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  • Setting up SVN (subvsersion) to manage our companies files, how to exclude large files from being ve

    - by Roeland
    Me and two other guys recently started our own web development company. We each work from our homes and have decided we want to keep one central location for all of our files. These files include word documents, spreadsheets, client files, designs.. etc. Anything pertaining to our company. I have a pretty solid internet connection and a windows 2008 server box sitting at home so I set up a subversion repository. Our file repository will look something like this. Clients Company A Design (photoshop files, wireframes, concepts) Documents ( logins, quotes, proposals etc) Site Backups Company B Design Documents Site Backups Prospects Company C Company D Our Company Our Website Documents (contract, operating procudres) My question is in regards to design files. The photoshop files that my designer works with range in sizes from 10mb to 100mb. I don't think we need to keep these files version-ed as this would eat up space incredibly fast. How do I go about controlling which files get version-ed, and which files are just stored. What I am thinking is that all documents need to be version-ed, and any files other then that should not be. Any help would be appreciated, thanks! Edit I am also curious whether this is the way to go. I just like this system since it keeps version of all my documents and at the same time. Also essentially I will have 3 backups in 3 different locations (3 local copies) so no need for backing it up. I am unsure of how svn would perform as purely a huge file repository.

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  • OSX/Darwin unresolved symbols when linking functions from <math.h>

    - by tbone
    I'm in the process of porting a large'ish (~1M LOC) project from a Window/Visual Studio environment to other platforms, the first of which happens to be Mac OS X. Originally the project was configured as Visual Studio solutions and projects, but now I'm using (the excellent) Premake (http://industriousone.com/premake) to generate project files for multiple platforms (VS, XCode, GMake). I configured, ported and built the first few projects without any significant problems, but having ported the math lib, I ran into this weird linking error that I haven't been able to resolve: Any functions used from math.h will fail to link (causing unresolved symbols). For reference, I'm using Premake v4.2.1 to generate projects for XCode v3.2.1, which is building using gcc v4.2 for the x86_64 architecture. (All this on 64-bit Snow Leopard) I've tried to persuade gcc to link and build everything against a 'known' SDK by adding -isysroot /Developer/SDKs/MacOSX10.6.sdk -mmacosx-version-min=10.6 to the build command line. Now under normal circumstances, adding -lm should take care of this, however in Darwin, those math libs are included in libSystem, which, as far as I can tell, gets implicitly linked by gcc/ld. I've tried creating a dummy project from within XCode which just runs: float f = log2(2.0)+log2f(3.f)+log1p(1.1)+log1pf(1.2f)+sin(8.0); std::cout << f << std::endl; and as expected, this builds just fine. However, if I put the same thing in the code inside the Premake generated project, all those math functions end up unresolved. Now comparing the linking command from the 'native' XCode project with my generated XCode project, they seem pretty identical (except that my generated project links other libs as well). 'Native' project: /Developer/usr/bin/g++-4.2 -arch x86_64 -dynamiclib -isysroot /Developer/SDKs/MacOSX10.6.sdk -Lsomepath -Fsomepath -filelist somefile -install_name somename -mmacosx-version-min=10.6 -single_module -compatibility_version 1 -current_version 1 -o somename Generated project: /Developer/usr/bin/g++-4.2 -arch x86_64 -dynamiclib -Lsomepath -Fsomepath -filelist somefile -install_name somename -isysroot /Developer/SDKs/MacOSX10.6.sdk -mmacosx-version-min=10.6 somelib.a somelib2.a somelib.dylib somelib2.dylib -single_module -compatibility_version 1 -current_version 1 -o somename Any help or hints about how to proceed would be most appreciated. Are there any gcc flags or other tools that can help me resolve this?

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  • libXcodeDebuggerSupport.dylib is missing in iOS 4.2.1 development SDK

    - by Kalle
    Note: creating a symbolic link to use the 4.2 lib seems to work fine -- maybe cd /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1\ \(8C148\)/Symbols/ sudo ln -s ../../4.2 (8C134)/Symbols/Developer Request: See end of this question! After upgrading from 4.2.0 (beta, I believe) to 4.2.1, the libXcodeDebuggerSupport.dylib file is missing, which results in: warning: Unable to read symbols for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1 (8C148)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib (file not found). which I guess isn't good. Looking at the directory in question I note: .../DeviceSupport/4.2 (8C134)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib but .../DeviceSupport/4.2.1 (8C148)/Symbols/System/ .../DeviceSupport/4.2.1 (8C148)/Symbols/usr/ the above two dirs make up all the content in the 4.2.1 folder. No "Developer" folder. Checking the /usr/ dir there, I find no libXcodeDebuggerSupport.dylib file in the lib dir either, so ln -s'ing isn't an option. Worth mentioning: after the upgrade, I plugged the iPad in and had to click "Use for development" in Xcode organizer. Doing so, I got a message about symbols missing for that version, and Xcode proceeded to generate such, then failed. I restored the iPad and did "Use for development" again, and nothing about missing symbols appeared... Update: deletion of /Developer and reinstallation of Xcode from scratch does not fix this issue. Update 2: I just realized that after the reinstall of Xcode, .../DeviceSupport/4.2 (8C134)/Symbols is now a symbolic link, lrwxr-xr-x 1 root admin 36 Dec 3 17:17 Symbols -> ../../Developer/SDKs/iPhoneOS4.2.sdk And the directory in question has the appropriate files. Maybe this is simply a matter of linking the 4.2.1 dir in the same fashion? I'll try that and see if Xcode freaks out. If someone who has this file could provide a md5 sum that would be splendid. This is what it says for me: $ md5 /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2\ \(8C134\)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib MD5 (/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2 (8C134)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib) = 08f93a0a2e3b03feaae732691f112688 If the MD5 sum is identical to the output of $ md5 /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1\ \(8C148\)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib then we're all set.

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  • What alternatives do I have for source control and does GIT does that?

    - by RubberDuck
    I work as a freelancer programmer for some clients and also create apps for myself. When I work for myself, obviously I work alone. I generally don't work in a linear way. My big problems today are: I have a lot of apps that use the same classes I have developed; In the past, I put all these common classes on a directory outside all projects and included them on my apps using absolute paths, but this method sucks because by accident (if you forget) you may change a path or the disk and all projects are broken. Then I decided to copy those classes to my projects every time. Because the majority of these classes do not change frequently, I am relatively ok, but when they change, I am in hell; When I change one of these classes I have to propagate the changes to all other apps using copies of them. I have also tried to create frameworks but thanks to Apple, I cannot create frameworks for iOS and have to create libraries and bundles and create a nightmare of paths from one to the other and to the project to make that sh!t works. So, I am done with frameworks/libraries on Xcode until Xcode is a decent IDE. So, I see I need something better to manage my source code. What I need is this (I never used GIT on Xcode. I have read Apple docs but I still have these points): does git locally on Xcode allows me to deal with assets or just code? Can I have the equivalent of a "framework" (code + assets) managed by git locally? Can an entire xcodeproj be managed as a unity? I mean, Suppose I have a xcodeproj created and want GIT to manage it. How do I enable git on a project that was created without it and start designating files for management. (I have enabled git on Xcode's preferences, but all source control menu is grayed out). Is git the best option? Do I have another? Remember that my main condition is that the files should stay on the local computer. Please save me (I am a bit dramatic today). Thanks.

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  • Trying to get codeblocks working on Mac, running Lion. Can't get the compiler set up properly

    - by tjtoml
    First off, sorry if this is a stupid question. I installed code::blocks to try and get to know the program and start working on teaching myself c++. I have a MacBook Pro with OS 10.7.3. I ave code::blocks 10.05. When I try to build a "Hello world" nothing happens. Based on some googling I've figured out that it's because code::blocks doesn't know where to find the debugger/compiler. Further googling yielded me this page which tells me to install Xcode and to fix some things in the code::blocks settings. However, this wiki obviously has not been updated since Apple went to the App store, because the file paths it gives for the compiler do not exist (there is no /Developer/* even after installing Xcode). Xcode 4.3.2 was already installed when I installed code::blocks and code::blocks "auto-detected" several compilers. They did not work. If anyone knows where Xcode hides its compilers now that Apple has moved to the app store, I would be much obliged.

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  • Including an embedded framework using a cross-project-reference: Header no such file or directory

    - by d11wtq
    I'm trying to create a Cocoa framework by using a cross-project reference in Xcode. I have 2 projects: one for the framework; one for the application that will use the framework. This framework is not intended to be stored within the system; it is an embedded framework that lives within the application bundle. I have successfully made the cross-project reference, marked the framework as being a dependency of my target, added a Copy Files build phase that puts the framework in Contents/Frameworks/ and added the framework to the linker phase (I checked the little "Target" checkbox; I've also done it manually by dragging the framework into the linker phase). My framework's install directory is correctly set to @executable_path/../Frameworks. However, when I try to build my app it: a) Correctly builds the framework first b) Correctly copies the framework c) Errors because it cannot find the master header file in my framework I have verified that the header is there. I can see it in the app product that is partially built. ls build/Debug/CioccolataTest.webapp/Contents/Frameworks/Cioccolata.framework/Headers/Cioccolata.h build/Debug/CioccolataTest.webapp/Contents/Frameworks/Cioccolata.framework/Headers/Cioccolata.h I have been able to successfully build the app by copying my framework into /Library/Frameworks (I can then delete it again after the successful build), but this is a workaround, I'm looking to find it out why Xcode doesn't find the framework's master header file without it being copied to a system directory. Is copying it to the app bundle during the build not sufficient? Here's the full build transcript if it's any help (it's just a Hello World app right now, so not much going on here): Build Cioccolata of project Cioccolata with configuration Debug SymLink /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Versions/Current A cd /Users/chris/Projects/Mac/Cioccolata /bin/ln -sf A /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Versions/Current SymLink /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Resources Versions/Current/Resources cd /Users/chris/Projects/Mac/Cioccolata /bin/ln -sf Versions/Current/Resources /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Resources SymLink /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Headers Versions/Current/Headers cd /Users/chris/Projects/Mac/Cioccolata /bin/ln -sf Versions/Current/Headers /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Headers SymLink /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Cioccolata Versions/Current/Cioccolata cd /Users/chris/Projects/Mac/Cioccolata /bin/ln -sf Versions/Current/Cioccolata /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Cioccolata ProcessInfoPlistFile /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Versions/A/Resources/Info.plist Info.plist cd /Users/chris/Projects/Mac/Cioccolata builtin-infoPlistUtility Info.plist -expandbuildsettings -platform macosx -o /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Versions/A/Resources/Info.plist CpHeader build/Debug/Cioccolata.framework/Versions/A/Headers/CWHelloWorld.h CWHelloWorld.h cd /Users/chris/Projects/Mac/Cioccolata /Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp -exclude .DS_Store -exclude CVS -exclude .svn -resolve-src-symlinks /Users/chris/Projects/Mac/Cioccolata/CWHelloWorld.h /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Versions/A/Headers CpHeader build/Debug/Cioccolata.framework/Versions/A/Headers/Cioccolata.h Cioccolata.h cd /Users/chris/Projects/Mac/Cioccolata /Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp -exclude .DS_Store -exclude CVS -exclude .svn -resolve-src-symlinks /Users/chris/Projects/Mac/Cioccolata/Cioccolata.h /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Versions/A/Headers CopyStringsFile /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Versions/A/Resources/English.lproj/InfoPlist.strings English.lproj/InfoPlist.strings cd /Users/chris/Projects/Mac/Cioccolata setenv ICONV /usr/bin/iconv /Developer/Library/Xcode/Plug-ins/CoreBuildTasks.xcplugin/Contents/Resources/copystrings --validate --inputencoding utf-8 --outputencoding UTF-16 English.lproj/InfoPlist.strings --outdir /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Versions/A/Resources/English.lproj ProcessPCH /var/folders/Xy/Xy-bvnxtFpiYBQPED0dK1++++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/Cioccolata_Prefix-dololiigmwjzkgenggebqtpvbauu/Cioccolata_Prefix.pch.gch Cioccolata_Prefix.pch normal i386 objective-c com.apple.compilers.gcc.4_2 cd /Users/chris/Projects/Mac/Cioccolata setenv LANG en_US.US-ASCII /Developer/usr/bin/gcc-4.2 -x objective-c-header -arch i386 -fmessage-length=0 -pipe -std=gnu99 -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -isysroot /Developer/SDKs/MacOSX10.5.sdk -mfix-and-continue -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/Cioccolata-generated-files.hmap -I/Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/Cioccolata-own-target-headers.hmap -I/Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/Cioccolata-all-target-headers.hmap -iquote /Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/Cioccolata-project-headers.hmap -F/Users/chris/Projects/Mac/Cioccolata/build/Debug -I/Users/chris/Projects/Mac/Cioccolata/build/Debug/include -I/Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/DerivedSources/i386 -I/Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/DerivedSources -c /Users/chris/Projects/Mac/Cioccolata/Cioccolata_Prefix.pch -o /var/folders/Xy/Xy-bvnxtFpiYBQPED0dK1++++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/Cioccolata_Prefix-dololiigmwjzkgenggebqtpvbauu/Cioccolata_Prefix.pch.gch CompileC build/Cioccolata.build/Debug/Cioccolata.build/Objects-normal/i386/CWHelloWorld.o /Users/chris/Projects/Mac/Cioccolata/CWHelloWorld.m normal i386 objective-c com.apple.compilers.gcc.4_2 cd /Users/chris/Projects/Mac/Cioccolata setenv LANG en_US.US-ASCII /Developer/usr/bin/gcc-4.2 -x objective-c -arch i386 -fmessage-length=0 -pipe -std=gnu99 -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -isysroot /Developer/SDKs/MacOSX10.5.sdk -mfix-and-continue -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/Cioccolata-generated-files.hmap -I/Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/Cioccolata-own-target-headers.hmap -I/Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/Cioccolata-all-target-headers.hmap -iquote /Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/Cioccolata-project-headers.hmap -F/Users/chris/Projects/Mac/Cioccolata/build/Debug -I/Users/chris/Projects/Mac/Cioccolata/build/Debug/include -I/Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/DerivedSources/i386 -I/Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/DerivedSources -include /var/folders/Xy/Xy-bvnxtFpiYBQPED0dK1++++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/Cioccolata_Prefix-dololiigmwjzkgenggebqtpvbauu/Cioccolata_Prefix.pch -c /Users/chris/Projects/Mac/Cioccolata/CWHelloWorld.m -o /Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/Objects-normal/i386/CWHelloWorld.o Ld /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Versions/A/Cioccolata normal i386 cd /Users/chris/Projects/Mac/Cioccolata setenv MACOSX_DEPLOYMENT_TARGET 10.5 /Developer/usr/bin/gcc-4.2 -arch i386 -dynamiclib -isysroot /Developer/SDKs/MacOSX10.5.sdk -L/Users/chris/Projects/Mac/Cioccolata/build/Debug -F/Users/chris/Projects/Mac/Cioccolata/build/Debug -filelist /Users/chris/Projects/Mac/Cioccolata/build/Cioccolata.build/Debug/Cioccolata.build/Objects-normal/i386/Cioccolata.LinkFileList -install_name @executable_path/../Frameworks/Cioccolata.framework/Versions/A/Cioccolata -mmacosx-version-min=10.5 -framework Foundation -single_module -compatibility_version 1 -current_version 1 -o /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework/Versions/A/Cioccolata Touch /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework cd /Users/chris/Projects/Mac/Cioccolata /usr/bin/touch -c /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework Build CioccolataTest of project CioccolataTest with configuration Debug ProcessInfoPlistFile /Users/chris/Projects/Mac/CioccolataTest/build/Debug/CioccolataTest.webapp/Contents/Info.plist Info.plist cd /Users/chris/Projects/Mac/CioccolataTest builtin-infoPlistUtility Info.plist -expandbuildsettings -platform macosx -o /Users/chris/Projects/Mac/CioccolataTest/build/Debug/CioccolataTest.webapp/Contents/Info.plist PBXCp build/Debug/CioccolataTest.webapp/Contents/Frameworks/Cioccolata.framework /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework cd /Users/chris/Projects/Mac/CioccolataTest /Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp -exclude .DS_Store -exclude CVS -exclude .svn -resolve-src-symlinks /Users/chris/Projects/Mac/Cioccolata/build/Debug/Cioccolata.framework /Users/chris/Projects/Mac/CioccolataTest/build/Debug/CioccolataTest.webapp/Contents/Frameworks CopyStringsFile /Users/chris/Projects/Mac/CioccolataTest/build/Debug/CioccolataTest.webapp/Contents/Resources/English.lproj/InfoPlist.strings English.lproj/InfoPlist.strings cd /Users/chris/Projects/Mac/CioccolataTest setenv ICONV /usr/bin/iconv /Developer/Library/Xcode/Plug-ins/CoreBuildTasks.xcplugin/Contents/Resources/copystrings --validate --inputencoding utf-8 --outputencoding UTF-16 English.lproj/InfoPlist.strings --outdir /Users/chris/Projects/Mac/CioccolataTest/build/Debug/CioccolataTest.webapp/Contents/Resources/English.lproj CompileC build/CioccolataTest.build/Debug/CioccolataTest.build/Objects-normal/i386/main.o main.m normal i386 objective-c com.apple.compilers.gcc.4_2 cd /Users/chris/Projects/Mac/CioccolataTest setenv LANG en_US.US-ASCII /Developer/usr/bin/gcc-4.2 -x objective-c -arch i386 -fmessage-length=0 -pipe -std=gnu99 -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -isysroot /Developer/SDKs/MacOSX10.5.sdk -mfix-and-continue -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Users/chris/Projects/Mac/CioccolataTest/build/CioccolataTest.build/Debug/CioccolataTest.build/CioccolataTest-generated-files.hmap -I/Users/chris/Projects/Mac/CioccolataTest/build/CioccolataTest.build/Debug/CioccolataTest.build/CioccolataTest-own-target-headers.hmap -I/Users/chris/Projects/Mac/CioccolataTest/build/CioccolataTest.build/Debug/CioccolataTest.build/CioccolataTest-all-target-headers.hmap -iquote /Users/chris/Projects/Mac/CioccolataTest/build/CioccolataTest.build/Debug/CioccolataTest.build/CioccolataTest-project-headers.hmap -F/Users/chris/Projects/Mac/CioccolataTest/build/Debug -I/Users/chris/Projects/Mac/CioccolataTest/build/Debug/include -I/Users/chris/Projects/Mac/CioccolataTest/build/CioccolataTest.build/Debug/CioccolataTest.build/DerivedSources/i386 -I/Users/chris/Projects/Mac/CioccolataTest/build/CioccolataTest.build/Debug/CioccolataTest.build/DerivedSources -include /Users/chris/Projects/Mac/CioccolataTest/prefix.pch -c /Users/chris/Projects/Mac/CioccolataTest/main.m -o /Users/chris/Projects/Mac/CioccolataTest/build/CioccolataTest.build/Debug/CioccolataTest.build/Objects-normal/i386/main.o In file included from <command-line>:0: /Users/chris/Projects/Mac/CioccolataTest/prefix.pch:13:35: error: Cioccolata/Cioccolata.h: No such file or directory /Users/chris/Projects/Mac/CioccolataTest/main.m: In function 'main': /Users/chris/Projects/Mac/CioccolataTest/main.m:13: error: 'CWHelloWorld' undeclared (first use in this function) /Users/chris/Projects/Mac/CioccolataTest/main.m:13: error: (Each undeclared identifier is reported only once /Users/chris/Projects/Mac/CioccolataTest/main.m:13: error: for each function it appears in.) /Users/chris/Projects/Mac/CioccolataTest/main.m:13: error: 'hello' undeclared (first use in this function)

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  • Subversion lock-modify-unlock solution for SSIS .dtsx

    - by EasyDot
    Hello! I wonder how i could set up a developer enviroment for SSIS,.dtsx packages in Subversion? I read about Subversion "svn:needs-lock" property and the ability to set auto-props in a subversion repository by setting "enable-auto-props = yes" in the repository config file. The "svn:needs-lock" property is neccesary when working with SSIS,dtsx to handle the files like binary files wich must be locked to avoid mergingconflicts. How should i configure Subversion config file for this kind of development? An example for setting auto-prop svn:needs-lock to .doc files (I think its working?!): [miscellany] enable-auto-props = yes [auto-props] *.doc = svn:mime-type=application/msword;svn:needs-lock=*

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  • How to use SharpSVN to (quickly) check if a remote folder/file exists on the server

    - by Ziphnor
    Say i have a svn repository at https://www.mysvn.com/svn/. How can i use SharpSVN to figure out whether the remote folder https://www.mysvn.com/svn/a/b/c exists on the server? I need to do it an a way that allows me to tell the difference between a failed connection (ie server down) and the folder simply not having been created yet. Calling info on the full https://www.mysvn.com/svn/a/b/c path does not seem to give an exception that enables me to tell the difference between no repository at all and just a missing folder. I could list all files for https://www.mysvn.com/svn/ but the repository can easily be so big that this can take too long. Right now im doing an info on first the root url and then on the full url. If the root url fails i treat it as a server problem, but if it succeeds and the full url fails i assume its because part of the path hasnt been created on the server.

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  • Deploying with Capistrano & Subversion. Working copy locked

    - by Rimian
    I'm deploying to a Debian server with Capistrano which fails due to locked a working copy. I narrowed it down to this: svn checkout http://myrepo.net/mysite/tags/1.0 /var/www/mysite/releases/1234 So if I run: cap invoke COMMAND='svn checkout http://myrepo.net/mysite/tags/1.0 /var/www/mysite/releases/1234' I get an error: svn: Working copy '/var/www/mysite/releases/1' locked Clean up makes no difference. The same command runs fine from the server. When I list the files in 1234/ I can see all the .svn and working copy files. Can someone please point me in the right direction to resolve this? How do I tell if the working copy is really locked? svn status shows nothing...

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  • Scalable (half-million files) version control system

    - by hashable
    We use SVN for our source-code revision control and are experimenting using it for non-source-code files. We are working with a large set (300-500k) of short (1-4kB) text files that will be updated on a regular basis and need to version control it. We tried using SVN in flat-file mode and it is struggling to handle the first commit (500k files checked in) taking about 36 hours. On a daily basis, we need the system to be able to handle 10k modified files per commit transaction in a short time (<5 min). My questions: Is SVN the right solution for my purpose. The initial speed seems too slow for practical use. If Yes, is there a particular svn server implementation that is fast? (We are currently using the gnu/linux default svn server and command line client.) If No, what are the best f/oss/commercial alternatives Thanks

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  • SVN merge adding parameters. WTF? Or how to do big merges?

    - by HeavyWave
    I am doing an SVN merge for a branch, and in one of the files I see this: GetQueryReferenceData(int sessionId, Int32 sessionId) Which means that the merge tool just added another parameter without asking any questions. Imagine if it was a call to Substring(0) and in another branch it would be Substring(0,2). That is completely different behavior, how does it even get to decide which one to choose? Good thing it came up during compile time. The problem is that it will not be marked as a conflict and will be merged automatically. That is very dangerous behavior and if you don't have the luxury of having a unit test for every line of code - you are screwed. What am I doing wrong and how to do big merges without the merging tool putting in dangerous changes silently? Is there a merge tool that is not language agnostic? I am using Tortoise SVN.

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  • GIT Clones on Multiple Machines

    - by Adam
    Here's my setup... Laptop (Mac) - git clone of svn repository Thumb drive - git clone of laptop git repository Server (Win Server 08) - git clone of thumb drive repository I'm having trouble keeping them in sync for some reason... If I make a change on the server, I'll do a "git pull " on the thumb drive to get the changes. Take the thumb drive to the laptop and do "git pull " on the laptop. From there, I can do "git svn dcommit" and everything goes up to the SVN repo with no problem. If I pull changes from SVN with "git svn rebase" and then do a pull onto the thumb drive and do a "git status" it says that I'm ## revisions ahead of the master/origin and I can't figure out why.

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  • How can I relocate to a new repository address with TortoiseSVN?

    - by Jesse McGrew
    I have a working copy checked out from: https://oldserver/svn/myproject/branches/mybranch The server address has changed (actually, the repo was copied over to a new server) so I want to relocate my working copy to the new address: https://newserver/svn/myproject/branches/mybranch Note that only the address changed, not the path. But if I type that URL in TortoiseSVN's "Relocate" dialog box, I get the error "'https://newserver/svn/myproject/branches/mybranch' is not the root of the repository" ... well, of course it isn't, but so what? Then I thought maybe SVN wanted the repository root URL, so I tried giving it https://newserver/svn instead, but that produced the error "Relocate can only change the repository part of an URL". Are there any options besides backing up my changes and checking out a fresh WC from the new server?

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  • Getting codebaseHQ SVN ChangeLog data in your application

    - by saifkhan
    I deploy apps via ClickOnce. After each deployment we have to review the changes made and send out an email to the users with the changes. What I decided now to do is to use CodebaseHQ’s API to access a project’s SVN repository and display the commit notes so some users who download new updates can check what was changed or updated in an app. This saves a heck of a lot of time, especially when your apps are in beta and you are making several changes daily based on feedback. You can read up on their API here Here is a sample on how to access the Repositories API from a windows app Public Sub GetLog() If String.IsNullOrEmpty(_url) Then Exit Sub Dim answer As String = String.Empty Dim myReq As HttpWebRequest = WebRequest.Create(_url) With myReq .Headers.Add("Authorization", String.Format("Basic {0}", Convert.ToBase64String(Encoding.ASCII.GetBytes("username:password")))) .ContentType = "application/xml" .Accept = "application/xml" .Method = "POST" End With Try Using response As HttpWebResponse = myReq.GetResponse() Using sr As New System.IO.StreamReader(response.GetResponseStream()) answer = sr.ReadToEnd() Dim doc As XDocument = XDocument.Parse(answer) Dim commits = From commit In doc.Descendants("commit") _ Select Message = commit.Element("message").Value, _ AuthorName = commit.Element("author-name").Value, _ AuthoredDate = DateTime.Parse(commit.Element("authored-at").Value).Date grdLogData.BeginUpdate() grdLogData.DataSource = commits.ToList() grdLogData.EndUpdate() End Using End Using Catch ex As Exception MsgBox(ex.Message) End Try End Sub

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  • We're Subversion Geeks and we want to know the benefits of Mercurial

    - by Matt
    Having read I'm a Subversion geek, why should I consider or not consider Mercurial or Git or any other DVCS. I have a related follow up question. I read that question and read the recommended links and videos and I see the benefits but I don't see the overall mindshift people are talking about. Our team is of 8-10 developers that work on one large code base consisting of 60 projects. We use Subversion and have a main trunk. When a developer starts a new Fogbugz case they create a svn branch, do the work on the branch and when they're done they merge back to the trunk. Occasionally they may stay on the branch for an extended time and merge the trunk to the branch to pick up the changes. When I watched Linus talk about people creating a branch and never doing it again, that's not us at all. We create probably 50-100 branches a week without issue. The biggest challenge is the merging but we've gotten pretty good at that as well. I tend to merge by fogbugz case & checkin rather than the entire root of the branch. We never work remotely and we never make branches off of branches. If you're the only one working in that section of the code base then the merge to the trunk goes smoothly. If someone else had modified the same section of code then the merge can get messy and you might need to do some surgery. Conflicts are conflicts, I don't see how any system could get it right most of the time unless if was smart enough to understand the code. After creating a branch the following checkout of 60k+ files takes some time but that would be an issue with any source control system we'd use. Is there some benefit of any DVCS that we're not seeing that would be of great help to us?

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  • Questions about Code Reviews

    - by bamboocha
    My team plans to do Code Review and asked me to make a concept what and how we are going to make our Code Reviews. We are a little group of 6 team members. We use an SVN repository and write programs in different languages (mostly: VB.NET, Java, C#), but the reviews should be also possible for others, yet not defined. Basically I am asking you, how are you doing it, to be more precise I made a list of some questions I got: 1. Peer Meetings vs Ticket System? Would you tend to do meetings with all members, rather than something like a ticket system, where the developer can add a new code change and some or all need to check and approve it? 1. What tool? I made some researches on my own and it showed that Rietveld seems to be the program to use for non-git solutions. Do you agree/disagree and why? 2. A good workflow to follow? 3. Are there good ways to minimize the effort for those meetings even more? 4. What are good questions, every code reviewer should follow? I already made a list with some questions, what would you append/remove? are there any magic numbers in the code? do all variable and method names make sense and are easily understandable? are all querys using prepared statement? are all objects disposed/closed when they are not needed anymore? 5. What are your general experiences with it? What's important? Things to consider/prevent/watch out?

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  • git for personal (one-man) projects. Overkill?

    - by Anto
    I know, and use, two version control systems: Subversion and git. Subversion, as of now, gets used for personal projects where I am the only developer and git gets used for open source projects and projects where I believe others will also work on the project. This is mostly because of git's amazing forking and merging capabilities, where everyone may work on their own branch; very handy. Now, I use Subversion for personal projects, as I think git makes little sense there. It seems to be a little bit of overkill. It is OK for me if it is centralized (on my home server, usually) when I am the only developer; I take regular backups anyway. I don't need the ability to make my own branch, the main branch is my branch. Yes, SVN has simple support for branching, but much more powerful support for it makes no sense, I think. Merging can be a pain with it, or at least from my little experience. Is there any good reason for me to use git on personal projects, or is it just simply overkill?

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  • Are there any good examples of open source C# projects with a large number of refactorings?

    - by Arjen Kruithof
    I'm doing research into software evolution and C#/.NET, specifically on identifying refactorings from changesets, so I'm looking for a suitable (XP-like) project that may serve as a test subject for extracting refactorings from version control history. Which open source C# projects have undergone large (number of) refactorings? Criteria A suitable project has its change history publicly available, has compilable code at most commits and at least several refactorings applied in the past. It does not have to be well-known, and the code quality or number of bugs is irrelevant. Preferably the code is in a Git or SVN repository. The result of this research will be a tool that automatically creates informative, concise comments for a changeset. This should improve on the common development practice of just not leaving any comments at all. EDIT: As Peter argues, ideally all commit comments would be teleological (goal-oriented). Practically, if a comment is made at all it is often descriptive, merely a summary of the changes. Sadly we're a long way from automatically inferring developer intentions!

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  • How can I cache a Subversion password on a server, without storing it in unencrypted form?

    - by Zilk
    My Subversion server only provides access via HTTPS; support for svn+ssh has been dropped because we wanted to avoid creating system users on that machine just for SVN access. Now I'm trying to provide a way for users to cache their passwords for a while, without leaving them stored on the filesystem in unencrypted form. This is no problem for Gnome or KDE users, because they can use gnome-keyring and kwallet, respectively. IIRC, TortoiseSVN has a similar caching mechanism, too. But what about users on a non-GUI system? Some context: in this case, we have a development/testing server where one project has been checked out into the Apache htdocs directory. Development for this project is almost complete, and only minor text/layout changes are performed directly on this server. Nevertheless, the changes should be checked into the repository. There's no kwallet and no gnome-keyring on this system, and the ssh-agent can't help because the repository is accessed via https instead of svn+ssh. As far as I know, that leaves them the choice of entering the password every time they talk to the SVN server, or storing it in an insecure way. Is there any way to get something like what gnome-keyring and kwallet provide in a non-GUI environment?

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  • itunes connect rejection: "The binary you uploaded was invalid. A pre-release beta version of the SD

    - by Adam
    I'm having trouble submitting apps on Apple's app store. I was using a beta version of xcode- 3.2.3/iphone sdk 4.0- and I assumed that if I set the base sdk and deployment target to an acceptable version it would work, but it didn't. I deleted the beta version of xcode/sdk using "sudo /Developer/Library/uninstall-devtools --mode=all" and did a fresh install of the old release version- xcode 3.2.2/iphone sdk 3.2- but I still have the same problem. Has anyone run into this before? Is there something left over from the beta version that could still be hanging around causing problems?

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  • Replace these OpenGL functions with OpenGL ES?

    - by Constantin
    I search for a possibility to migrate my PC OpenGL application and an iPhone App into one XCode project (for convenience). So if I make chances to these source files I want to apply this for both plattforms and want to be able to compile for both plattforms from one project. How could I accomplish this? Is there a way to do so in XCode 4 or 3.25? Any help would be highly appreciated edit: Okay, I went so far - All in all, it seems to work with XCode 4. My only problems are these openGL/Glut functions, that aren't working on iPhone: glPushAttrib( GL_DEPTH_BUFFER_BIT | GL_LIGHTING_BIT ); glPopAttrib(); glutGet(GLUT_ELAPSED_TIME); glutSwapBuffers(); Any ideas how to fix these issues?

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  • Building iPhone static library for armv6 and armv7 that includes another static library

    - by Martijn Thé
    Hi, I have an Xcode project that has a "master" static library target, that includes/links to a bunch of other static libraries from other Xcode projects. When building the master library target for "Optimized (armv6 armv7)", an error occurs in the last phase, during the CreateUniversalBinary step. For each .o file of the libraries that is included by the master library, the following error is reported (for example, the FBConnectGlobal.o file): warning for architecture: armv6 same member name (FBConnectGlobal.o) in output file used for input files: /Developer_Beta/Builds/MTToolbox/MTToolbox.build/Debug-iphoneos/MTToolbox.build/Objects-normal/armv6/libMTToolbox.a(FBConnectGlobal.o) and: /Developer_Beta/Builds/MTToolbox/MTToolbox.build/Debug-iphoneos/MTToolbox.build/Objects-normal/armv7/libMTToolbox.a(FBConnectGlobal.o) due to use of basename, truncation and blank padding In the end, Xcode tells that the build has succeeded. However, when using the final static library in an application project, it won't build because it finds duplicate symbols in one part of build (armv6) and misses symbols in the other part of the build (armv7). Any ideas how to fix this? M

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  • iPhone dev question: "No provisioned iPhone OS is connected" error, I don't know what else to try fo

    - by dsobol
    Howdy, I am trying to compile and install my first application onto my iPhone after setting up a profile and certificate. At this point I am getting the "No provisioned iPhone OS is connected" error when I Build & Go. I am using iPhone OS 3.1.3, and Xcode 3.2.2 on 10.6.3. • I have verified that my iPhone is connected to my development machine (it is seen on the computer by both iTunes and Xcode Organizer (in Organizer, it has the green dot next to it)). • I have rebooted the iPhone and restarted Xcode multiple times. • I have verified that the Bundle Identifier in my appname.plist is set to com.. (with the appropriate values between the angle brackets). I have looked the error message up on the web, and so far have not found a hint that has gotten me over the hump.... Thanks for any and all assistance! Regards, Steve O'Sullivan

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  • iphone build error that makes me want to buy a nail gun

    - by sol
    I'm just trying to build a simple update (which I have done before) for an iphone app, but now for some reason I'm getting this error. Can anyone tell me what it means? Command/Developer/Library/Xcode/Plug-ins/CoreBuildTasks.xcplugin/Contents/Resources/copyplist failed with exit code 127 sh: plutil: command not found Here are the Build Results: CopyPNGFile /Users/me/path/build/Dist-iphoneos/MyApp.app/img_000.png images/img_000.png cd /Users/me/ setenv COPY_COMMAND /Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/System/Library/Frameworks/JavaVM.frameworK/Versions/1.6/Home/" "/Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneOS Build System Support.xcplugin/Contents/Resources/copypng" -compress "" /Users/path/images/img_000.png /Users/me/path/build/Dist-iphoneos/MyApp.app/img_000.png sh: dirname: command not found CopyPlistFile /Users/me/path/build/Dist-iphoneos/MyApp.app/Entitlements.plist Entitlements.plist cd /Users/me/ setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/System/Library/Frameworks/JavaVM.frameworK/Versions/1.6/Home/" /Developer/Library/Xcode/Plug-ins/CoreBuildTasks.xcplugin/Contents/Resources/copyplist --convert binary1 Entitlements.plist --outdir /Users/me/path/build/Dist-iphoneos/MyApp.app sh: plutil: command not found

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  • Starting with Liferay and a bit overwhelmed with how to begin

    - by hairbymaurice
    Hello I would like to start developing a lifeRay theme and am a little bit lost! I am a Mac user and i have installed liferay and also Xcode but i am not clear how to begin. I have downloaded the SDK for liferay but i do not understand how to install it or use it for that matter, so questions: Is Xcode an appropriate development environment to work with or is something else a little easier to get on with? Does Xcode build in the same way ANT does? How do i install the SDK? Do i just drop it into Tomcat and away i go? Yes i am very new to all this!! I am not actually sure if i am asking the right questions

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