Search Results

Search found 8344 results on 334 pages for 'checked stl'.

Page 7/334 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • Hash Table v/s STL map in C++

    - by anon
    Hi, I am trying to learn C++ maps. Was just wondering about the implementation of STL map. I read it employs Binary search tree. Is there a implementation of hash table in STL? How exactly do STL map stores Key Value pairs?

    Read the article

  • Validate that a Checkbox is checked using javascript

    - by H(at)Ni
    I was facing a challenge yesterday that I was creating a Visual webpart and I wanted to validate the a submit button is only visible if the user checked a "I agree to terms" checkbox. Something was weired that I tested my code on a normal asp.net website and it worked perfectly while it had a different behaviour inside the webpart which is whenever I check the checkbox, the button is enabled but it will not fire the asp.net validators in client side. It posts back the page and then the validators appear after that. So, I tried to change my type of thinking and I reached a different solution is that to call a javascript function whenever the button is clicked and then check if the checkbox is clicked or not. To illustrate more, here are an example to what I'm saying: 1. Button in aspx page: <asp:Button OnClientClick="CheckForCondition();"  ValidationGroup="CompaniesSection" ID="btnCompaniesSubmit"                         runat="server" Text="Submit" /> 2. CheckForCondition() function: <script language="javascript" type="text/javascript">                         function CheckForCondition() {                             if ($jq('#<%= ChkCompanyCheck.ClientID %>:checked').val() == undefined) {                                 $jq('#lblCheckBox').show();                                 return false;                             }                             else {                                 $jq('#lblCheckBox').hide();                                 return true;                             }                         }                      </script> 3. lblCheckBox is simply a label that shows a red asterisk beside the checkbox to indicate that it's a required field. <label id="lblCheckBox" style="color:Red;display:none">*</label>

    Read the article

  • C++ and SDL Trouble Creating a STL Vector of a Game Object

    - by Jackson Blades
    I am trying to create a Space Invaders clone using C++ and SDL. The problem I am having is in trying to create Waves of Enemies. I am trying to model this by making my Waves a vector of 8 Enemy objects. My Enemy constructor takes two arguments, an x and y offset. My Wave constructor also takes two arguments, an x and y offset. What I am trying to do is have my Wave constructor initialize a vector of Enemies, and have each enemy given a different x offset so that they are spaced out appropriately. Enemy::Enemy(int x, int y) { box.x = x; box.y = y; box.w = ENEMY_WIDTH; box.h = ENEMY_HEIGHT; xVel = ENEMY_WIDTH / 2; } Wave::Wave(int x, int y) { box.x = x; box.y = y; box.w = WAVE_WIDTH; box.y = WAVE_HEIGHT; xVel = (-1)*ENEMY_WIDTH; yVel = 0; std::vector<Enemy> enemyWave; for (int i = 0; i < enemyWave.size(); i++) { Enemy temp(box.x + ((ENEMY_WIDTH + 16) * i), box.y); enemyWave.push_back(temp); } } I guess what I am asking is if there is a cleaner, more elegant way to do this sort of initialization with vectors, or if this is right at all. Any help is greatly appreciated.

    Read the article

  • C++ Tutorial: 10 New STL Algorithms That Will Make You A More Productive Developer

    Unquestionably, the most effective tool for a C++ programmer's productivity is the Standard library's rich collection of algorithms. In 2008, about 20 new algorithms were voted into the C++0x draft standard. These new algorithms let you among the rest copy n elements intuitively, perform set theory operations, and handle partitions conveniently. Find out how to use these algorithms to make your code more efficient and intuitive.

    Read the article

  • Is there any way to limit the size of an STL Map?

    - by Nathan Fellman
    I want to implement some sort of lookup table in C++ that will act as a cache. It is meant to emulate a piece of hardware I'm simulating. The keys are non-integer, so I'm guessing a hash is in order. I have no intention of inventing the wheel so I intend to use stl::map for this (though suggestions for alternatives are welcome). The question is, is there any way to limit the size of the hash to emulate the fact that my hardware is of finite size? I'd expect the hash's insert method to return an error message or throw an exception if the limit is reached. If there is no such way, I'll simply check its size before trying to insert, but that seems like an inelegant way to do it.

    Read the article

  • How to dump STDIN to a file, using C++ STL?

    - by Jimm Chen
    HHello all, this is a straight forward question, but not a straight forward answer can be found by just Googling today. Hope someone can show me a concise answer before I dig into those thick C++ books and finally find the solution out. Thank you. I'm writing this program so to make a workaround in this issue: Why do I get 'Bad file descriptor' when trying sys.stdin.read() in subversion pre-revprop-change py script? Note: Content from STDIN may be arbitrary binary data. Please use C++ STL functions, iostream, ifstream etc . If the file creation/writing failed, I'd like to catch the exception to know the case.

    Read the article

  • How to restrict the range of elements of C++ STL vector?

    - by cambr
    vector<int> l; for(int i=0;i<10;i++){ l.push_back(i); } I want the vector to only be able to store numbers from a specified range (or set). How can that be done, in general? In particular, I want to restrict the vector to beonly be able to store single digits. So, if I do a l[9]++, it should give me an error or warn me. (because 10 is not a single digit number). Similarly, l[0]-- should warn me. Is there a way to do this using C++ STL vector?

    Read the article

  • how to get stl map to construct/destruct inserted object only once.

    - by Alberto Toglia
    I have found a very prejudicial fact about stl maps. For some reason I cant get objects being inserted in the map to get constructed/destructed only once. Example: struct MyObject{ MyObject(){ cout << "constructor" << endl; } ~MyObject(){ cout << "destructor" << endl; } }; int main() { std::map<int, MyObject> myObjectsMap; myObjectsMap[0] = MyObject(); return 0; } returns: constructor destructor destructor constructor destructor If I do: typedef std::pair<int, MyObject> MyObjectPair; myObjectsMap.insert( MyObjectPair(0,MyObject())); returns: constructor destructor destructor destructor I'm inserting Objects responsible for their own memory allocation, so when destructed they'll clean themselves up, being destructed several times is causing me some trouble.

    Read the article

  • How to find next (by a single parameter) element in c++? (stl) [closed]

    - by user2136963
    I have n humans of THuman class Each human has scored some points in one of two rounds. (score1 and score2) Each human has its unique id. Score1 and 2 are also unique. Besides, a human has a score_t=score1+score2, which can be the same for two of them. I need to implement 6 variables to THuman which return id of a human with: bigger score1 smaller score1 bigger score2 smaller score2 bigger score_t smaller score_t (if there are many humans those satisfy theese conditions, the one with smallest difference of corresponding parameter should be chosen (like score1 for 1 and 2)) In other words, it's some kind of storing 3 human sortings. Two more functions I need should get argument x, set score1 or score 2 to x, and then refresh some of the 6 variables above. If I needed sorting by only one variable, I would simply create set and defined and < operators for my class. But what is the solution for three of parameters? Is it possible to use STL here, or I should create my own lists/treaps? __ Answer: How to update set of pointers c++?

    Read the article

  • Extending jQuery Form Validation Script for new form fields

    - by user982124
    I have a simple HTML form that originally was a series of Questions (A1 to A5 and B1 to B3) with yes/no radio buttons like this: <tr> <td width="88%" valign="top" class="field_name_left">A1</td> <td width="12%" valign="top" class="field_data"> <input type="radio" name="CriteriaA1" value="Yes">Yes<input type="radio" name="CriteriaA1" value="No">No</td> </tr> The user could only answer either the A series of questions OR either the B series of questions, but not both. Also they must complete all questions in either the A or B series. I now have an additional series of questions - C1 to C6 - and need to extend my validation scripts to ensure the user enters either A, B or C and answers all questions within each series. My original script for just the A and B looks like this: $(function() { $("#editRecord").submit(function(){ // is anything checked? if(!checkEmpty()){ $("#error").html("Please check something before submitting"); //alert("nothing Checked"); return false; } // Only A _OR_ B if(isAorB()){ $("#error").html("Please complete A or B, not both"); //alert("please complete A or B, not both"); return false; }; // all A's or all B's if(allAorBChecked()){ $("#error").html("It appears you have not completed all questions"); //alert("missing data"); return false; }; if(haveNo()){ // we're going on, but sending "type = C" } //alert("all OK"); return true; }); }); function checkEmpty(){ var OK = false; $(":radio").each(function(){ if (this.checked){ OK = true; } }); return OK; } function isAorB(){ var OK = false; var Achecked = false; var Bchecked = false; $(":radio").each(function(){ var theChar=this.name.charAt(8); // if we have an A checked remember it if(theChar == "A" && this.checked && !Achecked){ Achecked = true; } if(Achecked && theChar == "B" && !Bchecked){ if(this.checked){ Bchecked = true; } } if (Achecked && Bchecked){ OK = true; } }); return OK; } function allAorBChecked(){ var notOK = false; var Achecked = false; $(":radio").each(function(){ // skip through to see if we're doing A's or B's var theChar=this.name.charAt(8); // check the A's if(theChar == "A" && this.checked && !Achecked){ Achecked = true; } }); if(Achecked){ // set the input to A $("#type").val("A"); // check _all_ a's are checked var thisName; var thisChecked = false; $(":radio").each(function(){ var theChar=this.name.charAt(8); var checked = this.checked; if (theChar == "A"){ if (this.name == thisName && !thisChecked){ // Yes wasn't checked - is No? if(!checked){ notOK = true; } } thisChecked = checked; thisName = this.name; } }); }else{ // set the input to B $("#type").val("B"); // check _all_ b's are checked var thisName; var thisChecked = false; $(":radio").each(function(){ var theChar=this.name.charAt(8); var checked = this.checked; if (theChar == "B"){ if (this.name == thisName && !thisChecked){ // A wasn't checked - is B? if(!checked){ notOK = true; } } thisChecked = checked; thisName = this.name; } }); } return notOK; } function haveNo(){ var thisName; var notOK = false; $(":radio").each(function(){ var checked = this.checked; if (this.name == thisName){ //Is this checked if(checked){ notOK = true; $("#type").val("C"); } } thisName = this.name; }); return notOK; } This worked well but I'm completely stuck at extending it to include the C series. I now have to check that the user hasn't answered any A and B, A and C and B and C questions. Everything I've tried fails to validate. Here's where I'm at right now with my new script: $(function() { $("#editRecord").submit(function(){ // is anything checked? if(!checkEmpty()){ $("#error").html("Please check something before submitting"); //alert("nothing Checked"); return false; } // Only A or B or C if(isAorBorC()){ $("#error").html("Please complete A or B or C, not both"); //alert("please complete A or B, not both"); return false; }; // all A's or all B's or all C's if(allAorBorCChecked()){ $("#error").html("It appears you have not completed all questions"); //alert("missing data"); return false; }; if(haveNo()){ // we're going on, but sending "type = C" } //alert("all OK"); return true; }); }); function checkEmpty(){ var OK = false; $(":radio").each(function(){ if (this.checked){ OK = true; } }); return OK; } function isAorBorC(){ var OK = false; var Achecked = false; var Bchecked = false; var Cchecked = false; $(":radio").each(function(){ var theChar=this.name.charAt(8); // if we have an A checked remember it if(theChar == "A" && this.checked && !Achecked){ Achecked = true; } if(theChar == "B" && this.checked && !Achecked){ Bchecked = true; } if(theChar == "C" && this.checked && !Achecked){ Cchecked = true; } if(Achecked && theChar == "B" && !Bchecked){ if(this.checked){ Bchecked = true; } } if(Achecked && theChar == "C" && !Cchecked){ if(this.checked){ Cchecked = true; } } if(Bchecked && theChar == "C" && !Cchecked){ if(this.checked){ Cchecked = true; } } if (Achecked && Bchecked){ OK = true; } if (Achecked && CBchecked){ OK = true; } if (Bchecked && Cchecked){ OK = true; } }); return OK; } function allAorBorCChecked(){ var notOK = false; var Achecked = false; $(":radio").each(function(){ // skip through to see if we're doing A's or B's var theChar=this.name.charAt(8); // check the A's if(theChar == "A" && this.checked && !Achecked){ Achecked = true; } }); if(Achecked){ // set the input to A $("#type").val("A"); // check _all_ a's are checked var thisName; var thisChecked = false; $(":radio").each(function(){ var theChar=this.name.charAt(8); var checked = this.checked; if (theChar == "A"){ if (this.name == thisName && !thisChecked){ // Yes wasn't checked - is No? if(!checked){ notOK = true; } } thisChecked = checked; thisName = this.name; } }); }elseif{ // set the input to B $("#type").val("B"); // check _all_ b's are checked var thisName; var thisChecked = false; $(":radio").each(function(){ var theChar=this.name.charAt(8); var checked = this.checked; if (theChar == "B"){ if (this.name == thisName && !thisChecked){ // A wasn't checked - is B? if(!checked){ notOK = true; } } thisChecked = checked; thisName = this.name; } }); } return notOK; } }else{ // set the input to C $("#type").val("C"); // check _all_ c's are checked var thisName; var thisChecked = false; $(":radio").each(function(){ var theChar=this.name.charAt(8); var checked = this.checked; if (theChar == "C"){ if (this.name == thisName && !thisChecked){ // A wasn't checked - is B? if(!checked){ notOK = true; } } thisChecked = checked; thisName = this.name; } }); } return notOK; } function haveNo(){ var thisName; var notOK = false; $(":radio").each(function(){ var checked = this.checked; if (this.name == thisName){ //Is this checked if(checked){ notOK = true; $("#type").val("C"); } } thisName = this.name; }); return notOK; } Anyone see what I'm doing wrong?

    Read the article

  • How to pronounce "std" as in "std::vector"

    - by Lex Fridman
    In C++, the STL (standard template library) includes a namespace std that contains the many data structures and algorithms that we all know and love. I've always pronounced this namespace just like sexually transmitted diseases: S T D. But then I listened to this excellent series of lectures by Stephan T. Lavavej and he pronounces it "stood". Which is the "correct" pronunciation or at least what is that most commonly used one?

    Read the article

  • asp.net checkbox in gridview - checked property is missing

    - by Peter PitLock
    In this asp.net gridview control, the checked property is always missing. I need to access the checked property via jquery Gridview source: <Columns> <asp:TemplateField> <ItemTemplate> <asp:CheckBox ID="chkSelected" runat="server" class="chkSummarySelection" /> </ItemTemplate> </asp:TemplateField> </Columns> Renders as : <input type="checkbox" name="ctl00$ContentPlaceHolder1$gv$ctl02$SelectedCheckBox" id="ctl00_ContentPlaceHolder1_gv_ctl02_SelectedCheckBox"> There is no checked property to access. I have tried $(".chkSummarySelection").click(function () { var chk; chk = $(this).prop("checked"); chk = $(this).attr("checked"); chk = $(this).is(":checked"); chk = $(this).attr("value"); chk = $(this).val(); chk = jQuery(this).is(':checked'); }); but nothing is working

    Read the article

  • Why doesn't $("#RadioButtons:checked").val() work in IE?

    - by Randy Heaps
    Why doesn't $("#RadioButtons:checked").val() - id selector - work in Internet Explorer but $("input:radio[name='RadioButtons']:checked").val() - name selector - does? <input name="RadioButtons" id="RadioButtons" type="radio" value="1" checked> <input name="RadioButtons" id="RadioButtons" type="radio" value="2"> <script> alert($("#RadioButtons:checked").val()); alert($("input:radio[name='RadioButtons']:checked").val()); </script>

    Read the article

  • Check checkbox checked property using jQuery

    - by Prasad
    I need to check the checked property of a checkbox and perform an action based on the checked property using jQuery. For example, if the age checkbox is checked, then I need to show a textbox to enter age, else hide the textbox. But the following code returns false by default: if($('#isAgeSelected').attr('checked')) { $("#txtAge").show(); } else { $("#txtAge").hide(); } How do I successfully query the checked property?

    Read the article

  • get value of checked[ALL] or unchecked box jquery

    - by python
    I have read this. http://stackoverflow.com/questions/2048485/jquery-checkbox <input type="checkbox" name="checkGroup" id="all"> <input type="checkbox" name="checkGroup" id="one" value="1"> <input type="checkbox" name="checkGroup" id="two" value="2"> <input type="checkbox" name="checkGroup" id="three" value="3"> <input type="hidden" name="storeCheck" value=""> $(function(){ $("#all").click(function(){ $("input:checkbox[name='checkGroup']").attr("checked",$(this).attr("checked")); }); $("input:checkbox[name='checkGroup']:not('#all')").click ( function(){ var totalCheckboxes = $("input:checkbox[name='checkGroup']:not('#all')").length; var checkedCheckboxes = $("input:checkbox[name='checkGroup']:not('#all'):checked").length; if ( totalCheckboxes === checkedCheckboxes ) { $("#all").attr("checked" , true ); } else { $("#all").attr("checked" , false ); } }); }); Demo I am trying to get the value of the checkboxs are checked as an array. for example if I checked All Get value array_check = 1,2,3 and passed this array to hidden name="storeCheck" otherwise: Get value of array_check( checkboxs checked ).and passed this array to hidden name="storeCheck"

    Read the article

  • Checking if radio buttons are checked in Firefox

    - by Andrew Song
    On my site, I have two checkboxes created in my ASP.NET MVC view like so: Html.RadioButton("check", "true", "true" == (string) ViewData["someKey"], new { id = "check1"}); Html.RadioButton("check", "false", "false" == (string) ViewData["someKey"], new { id = "check2"}); I am positive that ViewData["someKey"] has the value "true" in it. In my JS init function, I perform the following check: alert($('#check1').is(':checked') + " " + $('#check2').is(':checked')); In Firefox (and only Firefox), my alert dialog will show the following (it works as expected in every other browser): Initial page load: true false Normal refresh via Ctrl + R: false false Refresh skipping cache via Ctrl + Shift + R: true false I have tried many different methods of looking at the checkbox value, including $('#check1').attr('checked') without success. If I examine the HTML in Firebug, I can see that the first radio button has the property checked="checked" in it. Why is the checkbox value changing in FF when I refresh, and how can I mitigate this? Since this seems to be a FF-only bug, how can I change my code to make it work? This SO question seemed to ask something similar, but none of the proposed solutions seem to work in this case. Edit: I should also point out that when the radio button is rendered after the refresh in FF, it's not actually being displayed as checked either, despite what the HTML is telling me. Edit2: Adding raw HTML as per request <input id="check1" type="radio" value="True" name="check" checked="checked"/> <input id="check2" type="radio" value="False" name="check"/>

    Read the article

  • How to provide stl like container with public const iterator and private non-const iterator?

    - by WilliamKF
    Hello, I am deriving a class privately from std::list and wish to provide public begin() and end() for const_iterator and private begin() and end() for just plain iterator. However, the compiler is seeing the private version and complaining that it is private instead of using the public const version. I understand that C++ will not overload on return type (in this case const_iterator and iterator) and thus it is choosing the non-const version since my object is not const. Short of casting my object to const before calling begin() or not overloading the name begin is there a way to accomplish this? I would think this is a known pattern that folks have solved before and would like to follow suit as to how this is typically solved. class myObject; class myContainer : private std::list<myObject> { public: typedef std::list<myObject>::const_iterator myContainer::const_iterator; private: typedef std::list<myObject>::iterator myContainer::iterator; public: myContainer::const_iterator begin() const { return std::list<myObject>::begin(); } myContainer::const_iterator end() const { return std::list<myObject>::end(); } private: myContainer::iterator begin() { return std::list<myObject>::begin(); } myContainer::iterator end() { return std::list<myObject>::end(); } }; void myFunction(myContainer &container) { myContainer::const_iterator aItr = container.begin(); myContainer::const_iterator aEndItr = container.end(); for (; aItr != aEndItr; ++aItr) { const myObject &item = *aItr; // Do something const on container's contents. } } The error from the compiler is something like this: ../../src/example.h:447: error: `std::_List_iterator<myObject> myContainer::begin()' is private caller.cpp:2393: error: within this context ../../src/example.h:450: error: `std::_List_iterator<myObject> myContainer::end()' is private caller.cpp:2394: error: within this context Thanks. -William

    Read the article

  • So can unique_ptr be used safely in stl collections?

    - by DanDan
    I am confused with unique_ptr and rvalue move philosophy. Let's say we have two collections: std::vector<std::auto_ptr<int>> autoCollection; std::vector<std::unique_ptr<int>> uniqueCollection; Now I would expect the following to fail, as there is no telling what the algorithm is doing internally and maybe making internal pivot copies and the like, thus ripping away ownership from the auto_ptr: std::sort(autoCollection.begin(), autoCollection.end()); I get this. And the compiler rightly disallows this happening. But then I do this: std::sort(uniqueCollection.begin(), uniqueCollection.end()); And this compiles. And I do not understand why. I did not think unique_ptrs could be copied. Does this mean a pivot value cannot be taken, so the sort is less efficient? Or is this pivot actually a move, which in fact is as dangerous as the collection of auto_ptrs, and should be disallowed by the compiler? I think I am missing some crucial piece of information, so I eagerly await someone to supply me with the aha! moment.

    Read the article

  • How can i estimate memory usage of stl::map?

    - by Drakosha
    For example, I have a std::map with known sizeof(A) and sizefo(B), while map has N entries inside. How would you estimate its memory usage? I'd say it's something like (sizeof(A) + sizeof(B)) * N * factor But what is the factor? Different formula maybe? Update: Maybe it's easier to ask for upper bound?

    Read the article

  • How to use mmap to point to STL type?

    - by srikfreak
    I have a mmap typecast to a char pointer char *ptr; ptr = (char *)mmap(0, FILESIZE, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); This was my earlier code. But now I want to use a map instead of char * as the requirements changed. Now, my map is declared as map i_s_map; How do I change my mmap call to point to the map?

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >