Search Results

Search found 11256 results on 451 pages for 'the pixel developer'.

Page 7/451 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • New Certification Exam Prep Seminar: Java EE 5/6 Web Component Developer

    - by Brandye Barrington
    I'm happy to announce the availability of a brand new Exam Prep Seminar titled Certification Exam Prep Seminar: Java EE 5/6 Web Component Developer. This new Exam Prep Seminar is available standalone, and will soon be available through a Certification Value Package, which includes (1) the Seminar, and (2) a certification exam voucher with a free retake. For those of you preparing for the Oracle Certified Professional, Java EE 5 Web Component Developer certification or the Oracle Certified Expert, Java Platform, EE 6 Web Component Developer certification, this seminar is a great value and and an excellent way to gain valuable insight from one of Oracle University's top instructors. This Exam Prep Seminar will accelerate your preparation, make your prep time more efficient and give you insight to the breadth and depth of the certification exam. This type of exam preparation has traditionally only been available at the Oracle OpenWorld conference, but is now available to anyone through this new format. Of course with online video, you can now start, stop, rewind, and review as needed! Also note that because this seminar is in the Oracle Training On Demand format, you can also watch it on your your iPad through Oracle University's new free iPad app. QUICK LINKS SEMINAR: Certification Exam Prep Seminar: Java EE 5/6 Web Component Developer VALUE PACKAGE: Coming Soon! EXAM: 1Z0-858  Java Enterprise Edition 5 Web Component Developer Certified Professional Exam EXAM: 1Z0-859  Java Enterprise Edition 5 Web Component Developer Certified Professional Upgrade Exam EXAM: 1Z0-899  Java EE 6 Web Component Developer Certified Expert Exam CERTIFICATION: Oracle Certified Professional, Java EE 5 Web Component Developer CERTIFICATION: Oracle Certified Expert, Java Platform, EE 6 Web Component Developer

    Read the article

  • How to Fix a Stuck Pixel on an LCD Monitor

    - by Chris Hoffman
    Have you ever noticed that a pixel – a little dot on your computer’s LCD monitor – is staying a single color all of the time? You have a stuck pixel. Luckily, stuck pixels aren’t always permanent. Stuck and dead pixels are hardware problems. They’re often caused by manufacturing flaws – pixels aren’t supposed to get stuck or die over time. Image Credit: Alexi Kostibas on Flickr How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere

    Read the article

  • perl: tk: a way/widget that allows pixel level control over the output

    - by chhh
    I want something like a canvas, but where i'd be able to manipulate pixels easily in addition to all the provided geometries, that can be drawn on canvas. Is it possible to embed something like GD::Image into a canvas? So then I maybe could make the image transparent and set some pixels in it (GD::Image-setPixel()) positioning it over the canvas? ps: well, that doesn't necessarily have to be perl, as there seem to be bindings for all the libs for most scripting (and not only) languages.

    Read the article

  • Pixel Perfect Collision Detection in Cocos2dx

    - by Happybirthday
    I am trying to port the pixel perfect collision detection in Cocos2d-x the original version was made for Cocos2D and can be found here: http://www.cocos2d-iphone.org/forums/topic/pixel-perfect-collision-detection-using-color-blending/ Here is my code for the Cocos2d-x version bool CollisionDetection::areTheSpritesColliding(cocos2d::CCSprite *spr1, cocos2d::CCSprite *spr2, bool pp, CCRenderTexture* _rt) { bool isColliding = false; CCRect intersection; CCRect r1 = spr1-boundingBox(); CCRect r2 = spr2-boundingBox(); intersection = CCRectMake(fmax(r1.getMinX(),r2.getMinX()), fmax( r1.getMinY(), r2.getMinY()) ,0,0); intersection.size.width = fmin(r1.getMaxX(), r2.getMaxX() - intersection.getMinX()); intersection.size.height = fmin(r1.getMaxY(), r2.getMaxY() - intersection.getMinY()); // Look for simple bounding box collision if ( (intersection.size.width0) && (intersection.size.height0) ) { // If we're not checking for pixel perfect collisions, return true if (!pp) { return true; } unsigned int x = intersection.origin.x; unsigned int y = intersection.origin.y; unsigned int w = intersection.size.width; unsigned int h = intersection.size.height; unsigned int numPixels = w * h; //CCLog("Intersection X and Y %d, %d", x, y); //CCLog("Number of pixels %d", numPixels); // Draw into the RenderTexture _rt-beginWithClear( 0, 0, 0, 0); // Render both sprites: first one in RED and second one in GREEN glColorMask(1, 0, 0, 1); spr1-visit(); glColorMask(0, 1, 0, 1); spr2-visit(); glColorMask(1, 1, 1, 1); // Get color values of intersection area ccColor4B *buffer = (ccColor4B *)malloc( sizeof(ccColor4B) * numPixels ); glReadPixels(x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buffer); _rt-end(); // Read buffer unsigned int step = 1; for(unsigned int i=0; i 0 && color.g 0) { isColliding = true; break; } } // Free buffer memory free(buffer); } return isColliding; } My code is working perfectly if I send the "pp" parameter as false. That is if I do only a bounding box collision but I am not able to get it working correctly for the case when I need Pixel Perfect collision. I think the opengl masking code is not working as I intended. Here is the code for "_rt" _rt = CCRenderTexture::create(visibleSize.width, visibleSize.height); _rt-setPosition(ccp(origin.x + visibleSize.width * 0.5f, origin.y + visibleSize.height * 0.5f)); this-addChild(_rt, 1000000); _rt-setVisible(true); //For testing I think I am making a mistake with the implementation of this CCRenderTexture Can anyone guide me with what I am doing wrong ? Thank you for your time :)

    Read the article

  • Feedback on IE9 developer tool

    - by anirudha
    if you already love IE9 this post really not for you. but still you need something more this post for you and want to know about IE9 why not use product guide they give you IE9 product guide well i already put the bad experience into many post here but a little practice more to show what IE9 actually is or what they show. well i believe that their is no one on MSDN can sure that IE9 is another thing for developer to struggle with. because they never thing about the thing they make. the thinking they have that we product windows who are best so everything we do are best and best. come to the point i means Web browsing we can divide them in two parts 1. someone who are developer and use browser mainly for development , debugging and testing what they produced and make better software. 2. user who are not know things more technically but use the web as their passion. so as a developer what developer want. are IE9 is really for developer now make a comparison. commonly every developer have a twitter account to follow the link of someone else to learn and read the best article on web and share to all follower of themselves. chrome and Firefox have many utilities for that but IE still have nothing. social networking is a good way to communicate with others. in IE their is no plug-in to make experience better as firefox and chrome have a list of plug-in to use browser with more comfort. their are a huge list of plug-in on Firefox and chrome is available for making experience better. but IE9 still have no plug-in for that. if you see http://ieaddons.com/ you still see that they are joking yeah white joke who believe on them. they still have no plug-in. are they fool or making other fool. on 2011 whenever Firefox and chrome claim many thing on the plug-in IE9 still have no plug-in. not for developer not for everyone else. yeah a list of useless stuff you can see their. IE9 developer tool maybe better if they copycat the firebug as they copycat Google’s search result for Bing. well it’ not sure but Google claim that. but what is in IE9 developer tool so great that MSDN developer talking about. i found nothing in IE9 developer tool still feel frustrated their is a big trouble to edit css. means you never can change the css without going to CSS tab. but i thing great many thing they make better their but they still produce not better option in IE9 developer tool. as a comparison firebug is great we all know but chrome is a good option if someone want to try their hands on new things. in firebug their is a list of plugin inside firebug available also to make task easier. like firepicker in firebug make colorpicking easier. firebug autocomplete make console script writing better and yslow show you the performance step you need to take for making site better. IE9 still have no plugin or that. IE9 maybe useful stuff whenever the interface they thing to make better. the problem with MSFT these days that they want to ship next version of every softare in WPF. yeah they make live 2011 in wpf. many of user go for someone else or downgrade their 2011 live. the problem they have that they never want to spent the time on learning to use a software again. IE9 not have the serius problem like live have but still IE9 is not so great as chrome. like in chrome their is smooth tabbing. IE9 ditto copycat the things for tabbing. but a little step more in IE have a problem that IE9 tab slip whenever you want to use them. in chrome never slip the tab without user want. well as user someone also want to paint their browser in the style they want or like. in firefox the sollution called personas or themes. same in chrome the things called themes but in IE they still believe that their is no need for them. means use same themes everytime no customization in 2011 yeah great joke. well i read a post [written in 2008] of developer who still claim that they never used Firefox because they have a license for visual studio and some other software and have IE in their system. i not what they want to show. means they always want or thing to show that firefox and chrome is pity and IE is great as all do. but what’s true we all know. when MSFT release IE9 RC they show the ads with comparison of IE9 RC with chrome6 but why not today with chrome 11 developer version. the many things on IE testdrive now work perfect on chrome. well what’s performance matter when a silly browser never give a better experience. yeah performance have matter in useful software. anyone can prove many things whenever they produce a featureless software. well IE9 is looking great in blogger’s post on many kind of website where developer not independently write. actually they are mentally forced to write for IE9 better and show blah blah even blah is very small as they show. i am not believe on some blogger when they write in a style who are easily known that the post in favor of IE9. if you thing of mine then i am not want to hide myself i am one of the lover of open source so i love Firefox and chrome both. but i am not wrong you find yourself that what is difference between IE9 and Firefox and chrome. so don’t believe on someone who are not mentally independent because most of them are write about IE9 because they want to show them better they are forced themselves to show IE9 as a tool and chrome and firefox as pity. well read everything but never believe on everyone without any confident of them. they actually all want to show the things they have as i have with chrome and firefox is better then IE9. so my feedback on IE9 is :- without any plugin , customization or many thing i described in the post make no sense of use of IE9. i still fall in love of firefox and chrome they both give a better support and things to make experience better on the web. so conclusion is that i not forced you to other not IE9. you need to use the tool who save your time. means if your IE9 save your time you should use them because time was more subjective then others. so use the software who save the time as i save my time in chrome and in firefox. i still found nothing inIE9 who save time of mine.

    Read the article

  • Pixel tracking problem in PHP

    - by kash
    Let me first explain what i am trying to do: step 1 : domain-a.com - cookie is set using a redirecting PHP script(placed on domain-b.com) when a link to domain-b.com is clicked from this domain step 2 : domain-b.com-main website -after a certain browsing user reaches domain-c.com step 3 : domain-c.com - when user reaches the thankyou page I placed an img tag with src = PHP confirmation script. (which confirms the cookie-placed on domain-b.com) Everything is working like charm with Chrome and FF, but IE is not able detect or recognize the cookie inside the confirmation script on step-3. I am not able to find any specific reason for this. I will really appreciate if anyone can help on this.

    Read the article

  • ???????/???Oracle SQL Developer??????????????

    - by user788995
    ????? ??:2012/01/23 ??:??????/?? SQL Developer ??SQL?PL/SQL???????????????GUI??????SQL Developer ????????????·??????????SQL?? SQL?????????PL/SQL??????????????????????????SQL Developer ???????Unit Test?????????????????? SQL Developer ????????·???????????/?????????DBA???? ????????? ????????????????? http://otndnld.oracle.co.jp/ondemand/otn-seminar/movie/111227_E-9_SQL.wmv http://otndnld.oracle.co.jp/ondemand/otn-seminar/movie/mp4/111227_E-9_SQL.mp4 http://www.oracle.com/technetwork/jp/ondemand/db-technique/e-9-sql-developer-1484606-ja.pdf

    Read the article

  • Supplementary Developer Laptop

    - by David Smith
    I'm looking to buy a laptop with the following specs for a developer. The goal will be to have a development machine supplementing the devs desktop. During work hours the dev will be on a beefy desktop. For working while on the go: trains, client sites, code camps, it would be nice to have a machine which can run Visual Studio 2008 without needing to remote desktop into their primary machine. What do you think is the lowest cost laptop meeting this need? Here are the specs I have in mind: SSD drive 64GB-doesn't need to be huge, most data is stored on servers. Will need to fit Windows 7, IIS, SQL Server, and Visual Studio 2010. RAM-3GB processor =Pentium Core 2 duo Screen size = 14 inches. OS doesn't matter. It will be paved with Windows 7 Ultimate optical drive omitted would be a plus. weight and battery life aren't so important because the machine will be plugged in almost all the time.

    Read the article

  • Developer's PC - worth getting more than 8GB RAM?

    - by Borek
    I'm building a developer PC and am wondering whether to get 8GB or 12GB. It's a Core-i7 860 system, i.e., 1156 motherboards with 4 slots for RAM sticks, dual channel, usually up 16GB (as opposed to 1366 sockets where 6 banks / triple-channel are used). 8GB would be cheaper to get especially because price per GB is lower with 4x2GB compared to 2x4GB. Also the availability is worse for 4GB DIMMs here where I live; those are the main practical advantages of 8GB. (Edit: I should have stressed the price difference more - in the eshop I'm buying from, the difference between 12GB and 8GB is so big that I could almost buy a whole new netbook for it.) However, I understand that more RAM can never do harm which is the point of this question - how much of a difference will 12GB make as opposed to 8GB? Honestly, I've always been on 3.2GB systems (4GB but 32bit system) and never felt much pain from having too little memory - of course there could be more but for instance compiler's performance was usually held back by slow I/O or not utilizing multiple cores on my CPU. Still, I'm not questioning that 8GB will be useful, however, I'm not sure about the additional 4GB difference between 8 and 12 gig. Anyone has experience with 8GB / 12GB systems? The software I usually run all the time: Visual Studio or Eclipse (both should be fine with ~2GB RAM, after that I feel their performance is I/O bound) Firefox (it can never have enough RAM can it? :) Office (~500MB RAM should be enough) ... and then some smaller apps like Skype, other browsers, some background services etc.

    Read the article

  • Internet Explorer 8 Developer Tools not displaying

    - by Tom Hubbard
    Within the last day, in Internet Explorer 8, the developer tools window will not show up. When I hit F12 or use menu Tools - Developer Tools I get the Developer Tools entry in the Task Bar but the actual window will not show up. It has been running fine for a month or so. I have tried rebooting with no luck.

    Read the article

  • How to prevent "parameter PLSQL_DEBUG is deprecated" compiler warning in Oracle SQL Developer

    - by Janek Bogucki
    When I execute a package body DDL statement SQL Developer warns, Warning: PLW-06015: parameter PLSQL_DEBUG is deprecated; use PLSQL_OPTIMIZE_LEVEL=1 How can SQL Developer be configured to not use PLSQL_DEBUG? PLSQL_DEBUG is set to false in an sql*plus session using the same connection details, > show parameters plsql NAME TYPE VALUE ------------------------------------ ----------- ------------------------------ plsql_ccflags string plsql_code_type string INTERPRETED plsql_debug boolean FALSE plsql_native_library_dir string plsql_native_library_subdir_count integer 0 plsql_optimize_level integer 2 plsql_v2_compatibility boolean FALSE plsql_warnings string ENABLE:ALL Oracle SQL Developer v 2.1.1.64 Oracle 11g SE: 11.1.0.6.0

    Read the article

  • iPhone Developer Program - Help?

    - by Cal S
    Hi, I just signed up for the iPhone Developer Program (the $99 one), I filled it all out, was directed to the store and completed the purchase. However, when I go to the member center it says I have not completed the purchase: Your Developer Program Enrollment Status: Once you've completed your purchase, you will receive an Order Acknowledgement email from the Apple Online Store and an Activation email within 24 hours from Apple Developer Support. The email from Apple Developer Support will contain information on how to access the resources of your Program. With a link directing me to a page that adds the program to my cart in the Apple store. (A process I have already been through with a success message at the end) Is this what has happened to everyone else? Aren't I supposed to receive an email from Apple at least confirming the purchase? I have received nothing. Thanks a lot.

    Read the article

  • I can't create New Project on Visual Web Developer 2008 Express

    - by aximili
    I can't create New Project on my Visual Web Developer 2008 Express with SP1. (I can only create New Website) My colleague has the exact same version (if you go to Help - About) but they can create both New Website and New Project. I am trying to do this tutorial on MVC that also says that you can do it on Web Developer Express (http://www.asp.net/learn/mvc/tutorial-21-cs.aspx) How do you enable New Project on Visual Web Developer 2008 Express?

    Read the article

  • Cannot create the Silverlight ASP.NET website in Visual Studio 2008 Web Developer edition

    - by BALAMURUGAN
    I need to create a ASp.net website with silverlight controls. I am having only express editions of 2008 (Web developer edition and C# express editions). I have created the WPF application sing C# expression and create the new XAML files. Then I have created asp.net website in web developer edition and linked the xaml files with the . But nothing works. Note: I have not silverlight application project types and templates in Visual Studio 2008 web developer edition.

    Read the article

  • Microsoft Developer Training Kits

    - by Ricardo Peres
    Here's a personal list of some of Microsoft's available and updated developer training kits: PHP on Windows Training Kit: http://www.microsoft.com/downloads/details.aspx?displaylang=en&familyid=c8498c9b-a85a-4afa-90c0-593d0e4850cb Identity Developer Training Kit: http://www.microsoft.com/downloads/details.aspx?familyid=C3E315FA-94E2-4028-99CB-904369F177C0&displaylang=en Office 2010 Developer Training Kit: http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=f1599288-a99f-410f-a219-f4375dbe310c SharePoint 2010 Developer Training Kit: http://www.microsoft.com/downloads/details.aspx?FamilyID=bfd1603b-7550-4b8e-be85-4215a5069b90 Silverlight 4 Training: http://www.microsoft.com/downloads/details.aspx?FamilyID=24cea29e-042e-41c9-aa16-684a0ca5f5db SQL Server 2008 R2 Training Kit (includes SQL Server 2008): http://www.microsoft.com/downloads/details.aspx?FamilyID=fffaad6a-0153-4d41-b289-a3ed1d637c0d Visual Studio 2010 and .NET Framework 4 Training Kit: http://www.microsoft.com/downloads/details.aspx?FamilyID=752cb725-969b-4732-a383-ed5740f02e93 Windows Server 2008 R2 Developer Training Kit: http://www.microsoft.com/downloads/details.aspx?FamilyID=c48b3eb4-ad4b-461c-9d5a-25f45d949b92&displaylang=en Windows 7 Training Kit For Developers: http://www.microsoft.com/downloads/details.aspx?familyid=1C333F06-FADB-4D93-9C80-402621C600E7&displaylang=en Windows Phone 7 Training Kit for Developers: http://www.microsoft.com/downloads/details.aspx?familyid=CA23285F-BAB8-47FA-B364-11553E076A9A&displaylang=en Windows Mobile 6.5 Developer Tool Kit: http://www.microsoft.com/downloads/details.aspx?familyid=20686A1D-97A8-4F80-BC6A-AE010E085A6E&displaylang=en

    Read the article

  • Database Developer - October 2013 issue: Download Database 12c and related products

    - by Javier Puerta
    The October issue of the Database Application Developer  newsletter is now available. The focus of this issue is on downloads of Database 12c and related products. (Full newsletter here) Get Ready to Download, Deploy and Develop for Oracle Database 12c This month we're focused on downloads. We've rounded up the top developer releases (both early adopter and BETA releases) and the articles that will help you do more with Oracle 12c. See the technical content that will help you get started. If you're ready...Away we go! — Laura Ramsey, Database and Developer Community, Oracle Technology Network Team FEATURED DOWNLOADS Download: Oracle Database 12c According Tom Kyte, the Oracle 12c version has some of the biggest enhancements to the core database since version 6 - Check it out for yourself. Download: Oracle SQL Developer 4.0 Early Adopter 2 is Here Oracle SQL Developer is a free IDE that simplifies the development and management of Oracle Database. It is a complete end-to-end development platform for your PL/SQL applications that features a worksheet for running queries and scripts, a DBA console for managing the database, a reports interface, a complete data modeling solution and a migration platform for moving your 3rd party databases to Oracle.  If you are interested in checking out this new early adopter version,Oracle SQL Developer 4.0 EA is the place to go. Download: Oracle 12c Multitenant Self Provisioning Application -BETA- The -BETA- is here. The Multitenant self provisioning Application is an easy and productive way for DBAs and Developers to get familiar with powerful PDB features including create, clone, plug and unplug.   No better time to start playing with PDBs. Oracle 12c Multitenant Self Provisioning Application. Download: New! Updates to Oracle Data Integration Portfolio Oracle GoldenGate 12c and Oracle Data Integrator 12c is now available. From Real-Time data integration, transactional change data capture, data replication, transformations....to hi-volume, high-performance batch loads, event-driven, trickle-feed integration process..its now available. Go here all the details and links to downloads...and Congratulations Data Integration Team!. Download: Oracle VM Templates for Oracle 12c Features Support for Single Instance, Oracle Restart and Oracle RAC Support for all current Oracle Database 11.2 versions as well as Oracle 12c on Oracle Linux 5 Update 9 & Oracle Linux 6 Update 4. The Oracle 12c templates allow end-to-end automation for Flex Cluster, Flex ASM and PDBs. See how the Deploycluster tool was updated to support Single Instance and the new Oracle 12c features. Oracle VM Templates for Oracle Database. Download: Oracle SQL Developer Data Modeler 4.0 EA 3 If you're looking for a datamodeling and database design tool that provides an environment for capturing, modeling, managing and exploiting metadata, it's time to check out Oracle SQL Developer Data Modeler. Oracle SQL Developer Data Modeler 4.0 EA V3 is here.

    Read the article

  • Database Developer - October 2013 issue: Download Database 12c and related products

    - by Javier Puerta
    The October issue of the Database Application Developer  newsletter is now available. The focus of this issue is on downloads of Database 12c and related products. (Full newsletter here) Get Ready to Download, Deploy and Develop for Oracle Database 12c This month we're focused on downloads. We've rounded up the top developer releases (both early adopter and BETA releases) and the articles that will help you do more with Oracle 12c. See the technical content that will help you get started. If you're ready...Away we go! — Laura Ramsey, Database and Developer Community, Oracle Technology Network Team FEATURED DOWNLOADS Download: Oracle Database 12c According Tom Kyte, the Oracle 12c version has some of the biggest enhancements to the core database since version 6 - Check it out for yourself. Download: Oracle SQL Developer 4.0 Early Adopter 2 is Here Oracle SQL Developer is a free IDE that simplifies the development and management of Oracle Database. It is a complete end-to-end development platform for your PL/SQL applications that features a worksheet for running queries and scripts, a DBA console for managing the database, a reports interface, a complete data modeling solution and a migration platform for moving your 3rd party databases to Oracle.  If you are interested in checking out this new early adopter version,Oracle SQL Developer 4.0 EA is the place to go. Download: Oracle 12c Multitenant Self Provisioning Application -BETA- The -BETA- is here. The Multitenant self provisioning Application is an easy and productive way for DBAs and Developers to get familiar with powerful PDB features including create, clone, plug and unplug.   No better time to start playing with PDBs. Oracle 12c Multitenant Self Provisioning Application. Download: New! Updates to Oracle Data Integration Portfolio Oracle GoldenGate 12c and Oracle Data Integrator 12c is now available. From Real-Time data integration, transactional change data capture, data replication, transformations....to hi-volume, high-performance batch loads, event-driven, trickle-feed integration process..its now available. Go here all the details and links to downloads...and Congratulations Data Integration Team!. Download: Oracle VM Templates for Oracle 12c Features Support for Single Instance, Oracle Restart and Oracle RAC Support for all current Oracle Database 11.2 versions as well as Oracle 12c on Oracle Linux 5 Update 9 & Oracle Linux 6 Update 4. The Oracle 12c templates allow end-to-end automation for Flex Cluster, Flex ASM and PDBs. See how the Deploycluster tool was updated to support Single Instance and the new Oracle 12c features. Oracle VM Templates for Oracle Database. Download: Oracle SQL Developer Data Modeler 4.0 EA 3 If you're looking for a datamodeling and database design tool that provides an environment for capturing, modeling, managing and exploiting metadata, it's time to check out Oracle SQL Developer Data Modeler. Oracle SQL Developer Data Modeler 4.0 EA V3 is here.

    Read the article

  • Why can't a blendShader sample anything but the current coordinate of the background image?

    - by Triynko
    In Flash, you can set a DisplayObject's blendShader property to a pixel shader (flash.shaders.Shader class). The mechanism is nice, because Flash automatically provides your Shader with two input images, including the background surface and the foreground display object's bitmap. The problem is that at runtime, the shader doesn't allow you to sample the background anywhere but under the current output coordinate. If you try to sample other coordinates, it just returns the color of the current coordinate instead, ignoring the coordinates you specified. This seems to occur only at runtime, because it works properly in the Pixel Bender toolkit. This limitation makes it impossible to simulate, for example, the Aero Glass effect in Windows Vista/7, because you cannot sample the background properly for blurring. I must mention that it is possible to create the effect in Flash through manual composition techniques, but it's hard to determine when it actually needs updated, because Flash does not provide information about when a particular area of the screen or a particular display object needs re-rendered. For example, you may have a fixed glass surface with objects moving underneath it that don't dispatch events when they move. The only alternative is to re-render the glass bar every frame, which is inefficient, which is why I am trying to do it through a blendShader so Flash determines when it needs rendered automatically. Is there a technical reason for this limitation, or is it an oversight of some sort? Does anyone know of a workaround, or a way I could provide my manual composition implementation with information about when it needs re-rendered? The limitation is mentioned with no explanation in the last note in this page: http://help.adobe.com/en_US/as3/dev/WSB19E965E-CCD2-4174-8077-8E5D0141A4A8.html It says: "Note: When a Pixel Bender shader program is run as a blend in Flash Player or AIR, the sampling and outCoord() functions behave differently than in other contexts.In a blend, a sampling function will always return the current pixel being evaluated by the shader. You cannot, for example, use add an offset to outCoord() in order to sample a neighboring pixel. Likewise, if you use the outCoord() function outside a sampling function, its coordinates always evaluate to 0. You cannot, for example, use the position of a pixel to influence how the blended images are combined."

    Read the article

  • How do I create a curved line or filled circle or generally a circle using C++/SDL?

    - by NoobScratcher
    Hello I've been trying for ages to make a pixel circle using the putpixel function provided by SDL main website here is that function : void putpixel(int x,int y , int color , SDL_Surface* surface) { unsigned int *ptr = static_cast <unsigned int *> (surface->pixels); int offset = y * (surface->pitch/sizeof(unsigned int)); ptr[offset + x] = color; } and my question is how do I curve a line or create an circle arc of pixels or any other curved shape then a rectangle or singular pixel or line. for example here are some pictures filled pixel circle below enter link description here now my idea was too change the x and y value of the pixel position using + and - to create the curves but in practice didn't provide the correct results what my results are in this is to be able to create a circle that is made out of pixels only nothing else. thank you for anyone who takes the time to read this question thanks! :D

    Read the article

  • Optimized OCR black/white pixel algorithm

    - by eagle
    I am writing a simple OCR solution for a finite set of characters. That is, I know the exact way all 26 letters in the alphabet will look like. I am using C# and am able to easily determine if a given pixel should be treated as black or white. I am generating a matrix of black/white pixels for every single character. So for example, the letter I (capital i), might look like the following: 01110 00100 00100 00100 01110 Note: all points, which I use later in this post, assume that the top left pixel is (0, 0), bottom right pixel is (4, 4). 1's represent black pixels, and 0's represent white pixels. I would create a corresponding matrix in C# like this: CreateLetter("I", new List<List<bool>>() { new List<bool>() { false, true, true, true, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, true, true, true, false } }); I know I could probably optimize this part by using a multi-dimensional array instead, but let's ignore that for now, this is for illustrative purposes. Every letter is exactly the same dimensions, 10px by 11px (10px by 11px is the actual dimensions of a character in my real program. I simplified this to 5px by 5px in this posting since it is much easier to "draw" the letters using 0's and 1's on a smaller image). Now when I give it a 10px by 11px part of an image to analyze with OCR, it would need to run on every single letter (26) on every single pixel (10 * 11 = 110) which would mean 2,860 (26 * 110) iterations (in the worst case) for every single character. I was thinking this could be optimized by defining the unique characteristics of every character. So, for example, let's assume that the set of characters only consists of 5 distinct letters: I, A, O, B, and L. These might look like the following: 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 After analyzing the unique characteristics of every character, I can significantly reduce the number of tests that need to be performed to test for a character. For example, for the "I" character, I could define it's unique characteristics as having a black pixel in the coordinate (3, 0) since no other characters have that pixel as black. So instead of testing 110 pixels for a match on the "I" character, I reduced it to a 1 pixel test. This is what it might look like for all these characters: var LetterI = new OcrLetter() { Name = "I", BlackPixels = new List<Point>() { new Point (3, 0) } } var LetterA = new OcrLetter() { Name = "A", WhitePixels = new List<Point>() { new Point(2, 4) } } var LetterO = new OcrLetter() { Name = "O", BlackPixels = new List<Point>() { new Point(3, 2) }, WhitePixels = new List<Point>() { new Point(2, 2) } } var LetterB = new OcrLetter() { Name = "B", BlackPixels = new List<Point>() { new Point(3, 1) }, WhitePixels = new List<Point>() { new Point(3, 2) } } var LetterL = new OcrLetter() { Name = "L", BlackPixels = new List<Point>() { new Point(1, 1), new Point(3, 4) }, WhitePixels = new List<Point>() { new Point(2, 2) } } This is challenging to do manually for 5 characters and gets much harder the greater the amount of letters that are added. You also want to guarantee that you have the minimum set of unique characteristics of a letter since you want it to be optimized as much as possible. I want to create an algorithm that will identify the unique characteristics of all the letters and would generate similar code to that above. I would then use this optimized black/white matrix to identify characters. How do I take the 26 letters that have all their black/white pixels filled in (e.g. the CreateLetter code block) and convert them to an optimized set of unique characteristics that define a letter (e.g. the new OcrLetter() code block)? And how would I guarantee that it is the most efficient definition set of unique characteristics (e.g. instead of defining 6 points as the unique characteristics, there might be a way to do it with 1 or 2 points, as the letter "I" in my example was able to). An alternative solution I've come up with is using a hash table, which will reduce it from 2,860 iterations to 110 iterations, a 26 time reduction. This is how it might work: I would populate it with data similar to the following: Letters["01110 00100 00100 00100 01110"] = "I"; Letters["00100 01010 01110 01010 01010"] = "A"; Letters["00100 01010 01010 01010 00100"] = "O"; Letters["01100 01010 01100 01010 01100"] = "B"; Now when I reach a location in the image to process, I convert it to a string such as: "01110 00100 00100 00100 01110" and simply find it in the hash table. This solution seems very simple, however, this still requires 110 iterations to generate this string for each letter. In big O notation, the algorithm is the same since O(110N) = O(2860N) = O(N) for N letters to process on the page. However, it is still improved by a constant factor of 26, a significant improvement (e.g. instead of it taking 26 minutes, it would take 1 minute). Update: Most of the solutions provided so far have not addressed the issue of identifying the unique characteristics of a character and rather provide alternative solutions. I am still looking for this solution which, as far as I can tell, is the only way to achieve the fastest OCR processing. I just came up with a partial solution: For each pixel, in the grid, store the letters that have it as a black pixel. Using these letters: I A O B L 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 You would have something like this: CreatePixel(new Point(0, 0), new List<Char>() { }); CreatePixel(new Point(1, 0), new List<Char>() { 'I', 'B', 'L' }); CreatePixel(new Point(2, 0), new List<Char>() { 'I', 'A', 'O', 'B' }); CreatePixel(new Point(3, 0), new List<Char>() { 'I' }); CreatePixel(new Point(4, 0), new List<Char>() { }); CreatePixel(new Point(0, 1), new List<Char>() { }); CreatePixel(new Point(1, 1), new List<Char>() { 'A', 'B', 'L' }); CreatePixel(new Point(2, 1), new List<Char>() { 'I' }); CreatePixel(new Point(3, 1), new List<Char>() { 'A', 'O', 'B' }); // ... CreatePixel(new Point(2, 2), new List<Char>() { 'I', 'A', 'B' }); CreatePixel(new Point(3, 2), new List<Char>() { 'A', 'O' }); // ... CreatePixel(new Point(2, 4), new List<Char>() { 'I', 'O', 'B', 'L' }); CreatePixel(new Point(3, 4), new List<Char>() { 'I', 'A', 'L' }); CreatePixel(new Point(4, 4), new List<Char>() { }); Now for every letter, in order to find the unique characteristics, you need to look at which buckets it belongs to, as well as the amount of other characters in the bucket. So let's take the example of "I". We go to all the buckets it belongs to (1,0; 2,0; 3,0; ...; 3,4) and see that the one with the least amount of other characters is (3,0). In fact, it only has 1 character, meaning it must be an "I" in this case, and we found our unique characteristic. You can also do the same for pixels that would be white. Notice that bucket (2,0) contains all the letters except for "L", this means that it could be used as a white pixel test. Similarly, (2,4) doesn't contain an 'A'. Buckets that either contain all the letters or none of the letters can be discarded immediately, since these pixels can't help define a unique characteristic (e.g. 1,1; 4,0; 0,1; 4,4). It gets trickier when you don't have a 1 pixel test for a letter, for example in the case of 'O' and 'B'. Let's walk through the test for 'O'... It's contained in the following buckets: // Bucket Count Letters // 2,0 4 I, A, O, B // 3,1 3 A, O, B // 3,2 2 A, O // 2,4 4 I, O, B, L Additionally, we also have a few white pixel tests that can help: (I only listed those that are missing at most 2). The Missing Count was calculated as (5 - Bucket.Count). // Bucket Missing Count Missing Letters // 1,0 2 A, O // 1,1 2 I, O // 2,2 2 O, L // 3,4 2 O, B So now we can take the shortest black pixel bucket (3,2) and see that when we test for (3,2) we know it is either an 'A' or an 'O'. So we need an easy way to tell the difference between an 'A' and an 'O'. We could either look for a black pixel bucket that contains 'O' but not 'A' (e.g. 2,4) or a white pixel bucket that contains an 'O' but not an 'A' (e.g. 1,1). Either of these could be used in combination with the (3,2) pixel to uniquely identify the letter 'O' with only 2 tests. This seems like a simple algorithm when there are 5 characters, but how would I do this when there are 26 letters and a lot more pixels overlapping? For example, let's say that after the (3,2) pixel test, it found 10 different characters that contain the pixel (and this was the least from all the buckets). Now I need to find differences from 9 other characters instead of only 1 other character. How would I achieve my goal of getting the least amount of checks as possible, and ensure that I am not running extraneous tests?

    Read the article

  • Pixel Collision - Detecting corners

    - by Milkboat
    How would I go about detecting the corners of a texture when I use pixel collision detection? I read about corner collision with rectangles, but I am unsure how to adapt it to my situation. Right now my map is tile based and I do rectangular collision until the player is intersecting with a blocked tile, then I switch to pixel collision. The effect I would like to achieve is when the player hits the corner of an object to push him around the side so he doesn't just hit the edge and stop. Any ideas?

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >