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  • Calculating the angle between two points

    - by kingrichard2005
    I'm currently developing a simple 2D game for Android. I have a stationary object that's situated in the center of the screen and I'm trying to get that object to rotate and point to the area on the screen that the user touches. I have the constant coordinates that represent the center of the screen and I can get the coordinates of the point that the user taps on. I'm using the formula outlined in this forum: How to get angle between two points? -It says as follows "If you want the the angle between the line defined by these two points and the horizontal axis: double angle = atan2(y2 - y1, x2 - x1) * 180 / PI;". -I implemented this, but I think the fact the I'm working in screen coordinates is causing a miscalculation, since the Y-coordinate is reversed. I'm not sure if this is the right way to go about it, any other thoughts or suggestions are appreciated.

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  • Asp.Net - Can a LinkButton.CommandArgument be typed?

    - by Stimul8d
    Okay so given a LinkButton inside a the ItemTemplate of a Repeater declared like this - <asp:LinkButton ID="restrictionDelete" runat="server" CssClass="restrictionDelete" Text="Delete..." OnCommand="lnkDeleteRestriction_Command" CommandName="Delete" CommandArgument="<%# Container.DataItem %>"></asp:LinkButton> Now,..the repeater is being bound to a list of Restriction objects so when the lnkDeleteRestriction_Command is fired I'm expecting that I can cast the CommandEventArgs.CommandArgument which is an object to my Restriction type. This doesn't seem to be so,..I just get the fully qualified type name as a string. Can I receive a typed command argument at all and if not, why is it an object? Thanks in advance,

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  • Rails: Generic form actions, cancel link losing `:back` on validation failure

    - by Patrick Connor
    I am trying to create a generic set of Submit, Cancel, and Destroy actions for forms. At this point, it appears that everything is working, except that I lose :back functionality then a form reloads due to validation errors. Is there a way to catch the fact that validation has failed, and in that case, keep the request.env['HTTP_REFERER'] or :back value the same without having to edit every controller? = simple_form_for @announcement do |f| = f.error_notification = f.input :message = f.input :starts_at = f.input :ends_at #submit = f.button :submit = "or " = link_to("cancel", url_for(:back)) .right - if !f.object.new_record? - resource = (f.object.class.name).downcase = link_to "destroy", url_for(:action => 'destroy'), :confirm => "Are you sure that you want to delete this #{resource}?", :method => :delete .clear .non_input #post_back_msg #indicator.inline = image_tag "indicator.gif" .inline = "Please wait..." .non_input

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  • [Flash 3d engine] Away3d and events (Basic questions)

    - by Simon
    I'd like to play around 3d in Flash and I'm wondering how sophisticated objects can i load from 3D Max... cos as i read it's possible to load something from 3d Max I've read that popular 3d engine is Away3d (many tutorials), so if there is nothing better... i'd like to focus on it. I've forgot to mention that i'm not familar with Flash, but the best way to learn something is to do something interesting with it... :) Main question: Can I load object from 3ds and link parts of this object to some actions in Flash. Better example: I'd like to load a Car and when user click on car's door i'd like to show some informations, about those door, or pass this event outside for example to any other application in PHP, Java etc... and when he click on car mask i'd like to raise other event... Is it possible to create such interaction?? Thx in advance :)

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  • backbonejs remove anomaly concept

    - by user1537158
    I was building a small app for adding and deleting li from ul using Backbonejs.One of the SO members cymen helped me code it, using that i tailored the code a little.currently if i add one element and delete , it works , but the second time i add an element (to ul) and go to delete it , i get Uncaught TypeError: Cannot call method 'remove' of undefined Pasting my code here , HTML : <input type="text" id="name"> <button id="add">Add</button> <ul id="mylist"></ul> JS: $(function(){ var myCollection = Backbone.Collection.extend(); var myView = Backbone.View.extend({ el:$('body'), tagName:'li', initialize : function(e){ this.collection.bind("add",this.render,this); this.collection.bind("remove",this.render,this); }, events:{ 'click #add' : 'addfoo' }, addfoo : function(){ var myname= $('#name').val(); $('#name').val(''); this.collection.add({name:myname}); }, render : function(){ $('#mylist').empty(); this.collection.each(function(model){ console.log("myView"); var remove = new myRemoveView({model:model}); remove.render(); }); } }); var myRemoveView = Backbone.View.extend({ el:$('body'), events:{ 'click .button':'removeFoo' }, removeFoo : function(){ console.log("here"); this.model.collection.remove(this.model); }, render : function(){ console.log("second view"); $('#mylist').append('<li>'+this.model.get('name') + "<button class='button'>"+"delete"+"</button></li>"); return; } }); var view = new myView({collection: new myCollection()}); }); Two things i did not understand : i) in the removeFoo function , we write this.model.collection.remove(this.model) shouldnt this have been this.collection.model.remove , something of that sort ? ii) i add a li to ul , then i delete it , when i add another li (appending to ul works perfect) but this time when i go to delete it throws me the above error : Uncaught TypeError :cannot call method 'remove' of undefined can you please help me figure out these 2 doubts in my code , btw SO member cymen's code works like a charm only my tailored code (above) is giving me errors. SO member cymen's code : JS Fiddle for his code Thank you

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  • Django & custom auth backend (web service) + no database. How to save stuff in session?

    - by Infinity
    I've been searching here and there, and based on this answer I've put together what you see below. It works, but I need to put some stuff in the user's session, right there inside authenticate. How would I store acme_token in the user's session, so that it will get cleared if they logged out? class AcmeUserBackend(object): # Create a User object if not already in the database? create_unknown_user = False def get_user(self, username): return AcmeUser(id=username) def authenticate(self, username=None, password=None): """ Check the username/password and return an AcmeUser. """ acme_token = ask_another_site_about_creds(username, password) if acme_token: return AcmeUser(id=username) return None ################## from django.contrib.auth.models import User class AcmeUser(User): objects = None # we cannot really use this w/o local DB def save(self): """saving to DB disabled""" pass def get_group_permissions(self): """If you don't make your own permissions module, the default also will use the DB. Throw it away""" return [] # likewise with the other permission defs def get_and_delete_messages(self): """Messages are stored in the DB. Darn!""" return []

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  • Questions Regarding Handling of Received SMS

    - by Edwin
    Hi, i have managed to successfully write a little test app that can receive and send SMS, but got a couple of questions. (That's 'cos part of the code i copied from elsewhere and i would like to understand better). In my AndroidManifest as well as the sub-class of BroadcastReceiver, there is reference to the string literal "android.provider.Telephony.SMS_RECEIVED". However, i couldn't find any reference in the API that mentions this. Could someone point me to some reference that lists/explains these? As part of getting the message from the Intent, i did this: Object[] pdus = (Object[]) intent.getExtras().get("pdus"); Again this question is related to the use of hardcoded string literal. Where is the string "pdus" listed and described? Thanks in advance!

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  • drupal + i18n - how to send the currently selected locale to javascript?

    - by egarcia
    I've got a multi-lingual Drupal 6 installation. The multi-language is provided by the i18n module. I'm displaying some date pickers using jquery ui's datepicker. I'd like to localize those datepickers too (so when the page being shown is English, they show 'mon tue wed ...' but when the page is in Spanish they show 'lun mar mi ...'). My problem is: I don't know how to send the currently selected locale to javascript. The closest thing I could find was the javascript Drupal.locale object. However that object doesn't seem to have a 'locale name'.

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  • Setting location based on previous parameter of $routeChangeError with AngularJS

    - by Moo
    I'm listening on events of the type $routeChangeError in a run block of my application. $rootScope.$on("$routeChangeError", function (event, current, previous, rejection) { if (!!previous) { console.log(previous); $location.path(previous.$$route.originalPath); } }); With the help of the previous parameter I would like to set the location to the previous page. This works as long as the "originalPath" of "previous.$$route" does not contain any parameters. If it contains parameters the "originalPath" is not transformed. Logging the previous objects returns the following output: $$route: Object ... originalPath: "/users/:id" regexp: /^\/users\/(?:([^\/]+)?)$/ ... params: Object id: "3" How can I set the location to the previous path including the parameters?

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  • How to instantiate a Singleton multiple times?

    - by Sebi
    I need a singleton in my code. I implemented it in Java and it works well. The reason I did it, is to ensure that in a mulitple environment, there is only one instance of this class. But now I want to test my Singleton object locally with a Unit test. For this reason I need to simulate another instance of this Singleton (the object that would be from another device). So is there a possiblity to instantiate a Singleton a second time for testing purpose or do I have to mock it? I'm not sure, but I think it could be possible by using a different class loader?

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  • Single C++/CLI method to wrap many type specific C functions

    - by T33C
    I am wrapping a C library using C++/CLI so that the C library can be used easily from C# in a C#'ish way. Some of the functions in this library are for putting a value into a container. There are no generics in C so there exists a function per type CLIB_SetBool(BOOL value), CLIB_SetInt(int value), CLIB_SetString(char* string) and so on. To make it easier to use from C#, I have created a single Set function which takes a System::Object. I have two related questions: With my method how would you use a switch statement on the type of System::Object to call the correct CLIB_Setxxxx function. [typeid is only for unmanaged code and I can't seem to use GetType.] Is there a better way to wrap these functions like using a Generic? [I started using template specialisation but then realised that C# doesn't see templates.] Thanks.

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  • Specify a OneWay Binding in HandleBars - Ember

    - by Miguel Madero
    Is there a way to Specify a OneWay Binding in HandleBars? bind-attr always calls Ember.bind, which always create a two way binding. This seems to be the case for elements that don't even change: <img {{bind-attr class=":class-name-to-always-apply"}}> But even in cases where the element could change, we might have reasons to update it manually (e.g. performance or we don't want to change it on textChanged, but do it manually)

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  • overloading new operator in c++

    - by Angus
    I have a code for best fit algorithm. I want to try to use the best fit algorithm using the operator new. Every time I create an object I should give it from the already allocated memory say, 1]20 2]12 3]15 4]6 5]23 respectively. which ever minimum amount fits to the objects size(eg.21) I wanted to do it for different object types, so I need to write the overloaded operator new to be common functionality for all the class objects. Can I do it through friend functions, or is there any possible way to do it.

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  • Is there an ORM that allows a "plugin" to extend the database?

    - by IP
    So, I've been searching for the answer to this, but I can't find anything I have an Entity Framework Model (MyModel1) - for now, we'll say this contains a "Users" table It's part of a big app, that has a references to an "Addresses" project The addresses project contains an Entity Framework Model (MyModel2), this contains a Users table, and an Addresses table (pointing to the same database. The main app has a control that edits the user, and in that control it has an "addresses" control which actually exists in the "Addresses" project. To make this work, the User control passes the User object down to the addresses control, however, as the User that's been passed belongs to MyModel1 and not MyModel2, another User object has to be loaded up, then it can be used. This isn't ideal as I've had to load up the User twice. Is there a way of say, MyModel2 extending MyModel1, which effectively just adds a relationship to "User". Or is there an ORM that would handle this better? Or even a design pattern that would handle this better?

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  • PHP class referencing confusion across multiple files

    - by DssTrainer
    I have an index.php file that has 3 includes <?php require_once('mod.php'); $mod = new Mod(); require_once('start.php'); require_once('tools.php'); ....some code.... ?> I need to be able to reference the $mod object inside the start.php and tools.php. How do I pass that object to be referenced by those 2 other require files? Basically the mod.php is a class that has an array list generated in its __construct(). I want to use that array list data inside the startup.php and tools.php file but not sure how to pass in the existing one without calling "new" inside both of those files separately which doesn't do what I need since it resets everything. Thanks!

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  • How do I create a create and execute an SQL command using OleDB directly?

    - by Pagis
    I want to use the OleDB interfaces directly to open a connection to a DB, create a command and executing it (for example using the ICommandText interface). The main thing I can't find is how to create the connection and the command object and how to connect the object that implements the ICommandText to the connection. In ADO I would just use the ActiveConnection property but I want to do this directly on the OleDB interfaces. Also, if anyone can recommend a tutorial to OleDB, ether online or a book, free or not that would be great (but a tutorial and not just a reference / API) I'm using C++ but any native code would be fine.

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  • jquery: ordinal of td inside tr

    - by deostroll
    I have a row in an html-table that contains only images. (this happens to be the first row too). Those images are wired for a click event too. While trying to handle the click event I can find out its parent (i.e. <td> element). But I want to know its relative ordinal in the table row (<tr).

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  • How do you extend a Ruby module with macro-like metaprogramming methods?

    - by Ian Terrell
    Consider the following extension (the pattern popularized by several Rails plugins over the years): module Extension def self.included(recipient) recipient.extend ClassMethods recipient.class_eval { include InstanceMethods } end module ClassMethods def macro_method puts "Called macro_method within #{self.name}" end end module InstanceMethods def instance_method puts "Called instance_method within #{self.object_id}" end end end If you wished to expose this to every class, you can do the following: Object.send :include, Extension Now you can define any class and use the macro method: class FooClass macro_method end #=> Called macro_method within FooClass And instances can use the instance methods: FooClass.new.instance_method #=> Called instance_method within 2148182320 But even though Module.is_a?(Object), you cannot use the macro method in a module: module FooModule macro_method end #=> undefined local variable or method `macro_method' for FooModule:Module (NameError) This is true even if you explicitly include the original Extension into Module with Module.send(:include, Extension). How do you add macro like methods to Ruby modules?

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  • PropertyInfo.GetValue() - how do you index into a generic parameter using reflection in C#?

    - by flesh
    This (shortened) code.. for (int i = 0; i < count; i++) { object obj = propertyInfo.GetValue(Tcurrent, new object[] { i }); } .. is throwing a 'TargetParameterCountException : Parameter count mismatch' exception. The underlying type of 'propertyInfo' is a Collection of some T. 'count' is the number of items in the collection. I need to iterate through the collection and perform an operation on obj. Advice appreciated.

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  • Alternative to singleton for unique resources

    - by user1320881
    I keep reading over and over again that one should avoid using singletons for various reasons. I'm wondering how to correctly handle a situation where a class represents a unique system resource. For example, a AudioOutput class using SDL. Since SDL_OpenAudio can only be open once at a time it makes no sense having more then one object of this type and it seems to me preventing accidentally making more then one object would actually be good. Just wondering what experienced programmers think about this, am i missing another option ?

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  • that, self or me — which one to prefer in JavaScript?

    - by Török Gábor
    While coding JavaScript sometimes you store the reference of object this in a local variable for different purposes (to set proper scope, to help code obfuscators, etc.). There are coders who prefer aliasing this to that to make it obvious its intention. Other guys use self since it's pointing to the object itself. I even saw source codes where me held the reference and it still makes sense. Certainly there are other ones. Which one should I prefer? Is there a convention on which to use or is it only the matter of taste.

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