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  • Preparing to release code as open-source

    - by Raphael
    I have developed a fully functional tool which I would like not only to share with anyone interested but also get support from the community. This tool is cross-platform, written in C++ with Qt, the code is well commented but I still lack any documentation. There are also some small issues and improvements to be made before I can call it a stable, final version. What are the first steps that I have to take to release code as open-source and attracting people interested in contributing? This is my first serious attempt to release open-source code and I really don't know where to start. Should I just push it to Github put together a small wiki and pray for the best?

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  • Secure Open Source?

    - by opatachibueze
    I want to make a delicate application of mine (an antivirus actually) open source but I want to have a control on who really obtains the source or not. Preferably they should apply and I or administrators approve their applications. Is there any online platform for this? The main reason for the control/security is to possibly prevent malware makers to easily discover how to bypass the stealth checking methods it utilizes for malware detection. Edit: I am looking for advice - possibly to hear from someone who has done something similar. Thanks!

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  • How do open-source projects grow?

    - by dan_waterworth
    I know of lots of software that is open-source. For at least some of it, someone, somewhere must have written the first version alone. How does good open-source software become well known? I'm most interested in the first steps. How does software written by one person gain its first new contributors? I'm looking for practical advise. I've started a project here, called aodbm. What steps can I take to give it the best possible start?

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  • Compiling for older versions of Mac OS X

    - by Tristan
    I have recently started producing applications for the Mac, on my most recent release I got overwhelming suggestions to get the app working on OSX 10.5 as I'm working in and compiling for 10.6. I tried looking for the 10.5 SDK but couldn't find it anywhere to download! How can I go about compiling my app for older versions of Mac OS X using Xcode 2.2 and developing in 10.6? EDIT: ------ I will mention I don't have the to option to select different SDKs as I don't have any others installed and my problem is more not being able to find where to get those sdks from? then actually not know how to go about compiling for the older sdks

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  • European Interoperability Framework - a new beginning?

    - by trond-arne.undheim
    The most controversial document in the history of the European Commission's IT policy is out. EIF is here, wrapped in the Communication "Towards interoperability for European public services", and including the new feature European Interoperability Strategy (EIS), arguably a higher strategic take on the same topic. Leaving EIS aside for a moment, the EIF controversy has been around IPR, defining open standards and about the proper terminology around standardization deliverables. Today, as the document finally emerges, what is the verdict? First of all, to be fair to those among you who do not spend your lives in the intricate labyrinths of Commission IT policy documents on interoperability, let's define what we are talking about. According to the Communication: "An interoperability framework is an agreed approach to interoperability for organisations that want to collaborate to provide joint delivery of public services. Within its scope of applicability, it specifies common elements such as vocabulary, concepts, principles, policies, guidelines, recommendations, standards, specifications and practices." The Good - EIF reconfirms that "The Digital Agenda can only take off if interoperability based on standards and open platforms is ensured" and also confirms that "The positive effect of open specifications is also demonstrated by the Internet ecosystem." - EIF takes a productive and pragmatic stance on openness: "In the context of the EIF, openness is the willingness of persons, organisations or other members of a community of interest to share knowledge and stimulate debate within that community, the ultimate goal being to advance knowledge and the use of this knowledge to solve problems" (p.11). "If the openness principle is applied in full: - All stakeholders have the same possibility of contributing to the development of the specification and public review is part of the decision-making process; - The specification is available for everybody to study; - Intellectual property rights related to the specification are licensed on FRAND terms or on a royalty-free basis in a way that allows implementation in both proprietary and open source software" (p. 26). - EIF is a formal Commission document. The former EIF 1.0 was a semi-formal deliverable from the PEGSCO, a working group of Member State representatives. - EIF tackles interoperability head-on and takes a clear stance: "Recommendation 22. When establishing European public services, public administrations should prefer open specifications, taking due account of the coverage of functional needs, maturity and market support." - The Commission will continue to support the National Interoperability Framework Observatory (NIFO), reconfirming the importance of coordinating such approaches across borders. - The Commission will align its internal interoperability strategy with the EIS through the eCommission initiative. - One cannot stress the importance of using open standards enough, whether in the context of open source or non-open source software. The EIF seems to have picked up on this fact: What does the EIF says about the relation between open specifications and open source software? The EIF introduces, as one of the characteristics of an open specification, the requirement that IPRs related to the specification have to be licensed on FRAND terms or on a royalty-free basis in a way that allows implementation in both proprietary and open source software. In this way, companies working under various business models can compete on an equal footing when providing solutions to public administrations while administrations that implement the standard in their own software (software that they own) can share such software with others under an open source licence if they so decide. - EIF is now among the center pieces of the Digital Agenda (even though this demands extensive inter-agency coordination in the Commission): "The EIS and the EIF will be maintained under the ISA Programme and kept in line with the results of other relevant Digital Agenda actions on interoperability and standards such as the ones on the reform of rules on implementation of ICT standards in Europe to allow use of certain ICT fora and consortia standards, on issuing guidelines on essential intellectual property rights and licensing conditions in standard-setting, including for ex-ante disclosure, and on providing guidance on the link between ICT standardisation and public procurement to help public authorities to use standards to promote efficiency and reduce lock-in.(Communication, p.7)" All in all, quite a few good things have happened to the document in the two years it has been on the shelf or was being re-written, depending on your perspective, in any case, awaiting the storms to calm. The Bad - While a certain pragmatism is required, and governments cannot migrate to full openness overnight, EIF gives a bit too much room for governments not to apply the openness principle in full. Plenty of reasons are given, which should maybe have been put as challenges to be overcome: "However, public administrations may decide to use less open specifications, if open specifications do not exist or do not meet functional interoperability needs. In all cases, specifications should be mature and sufficiently supported by the market, except if used in the context of creating innovative solutions". - EIF does not use the internationally established terminology: open standards. Rather, the EIF introduces the notion of "formalised specification". How do "formalised specifications" relate to "standards"? According to the FAQ provided: The word "standard" has a specific meaning in Europe as defined by Directive 98/34/EC. Only technical specifications approved by a recognised standardisation body can be called a standard. Many ICT systems rely on the use of specifications developed by other organisations such as a forum or consortium. The EIF introduces the notion of "formalised specification", which is either a standard pursuant to Directive 98/34/EC or a specification established by ICT fora and consortia. The term "open specification" used in the EIF, on the one hand, avoids terminological confusion with the Directive and, on the other, states the main features that comply with the basic principle of openness laid down in the EIF for European Public Services. Well, this may be somewhat true, but in reality, Europe is 30 year behind in terminology. Unless the European Standardization Reform gets completed in the next few months, most Member States will likely conclude that they will go on referencing and using standards beyond those created by the three European endorsed monopolists of standardization, CEN, CENELEC and ETSI. Who can afford to begin following the strict Brussels rules for what they can call open standards when, in reality, standards stemming from global standardization organizations, so-called fora/consortia, dominate in the IT industry. What exactly is EIF saying? Does it encourage Member States to go on using non-ESO standards as long as they call it something else? I guess I am all for it, although it is a bit cumbersome, no? Why was there so much interest around the EIF? The FAQ attempts to explain: Some Member States have begun to adopt policies to achieve interoperability for their public services. These actions have had a significant impact on the ecosystem built around the provision of such services, e.g. providers of ICT goods and services, standardisation bodies, industry fora and consortia, etc... The Commission identified a clear need for action at European level to ensure that actions by individual Member States would not create new electronic barriers that would hinder the development of interoperable European public services. As a result, all stakeholders involved in the delivery of electronic public services in Europe have expressed their opinions on how to increase interoperability for public services provided by the different public administrations in Europe. Well, it does not take two years to read 50 consultation documents, and the EU Standardization Reform is not yet completed, so, more pragmatically, you finally had to release the document. Ok, let's leave some of that aside because the document is out and some people are happy (and others definitely not). The Verdict Considering the controversy, the delays, the lobbying, and the interests at stake both in the EU, in Member States and among vendors large and small, this document is pretty impressive. As with a good wine that has not yet come to full maturity, let's say that it seems to be coming in in the 85-88/100 range, but only a more fine-grained analysis, enjoyment in good company, and ultimately, implementation, will tell. The European Commission has today adopted a significant interoperability initiative to encourage public administrations across the EU to maximise the social and economic potential of information and communication technologies. Today, we should rally around this achievement. Tomorrow, let's sit down and figure out what it means for the future.

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  • Compiling on the desktop!! no?

    - by simon
    so I have compile my first program today, with the help of the "askubuntu's members"..... thanks so much!!! ;) this is what I have compiled : https://github.com/treeder/logitech_unifier But now, I have some question: 1- I have compiled my file on the desktop I have though it was easier first, but I never though it would create a file on my desktop...... so what do you guys do with the file created by the compilation? I don't think I need it anymore.... so do I delete it? or do I keep it? Is there a folder I should specificaly use for compiling? thanks for answering those newbies question.

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  • FileNameColumnName property, Flat File Source Adapter : SSIS Nugget

    - by jamiet
    I saw a question on MSDN’s SSIS forum the other day that went something like this: I’m loading data into a table from a flat file but I want to be able to store the name of that file as well. Is there a way of doing that? I don’t want to come across as disrespecting those who took the time to reply but there was a few answers along the lines of “loop over the files using a For Each, store the file name in a variable yadda yadda yadda” when in fact there is a much much simpler way of accomplishing this; it just happens to be a little hidden away as I shall now explain! The Flat File Source Adapter has a property called FileNameColumnName which for some reason it isn’t exposed through the Flat File Source editor, it is however exposed via the Advanced Properties: You’ll see in the screenshot above that I have set FileNameColumnName=“Filename” (it doesn’t matter what name you use, anything except a non-zero string will work). What this will do is create a new column in our dataflow called “Filename” that contains, unsurprisingly, the name of the file from which the row was sourced. All very simple. This is particularly useful if you are extracting data from multiple files using the MultiFlatFile Connection Manager as it allows you to differentiate between data from each of the files as you can see in the following screenshot: So there you have it, the FileNameColumnName property; a little known secret of SSIS. I hope it proves to be useful to someone out there. @Jamiet Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • FileNameColumnName property, Flat File Source Adapter : SSIS Nugget

    - by jamiet
    I saw a question on MSDN’s SSIS forum the other day that went something like this: I’m loading data into a table from a flat file but I want to be able to store the name of that file as well. Is there a way of doing that? I don’t want to come across as disrespecting those who took the time to reply but there was a few answers along the lines of “loop over the files using a For Each, store the file name in a variable yadda yadda yadda” when in fact there is a much much simpler way of accomplishing this; it just happens to be a little hidden away as I shall now explain! The Flat File Source Adapter has a property called FileNameColumnName which for some reason it isn’t exposed through the Flat File Source editor, it is however exposed via the Advanced Properties: You’ll see in the screenshot above that I have set FileNameColumnName=“Filename” (it doesn’t matter what name you use, anything except a non-zero string will work). What this will do is create a new column in our dataflow called “Filename” that contains, unsurprisingly, the name of the file from which the row was sourced. All very simple. This is particularly useful if you are extracting data from multiple files using the MultiFlatFile Connection Manager as it allows you to differentiate between data from each of the files as you can see in the following screenshot: So there you have it, the FileNameColumnName property; a little known secret of SSIS. I hope it proves to be useful to someone out there. @Jamiet Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Open source vs commercial game engines

    - by Vanangamudi
    How commercial game accomplsih stunnning graphics with smooth game play? I am a huge die hard fan and follower of GNU Stallman and his philosophies and other Libre people Cmon how wud I miss Linus. but I got to admit commercial games does excellent jobs. One such good example is Assasin's Creed from Ubisoft. It has good quality graphcis and plays smoothly in my Dual core CPU with Nvidia Geforce 8400ES. Rockstar GTA4 has awesome graphcis but it's slower than AC considering the graphics quality tradeoff. Age of Empires from Ensemble studios, does include Massive crowd AI simulation, yet it plays so smoothly with eyecandy graphics and very large weapon sets and different techtree elements on the other hand. Open source games like Glest, 0A.D(still in alpha :) are not so smooth even though they have very restricted abilities? Coming to question: how do game companies achieve such optmizations, or the open source community is not doing optimizations, or there are any propriarity technological elements that benefits only the companies exists huh?? e.g the OpenSubDiv from Pixar just released open to community?? something like that. and why it is hard to implement optimizations? are there any legal restrictions???

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  • Reading source code to learn

    - by perl.j
    As you develop as a programmer, IMO, you begin to see different practices, different Algorithms, and "more than one way to do it". Seeing this code can be a great learning experience for you, even though you did not write the code. But is doing this only going to confuse you? For example, let's say you have a library in any language that was created by a colleague, and you have been using it for a while. You decide to look at the actual source code, regardless of how extensive it is, and get a better look at how this library is written. For the sake of example, the function you use most often from this library is the max function, which finds the largest of two numbers. But this function is a lot more complicated than it needs to be. The way it is written is confusing the heck out of you, and you don't know how this works. Will this make you a better programmer, because you realize how complicated it is for such a simple function, or will it make you a worse coder because you feel less confidant? So my question, in general, is does reading source code make you a better programmer and if so how? If not why do people still do it?.

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  • Is there a Source Insight alternative?

    - by hansioux
    I am not a developer, but for my work I trace a lot of codes. It is actually rather difficult reading other people's code, especially for bigger projects. Source Insight is a great application that stores all the symbols in a data base, so you can see a new function being called, click on it and see how the function is written. You can see all the referrer of a object or jump to a caller. You don't need to break the train of thought and think up shell commands just to find these things every time you ran into a new variable/structure/function from some other files. I have it running on WINE, but there are little glitches that sometimes gets in the way. I know people will mention C-scope, I've tried it, but it really isn't the same. So, with so many huge open source projects out there for Ubuntu, are there native tools to help read them efficiently? EDIT: Thanks for the suggestions, but does CODE::BLOCKS or CodeLite provide abilities to see the function that the mouse clicked on without jumping to it, so I can see the caller and callee at the same time?

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  • Open Source Projects for Beginning Coders?

    - by MattDMo
    After working as a molecular biologist at the bench for many years, I lost my job last year and am thinking about a career change. I've been using open-source software and doing Linux system administration since the mid 90s, and have written/improved some small shell/Perl/PHP scripts, and am very comfortable building from source, but never progressed to creating non-trivial programs de novo. I want to move to actually learning real programming skills and contributing back to the community, with the possible eventual goal of getting into bioinformatics as a career in the future. I'm a stay-at-home dad now, so I have some time on my hands. I've done a lot of research on languages, and have settled on Python as my major focus for now. I'm set up on GitHub, but haven't forked anything yet. I've looked around OpenHatch some, but nothing really grabbed me. I've heard the advice to work on what you use/love, but that category is so broad that I'm having trouble finding any one thing to get started on. What are your suggestions for getting started? How do you pick a project that will welcome your (possibly amateurish) help? With a fairly limited skill set, how do you find a request that you can handle? What are common newbie mistakes to avoid? Any other advice?

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  • Installing software from source

    - by Learning
    I'm trying to understand the rational behind installing from software from source in Ubuntu 12.04. Obviously, I know I can download what I need from repos, but I want to develop a deeper understanding of Linux. As a Windows users, when I download a program I double click it, and it installs into the program files directory unless I specify otherwise. When I want to uninstall it, Windows has a tools that does that for me. When I install a program in Linux, where does it install to? How do I uninstall it afterwards? Are there residual files left over? How would I tell if it's been fully removed? For instance, I'm going to install LMMS (Linux Multimedia Studio) from source. I download and decompress the tar ball, and have a folder name lmms_XXX.tar (whatever). The folder is now on my desktop with an install file. If I run the install file from that location, does it install into that folder? If so, can I move that folder to where ever I want? I want thinking about putting it in /opt/lmms

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  • C# Open Source software that is useful for learning Design Patterns

    - by Fathom Savvy
    In college I took a class in Expert Systems. The language the book taught (CLIPS) was esoteric - Expert Systems: Principles and Programming, Fourth Edition. I remember having a tough time with it. So, after almost failing the class, I needed to create the most awesome Expert System for my final presentation. I chose to create an expert system that would calculate risk analysis for a person's retirement portfolio. In short, the system would provide the services normally performed by one's financial adviser. In other words, based on personality, age, state of the macro economy, and other factors, should one's portfolio be conservative, moderate, or aggressive? In the appendix of the book (or on the CD-ROM), there was this in-depth example program for something unrelated to my presentation. Over my break, I read and re-read every line of that program until I understood it to the letter. Even though it was unrelated, I learned more than I ever could by reading all of the chapters. My presentation turned out to be pretty damn good and I received praises from my professor and classmates. So, the moral of the story is..., by understanding other people's code, you can gain greater insight into a language/paradigm than by reading canonical examples. Still, to this day, I am having trouble with everyday design patterns such as the Factory Pattern. I would like to know if anyone could recommend open source software that would help me understand the Gang of Four design patterns, at the very least. I have read the books, but I'm having trouble writing code for the concepts in the real world. Perhaps, by studying code used in today's real world applications, it might just "click". I realize a piece of software may only implement one kind of design pattern. But, if the pattern is an implementation you think is good for learning, and you know what pattern to look for within the source, I'm hoping you can tell me about it. For example, the System.Linq.Expressions namespace has a good example of the Visitor Pattern. The client calls Expression.Accept(new ExpressionVisitor()), which calls ExpressionVisitor (VisitExtension), which calls back to Expression (VisitChildren), which then calls Expression (Accept) again - wooah, kinda convoluted. The point to note here is that VisitChildren is a virtual method. Both Expression and those classes derived from Expression can implement the VisitChildren method any way they want. This means that one type of Expression can run code that is completely different from another type of derived Expression, even though the ExpressionVisitor class is the same in the Accept method. (As a side note Expression.Accept is also virtual). In the end, the code provides a real world example that you won't get in any book because it's kinda confusing. To summarize, If you know of any open source software that uses a design pattern implementation you were impressed by, please list it here. I'm sure it will help many others besides just me. public class VisitorPatternTest { public void Main() { Expression normalExpr = new Expression(); normalExpr.Accept(new ExpressionVisitor()); Expression binExpr = new BinaryExpression(); binExpr.Accept(new ExpressionVisitor()); } } public class Expression { protected internal virtual Expression Accept(ExpressionVisitor visitor) { return visitor.VisitExtension(this); } protected internal virtual Expression VisitChildren(ExpressionVisitor visitor) { if (!this.CanReduce) { throw Error.MustBeReducible(); } return visitor.Visit(this.ReduceAndCheck()); } public virtual Expression Visit(Expression node) { if (node != null) { return node.Accept(this); } return null; } public Expression ReduceAndCheck() { if (!this.CanReduce) { throw Error.MustBeReducible(); } Expression expression = this.Reduce(); if ((expression == null) || (expression == this)) { throw Error.MustReduceToDifferent(); } if (!TypeUtils.AreReferenceAssignable(this.Type, expression.Type)) { throw Error.ReducedNotCompatible(); } return expression; } } public class BinaryExpression : Expression { protected internal override Expression Accept(ExpressionVisitor visitor) { return visitor.VisitBinary(this); } protected internal override Expression VisitChildren(ExpressionVisitor visitor) { return CreateDummyExpression(); } protected internal Expression CreateDummyExpression() { Expression dummy = new Expression(); return dummy; } } public class ExpressionVisitor { public virtual Expression Visit(Expression node) { if (node != null) { return node.Accept(this); } return null; } protected internal virtual Expression VisitExtension(Expression node) { return node.VisitChildren(this); } protected internal virtual Expression VisitBinary(BinaryExpression node) { return ValidateBinary(node, node.Update(this.Visit(node.Left), this.VisitAndConvert<LambdaExpression>(node.Conversion, "VisitBinary"), this.Visit(node.Right))); } }

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  • Looking for an Open Source Project in need of help

    - by hvidgaard
    Hi StackOverflow! I'm a CS student on well on my way to graduate. I have had a difficult time of finding relevant student jobs (they seems to be taken merely hours after the notice gets on the board) , so instead I'm looking for an open source project in need of help. I'm aware that I should choose one that I use, but I'm not aware of any OS-project that I use that needs help. That's why I'm asking you. I don't have any deep experience, but I here are some of my biggest projects so far: BitTorrent-ish client in Python (a subset of BitTorrent) HTTP 1.1 webserver in Java Compiler from a subset of Java to run on JRE Flash-framework project to model an iPad look and feel (not to run actual iPad programs) complete with an API for programs. Complete MySQL database for a booking system, with departure and arrival times, so you could only book valid tickets (with a Java frontend). I know, Java and languages like AS3 and C# feels natural per se, Python, and have done a fair bit of hacking around in C, but I don't feel very comfortable with it. Mostly I'm afraid to make a fuckup because I have such a high degree of control. I would like to think I'm well aware of good software design practices, but in reality what I do is ask myself "would I like to use/maintain this?", and I love to refactor my code because I see optimizations. I love algorithms and to make them run in the best possible time. I don't have any preferred domain to work in, but I wouldn't mind it to be graphics or math heavy. Ideally I'm looking for a project in C++ to learn the in's and out's of it, but I'm well aware that I don't know that language very well. I would like to have a mentor-like figure until I'm confident enough to stand on my own, not one to review all my code (I'm sure someone will to start with anyway), but to ask questions about the project and language in question. I do have a wife and two children, so don't expect me to put in 10+ hours every week. In return I can work on my own, I strive to program modular and maintainable code. Know how to read an API, use Google, StackOverflow and online resources in general. If you have any questions, shoot. I'm looking forward to your suggestions.

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  • RedGate SQL Source Control and TFSPreview

    - by andyleonard
    I am excited that RedGate ’s SQL Source Control now supports connectivity to TFSPreview ,  Microsoft ’s cloud-based Application Life Cycle Management portal. Buck Woody ( Blog | @buckwoody ) and I have written about TFSPreview at SQLBlog already: Team Foundation Server (TFS) in the Cloud - My Experience So Far (Buck) Introducing TFSPreview: Application Lifecycle Management in the Cloud! Using TFSPreview: Step 1, Connecting Microsoft’s commitment to cloudtech is strong and producing very cool...(read more)

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  • Finding co-maintainers for open source projects

    - by Mike Samuel
    I have a number of open-source projects that have gotten some significant usage and would like to find co-maintainers so that I am not a bottleneck when it comes to maintenance and support requests and to get other perspectives on how the project should evolve. Where should I look for co-maintainers, what should I look for in a co-maintainer, and how should I go about bringing them up to speed on the code and maintainer responsibilities?

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  • Using public domain source code from JDK in my application

    - by user2941369
    Can I use source code from ThreadPoolExecutor.java taken from JDK 1.7 considering that the following clausule is at the beginning of the ThreadPoolExecutor.java: /* * Written by Doug Lea with assistance from members of JCP JSR-166 * Expert Group and released to the public domain, as explained at * http://creativecommons.org/licenses/publicdomain */ And just before that there is also: /* * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */

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  • Looking for an open source JavaScript table sort function with multiple column sorting and filters [closed]

    - by Wikis
    I have an HTML table that I'd like to add sorting to. I've already used sorttable but I've found that, with our current installation, the default sorting works in Firefox and Chrome but not Internet Explorer. So I'm looking for a new tool. I'm working my way through this list of 33 sorters but I'm wondering whether anyone has solved this? The requirements are: open source (free to use) can sort one or more columns (like tablesorter) can filter columns (like this from the javascript toolbox) easy to use

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  • Cloning a game and releasing the source

    - by Manux
    I'm not really aware of the legal issues surrounding game clones. I'm around halfway done of making a clone, but it's not just the same gaming concepts, I'm literally using the original game's files (which I do not intend to distribute in any way) in my clone. My original intention was to add features to the game (Firefly studios's first Stronghold) while still using the same art. Is it ok to distribute the source of my clone?

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  • Where can I find simple, but well-written programs to learn from?

    - by user828584
    I've tried a few times to look at the source code for various things from github or other sites, in javascript, C#, PHP, etc. I'm never able to understand the programs as a whole though. I can sort of piece together what a specific snippet of code does, but I quickly lose the context of what I'm looking at and how it fits in. I want to be able to improve, but everything I've tried learning from so far has been too big. Where can I find well-written, but not very complex source code to look at? edit: Sorry, to be more specific, I'm hoping for javascript/php/C#.

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  • Where to publish articles about open source?

    - by Lukas Eder
    I've been developing a free, open source Java database abstraction project (jOOQ) and I have released first stable releases from November 2010 onwards. Feedback has been quite good and constructive, and I am very motivated to continue my work. In the mean time, to get more attention and feedback, I have published articles on http://java.dzone.com/ http://www.theserverside.com/ http://www.infoq.com/ (they didn't publish my article, though) These are some sample articles so you know the type of article I want to publish: http://java.dzone.com/announcements/simple-and-intuitive-approach http://java.dzone.com/articles/2011-great-year-stored What other resources would you recommend? Where else should I publish, knowing that I want to reach Java/SQL developers and architects / technology decision makers I can publish in English, German, French I think that my project is suitable for both beginners and pro's (in Java and SQL, or programming in general)

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  • Considerations for accepting contributed code to an Open Source project

    - by Jason Holland
    I’m working on a "for fun" project in my spare time. I may end up making it Open Source and this makes me wonder what I need to think about if someone cares enough to contribute to it. Do I need to have some sort of legal mumbo jumbo about “if you give me yer code, it accepts the same license as the project, bla bla bla” (what is the norm here?) Is there a way to check contributed code to make sure it is not plagiarized or would that liability fall on the contributer? Are there any other gotchas, standard/common practices I should follow, recommendations, things I need to think about?

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  • Learning c++ by contributing to open source projects

    - by user1189880
    I have some general programming experience with a few different languages, my most skilled being php. I want to spend a lot of time over the next year learning c++ in much more depth and then eventually get to a good enough level to find a job as a junior developer working in c++. I really struggle to find things to develop as toy programs so want to contribute to an open source project in c++ to get really stuck in to. But the projects I see on github in c++ are very large and will require a lot of knowlege to even get started. Are there any smaller projects that I can contribute to or are there any other good ideas for learning c++ from a practical level.

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