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  • Need to configure multiple default gateways for four seperate physical network ports for a FreeBSD Webserver

    - by user20010
    I need to configure default gateways for four separate physical network interfaces for a FreeBSD Webserver. Basically, this is a web server that needs to be accessed by multiple WANS. I've been using various online resources, and a combination of setfib, pf, and ipfw. This web server will be deployed in multiple sites where access to next hop router info is not available, so we can't use static routes. We've used setfib to successfully create multiple routing tables and can ping beyond every default gateway we've created. Using setfib # ping ip.addr.what.ever we can ping anything available on a wan and beyond the router. The problem is we can't get Apache web server (port 80) traffic to route out when external users access the server(box). Multiple people have examples of binding setfib to ipfw commands, but none of them seem to work.

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  • Sync Your Pidgin Profile Across Multiple PCs with Dropbox

    - by Matthew Guay
    Pidgin is definitely our favorite universal chat client, but adding all of your chat accounts to multiple computers can be frustrating.  Here’s how you can easily transfer your Pidgin settings to other computers and keep them in sync using Dropbox. Getting Started Make sure you have both Pidgin and Dropbox installed on any computers you want to sync.  To sync Pidgin, you need to: Move your Pidgin profile folder on your first computer to Dropbox Create a symbolic link from the new folder in Dropbox to your old profile location Delete the default pidgin profile on your other computer, and create a symbolic link from your Dropbox Pidgin profile to the default Pidgin profile location This sounds difficult, but it’s actually easy if you follow these steps.  Here we already had all of our accounts setup in Pidgin in Windows 7, and then synced this profile with an Ubuntu and a XP computer with fresh Pidgin installs.  Our instructions for each OS are based on this, but just swap the sync order if your main Pidgin install is in XP or Ubuntu. Please Note:  Please make sure Pidgin isn’t running on your computer while you are making the changes! Sync Your Pidgin Profile from Windows 7 Here is Pidgin with our accounts already setup.  Our Pidgin profile has a Gtalk, MSN Messenger, and Facebook Chat account, and lots of log files. Let’s move this profile to Dropbox to keep it synced.  Exit Pidgin, and then enter %appdata% in the address bar in Explorer or press Win+R and enter %appdata%.  Select the .purple folder, which is your Pidgin profiles and settings folder, and press Ctrl+X to cut it. Browse to your Dropbox folder, and press Ctrl+V to paste the .purple folder there. Now we need to create the symbolic link.  Enter  “command” in your Start menu search, right-click on the Command Prompt shortcut, and select “Run as administrator”. We can now use the mklink command to create a symbolic link to the .purple folder.  In Command Prompt, enter the following and substitute username for your own username. mklink /D “C:\Users\username\Documents\My Dropbox\.purple” “C:\Users\username\AppData\Roaming\.purple” And that’s it!  You can open Pidgin now to make sure it still works as before, with your files being synced with Dropbox. Please Note:  These instructions work the same for Windows Vista.  Also, if you are syncing settings from another computer to Windows 7, then delete the .purple folder instead of cutting and pasting it, and reverse the order of the file paths when creating the symbolic link. Add your Pidgin Profile to Ubuntu Our Ubuntu computer had a clean install of Pidgin, so we didn’t need any of the information in its settings.  If you’ve run Pidgin, even without creating an account, you will need to first remove its settings folder.  Open your home folder, and click View, and then “Show Hidden Files” to see your settings folders. Select the .purple folder, and delete it. Now, to create the symbolic link, open Terminal and enter the following, substituting username for your username: ln –s /home/username/Dropbox/.purple /home/username/ Open Pidgin, and you will see all of your accounts that were on your other computer.  No usernames or passwords needed; everything is setup and ready to go.  Even your status is synced; we had our status set to Away in Windows 7, and it automatically came up the same in Ubuntu. Please Note: If your primary Pidgin account is in Ubuntu, then cut your .purple folder and paste it into your Dropbox folder instead.  Then, when creating the symbolic link, reverse the order of the folder paths. Add your Pidgin Profile to Windows XP In XP we also had a clean install of Pidgin.  If you’ve run Pidgin, even without creating an account, you will need to first remove its settings folder.  Click Start, the Run, and enter %appdata%. Delete your .purple folder. XP does not include a way to create a symbolic link, so we will use the free Junction tool from Sysinternals.  Download Junction (link below) and unzip the folder. Open Command Prompt (click Start, select All Programs, then Accessories, and select Command Prompt), and enter cd followed by the path of the folder where you saved Junction.   Now, to create the symbolic link, enter the following in Command Prompt, substituting username with your username. junction –d “C:\Documents and Settings\username\Application Data\.purple” “C:\Documents and Settings\username\My Documents\My Dropbox\.purple” Open Pidgin, and you will see all of your settings just as they were on your other computer.  Everything’s ready to go.   Please Note: If your primary Pidgin account is in Windows XP, then cut your .purple folder and paste it into your Dropbox folder instead.  Then, when creating the symbolic link, reverse the order of the folder paths. Conclusion This is a great way to keep all of your chat and IM accounts available from all of your computers.  You can easily access logs from chats you had on your desktop from your laptop, or if you add a chat account on your work computer you can use it seamlessly from your home computer that evening.  Now Pidgin is the universal chat client that is always ready whenever and wherever you need it! Links Downlaod Pidgin Download and signup for Dropbox Download Junction for XP Similar Articles Productive Geek Tips Add "My Dropbox" to Your Windows 7 Start MenuUse Multiple Firefox Profiles at the Same TimeEasily Add Facebook Chat to PidginPut Your Pidgin Buddy List into the Windows Vista SidebarBackup and Restore Firefox Profiles Easily TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Download Free iPad Wallpapers at iPad Decor Get Your Delicious Bookmarks In Firefox’s Awesome Bar Manage Photos Across Different Social Sites With Dropico Test Drive Windows 7 Online Download Wallpapers From National Geographic Site Spyware Blaster v4.3

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  • Single Key Multiple Values Data Structure for one to many mapping

    - by nijhawan.saurabh
    Dictionaries are good, they are great to store Key / Value pairs but what if you want to store multiple values for a single key? Dictionaries would not allow duplicate keys. I came across a nice way to represent such a Data Structure using one of the Extension Method (ToLookup) present in System.Linq Namespace which converts an IEnumerable<T> to an ILookup<TKey, TElement>.   Now, there are two parameters this method expects (The other overload expects 3 parameters): IEnumerable<TSource> - This list would contain the actual data. Func<TSource, TKey> keySelector - The Delegate which which computes the keys   The method returns the following: ILookup<TKey, TElement>   This DS would store Keys and multiple values along those keys.   Let's see a small example:        12  using System;    13     using System.Collections.Generic;    14     using System.Linq;    15     16     /// <summary>    17     /// </summary>    18     internal class Program    19     {    20         #region Methods    21     22         /// <summary>    23         /// </summary>    24         /// <param name="args">    25         /// The args.    26         /// </param>    27         private static void Main(string[] args)    28         {    29             // Create an array of strings.    30             var list = new List<string> { "IceCream1", "Chocolate Moose", "IceCream2" };    31     32             // Generate a lookup Data Structure    33             ILookup<int, string> lookupDs = list.ToLookup(item => item.Length);    34     35           // Enumerate groupings.    36             foreach (var group in lookupDs)    37             {    38                 foreach (string element in group)    39                 {    40                     Console.WriteLine(element);    41                 }    42             }    43         } Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Why not allow mutation of the this binding?

    - by gnucom
    Hi Everyone, I'm building a interpreter/compiler for a school project (well now its turning into a hobby project) and an instructor warned me not to allow mutation of the 'this' binding (he said it was gross and made a huge deal about it) but I never learned why this is so... dangerous or bad. I'm very curious about why this is so bad. I figured this sort of feature could be useful in some way or another. I'm wondering if anyone familiar with building languages can tell me what sort of problems mutation on the 'this' binding can cause, and if they know of any cool or useful tricks that one could do if it actually was allowed. Do any languages that you're aware of allow mutation of 'this'? Thanks,

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  • What language has the longest "Hello world" program?

    - by Kip
    In most scripting languages, a "Hello world!" application is very short: print "Hello world" In C++, it is a little more complicated, requiring at least 46 non-whitespace characters: #include <cstdio> int main() { puts("Hello world"); } Java, at 75 non-whitespace characters, is even more verbose: class A { public static void main(String[] args) { System.out.print("Hello world"); } } Are there any languages that require even more non-whitespace characters than Java? Which language requires the most? Notes: I'm asking about the length of the shortest possible "hello world" application in a given language. A newline after "Hello world" is not required. I'm not counting whitespace, but I know there is some language that uses only whitespace characters. If you use that one you can count the whitespace characters.

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  • Why can't we have a single programming Language ? [closed]

    - by Kiran
    I am no expert in Programming Languages. But whenever I change the project, I am faced with Herculean challenge of learning the new programming language which takes weeks to master if not months.. With the previous experience of programming in different languages, I believe it takes few months of continuous programming to understand the amazing features the prog.language has to offer and to exploit. It makes me wonder, why cannot we have a single programming language which boasts all the amazing features from the existing programming language and make it mandatory for all the programmers to learn it.

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  • Which Programming Language Should I Learn?

    - by Esteban Araya
    I've decided, for educational purposes, I want to learn a new language every 2 years or so. Which language should I learn first? Why? I'm proficient with C, C# and Java. Other than that, I really haven't done much with any other languages. Thanks! Edit: Thanks to all of those that recommended functional languages. Making the mental switch to a functional language seems hard. How did you overcome your instinct to keep doing things in a procedural manner?

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  • Best way to learn how to use FPGAs

    - by Myrrdyn
    In next weeks probably I will have some little FPGA to play with. I have a programmer background (C, C++, Java mostly) and some (very) limited experience in electronics. What are the best tools to know if you want to develop on FPGAs? What are the best languages to study? (what HW description languages?) Have you some examples of little "toy projects" that can be interesting, easy, and "eye-opener"? Thanks in advance. Edit: More details: if I understood correctly, the device I will be playing on will have an ARM core (no idea which one) and a 300k gates FPGA I'm looking specifically at some Linux free sw / open source tools...

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  • Specification, modeling and programming are principially the same, right?

    - by Gabriel Šcerbák
    In formal specifications based on abstract algebraic types and equational theory you use formulas of equational theory to specify theory. System which will satisfy those constraints is called in formal logic a model. Modeling is process of creating a model, which abstracts of some aspects, which are unnecessary details for a specific case. So concrete system has to adhere to created model in observed aspects. Programming is a process of creating a program which will have specific behaviour - will perform specific algorithms - and programming languages through different paradigms enable us to think in a certain specific way, which abstracts of some details, usually machine specific ones. So could we be doing all those things at the same time, because they are principially the same? Is declarative programming the nearest attempt to do that? Could we use some sort f programming languages which will be good for programming as well as for modeling and specification?

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  • Optional structural typing possibilty in C++ or anyother language?

    - by ambhai
    In C++ how to tell compiler that Ogre::Vector3 IS_SAME_AS SomeOtherLIB::Vector3 ? I feel that.. in languages like c++ which are not structural typed but there are cases when it makes sense. Normally as game developer when working with 4+ libraries that provide sort or their own Vector3 implementation. The code is littered with ToOgre, ToThis, ToThat conversion function. Thats a lot of Float3 copying around which should not happen on first place. Is in C++ or any other languages where we dont have to convert (copying) from one type to another which is essentially the samething. But any solution in C++ as most of the good gamedevs libs are for c/c++.

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  • Which programming language is easiest to get a junior position in?

    - by markle976
    I do not have a CS degree but I have lots of intermediate experience with many languages (PHP, C#, Objective-C, Java, VBScript, Actionscript, Javascript, Ruby, etc), mostly freelance or pastime. I have a little experience with Linux (Ubuntu), and a decent bit with Windows. When I look at different languages I find that am interested in most (except maybe VB), but I am not sure what to focus on. So what would be the easiest language to get a job in? Java? PHP? Or would it be easier to get a job as a Junior DBA if I learned Oracle or SQL Server in my spare time?

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  • xcode scripting language

    - by PurplePilot
    i notice that Java has a number of ancillary scripting languages. Clojure and Groovy for example. My understanding is that these can be used when the full might and power of Java does not need to be applied and a speedy cludge can be hacked in Groovy/Clojure. But at the end of the day the scripting tools contribution gets compiled into the application Question 1) Is there a similar scripting in x-code? I was not so interested in Python or Ruby in this situation as they are languages in their own right added in, as indeed i think can happen in Java, but i was looking for a purpose built tools. Question 2) If there is such a tool would it count the application out vis-a-vis the new Apple guidelines as to what can be used to generate iXxx apps?

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  • Why can't there be an "ultimate" programming language? [closed]

    - by sub
    There is an uncountable sum of programming languages out there. They obviously all have their pro's and con's - but why can't there be one to "beat them all"? The main part of a programming language is it's syntax and what's possible with it. The rest are usually only a bunch of libraries, frameworks and extensions wrapped around it. So couldn't you combine all the great aspects and experiences gained from the thousands of programming languages out there to build one with a syntax that fits every task? Wouldn't it be better having only one programming language? I see only problems with the current amount of the ones in use. Why can't there be a perfect language when thinking of syntax, constructs and typing?

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  • Can I access elements/methods named "button1" "button2" "button3" etc. using "buttoni" inside a for-

    - by cksubs
    I have a bunch of buttons named: button1 button2 button3 etc. Is there a way to basically do this? pseudocode for(int i = 1, i < 15, i++) { button{i}.selected = YES; } This also goes for method calls, etc. I've often thought such a way of calling methods would be very convenient, but I don't think I've ever seen it done when using compiled languages. But I have done it using PHP. Is there any way to do this in Objective-C? (That's where my problem is now, but I'd also be interested in if you can do this in other languages.) Alternately, is there a reason why this is NOT a good way to go about accessing all the UI elements? Thanks!

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  • After C++ - Python or Java?

    - by carleeto
    I'm fast approaching the point in my coding where I would like to quickly write object oriented code in languages other than C++ for a variety of reasons. After a lot of research, my choices have pretty much narrowed down to Python and Java. I'm leaning towards Python because of its relationship to C, but with Java, from what I can see, I get a good introduction to using and creating test suites with Eclipse - there is also Processing which is pulling me towards Java. I'm not the kind of guy to tackle two languages at once, so which one would you recommend and why? What I want at the end is to have an additional language I can use for rapid development. Ease of learning isn't important to me as I'm willing to put in the time regardless. Ability to use the new language widely is.

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  • Did you ever switch from one programming language to another?

    - by Johan Pelgrim
    The stereotypical programmer is very keen on writing software in one particular programming language and is very fanatic about defending their programming language in any way they can, without being realistic about whether their programming language is the best tool for the job. The other kind of programmer can take a step back and switch between languages (or is not very concerned about doing everything in just one language), is a "jack-of-all-trades", and doesn't mind learning a new language as long as it solves their problem in a good fashion. Did you ever switch from one programming language to another? If yes, why? [P.S. Please don't just answer with "I switched from language A to B because company X sucks! I think it will be very useful to understand why people switch between languages, or what's the best tool for a particular kind of job]

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  • What's the purpose of arrays starting with nonzero index?

    - by helios35
    I tried to find answers, but all I got was answers on how to realize arrays starting with nonzero indexes. Some languages, such as pascal, provide this by default, e.g., you can create an array such as var foobar: array[1..10] of string; I've always been wondering: Why would you want to have the array index not to start with 0? I guess it may be more familiar for beginners to have arrays starting with 1 and the last index being the size of the array, but on a long-term basis, programmers should get used to values starting with 0. Another purpose I could think of: In some cases, the index could actually represent something thats contained in the respective array-entry. e.g., you want to get all capital letters in an array, it may be handy to have an index being the ASCII-Code of the respective letter. But its pretty easy just to subtract a constant value. In this example, you could (in C) simply do something like this do get all capital letters and access the letter with ascii-code 67: #define ASCII_SHIFT 65 main() { int capital_letters[26]; int i; for (i=0; i<26; i++){ capital_letters[i] = i+ASCII_SHIFT; } printf("%c\n", capital_letters[67-ASCII_SHIFT]); } Also, I think you should use hash tables if you want to access entries by some sort of key. Someone might retort: Why should the index always start with 0? Well, it's a hell of a lot simpler this way. You'll be faster when you just have to type one index when declaring an array. Also, you can always be sure that the first entry is array[0] and the last one is array[length_of_array-1]. It is also common that other data structures start with 0. e.g., if you read a binary file, you start with the 0th byte, not the first. Now, why do some programming languages have this "feature" and why do some people ask how to achieve this in languages such as C/C++?, is there any situation where an array starting with a nonzero index is way more useful, or even, something simply cannot be done with an array starting at 0?

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  • ATI graphics card overriding onboard Intel graphics

    - by Patrick
    I have an ATI graphics card with an AGP connection and a DVI port, and an Intel graphics processor on the motherboard with a VGA port. I have two monitors. When the graphics card is unplugged, I get this from lspci: 00:00.0 Host bridge: Intel Corporation 82G33/G31/P35/P31 Express DRAM Controller (rev 10) 00:02.0 VGA compatible controller: Intel Corporation 82G33/G31 Express Integrated Graphics Controller (rev 10) When it is attached, I get this: 00:00.0 Host bridge: Intel Corporation 82G33/G31/P35/P31 Express DRAM Controller (rev 10) 01:00.0 VGA compatible controller: ATI Technologies Inc RV380 [Radeon X600 (PCIE)] 01:00.1 Display controller: ATI Technologies Inc RV380 [Radeon X600] Note the absence of 00:02.0 - this is apparently causing the VGA monitor to say "No Signal" and the only the DVI display to show up in the list. I checked for problems in xorg.conf... there isn't one. I have no idea how to build one.

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  • Graphics cards so I can have 4 monitors

    - by oshirowanen
    I currently have a single old graphics card to which I have connected 2 monitors giving me a big desktop of 2560x1024. If I get 2 of the following graphics card: http://www.ebuyer.com/238428-gigabyte-gts-450-1gb-gddr5-dual-dvi-mini-hdmi-out-pci-e-graphics-gv-n450-1gi Will I be able to connect to monitors per graphics card, giving me a total resolution of 5120x1024? I guess what I'm asking is, will I simply be able to stick both graphics cards in, plug the monitors in and will it all just work out of the box? I currently have 4 dvi monitors which have a native resolution of 1280x1024 each.

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  • 2D grid with multiple types of objects

    - by Alexandre P. Levasseur
    This is my first post here in programmers.stackexchange (I'm a regular on SO). I hope this isn't too general. I'm trying a simple project to learn Java from something I've seen done in the past. Basically, it's an AI simulation where there are herbivorous and carnivorous creatures and both must try to survive. The part I am trying to come up with is that of the board itself. Let's assume very simple rules. The board must be of size X by Y and only one element can be in one place at one time. For example, a critter cannot be in the same tile as a food block. There can be obstacles (rocks, trees..), there can be food, there can be critters of any type. Assuming these rules, what would be one good way to represent this situation ? This is what I came up with and want suggestions if possible: Use multiple levels of inheritance to represent all the different possible objects (AbstractObject - (NonMovingObject - (Food, Obstacle) , MovingObject - Critter - (Carnivorous, Herbivorous))) and use polymorphism in a 2D array to store the instances and still have access to lower level methods. Many thanks. Edit: Here is the graphic representation of the structure I have in mind.

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  • Samba Server Make Multiple User Permissions Profiles

    - by Scriptonaut
    I have a Samba file server running, and I was wondering how I could make multiple user accounts that have different permissions. For example, at the moment I have a user, smbusr, but when I ssh to the share, I can read, write, execute, and even navigate out of the samba directory and do stuff on the actual computer. This is bad because I want to be able to give out my IP so friends/family can use the server, but I don't want them to be able to do just anything. I want to lock the user in the samba share directory(and all the sub directories). Eventually I would like several profiles such as (smbusr_R, smbusr_RW, smbguest_R, smbguest_RW). I also have a second question related to this, is SSH the best method to connect from other unix machines? What about VPN? Or simply mounting like this: mount -t ext3 -o user=username //ipaddr/share /mnt/mountpoint Is that mounting command above the same thing as a vpn? This is really confusing me. Thanks for the help guys, let me know if you need to see any files, or need anymore information.

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  • xgamma -display parameter for dual monitor setup

    - by Shiplu
    I want to change gamma for my first monitor. Every time I invoke xgamma with different -display parameters it somehow points to my second monitor. But I want to modify first one. I tried these commands. The parameters I have used for -display are :0, :0.0, :0.1, :1.0, :1.1, :1. Only the first 2 works. But it points to my second monitor. Not the first one. Here is a shell script to test it. shiplu@KubuntuD:~$ xgamma -display :0 -> Red 1.000, Green 1.000, Blue 1.000 shiplu@KubuntuD:~$ xgamma -display :0.0 -> Red 1.000, Green 1.000, Blue 1.000 shiplu@KubuntuD:~$ xgamma -display :0.1 xgamma: unable to open display ':0.1' shiplu@KubuntuD:~$ xgamma -display :1.0 xgamma: unable to open display ':1.0' shiplu@KubuntuD:~$ xgamma -display :1.1 xgamma: unable to open display ':1.1' shiplu@KubuntuD:~$ xgamma -display :1 xgamma: unable to open display ':1' How can I change the gamma for the first/primary monitor?

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  • Configure 27" 2560x1440 for a monitor with corrupt EDID

    - by Aras
    I am trying to get a monitor work with my Ubuntu laptop. The monitor is this cheap 27" Korean monitors which has a 2560x1440 resolution -- and nothing else. Here are some specifications of this monitor: 2560x1440 @60Hz Only one dual link DVI-D input -- no other input port (no HDMI or display port) no OSD no scalar reports corrupt EDID does 2560x1440 @60Hz, did I say that already? Anyways, the monitor works beautifully with my Ubuntu desktop which has an nVidia card with DVI output. However, I am having problem using this monitor with my laptop. After some searching around I found a few posts suggesting to use an active adaptor for mini display port, so I went and bought a mini display to dual link DVI-D adaptor.. When using this adaptor the monitor is recognized by nvidia-settings tool but with incorrect resolution information. As you can see the monitor is incorrectly recognized and there are no other resolution available to set. This post on ubuntu forums and this other post on overclock both suggest that the monitor is reporting corrupt EDID file. I have tried following their instructions, but so far I have not been able to display any image on the monitor from my laptop. The laptop I am using is an ASUS G75VW with a 1920x1080 screen. It has a VGA, an HDMI 1.4a, and a mini display port. The graphic card is an nvidia gforce gtx 660M with 2GB dedicated memory. I am running Ubuntu 12.10 on here which I upgrade from 12.04 a few weeks ago. As I said I have tried several suggestions, including specifying Modeline in xorg.conf and also linking to EDID files I found from those forum posts above. However, I am not sure if the EDID files I found are suitable for my monitor. I think the solution to my problem consist of obtaining the EDID file of my monitor and then fixing it and modifying xorg.conf to force nvidia driver to load the correct resolution. However, I am not sure what steps I need to take to do this. Here is the part of sudo xrandr --prop output that is related to this monitor: DP-1 connected 800x600+1920+0 (normal left inverted right x axis y axis) 0mm x 0mm SignalFormat: DisplayPort supported: DisplayPort ConnectorType: DisplayPort ConnectorNumber: 3 (0x00000003) _ConnectorLocation: 3 (0x00000003) 800x600 60.3*+ I was expecting to see the EDID file in this output as was mentioned in this post, but it is not there. After several hours of tweaking X configurations, I decided it was time to ask for help here. I would really appreciate if someone with experience regarding EDID and X configuration could give me a hand to solve this issue.

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  • Passing multiple Vertex Attributes in GLSL 130

    - by Roy T.
    (note this question is closely related to this one however I didn't fully understand the accepted answer) To support videocards in laptops I have to rewrite my GLSL 330 shaders to GLSL 130. I'm trying to do this but somehow I don't get vertex attributes to work properly. My 330 shaders look like this: #version 330 layout(location = 0) in vec4 position; layout(location = 3) in vec4 color; smooth out vec4 theColor; void main() { gl_Position = position; theColor = color; } Now this explicit layout is not allowed in GLSL 130 so I referenced this page to see what the default layouts for some values would be. As you can see position should be the 0th vertex attribute and color should be the 3rd vertex attribute. Because this is a test case I had already configured my explicit layouts in the same way, which worked, so I now simply rewrote my shader to this and expected it to work: #version 130 smooth out vec4 theColor; void main() { gl_Position = gl_Vertex; theColor = gl_Color; } However this doesn't work, the value of gl_Color is always (1,1,1,1). So how should I pass multiple vertex attributes to my GLSL 130 shaders? For reference, this is how I set my vertex buffer object and attributes (I've just adapted this tutorial to JAVA+JOGL) gl.glBindBuffer(GL3.GL_ARRAY_BUFFER, vertex_buffer_id); gl.glEnableVertexAttribArray(0); gl.glEnableVertexAttribArray(3); gl.glVertexAttribPointer(0, 4 , GL3.GL_FLOAT, false, 0, 0); gl.glVertexAttribPointer(3, 4, GL3.GL_FLOAT, false, 0, 4*4*4); gl.glDrawArrays(GL3.GL_TRIANGLE_STRIP, 0, 4); gl.glDisableVertexAttribArray(0); gl.glDisableVertexAttribArray(3); EDIT I solved the problem by querying for the layout locations of position an color using glGetAttribLocation however I still don't understand why the 'hardcoded' values like gl_Color didn't work, can't I upload data in there as normal? Shouldn't they be used?

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