on the graphic card, the OpenGL shader compilation fails. It fails on following instruction.. pos.y = sin.waveAmp * sin(u); giving error Error C1105 : Cannot call a non-function I know this error is coming on the sin(u) function which you see in the instruction. I am not able to understand why? When i removed sin(u) from the code, the program ran fine on Nvidia card. Its running with sin(u) fine on Intel HD 3000 graphics. Also, if you notice the program is almost unusable with intel HD 3000 graphics, I am getting only 9FPS, which is not enough. Its too much load for intel HD 3000. So, sin(X) function is not defined in the OpenGL specification given by Nvidia drivers or something else??

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  • How to connect 2 virtual hosts running on the same machine?

    - by Gabrielle
    I have 2 virtual hosts running on my Windows XP laptop. One is Ubuntu running inside vmware player. The other is MS virtual PC (so I can test with IE6 ). The Ubuntu virtual host is running my web application with apache. I can point my browser on my laptop at the Ubuntu IP and view my web app. I read this post http://stackoverflow.com/questions/197792/how-to-connect-to-host-machine-from-within-virtual-pc-image and was able to get my Virtual PC to ping my physical machine using the loopback adapter. But I'm stuck on getting my Virtual PC to see my web application running in the Ubuntu vmware player host. I appreciate any suggestions.

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  • What should you do when presented with a horrible design?

    - by plua
    Our firm makes websites. We also design websites. But sometimes our client brings his/her own design. This is often made by an in-house designer, or it is the same design they used for something else. However, sometimes these designs look awful. And I am talking really unprofessional, unbalanced, uncool. But the client really wants this design. I really do not like working with a design that is so awful. It takes away all pleasure in coding. You code. You check the demo. Works great. Looks awful. It's just not fun. And ultimately the client might be happy, but 1) I do not feel proud of the final product and 2) the community sees you 'develop' ugly websites, which is bad for your image. Anybody experiencing this kind of stuff? What do you recommend? I've been thinking: Blocking these clients. If somebody has an 'own' design, ask to see it first. Then somehow politely decline. Drawback: you lose a client. Create a new design. Have our in-house designers work one something really cool. Drawbacks: client would need to pay for this (without asking for it), or it will be declined and the company loses time = money. And it might come as an insult if you propose a new design out of the blue. THEIR designer won't like it for sure. Put a clear disclaimer at the bottom of the site: Website design by XXXXX, Website development by US. Helps for the community-impact (if people pay attention), but not for the uneasy feeling.

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