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  • 3 Monitors on GTX 460 and P7H55-PRO

    - by Ahren
    I have a dual monitor setup on my GTX 460. I'd like to use the integrated graphics combo of my P7H55-PRO + I3 550 to display a 3rd monitor. This won't be used for gaming, just for more work space. Is it possible? The integrated display adapter won't show up in the device manager at all. The monitor is plugged in and powered, and working, but doesn't show up in display settings. OS = Windows 7 64bit RAM = 8GB

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  • Macbook Pro Multiple Monitor Problem

    - by thinksocrates
    I have been using a Macbook pro (newest model) for about 4 weeks with dual monitors. It has been working great using the mac adaptor to dvi. Today however, my mac will not recognize it's built in monitor while the second monitor is plugged in. Plug in second monitor The screen on the laptop goes dark. The second monitor acts as the main screen. Click "Detect displays". Nothing happens Unplug the second monitor Screen on the laptop comes on. Any thoughts?

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  • USB to DVI adapter to get around two monitor limit of my graphics card?

    - by JavaJosh94
    My graphics card is an nVidia GTS 450 which will only run two monitors at a time, but I'd like to add a third one. Will I be able to do that using a USB to DVI adapter or would the limit still be there? Also I've been told the video quality is really bad with these adapters, so is the quality of the video output by these adapters okay for things like web browsing and working on office thing? And is it worth the $60 or would I be better off just buying a cheep second card?

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  • Is there a way to split a widescreen monitor in to two or more virtual monitors?

    - by Mike Thompson
    Like most developers I have grown to love dual monitors. I won't go into all the reasons for their goodness; just take it as a given. However, they are not perfect. You can never seem to line them up "just right". You always end up with the monitors at slight funny angles. And of course the bezel always gets in the way. And this is with identical monitors. The problem is much worse with different monitors -- VMWare's multi monitor feature won't even work with monitors of differnt resolutions. When you use multiple monnitors, one of them becomes your primary monitor of focus. Your focus may flip from one monitor to the other, but at any point in time you are usually focusing on only one monitor. There are exceptions to this (WinDiff, Excel), but this is generally the case. I suggest that having a single large monitor with all the benefits of multiple smaller monitors would be a better solution. Wide screen monitors are fantastic, but it is hard to use all the space efficiently. If you are writing code you are generally working on the left-hand side of the window. If you maximize an editor on a wide-screen monitor the right-hand side of the window will be a sea of white. Programs like WinSplit Revolution will help to organise your windows, but this is really just addressing the symptom, not the problem. Even with WinSplit Revolution, when you maximise a window it will take up the whole screen. You can't lock a window into a specific section of the screen. This is where virtual monitors comes in. What would be really nice is a video driver that sits on top of the existing driver, but allows a single monitor to be virtualised into multiple monitors. Control Panel would see your single physical monitor as two or more virtual monitors. The software could even support a virtual bezel to emphasise what is happening, or you could opt for seamless mode. Programs like WinSplit Revolution and UltraMon would still work. This virtual video driver would allow you to slice & dice your physical monitor into as many virtual monitors as you want. Does anybody know if such software exists? If not, are there any budding Windows display driver guru's out there willing to take up the challenge? I am not after the myriad of virtual desktop/window manager programs that are available. I get frustrated with these programs. They seem good at first but they usually have some strange behaviour and don't work well with other programs (such as WinSplit Revolution). I want the real thing!

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  • Triple-head on a Lenovo T520

    - by codeape
    Lenovo T520 with integrated Intel HD graphics + a NVidia card (Optimus) Ubuntu 11.10 on the computer. I would like to use the built-in screen plus two external screens. This PDF indicates that it is possible to connect up to four external monitors to the laptop. The information is Windows only. I was planning to disable the NVidia card, since I have read that Linux support for Optimus is not good. Questions: Has anyone set up three monitors on NVidia hardware? Has anyone set up three monitors using Intel HD 3000? Can I expect it to work out of the box, or are there tricks I need to be aware of?

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  • Unable to start GRUB2 on Triple boot Macbook Pro with OS X Lion, Windows 7 and Ubuntu

    - by Shravan
    I installed Windows 7 using Bootcamp. Then I created a partition from the empty space in the Windows partition and another 4GB partition for the linux swap using GParted. I installed Ubuntu 12.04 LTS in the the newly created partition from the Windows partition. Now GRUB2 does not load and I can only see the blinking cursor on the top right when selecting "Windows HD" from the 'option' key at the start up. OS X works fine but nothing else. Could someone please help me fix this? I am attaching the boot-info from the boot-repair tool. http://paste.ubuntu.com/1040169/

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  • Maximizing Adobe Air windows on multiple monitors

    - by Andrew
    In an Adobe Air AJAX application with multiple windows running on a system with multiple (three or more) monitors, can you maximize the windows in each monitor? I've seen posts by others trying to do this, but I've not seen anyone saying how it worked out. I basically need to build a 'status monitor' system (similar to, say, an airport departures monitor) in which there are public-facing displays that need to look and feel like single-purpose, embedded applications -- no window chrome and no visible desktop. I don't think this should be any different from any other windows application, but I don't know about Air. I have a dual-monitor Mac setup right now, but I can't easily test Windows and I likely will never be able to test three monitors at once. This application will be run as an AJAX Air application written in Aptana (or DW if it makes a difference).

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  • Any reason to prefer video adapter with two DVI ports versus one DVI/one VGA for DVI/VGA optional dual monitors?

    - by Bryce Thomas
    I am looking to buy a new video card to power two identical monitors. The monitors came with both DVI and VGA cables, so I am able to use either. My current video card has two DVI ports on the back, so I have both monitors connected via DVI at present. I have noticed that many modern video cards have a DVI/VGA/HDMI port trio and that cards with two DVI ports seem somewhat more scarce. Essentially, I have more options available to me for purchasing cards with a DVI/VGA/HDMI trio than with a DVI/DVI duo. My question is, are there any sound reasons to go to the extra effort of finding a card with two DVI ports versus simply running one of my monitors through a DVI and one through a VGA on a DVI/VGA/HDMI card? Quality differences? Any variety of image asymmetry? Configuration difficulties (I dual boot Windows and Ubuntu)? Anything else?

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  • How to buy a computer that supports multiple monitors?

    - by Curtis Gibby
    When shopping for a new desktop computer, I'd like to get one that allows me to use two monitors. Is that something that most current-generation video cards can do (in late 2012), or do I need to search for a specific graphics card, or specific attributes for a card? I've Googled the question but most answers talk about how to figure out if a computer that you already have can support dual monitors (generally, by plugging two monitors and seeing if they both work). Is there some key terminology that I'm missing in my searches?

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  • Is it possible to span a desktop background across 2 monitors, with a different background on a third?

    - by nhinkle
    In Windows 8 it's now possible to span a desktop background across multiple monitors, by selecting "span" from the desktop background options. This option spans the image across all of the monitors you have connected. What I'd like to do is span an image across 2 of my 3 monitors, while putting a different background on the third monitor. I figured out how to set a different background for each monitor individually (right-click image, set for monitor n), but can't figure out how to mix and match with spanning. Is there some way to span images across some (but not all) monitors in Windows 8?

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  • Windows 7/Ubuntu 10.10 Dual-Triple Boot Partitioning Recommendation for HP Laptop OEM

    - by Denja
    Hi Linux Community, I find my self struggling with the ever slow and buggy windows OS once again. It's Time for me to go with the Ubuntu/Linux way for a better and faster Operating System. As a Computer technician i want to learn and use both Systems but possibly introduce New users to more affordable Linux Based Systems. For now, Im in the process of creating dual-boot or even triple boot layouts on my laptop machine Here's the layout in use now: * (C:) Windows 7 system partition NTFS - 284,89GB (Primary,Boot,Pagefile,Dump) * HP_TOOLS system partition FAT32 - 99MB (Primary) * (D:) RECOVERY partition NTFS - 12,90GB (Primary) * SYSTEM partition NTFS 199MB (Primary) Here's the layout I want to make. * (C:) Windows 7 system partition NTFS - 60GB (Primary) (sda1) * (D:) Windows data partition (user files) NTFS - 60GB(Extended or Primary)(sda2);wanna share with Linux * Linux root Ext4 - 10GB (Primary)(sda3) * Linux swap swap- RAM size, 3GB (sda4) * Linux home Ext4- 164,9GB (Extended)(sda5) Question 1: Based on my layout what is your suggestion for a Triple Boot layout for an additional Linux OS (Like Puppy)? Thank you in advance for your advises and suggestions.

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  • Win 7 dual monitor: Don't move application windows when turn off second monitor

    - by codewaggle
    The title is correct, it should say "Don't" not "Doesn't". I Don't want the application windows to be moved to the main monitor when I turn off the monitors. On my Win XP dual monitor system, I can turn off the monitors and when I turn them back on, the application windows are in the same locations on the same monitors as when I turned the monitors off. On the Win 7 system, every time I turn off the monitors (or just the second monitor), all of the application windows are moved to the "main" monitor. After experimenting with the settings, I've found one process that enables me to turn off the monitors and still keep my application windows laid out in my chosen locations on the two monitors: 1) Switch the display setting to a single monitor. 2) Turn off the monitors. 3) Turn on the monitors. 4) Switch the display setting back to "Extend these Displays". After step 4, the application windows that I had laid out on the second monitor are moved back to their original locations on the second monitor. Is there a windows or nVidia setting that would leave the application windows on the second monitor so that I don't need to switch the display settings every time I turn off the monitors? Specs: Windows 7 64-bit dual monitors (1 DP, 1 DVI) Desktop (most questions seem to be about laptops) nVidia Quadro 2000 nVidia Control Panel nVidia nView Control Panel

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  • Keyboard, Dual Monitor Question

    - by Dmn
    Im about to get a 23inch Monitor to connect to my laptop for programming, and general multimedia besides. (this is the monitor what do you think? LG 23" LCD And would you recommend getting a keyboard to use (ie not using the laptop one?) seems like it would be kinda awkward otherwise. This is the keyboard im looking at because it seems to have the low laptop style keys. ||| tigerdirect .com/applications/SearchTools/item-details.asp?EdpNo=5214790&sku=L23-0054 ||| or would you recommend something different? Thanks

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  • Colors differ in the dual monitor

    - by becomingGuru
    I use a dual monitor. The colors appear entirely different on the new monitor than they do on my laptop. When you are selecting colors etc, to be included in a website design, it totally freaks me out. Is there no software solution that finds how the settings of one of the monitor is and puts that to the second one? Otherwise what all settings do I need to change manually on the second monitor to make it appear as it does on the laptop? Thanks in advance.

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  • force other screen on boot

    - by PaoloFCantoni
    I have a multi-boot Windows 7 (32bit & 64 bit) on my HP Notebook. Unfortunately, the Notebook screen has been trashed (due to daughter dropping it). So I have attached a second screen. On the 64 bit system, after windows has started, the logon screen comes up on the 2nd monitor just fine. On the 32 bit system, the logon screen still comes up on the Notebook monitor and I have to open the lid, and shut it so that it then switches to the attached screen. In both cases the display has been set to only display on the attached screen (ie if I "identify" the attached screen says: '1'). Is there any setting I can use to force the OS to use the attached screen? TIA, Paolo

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  • How to calibrate a HDTV that is being used as monitor?

    - by Mike
    I have a HDTV I am using as a second monitor. The first monitor, is a real computer monitor, not a TV and has a fantastic image. The second one, the HDTV has a good image, but it is a little bit blurred and has the problem you can see on the picture below, a kind of red halo around the edges. I think it has something to do with red contrast. Other colors show this problem too, specially the green. The problem is that the TV has no contrast adjustment. Instead it has something called IRE 10 points and IRE 2 points. Taking IRE 10 for example, it has 4 controls for each of the 10 points: luminosity, R, G and B. I could not find a page where I can understand what this IRE is and how should I adjust this. Can someone tell me how should I proceed to calibrate this TV for best picture? thanks for any help.

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  • Convincing Upper Management the need of larger monitors for Developers

    - by The Rubber Duck
    The company I work for has recently hired on several developers, and there are a limited number of monitors to go around. There are two types in the office - a standard 15" (thankfully flatscreen) and a widescreen 23". No developer has a machine capable of a dual monitor setup, and the largest monitors went to the people who got here first. Three or four new senior level developers only have a 15" monitor to work on. To make matters worse, there are perhaps a total of 25-30 DBAs/Testers/Admin types in the company who all have dual screen 23" setups. We have brought the issue to management, and they refuse to take away large monitors from people who have been here for years for the sake of new employees, even if they are senior level. We have pitched the idea of testers sacrificing a large monitor for one of our small ones, but they won't go for that either. What can I say to management to illustrate the need of monitors for developers?

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  • How should VertexBuffers be used with Multiple Monitors in DirectX 9

    - by Joshua C
    I am currently using DirectX 9 on a machine with two GPUs and three monitors. I am currently trying to draw a triangle on each monitor using vertexbuffers; A directx helloworld with multiple monitors if you will. I am familiar with some DirectX coding, but new to multiple monitor DirectX coding. I may be going about this the wrong way, so please do correct me if I'm doing something wrong. I have created a Direct3D Device for each enumerated adapter sharing the same Form handle. This allows me to successfully use all three monitors in full-screen mode. For Each Adapter In Direct3D.Adapters Dim PresentParameters As New PresentParameters 'Setup PresentParameters PresentParameters.Windowed = False PresentParameters.DeviceWindowHandle = MainForm.Handle Dim Device as New Device(Direct3D, Adapter.Adapter, DeviceType.Hardware, PresentParameters.DeviceWindowHandle, CreateFlags.HardwareVertexProcessing, PresentParameters) Device.SetRenderState(RenderState.Lighting, False) Devices.Add(Device) Next I can also draw text to each device successfully using a different Font for each Device. When I render a triangle using a different VertexBuffer for each Device, only two monitors display the triangle. One of the two monitors on the same GPU, and the monitor on it's own GPU display properly. VertexBuffer = New VertexBuffer(Device, 4 * Marshal.SizeOf(GetType(ColoredVertex)), Usage.WriteOnly, VertexFormat.None, Pool.Managed) Dim Verts = VertexBuffer.Lock(0, 0, LockFlags.None) Verts.WriteRange({ New ColoredVertex(-.5, -.5, 1, ForeColor), New ColoredVertex(0, .5, 1, ForeColor), New ColoredVertex(.5, -.5, 1, ForeColor) }) VertexBuffer.Unlock() VertexDeclaration = New VertexDeclaration(Device, { New VertexElement(0, 0, DeclarationType.Float3, DeclarationMethod.Default, DeclarationUsage.Position, 0), New VertexElement(0, 12, DeclarationType.Color, DeclarationMethod.Default, DeclarationUsage.Color, 0), VertexElement.VertexDeclarationEnd }) Render Code: Device.SetStreamSource(0, VertexBuffer, 0, Marshal.SizeOf(GetType(ColoredVertex))) Device.VertexDeclaration = VertexDeclaration Device.DrawPrimitives(PrimitiveType.TriangleList, 0, 1) I have to assume the fact that they share the same physical card comes into play. Should I use multiple buffers on the same card, and if so, how? Or what is the way I should access the VertexBuffer across Devices? Another thought I had was the non working monitor acts like there are no lights. Is turning off lighting on each device on the same card causing issues somehow?

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  • How to Use 3 Monitors

    - by The.Anti.9
    Right now my setup has a nice big 24" flatscreen in the center, and a 19" flatscreen to the left. And a big gaping hole on the right. I have a 3rd monitor to put there, but I'm not sure how to get the computer to recognize it. Do I need a graphics card with 3 ports? Or can I span the monitors over non SLI-Linked graphics cards? Is it possible to plug my 3rd monitor into the on-board VGA port and have it work?

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  • How do I disable mouse magnet on middle edge with multi monitors?

    - by piquadrat
    I use Ubuntu 12.04 on a two screen setup. Multiscreen on 12.04 has generally become much better, but there is one thing that really gets on my nerves: there's a mouse magnet of sorts on the middle edge (between the two screens). It's undoubtedly there to make it easier to interact with the launcher on the right screen. But I have enough trust in my mousing skills, the magnet is more annoying than helpful in my case. Can I disable it somehow?

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  • Nitrogen [Apply] seems to be sent to background. Dual monitors, two wallpapers.

    - by schomper
    I'm trying to get two separate wallpapers for my two monitor set up. I've installed nitrogen which I heard is able to do this. However when I press apply in the nitrogen GUI nothing happens on my screens and the old wallpaper is left up. When I log out I can briefly see the wallpaper set up I designed with nitrogen but then it goes back to the old wallpaper. I feel like something is overriding the nitrogen settings. Any help with how to change this will be greatly appreciated. Thank you.

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  • Does DirectX implement Triple Buffering?

    - by Asik
    As AnandTech put it best in this 2009 article: In render ahead, frames cannot be dropped. This means that when the queue is full, what is displayed can have a lot more lag. Microsoft doesn't implement triple buffering in DirectX, they implement render ahead (from 0 to 8 frames with 3 being the default). The major difference in the technique we've described here is the ability to drop frames when they are outdated. Render ahead forces older frames to be displayed. Queues can help smoothness and stuttering as a few really quick frames followed by a slow frame end up being evened out and spread over more frames. But the price you pay is in lag (the more frames in the queue, the longer it takes to empty the queue and the older the frames are that are displayed). As I understand it, DirectX "Swap Chain" is merely a render ahead queue, i.e. buffers cannot be dropped; the longer the chain, the greater the input latency. At the same time, I find it hard to believe that the most widely used graphics API would not implement such fundamental functionality correctly. Is there a way to get proper triple buffered vertical synchronisation in DirectX?

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  • Remote desktop use two out of four monitors

    - by William Gant
    I've recently upgraded my home workstation and now have four monitors on it. I work remotely most of the time and need some way to get remote desktop onto only two of those four monitors. The top two monitors (monitors 4 & 3, going from left to right) each have a maximum resolution of 1680x1050. The bottom two monitors (1 & 2) each have a maximum resolution of 1920x1080. In my .rpd file for this remote desktop connection, I have the following keys (I've clipped it for brevity) screen mode id:i:2 use multimon:i:1 desktopwidth:i:1920 desktopheight:i:2130 session bpp:i:32 winposstr:s:0,1,3,75,1655,675 Previously I was able to get away with just doing "mstsc /span" when I had only two monitors, but that isn't working now (and isn't desirable). I'd like for the new setup to only use two of my monitors. I don't really care which two. How do I alter the .rdp file to accomplish this?

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  • How to stretch the image from one screen to two screens

    - by wxiiir
    I want to be able to stretch the image from one monitor to a second monitor even if i have to use some software to do it. For example i want the top half of the image that is now shown on my first monitor to occupy the whole second monitor and i want the bottom half to occupy the whole first monitor, or the other way around i don't really care as long as it works. I would be cool to know how to do the same stuff but to the left half and right half. I know that image pixels would have twice the lenght or height this way but i don't really care about it as long as it works so basically i want the stuff to show on both monitors but with the same pixels as before. I have a hd4870 and windows7 and hd4000 family doesnt support having two monitors behaving like a large one, only hd5000 upwards, this would solve my problems without any of the drawbacks but it just can't be done (or maybe it can via software but i'm just too tired of searching). A solution to make almost any graphic card have two monitors behaving like a large one is matrox dualhead2go but that's just as expensive as a good hd5000 card so it's not worth it. thanks in advance EDIT I guess that nobody so far was able to fully comprehend my problem that was very explicitly written but i will elaborate some more. My hd4870 can have 2 monitors working with it but some stuff like games won't run on both monitors, which sucks. There are some ways to circumvent this problem and two of them are perfect or almost perfect but expensive and the third would be a software solution that would make it possible. The first one is to have and hd5000 family video card which will work just fine with both monitors. The second is to have a matrox dualhead2go that will make my hd4870 detect my two monitors as a large monitor. The third is to have a software that makes my two displays be detected as a large display and then captures the output of the video card, splits the images and renders them as 2d images to both monitors OR a simpler one but that would make outputted pixels double the width or height would be to capture the output of the graphics card to one screen, split it in two and enlarge it to fit both monitors and then output it to the monitors. p.s. By capturing the output of the video card i mean just make the video card process the stuff in a certain way. Making the video card detect two monitors as a large one via software may be a bit impossible or impracticable but stretching the output as a 2d image from one to both monitors for some coders should be a walk in the park so it would be likely that such program would exist or that some widespread softwares for dual monitor would have such function in them.

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