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  • Ray-box Intersection Theory

    - by Myx
    Hello: I wish to determine the intersection point between a ray and a box. The box is defined by its min 3D coordinate and max 3D coordinate and the ray is defined by its origin and the direction to which it points. Currently, I am forming a plane for each face of the box and I'm intersecting the ray with the plane. If the ray intersects the plane, then I check whether or not the intersection point is actually on the surface of the box. If so, I check whether it is the closest intersection for this ray and I return the closest intersection. The way I check whether the plane-intersection point is on the box surface itself is through a function bool PointOnBoxFace(R3Point point, R3Point corner1, R3Point corner2) { double min_x = min(corner1.X(), corner2.X()); double max_x = max(corner1.X(), corner2.X()); double min_y = min(corner1.Y(), corner2.Y()); double max_y = max(corner1.Y(), corner2.Y()); double min_z = min(corner1.Z(), corner2.Z()); double max_z = max(corner1.Z(), corner2.Z()); if(point.X() >= min_x && point.X() <= max_x && point.Y() >= min_y && point.Y() <= max_y && point.Z() >= min_z && point.Z() <= max_z) return true; return false; } where corner1 is one corner of the rectangle for that box face and corner2 is the opposite corner. My implementation works most of the time but sometimes it gives me the wrong intersection. I was wondering if the way I'm checking whether the intersection point is on the box is correct or if I should use some other algorithm. Thanks.

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  • ASP.Net RadioButton loses ViewState

    - by Carl
    I'm having trouble with a simple radio set of two radio buttons (I don't want to use a RadioButtonList [RBL] because RBL doesn't allow child controls, and in my case, if you select one option, I want to enable a textbox next to the button; yes you could hack this with jQuery to move the textbox, but that's dirty!). I would check one, submit the form (either explicitly or through AutoPostBack), and the CheckedChanged event would never fire. When the page was reloaded, both buttons would be unchecked, regardless of their initial state on non-postback load or the state before form submission. I took out the checkbox and stripped this down to the simplest example I could come up with. I tossed EnableViewState=true all over the place just in case it was being disabled somewhere I couldn't find. <form id="form1" runat="server" enableviewstate="true"> <div> <asp:RadioButton ID="foo" Text="foo" runat="server" AutoPostBack="true" OnCheckedChanged="rbChanged" Checked="true" GroupName="foobar" EnableViewState="true" /> <asp:RadioButton ID="bar" Text="bar" runat="server" AutoPostBack="true" GroupName="foobar" OnCheckedChanged="rbChanged" Checked="false" EnableViewState="true" /> <asp:Label runat="server" ID="resultLbl" /> </div> </form> protected void rbChanged(object sender, EventArgs e) { if (foo.Checked) resultLbl.Text = "foo is checked"; else if (bar.Checked) resultLbl.Text = "bar is checked"; else resultLbl.Text = "neither is checked"; }

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  • c# ListView unable to check a checkbox! Strange problem.

    - by Kurt
    This is a strange problem, I've not added much code as I don't know were to start. I have a listview control in virtual mode, if I filter the listview to show me all people called John, I then see 3 users called John, I then cancel the filter setting all values to null and return all data to the listview, I now have several hundred items in the list but I can only see 30 on screen unless I scroll down the listview. I then use the code below to check a checkbox in each row, all get checked apart from the 3 Johns but if I can see 1 of the 3 Johns in listview without scrolling and then run the code below the visible John is checked. for (int i = 0; i < this._items.Count; i++) { this._items[i].Checked = true; } I have checked the status of the checkbox just before it is checked in the above code and if John is visible then the checkbox believes it is unchecked (false), if it is not visible it belives it is checked (true). So having one visible John on screen the checkbox looks unchecked and running a test proves it is unchecked, for the two Johns I can't see they believe they are checked but if I scroll down so I can see them they aren't. Any ideas? Thanks

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  • Nested instances in C#

    - by user32848
    I'm trying to translate some C++ code for a neural net into C#. I first took the C++ code, from a 1993 book, and ran it. Then translated it using the STL and it ran again. Now I'm trying to get it into C# with Visual Web Developer 2008 Express. The original code used "friend" classes and I'm just trying to do the same making everything "public". The following code compiles but only gives null references when run: public class ineuron { public Double weight, activation; public ineuron(Double set_wt) { weight = set_wt; } ... public class netwrk { public oneuron onrn; public ineuron in1, in2, in3, in4; public netwrk( Double inp_1, Double inp_2, Double inp_3, Double inp_4 ) { ineuron in1 = new ineuron(inp_1); ineuron in2 = new ineuron(inp_2); ... and later, in some code called by a button push: netwrk ntw = new netwrk(i_n1, i_n2, i_n3, i_n4); Unfortunately, trying to use: ntw.in1.activation etc. leads to null reference runtime errors. What am I forgetting to do? Barney

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  • My AJAX is only firing once,

    - by sea_1987
    Hi There, I ahave some ajax that is fired when a checkbox is clicked, it essentially sends a query string to a PHP script and then returns the relevant HTML, however, if I select a select it works fine if I then slect another checkbox as well as the previous I get no activity what so ever, not even any errors in firebug, it is very curious, does anyone have any ideas? //Location AJAX //var dataObject = new Object(); var selected = new Array(); //alert(selected); $('#areas input.radio').change(function(){ // will trigger when the checked status changes var checked = $(this).attr("checked"); // will return "checked" or false I think. // Do whatever request you like with the checked status if(checked == true) { //selected.join('&'); selected = $('input:checked').map(function() { return $(this).attr('name')+"="+$(this).val(); }).get(); getQuery = selected.join('&')+"&location_submit=Next"; alert(getQuery); $.ajax({ type:"POST", url:"/search/location", data: getQuery, success:function(data){ //alert(getQuery); //console.log(data); $('body.secEmp').html(data); } }); } else { //do something to remove the content here alert($(this).attr('name')); } });

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  • Difference dynamic static 2d array c++

    - by snorlaks
    Hello, Im using opensource library called wxFreeChart to draw some XY charts. In example there is code which uses static array as a serie : double data1[][2] = { { 10, 20, }, { 13, 16, }, { 7, 30, }, { 15, 34, }, { 25, 4, }, }; dataset->AddSerie((double *) data1, WXSIZEOF(dynamicArray)); WXSIZEOF ismacro defined like: sizeof(array)/sizeof(array[0]) In this case everything works great but in my program Im using dynamic arrays (according to users input). I made a test and wrotecode like below: double **dynamicArray = NULL; dynamicArray = new double *[5] ; for( int i = 0 ; i < 5 ; i++ ) dynamicArray[i] = new double[2]; dynamicArray [0][0] = 10; dynamicArray [0][1] = 20; dynamicArray [1][0] = 13; dynamicArray [1][1] = 16; dynamicArray [2][0] = 7; dynamicArray [2][1] = 30; dynamicArray [3][0] = 15; dynamicArray [3][1] = 34; dynamicArray [4][0] = 25; dynamicArray [4][1] = 4; dataset->AddSerie((double *) *dynamicArray, WXSIZEOF(dynamicArray)); But it doesnt work correctly. I mean point arent drawn. I wonder if there is any possibility that I can "cheat" that method and give it dynamic array in way it understands it and will read data from correct place thanks for help

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  • Having trouble adding jquery to charisma

    - by kira423
    I am trying to add some jquery to this Charisma admin panel and have been having nothing but trouble. I am trying to add it to the charisma.js file. This is what I am adding // add multiple select / deselect functionality $("#selectall").click(function () { $('.checkbox').attr('checked', this.checked); }); // if all checkbox are selected, check the selectall checkbox // and viceversa $(".checkbox").click(function(){ if($(".checkbox").length == $(".checkbox:checked").length) { $("#selectall").attr("checked", "checked"); } else { $("#selectall").removeAttr("checked"); } }); I have tried this code wrapped in the anonymous $(function(){ as well as without, and I have inserted it into both $(document).ready(function(){ and docReady() as well as in the head of my code but I am not really "trained" on jquery so I am a bit lost as to what I am doing wrong. My class and div tags are correct for the code, as I have checked them several times for misspellings. I am not sure what I am doing wrong. Is there a better "check" all code I can use here, or am I just putting this all in the wrong place? UPDATE: I think the actual code may be working, I cannot tell, after I click the select all box it seems that I have to click the other boxes 3 times to get the check mark back into the box, so it seems like it is having trouble actually showing that the box is marked. This may be a problem with styling, but I don't know how to correct it.

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  • How to simply a foreach iteration using reflection

    - by Priya
    Consider that I have to get the overall performance of X. X has Y elements and Y in turn has Z elements which inturn has some N elements. To get the performance of X I do this: List<double> XQ = new List<double>(); foreach (Elem Y in X.Y){ List<double> YQ = new List<double>(); foreach (Elem Z in Y.Z){ List<double> ZQ = new List<double>(); foreach (Elem N in Z.N){ ZQ.Add(GetPerformance(N)); } YQ.Add(AVG(ZQ)); } XQ.Add(AVG(YQ)); } AVG of XQ list gives the performance of X. The performance can be calculated for either X or Y or for Z. X, Y and Z share the same base class. So depending on the item given the foreach loop has to be executed. Currently I have a switch case to determine each item (X or Y or Z) and the foreach loop is repeated in the code pertaining to the item (eg. If Y foreach starts from Y.Z). Is is possible to convert this whole code generic using reflection instead of having to repeat it in each switch case? Thanks

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  • How to transform coordinate from WGS84 to a coordinate in a projection in PROJ.4?

    - by Sanoj
    I have a GPS-coordinate in WGS84 that I would like to transform to a map-projection coordinate in SWEREF99 TM using PROJ.4 in Java or proj4js in JavaScript. Its hard to find documentation for PROJ.4 and how to us it. If you have a good link, please post it as a comment. The PROJ.4 parameters for SWEREF99 TM is +proj=utm +zone=33 +ellps=GRS80 +towgs84=0,0,0,0,0,0,0 +units=m +no_defs I have tried to use a PROJ.4 Java library and tried this code and values: String[] proj4_w = new String[] { "+proj=utm", "+zone=33", "+ellps=GRS80", "+towgs84=0,0,0,0,0,0,0", "+units=m", "+no_defs" }; Projection proj = ProjectionFactory.fromPROJ4Specification(proj4_w); Point2D.Double testLatLng = new Point2D.Double(55.0000, 12.7500); Point2D.Double testProjec = proj.transform(testLatLng, new Point2D.Double()); This give me the point Point2D.Double[5197915.86288144, 1822635.9083898761] but I should be N: 6097106.672, E: 356083.438 What am I doing wrong? and what method and parameters should I use instead? The correct values is taken from Lantmäteriet. I am not sure if proj.transform(testLatLng, new Point2D.Double()); is the right method to use.

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  • Cannot find symbol - variable

    - by Ben Garside
    I'm new to Java, and I'm trying to get user input, store each line of input as a variable and then return each value so that it can be passed on somewhere else. When I try and compile it is telling me that it can't find the variable magnitude. I'm assuming it won't find the others either. I'm guessing that this is because I've declare the variables inside of the "try" but don't know how to get it so that the return statement accepts them. Code is as follows: public Earthquake userAddEarthquake() { Scanner scanner = new Scanner(System.in); try{ // convert the string read from the scanner into Integer type System.out.println("Please Enter An Earthquake Magnitude: "); Double magnitude = Double.parseDouble(scanner.nextLine()); System.out.println("Please Enter The Earthquakes Latitude Position: "); scanner = new Scanner(System.in); Double positionLatitude = Double.parseDouble(scanner.nextLine()); System.out.print("Please Enter The Earthquakes Longitude Position: "); scanner = new Scanner(System.in); Double positionLongitude = Double.parseDouble(scanner.nextLine()); System.out.print("Please Enter The Year That The Earthquake Occured: "); scanner = new Scanner(System.in); int year = Integer.parseInt(scanner.nextLine()); System.out.println("Magnitude = " + magnitude); } catch(NumberFormatException ne){ System.out.println("Invalid Input"); } finally{ scanner.close(); } return new Earthquake(magnitude, positionLatitude, positionLongitude, year); }

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  • Counter that will remember it's value

    - by owca
    I have a task to operate on complex number. Each number consists of double r = real part, double i = imaginary part and String name. Name must be set within constructor, so I've created int counter, then I'm sending it's value to setNextName function and get name letter back. Unfortunately incrementing this 'counter' value works only within costructor and then it is once again set to 0. How to deal with that?Some constant value? And second problem is that I also need to provide setNextNames(char c) function that will change the counter current value. The code : public class Imaginary { private double re; private double im; private String real; private String imaginary; private String name; private int counter=0; public Imaginary(double r, double u){ re = r; im = u; name = this.setNextName(counter); counter++; } public static String setNextName(int c){ String nameTab[] = {"A","B","C","D","E","F","G","H","I","J","K","L","M","N", "O","P","Q","R","S","T","U","W","V","X","Y","Z"}; String setName = nameTab[c]; System.out.println("c: "+c); return setName; } public static String setNextName(char c){ // //don't know how to deal with this part // }

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  • Neo4j Reading data / performing shortest path calculations on stored data

    - by paddydub
    I'm using the Batch_Insert example to insert Data into the database How can i read this data back from the database. I can't find any examples of how i do this. public static void CreateData() { // create the batch inserter BatchInserter inserter = new BatchInserterImpl( "var/graphdb", BatchInserterImpl.loadProperties( "var/neo4j.props" ) ); Map<String,Object> properties = new HashMap<String,Object>(); properties.put( "name", "Mr. Andersson" ); properties.put( "age", 29 ); long node1 = inserter.createNode( properties ); properties.put( "name", "Trinity" ); properties.remove( "age" ); long node2 = inserter.createNode( properties ); inserter.createRelationship( node1, node2, DynamicRelationshipType.withName( "KNOWS" ), null ); inserter.shutdown(); } I would like to store graph data in the database, graph.makeEdge( "s", "c", "cost", (double) 7 ); graph.makeEdge( "c", "e", "cost", (double) 7 ); graph.makeEdge( "s", "a", "cost", (double) 2 ); graph.makeEdge( "a", "b", "cost", (double) 7 ); graph.makeEdge( "b", "e", "cost", (double) 2 ); Dijkstra<Double> dijkstra = getDijkstra( graph, 0.0, "s", "e" ); What is the best method to store this kind data with 10000's of edges. Then run the Dijskra algorighm to find shortest path calculations using the stored graph data.

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  • Simple in-place discrete fourier transform ( DFT )

    - by Adam
    I'm writing a very simple in-place DFT. I am using the formula shown here: http://en.wikipedia.org/wiki/Discrete_Fourier_transform#Definition along with Euler's formula to avoid having to use a complex number class just for this. So far I have this: private void fft(double[] data) { double[] real = new double[256]; double[] imag = new double[256]; double pi_div_128 = -1 * Math.PI / 128; for (int k = 0; k < 256; k++) { for (int n = 0; n < 256; n++) { real[k] += data[k] * Math.Cos(pi_div_128 * k * n); imag[k] += data[k] * Math.Sin(pi_div_128 * k * n); } data[k] = Math.Sqrt(real[k] * real[k] + imag[k] * imag[k]); } } But the Math.Cos and Math.Sin terms eventually go both positive and negative, so as I'm adding those terms multiplied with data[k], they cancel out and I just get some obscenely small value. I see how it is happening, but I can't make sense of how my code is perhaps mis-representing the mathematics. Any help is appreciated. FYI, I do have to write my own, I realize I can get off-the shelf FFT's.

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  • jQuery show based on checkbox value at page load.

    - by Jacob Huggart
    I have an ASP MVC web app and on one of the pages there is a set of Main checkboxes with sub-checkboxes underneath them. The sub-checkboxes should only show up when the corresponding main checkbox is checked. I have the following code that works just fine as long as none of the checkboxes are checked when the page loads. $("input[id$=Suffix]").change(function() { prefix = this.id; if (!$(this).hasClass("checked")) { $("tr[id^=" + prefix + "]").show(); $(this).addClass("checked"); } else { $("tr[id^=" + prefix + "]").hide(); $(this).removeClass("checked"); } }); Now I need to check a database for the values of the main checkboxes. I get the values, and can check the boxes on page load. But when the page comes up, the sub-checkboxes are not displayed when the main checkbox is checked. Also, if the main checkbox is checked when the page loads, the sub-checkboxes are only displayed when the main chcekbox is unchecked (obviously because the above function only acts on .change()). What do you all suggest I try? If you need further explanation feel free to ask. edit: btw, all of this is in $(document).ready()

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  • Javascript hide/show classes with checkbox

    - by Christina
    I am just learning javascript, so please bear with me! I want to be able to use checkboxes to choose to hide/show div classes (to basically filter the amount of info being shown). It is done in this... but I'm try to figure out something much simpler (since I don't need to dynamically generate the checkbox options.) I came across this example: The Javascript: function showMe (it, box) { var vis = (box.checked) ? "block" : "none"; document.getElementById(it).style.display = vis; } The HTML <form> <input type="checkbox" checked="checked" value="value1" onclick="showMe('div1', this)" />value1 <input type="checkbox" checked="checked" value="value2" onclick="showMe('div2', this)" />value2 <input type="checkbox" checked="checked" value="value3" onclick="showMe('div3', this)" />value3 </form> <div id="div1" style="display:block">Show Div 1</div> <div id="div2" style="display:block">Show Div 2</div> <div id="div3" style="display:block">Show Div 3</div> </body> </html> But it only works for div ids, not classes. Any idea on how I can work this? Thanks in advance if you can help me out!

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  • Ray Generation Inconsistency

    - by Myx
    I have written code that generates a ray from the "eye" of the camera to the viewing plane some distance away from the camera's eye: R3Ray ConstructRayThroughPixel(...) { R3Point p; double increments_x = (lr.X() - ul.X())/(double)width; double increments_y = (ul.Y() - lr.Y())/(double)height; p.SetX( ul.X() + ((double)i_pos+0.5)*increments_x ); p.SetY( lr.Y() + ((double)j_pos+0.5)*increments_y ); p.SetZ( lr.Z() ); R3Vector v = p-camera_pos; R3Ray new_ray(camera_pos,v); return new_ray; } ul is the upper left corner of the viewing plane and lr is the lower left corner of the viewing plane. They are defined as follows: R3Point org = scene->camera.eye + scene->camera.towards * radius; R3Vector dx = scene->camera.right * radius * tan(scene->camera.xfov); R3Vector dy = scene->camera.up * radius * tan(scene->camera.yfov); R3Point lr = org + dx - dy; R3Point ul = org - dx + dy; Here, org is the center of the viewing plane with radius being the distance between the viewing plane and the camera eye, dx and dy are the displacements in the x and y directions from the center of the viewing plane. The ConstructRayThroughPixel(...) function works perfectly for a camera whose eye is at (0,0,0). However, when the camera is at some different position, not all needed rays are produced for the image. Any suggestions what could be going wrong? Maybe something wrong with my equations? Thanks for the help.

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  • WCF service with PHP client - complex type as parameter not working

    - by Matt F
    Hi, I have a WCF service with three methods. Two of the methods return custom types (these work as expected), and the third method takes a custom type as a parameter and returns a boolean. When calling the third method via a PHP soap client it returns an 'Object reference not set to an instance of an object' exception. Example Custom Type: _ Public Class MyClass Private _propertyA As Double <DataMember()> _ Public Property PropertyA() As Double Get Return _propertyA End Get Set(ByVal value As Double) _propertyA = value End Set End Property Private _propertyB As Double <DataMember()> _ Public Property PropertyB() As Double Get Return _propertyB End Get Set(ByVal value As Double) _propertyB = value End Set End Property Private _propertyC As Date <DataMember()> _ Public Property PropertyC() As Date Get Return _propertyC End Get Set(ByVal value As Date) _propertyC = value End Set End Property End Class Method: Public Function Add(ByVal param As MyClass) As Boolean Implements IService1.Add ' ... End Function PHP client call: $client-Add(array('param'=array( 'PropertyA' = 1, 'PropertyB' = 2, 'PropertyC' = "2009-01-01" ))); The WCF service works fine with a .Net client but I'm new to PHP and can't get this to work. Is it possible to create an instance of 'MyClass' in PHP. Any help would be appreciated. Note: I'm using PHP 5 (XAMPP 1.7.0 for Windows). Thanks Matt

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  • vector::erase with pointer member

    - by matt
    I am manipulating vectors of objects defined as follow: class Hyp{ public: int x; int y; double wFactor; double hFactor; char shapeNum; double* visibleShape; int xmin, xmax, ymin, ymax; Hyp(int xx, int yy, double ww, double hh, char s): x(xx), y(yy), wFactor(ww), hFactor(hh), shapeNum(s) {visibleShape=0;shapeNum=-1;}; //Copy constructor necessary for support of vector::push_back() with visibleShape Hyp(const Hyp &other) { x = other.x; y = other.y; wFactor = other.wFactor; hFactor = other.hFactor; shapeNum = other.shapeNum; xmin = other.xmin; xmax = other.xmax; ymin = other.ymin; ymax = other.ymax; int visShapeSize = (xmax-xmin+1)*(ymax-ymin+1); visibleShape = new double[visShapeSize]; for (int ind=0; ind<visShapeSize; ind++) { visibleShape[ind] = other.visibleShape[ind]; } }; ~Hyp(){delete[] visibleShape;}; }; When I create a Hyp object, allocate/write memory to visibleShape and add the object to a vector with vector::push_back, everything works as expected: the data pointed by visibleShape is copied using the copy-constructor. But when I use vector::erase to remove a Hyp from the vector, the other elements are moved correctly EXCEPT the pointer members visibleShape that are now pointing to wrong addresses! How to avoid this problem? Am I missing something?

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  • Free Memory Occupied by Std List, Vector, Map etc

    - by Graviton
    Coming from a C# background, I have only vaguest idea on memory management on C++-- all I know is that I would have to free the memory manually. As a result my C++ code is written in such a way that objects of the type std::vector, std::list, std::map are freely instantiated, used, but not freed. I didn't realize this point until I am almost done with my programs, now my code is consisted of the following kinds of patterns: struct Point_2 { double x; double y; }; struct Point_3 { double x; double y; double z; }; list<list<Point_2>> Computation::ComputationJob(list<Point_3> pts3D, vector<Point_2> vectors) { map<Point_2, double> pt2DMap=ConstructPointMap(pts3D); vector<Point_2> vectorList = ConstructVectors(vectors); list<list<Point_2>> faceList2D=ConstructPoints(vectorList , pt2DMap); return faceList2D; } My question is, must I free every.single.one of the list usage ( in the above example, this means that I would have to free pt2DMap, vectorList and faceList2D)? That would be very tedious! I might just as well rewrite my Computation class so that it is less prone to memory leak. Any idea how to fix this?

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  • What are the best workarounds for known problems with Hibernate's schema validation of floating poin

    - by Jason Novak
    I have several Java classes with double fields that I am persisting via Hibernate. For example, I have @Entity public class Node ... private double value; When Hibernate's org.hibernate.dialect.Oracle10gDialect creates the DDL for the Node table, it maps the value field to a "double precision" type. create table MDB.Node (... value double precision not null, ... It would appear that in Oracle, "double precision" is an alias for "float". So, when I try to verify the database schema using the org.hibernate.cfg.AnnotationConfiguration.validateSchema() method, Oracle appears to describe the value column as a "float". This causes Hibernate to throw the following Exception org.hibernate.HibernateException: Wrong column type in DBO.ACL_RULE for column value. Found: float, expected: double precision A very similar problem is listed in Hibernate's JIRA database as HHH-1961 (http://opensource.atlassian.com/projects/hibernate/browse/HHH-1961). I'd like to avoid doing anything that will break MySql, Postgres, and Sql Server support so extending the Oracle10gDialect appears to be the most promising of the workarounds mentioned in HHH-1961. But extending a Dialect is something I've never done before and I'm afraid there may be some nasty gotchas. What is the best workaround for this problem that won't break our compatibility with MySql, Postgres, and Sql Server? Thanks for taking the time to look at this!

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  • Weird bug with C++ lambda expressions in VS2010

    - by Andrei Tita
    In a couple of my projects, the following code: class SmallClass { public: int x1, y1; void TestFunc() { auto BadLambda = [&]() { int g = x1 + 1; //ok int h = y1 + 1; //c2296 int l = static_cast<int>(y1); //c2440 }; int y1_copy = y1; //it works if you create a local copy auto GoodLambda = [&]() { int h = y1_copy + 1; //ok int l = this->y1 + 1; //ok }; } }; generates error C2296: '+' : illegal, left operand has type 'double (__cdecl *)(double)' or alternatively error C2440: 'static_cast' : cannot convert from 'double (__cdecl *)(double)' to 'int' You get the picture. It also happens if catching by value. The error seems to be tied to the member name "y1". It happened in different classes, different projects and with (seemingly) any type for y1; for example, this code: [...] MyClass y1; void TestFunc() { auto BadLambda = [&]()->void { int l = static_cast<int>(y1); //c2440 }; } generates both these errors: error C2440: 'static_cast' : cannot convert from 'MyClass' to 'int' No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called error C2440: 'static_cast' : cannot convert from 'double (__cdecl *)(double)' to 'int' There is no context in which this conversion is possible It didn't, however, happen in a completely new project. I thought maybe it was related to Lua (the projects where I managed to reproduce this bug both used Lua), but I did not manage to reproduce it in a new project linking Lua. It doesn't seem to be a known bug, and I'm at a loss. Any ideas as to why this happens? (I don't need a workaround; there are a few in the code already). Using Visual Studio 2010 Express version 10.0.40219.1 Sp1Rel.

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  • WCF RIA Services Custom Type with Collection of Custom Types

    - by Blakewell
    Is it possible to have a custom type within a custom type and have the result returned via WCF RIA services? I have the following two classes below, but I can't gain access to the Verticies property within the Polygon class. I assume it is because it is a custom class, or something to do with it being a List collection. Polygon Class public class Polygon { public Polygon() { _vertices = new List<Location>(); } private int _id; [Key] public int Id { get; set; } private List<Location> _vertices; public List<Location> Vertices { get { return _vertices; } set { _vertices = value; } } } Location Class public class Location { public Location() { } /// <summary> /// Default constructor for creating a Location object /// </summary> /// <param name="latitude"></param> /// <param name="longitude"></param> public Location( double latitude, double longitude ) { _latitude = latitude; _longitude = longitude; } private int _id; [Key] public int Id { get { return _id; } set { _id = value; } } private double _latitude; /// <summary> /// Latitude coordinate of the location /// </summary> public double Latitude { get { return _latitude; } set { _latitude = value; } } private double _longitude; /// <summary> /// Longitude coordiante of the location /// </summary> public double Longitude { get { return _longitude; } set { _longitude = value; } } }

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  • C# using the "this" keyword in this situation?

    - by Alex
    Hi, I've completed a OOP course assignment where I design and code a Complex Number class. For extra credit, I can do the following: Add two complex numbers. The function will take one complex number object as a parameter and return a complex number object. When adding two complex numbers, the real part of the calling object is added to the real part of the complex number object passed as a parameter, and the imaginary part of the calling object is added to the imaginary part of the complex number object passed as a parameter. Subtract two complex numbers. The function will take one complex number object as a parameter and return a complex number object. When subtracting two complex numbers, the real part of the complex number object passed as a parameter is subtracted from the real part of the calling object, and the imaginary part of the complex number object passed as a parameter is subtracted from the imaginary part of the calling object. I have coded this up, and I used the this keyword to denote the current instance of the class, the code for my add method is below, and my subtract method looks similar: public ComplexNumber Add(ComplexNumber c) { double realPartAdder = c.GetRealPart(); double complexPartAdder = c.GetComplexPart(); double realPartCaller = this.GetRealPart(); double complexPartCaller = this.GetComplexPart(); double finalRealPart = realPartCaller + realPartAdder; double finalComplexPart = complexPartCaller + complexPartAdder; ComplexNumber summedComplex = new ComplexNumber(finalRealPart, finalComplexPart); return summedComplex; } My question is: Did I do this correctly and with good style? (using the this keyword)?

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  • Singleton Pattern combine with a Decorator

    - by Mike
    Attached is a classic Decorator pattern. My question is how would you modify the below code so that you can wrap zero or one of each topping on to the Pizza Right now I can have a Pepporini - Sausage -- Pepporini -- Pizza class driving the total cost up to $10, charging twice for Pepporini. I don't think I want to use the Chain of Responsibility pattern as order does not matter and not all toppings are used? Thank you namespace PizzaDecorator { public interface IPizza { double CalculateCost(); } public class Pizza: IPizza { public Pizza() { } public double CalculateCost() { return 8.00; } } public abstract class Topping : IPizza { protected IPizza _pizzaItem; public Topping(IPizza pizzaItem) { this._pizzaItem = pizzaItem; } public abstract double CalculateCost(); } public class Pepporini : Topping { public Pepporini(IPizza pizzaItem) : base(pizzaItem) { } public override double CalculateCost() { return this._pizzaItem.CalculateCost() + 0.50; } } public class Sausage : Topping { public Sausage(IPizza pizzaItem) : base(pizzaItem) { } public override double CalculateCost() { return this._pizzaItem.CalculateCost() + 1.00; } } public class Onions : Topping { public Onions(IPizza pizzaItem) : base(pizzaItem) { } public override double CalculateCost() { return this._pizzaItem.CalculateCost() + .25; } } }

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  • WPF drawing performance with large numbers of geometries

    - by MyFaJoArCo
    Hello, I have problems with WPF drawing performance. There are a lot of small EllipseGeometry objects (1024 ellipses, for example), which are added to three separate GeometryGroups with different foreground brushes. After, I render it all on simple Image control. Code: DrawingGroup tmpDrawing = new DrawingGroup(); GeometryGroup onGroup = new GeometryGroup(); GeometryGroup offGroup = new GeometryGroup(); GeometryGroup disabledGroup = new GeometryGroup(); for (int x = 0; x < DisplayWidth; ++x) { for (int y = 0; y < DisplayHeight; ++y) { if (States[x, y] == true) onGroup.Children.Add(new EllipseGeometry(new Rect((double)x * EDGE, (double)y * EDGE, EDGE, EDGE))); else if (States[x, y] == false) offGroup.Children.Add(new EllipseGeometry(new Rect((double)x * EDGE, (double)y * EDGE, EDGE, EDGE))); else disabledGroup.Children.Add(new EllipseGeometry(new Rect((double)x * EDGE, (double)y * EDGE, EDGE, EDGE))); } } tmpDrawing.Children.Add(new GeometryDrawing(OnBrush, null, onGroup)); tmpDrawing.Children.Add(new GeometryDrawing(OffBrush, null, offGroup)); tmpDrawing.Children.Add(new GeometryDrawing(DisabledBrush, null, disabledGroup)); DisplayImage.Source = new DrawingImage(tmpDrawing); It works fine, but takes too much time - 0.5s on Core 2 Quad, 2s on Pentium 4. I need <0.1s everywhere. All Ellipses, how you can see, are equal. Background of control, where is my DisplayImage, is solid (black, for example), so we can use this fact. I tried to use 1024 Ellipse elements instead of Image with EllipseGeometries, and it was working much faster (~0.5s), but not enough. How to speed up it? Regards, Oleg Eremeev P.S. Sorry for my English.

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