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  • Graphical Error During Installation of Ubuntu 13.10 32bit

    - by user172353
    In trying to install the latest version of Ubuntu, I made a bootable USB and proceeded to give it a shot. As it loaded, the upper half of the screen displayed staticy, multi-colored horizontal lines, but continued to boot into the installer. The installer appeared to be functional using the keyboard, but I was unable to proceed as the graphical display was a mismatched mosaic of the proper screen with no visible cursor. I'll try to edit in a photo later. Attempting the exact same USB on a different device (an old Asus Eee 1005HA) gave no such error and installed without a hitch.

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  • What is the best way to provide an AutoMappingOverride for an interface in fluentnhibernate automapp

    - by Tom
    In my quest for a version-wide database filter for an application, I have written the following code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using FluentNHibernate.Automapping; using FluentNHibernate.Automapping.Alterations; using FluentNHibernate.Mapping; using MvcExtensions.Model; using NHibernate; namespace MvcExtensions.Services.Impl.FluentNHibernate { public interface IVersionAware { string Version { get; set; } } public class VersionFilter : FilterDefinition { const string FILTERNAME = "MyVersionFilter"; const string COLUMNNAME = "Version"; public VersionFilter() { this.WithName(FILTERNAME) .WithCondition("Version = :"+COLUMNNAME) .AddParameter(COLUMNNAME, NHibernateUtil.String ); } public static void EnableVersionFilter(ISession session,string version) { session.EnableFilter(FILTERNAME).SetParameter(COLUMNNAME, version); } public static void DisableVersionFilter(ISession session) { session.DisableFilter(FILTERNAME); } } public class VersionAwareOverride : IAutoMappingOverride<IVersionAware> { #region IAutoMappingOverride<IVersionAware> Members public void Override(AutoMapping<IVersionAware> mapping) { mapping.ApplyFilter<VersionFilter>(); } #endregion } } But, since overrides do not work on interfaces, I am looking for a way to implement this. Currently I'm using this (rather cumbersome) way for each class that implements the interface : public class SomeVersionedEntity : IModelId, IVersionAware { public virtual int Id { get; set; } public virtual string Version { get; set; } } public class SomeVersionedEntityOverride : IAutoMappingOverride<SomeVersionedEntity> { #region IAutoMappingOverride<SomeVersionedEntity> Members public void Override(AutoMapping<SomeVersionedEntity> mapping) { mapping.ApplyFilter<VersionFilter>(); } #endregion } I have been looking at IClassmap interfaces etc, but they do not seem to provide a way to access the ApplyFilter method, so I have not got a clue here... Since I am probably not the first one who has this problem, I am quite sure that it should be possible; I am just not quite sure how this works.. EDIT : I have gotten a bit closer to a generic solution: This is the way I tried to solve it : Using a generic class to implement alterations to classes implementing an interface : public abstract class AutomappingInterfaceAlteration<I> : IAutoMappingAlteration { public void Alter(AutoPersistenceModel model) { model.OverrideAll(map => { var recordType = map.GetType().GetGenericArguments().Single(); if (typeof(I).IsAssignableFrom(recordType)) { this.GetType().GetMethod("overrideStuff").MakeGenericMethod(recordType).Invoke(this, new object[] { model }); } }); } public void overrideStuff<T>(AutoPersistenceModel pm) where T : I { pm.Override<T>( a => Override(a)); } public abstract void Override<T>(AutoMapping<T> am) where T:I; } And a specific implementation : public class VersionAwareAlteration : AutomappingInterfaceAlteration<IVersionAware> { public override void Override<T>(AutoMapping<T> am) { am.Map(x => x.Version).Column("VersionTest"); am.ApplyFilter<VersionFilter>(); } } Unfortunately I get the following error now : [InvalidOperationException: Collection was modified; enumeration operation may not execute.] System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) +51 System.Collections.Generic.Enumerator.MoveNextRare() +7661017 System.Collections.Generic.Enumerator.MoveNext() +61 System.Linq.WhereListIterator`1.MoveNext() +156 FluentNHibernate.Utils.CollectionExtensions.Each(IEnumerable`1 enumerable, Action`1 each) +239 FluentNHibernate.Automapping.AutoMapper.ApplyOverrides(Type classType, IList`1 mappedProperties, ClassMappingBase mapping) +345 FluentNHibernate.Automapping.AutoMapper.MergeMap(Type classType, ClassMappingBase mapping, IList`1 mappedProperties) +43 FluentNHibernate.Automapping.AutoMapper.Map(Type classType, List`1 types) +566 FluentNHibernate.Automapping.AutoPersistenceModel.AddMapping(Type type) +85 FluentNHibernate.Automapping.AutoPersistenceModel.CompileMappings() +746 EDIT 2 : I managed to get a bit further; I now invoke "Override" using reflection for each class that implements the interface : public abstract class PersistenceOverride<I> { public void DoOverrides(AutoPersistenceModel model,IEnumerable<Type> Mytypes) { foreach(var t in Mytypes.Where(x=>typeof(I).IsAssignableFrom(x))) ManualOverride(t,model); } private void ManualOverride(Type recordType,AutoPersistenceModel model) { var t_amt = typeof(AutoMapping<>).MakeGenericType(recordType); var t_act = typeof(Action<>).MakeGenericType(t_amt); var m = typeof(PersistenceOverride<I>) .GetMethod("MyOverride") .MakeGenericMethod(recordType) .Invoke(this, null); model.GetType().GetMethod("Override").MakeGenericMethod(recordType).Invoke(model, new object[] { m }); } public abstract Action<AutoMapping<T>> MyOverride<T>() where T:I; } public class VersionAwareOverride : PersistenceOverride<IVersionAware> { public override Action<AutoMapping<T>> MyOverride<T>() { return am => { am.Map(x => x.Version).Column(VersionFilter.COLUMNNAME); am.ApplyFilter<VersionFilter>(); }; } } However, for one reason or another my generated hbm files do not contain any "filter" fields.... Maybe somebody could help me a bit further now ??

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  • Django Admin interface with pickled set

    - by Rosarch
    I have a model that has a pickled set of strings. (It has to be pickled, because Django has no built in set field, right?) class Foo(models.Model): __bar = models.TextField(default=lambda: cPickle.dumps(set()), primary_key=True) def get_bar(self): return cPickle.loads(str(self.__bar)) def set_bar(self, values): self.__bar = cPickle.dumps(values) bar = property(get_bar, set_bar) I would like the set to be editable in the admin interface. Obviously the user won't be working with the pickled string directly. Also, the interface would need a widget for adding/removing strings from a set. What is the best way to go about doing this? I'm not super familiar with Django's admin system. Do I need to build a custom admin widget or something? Update: If I do need a custom widget, this looks helpful: http://www.fictitiousnonsense.com/archives/22

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  • Rename parameter in a WCF client interface

    - by user295479
    Hello everyone, I was wondering if there is a way to rename a parameter in a WCF client interface method ,just the same way I can rename methods or enumerations: Renaming methods: [System.Runtime.Serialization.DataMemberAttribute(Name = "intError")] public int ErrorCode {...} Renaming enumerations: public enum MyEnumeration: int { [System.Runtime.Serialization.EnumMemberAttribute()] None = 0, [System.Runtime.Serialization.EnumMemberAttribute(Value = "FirstOption")] First= 1, [System.Runtime.Serialization.EnumMemberAttribute()] SecondOption= 2, } Renaming parameters?? I want to rename an interface parameter named "error" which FxCop doesn't like. Any help will be appreciated. Thank you.

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  • Use method not defined in Interface [Java]

    - by Samuel
    Hello World, I have an assignment and i got a library including an interface class. [InfoItem] I implement this class [Item]. Now i am required to write a method watchProgram(InfoItem item) [other class, importing InfoItem], which (as shown) requires an InfoItem. The passed parameter item has a variable 'Recorded' [boolean] which i want to edit using a method changeRecorded() that i defined in the implementation of InfoItem. I cannot edit the interface and i get an error message that the method is not found [cannot find symbol].. Any hints, suggestions, solutions? Thanks!! -Samuel-

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  • User Interface design books/resources for programmers

    - by mmacaulay
    Hi, I'm going to make my monthly trip to the bookstore soon and I'm kind of interested in learning some user interface and/or design stuff - mostly web related, what are some good books I should look at? One that I've seen come up frequently in the past is Don't Make Me Think, which looks promising. I'm aware of the fact that programmers often don't make great designers, and as such this is more of a potential hobby thing than a move to be a professional designer. I'm also looking for any good web resources on this topic. I subscribed to Jakob Nielsen's Alertbox newsletter, for instance, although it seems to come only once a month or so. Thanks! Somewhat related questions: http://stackoverflow.com/questions/75863/what-are-the-best-resources-for-designing-user-interfaces http://stackoverflow.com/questions/7973/user-interface-design

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  • Interface Builder and Xcode integration not working

    - by Martin Cote
    After having installed the iPhone SDK 3.1.2, Interface Builder is not in sync with Xcode anymore. The light indicator at the bottom of the XIB window is grey. IB doesn't see any files from the Xcode project. Xcode is always open when I start IB. I tried rebooting. No luck. I tried removing the preferences files for Xcode/IB. No luck. I tried reinstalling Xcode/IB. Still no luck. This page explains how IB monitors the changes in Xcode. While it was an interesting read, it didn't provide any help about how to investigate my problem. Any help would be appreciated. EDIT Here's additional information. I enabled the debug logs for launchd, and I noticed the following line that appears every time Interface Builder is started: [0x0-0x1b01b].com.apple.InterfaceBuilder3[315]: Couldn't open shared capabilities memory GSCapabilities (No such file or directory) This really seems to be related to my issue.

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  • Programming user interface advice?

    - by onurozcelik
    Hi, In my project I going to generate a user interface through programming. Scalability of this UI is very important requirement. So far I am using two dimensional graphics for generating the UI. I think there may be different solutions but for the moment I know only two. First one is supplying X,Y coordinates of each two dimensional graphic on my UI.(I do not prefer this solution because I do not want to calculate X,Y coordinates of each graphic. For the moment I don't have a logic for doing this easily) Second one(which is currently I am using now) is using layouts which organizes its contents according to size of item. In this solution I don't have to calculate X,Y coordinates of each item.(Layout is doing this for me) But this approach may have its own pitfalls. I am very new to user interface programming. Can you give me advice about this issue?

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  • Interface "not marked with serializable attribute" exception

    - by Joel in Gö
    I have a very odd exception in my C# app: when trying to deserialize a class containing a generic List<IListMember> (where list entries are specified by an interface), an exception is thrown reporting that "the type ...IListMember is not marked with the serializable attribute" (phrasing may be slightly different, my VisualStudio is not in English). Now, interfaces cannot be Serializable; the class actually contained in the list, implementing IListMember, is [Serializable]; and yes, I have checked that IListMember is in fact defined as an interface and not accidentally as a class! I have tried reproducing the exception in a separate test project only containing the class containing the List and the members, but there it serializes and deserializes happily :/ Does anyone have any good ideas about what it could be?

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  • Ouya build experiencing odd graphical artifacts, screen half black

    - by Neeko
    I'm witnessing very odd graphical artifacts when I run my Unity game on Ouya. After the Unity splash screen, the game loads with the screen half black. This seemingly has started occurring out of the blue. It also doesn't occur in the editor or the standalone build, only on Ouya. I can't think of a single reason why this would be happening. If I open the Ouya menu screen and close it, the game returns to normal; somewhat, as there may be some artifacts lingering but the screen isn't half black like in the screen shot above. I know there's not much to go off of, but any insight into why this may be happening is greatly appreciated.

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  • How are binding specified for Interface Builder plugins?

    - by Benedict Cohen
    I'm creating an Interface Builder plugin for an NSView subclass. I've been following the Interface Builder Plug-in Programming Guide but it's not answer all my questions. My class has one NSString property and 4 NSColor properties which I want to create bindings for at design time. I can't figure out where the bindings are specified in the plugin project. The documentation states that the Inspector Object is only for creating the Attribute Inspector. The class description file (.classdescription) lists outlets and actions but not bindings. Where do I specify the bindings for my class?

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  • Interface and base class mix, the right way to implement this

    - by Lerxst
    I have some user controls which I want to specify properties and methods for. They inherit from a base class, because they all have properties such as "Foo" and "Bar", and the reason I used a base class is so that I dont have to manually implement all of these properties in each derived class. However, I want to have a method that is only in the derived classes, not in the base class, as the base class doesn't know how to "do" the method, so I am thinking of using an interface for this. If i put it in the base class, I have to define some body to return a value (which would be invalid), and always make sure that the overriding method is not calling the base. method Is the right way to go about this to use both the base class and an interface to expose the method? It seems very round-about, but every way i think about doing it seems wrong... Let me know if the question is not clear, it's probably a dumb question but I want to do this right.

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  • graphical interface when using assembly language

    - by Hellbent
    Im looking to use assembly language to make a great game, not just an average game but a really great game. I want to learn a framework to use in assembly. I know thats not possible without learning the framework in c first. So im thinking of learning sdl in c and then learn, teach myself, how to interpret the program and run it as assembly language code which shouldnt be that hard. Then i will have a window and some graphics routines to display the game while using assembly to code everything in. I need to spend some time learning sdl and then some more time learning how to code all those statements using assembly while calling c functions and knowing what registers returned calls use and what they leave etc. My question is , Is this a good way to go or is there something better to get a graphical window display using assembly language? Regards HellBent

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  • Why would a "view" object in Interface Builder prevent my didFinishLaunchingWithOptions method from

    - by BeachRunnerJoe
    You may have already come across some of my other questions related to question, but I was having an issue with a SplitView iPad app where my application:didFinishLaunchingWithOptions method stopped executing after I went into Interface Builder and changed around the structure of my apps interface. I couldn't figure out what was preventing my didFinishLauchingWithOptions method from executing, but then I removed a "view" object I had in my view heirarchy (shown below) and suddenly my didFinishLauchingWithOptions method started executing again. I've moved passed it now, but I'm still unclear why that would cause the problem. Any ideas why that "view" object would prevent the didFinishLaunchingWithOptions method from executing?

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  • After the update today no graphical interface anymore - 12.04

    - by Mark
    I installed the updates through the update manager today. I shut down my Laptop and now after starting it up again, I only get terminal access to advices. Grub is loading fine and after I picked Ubuntu 12.04 the screen get blank and I am asked to log in with my username and password in command line mode. If I log in I am still in command line mode. How do I get the "normal (graphical)" Ubuntu back? I hope you know what I mean. Since English is not my first language I can't explain this the way I would like to. Mark

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  • iphone: Accessing Code for Elements Created in Interface Builder

    - by user362685
    I am attempting to create a basic tab-bar application using interface builder. I create a new project in Xcode selecting tab bar application. My question is how can I access the code that instantiates and pushes each of the views when the tab bar buttons are pressed? I would imagine that would be done by the tab bar controller, however when I write the class file from interface builder (filewrite class files), it just creates a blank generic TabBarController.h/TabBarController.m without the methods for pushing each of the views associated with the tab bar elements. I ask this because I would like to pass each view controller a reference to the data model when they are instantiated. Any help would be greatly appreciated, thanks.

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  • Are @property's necessary for Interface Builder?

    - by Rits
    In my UIViewController subclass, I have 3 UIView's with each a @property as an IBOutlet. I do not use these properties at all in my code. The views get instantiated as soon as the view controller is created and they are deallocated when the view controller is deallocated. I was thinking; can't I just remove the @property's? I did, and I could still connect my instance variables (with IBOutlet) in Interface Builder. So my question now is; is there any use for properties in combination with Interface Builder, or is it OK to leave them out? Is it required for some memory management or something? Or are they really just for use in your own code? And if I do leave them out, do I still need to release them in dealloc?

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  • interface as a method parameter in Java

    - by PeterYu
    Hi all, I had an interview days ago and was thrown a question like this. Q: Reverse a linked list. Following code is given: public class ReverseList { interface NodeList { int getItem(); NodeList nextNode(); } void reverse(NodeList node) { } public static void main(String[] args) { } } I was confused because I did not know an interface object could be used as a method parameter. The interviewer explained a little bit but I am still not sure about this. Could somebody enlighten me?

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  • Interface name as a Type

    - by user1889148
    I am trying to understand interfaces in Java and have this task to do which I am a stack with. It must be something easy, but I don't seem to see the solution. Interface contains a few methods, one of them should return true if all elements of this set are also in the set. I.e. public interface ISet{ //some methods boolean isSubsetOf(ISet x); } Then the class: public class myClass implements ISet{ ArrayList<Integer> mySet; public myClass{ mySet = new ArrayList<Integer>(); } //some methods public boolean isSubsetOf(ISet x){ //method body } } What do I need to write in method body? How do I check that the instance of myClass is a subset of ISet collection? I was trying to cast, but it gives an error: ArrayList<Integer> param = (ArrayList<Integer>)x; return param.containsAll(mySet);

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  • Should I use interface builder or not?

    - by Michael Waterfall
    I'd like to know more about the pros and cons of using interface builder when developing iPhone/iPad apps. I've written a fairly complex and customized app that's on the app store right now, but all of the interfaces are hand coded as they are fairly complex. I've customised the navigation and tab bars with backgrounds, table view cells are manually drawn for speed, and some views are complex and scalable with many subviews. I'm pondering whether or not to start using interface builder but I'm not sure to what extent I'll use it and whether it's worth it at all. Is it quicker? Can things still be easily customised? Any advice would be most welcome!

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  • Where should I put interface?

    - by Roman
    I program a class in which I have a method which takes an callback object from an external software. At the moment Eclipse says that it does not know the type of the object I gave as argument (it is expectable since I do not specify this type, it's done by the external software). So, I think I need to write an interface for the object which I give as an argument to my method. In this respect I have two questions. Is it really so? Can I solve the mentioned problem in the mentioned way. If it is the case, where should I put this interface? In the same file where my class is? In the class? Outside of the class?

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  • Interface with inner implementation - good or bad

    - by dermoritz
    I am working on a project with many someInterface - someInterfaceImpl-pairs. Some days ago I got the idea (probably inspired by reading some objective c code) to include the default implementations as an inner class. Now some colleagues (all with much more java experience than me) saw this idea - feedback was between shocked and surprised ("this is working?"). I googled around a bit but didn't find much evidence of usefulness of this "pattern" (personal i like it): pdf-paper and a faq about code style What do you think - especially in those cases where an "default" implementation is tightly coupled to an interface. Update i just found this: Java Interface-Implementation Pair (see accepted answer)

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