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  • Postfix sends email to spam (gmail, hotmail)

    - by razorxan
    I recently installed a postfix + dovecot + dkim multi domain, multi user, multi alias mail server on my debian squeeze system. Everything works except for one big issue that basically makes the whole thing useless: Every single email sent by my server goes straight into spam. (gmail, hotmail) First thing i did is doing the well known allaboutspam test and all is checked (green) except for the BATV thing (yellow): Reverse dns: green HELO Greeting: green RBL: green BATV: yellow SPF: green DKIM: green URIBL: green SPAMAssassin: green Greylist: green I'm really confused and i can't see a way to solve this issue. Ask me any detail if you need.

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  • Is it possible to not trigger my normal search highlighting when using search as a movement?

    - by Nathan Long
    When I do a search in vim, I like to have my results highlighted and super-visible, so I give them a bright yellow background and a black foreground in my .vimrc. " When highlighting search terms, make sure text is contrasting colors :highlight Search guibg=yellow guifg=black (This is for GUI versions of vim, like MacVim or Gvim; for command-line, you'd use ctermbg and ctermfg.) But I sometimes use search as a movement, as in c/\foo - "change from the cursor to the next occurrence of foo." In that case, I don't want all the occurrences of foo to be highlighted. Can I turn off highlighting in cases where search is used as a movement?

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  • Odd behavior of permissions and icons

    - by Urban
    After some virus had infected my Windows 7, I did a complete format and re-installed the OS. I was just installing applications and copying back some data when I noticed some shortcuts changing their icons to something I couldnt recognize (Yellow icons in the image below). Also, a few exe files which previously did not ask for User permission, are now asking for it. Wondering if this is an icon cache problem, I cleared the cache by deleting the IconCache.db in AppData/Local but the problem still persists. Although I did a full system scan with MS Security Essentials, I'm not sure if this is another virus or some other problem. I would appreciate any suggestions you might have. Edit: Now even Firefox needs permissions to launch. It's icon hasnt changed, but it's got the 'shield' overlay on it like the other yellow icons.

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  • How do I find all text with particular background color?

    - by Dave M G
    I have a LibreOffice Writer document that has undergone a process of editing, and sections of the text that needed to be rewritten were highlighted in yellow. As I fixed those sections, I removed the yellow highlight. Now, I want to make sure there are no remaining areas of highlighted text that have not been fixed or possibly the highlight was not removed. It's many hundreds of pages, so a manual scan is unfeasible. Also, it might be that one space or one character got accidentally left highlighted, and I want to ensure I've accounted for them all. How can I search the document to find all instances where text has been highlighted?

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  • Take Control of Workflow with Workflow Analyzer!

    - by user793553
    Take Control of Workflow with Workflow Analyzer! Immediate Analysis and Output of your EBS Workflow Environment The EBS Workflow Analyzer is a script that reviews the current Workflow Footprint, analyzes the configurations, environment, providing feedback, and recommendations on Best Practices and areas of concern. Go to Doc ID 1369938.1  for more details and script download with a short overview video on it. Proactive Benefits: Immediate Analysis and Output of Workflow Environment Identifies Aged Records Identifies Workflow Errors & Volumes Identifies looping Workflow items and stuck activities Identifies Workflow System Setup and configurations Identifies and Recommends Workflow Best Practices Easy To Add Tool for regular Workflow Maintenance Execute Analysis anytime to compare trending from past outputs The Workflow Analyzer presents key details in an easy to review graphical manner.   See the examples below. Workflow Runtime Data Table Gauge The Workflow Runtime Data Table Gauge will show critical (red), bad (yellow) and good (green) depending on the number of workflow items (WF_ITEMS).   Workflow Error Notifications Pie Chart A pie chart shows the workflow error notification types.   Workflow Runtime Table Footprint Bar Chart A pie chart shows the workflow error notification types and a bar chart shows the workflow runtime table footprint.   The analyzer also gives detailed listings of setups and configurations. As an example the workflow services are listed along with their status for review:   The analyzer draws attention to key details with yellow and red boxes highlighting areas of review:   You can extend on any query by reviewing the SQL Script and then running it on your own or making modifications for your own needs:     Find more details in these notes: Doc ID 1369938.1 Workflow Analyzer script for E-Business Suite Worklfow Monitoring and Maintenance Doc ID 1425053.1 How to run EBS Workflow Analyzer Tool as a Concurrent Request Or visit the My Oracle Support EBS - Core Workflow Community  

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  • When using method chaining, do I reuse the object or create one?

    - by MainMa
    When using method chaining like: var car = new Car().OfBrand(Brand.Ford).OfModel(12345).PaintedIn(Color.Silver).Create(); there may be two approaches: Reuse the same object, like this: public Car PaintedIn(Color color) { this.Color = color; return this; } Create a new object of type Car at every step, like this: public Car PaintedIn(Color color) { var car = new Car(this); // Clone the current object. car.Color = color; // Assign the values to the clone, not the original object. return car; } Is the first one wrong or it's rather a personal choice of the developer? I believe that he first approach may quickly cause the intuitive/misleading code. Example: // Create a car with neither color, nor model. var mercedes = new Car().OfBrand(Brand.MercedesBenz).PaintedIn(NeutralColor); // Create several cars based on the neutral car. var yellowCar = mercedes.PaintedIn(Color.Yellow).Create(); var specificModel = mercedes.OfModel(99).Create(); // Would `specificModel` car be yellow or of neutral color? How would you guess that if // `yellowCar` were in a separate method called somewhere else in code? Any thoughts?

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  • Computer Bugs - Etymology and Entomology

    - by PointsToShare
    Whatever bugs you My wife and I used to take some of our summer vacation I a cabin on the shore of Lake Atsion in NJ. I t is a delightful place in the Wharton forest with Brown yet fresh water, where we would canoe, swim and enjoy true rest. Alas, in the last few years, yellow flies also discovered the area’s pastoral delights and came in hoards to bug us. So much so that we had to give up. As a computer programmer I abhor bugs. The bugs that bug me – except the pesky yellow flies – are program bugs , a specific variety of computer bugs. You can find an excellent take on the etymology of the word ‘bug” in this delightful monogram: http://www.jamesshuggins.com/h/tek1/first_computer_bug.htm In my youth, I worked on Burroughs computers. Unlike their IBM brethren, the Burroughs used a 96 column card. The cards were much smaller than the 80 column IBM cards. We wrote our programs on coding sheets and then a key-punch operator transcribed them into punched cards. These were fed into a card reader and compiled. The compiler would notify us of compiler errors or bugs, but it was not always easy to get the meaning of the message. My friend Mark Wildt, also a Burroughs veteran, gave me an old punched card from one of his programs. Obviously a bug!! Here It Is!! That’s All Folks!

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  • Assigning valid moves on board game

    - by Kunal4536
    I am making a board game in unity 4.3 2d similar to checkers. I have added an empty object to all the points where player can move and added a box collider to each empty object.I attached a click to move script to each player token. Now I want to assign valid moves. e.g. as shown in picture... Players can only move on vertex of each square.Player can only move to adjacent vertex.Thus it can only move from red spot to yellow and cannot move to blue spot.There is another condition which is : if there is the token of another player at the yellow spot then the player cannot move to that spot. Instead it will have to go from red to green spot. How can I find the valid moves of the player by scripting. I have another problem with click to move. When I click all the objects move to that position.But I only want to move a single token. So what can i add to script to select a specific object and then click to move the specific object.Here is my script for click to move. var obj:Transform; private var hitPoint : Vector3; private var move: boolean = false; private var startTime:float; var speed = 1; function Update () { if(Input.GetKeyDown(KeyCode.Mouse0)) { var hit : RaycastHit; // no point storing this really var ray = Camera.main.ScreenPointToRay (Input.mousePosition); if (Physics.Raycast (ray, hit, 10000)) { hitPoint = hit.point; move = true; startTime = Time.time; } } if(move) { obj.position = Vector3.Lerp(obj.position, hitPoint, Time.deltaTime * speed); if(obj.position == hitPoint) { move = false; } } }`

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  • dynamic 2d texture creation in unity from script

    - by gman
    I'm coming from HTML5 and I'm used to having the 2D Canvas API I can use to generate textures. Is there anything similar in Unity3D? For example, let's say at runtime I want to render a circle, put 3 initials in the middle and then take the result and put that in a texture. In HTML5 I'd do this var initials = "GAT"; var textureWidth = 256; var textureHeight = 256; // create a canvas var c = document.createElement("canvas"); c.width = textureWidth; c.height = textureHeight; var ctx = c.getContext("2d"); // Set the origin to the center of the canvas ctx.translate(textureWidth / 2, textureHeight / 2); // Draw a yellow circle ctx.fillStyle = "rgb(255,255,0)"; // yellow ctx.beginPath(); var radius = (Math.min(textureWidth, textureHeight) - 2) / 2; ctx.arc(0, 0, radius, 0, Math.PI * 2, true); ctx.fill(); // Draw some black initials in the middle. ctx.fillStyle = "rgb(0,0,0)"; ctx.font = "60pt Arial"; ctx.textAlign = "center"; ctx.fillText(initials, 0, 30); // now I can make a texture from that var tex = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, tex); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, c); gl.generateMipmap(gl.TEXTURE_2D); I know I can edit individual pixels in a Unity texture but is there any higher level API for drawing to texture in unity?

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  • Can observer pattern be represented by cars and traffic lights?

    - by eeerahul
    I wanted to verify with all of you, if I have a correct Observer Pattern analogy. The scenario is as follows: Consider, at a junction, there is a traffic signal, having red, yellow and green lights respectively. There are vehicles facing the traffic signal post. When it shows red, the vehicles stop, when it shows green, the vehicles move on. In case, it is yellow, the driver must decide whether to go or to stop, depending on whether he/she has crossed the stop line or not. At the same time, there are vehicles that do not care about the signal. They would do as they like. The similarities are that, the Traffic Signal happens to be the subject, notifying its states by glowing the appropriate lights. Those looking at it and following the signal are the ones subscribed to it, and behave according to the state of the subject. Those who do not care about it, are sort-of un-subscribed from the traffic signal. Please tell me, if you think this is a correct analogy or not?

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  • Which is the way to pass parameters in a drawableGameComponent in XNA 4.0?

    - by cad
    I have a small demo and I want to create a class that draws messages in screen like fps rate. I am reading a XNA book and they comment about GameComponents. I have created a class that inherits DrawableGameComponent public class ScreenMessagesComponent : Microsoft.Xna.Framework.DrawableGameComponent I override some methods like Initialize or LoadContent. But when I want to override draw I have a problem, I would like to pass some parameters to it. Overrided method does not allow me to pass parameters. public override void Draw(GameTime gameTime) { StringBuilder buffer = new StringBuilder(); buffer.AppendFormat("FPS: {0}\n", framesPerSecond); // Where get framesPerSecond from??? spriteBatch.DrawString(spriteFont, buffer.ToString(), fontPos, Color.Yellow); base.Draw(gameTime); } If I create a method with parameters, then I cannot override it and will not be automatically called: public void Draw(SpriteBatch spriteBatch, int framesPerSecond) { StringBuilder buffer = new StringBuilder(); buffer.AppendFormat("FPS: {0}\n", framesPerSecond); spriteBatch.DrawString(spriteFont, buffer.ToString(), fontPos, Color.Yellow); base.Draw(gameTime); } So my questions are: Is there a mechanism to pass parameter to a drawableGameComponent? What is the best practice? In general is a good practice to use GameComponents?

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  • Handling TclErrors in Python

    - by anteater7171
    In the following code I'll get the following error if I right click the window that pops up. Then go down to the very bottom entry widget then delete it's contents. It seems to be giving me a TclError. How do I go about handeling such an error? The Error Exception in Tkinter callback Traceback (most recent call last): File "C:\Python26\Lib\lib-tk\Tkinter.py", line 1410, in __call__ return self.func(*args) File "C:\Python26\CPUDEMO.py", line 503, in I TL.sclS.set(S1) File "C:\Python26\Lib\lib-tk\Tkinter.py", line 2765, in set self.tk.call(self._w, 'set', value) TclError: expected floating-point number but got "" The Code #F #PIthon.py # Import/Setup import Tkinter import psutil,time import re from PIL import Image, ImageTk from time import sleep class simpleapp_tk(Tkinter.Tk): def __init__(self,parent): Tkinter.Tk.__init__(self,parent) self.parent = parent self.initialize() def initialize(self): Widgets self.menu = Tkinter.Menu(self, tearoff = 0 ) M = [ "Options...", "Exit"] self.selectedM = Tkinter.StringVar() self.menu.add_radiobutton( label = 'Hide', variable = self.selectedM, command = self.E ) self.menu.add_radiobutton( label = 'Bump', variable = self.selectedM, command = self.E ) self.menu.add_separator() self.menu.add_radiobutton( label = 'Options...', variable = self.selectedM, command = self.E ) self.menu.add_separator() self.menu.add_radiobutton( label = 'Exit', variable = self.selectedM, command = self.E ) self.frame1 = Tkinter.Frame(self,bg='grey15',relief='ridge',borderwidth=4,width=185, height=39) self.frame1.grid() self.frame1.grid_propagate(0) self.frame1.bind( "<Button-3><ButtonRelease-3>", self.D ) self.frame1.bind( "<Button-2><ButtonRelease-2>", self.C ) self.frame1.bind( "<Double-Button-1>", self.C ) self.labelVariable = Tkinter.StringVar() self.label = Tkinter.Label(self.frame1,textvariable=self.labelVariable,fg="lightgreen",bg="grey15",borderwidth=1,font=('arial', 10, 'bold')) self.label.grid(column=1,row=0,columnspan=1,sticky='nsew') self.label.bind( "<Button-3><ButtonRelease-3>", self.D ) self.label.bind( "<Button-2><ButtonRelease-2>", self.C ) self.label.bind( "<Double-Button-1>", self.C ) self.F() self.overrideredirect(1) self.wm_attributes("-topmost", 1) global TL1 TL1 = Tkinter.Toplevel(self) TL1.wm_geometry("+0+5000") TL1.overrideredirect(1) TL1.button = Tkinter.Button(TL1,text="? CPU",fg="lightgreen",bg="grey15",activeforeground="lightgreen", activebackground='grey15',borderwidth=4,font=('Arial', 8, 'bold'),command=self.J) TL1.button.pack(ipadx=1) Events def Reset(self): self.label.configure(font=('arial', 10, 'bold'),fg='Lightgreen',bg='grey15',borderwidth=0) self.labela.configure(font=('arial', 8, 'bold'),fg='Lightgreen',bg='grey15',borderwidth=0) self.frame1.configure(bg='grey15',relief='ridge',borderwidth=4,width=224, height=50) self.label.pack(ipadx=38) def helpmenu(self): t2 = Tkinter.Toplevel(self) Tkinter.Label(t2, text='This is a help menu', anchor="w",justify="left",fg="darkgreen",bg="grey90",relief="ridge",borderwidth=5,font=('Arial', 10)).pack(fill='both', expand=1) t2.resizable(False,False) t2.title('Help') menu = Tkinter.Menu(self) t2.config(menu=menu) filemenu = Tkinter.Menu(menu) menu.add_cascade(label="| Exit |", menu=filemenu) filemenu.add_command(label="Exit", command=t2.destroy) def aboutmenu(self): t1 = Tkinter.Toplevel(self) Tkinter.Label(t1, text=' About:\n\n CPU Usage v1.0\n\n Publisher: Drew French\n Date: 05/09/10\n Email: [email protected] \n\n\n\n\n\n\n Written in Python 2.6.4', anchor="w",justify="left",fg="darkgreen",bg="grey90",relief="sunken",borderwidth=5,font=('Arial', 10)).pack(fill='both', expand=1) t1.resizable(False,False) t1.title('About') menu = Tkinter.Menu(self) t1.config(menu=menu) filemenu = Tkinter.Menu(menu) menu.add_cascade(label="| Exit |", menu=filemenu) filemenu.add_command(label="Exit", command=t1.destroy) def A (self,event): TL.entryVariable1.set(TL.sclY.get()) TL.entryVariable2.set(TL.sclX.get()) Y = TL.sclY.get() X = TL.sclX.get() self.wm_geometry("+" + str(X) + "+" + str(Y)) def B(self,event): Y1 = TL.entryVariable1.get() X1 = TL.entryVariable2.get() self.wm_geometry("+" + str(X1) + "+" + str(Y1)) TL.sclY.set(Y1) TL.sclX.set(X1) def C(self,event): s = self.wm_geometry() geomPatt = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)") m = geomPatt.search(s) X3 = m.group(4) Y3 = m.group(6) M = int(Y3) - 150 P = M + 150 while Y3 > M: sleep(0.0009) Y3 = int(Y3) - 1 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(Y3)) sleep(2.00) while Y3 < P: sleep(0.0009) Y3 = int(Y3) + 1 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(Y3)) def D(self, event=None): self.menu.post( event.x_root, event.y_root ) def E(self): if self.selectedM.get() =='Options...': Setup global TL TL = Tkinter.Toplevel(self) menu = Tkinter.Menu(TL) TL.config(menu=menu) filemenu = Tkinter.Menu(menu) menu.add_cascade(label="| Menu |", menu=filemenu) filemenu.add_command(label="Instruction Manual...", command=self.helpmenu) filemenu.add_command(label="About...", command=self.aboutmenu) filemenu.add_separator() filemenu.add_command(label="Exit Options", command=TL.destroy) filemenu.add_command(label="Exit", command=self.destroy) helpmenu = Tkinter.Menu(menu) menu.add_cascade(label="| Help |", menu=helpmenu) helpmenu.add_command(label="Instruction Manual...", command=self.helpmenu) helpmenu.add_separator() helpmenu.add_command(label="Quick Help...", command=self.helpmenu) Title TL.label5 = Tkinter.Label(TL,text="CPU Usage: Options",anchor="center",fg="black",bg="lightgreen",relief="ridge",borderwidth=5,font=('Arial', 18, 'bold')) TL.label5.pack(padx=15,ipadx=5) X Y scale TL.separator = Tkinter.Frame(TL,height=7, bd=1, relief='ridge', bg='grey95') TL.separator.pack(pady=5,padx=5) # TL.sclX = Tkinter.Scale(TL.separator, from_=0, to=1500, orient='horizontal', resolution=1, command=self.A) TL.sclX.grid(column=1,row=0,ipadx=27, sticky='w') TL.label1 = Tkinter.Label(TL.separator,text="X",anchor="s",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label1.grid(column=0,row=0, pady=1, sticky='S') TL.sclY = Tkinter.Scale(TL.separator, from_=0, to=1500, resolution=1, command=self.A) TL.sclY.grid(column=2,row=1,rowspan=2,sticky='e', padx=4) TL.label3 = Tkinter.Label(TL.separator,text="Y",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label3.grid(column=2,row=0, padx=10, sticky='e') TL.entryVariable2 = Tkinter.StringVar() TL.entry2 = Tkinter.Entry(TL.separator,textvariable=TL.entryVariable2, fg="grey15",bg="grey90",relief="sunken",insertbackground="black",borderwidth=5,font=('Arial', 10)) TL.entry2.grid(column=1,row=1,ipadx=20, pady=10,sticky='EW') TL.entry2.bind("<Return>", self.B) TL.label2 = Tkinter.Label(TL.separator,text="X:",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label2.grid(column=0,row=1, ipadx=4, sticky='W') TL.entryVariable1 = Tkinter.StringVar() TL.entry1 = Tkinter.Entry(TL.separator,textvariable=TL.entryVariable1, fg="grey15",bg="grey90",relief="sunken",insertbackground="black",borderwidth=5,font=('Arial', 10)) TL.entry1.grid(column=1,row=2,sticky='EW') TL.entry1.bind("<Return>", self.B) TL.label4 = Tkinter.Label(TL.separator,text="Y:", anchor="center",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label4.grid(column=0,row=2, ipadx=4, sticky='W') TL.label7 = Tkinter.Label(TL.separator,text="Text Colour:",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label7.grid(column=1,row=3,stick="W",ipady=10) TL.selectedP = Tkinter.StringVar() TL.opt1 = Tkinter.OptionMenu(TL.separator, TL.selectedP,'Normal', 'White','Black', 'Blue', 'Steel Blue','Green','Light Green','Yellow','Orange' ,'Red',command=self.G) TL.opt1.config(fg="black",bg="grey90",activebackground="grey90",activeforeground="black", anchor="center",relief="raised",direction='right',font=('Arial', 10)) TL.opt1.grid(column=1,row=4,sticky='EW',padx=20,ipadx=20) TL.selectedP.set('Normal') TL.label7 = Tkinter.Label(TL.separator,text="Refresh Rate:",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label7.grid(column=1,row=5,stick="W",ipady=10) TL.sclS = Tkinter.Scale(TL.separator, from_=10, to=2000, orient='horizontal', resolution=10, command=self.H) TL.sclS.grid(column=1,row=6,ipadx=27, sticky='w') TL.sclS.set(650) TL.entryVariableS = Tkinter.StringVar() TL.entryS = Tkinter.Entry(TL.separator,textvariable=TL.entryVariableS, fg="grey15",bg="grey90",relief="sunken",insertbackground="black",borderwidth=5,font=('Arial', 10)) TL.entryS.grid(column=1,row=7,ipadx=20, pady=10,sticky='EW') TL.entryS.bind("<Return>", self.I) TL.entryVariableS.set(650) # TL.resizable(False,False) TL.title('Options') geomPatt = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)") s = self.wm_geometry() m = geomPatt.search(s) X = m.group(4) Y = m.group(6) TL.sclY.set(Y) TL.sclX.set(X) if self.selectedM.get() == 'Exit': self.destroy() if self.selectedM.get() == 'Bump': s = self.wm_geometry() geomPatt = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)") m = geomPatt.search(s) X3 = m.group(4) Y3 = m.group(6) M = int(Y3) - 150 P = M + 150 while Y3 > M: sleep(0.0009) Y3 = int(Y3) - 1 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(Y3)) sleep(2.00) while Y3 < P: sleep(0.0009) Y3 = int(Y3) + 1 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(Y3)) if self.selectedM.get() == 'Hide': s = self.wm_geometry() geomPatt = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)") m = geomPatt.search(s) X3 = m.group(4) Y3 = m.group(6) M = int(Y3) + 5000 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(M)) TL1.wm_geometry("+0+190") def F (self): G = round(psutil.cpu_percent(), 1) G1 = str(G) + '%' self.labelVariable.set(G1) try: S2 = TL.entryVariableS.get() except ValueError, e: S2 = 650 except NameError: S2 = 650 self.after(int(S2), self.F) def G (self,event): if TL.selectedP.get() =='Normal': self.label.config( fg = 'lightgreen' ) TL1.button.config( fg = 'lightgreen',activeforeground='lightgreen') if TL.selectedP.get() =='Red': self.label.config( fg = 'red' ) TL1.button.config( fg = 'red',activeforeground='red') if TL.selectedP.get() =='Orange': self.label.config( fg = 'orange') TL1.button.config( fg = 'orange',activeforeground='orange') if TL.selectedP.get() =='Yellow': self.label.config( fg = 'yellow') TL1.button.config( fg = 'yellow',activeforeground='yellow') if TL.selectedP.get() =='Light Green': self.label.config( fg = 'lightgreen' ) TL1.button.config( fg = 'lightgreen',activeforeground='lightgreen') if TL.selectedP.get() =='Normal': self.label.config( fg = 'lightgreen' ) TL1.button.config( fg = 'lightgreen',activeforeground='lightgreen') if TL.selectedP.get() =='Steel Blue': self.label.config( fg = 'steelblue1' ) TL1.button.config( fg = 'steelblue1',activeforeground='steelblue1') if TL.selectedP.get() =='Blue': self.label.config( fg = 'blue') TL1.button.config( fg = 'blue',activeforeground='blue') if TL.selectedP.get() =='Green': self.label.config( fg = 'darkgreen' ) TL1.button.config( fg = 'darkgreen',activeforeground='darkgreen') if TL.selectedP.get() =='White': self.label.config( fg = 'white' ) TL1.button.config( fg = 'white',activeforeground='white') if TL.selectedP.get() =='Black': self.label.config( fg = 'black') TL1.button.config( fg = 'black',activeforeground='black') def H (self,event): TL.entryVariableS.set(TL.sclS.get()) S = TL.sclS.get() def I (self,event): S1 = TL.entryVariableS.get() TL.sclS.set(S1) TL.sclS.set(TL.sclS.get()) S1 = TL.entryVariableS.get() TL.sclS.set(S1) def J (self): s = self.wm_geometry() geomPatt = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)") m = geomPatt.search(s) X3 = m.group(4) Y3 = m.group(6) M = int(Y3) - 5000 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(M)) TL1.wm_geometry("+0+5000") Loop if name == "main": app = simpleapp_tk(None) app.mainloop()

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  • Incorrect colour blending when using a pixel shader with XNA

    - by MazK
    I'm using XNA 4.0 to create a 2D game and while implementing a layer tinting pixel shader I noticed that when the texture's alpha value is anything between 1 or 0 the end result is different than expected. The tinting works from selecting a colour and setting the amount of tint. This is achieved via the shader which works out first the starting colour (for each r, g, b and a) : float red = texCoord.r * vertexColour.r; and then the final tinted colour : output.r = red + (tintColour.r - red) * tintAmount; The alpha value isn't tinted and is left as : output.a = texCoord.a * vertexColour.a; The picture in the link below shows different backdrops against an energy ball object where it's outer glow hasn't blended as I would like it to. The middle two are incorrect as the second non tinted one should not show a glow against a white BG and the third should be entirely invisible. The blending function is NonPremultiplied. Why the alpha value is interfering with the final colour?

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  • how do I upload photos from shotwell?

    - by Mags
    I only started using Ubuntu a couple months ago. I've been able to get pictures from my camera onto the machine. The system is very different for me and I'm trying to work it out on my own, but I have a homework assignment that requires me to upload JPG files of photos I take and I'm having a problem. When I click the button on the page to choose a file, I go into the different photo files and nothing shows up, but the screen where files would be turns a very faint orange, just a tint. I've tried putting the named photos on my desktop, but the upload screen doesn't recognize it at all. How can I use this software to upload my pictures? Thanks.

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  • High-quality ERD generator for PostgresQL under Linux?

    - by Dave Jarvis
    Background MySQL Workbench can produce appealing and high-quality ERDs such as: Research I have not found a tool that even comes close for PostgreSQL. Tools I have found: dbVisualizer - Yellow squares. AquaFold - Yellow squares. SQL Developer - Coloured squares. Dia - Coloured squares. SchemaBank - Can't export to PNG; looks okay, nothing stellar. SchemaSpy - XML export makes it possible to write an XSL skin... Gliffy - Incompatible Flash version. Druid - No. pgAdmin3 - Not applicable? phpPgAdmin - Couldn't login without a 30-minute configuration battle. Requirements Looking for an ERD tool: Visually stunning by default Can reverse-engineer a PostgreSQL (or JDBC-compliant) database Runs on Linux (or under WINE) Export high-resolution PNG (or SVG) FOSS

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  • [JavaScript-CSS-Firefox] Cannot change borderColor of TD

    - by Tadeus Prastowo
    Using JS to set the background color of a TD is fine. But, setting the border color is problematic in FF 3.0.18 although IE 6 doesn't experience this. FF is problematic in that it requires the TD element to have an attribute style initialized to border-style: solid. Without that, setting border color of a TD won't work. Is this known bug? How do I set the border color without having to set style attribute as well as the initialization value? I know another trick of setting the class attribute instead of setting the border color directly. Is this an indication that somehow TD hates having its border color set dynamically? Is this known as well? The problematic code is below (the goal is find out why setting the border color of simple truth 1 does not work while simple truth 3 works when I employ the trick described above): <html> <head> <title>Quirks FF 3.0.18</title> <style type="text/css"> table { border-collapse: collapse; } </style> <script type="text/javascript"> function changeBgColor() { document.getElementById('simple').style.backgroundColor='yellow'; document.getElementById('simple2').style.backgroundColor='yellow'; document.getElementById('simple3').style.backgroundColor='yellow'; } function quirk(id) { var x = document.getElementById(id); x.style.border = '2px solid red'; } </script> </head> <body> <input type="button" onclick="changeBgColor()" value="Change background color"/> <input type="button" onclick="quirk('simple')" value="Change border color 1"/> <input type="button" onclick="quirk('simple2')" value="Change border color 2"/> <input type="button" onclick="quirk('simple3')" value="Change border color 3"/> <table> <tr><td id="simple">Simple truth 1</td></tr> </table> <table> <tr><td><span id="simple2">Simple truth 2</span></td></tr> <table> <tr><td id="simple3" style="border-style: solid">Simple truth 3</td></tr> </table> </body> </html>

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  • What is wrong with this CSS?

    - by Christopher
    I have the following CSS code: .yellow { background-image: url('/images/yellowlight.png'); background-repeat: no-repeat; height:100%; width:100%; } and the following HTML code: <div class="yellow">&nbsp;</div> However, the div on the page does not have the image. You can see this by clicking on the blue "Logs Status" button (in the tab box) at http://cl58logs.co.cc/. What's wrong with the CSS?

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  • Cannot change borderColor of TD

    - by Tadeus Prastowo
    Using JS to set the background color of a TD is fine. But, setting the border color is problematic in FF 3.0.18 although IE 6 doesn't experience this. FF is problematic in that it requires the TD element to have an attribute style initialized to border-style: solid. Without that, setting border color of a TD won't work. Is this known bug? How do I set the border color without having to set style attribute as well as the initialization value? I know another trick of setting the class attribute instead of setting the border color directly. Is this an indication that somehow TD hates having its border color set dynamically? Is this known as well? The problematic code is below (the goal is find out why setting the border color of simple truth 1 does not work while simple truth 3 works when I employ the trick described above): <html> <head> <title>Quirks FF 3.0.18</title> <style type="text/css"> table { border-collapse: collapse; } </style> <script type="text/javascript"> function changeBgColor() { document.getElementById('simple').style.backgroundColor='yellow'; document.getElementById('simple2').style.backgroundColor='yellow'; document.getElementById('simple3').style.backgroundColor='yellow'; } function quirk(id) { var x = document.getElementById(id); x.style.border = '2px solid red'; } </script> </head> <body> <input type="button" onclick="changeBgColor()" value="Change background color"/> <input type="button" onclick="quirk('simple')" value="Change border color 1"/> <input type="button" onclick="quirk('simple2')" value="Change border color 2"/> <input type="button" onclick="quirk('simple3')" value="Change border color 3"/> <table> <tr><td id="simple">Simple truth 1</td></tr> </table> <table> <tr><td><span id="simple2">Simple truth 2</span></td></tr> <table> <tr><td id="simple3" style="border-style: solid">Simple truth 3</td></tr> </table> </body> </html>

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  • Mix RGB colors (L*a*b*)

    - by Samuel
    Hello! Basically I want two mix two colours color1 and color2. Since simple calculation's bring up stuff like blue+yellow = grey ((color1.r + color2.r)/2 etc) i did some research and found that apparently mixing colors in order for the mixed color to look like we expect it too (e.g. blue+yellow = green) isn't that straight forward. What another stackoverflow post taught me was that in order two achieve the mixture correctly i'd have to use the L*a*b* space / CIELAB and linked to the wikipedia page about this topic. I found it informative but i couldn't really understand how to convert RGB to (sRGB and than to) L*a*b* - how to mix the obtained colors and how to convert back I hope somebody here can help me Thanks, Samuel

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  • Getting filtered results with subquery

    - by josepv
    I have a table with something like the following: ID Name Color 1 Bob Blue 2 John Yellow 1 Bob Green 3 Sara Red 3 Sara Green What I would like to do is return a filtered list of results whereby the following data is returned: ID Name Color 1 Bob Blue 2 John Yellow 3 Sara Red i.e. I would like to return 1 row per user. (I do not mind which row is returned for the particular user - I just need that the [ID] is unique.) I have something already that works but is really slow where I create a temp table adding all the ID's and then using a "OUTER APPLY" selecting the top 1 from the same table, i.e. CREATE TABLE #tb ( [ID] [int] ) INSERT INTO #tb select distinct [ID] from MyTable select T1.[ID], T2.[Name], T2.Color from #tb T1 OUTER APPLY ( SELECT TOP 1 * FROM MyTable T2 WHERE T2.[ID] = T1.[ID] ) AS V2 DROP TABLE #tb Can somebody suggest how I may improve it? Thanks

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  • How to select font with its style attribute value.

    - by Wazdesign
    I have the following html mark up. <p> lorem ipsum lorem ipsum <font style="background-color:yellow"> ipsum </font> Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam id enim in tellus sollicitudin viverra. Morbi nec ipsum ligula, non volutpat enim. In quis metus <font style="color:red"> Tincidunt lorem </font>blandit faucibus. Nam condimentum facilisis vestibulum. Nunc tristique est vel erat sagittis ac placerat orci varius.</p> I want to select only the font which has the "background-color:yellow" not any other <font> tag with any style

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  • Creating a dataframe in pandas by multiplying two series together

    - by Aoife
    Say I have two series in pandas, series A and series B. How do I create a dataframe in which all of those values are multiplied together, i.e. with series A down the left hand side and series B along the top. Basically the same concept as this, where series A would be the yellow on the left and series B the yellow along the top, and all the values in between would be filled in by multiplication: http://www.google.co.uk/imgres?imgurl=http://www.vaughns-1-pagers.com/computer/multiplication-tables/times-table-12x12.gif&imgrefurl=http://www.vaughns-1-pagers.com/computer/multiplication-tables.htm&h=533&w=720&sz=58&tbnid=9B8R_kpUloA4NM:&tbnh=90&tbnw=122&zoom=1&usg=__meqZT9kIAMJ5b8BenRzF0l-CUqY=&docid=j9BT8tUCNtg--M&sa=X&ei=bkBpUpOWOI2p0AWYnIHwBQ&ved=0CE0Q9QEwBg Thanks!

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  • Get used color names from image

    - by atmorell
    Hello, I would like to check what colors is present in a image. This will be stored in the database and used for a search form. (red=1, green=1, blue=0, yellow=1, black=1, white=1 etc.) img = Magick::Image.read('phosto-file.jpg').first img = img.quantize(10 h = img.color_histogram pp h {red=12815, green=18494, blue=15439, opacity=0=>13007, red=44662, green=47670, blue=51967, opacity=0=>18254, red=17608, green=43331, blue=48321, opacity=0=>11597, red=21105, green=25865, blue=39467, opacity=0=>10604, red=15125, green=36629, blue=22824, opacity=0=>10223, red=52102, green=42405, blue=10063, opacity=0=>12928, red=39043, green=28726, blue=40855, opacity=0=>7728, red=10410, green=8880, blue=7826, opacity=0=>13795, red=25484, green=25337, blue=24235, opacity=0=>7351, red=44485, green=12617, blue=11169, opacity=0=>14513} How do I convert the 10 values to color names? red, green, NOMATCH, yellow, black, white etc. Only need the rough color name - not LimeGreen but Green etc. Best regards. Asbjørn Morell

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  • Vim syntax highlighting: make region only match on one line

    - by sixtyfootersdude
    Hello I have defined a custom file type with these lines: syn region SubSubtitle start=+=+ end=+=+ highlight SubSubtitle ctermbg=black ctermfg=DarkGrey syn region Subtitle start=+==+ end=+==+ highlight Subtitle ctermbg=black ctermfg=DarkMagenta syn region Title start=+===+ end=+===+ highlight Title ctermbg=black ctermfg=yellow syn region MasterTitle start=+====+ end=+====+ highlight MasterTitle cterm=bold term=bold ctermbg=black ctermfg=LightBlue I enclose all of my headings in this kind of document like this: ==== Biggest Heading ==== // this will be bold and light blue ===Sub heading === // this will be yellow bla bla bla // this will be normally formatted However right now when ever I use an equals sign in my code it thinks that it is a title. Is there anyway that I can force a match to be only on one line?

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