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  • Oracle HRMS API – Create Employee Payment Method

    - by PRajkumar
    API --  hr_personal_pay_method_api.create_personal_pay_method   Example -- DECLARE   ln_method_id  PAY_PERSONAL_PAYMENT_METHODS_F.PERSONAL_PAYMENT_METHOD_ID%TYPE; ln_ext_acc_id        PAY_EXTERNAL_ACCOUNTS.EXTERNAL_ACCOUNT_ID%TYPE; ln_obj_ver_num    PAY_PERSONAL_PAYMENT_METHODS_F.OBJECT_VERSION_NUMBER%TYPE; ld_eff_start_date   DATE;   ld_eff_end_date    DATE; ln_comment_id     NUMBER; BEGIN      -- Create Employee Payment Method      -- --------------------------------------------------       hr_personal_pay_method_api.create_personal_pay_method       (   -- Input data elements           -- ------------------------------           p_effective_date                                     => TO_DATE('21-JUN-2011'),           p_assignment_id                                   => 33561,           p_org_payment_method_id               => 2,           p_priority                                                 => 50,           p_percentage                                           => 100,           p_territory_code                                     => 'US',           p_segment1                                              => 'PRAJKUMAR',           p_segment2                                              => 'S',           p_segment3                                              => '100200300',           p_segment4                                              => '567',           p_segment5                                              => 'HDFC',           p_segment6                                              => 'INDIA',           -- Output data elements           -- --------------------------------           p_personal_payment_method_id   => ln_method_id,           p_external_account_id                       => ln_ext_acc_id,           p_object_version_number                  => ln_obj_ver_num,           p_effective_start_date                          => ld_eff_start_date,           p_effective_end_date                           => ld_eff_end_date,          p_comment_id                                        => ln_comment_id      );    COMMIT; EXCEPTION           WHEN OTHERS THEN                           ROLLBACK;                            dbms_output.put_line(SQLERRM); END; / SHOW ERR;    

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  • Struct Method for Loops Problem

    - by Annalyne
    I have tried numerous times how to make a do-while loop using the float constructor for my code but it seems it does not work properly as I wanted. For summary, I am making a TBRPG in C++ and I encountered few problems. But before that, let me post my code. #include <iostream> #include <string> #include <ctime> #include <cstdlib> using namespace std; int char_level = 1; //the starting level of the character. string town; //town string town_name; //the name of the town the character is in. string charname; //holds the character's name upon the start of the game int gems = 0; //holds the value of the games the character has. const int MAX_ITEMS = 15; //max items the character can carry string inventory [MAX_ITEMS]; //the inventory of the character in game int itemnum = 0; //number of items that the character has. bool GameOver = false; //boolean intended for the game over scr. string monsterTroop [] = {"Slime", "Zombie", "Imp", "Sahaguin, Hounds, Vampire"}; //monster name float monsterTroopHealth [] = {5.0f, 10.0f, 15.0f, 20.0f, 25.0f}; // the health of the monsters int monLifeBox; //life carrier of the game's enemy troops int enemNumber; //enemy number //inventory[itemnum++] = "Sword"; class RPG_Game_Enemy { public: void enemyAppear () { srand(time(0)); enemNumber = 1+(rand()%3); if (enemNumber == 1) cout << monsterTroop[1]; //monster troop 1 else if (enemNumber == 2) cout << monsterTroop[2]; //monster troop 2 else if (enemNumber == 3) cout << monsterTroop[3]; //monster troop 3 else if (enemNumber == 4) cout << monsterTroop[4]; //monster troop 4 } void enemDefeat () { cout << "The foe has been defeated. You are victorious." << endl; } void enemyDies() { //if the enemy dies: //collapse declaration cout << "The foe vanished and you are victorious!" << endl; } }; class RPG_Scene_Battle { public: RPG_Scene_Battle(float ini_health) : health (ini_health){}; float getHealth() { return health; } void setHealth(float rpg_val){ health = rpg_val;}; private: float health; }; //---------------------------------------------------------------// // Conduct Damage for the Scene Battle's Damage //---------------------------------------------------------------// float conductDamage(RPG_Scene_Battle rpg_tr, float damage) { rpg_tr.setHealth(rpg_tr.getHealth() - damage); return rpg_tr.getHealth(); }; // ------------------------------------------------------------- // void RPG_Scene_DisplayItem () { cout << "Items: \n"; for (int i=0; i < itemnum; ++i) cout << inventory[i] <<endl; }; In this code I have so far, the problem I have is the battle scene. For example, the player battles a Ghost with 10 HP, when I use a do while loop to subtract the HP of the character and the enemy, it only deducts once in the do while. Some people said I should use a struct, but I have no idea how to make it. Is there a way someone can display a code how to implement it on my game? Edit: I made the do-while by far like this: do RPG_Scene_Battle (player, 20.0f); RPG_Scene_Battle (enemy, 10.0f); cout << "Battle starts!" <<endl; cout << "You used a blade skill and deducted 2 hit points to the enemy!" conductDamage (enemy, 2.0f); while (enemy!=0) also, I made something like this: #include <iostream> using namespace std; int gems = 0; class Entity { public: Entity(float startingHealth) : health(startingHealth){}; // initialize health float getHealth(){return health;} void setHealth(float value){ health = value;}; private: float health; }; float subtractHealthFrom(Entity& ent, float damage) { ent.setHealth(ent.getHealth() - damage); return ent.getHealth(); }; int main () { Entity character(10.0f); Entity enemy(10.0f); cout << "Hero Life: "; cout << subtractHealthFrom(character, 2.0f) <<endl; cout << "Monster Life: "; cout << subtractHealthFrom(enemy, 2.0f) <<endl; cout << "Hero Life: "; cout << subtractHealthFrom(character, 2.0f) <<endl; cout << "Monster Life: "; cout << subtractHealthFrom(enemy, 2.0f) <<endl; }; Struct method, they say, should solve this problem. How can I continously deduct hp from the enemy? Whenever I deduct something, it would return to its original value -_-

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  • Trouble passing a template function as an argument to another function in C++

    - by Darel
    Source of the problem -Accelerated C++, problem 8-5 I've written a small program that examines lines of string input, and tallies the number of times a word appears on a given line. The following code accomplishes this: #include <map> #include <iostream> #include <string> #include <vector> #include <list> #include <cctype> #include <iterator> using std::vector; using std::string; using std::cin; using std::cout; using std::endl; using std::getline; using std::istream; using std::string; using std::list; using std::map; using std::isspace; using std::ostream_iterator; using std::allocator; inline void keep_window_open() { cin.clear(); cout << "Please enter EOF to exit\n"; char ch; cin >> ch; return; } template <class Out> void split(const string& s, Out os) { vector<string> ret; typedef string::size_type string_size; string_size i = 0; // invariant: we have processed characters `['original value of `i', `i)' while (i != s.size()) { // ignore leading blanks // invariant: characters in range `['original `i', current `i)' are all spaces while (i != s.size() && isspace(s[i])) ++i; // find end of next word string_size j = i; // invariant: none of the characters in range `['original `j', current `j)' is a space while (j != s.size() && !isspace(s[j])) ++j; // if we found some nonwhitespace characters if (i != j) { // copy from `s' starting at `i' and taking `j' `\-' `i' chars *os++ = (s.substr(i, j - i)); i = j; } } } // find all the lines that refer to each word in the input map<string, vector<int> > xref(istream& in) // works // now try to pass the template function as an argument to function - what do i put for templated type? //map<string, vector<int> > xref(istream& in, void find_words(vector<string, typedef Out) = split) #LINE 1# { string line; int line_number = 0; map<string, vector<int> > ret; // read the next line while (getline(in, line)) { ++line_number; // break the input line into words vector<string> words; // works // #LINE 2# split(line, back_inserter(words)); // #LINE 3# //find_words(line, back_inserter(words)); // #LINE 4# attempting to use find_words as an argument to function // remember that each word occurs on the current line for (vector<string>::const_iterator it = words.begin(); it != words.end(); ++it) ret[*it].push_back(line_number); } return ret; } int main() { cout << endl << "Enter lines of text, followed by EOF (^Z):" << endl; // call `xref' using `split' by default map<string, vector<int> > ret = xref(cin); // write the results for (map<string, vector<int> >::const_iterator it = ret.begin(); it != ret.end(); ++it) { // write the word cout << it->first << " occurs on line(s): "; // followed by one or more line numbers vector<int>::const_iterator line_it = it->second.begin(); cout << *line_it; // write the first line number ++line_it; // write the rest of the line numbers, if any while (line_it != it->second.end()) { cout << ", " << *line_it; ++line_it; } // write a new line to separate each word from the next cout << endl; } keep_window_open(); return 0; } As you can see, the split function is a template function to handle various types of output iterators as desired. My problem comes when I try to generalize the xref function by passing in the templated split function as an argument. I can't seem to get the type correct. So my question is, can you pass a template function to another function as an argument, and if so, do you have to declare all types before passing it? Or can the compiler infer the types from the way the templated function is used in the body? To demonstrate the errors I get, comment out the existing xref function header, and uncomment the alternate header I'm trying to get working (just below the following commment line.) Also comment the lines tagged LINE 2 and LINE 3 and uncomment LINE 4, which is attempting to use the argument find_words (which defaults to split.) Thanks for any feedback!

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  • Invoking callhierarchy for a method

    - by Steven
    hi, I have an object of type IMethod which represents a method .I want to get the Call Hierarchy of this method . Which methods should i call to get the call hierarchy of a method? Is there any method by which i can do it? I know that i can get it by ctrl+alt+H but i want the code or method for invoking it. Thanks

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  • Method-Object pairs in Java

    - by John Manak
    I'd like to create a list of method-object pairs. Each method is a function returning a boolean. Then: foreach(pair) { if method evaluates to true { do something with the object } } One way of modelling this that I can think of is to have a class Constraint with a method isValid() and for each constraint produce an anonymous class (overriding the isValid() method). I feel like there could be a nicer way. Can you think of any?

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  • Search for and print only matched pattern

    - by Ayman
    I have some huge xml text files. I need to write a script to find and print a specific tag only. I tried sed and grep but they both return the whole line. Using SunOS 5.x, so not all linux commands may work. grep -o is not available. The 'xml' file is not actually one huge xml document, but each line is a separate xml document, with just a few tags, not even nested. And the structure is fairly easy, so full xml parsers is not needed, and probably would not work. I was looking for sed, awk, or some other one liners, but could not get them to work, and they are both relatively new to me.

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  • Outlook folder structure Template

    - by Filip Ekberg
    Having a lot of different customers and a lot of different areas to work with makes it trivial to have your mail folders in order. Everytime I get a new Project / Customer I want to add a certain Folder Structure in my "Customer" / "Project" sub directory. It might look like this: Customer_name/ Bugs Documents Important Support/ Done And as it is today, I have to manually add these manually, which is harsh when you have a lot of it going on and each sub directory under the customer_name directory needs to have "display all items" since it's important to me to see all Items in Bugs / Support / Important. Makes my life easier. So, Is it possible to Automize the process somehow? Macro? Folder Templates? What are my options?

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  • Removing SCIM input method as default from gnome terminal

    - by Mark
    Hello - I am recently back into the Linux world after about a 10 year absence. While I can find my way around most things, terminals and desktop managers are different than I remember. One of the biggest problems that I am encountering today is that when running a gnome terminal (this is Suse 10.0 enterprise), I'm getting behavior in the window that I don't want. Specifically, when I type, my typing is underlined as if something is trying to spell check my window. Further, it seems as if when running vi or less, my keystrokes are only processed by these apps when I hit 'return'. I.e. if I'm running less and want to go back a page, I'll hit b, but nothing happens until I hit 'return'. I seem to have tracked this down to the 'input method". Right clicking in the Gnome terminal allows me to set my input method to one of a dozen values. It seems that currently, it's set to "SCIM Input Method". If I then select 'default' or 'X Input Method', apps (i.e. things like less, vi, and even the bash shell) behave as I would expect. Can someone tell me a) what is this SCIM input method b) how can I make it so that it is not the default? I've poked around various configuration files in my home directory as well as in /etc, but I can't see to find how this is set. I guess as a final question, can I just get rid of SCIM? Or is that tied into the window manager somehow? I do appreciate any clarifications that I can get. Thanks.

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  • Windows Batch Scripting: Newest File Matching a Pattern

    - by Eddie Parker
    This would be lightning quick in linux, but I'm not familiar enough with windows flavour of batch scripting. Basically I want to look for a series of files matching a certain wildcard, and get the one with the most recent modified date. I've gotten as far as: for %%X in (*.exe) do ( REM Do stuff.... ) But I'm not sure what manner of comparison operators there are, or if there's a better way of doing this. Anyone offer up any good solutions? Ideally it would involve a vanilla install of Vista; so no special trickery like cygwin/etc.

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  • Word 2003 Normal.dot template always becoming corrupt.

    - by steveng1999
    I have a user who always seems to have an issue with his normal.dot file becoming corrupt. In the past I've deleted or renamed the normal.dot file, and reopened to create a new one. This seem to fix the problem. Yet, for some strange reason the file doesn't take with this user. I've deleted temp folders, defragged hardrive, and ran a virus scan just to make sure. As a last ditch effort i also reinstalled the app, which did nothing to help. I also checked to make sure he wasn't using the same word file with the same watermark added.

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  • .htaccess template, suggestions needed

    - by purpler
    DefaultLanguage en-US FileETag None Header unset ETag ServerSignature Off SetEnv TZ Europe/Belgrade # Rewrites Options +FollowSymLinks RewriteEngine On RewriteBase / # Redirect to WWW RewriteCond %{HTTP_HOST} ^serpentineseo.com RewriteRule (.*) http://www.serpentineseo.com/$1 [R=301,L] # Redirect index to root RewriteCond %{THE_REQUEST} ^[A-Z]{3,9}\ /.*index\.html\ HTTP/ RewriteRule ^(.*)index\.html$ /$1 [R=301,L] # Cache media files: ExpiresActive On ExpiresDefault A0 # Month <filesMatch "\.(gif|jpg|jpeg|png|ico|swf|js)$"> Header set Cache-Control "max-age=2592000, public" </filesMatch> # Week <FilesMatch "\.(css|pdf)$"> Header set Cache-Control "max-age=604800" </FilesMatch> # 10 Min <FilesMatch "\.(html|htm|txt)$"> Header set Cache-Control "max-age=600" </FilesMatch> # Do not cache <FilesMatch "\.(pl|php|cgi|spl|scgi|fcgi)$"> Header unset Cache-Control </FilesMatch> # Compress output <IfModule mod_deflate.c> <FilesMatch "\.(html|js|css)$"> SetOutputFilter DEFLATE </FilesMatch> </IfModule> # Error Documents ErrorDocument 206 /error/206.html ErrorDocument 401 /error/401.html ErrorDocument 403 /error/403.html ErrorDocument 404 /error/404.html ErrorDocument 500 /error/500.html # Prevent hotlinking RewriteCond %{HTTP_REFERER} !^$ RewriteCond %{HTTP_REFERER} !^http://(www\.)?serpentineseo.com/.*$ [NC] RewriteRule \.(gif|jpg|png)$ http://www.serpentineseo.com/images/angryman.png [R,L] # Prevent offline browsers RewriteCond %{HTTP_USER_AGENT} ^BlackWidow [OR] RewriteCond %{HTTP_USER_AGENT} ^Bot\ mailto:[email protected] [OR] RewriteCond %{HTTP_USER_AGENT} ^ChinaClaw [OR] RewriteCond %{HTTP_USER_AGENT} ^Custo [OR] RewriteCond %{HTTP_USER_AGENT} ^DISCo [OR] RewriteCond %{HTTP_USER_AGENT} ^Download\ Demon [OR] RewriteCond %{HTTP_USER_AGENT} ^eCatch [OR] RewriteCond %{HTTP_USER_AGENT} ^EirGrabber [OR] RewriteCond %{HTTP_USER_AGENT} ^EmailSiphon [OR] RewriteCond %{HTTP_USER_AGENT} ^EmailWolf [OR] RewriteCond %{HTTP_USER_AGENT} ^Express\ WebPictures [OR] RewriteCond %{HTTP_USER_AGENT} ^ExtractorPro [OR] RewriteCond %{HTTP_USER_AGENT} ^EyeNetIE [OR] RewriteCond %{HTTP_USER_AGENT} ^FlashGet [OR] RewriteCond %{HTTP_USER_AGENT} ^GetRight [OR] RewriteCond %{HTTP_USER_AGENT} ^GetWeb! [OR] RewriteCond %{HTTP_USER_AGENT} ^Go!Zilla [OR] RewriteCond %{HTTP_USER_AGENT} ^Go-Ahead-Got-It [OR] RewriteCond %{HTTP_USER_AGENT} ^GrabNet [OR] RewriteCond %{HTTP_USER_AGENT} ^Grafula [OR] RewriteCond %{HTTP_USER_AGENT} ^HMView [OR] RewriteCond %{HTTP_USER_AGENT} HTTrack [NC,OR] RewriteCond %{HTTP_USER_AGENT} ^Image\ Stripper [OR] RewriteCond %{HTTP_USER_AGENT} ^Image\ Sucker [OR] RewriteCond %{HTTP_USER_AGENT} Indy\ Library [NC,OR] RewriteCond %{HTTP_USER_AGENT} ^InterGET [OR] RewriteCond %{HTTP_USER_AGENT} ^Internet\ Ninja [OR] RewriteCond %{HTTP_USER_AGENT} ^JetCar [OR] RewriteCond %{HTTP_USER_AGENT} ^JOC\ Web\ Spider [OR] RewriteCond %{HTTP_USER_AGENT} ^larbin [OR] RewriteCond %{HTTP_USER_AGENT} ^LeechFTP [OR] RewriteCond %{HTTP_USER_AGENT} ^Mass\ Downloader [OR] RewriteCond %{HTTP_USER_AGENT} ^MIDown\ tool [OR] RewriteCond %{HTTP_USER_AGENT} ^Mister\ PiX [OR] RewriteCond %{HTTP_USER_AGENT} ^Navroad [OR] RewriteCond %{HTTP_USER_AGENT} ^NearSite [OR] RewriteCond %{HTTP_USER_AGENT} ^NetAnts [OR] RewriteCond %{HTTP_USER_AGENT} ^NetSpider [OR] RewriteCond %{HTTP_USER_AGENT} ^Net\ Vampire [OR] RewriteCond %{HTTP_USER_AGENT} ^NetZIP [OR] RewriteCond %{HTTP_USER_AGENT} ^Octopus [OR] RewriteCond %{HTTP_USER_AGENT} ^Offline\ Explorer [OR] RewriteCond %{HTTP_USER_AGENT} ^Offline\ Navigator [OR] RewriteCond %{HTTP_USER_AGENT} ^PageGrabber [OR] RewriteCond %{HTTP_USER_AGENT} ^Papa\ Foto [OR] RewriteCond %{HTTP_USER_AGENT} ^pavuk [OR] RewriteCond %{HTTP_USER_AGENT} ^pcBrowser [OR] RewriteCond %{HTTP_USER_AGENT} ^RealDownload [OR] RewriteCond %{HTTP_USER_AGENT} ^ReGet [OR] RewriteCond %{HTTP_USER_AGENT} ^SiteSnagger [OR] RewriteCond %{HTTP_USER_AGENT} ^SmartDownload [OR] RewriteCond %{HTTP_USER_AGENT} ^SuperBot [OR] RewriteCond %{HTTP_USER_AGENT} ^SuperHTTP [OR] RewriteCond %{HTTP_USER_AGENT} ^Surfbot [OR] RewriteCond %{HTTP_USER_AGENT} ^tAkeOut [OR] RewriteCond %{HTTP_USER_AGENT} ^Teleport\ Pro [OR] RewriteCond %{HTTP_USER_AGENT} ^VoidEYE [OR] RewriteCond %{HTTP_USER_AGENT} ^Web\ Image\ Collector [OR] RewriteCond %{HTTP_USER_AGENT} ^Web\ Sucker [OR] RewriteCond %{HTTP_USER_AGENT} ^WebAuto [OR] RewriteCond %{HTTP_USER_AGENT} ^WebCopier [OR] RewriteCond %{HTTP_USER_AGENT} ^WebFetch [OR] RewriteCond %{HTTP_USER_AGENT} ^WebGo\ IS [OR] RewriteCond %{HTTP_USER_AGENT} ^WebLeacher [OR] RewriteCond %{HTTP_USER_AGENT} ^WebReaper [OR] RewriteCond %{HTTP_USER_AGENT} ^WebSauger [OR] RewriteCond %{HTTP_USER_AGENT} ^Website\ eXtractor [OR] RewriteCond %{HTTP_USER_AGENT} ^Website\ Quester [OR] RewriteCond %{HTTP_USER_AGENT} ^WebStripper [OR] RewriteCond %{HTTP_USER_AGENT} ^WebWhacker [OR] RewriteCond %{HTTP_USER_AGENT} ^WebZIP [OR] RewriteCond %{HTTP_USER_AGENT} ^Wget [OR] RewriteCond %{HTTP_USER_AGENT} ^Widow [OR] RewriteCond %{HTTP_USER_AGENT} ^WWWOFFLE [OR] RewriteCond %{HTTP_USER_AGENT} ^Xaldon\ WebSpider [OR] RewriteCond %{HTTP_USER_AGENT} ^Zeus RewriteRule ^.*$ http://www.google.com [R,L] # Protect against DOS attacks by limiting file upload size LimitRequestBody 10240000 # Deny access to sensitive files <FilesMatch "\.(htaccess|psd|log)$"> Order Allow,Deny Deny from all </FilesMatch>

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  • .htaccess template, suggestions needed

    - by purpler
    # Defaults AddDefaultCharset UTF-8 DefaultLanguage en-US FileETag None Header unset ETag ServerSignature Off SetEnv TZ Europe/Belgrade # Rewrites Options +FollowSymLinks RewriteEngine On RewriteBase / # Redirect to WWW RewriteCond %{HTTP_HOST} ^serpentineseo.com RewriteRule (.*) http://www.serpentineseo.com/$1 [R=301,L] # Redirect index to root RewriteCond %{THE_REQUEST} ^[A-Z]{3,9}\ /.*index\.html\ HTTP/ RewriteRule ^(.*)index\.html$ /$1 [R=301,L] # Cache media files: ExpiresActive On ExpiresDefault A0 # Month <filesMatch "\.(gif|jpg|jpeg|png|ico|swf|js)$"> Header set Cache-Control "max-age=2592000, public" </filesMatch> # Week <FilesMatch "\.(css|pdf)$"> Header set Cache-Control "max-age=604800" </FilesMatch> # 10 Min <FilesMatch "\.(html|htm|txt)$"> Header set Cache-Control "max-age=600" </FilesMatch> # Do not cache <FilesMatch "\.(pl|php|cgi|spl|scgi|fcgi)$"> Header unset Cache-Control </FilesMatch> # Compress output <IfModule mod_deflate.c> <FilesMatch "\.(html|js|css)$"> SetOutputFilter DEFLATE </FilesMatch> </IfModule> # Error Documents ErrorDocument 206 /error/206.html ErrorDocument 401 /error/401.html ErrorDocument 403 /error/403.html ErrorDocument 404 /error/404.html ErrorDocument 500 /error/500.html # Prevent hotlinking RewriteCond %{HTTP_REFERER} !^$ RewriteCond %{HTTP_REFERER} !^http://(www\.)?serpentineseo.com/.*$ [NC] RewriteRule \.(gif|jpg|png)$ http://www.serpentineseo.com/images/angryman.png [R,L] # Prevent offline browsers RewriteCond %{HTTP_USER_AGENT} ^BlackWidow [OR] RewriteCond %{HTTP_USER_AGENT} ^Bot\ mailto:[email protected] [OR] RewriteCond %{HTTP_USER_AGENT} ^ChinaClaw [OR] RewriteCond %{HTTP_USER_AGENT} ^Custo [OR] RewriteCond %{HTTP_USER_AGENT} ^DISCo [OR] RewriteCond %{HTTP_USER_AGENT} ^Download\ Demon [OR] RewriteCond %{HTTP_USER_AGENT} ^eCatch [OR] RewriteCond %{HTTP_USER_AGENT} ^EirGrabber [OR] RewriteCond %{HTTP_USER_AGENT} ^EmailSiphon [OR] RewriteCond %{HTTP_USER_AGENT} ^EmailWolf [OR] RewriteCond %{HTTP_USER_AGENT} ^Express\ WebPictures [OR] RewriteCond %{HTTP_USER_AGENT} ^ExtractorPro [OR] RewriteCond %{HTTP_USER_AGENT} ^EyeNetIE [OR] RewriteCond %{HTTP_USER_AGENT} ^FlashGet [OR] RewriteCond %{HTTP_USER_AGENT} ^GetRight [OR] RewriteCond %{HTTP_USER_AGENT} ^GetWeb! [OR] RewriteCond %{HTTP_USER_AGENT} ^Go!Zilla [OR] RewriteCond %{HTTP_USER_AGENT} ^Go-Ahead-Got-It [OR] RewriteCond %{HTTP_USER_AGENT} ^GrabNet [OR] RewriteCond %{HTTP_USER_AGENT} ^Grafula [OR] RewriteCond %{HTTP_USER_AGENT} ^HMView [OR] RewriteCond %{HTTP_USER_AGENT} HTTrack [NC,OR] RewriteCond %{HTTP_USER_AGENT} ^Image\ Stripper [OR] RewriteCond %{HTTP_USER_AGENT} ^Image\ Sucker [OR] RewriteCond %{HTTP_USER_AGENT} Indy\ Library [NC,OR] RewriteCond %{HTTP_USER_AGENT} ^InterGET [OR] RewriteCond %{HTTP_USER_AGENT} ^Internet\ Ninja [OR] RewriteCond %{HTTP_USER_AGENT} ^JetCar [OR] RewriteCond %{HTTP_USER_AGENT} ^JOC\ Web\ Spider [OR] RewriteCond %{HTTP_USER_AGENT} ^larbin [OR] RewriteCond %{HTTP_USER_AGENT} ^LeechFTP [OR] RewriteCond %{HTTP_USER_AGENT} ^Mass\ Downloader [OR] RewriteCond %{HTTP_USER_AGENT} ^MIDown\ tool [OR] RewriteCond %{HTTP_USER_AGENT} ^Mister\ PiX [OR] RewriteCond %{HTTP_USER_AGENT} ^Navroad [OR] RewriteCond %{HTTP_USER_AGENT} ^NearSite [OR] RewriteCond %{HTTP_USER_AGENT} ^NetAnts [OR] RewriteCond %{HTTP_USER_AGENT} ^NetSpider [OR] RewriteCond %{HTTP_USER_AGENT} ^Net\ Vampire [OR] RewriteCond %{HTTP_USER_AGENT} ^NetZIP [OR] RewriteCond %{HTTP_USER_AGENT} ^Octopus [OR] RewriteCond %{HTTP_USER_AGENT} ^Offline\ Explorer [OR] RewriteCond %{HTTP_USER_AGENT} ^Offline\ Navigator [OR] RewriteCond %{HTTP_USER_AGENT} ^PageGrabber [OR] RewriteCond %{HTTP_USER_AGENT} ^Papa\ Foto [OR] RewriteCond %{HTTP_USER_AGENT} ^pavuk [OR] RewriteCond %{HTTP_USER_AGENT} ^pcBrowser [OR] RewriteCond %{HTTP_USER_AGENT} ^RealDownload [OR] RewriteCond %{HTTP_USER_AGENT} ^ReGet [OR] RewriteCond %{HTTP_USER_AGENT} ^SiteSnagger [OR] RewriteCond %{HTTP_USER_AGENT} ^SmartDownload [OR] RewriteCond %{HTTP_USER_AGENT} ^SuperBot [OR] RewriteCond %{HTTP_USER_AGENT} ^SuperHTTP [OR] RewriteCond %{HTTP_USER_AGENT} ^Surfbot [OR] RewriteCond %{HTTP_USER_AGENT} ^tAkeOut [OR] RewriteCond %{HTTP_USER_AGENT} ^Teleport\ Pro [OR] RewriteCond %{HTTP_USER_AGENT} ^VoidEYE [OR] RewriteCond %{HTTP_USER_AGENT} ^Web\ Image\ Collector [OR] RewriteCond %{HTTP_USER_AGENT} ^Web\ Sucker [OR] RewriteCond %{HTTP_USER_AGENT} ^WebAuto [OR] RewriteCond %{HTTP_USER_AGENT} ^WebCopier [OR] RewriteCond %{HTTP_USER_AGENT} ^WebFetch [OR] RewriteCond %{HTTP_USER_AGENT} ^WebGo\ IS [OR] RewriteCond %{HTTP_USER_AGENT} ^WebLeacher [OR] RewriteCond %{HTTP_USER_AGENT} ^WebReaper [OR] RewriteCond %{HTTP_USER_AGENT} ^WebSauger [OR] RewriteCond %{HTTP_USER_AGENT} ^Website\ eXtractor [OR] RewriteCond %{HTTP_USER_AGENT} ^Website\ Quester [OR] RewriteCond %{HTTP_USER_AGENT} ^WebStripper [OR] RewriteCond %{HTTP_USER_AGENT} ^WebWhacker [OR] RewriteCond %{HTTP_USER_AGENT} ^WebZIP [OR] RewriteCond %{HTTP_USER_AGENT} ^Wget [OR] RewriteCond %{HTTP_USER_AGENT} ^Widow [OR] RewriteCond %{HTTP_USER_AGENT} ^WWWOFFLE [OR] RewriteCond %{HTTP_USER_AGENT} ^Xaldon\ WebSpider [OR] RewriteCond %{HTTP_USER_AGENT} ^Zeus RewriteRule ^.*$ http://www.google.com [R,L] # Protect against DOS attacks by limiting file upload size LimitRequestBody 10240000 # Deny access to sensitive files <FilesMatch "\.(htaccess|psd|log)$"> Order Allow,Deny Deny from all </FilesMatch>

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  • Search audio file for pattern?

    - by Mark
    I want to split a very large audio file at certain points. At certain points a radio announcer comes on and says something like "deux radio" and it always sounds exactly the same (it's a recorded clip). So how can I find that bit of repeated audio through out the entire mp3? It would be nice if I could split at that point, but even if it spits out the times, I can split it with another program.

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  • How would I template an SLS using saltstack

    - by user180041
    I'm trying to do proof of concept with Mongodb(sharding) and Id like to run a command every time I spin up a new cluster without having to add lines in all my sls files. My current init is as follows: mongo Replica4:27000 /usr/lib/mongo/init_addshard.js: cmd: - run - user: present The word Replica4 is not templated id like to know a way I would be able to do so, that way when I spin up a new cluster I wouldn't have to touch anything in this file.

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  • IF Statement using dates for a budget template

    - by Leah Allen
    I am working on a budget and want to automatically account for increases in rent in the correct month, I would also like to account for dates tenants move in or out. I may also sometimes have a tenant in a space all year with no changes to rent. Below is an example of my budget with all three scenarios. SQFT BaseRentperSQft BaseRentIncrease DateofIncrease CommencementDate TermDate Jan-Decbymonth 10,000 $15.00 $15.25 05/01/2013 11/30/2013 10,000 $15.00 04/01/2013 10,000 $15.00 I would like to build a formula to accomplish all criteria. Thanks in advance, I can only write simple IF statements, this one is out of my league.

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  • Distributing Microsoft Office Template or Macro over the network

    - by zfranciscus
    We have around 400 users who use Word and we want to make their life easier by distributing templates and macros over the network. The easiest way to do this of course to setup a shared network folder and let them get the appropriate templates and macros. Of course, each user has to know where to copy these files to in their local PC, and we have to rely on constant email communication to let them know for newer version of the macro and templates. The next alternative is to ask them to configure Word to point to these network folder. But of course any disruption to the network means disruption to their work. We are thinking to setup a synchronization mechanism that downloads new templates to their local machine. We are also thinking to make this sync tool to prompt users that it will download new templates - you know just to give them visibility that they are receiving changes. We are wondering what is the best approach that people usually use in their workplaces ? Are there any specific tool that can make this task easier ?

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  • Hashed pattern in bargraphs - MS excel

    - by user1189851
    I am drawing graphs for a paper that supports only black and white graphs. I need to show more than 3 histograms and want to have different patterns on them like hash, dotted, double hashed etc instead of different colors in the legend. I am using MS Excel 2007. I tried but dont find a way except for the option available in design tab that I find when I double click on the chart area( These are shades of grey color and I want patterns like hashing, dots etc). Thanks in advance,

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  • Magento Onepage Success Conversion Tracking Design Pattern

    - by user1734954
    My intent is to track conversions through multiple channels by inserting third party javascript (for example google analytics, optimizely, pricegrabber etc.) into the footer of onepage success . I've accomplished this by adding a block to the footer reference inside of the checkout success node within local.xml and everything works appropriately. My questions are more about efficiency and extensibility. It occurred to me that it would be better to combine all of the blocks into a single block reference and then use a various methods acting on a single call to the various related models to provide the data needed for insertion into the javascript for each of the conversion tracking scripts. Some examples of the common data that conversion tracking may rely on(pseudo): Order ID , Order Total, Order.LineItem.Name(foreach) and so on Currently for each of the scripts I've made a call to the appropriate model passing the customers last order id as the load value and the calling a get() assigning the return value to a variable and then iterating through the data to match the values with the expectations of the given third party service. All of the data should be pulled once when checkout is complete each third party services may expect different data in different formats Here is an example of one of the conversion tracking template files which loads at the footer of checkout success. $order = Mage::getModel('sales/order')->loadByIncrementId(Mage::getSingleton('checkout/session')->getLastRealOrderId()); $amount = number_format($order->getGrandTotal(),2); $customer = Mage::helper('customer')->getCustomer()->getData(); ?> <script type="text/javascript"> popup_email = '<?php echo($customer['email']);?>'; popup_order_number = '<?php echo $this->getOrderId() ?>'; </script> <!-- PriceGrabber Merchant Evaluation Code --> <script type="text/javascript" charset="UTF-8" src="https://www.pricegrabber.com/rating_merchrevpopjs.php?retid=<something>"></script> <noscript><a href="http://www.pricegrabber.com/rating_merchrev.php?retid=<something>" target=_blank> <img src="https://images.pricegrabber.com/images/mr_noprize.jpg" border="0" width="272" height="238" alt="Merchant Evaluation"></a></noscript> <!-- End PriceGrabber Code --> Having just a single piece of code like this is not that big of a deal, but we are doing similar things with a number of different third party services. Pricegrabber is one of the simpler examples. A more sophisticated tracking service expects a comma separated list of all of the product names, ids, prices, categories , order id etc. I would like to make it all more manageable so my idea to do the following: combine all of the template files into a single file Develop a helper class or library to deliver the data to the conversion template Goals Include Extensibility Minimal Model Calls Minimal Method Calls The Questions 1. Is a Mage helper the best route to take? 2. Is there any design pattern you may recommend for the "helper" class? 3. Why would this the design pattern you've chosen be best for this instance?

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  • Metro: Dynamically Switching Templates with a WinJS ListView

    - by Stephen.Walther
    Imagine that you want to display a list of products using the WinJS ListView control. Imagine, furthermore, that you want to use different templates to display different products. In particular, when a product is on sale, you want to display the product using a special “On Sale” template. In this blog entry, I explain how you can switch templates dynamically when displaying items with a ListView control. In other words, you learn how to use more than one template when displaying items with a ListView control. Creating the Data Source Let’s start by creating the data source for the ListView. Nothing special here – our data source is a list of products. Two of the products, Oranges and Apples, are on sale. (function () { "use strict"; var products = new WinJS.Binding.List([ { name: "Milk", price: 2.44 }, { name: "Oranges", price: 1.99, onSale: true }, { name: "Wine", price: 8.55 }, { name: "Apples", price: 2.44, onSale: true }, { name: "Steak", price: 1.99 }, { name: "Eggs", price: 2.44 }, { name: "Mushrooms", price: 1.99 }, { name: "Yogurt", price: 2.44 }, { name: "Soup", price: 1.99 }, { name: "Cereal", price: 2.44 }, { name: "Pepsi", price: 1.99 } ]); WinJS.Namespace.define("ListViewDemos", { products: products }); })(); The file above is saved with the name products.js and referenced by the default.html page described below. Declaring the Templates and ListView Control Next, we need to declare the ListView control and the two Template controls which we will use to display template items. The markup below appears in the default.html file: <!-- Templates --> <div id="productItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div id="productOnSaleTemplate" data-win-control="WinJS.Binding.Template"> <div class="product onSale"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> (On Sale!) </div> </div> <!-- ListView --> <div id="productsListView" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.products.dataSource, layout: { type: WinJS.UI.ListLayout } }"> </div> In the markup above, two Template controls are declared. The first template is used when rendering a normal product and the second template is used when rendering a product which is on sale. The second template, unlike the first template, includes the text “(On Sale!)”. The ListView control is bound to the data source which we created in the previous section. The ListView itemDataSource property is set to the value ListViewDemos.products.dataSource. Notice that we do not set the ListView itemTemplate property. We set this property in the default.js file. Switching Between Templates All of the magic happens in the default.js file. The default.js file contains the JavaScript code used to switch templates dynamically. Here’s the entire contents of the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll().then(function () { var productsListView = document.getElementById("productsListView"); productsListView.winControl.itemTemplate = itemTemplateFunction; });; } }; function itemTemplateFunction(itemPromise) { return itemPromise.then(function (item) { // Select either normal product template or on sale template var itemTemplate = document.getElementById("productItemTemplate"); if (item.data.onSale) { itemTemplate = document.getElementById("productOnSaleTemplate"); }; // Render selected template to DIV container var container = document.createElement("div"); itemTemplate.winControl.render(item.data, container); return container; }); } app.start(); })(); In the code above, a function is assigned to the ListView itemTemplate property with the following line of code: productsListView.winControl.itemTemplate = itemTemplateFunction;   The itemTemplateFunction returns a DOM element which is used for the template item. Depending on the value of the product onSale property, the DOM element is generated from either the productItemTemplate or the productOnSaleTemplate template. Using Binding Converters instead of Multiple Templates In the previous sections, I explained how you can use different templates to render normal products and on sale products. There is an alternative approach to displaying different markup for normal products and on sale products. Instead of creating two templates, you can create a single template which contains separate DIV elements for a normal product and an on sale product. The following default.html file contains a single item template and a ListView control bound to the template. <!-- Template --> <div id="productItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="product" data-win-bind="style.display: onSale ListViewDemos.displayNormalProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> <div class="product onSale" data-win-bind="style.display: onSale ListViewDemos.displayOnSaleProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> (On Sale!) </div> </div> <!-- ListView --> <div id="productsListView" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.products.dataSource, itemTemplate: select('#productItemTemplate'), layout: { type: WinJS.UI.ListLayout } }"> </div> The first DIV element is used to render a normal product: <div class="product" data-win-bind="style.display: onSale ListViewDemos.displayNormalProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> The second DIV element is used to render an “on sale” product: <div class="product onSale" data-win-bind="style.display: onSale ListViewDemos.displayOnSaleProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> (On Sale!) </div> Notice that both templates include a data-win-bind attribute. These data-win-bind attributes are used to show the “normal” template when a product is not on sale and show the “on sale” template when a product is on sale. These attributes set the Cascading Style Sheet display attribute to either “none” or “block”. The data-win-bind attributes take advantage of binding converters. The binding converters are defined in the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll(); } }; WinJS.Namespace.define("ListViewDemos", { displayNormalProduct: WinJS.Binding.converter(function (onSale) { return onSale ? "none" : "block"; }), displayOnSaleProduct: WinJS.Binding.converter(function (onSale) { return onSale ? "block" : "none"; }) }); app.start(); })(); The ListViewDemos.displayNormalProduct binding converter converts the value true or false to the value “none” or “block”. The ListViewDemos.displayOnSaleProduct binding converter does the opposite; it converts the value true or false to the value “block” or “none” (Sadly, you cannot simply place a NOT operator before the onSale property in the binding expression – you need to create both converters). The end result is that you can display different markup depending on the value of the product onSale property. Either the contents of the first or second DIV element are displayed: Summary In this blog entry, I’ve explored two approaches to displaying different markup in a ListView depending on the value of a data item property. The bulk of this blog entry was devoted to explaining how you can assign a function to the ListView itemTemplate property which returns different templates. We created both a productItemTemplate and productOnSaleTemplate and displayed both templates with the same ListView control. We also discussed how you can create a single template and display different markup by using binding converters. The binding converters are used to set a DIV element’s display property to either “none” or “block”. We created a binding converter which displays normal products and a binding converter which displays “on sale” products.

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  • Metro: Dynamically Switching Templates with a WinJS ListView

    - by Stephen.Walther
    Imagine that you want to display a list of products using the WinJS ListView control. Imagine, furthermore, that you want to use different templates to display different products. In particular, when a product is on sale, you want to display the product using a special “On Sale” template. In this blog entry, I explain how you can switch templates dynamically when displaying items with a ListView control. In other words, you learn how to use more than one template when displaying items with a ListView control. Creating the Data Source Let’s start by creating the data source for the ListView. Nothing special here – our data source is a list of products. Two of the products, Oranges and Apples, are on sale. (function () { "use strict"; var products = new WinJS.Binding.List([ { name: "Milk", price: 2.44 }, { name: "Oranges", price: 1.99, onSale: true }, { name: "Wine", price: 8.55 }, { name: "Apples", price: 2.44, onSale: true }, { name: "Steak", price: 1.99 }, { name: "Eggs", price: 2.44 }, { name: "Mushrooms", price: 1.99 }, { name: "Yogurt", price: 2.44 }, { name: "Soup", price: 1.99 }, { name: "Cereal", price: 2.44 }, { name: "Pepsi", price: 1.99 } ]); WinJS.Namespace.define("ListViewDemos", { products: products }); })(); The file above is saved with the name products.js and referenced by the default.html page described below. Declaring the Templates and ListView Control Next, we need to declare the ListView control and the two Template controls which we will use to display template items. The markup below appears in the default.html file: <!-- Templates --> <div id="productItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div id="productOnSaleTemplate" data-win-control="WinJS.Binding.Template"> <div class="product onSale"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> (On Sale!) </div> </div> <!-- ListView --> <div id="productsListView" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.products.dataSource, layout: { type: WinJS.UI.ListLayout } }"> </div> In the markup above, two Template controls are declared. The first template is used when rendering a normal product and the second template is used when rendering a product which is on sale. The second template, unlike the first template, includes the text “(On Sale!)”. The ListView control is bound to the data source which we created in the previous section. The ListView itemDataSource property is set to the value ListViewDemos.products.dataSource. Notice that we do not set the ListView itemTemplate property. We set this property in the default.js file. Switching Between Templates All of the magic happens in the default.js file. The default.js file contains the JavaScript code used to switch templates dynamically. Here’s the entire contents of the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll().then(function () { var productsListView = document.getElementById("productsListView"); productsListView.winControl.itemTemplate = itemTemplateFunction; });; } }; function itemTemplateFunction(itemPromise) { return itemPromise.then(function (item) { // Select either normal product template or on sale template var itemTemplate = document.getElementById("productItemTemplate"); if (item.data.onSale) { itemTemplate = document.getElementById("productOnSaleTemplate"); }; // Render selected template to DIV container var container = document.createElement("div"); itemTemplate.winControl.render(item.data, container); return container; }); } app.start(); })(); In the code above, a function is assigned to the ListView itemTemplate property with the following line of code: productsListView.winControl.itemTemplate = itemTemplateFunction;   The itemTemplateFunction returns a DOM element which is used for the template item. Depending on the value of the product onSale property, the DOM element is generated from either the productItemTemplate or the productOnSaleTemplate template. Using Binding Converters instead of Multiple Templates In the previous sections, I explained how you can use different templates to render normal products and on sale products. There is an alternative approach to displaying different markup for normal products and on sale products. Instead of creating two templates, you can create a single template which contains separate DIV elements for a normal product and an on sale product. The following default.html file contains a single item template and a ListView control bound to the template. <!-- Template --> <div id="productItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="product" data-win-bind="style.display: onSale ListViewDemos.displayNormalProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> <div class="product onSale" data-win-bind="style.display: onSale ListViewDemos.displayOnSaleProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> (On Sale!) </div> </div> <!-- ListView --> <div id="productsListView" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.products.dataSource, itemTemplate: select('#productItemTemplate'), layout: { type: WinJS.UI.ListLayout } }"> </div> The first DIV element is used to render a normal product: <div class="product" data-win-bind="style.display: onSale ListViewDemos.displayNormalProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> The second DIV element is used to render an “on sale” product: <div class="product onSale" data-win-bind="style.display: onSale ListViewDemos.displayOnSaleProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> (On Sale!) </div> Notice that both templates include a data-win-bind attribute. These data-win-bind attributes are used to show the “normal” template when a product is not on sale and show the “on sale” template when a product is on sale. These attributes set the Cascading Style Sheet display attribute to either “none” or “block”. The data-win-bind attributes take advantage of binding converters. The binding converters are defined in the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll(); } }; WinJS.Namespace.define("ListViewDemos", { displayNormalProduct: WinJS.Binding.converter(function (onSale) { return onSale ? "none" : "block"; }), displayOnSaleProduct: WinJS.Binding.converter(function (onSale) { return onSale ? "block" : "none"; }) }); app.start(); })(); The ListViewDemos.displayNormalProduct binding converter converts the value true or false to the value “none” or “block”. The ListViewDemos.displayOnSaleProduct binding converter does the opposite; it converts the value true or false to the value “block” or “none” (Sadly, you cannot simply place a NOT operator before the onSale property in the binding expression – you need to create both converters). The end result is that you can display different markup depending on the value of the product onSale property. Either the contents of the first or second DIV element are displayed: Summary In this blog entry, I’ve explored two approaches to displaying different markup in a ListView depending on the value of a data item property. The bulk of this blog entry was devoted to explaining how you can assign a function to the ListView itemTemplate property which returns different templates. We created both a productItemTemplate and productOnSaleTemplate and displayed both templates with the same ListView control. We also discussed how you can create a single template and display different markup by using binding converters. The binding converters are used to set a DIV element’s display property to either “none” or “block”. We created a binding converter which displays normal products and a binding converter which displays “on sale” products.

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  • Enumerable Interleave Extension Method

    - by João Angelo
    A recent stackoverflow question, which I didn’t bookmark and now I’m unable to find, inspired me to implement an extension method for Enumerable that allows to insert a constant element between each pair of elements in a sequence. Kind of what String.Join does for strings, but maintaining an enumerable as the return value. Having done the single element part I got a bit carried away and ended up expanding it adding overloads to support interleaving elements of another sequence and support for a predicate to control when interleaving takes place. I have to confess that I did this for fun and now I can’t think of any real usage scenario, nonetheless, it may prove useful for someone. First a simple example: var target = new string[] { "(", ")", "(", ")" }; var result = target.Interleave(".", (f, s) => f == "("); // Prints: (.)(.) Console.WriteLine(String.Join(string.Empty, result)); And now the untested but documented implementation: using System; using System.Collections; using System.Collections.Generic; using System.Linq; public static class EnumerableExtensions { /// <summary> /// Iterates infinitely over a constant element. /// </summary> /// <typeparam name="T"> /// The type of element in the sequence. /// </typeparam> private class InfiniteSequence<T> : IEnumerable<T>, IEnumerator<T> { public InfiniteSequence(T element) { this.Element = element; } public T Element { get; private set; } public IEnumerator<T> GetEnumerator() { return this; } IEnumerator IEnumerable.GetEnumerator() { return this; } T IEnumerator<T>.Current { get { return this.Element; } } void IDisposable.Dispose() { } object IEnumerator.Current { get { return this.Element; } } bool IEnumerator.MoveNext() { return true; } void IEnumerator.Reset() { } } /// <summary> /// Interleaves the specified <paramref name="element"/> between each pair of elements in the <paramref name="target"/> sequence. /// </summary> /// <typeparam name="T"> /// The type of elements in the sequence. /// </typeparam> /// <param name="target"> /// The target sequence to be interleaved. /// </param> /// <param name="element"> /// The element used to perform the interleave operation. /// </param> /// <exception cref="ArgumentNullException"> /// <paramref name="target"/> or <paramref name="element"/> is a null reference. /// </exception> /// <returns> /// The <paramref name="target"/> sequence interleaved with the specified <paramref name="element"/>. /// </returns> public static IEnumerable<T> Interleave<T>( this IEnumerable<T> target, T element) { if (target == null) throw new ArgumentNullException("target"); if (element == null) throw new ArgumentNullException("element"); return InterleaveInternal(target, new InfiniteSequence<T>(element), (f, s) => true); } /// <summary> /// Interleaves the specified <paramref name="element"/> between each pair of elements in the <paramref name="target"/> sequence. /// </summary> /// <remarks> /// The interleave operation is interrupted as soon as the <paramref name="target"/> sequence is exhausted; If the number of <paramref name="elements"/> to be interleaved are not enough to completely interleave the <paramref name="target"/> sequence then the remainder of the sequence is returned without being interleaved. /// </remarks> /// <typeparam name="T"> /// The type of elements in the sequence. /// </typeparam> /// <param name="target"> /// The target sequence to be interleaved. /// </param> /// <param name="elements"> /// The elements used to perform the interleave operation. /// </param> /// <exception cref="ArgumentNullException"> /// <paramref name="target"/> or <paramref name="element"/> is a null reference. /// </exception> /// <returns> /// The <paramref name="target"/> sequence interleaved with the specified <paramref name="elements"/>. /// </returns> public static IEnumerable<T> Interleave<T>( this IEnumerable<T> target, IEnumerable<T> elements) { if (target == null) throw new ArgumentNullException("target"); if (elements == null) throw new ArgumentNullException("elements"); return InterleaveInternal(target, elements, (f, s) => true); } /// <summary> /// Interleaves the specified <paramref name="element"/> between each pair of elements in the <paramref name="target"/> sequence that satisfy <paramref name="predicate"/>. /// </summary> /// <typeparam name="T"> /// The type of elements in the sequence. /// </typeparam> /// <param name="target"> /// The target sequence to be interleaved. /// </param> /// <param name="element"> /// The element used to perform the interleave operation. /// </param> /// <param name="predicate"> /// A predicate used to assert if interleaving should occur between two target elements. /// </param> /// <exception cref="ArgumentNullException"> /// <paramref name="target"/> or <paramref name="element"/> or <paramref name="predicate"/> is a null reference. /// </exception> /// <returns> /// The <paramref name="target"/> sequence interleaved with the specified <paramref name="element"/>. /// </returns> public static IEnumerable<T> Interleave<T>( this IEnumerable<T> target, T element, Func<T, T, bool> predicate) { if (target == null) throw new ArgumentNullException("target"); if (element == null) throw new ArgumentNullException("element"); if (predicate == null) throw new ArgumentNullException("predicate"); return InterleaveInternal(target, new InfiniteSequence<T>(element), predicate); } /// <summary> /// Interleaves the specified <paramref name="element"/> between each pair of elements in the <paramref name="target"/> sequence that satisfy <paramref name="predicate"/>. /// </summary> /// <remarks> /// The interleave operation is interrupted as soon as the <paramref name="target"/> sequence is exhausted; If the number of <paramref name="elements"/> to be interleaved are not enough to completely interleave the <paramref name="target"/> sequence then the remainder of the sequence is returned without being interleaved. /// </remarks> /// <typeparam name="T"> /// The type of elements in the sequence. /// </typeparam> /// <param name="target"> /// The target sequence to be interleaved. /// </param> /// <param name="elements"> /// The elements used to perform the interleave operation. /// </param> /// <param name="predicate"> /// A predicate used to assert if interleaving should occur between two target elements. /// </param> /// <exception cref="ArgumentNullException"> /// <paramref name="target"/> or <paramref name="element"/> or <paramref name="predicate"/> is a null reference. /// </exception> /// <returns> /// The <paramref name="target"/> sequence interleaved with the specified <paramref name="elements"/>. /// </returns> public static IEnumerable<T> Interleave<T>( this IEnumerable<T> target, IEnumerable<T> elements, Func<T, T, bool> predicate) { if (target == null) throw new ArgumentNullException("target"); if (elements == null) throw new ArgumentNullException("elements"); if (predicate == null) throw new ArgumentNullException("predicate"); return InterleaveInternal(target, elements, predicate); } private static IEnumerable<T> InterleaveInternal<T>( this IEnumerable<T> target, IEnumerable<T> elements, Func<T, T, bool> predicate) { var targetEnumerator = target.GetEnumerator(); if (targetEnumerator.MoveNext()) { var elementsEnumerator = elements.GetEnumerator(); while (true) { T first = targetEnumerator.Current; yield return first; if (!targetEnumerator.MoveNext()) yield break; T second = targetEnumerator.Current; bool interleave = true && predicate(first, second) && elementsEnumerator.MoveNext(); if (interleave) yield return elementsEnumerator.Current; } } } }

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