Search Results

Search found 11859 results on 475 pages for 'rule engine'.

Page 7/475 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • Simplifying a four-dimensional rule table in Matlab: addressing rows and columns of each dimension

    - by Cate
    Hi all. I'm currently trying to automatically generate a set of fuzzy rules for a set of observations which contain four values for each observation, where each observation will correspond to a state (a good example is with Fisher's Iris Data). In Matlab I am creating a four dimensional rule table where a single cell (a,b,c,d) will contain the corresponding state. To reduce the table I am following the Hong and Lee method of row and column similarity checking but I am having difficulty understanding how to address the third and fourth dimensions' rows and columns. From the method it is my understanding that each dimension is addressed individually and if the rule is true, the table is simplified. The rules for merging are as follows: If all cells in adjacent columns or rows are the same. If two cells are the same or if either of them is empty in adjacent columns or rows and at least one cell in both is not empty. If all cells in a column or row are empty and if cells in its two adjacent columns or rows are the same, merge the three. If all cells in a column or row are empty and if cells in its two adjacent columns or rows are the same or either of them is empty, merge the three. If all cells in a column or row are empty and if all the non-empty cells in the column or row to its left have the same region, and all the non-empty cells in the column or row to its right have the same region, but one different from the previously mentioned region, merge these three columns into two parts. Now for the confusing bit. Simply checking if the entire row/column is the same as the adjacent (rule 1) seems simple enough: if (a,:,:,:) == (a+1,:,:,:) (:,b,:,:) == (:,b+1,:,:) (:,:,c,:) == (:,:,c+1,:) (:,:,:,d) == (:,:,:,d+1) is this correct? but to check if the elements in the row/column match, or either is zero (rules 2 and 4), I am a bit lost. Would it be something along these lines: for a = 1:20 for i = 1:length(b) if (a+1,i,:,:) == (a,i,:,:) ... else if (a+1,i,:,:) == 0 ... else if (a,i,:,:) == 0 etc. and for the third and fourth dimensions: for c = 1:20 for i = 1:length(a) if (i,:,c,:) == (i,:,c+1,:) ... else if (i,:,c+1,:) == 0 ... else if (i,:,c,:) == 0 etc. for d = 1:20 for i = 1:length(a) if (i,:,:,d) == (i,:,:,d+1) ... else if (i,:,:,d+1) == 0 ... else if (i,:,:,d) == 0 etc. even any help with four dimensional arrays would be useful as I'm so confused by the thought of more than three! I would advise you look at the paper to understand my meaning - they themselves have used the Iris data but only given an example with a 2D table. Thanks in advance, hopefully!

    Read the article

  • mod_rewrite rule to work with get method

    - by Davi
    I'm using this rule: RewriteRule ^(.*)$ public/$1 [L] and in public folder I use: $url = $_GET['url']; when I try to acess something on url using slash or it works fine and I get: /cities/display/45 => Array ( [0] => cities [1] => display [2] => 45) But when I try to submit a form, i'm not able to acces the data: /cities/?field1=value1&field2=value2 => Array ( [0] => cities) How can I solve this? I need a rule that also gets form's submited values Thanks

    Read the article

  • How to implement physical effect, perspective effect on Android

    - by asedra_le
    I'm researching about 2D game for Android to implement an Android Game Project. My project looks nearly like PaperToss. Instance of throwing a page, my game will throw a coin. Suppose that I have a coin put in three-dimensional that have coordinates at A(x,y,z). I throw that point ahead, after 1/100 second, that coin move from A(x,y,z) to A'(x',y',z'). By this way, I have two problems need to solve. Determine the formulas can be used to compute the coordinates of the coin at time t. This problem is under-researching. I have no idea to solve this problem. Mapping three-dimensional points to a two-dimensional and use those new coordinates (a two-dimensional coordinates) to draw our coin on screen. I have found two solutions for this problem: Orthographic projection & Perspective projection However, my old friend said that OpenGL supports to solve problems like my problems. Any body have experiences about my problems? Help me please :) Thank for reading my question.

    Read the article

  • Farseer Physics: Ways to create a Body?

    - by EdgarT
    I want to create something similar to this using farsser and Kinect: https://vimeo.com/33500649 This is my implementation until now: http://www.youtube.com/watch?v=GlIvJRhco4U I have the outline vertices and the triangulation of the user. And following the Texture to Polygonmsample i used this line to create the shape, where farseerObject is a list of vertices of the triangles: _compound = BodyFactory.CreateCompoundPolygon(World, farseerObject, 1f, BodyType.Dynamic); But I have to update the body each frame (like 30 fps) and this is very slow. I get just 2 or 3 fps. There's another (faster) way to create the Body from a list of triangles or the contour vertices?

    Read the article

  • Simple Mod-Rewrite rule - single rule - file exists

    - by Andy Gee
    I have a very simple mod rewrite rule Options FollowSymLinks RewriteEngine On RewriteRule ^hosted/essws/([^/]*)/$ /hosted/essws/?key=$1 [L] I would like this rewrite to activate even if the file or directory exists. For example: The URL: http://localhost/hosted/essws/candy-sweets-buffet/ Will load: http://localhost/hosted/essws/index.php?key=candy-sweets-buffet Even though the directory /hosted/essws/candy-sweets-buffet/ exists. Any help would be much appreciated.

    Read the article

  • What is the best plan to handle server fault for google app engine [closed]

    - by lucemia
    I used google-appengine without preparing much backup plans before, but it looks like not a good idea anymore.... Since google app engine is quite hard to find a backup replacement, I plan to just add a "server error" page which will show while server fault. Currently I am thinking to: Use the cdn cloudfare in front of google app engine. It will also handle the NAME server for me. Prepare some static version of webpages (such as "Oops! the server fault") in another hosting platform While google app engine failed, I will switch the destination from google app engine to the static page by change the CNAME records on cloudfare. Is there any other recommand way to solve this situation?

    Read the article

  • Thread locking issue with FileHelpers between calling engine.ReadNext() method and readign engine.Li

    - by Rad
    I use producer/consumer pattern with FileHelpers library to import data from one file (which can be huge) using multiple threads. Each thread is supposed to import a chunk of that file and I would like to use LineNumber property of the FileHelperAsyncEngine instance that is reading the file as primary key for imported rows. FileHelperAsyncEngine internally has an IEnumerator IEnumerable.GetEnumerator(); which is iterated over using engine.ReadNext() method. That internally sets LineNumber property (which seems is not thread safe). Consumers will have Producers assiciated with them that will supply DataTables to Consumers which will consume them via SqlBulkLoad class which will use IDataReader implementation which will iterate over a collection of DataTables which are internal to a Consumer instance. Each instance of will have one SqlBulkCopy instance associate with it. I have thread locking issue. Below is how I create multiple Producer threads. I start each thread afterwords. Produce method on a producer instance will be called determining which chunk of input file will be processed. It seems that engine.LineNumber is not thread safe and I doesn't import a proper LineNumber in the database. It seems that by the time engine.LineNumber is read some other thread called engine.ReadNext() and changed engine.LineNumber property. I don't want to lock the loop that is supposed to process a chunk of input file because I loose parallelism. How to reorganize the code to solve this threading issue? Thanks Rad for (int i = 0; i < numberOfProducerThreads; i++) DataConsumer consumer = dataConsumers[i]; //create a new producer DataProducer producer = new DataProducer(); //consumer has already being created consumer.Subscribe(producer); FileHelperAsyncEngine orderDetailEngine = new FileHelperAsyncEngine(recordType); orderDetailEngine.Options.RecordCondition.Condition = RecordCondition.ExcludeIfBegins; orderDetailEngine.Options.RecordCondition.Selector = STR_ORDR; int skipLines = i * numberOfBufferTablesToProcess * DataBuffer.MaxBufferRowCount; Thread newThread = new Thread(() => { producer.Produce(consumer, inputFilePath, lineNumberFieldName, dict, orderDetailEngine, skipLines, numberOfBufferTablesToProcess); consumer.SetEndOfData(producer); }); producerThreads.Add(newThread); thread.Start();} public void Produce(DataConsumer consumer, string inputFilePath, string lineNumberFieldName, Dictionary<string, object> dict, FileHelperAsyncEngine engine, int skipLines, int numberOfBufferTablesToProcess) { lock (this) { engine.Options.IgnoreFirstLines = skipLines; engine.BeginReadFile(inputFilePath); } int rowCount = 1; DataTable buffer = consumer.BufferDataTable; while (engine.ReadNext() != null) { lock (this) { dict[lineNumberFieldName] = engine.LineNumber; buffer.Rows.Add(ObjectFieldsDataRowMapper.MapObjectFieldsToDataRow(engine.LastRecord, dict, buffer)); if (rowCount % DataBuffer.MaxBufferRowCount == 0) { consumer.AddBufferDataTable(buffer); buffer = consumer.BufferDataTable; } if (rowCount % (numberOfBufferTablesToProcess * DataBuffer.MaxBufferRowCount) == 0) { break; } rowCount++; } } if (buffer.Rows.Count > 0) { consumer.AddBufferDataTable(buffer); } engine.Close(); }

    Read the article

  • Mail Rule to Run Applescript Not Working?

    - by William Andy Hainline
    Question for my fellow AppleScripters. I have the following script which runs just fine if you run it in AppleScript Editor or Script Debugger, but that won't run at all if you try to run it from a Mail rule. The script is correctly placed in ~/Library/Application Scripts/com.apple.mail, and shows up in the "Run AppleScript" menu in the Mail rule, but simply refuses to work when new mail arrives. on perform_mail_action(info) tell application "Mail" set theMessages to |SelectedMessages| of info repeat with thisMessage in theMessages set AppleScript's text item delimiters to {""} set thisSender to sender of thisMessage as string set quotepos to offset of "\"" in thisSender if (quotepos is not 0) then set thisSender to (text items (quotepos + 1) through -1) ¬ of thisSender as string set quotepos to offset of "\"" in thisSender if (quotepos is not 0) then set thisSender to (text items 1 through (quotepos - 1)) ¬ of thisSender as string end if else set atpos to offset of "@" in thisSender if (atpos is not 0) then set thisSender to (text items 1 through (atpos - 1)) ¬ of thisSender as string end if set brkpos to offset of "<" in thisSender if (brkpos is not 0) then set thisSender to (text items (brkpos + 1) through -1) ¬ of thisSender as string end if end if tell application "Finder" to say "Mail from " & thisSender end repeat end tell end perform_mail_action Any ideas?

    Read the article

  • How does one escape the GPL?

    - by tehtros
    DISCLAIMER I don't pretend to know anything about licensing. In fact, everything I say below may be completely false! Backstory: Recently, I've been looking for a decent game engine, and I think I've found one that I really like, Cafu Engine. However, they have a dual licensing plan, where everything you make with the engine is forced under GPL, unless you pay for a commercial license. I'm not saying that it's a bad engine, they even say that they are very relaxed about the licensing fees. However, the fact that it even involves the GPL scares me. So my question is basicly, how does one escape the GPL. Here's an example: The id Tech engine, also known as the Quake engine, or the Doom engine, was the base for the popular Source engine. However, the id Tech engine has been released under the GPL, and the Source engine is proprietary. Did Valve get a different license? Or did they do something to escape the GPL? Is there a way to escape the GPL? Or, if you use GPL'd source code as a base for another project, are you forced to use the GPL, and make your source code available to the world. Could some random person take the id Tech engine, modify it past the point of recognition, then use it as a proprietary engine for commercial products? Or are they required to make it open source. One last thing, I generally have no problem what-so-ever with open source. However I feel that open source has it's place, but that is not in the bushiness world.

    Read the article

  • JUnit Rule TemporaryFolder

    - by Jeff Storey
    I'm creating a TemporaryFolder using the @Rule annotation in JUnit 4.7. I've tried to create a new folder that is a child of the temp folder using tempFolder.newFolder("someFolder") in the @Before (setup) method of my test. It seems as though the temporary folder gets initialized after the setup method runs, meaning I can't use the temporary folder in the setup method. Is this correct (and predictable) behavior? thanks, Jeff

    Read the article

  • Apache Rewrite rule confusion

    - by Lee
    I'm trying to convert a simple url (below) in to a blog-style url, but not quite sure how to do it, all of my other rules are working fine, but I can't seem to figure this one out. URL I want to convert: http://www.website.com/myblog.php?id=1&title=My+blog+title URL I want it to create: http://www.website.com/1/my-blog-title What should the rule be? Any assistance appreciated :)

    Read the article

  • Pros & Cons of Google App Engine

    - by Rishi
    Pros & Cons of Google App Engine [An Updated List 21st Aug 09] Help me Compile a List of all the Advantages & Disadvantages of Building an Application on the Google App Engine Pros: 1) No Need to buy Servers or Server Space (no maintenance). 2) Makes solving the problem of scaling much easier. Cons: 1) Locked into Google App Engine ?? 2)Developers have read-only access to the filesystem on App Engine. 3)App Engine can only execute code called from an HTTP request (except for scheduled background tasks). 4)Users may upload arbitrary Python modules, but only if they are pure-Python; C and Pyrex modules are not supported. 5)App Engine limits the maximum rows returned from an entity get to 1000 rows per Datastore call. 6)Java applications may only use a subset (The JRE Class White List) of the classes from the JRE standard edition. 7)Java applications cannot create new threads. Known Issues!! http://code.google.com/p/googleappengine/issues/list Hard limits Apps per developer - 10 Time per request - 30 sec Files per app - 3,000 HTTP response size - 10 MB Datastore item size - 1 MB Application code size - 150 MB Pro or Con? App Engine's infrastructure removes many of the system administration and development challenges of building applications to scale to millions of hits. Google handles deploying code to a cluster, monitoring, failover, and launching application instances as necessary. While other services let users install and configure nearly any *NIX compatible software, App Engine requires developers to use Python or Java as the programming language and a limited set of APIs. Current APIs allow storing and retrieving data from a BigTable non-relational database; making HTTP requests; sending e-mail; manipulating images; and caching. Most existing Web applications can't run on App Engine without modification, because they require a relational database.

    Read the article

  • pluto or jetspeed on google app engine?

    - by Patrick Cornelissen
    I am trying to build something "portlet server"-ish on the google app engine. (as open source) I'd like to use the JSR168/286 standards, but I think that the restrictions of the app engine will make it somewhere between tricky and impossible. Has anyone tried to run jetspeed or an application that uses pluto internally on the google app engine? Based on my current knowledge of portlets and the google app engine I'm anticipating these problems: A war file with portlets is from the deployment standpoint more or less a complete webapp (yes, I know that it doesn't really work without a portal server). The war file may contain it's own web.xml etc. This makes deployment on the app engine rather difficult, because the apps are not visible to each other, so all portlet containing archives need to be included in the war file of the deployed "app engine based portal server". The "portlets" are (at least in liferay) started as permanent servlet processes, based on their portlet.xmls and web.xmls which is located in the same spot for every portlet archive that is loaded. I think this may be problematic in the app engine, because everything is in one big "web app", so it may be tricky to access the portlet.xmls from each archive. This prevents a 100% compatibility in my opinion. Is here anyone who has any experience with the combination of portlets and the app engine? Do you think it's feasible to modify jetspeed, pluto or any other portlet container to be able to run it on the app engine?

    Read the article

  • Netbean Cannot update Google App Engine server to appengine-java-sdk-1.3.2

    - by sy
    I am using Netbean 6.7.1 I just update my google app engine plugin in netbean with Netbean auto update. I found out there is new app engine SDK. So i want to update my google app engine server to point to appengine-java-sdk-1.3.2 After I download appengine-java-sdk-1.3.2.zip. I unzip it. Then at Netbean: I already have a Google App Engine server under Services - Server. I can't find anyway to point it to the newly installed sdk folder. So I deleted the existing "Google App Engine" server & try to add a new one. Server - Add Server - Google App Engine - at "Installation Location", I point it to google app engine folder, which is "C:\appengine-java-sdk-1.3.2", it show this message at bottom "C:\appengine-java-sdk-1.3.2" & don't allow me to continue. May I know how to solve this? thanks!

    Read the article

  • Can i make money with my Android Engine or should I focus on game-making?

    - by Roger Travis
    I have dedicated past few month to developing my own android 2d engine. You can see its description, demo and tutorials here http://www.aboxengine.com/ ( jar files will be up in a day or two ). While working on the engine I believed it to be better then most available alternatives ( such as andengine, etc. ) and that people would love to use it in their games and, hopefully, would give me some royalties. Yet as I started posting about my engine on other forums, it start looking like people are only interested in free/opensource engines. Based on your experience, what do you think, is there some way for me to make money with that engine or should I forget about selling it and more focus on making games with it myself? Thanks!

    Read the article

  • Is it a good idea to simplify an character -driven game engine to the point it's unnecessary to learn scripting/programming ?

    - by jokoon
    I remember, and I still think, that one cannot even make a prototyped 3D game to test just simple behaviors without using gigantic tools like unity or knowing extensive C++ programming, design pattern, a decent or basic 3D engine, etc. Now I'm wondering, since I know programming, that I'm still more lucky that the ones who need to learn programming prior to know how to make something: even scripted engines such as unity are not for kids, and to my sense they tend to dictate their ways of doing things, which is not the case with engine like ogre or irrlicht. I remember toying a little with the blender game engine, it was possible to link states or something I don't remember very well. Now I'm thinking that character driven games occupies a big part of the game market. Do you think it is a good idea to make a character-controlled oriented game engine which allows only to build AI instead of anything else ?

    Read the article

  • What are the pros/cons of using a 3d engine for 2d games?

    - by mrohlf
    What pros or cons should a beginner be aware of when deciding between a 2d game engine (like Slick2D/Flixel/FlashPunk) and a 3d engine (like Unity) for 2d game development? I am just getting started in indie game development, though I have dabbled a bit with Game Maker, Flash, and XNA in the past. I've heard a lot of positive things about Unity, and its cross-platform nature makes it appealing, but as I understand, it's a 3d engine at its core. For a strictly 2d game, are there any compelling reasons to work with a 3d engine like Unity? Or would it just add unneeded complexity to my initial learning experience?

    Read the article

  • Installation of Access Database Engine 32-bit Fails

    - by Rayzor78
    I am trying to install Access Database Engine 2007 32-bit. The splash screen comes up, you click "Next", then it fails with the error: Installation ended prematurely because of an error You click "OK" and another error window says: The installation of the package failed. The exact same situation happens when I try this with Access Database Engine 2010 32-bit. This production server is running Windows Server 2008 R2 SP1 64-bit. Before I tried installing Access Database Engine 32-bit, I first needed to install Microsoft Office 2010 Pro (Excel and Office Tools only). I tried the 32-bit version on the production server since that is how I set it up in our Dev environment. No luck. The 32-bit version would not install. I did NOT get the error "You have 64-bit components of Office installed". I simply received the exact same two errors listed above. So, I knew that 32-bit/64-bit did not really matter for the Office install for my project, so I installed 64-bit of Office Pro 2010 (Excel and Office Tools only) with no problems. I have a requirement that I need to have the 32-bit version of the Access Database Engine installed. 2007 or 2010, doesn't matter. I cannot use the 64-bit version of Access Database Engine 2010 because my SSIS package will not work with it. I require the 32-bit version. I've tried several steps to try to get it installed. I seriously think that the production server has some aversion to installing 32-bit applications. Here's what I've tried: Tried installing via command line with the "/passive" switch....no luck. Tried numerous iterations to copy the install file to the server (downloaded a fresh copy directly to the server, downloaded a fresh copy to my local machine then copied it over, copied it over zipped up) (http://social.msdn.microsoft.com/Forums/en-US/sqldataaccess/thread/efd3c1f0-07cd-45ca-a626-2dd0c7ac3e9f). Tried Method 1 from this link. Could not try Method 2 because it requires a server reboot and in my environment that requires a long change management process. I've verified that I am a local administrator on the server. (Evidence, I am able to install other applications (office 64-bit per above)). Verified that there are no other office products that should be blocking the installation. The fore-mentioned install of Excel 2010 64-bit was the first Office product installed on the server. VERY ODD: To test my theory that the production server does not like 32-bit applications, I installed something lightweight. I installed 7-Zip 32-bit on the production server with no problems whatsoever. Here are some things that I have not tried (i will follow-up once I do): Method 2 (as mentioned above). Requires a server reboot. Have not verified that the Dev and Production environments are 100% identical. I've done a cursory check and on the surface they appear to be the same (same OS and SP version). I need to do a deeper dive to be 100% certain. I had no problems in my Dev environment. In Dev, I installed Office 2010 Pro 64-bit (Excel & Office Tools only) then via command line w/ the "/passive" switch, installed Access Database Engine 2010 32-bit. I don't know what else to try. Any suggestions or comments?

    Read the article

  • Port a live system from App Engine Helper to App Engine Patch

    - by Alexander
    I am running a live system that is currently serving about 20K pages a day which is based on App Engine Helper (Python) with session support provided by AppEngine utilities. One problem that I have been having is that sessions are occasionally randomly logging out. I would like to try using the App Engine Patch, since it has "native" django session support, but I am worried that this is possibly going to be like doing a brain transplant. Specifically, current database models are all inhereted from BaseModel provided by the App Engine Helper. While, App Engine Patch does not have this inheritance. Does anyone know if it is possible to migrate a live system from App Engine Helper to App Engine Patch? If so, do you have any advice or warnings that I should heed, before attempting this transition? Thank you and kind regards Alex

    Read the article

  • Rails Full Engine using a Full Engine

    - by SirLenz0rlot
    I've got this full rails engine Foo with functionality X. I want to make another engine, engine Bar, that is pretty much the same, but override funcitonality x with y. (it basically does the same, but a few controller actions and views are differently implemented). (I might split this later in several mountable engines, but for now, this will be the setup: project Baz, using engine Bar, which uses engine Foo) I would like to know if there are any pitfalls. It doesn't seem like a pattern that is often used? Anybody else using this 'some sort of engine inheritance'?

    Read the article

  • URL Rewrite – Multiple domains under one site. Part II

    - by OWScott
    I believe I have it … I’ve been meaning to put together the ultimate outgoing rule for hosting multiple domains under one site.  I finally sat down this week and setup a few test cases, and created one rule to rule them all.  In Part I of this two part series, I covered the incoming rule necessary to host a site in a subfolder of a website, while making it appear as if it’s in the root of the site.  Part II won’t work without applying Part I first, so if you haven’t read it, I encourage you to read it now. However, the incoming rule by itself doesn’t address everything.  Here’s the problem … Let’s say that we host www.site2.com in a subfolder called site2, off of masterdomain.com.  This is the same example I used in Part I.   Using an incoming rewrite rule, we are able to make a request to www.site2.com even though the site is really in the /site2 folder.  The gotcha comes with any type of path that ASP.NET generates (I’m sure other scripting technologies could do the same too).  ASP.NET thinks that the path to the root of the site is /site2, but the URL is /.  See the issue?  If ASP.NET generates a path or a redirect for us, it will always add /site2 to the URL.  That results in a path that looks something like www.site2.com/site2.  In Part I, I mentioned that you should add a condition where “{PATH_INFO} ‘does not match’ /site2”.  That allows www.site2.com/site2 and www.site2.com to both function the same.  This allows the site to always work, but if you want to hide /site2 in the URL, you need to take it one step further. One way to address this is in your code.  Ultimately this is the best bet.  Ruslan Yakushev has a great article on a few considerations that you can address in code.  I recommend giving that serious consideration.  Additionally, if you have upgraded to ASP.NET 3.5 SP1 or greater, it takes care of some of the references automatically for you. However, what if you inherit an existing application?  Or you can’t easily go through your existing site and make the code changes?  If this applies to you, read on. That’s where URL Rewrite 2.0 comes in.  With URL Rewrite 2.0, you can create an outgoing rule that will remove the /site2 before the page is sent back to the user.  This means that you can take an existing application, host it in a subfolder of your site, and ensure that the URL never reveals that it’s in a subfolder. Performance Considerations Performance overhead is something to be mindful of.  These outbound rules aren’t simply changing the server variables.  The first rule I’ll cover below needs to parse the HTML body and pull out the path (i.e. /site2) on the way through.  This will add overhead, possibly significant if you have large pages and a busy site.  In other words, your mileage may vary and you may need to test to see the impact that these rules have.  Don’t worry too much though.  For many sites, the performance impact is negligible. So, how do we do it? Creating the Outgoing Rule There are really two things to keep in mind.  First, ASP.NET applications frequently generate a URL that adds the /site2 back into the URL.  In addition to URLs, they can be in form elements, img elements and the like.  The goal is to find all of those situations and rewrite it on the way out.  Let’s call this the ‘URL problem’. Second, and similarly, ASP.NET can send a LOCATION redirect that causes a redirect back to another page.  Again, ASP.NET isn’t aware of the different URL and it will add the /site2 to the redirect.  Form Authentication is a good example on when this occurs.  Try to password protect a site running from a subfolder using forms auth and you’ll quickly find that the URL becomes www.site2.com/site2 again.  Let’s term this the ‘redirect problem’. Solving the URL Problem – Outgoing Rule #1 Let’s create a rule that removes the /site2 from any URL.  We want to remove it from relative URLs like /site2/something, or absolute URLs like http://www.site2.com/site2/something.  Most URLs that ASP.NET creates will be relative URLs, but I figure that there may be some applications that piece together a full URL, so we might as well expect that situation. Let’s get started.  First, create a new outbound rule.  You can create the rule within the /site2 folder which will reduce the performance impact of the rule.  Just a reminder that incoming rules for this situation won’t work in a subfolder … but outgoing rules will. Give it a name that makes sense to you, for example “Outgoing – URL paths”. Precondition.  If you place the rule in the subfolder, it will only run for that site and folder, so there isn’t need for a precondition.  Run it for all requests.  If you place it in the root of the site, you may want to create a precondition for HTTP_HOST = ^(www\.)?site2\.com$. For the Match section, there are a few things to consider.  For performance reasons, it’s best to match the least amount of elements that you need to accomplish the task.  For my test cases, I just needed to rewrite the <a /> tag, but you may need to rewrite any number of HTML elements.  Note that as long as you have the exclude /site2 rule in your incoming rule as I described in Part I, some elements that don’t show their URL—like your images—will work without removing the /site2 from them.  That reduces the processing needed for this rule. Leave the “matching scope” at “Response” and choose the elements that you want to change. Set the pattern to “^(?:site2|(.*//[_a-zA-Z0-9-\.]*)?/site2)(.*)”.  Make sure to replace ‘site2’ with your subfolder name in both places.  Yes, I realize this is a pretty messy looking rule, but it handles a few situations.  This rule will handle the following situations correctly: Original Rewritten using {R:1}{R:2} http://www.site2.com/site2/default.aspx http://www.site2.com/default.aspx http://www.site2.com/folder1/site2/default.aspx Won’t rewrite since it’s a sub-sub folder /site2/default.aspx /default.aspx site2/default.aspx /default.aspx /folder1/site2/default.aspx Won’t rewrite since it’s a sub-sub folder. For the conditions section, you can leave that be. Finally, for the rule, set the Action Type to “Rewrite” and set the Value to “{R:1}{R:2}”.  The {R:1} and {R:2} are back references to the sections within parentheses.  In other words, in http://domain.com/site2/something, {R:1} will be http://domain.com and {R:2} will be /something. If you view your rule from your web.config file (or applicationHost.config if it’s a global rule), it should look like this: <rule name="Outgoing - URL paths" enabled="true"> <match filterByTags="A" pattern="^(?:site2|(.*//[_a-zA-Z0-9-\.]*)?/site2)(.*)" /> <action type="Rewrite" value="{R:1}{R:2}" /> </rule> Solving the Redirect Problem Outgoing Rule #2 The second issue that we can run into is with a client-side redirect.  This is triggered by a LOCATION response header that is sent to the client.  Forms authentication is a common example.  To reproduce this, password protect your subfolder and watch how it redirects and adds the subfolder path back in. Notice in my test case the extra paths: http://site2.com/site2/login.aspx?ReturnUrl=%2fsite2%2fdefault.aspx I want to remove /site2 from both the URL and the ReturnUrl querystring value.  For semi-readability, let’s do this in 2 separate rules, one for the URL and one for the querystring. Create a second rule.  As with the previous rule, it can be created in the /site2 subfolder.  In the URL Rewrite wizard, select Outbound rules –> “Blank Rule”. Fill in the following information: Name response_location URL Precondition Don’t set Match: Matching Scope Server Variable Match: Variable Name RESPONSE_LOCATION Match: Pattern ^(?:site2|(.*//[_a-zA-Z0-9-\.]*)?/site2)(.*) Conditions Don’t set Action Type Rewrite Action Properties {R:1}{R:2} It should end up like so: <rule name="response_location URL"> <match serverVariable="RESPONSE_LOCATION" pattern="^(?:site2|(.*//[_a-zA-Z0-9-\.]*)?/site2)(.*)" /> <action type="Rewrite" value="{R:1}{R:2}" /> </rule> Outgoing Rule #3 Outgoing Rule #2 only takes care of the URL path, and not the querystring path.  Let’s create one final rule to take care of the path in the querystring to ensure that ReturnUrl=%2fsite2%2fdefault.aspx gets rewritten to ReturnUrl=%2fdefault.aspx. The %2f is the HTML encoding for forward slash (/). Create a rule like the previous one, but with the following settings: Name response_location querystring Precondition Don’t set Match: Matching Scope Server Variable Match: Variable Name RESPONSE_LOCATION Match: Pattern (.*)%2fsite2(.*) Conditions Don’t set Action Type Rewrite Action Properties {R:1}{R:2} The config should look like this: <rule name="response_location querystring"> <match serverVariable="RESPONSE_LOCATION" pattern="(.*)%2fsite2(.*)" /> <action type="Rewrite" value="{R:1}{R:2}" /> </rule> It’s possible to squeeze the last two rules into one, but it gets kind of confusing so I felt that it’s better to show it as two separate rules. Summary With the rules covered in these two parts, we’re able to have a site in a subfolder and make it appear as if it’s in the root of the site.  Not only that, we can overcome automatic redirecting that is caused by ASP.NET, other scripting technologies, and especially existing applications. Following is an example of the incoming and outgoing rules necessary for a site called www.site2.com hosted in a subfolder called /site2.  Remember that the outgoing rules can be placed in the /site2 folder instead of the in the root of the site. <rewrite> <rules> <rule name="site2.com in a subfolder" enabled="true" stopProcessing="true"> <match url=".*" /> <conditions logicalGrouping="MatchAll" trackAllCaptures="false"> <add input="{HTTP_HOST}" pattern="^(www\.)?site2\.com$" /> <add input="{PATH_INFO}" pattern="^/site2($|/)" negate="true" /> </conditions> <action type="Rewrite" url="/site2/{R:0}" /> </rule> </rules> <outboundRules> <rule name="Outgoing - URL paths" enabled="true"> <match filterByTags="A" pattern="^(?:site2|(.*//[_a-zA-Z0-9-\.]*)?/site2)(.*)" /> <action type="Rewrite" value="{R:1}{R:2}" /> </rule> <rule name="response_location URL"> <match serverVariable="RESPONSE_LOCATION" pattern="^(?:site2|(.*//[_a-zA-Z0-9-\.]*)?/site2)(.*)" /> <action type="Rewrite" value="{R:1}{R:2}" /> </rule> <rule name="response_location querystring"> <match serverVariable="RESPONSE_LOCATION" pattern="(.*)%2fsite2(.*)" /> <action type="Rewrite" value="{R:1}{R:2}" /> </rule> </outboundRules> </rewrite> If you run into any situations that aren’t caught by these rules, please let me know so I can update this to be as complete as possible. Happy URL Rewriting!

    Read the article

  • Using Google's App Engine as CDN for static files

    - by Saif Bechan
    I am planning on moving my static files to Google's App Engine. I was wondering if this is a good idea to do. I have read that is it possible that Google will cache your files on multiple locations, which is a good thing in my opinion. The setup should also be quite easy in eclipse with the GAE plugins. But i still have my doubts on the performance of this. Is the setup of App Engine optimized for serving static content. Now I have Nginx server my static content, will App Engine perform the same way. Are there any other ups or downs using this method?

    Read the article

  • Have Free website Hosting with Google App Engine

    - by mickthompson
    I'm reading about Google App Engine. I'm creating a bunch of simple dynamic websites in java. I'm considering to use Google App Engine and setup my clients' website on it. In this way I've only to register a domain www.myclietdomain.com and then point that to the GoogleAppEngine application... In this way I plan to avoid hosting costs. Infact I'm paying even for hosting few static html pages... Do you think that is possible to use Google App Engine for this scope?

    Read the article

  • Specification Pattern and Boolean Operator Precedence

    - by Anders Nielsen
    In our project, we have implemented the Specification Pattern with boolean operators (see DDD p 274), like so: public abstract class Rule { public Rule and(Rule rule) { return new AndRule(this, rule); } public Rule or(Rule rule) { return new OrRule(this, rule); } public Rule not() { return new NotRule(this); } public abstract boolean isSatisfied(T obj); } class AndRule extends Rule { private Rule one; private Rule two; AndRule(Rule one, Rule two) { this.one = one; this.two = two; } public boolean isSatisfied(T obj) { return one.isSatisfied(obj) && two.isSatisfied(obj); } } class OrRule extends Rule { private Rule one; private Rule two; OrRule(Rule one, Rule two) { this.one = one; this.two = two; } public boolean isSatisfied(T obj) { return one.isSatisfied(obj) || two.isSatisfied(obj); } } class NotRule extends Rule { private Rule rule; NotRule(Rule obj) { this.rule = obj; } public boolean isSatisfied(T obj) { return !rule.isSatisfied(obj); } } Which permits a nice expressiveness of the rules using method-chaining, but it doesn't support the standard operator precedence rules of which can lead to subtle errors. The following rules are not equivalent: Rule<Car> isNiceCar = isRed.and(isConvertible).or(isFerrari); Rule<Car> isNiceCar2 = isFerrari.or(isRed).and(isConvertible); The rule isNiceCar2 is not satisfied if the car is not a convertible, which can be confusing since if they were booleans isRed && isConvertible || isFerrari would be equivalent to isFerrari || isRed && isConvertible I realize that they would be equivalent if we rewrote isNiceCar2 to be isFerrari.or(isRed.and(isConvertible)), but both are syntactically correct. The best solution we can come up with, is to outlaw the method-chaining, and use constructors instead: OR(isFerrari, AND(isConvertible, isRed)) Does anyone have a better suggestion?

    Read the article

  • Rewrite rule to redirect subdomains to subdirectories in IIS7?

    - by Mark Rogers
    Can someone give me an example rule, or process to create a rewrite rule, to redirect a subdomain to a subdirectory in IIS 7? Basically I want to rewrite http://s1.site.com to http://site.com/s1/, so that the user will see s1.site.com but will actually be hitting site.com/s1/. Specifically I'm a rewrite rookie and I want to be able to fill out the pattern, conditions, and action of the rewrite rule (basically everything) in IIS 7. If anyone could give me a good pattern string, and a Rewrite URL string, that would solve my problem immediately.

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >