Search Results

Search found 13937 results on 558 pages for 'save money'.

Page 7/558 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • Make Money Online - Why You Cannot Ignore SEO

    Any entrepreneur with designs to make money online consistently should focus heavily on obtaining high rankings in the search engines. If it turns out that you are struggling to obtain high rankings for targeted search terms, it is time to determine if your website is giving the right message to the search engines. Quite frequently internet marketers are told of the importance of building one way links to their website, but are not made privy to the importance of the optimization of their actual website, otherwise known as on-page optimization.

    Read the article

  • Making Money With Flash Games and How to Do It

    Every day, hundreds of thousands of people worldwide are logging on to play free browser based flash games. The more people that log on, the more resources developers throw into producing better quality titles. Find out how you too can make money with flash games and how to do it.

    Read the article

  • ASP.NET error on Bitmap.Save "Exception (0x80004005): A generic error occurred in GDI+."

    - by Batu
    Hi, I have a function which first reads an image from disk, resizes it and then saves to another directory. when i use the Bitmap.Save(directory + theimagename) it returns the error as i stated in the question title. i checked the directory is right, and the given image name doesn't exist in that dir. what is weird, is that the same code works great on the local machine. but when i upload it to my shared server. it just doesn't work. the code is below. bmpOut = new Bitmap(Size, Size); Graphics g = Graphics.FromImage(bmpOut); g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; g.FillRectangle(Brushes.White, 0, 0, Size, Size); int topBottomPadding = 0; int leftRightPadding = 0; if (Size > lnNewWidth + 1) leftRightPadding = Convert.ToInt32((Size - lnNewWidth) / 2); else if (Size > lnNewHeight + 1) topBottomPadding = Convert.ToInt32((Size - lnNewHeight) / 2); g.DrawImage(loBMP, leftRightPadding, topBottomPadding, lnNewWidth, lnNewHeight); Bitmap bmp = new Bitmap(bmpOut); if (bmp != null) bmp.Save(ResizedOutput); bmp.Dispose(); bmpOut.Dispose(); g.Dispose(); loBMP.Dispose(); stack trace: [ExternalException (0x80004005): A generic error occurred in GDI+.] System.Drawing.Image.Save(String filename, ImageCodecInfo encoder, EncoderParameters encoderParams) +377630 System.Drawing.Image.Save(String filename, ImageFormat format) +69 System.Drawing.Image.Save(String filename) +25 Utilities.ResizeImage(String fileName, String mode) in c:\inetpub\vhosts\batuhanakcay.com\httpdocs\App_Code\Utilities.cs:181 Link.ToProductImage(String fileName) in c:\inetpub\vhosts\batuhanakcay.com\httpdocs\App_Code\Link.cs:79 Product.PopulateControls(ProductDetails pd) in c:\inetpub\vhosts\batuhanakcay.com\httpdocs\Product.aspx.cs:37 Product.Page_Load(Object sender, EventArgs e) in c:\inetpub\vhosts\batuhanakcay.com\httpdocs\Product.aspx.cs:20

    Read the article

  • How do I save a file generated by an OS X Dashboard Widget?

    - by Weston C
    I've got a web app that I'm porting to an OS X Dashboard widget. The web app generates some data on the client side using JavaScript, and then, when the user wants to save it, sends it to a server-side script which relays the data back with the Content-disposition: attachment; HTTP header, triggering a save-file dialog in most browsers. I've tried duplicating this in the Dashboard environment. The Widget simply disappears. I don't know, but I suspect that it may be actually navigating to the unfamiliar content. So, how do I trigger a "save file dialog" -- or, failing that, use any method at all to save the data the Widget generates as a file?

    Read the article

  • Grails - how to save a domain object inside a Service ?

    - by w-
    I have a service and inside one of the functions i'm creating a domain object and trying to save it. when it gets to the save part, i get the error No Hibernate Session bound to thread, and configuration does not allow creation of non-transactional one here What do i need to do in order to save a domain object inside of a service. everything on the internet makes it look like this should just work....

    Read the article

  • Applescript save command for QuickTime Player

    - by Frost Shadow
    I've installed the Perian addon for Quicktime so it can open .flv files, and then I can save them as .m4v or .mov. I'm trying to make an Applescript to convert from .flv to .m4v automatically by using this tutorial and butchering their example applescript file, which normally converts ChemDraw files (.cdx, .cml, .mol) to .tiff, so that it instead uses Quicktime to save the .flv files as .m4v. When I try to use it, though, I get an error "QuickTime Player got an error: document 1 doesn't understand the save message". My save message is currently: save first document in target_path as ".m4v" which looks like the QuickTime dictionary's instructions: save specifier : The document(s) or window(s) to save. [as saveable file format] : The file format to use. I've also tried "m4v", without the period, and still get the error. Is my Save direction wrong, or is it probably an error from trying to use Quicktime instead of the original ChemDraw? I tried to change references to .cdx, .cml, .mol, .tiff, and ChemDraw to .flv, .m4v, and QuickTime respectively, but maybe it's more complicated than that?

    Read the article

  • xml file save/read error (making a highscore system for XNA game)

    - by Eddy
    i get an error after i write player name to the file for second or third time (An unhandled exception of type 'System.InvalidOperationException' occurred in System.Xml.dll Additional information: There is an error in XML document (18, 17).) (in highscores load method In data = (HighScoreData)serializer.Deserialize(stream); it stops) the problem is that some how it adds additional "" at the end of my .dat file could anyone tell me how to fix this? the file before save looks: <?xml version="1.0"?> <HighScoreData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <PlayerName> <string>neil</string> <string>shawn</string> <string>mark</string> <string>cindy</string> <string>sam</string> </PlayerName> <Score> <int>200</int> <int>180</int> <int>150</int> <int>100</int> <int>50</int> </Score> <Count>5</Count> </HighScoreData> the file after save looks: <?xml version="1.0"?> <HighScoreData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <PlayerName> <string>Nick</string> <string>Nick</string> <string>neil</string> <string>shawn</string> <string>mark</string> </PlayerName> <Score> <int>210</int> <int>210</int> <int>200</int> <int>180</int> <int>150</int> </Score> <Count>5</Count> </HighScoreData>> the part of my code that does all of save load to xml is: DECLARATIONS PART [Serializable] public struct HighScoreData { public string[] PlayerName; public int[] Score; public int Count; public HighScoreData(int count) { PlayerName = new string[count]; Score = new int[count]; Count = count; } } IAsyncResult result = null; bool inputName; HighScoreData data; int Score = 0; public string NAME; public string HighScoresFilename = "highscores.dat"; Game1 constructor public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; Width = graphics.PreferredBackBufferWidth = 960; Height = graphics.PreferredBackBufferHeight =640; GamerServicesComponent GSC = new GamerServicesComponent(this); Components.Add(GSC); } Inicialize function (end of it) protected override void Initialize() { //other game code base.Initialize(); string fullpath =Path.Combine(HighScoresFilename); if (!File.Exists(fullpath)) { //If the file doesn't exist, make a fake one... // Create the data to save data = new HighScoreData(5); data.PlayerName[0] = "neil"; data.Score[0] = 200; data.PlayerName[1] = "shawn"; data.Score[1] = 180; data.PlayerName[2] = "mark"; data.Score[2] = 150; data.PlayerName[3] = "cindy"; data.Score[3] = 100; data.PlayerName[4] = "sam"; data.Score[4] = 50; SaveHighScores(data, HighScoresFilename); } } all methods for loading saving and output public static void SaveHighScores(HighScoreData data, string filename) { // Get the path of the save game string fullpath = Path.Combine("highscores.dat"); // Open the file, creating it if necessary FileStream stream = File.Open(fullpath, FileMode.OpenOrCreate); try { // Convert the object to XML data and put it in the stream XmlSerializer serializer = new XmlSerializer(typeof(HighScoreData)); serializer.Serialize(stream, data); } finally { // Close the file stream.Close(); } } /* Load highscores */ public static HighScoreData LoadHighScores(string filename) { HighScoreData data; // Get the path of the save game string fullpath = Path.Combine("highscores.dat"); // Open the file FileStream stream = File.Open(fullpath, FileMode.OpenOrCreate, FileAccess.Read); try { // Read the data from the file XmlSerializer serializer = new XmlSerializer(typeof(HighScoreData)); data = (HighScoreData)serializer.Deserialize(stream);//this is the line // where program gives an error } finally { // Close the file stream.Close(); } return (data); } /* Save player highscore when game ends */ private void SaveHighScore() { // Create the data to saved HighScoreData data = LoadHighScores(HighScoresFilename); int scoreIndex = -1; for (int i = 0; i < data.Count ; i++) { if (Score > data.Score[i]) { scoreIndex = i; break; } } if (scoreIndex > -1) { //New high score found ... do swaps for (int i = data.Count - 1; i > scoreIndex; i--) { data.PlayerName[i] = data.PlayerName[i - 1]; data.Score[i] = data.Score[i - 1]; } data.PlayerName[scoreIndex] = NAME; //Retrieve User Name Here data.Score[scoreIndex] = Score; // Retrieve score here SaveHighScores(data, HighScoresFilename); } } /* Iterate through data if highscore is called and make the string to be saved*/ public string makeHighScoreString() { // Create the data to save HighScoreData data2 = LoadHighScores(HighScoresFilename); // Create scoreBoardString string scoreBoardString = "Highscores:\n\n"; for (int i = 0; i<5;i++) { scoreBoardString = scoreBoardString + data2.PlayerName[i] + "-" + data2.Score[i] + "\n"; } return scoreBoardString; } when ill make this work i will start this code when i call game over (now i start it when i press some buttons, so i could test it faster) public void InputYourName() { if (result == null && !Guide.IsVisible) { string title = "Name"; string description = "Write your name in order to save your Score"; string defaultText = "Nick"; PlayerIndex playerIndex = new PlayerIndex(); result= Guide.BeginShowKeyboardInput(playerIndex, title, description, defaultText, null, null); // NAME = result.ToString(); } if (result != null && result.IsCompleted) { NAME = Guide.EndShowKeyboardInput(result); result = null; inputName = false; SaveHighScore(); } } this where i call output to the screen (ill call this in highscores meniu section when i am done with debugging) spriteBatch.DrawString(Font1, "" + makeHighScoreString(),new Vector2(500,200), Color.White); }

    Read the article

  • Cannot save tar.gz file to usr/local

    - by ATMathew
    I'm using the following instruction to install and configure Hadoop on Ubuntu 10.10. http://www.michael-noll.com/tutorials/running-hadoop-on-ubuntu-linux-single-node-cluster/#installation I tried to save the compressed tar.gz file to /usr/local/ but it just won't save. I've tried saving the tar.gz in my home folder and desktop and copying the files to the desired folder, but I get an error that tells me I don't have permission. How do I save and extract a tar.gz folder to /usr/local/hadoop?

    Read the article

  • firefox addon to save web page as pdf [closed]

    - by Jayapal Chandran
    Is there a firefox addon to save a webpage as a pdf file? I want to free service if available. In chrome save as pdf works after pressing Ctrl + P but this services is not available in firefox. You may ask why not use chrome. I am using yslow to generate reports and yslow does not show the printable view option were as firefox show it. But firefox does not have print/save as pdf but chrome does save as pdf.

    Read the article

  • Ideas for making money off a website

    - by bradenkeith
    I'm considering acquiring a website that traffics close to 20k a month. It's currently unprofitable, but obviously I would need to change that to justify the cost. It's a support site for a framework similar to CakePHP. A resource that allows people to find plugins for that site. How would you go about expanding this site so that it would be broad enough to raise traffic and how would you make money off of it? Some ideas I've had: 1- BuySellAds.com seem to make ads classy and relevant 2- Team up with other sites in some way (What ways? ... Ecommerce sites that sell plugins (like CodeCanyon), etc) 3- Write tutorials and such to drive more traffic (time consuming, and already heavily saturated for this framework). Are there resources out there that help webmasters in ways like this?

    Read the article

  • If you want to make money with apps, go BlackBerry

    An interesting study caught my eye. When taken at face value, it provesthat in order to really make money with apps you have to switch to the BlackBerryplatform.A company I never heard of, MPlayit (its URLcuriously opens a Facebook page), is apparently creating an “app discovery app” on Facebookand polled its users about how much they’re willing to spend on apps.Note immediately that this poll represents only the top of the market: the participants are people that areso interested in apps that they’re...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • How to approach multiple page form with just one save option

    - by Dano007
    The screen shot shows the magento product upload page. The left nav allows you to switch to different options for the product. Basically each option in the left nav appears as a different page. However when you save and close, it will save all the updates made on each page. Using Foundation4, html, css, js - what would be the best approach to replicating something similar? Say I want 3 pages and one save button option. Using http://foundation.zurb.com/docs/components/section.html#panel2 and having the save buttons the top line form level seems a possible option.

    Read the article

  • Which is a better design pattern for a database wrapper: Save as you go or Save when your done?

    - by izuriel
    I know this is probably a bad way to ask this question. I was unable to find another question that addressed this. The full question is this: We're producing a wrapper for a database and have two different viewpoints on managing data with the wrapper. The first is that all changes made to a data object in code must be persisted in the database by calling a "save" method to actually save the changes. The other side is that these changes should be save as they are made, so if I change a property it's saved, I change another it's save as well. What are the pros/cons of either choice and which is the "proper" way to manage the data?

    Read the article

  • Can a single developer still make money with shareware?

    - by Wouter van Nifterick
    I'm wondering if the shareware concept is dead nowadays. Like most developers, I've built up quite a collection of self-made tools and code libraries that help me to be productive. Some examples to give you an idea of the type of thing I'm talking about: A self-learning program that renames and orders all my mp3 files and adds information to the id3 tags; A Delphi component that wraps the Google Maps API; A text-to-singing-voice converter for musical purposes; A program to control a music synthesizer; A Gps-log <- KML <- ESRI-shapefile converter; I've got one of these already freely downloadable on my website, and on average it gets downloaded about a 150 times per month. Let's say I'd start charging 15 euro's for it; would there actually be people who buy it? How many? What would it depend on? If I could get some money for some of these, I'd finish them up a bit and put them online, but without that, I probably won't bother. Maintaining a SourceForge project is not very rewarding by itself. Is there anyone who is making money with shareware? How much? Any tips?

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >