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  • SharePoint 2013 Developer Ramp-Up - Part 1

    Today I had a little spare time during the morning hours and I decided that after checking MVA that I'm going to query the available course material over at Pluralsight. Wow, thanks to fantastic corporations and acquisitions there are lots of courses available. Nicely split by SharePoint version as well as particular interest group. Additionally, I found a couple of online blogs and community sites that I'm going to visit regularly during the next couple of weeks. Today's resource(s) Of course, I'm "all in" for the latest developer resources: SharePoint 2013 Developer Ramp-Up - Part 1 - Understanding the Platform and Developer Experience SharePoint 2013 Developer Ramp-Up - Part 2 SharePoint 2013 Developer Ramp-Up - Part 3 SharePoint 2013 Developer Ramp-Up - Part 4 SharePoint 2013 Developer Ramp-Up - Part 5 SharePoint 2013 Developer Ramp-Up - Part 6 I guess, I'm going to stick to the Pluralsight library until the end of this week. We'll see... Anyway, apart from the video material I came across a couple of other websites which I'd like to list here, too. That's mainly for personal reference instead of bookmarking in the browser, I'll use my own blog for that purpose. Atkinson's SharePoint Blog Düsseldorfer Jung Doerflers SharePoint Blog SharePoint Community Absolute SharePoint The links are in no preferential order and I added them as soon as I found them. Most probably, I'm going to report about specific articles from those resources during this challenge. So, stay tuned and I try to provide more details on certain topics. Takeaway First contact with the 'real stuff' in order to get an idea about software development in Microsoft SharePoint and beyond. Unfortunately and as already expected, the marketing department over at Microsoft seemed to have nothing better to do than to invent new names and baptise literally the same product with every release. Luckily, the release cycles between versions have been three years (roughly) - 2007, 2010, and 2013. Nonetheless, there will be a lot of version-specfic issues to tackle during this learning phase. Especially, when it's about historical expressions like 'WSS'* like I had it yesterday... It's going to be exciting and demanding to catch up with roughly 6-7 years of development and changes. Okay, let's face it. * WSS stands for Windows SharePoint Services 3.0 which forms the 'core engine' of SharePoint 2007. Part 1 of Andrew Connell's series on SharePoint 2013 for developers provides a brief history and overview of the various product names and their relation to the actual SharePoint version. I guess, I might create a cheat-sheet or something comparable in order to reduce the level of confusion while reading through other material: SharePoint 2007 (aka SharePoint v3 aka SharePoint 12) Windows SharePoint Services (WSS) 3.0 Microsoft Office SharePoint Server (MOSS) 2007 .NET Framework 3.0, 32-bit or 64-bit OS SharePoint 2010 (aka SharePoint v4 aka SharePoint 14) Microsoft SharePoint Foundation (SPF) 2010 Microsoft SharePoint Server (SPS) 2010 .NET Framework 3.5 SP1, 64-bit OS only SharePoint 2013 Microsoft SharePoint Foundation (SPF) 2013 Microsoft SharePoint Server (SPS) 2013 .NET Framework 4.5, 64-bit OS only After this quick excursion it is getting more interesting. SharePoint 2013 has a number of Development Practices and Techniques under the hood, and it will be quite a decision process depending on the task requirements to choose the correct path to go. At the moment, the following two options seem to be my future fields of operation: Client-Side Object Model (CSOM) REST API and OData syntax As part of my job assignment, I see myself developing within Visual Studio 2012/2013. Most probably the client development in C# will be using CSOM but of course I'll keep an eye on the REST API, too. JavaScript has quite a momentum since a while and it would a shame to ignore this type of opportunity and possibilities.

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  • iPhone Developer Program registration for UK trading partnership

    - by CMLloyd
    I have been looking into this for a long time and have found no definitive answer. I can't be the only person to have faced this problem and am wondering how you guys proceeded in similar cases. I'm part of a partnership, based in the UK, trading as, lets say, "ABCD iPhone Apps" (legally, a perfectly legitimate way of doing business). I've now developed an iPhone App and I want our company name ("ABCD iPhone Apps") to appear as the seller in the App Store. This way, any future Apps that we develop can all get released under the "ABCD iPhone Apps" aegis too. Given that we aren't an incorporated company (and probably never will be), is it possible for us to enroll in the iPhone Developer Program as a company? Or is there another solution? (Note: I do also have an Individual account but that is for personal projects and is in no way connected to the partnership, and shall remain that way) EDIT: I've just spoken to a guy at ADC UK and he tells me there is no other solution. For a company to be approved on the Developer Program, Apple needs to see a copy of the company's Certificate of Incorporation during the registration process, otherwise no approval.

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  • IE8 developer tools missing some styles

    - by Craig Warren
    Hi, I'm having some problems with some CSS properties in IE8. I've tested my site in IE7, Chrome and Firefox and they work fine but IE8 is having some layout issues. I inspect the developer tool option on ie8 and I've noticed that some of the properties I set in CSS are being ignored by ie8. For example: #header { position: relative; padding: 20px; height: 100px; background:url(header.png); } In this header IE8 ignored the height property: If I inspect the element in developer tools it is missing that property and it's crushed into another line: background:url;HEIGHT: 100PX The same thing happens for floats too: #logon { float: left; text-align:right; width:20%; height: 40px; padding-left: 0px; padding-right:7px; border:0; margin:0; background: url(navgradient.gif); } This ignores the float value: background: url(navgradient.gif); FLOAT:left; What is happening here and how can I fix it?

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  • Problem with Silverlight 3 projects in Web Developer Express 2008

    - by MNT
    Hi, I have a strange problem when working with silverlight 3 projects in Web Developer Express 2008. Mainly, I cannot show the design view of a XAML file. Also the XAML files (markup) are shown as plain text files (No Syntax coloring & No Intellisense). However I can write an application that is compiled and run successfully. I have the following installed on my machine: Windows XP SP3 Visual Web Developer Express 2008 SP1 & .NET 3.5 SP1 SL3 Requirements I had a few problems while installing SL3 SDK & Tool for VS. I repeated the process many times until the installation succeeded. The main problem was in the "SL Tools for VS" installation where I used to get an error in the middle. My workaround was to extract the MSI file and manually run the VWDxxx installer from the extracted files. Is this the cause of the problem? Kindly advise as it's impractical to work w/o Intellisense. Thnak you

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  • How do you become a freelance developer?

    - by Dwayne
    I have been a developer for 10+ years now working for various companies; I have 5+ years of .NET and ASP.NET experience. What I want to do is break away and become my own boss. Ideally I want this to lead into owning my own company. Where do I start? Has anyone done this recently? Do you have any tips?

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  • Visual Web Developer, custom WHERE-clause for DataList, DataGrid

    - by m3n
    This question is not really related to programming but to using Visual Web Developer, but here goes: I'd like to use User.Identity.Name or any session variable in the WHERE-clause used by DataList (or other similar components), but I've tried the different options in the "ORDER BY..." pane to no avail. How do I stick that in there? Cheers

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  • Script output to file when using SQL-Developer

    - by Laurent K
    I have a select query producing a big output and I want to execute it in sqldeveloper, and get all the results into a file. Sql-developer does not allow a result bigger than 5000 lines, and I have 100 000 lines to fetch... I know i could use SQL+, but let's assume I want to do this in sqldeveloper.

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  • visual web developer resize "all images" together?

    - by ahmed
    I have a weird problem with images in visual web developer, I cant change my images properties from properties panel (my changes don't take effect) and all images in my website have gotten the same size when I resize one image (by dragging the border), all images get that new size? any idea?

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  • Adding db file to visual web developer

    - by iva123
    Hi, I'm beginner in visual web developer. I want to add a ready database to my project, to do that I simply add the db file to App_data folder. However, I can't see any table or database diagram etc. Am I missing a big part to add external source ? Any help? I'd appreciate it

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  • Why is IE developer tools so slow?

    - by Raisen
    I've used the developer tools on Chrome, FF and IE, and on IE, it's extremely slow. I was trying to debug iGoogle and it took about 3 minutes to even open the tools page. Can anyone confirm that it's that slow? It works fine on small websites though.

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  • Select a Master Page in Web Developer Express

    - by JP
    The dialog box for adding a web form to a web project in Visual Studio has a checkbox to 'Select Master Page'. This checkbox doesn't exist in the Web Developer Express Edition. Is there a simple alternative to attach a Master Page while adding a new web form in the Express Version?

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  • Alpha interpolation in a pixel shader

    - by c4sh
    How does the interpolation in a fragment shader work when it comes to the alpha parameter? I'm programming a shader with SharpDX, DirectX11. My idea is to interpolate 2 3d points of a segment, so that I'll have the position interpolated in between in the pixel shader. But I want to know what happens with the alpha parameter when that position is blocked by another polygon. For instance, if alpha is 1.0 at the left end of my segment and 0.0 at the other one. What is the value of alpha in the middle, 0.5? Or does it depend on the visibility at that point (meaning it could be, for instance, 1.0 OR 0.0 depending on if that part of the segment is hidden by a poolygon?

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  • Performance of pixel shaders vs. SpriteBatch: XNA

    - by ashes999
    Precondition: I read this question/answer about using shaders, or spritebatch, to render and mark a sprite. I need to do something like that. I also have a 2D lighting PoC which I need to write. The way it will work will basically be something like: Draw all the sprites Draw lighting gradients to create a lighting texture Multiply/add the lighting texture to achieve different effects (I use multiple passes of add/multiply the lighting texture to achieve different effects.) My question is really about a generalization: can I say with certainty that pixel shaders are always faster than adding/multiplying textures to the SpriteBatch? Or that adding/multiplying is always faster? Or if it's not generalizable, how do I decide which approach to take, given that I can probably code either of them? (If it matters, I'm using MonoGame 3.0 beta for Windows games)

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  • Cool examples of procedural pixel shader effects?

    - by Robert Fraser
    What are some good examples of procedural/screen-space pixel shader effects? No code necessary; just looking for inspiration. In particular, I'm looking for effects that are not dependent on geometry or the rest of the scene (would look okay rendered alone on a quad) and are not image processing (don't require a "base image", though they can incorporate textures). Multi-pass or single-pass is fine. Screenshots or videos would be ideal, but ideas work too. Here are a few examples of what I'm looking for (all from the RenderMonkey samples): PS - I'm aware of this question; I'm not asking for a source of actual shader implementations but instead for some inspirational ideas -- and the ones at the NVIDIA Shader Library mostly require a scene or are image processing effects. EDIT: this is an open-ended question and I wish there was a good way to split the bounty. I'll award the rep to the best answer on the last day.

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  • monotouch 2d pixel with correct resolution

    - by acidzombie24
    I am writing up a game that is size sensitive. It needs to be pixel perfect. I believe the resolution is 480x320 pixels with the iphone being twice the width and height. My code is grid based with images exactly 16x16pixels. I found samples of opengl in the past but I never found any good tutorial that had 0,0 the top left and was the correct size in resolution (which made images look terrible) What can I use? I'd like to write the code in C# (or C++ but C# is preferred) and use monotouch. I don't know any libraries for 2d graphics. I'll figure out sound and such afterwards and I seen documentation on monotouch for input.

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  • using per pixel collision for an elastic response

    - by Codejoy
    I realize this might be open ended ended but curious if I just did some over kill... I had this http://create.msdn.com/en-US/education/catalog/tutorial/collision_2d_perpixel and i reworked it to work with my animation code in XNA and what not. It works well, but now I want to use this to decide if there was a collision and to have the items (characters) bounce off eachother elastically. Was the per pixel too much and I could of just used a bounding box ? (in fact would that of been preferred for what needs to be calculated in the response for an elastic collision?) Looking for guidance really.

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