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  • How to do "map chunks", like terraria or minecraft maps?

    - by O'poil
    Due to performance issues, I have to cut my maps into chunks. I manage the maps in this way: listMap[x][y] = new Tile (x,y); I tried in vain to cut this list for several "chunk" to avoid loading all the map because the fps are not very high with large map. And yet, when I update or Draw I do it with a little tile range. Here is how I proceed: foreach (List<Tile> list in listMap) { foreach (Tile leTile in list) { if ((leTile.Position.X < screenWidth + hero.Pos.X) && (leTile.Position.X > hero.Pos.X - tileSize) && (leTile.Position.Y < screenHeight + hero.Pos.Y) && (leTile.Position.Y > hero.Pos.Y - tileSize) ) { leTile.Draw(spriteBatch, gameTime); } } } (and the same thing, for the update method). So I try to learn with games like minecraft or terraria, and any two manages maps much larger than mine, without the slightest drop of fps. And apparently, they load "chunks". What I would like to understand is how to cut my list in Chunk, and how to display depending on the position of my character. I try many things without success. Thank you in advance for putting me on the right track! Ps : Again, sorry for my English :'( Pps : I'm not an experimented developer ;)

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  • access properties of current model in has_many declaration

    - by seth.vargo
    Hello, I didn't exactly know how to pose this question other than through example... I have a class we will call Foo. Foo :has_many Bar. Foo has a boolean attribute called randomize that determines the order of the the Bars in the :has_many relationship: class CreateFoo < ActiveRecord::Migration def self.up create_table :foos do |t| t.string :name t.boolean :randomize, :default => false end end end   class CreateBar < ActiveRecord::Migration def self.up create_table :bars do |t| t.string :name t.references :foo end end end   class Bar < ActiveRecord::Base belongs_to :foo end   class Foo < ActiveRecord::Base # this is the line that doesn't work has_many :bars, :order => self.randomize ? 'RAND()' : 'id' end How do I access properties of self in the has_many declaration? Things I've tried and failed: creating a method of Foo that returns the correct string creating a lambda function crying Is this possible? UPDATE The problem seems to be that the class in :has_many ISN'T of type Foo: undefined method `randomize' for #<Class:0x1076fbf78> is one of the errors I get. Note that its a general Class, not a Foo object... Why??

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  • How do i integrate paypal in my website? Java

    - by Nitesh Panchal
    Hello, I want to integrate paypal in my java web application. I saw that they offer many methods to accomplish this. But i want my visitors to remain on my site only. My friend told me that Paypal offers webservice. But i can't seem to find any documentation on Paypal site. If anybody could help me with this, i would be really very grateful. Please offer me the relevant links on Paypal where i could read and get my things done. Secondly, my friend also told me that we need to give location to paypal where my visitors would be redirected once paypal payment is complete. But i am confused. I am working on localhost. How would Paypal know about my localhost? I have already created my sandbox testing account. What should be my next step. Please explain me in detail. I don't know anything about Paypal. Once i created a demo application of Express checkout where they give a simple button of Pay Now and on clicking on it shopping cart etc appears. But now i want my visitors to stay on same website. Thanks in advance :)

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  • DirectX: Game loop order, draw first and then handle input?

    - by Ricket
    I was just reading through the DirectX documentation and encountered something interesting in the page for IDirect3DDevice9::BeginScene : To enable maximal parallelism between the CPU and the graphics accelerator, it is advantageous to call IDirect3DDevice9::EndScene as far ahead of calling present as possible. I've been accustomed to writing my game loop to handle input and such, then draw. Do I have it backwards? Maybe the game loop should be more like this: (semi-pseudocode, obviously) while(running) { d3ddev->Clear(...); d3ddev->BeginScene(); // draw things d3ddev->EndScene(); // handle input // do any other processing // play sounds, etc. d3ddev->Present(NULL, NULL, NULL, NULL); } According to that sentence of the documentation, this loop would "enable maximal parallelism". Is this commonly done? Are there any downsides to ordering the game loop like this? I see no real problem with it after the first iteration... And I know the best way to know the actual speed increase of something like this is to actually benchmark it, but has anyone else already tried this and can you attest to any actual speed increase?

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  • Domain Authentication from .NET Client over VPN

    - by Holy Christ
    I am writing a ClickOnce WPF app that will sometimes be used over VPN. The app uses resources available only to domain authenticated users. Some of the things include accessing SSRS Reports, accessing LDAP to lookup user information, hitting web services, etc. When a user logs in from a machine that is not authenticated on the domain, I need to somehow get his credentials, authenticate him on the domain, and store his credentials. What is the recommended approach for authenticating domain users over VPN? How can I securely store the credentials? I've found several articles but, not much posted recently and a lot of the solutions seem kinda hacky, or aren't very secure (ie - storing strings clear text in memory). It would be cool if I could use the ActiveDicrtoryMembershipProvider, but that seems to be geared for use in web apps. EDIT: The above is kind of a workaround. The user must enter their domain credentials to authenticate on the VPN. It would be ideal to access the credentials the user has already entered to login to the VPN instead of the WindowsIdentity.GetCurrent() (which returns the user logged into the computer). Any ideas on how that could work? We use Juniper Networks to connect to the VPN. Thanks!

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  • Design by contracts and constructors

    - by devoured elysium
    I am implementing my own ArrayList for school purposes, but to spice up things a bit I'm trying to use C# 4.0 Code Contracts. All was fine until I needed to add Contracts to the constructors. Should I add Contract.Ensures() in the empty parameter constructor? public ArrayList(int capacity) { Contract.Requires(capacity > 0); Contract.Ensures(Size == capacity); _array = new T[capacity]; } public ArrayList() : this(32) { Contract.Ensures(Size == 32); } I'd say yes, each method should have a well defined contract. On the other hand, why put it if it's just delegating work to the "main" constructor? Logicwise, I wouldn't need to. The only point I see where it'd be useful to explicitly define the contract in both constructors is if in the future we have Intelisense support for contracts. Would that happen, it'd be useful to be explicit about which contracts each method has, as that'd appear in Intelisense. Also, are there any books around that go a bit deeper on the principles and usage of Design by Contracts? One thing is having knowledge of the syntax of how to use Contracts in a language (C#, in this case), other is knowing how and when to use it. I read several tutorials and Jon Skeet's C# in Depth article about it, but I'd like to go a bit deeper if possible. Thanks

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  • Approach for parsing file and creating dynamic data structure for use by another program

    - by user275633
    All, Background: I have a customer who has some build scripts for their datacenter based on python that I've inherited. I did not work on the original design so I'm sort of limited to some degree on what I can and can't change. That said, my customer has a properties file that they use in their datacenter. Some of the values are used to build their servers and unfortunately they have other applications that also use these values so I cannot change them to make it easier for me. What I want to do is make the scripts more dynamic to distribute more hosts so that I don't have to keep updating the scripts in the future and can just add more hosts to the property file. Unfortunately I can't change the current property file and have to work with it. The property file looks something like this: projectName.ClusterNameServer1.sslport=443 projectName.ClusterNameServer1.port=80 projectName.ClusterNameServer1.host=myHostA projectName.ClusterNameServer2.sslport=443 projectName.ClusterNameServer2.port=80 projectName.ClusterNameServer2.host=myHostB In their deployment scripts they basically have alot of if projectName.ClusterNameServerX where X is some number of entries defined and then do something, e.g.: if projectName.ClusterNameServer1.host != "" do X if projectName.ClusterNameServer2.host != "" do X if projectName.ClusterNameServer3.host != "" do X Then when they add another host (say Serve4) they've added another if statement. Question: What I would like to do is make the scripts more dynamic and parse the properties file and put what I need into some data structure to pass to the deployment scripts and then just iterate over the structure and do my deployment that way so I don't have to constantly add a bunch of if some host# do something. I'm just curious to feed some suggestions as to what others would do to parse the file and what sort of data structure would they use and how they would group things together by ClusterNameServer# or something else. Thanks

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  • Consequent attribute calculations with a queuing system

    - by vrinek
    For all of the following assume these: rails v3.0 ruby v1.9 resque We have 3 models: Product belongs_to :sku, belongs_to :category Sku has_many :products, belongs_to :category Category has_many :products, has_many :skus When we update the product (let's say we disable it) we need to have some things happen to the relevant sku and category. The same is true for when a sku is updated. The proper way of achieving this is have an after_save on each model that triggers the other models' update events. example: products.each(&:disable!) # after_save triggers self.sku.products_updated # and self.category.products_updated (self is product) Now if we have 5000 products we are in for a treat. The same category might get updated hundreds of times and hog the database while doing so. We also have a nice queueing system, so the more realisting way of updating products would be products.each(&:queue_disable!) which would simply toss 5000 new tasks to the working queue. The problem of 5000 category updates still exists though. Is there a way to avoid all those updates on the db? How can we concatenate all the category.products_updated for each category in the queue?

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  • [LaTeX] positions of page numbers, position of chapter headings, chapters AND Table of Contents, Ref

    - by kaikanmonaco
    I am writing my PhD thesis (120+ pages) in latex, the deadline is approaching and I am struggling with layout problems. I am using the documentstyle book. I am posting both problems in this one thread because I am not sure if the solution might be related to both problems or not. Problems are: 1.) The page numbers are mostly located on the top-right of each page (this is correct and where I want them to be). However, only on the first page of chapters and on the first page of what I call "special chapters", the page number is located bottom-centered. With "special chapters" I mean: List of Contents, List of Figures, List of Tables, References, Index. My university will not accept the thesis like this. The page number must ALWAYS be top-right one each page, even if the page is the first page of a chapter or the first page of something like the List of Contents. How can I fix this? 2.) On the first page of chapters and "special chapters" (List of Contents...), the chapter title is located far too low on the page. This is the standard layout of LaTeX with documentstyle book I think. However, the chapter title must start at the very top of the page! I.e. the same height as the normal text on the pages that follow. I mean the chapter title, not the header. I.e., if there is a chapter called "Chapter 1 Dynamics of foobar under mechanical stress" then that text has to start from the top the page, but right now it starts several centimeters below the top. How can I fix this? Have tried all kinds of things to no effect, I'd be very thankful for a solution! Thanks.

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  • useer degined Copy ctor, and copy-ctors further down the chain - compiler bug ? programers brainbug

    - by J.Colmsee
    Hi. i have a little problem, and I am not sure if it's a compiler bug, or stupidity on my side. I have this struct : struct BulletFXData { int time_next_fx_counter; int next_fx_steps; Particle particles[2];//this is the interesting one ParticleManager::ParticleId particle_id[2]; }; The member "Particle particles[2]" has a self-made kind of smart-ptr in it (resource-counted texture-class). this smart-pointer has a default constructor, that initializes to the ptr to 0 (but that is not important) I also have another struct, containing the BulletFXData struct : struct BulletFX { BulletFXData data; BulletFXRenderFunPtr render_fun_ptr; BulletFXUpdateFunPtr update_fun_ptr; BulletFXExplosionFunPtr explode_fun_ptr; BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr; BulletFX( BulletFXData data, BulletFXRenderFunPtr render_fun_ptr, BulletFXUpdateFunPtr update_fun_ptr, BulletFXExplosionFunPtr explode_fun_ptr, BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr) :data(data), render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } /* //USER DEFINED copy-ctor. if it's defined things go crazy BulletFX(const BulletFX& rhs) :data(data),//this line of code seems to do a plain memory-copy without calling the right ctors render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } */ }; If i use the user-defined copy-ctor my smart-pointer class goes crazy, and it seems that calling the CopyCtor / assignment operator aren't called as they should. So - does this all make sense ? it seems as if my own copy-ctor of struct BulletFX should do exactly what the compiler-generated would, but it seems to forget to call the right constructors down the chain. compiler bug ? me being stupid ? Sorry about the big code, some small example could have illustrated too. but often you guys ask for the real code, so well - here it is :D

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  • How to join multiple tables using LINQ-to-SQL?

    - by user603245
    Hi! I'm quite new to linq, so please bear with me. I'm working on a asp.net webpage and I want to add a "search function" (textbox where user inputs name or surname or both or just parts of it and gets back all related information). I have two tables ("Person" and "Application") and I want to display some columns from Person (name and surname) and some from Application (score, position,...). I know how I could do it using sql, but I want to learn more about linq and thus I want to do it using linq. For now I got two main ideas: 1.) var person = dataContext.GetTable<Person>(); var application = dataContext.GetTable<Application>(); var p1 = from p in Person where(p.Name.Contains(tokens[0]) || p.Surname.Contains(tokens[1])) select new {Id = p.Id, Name = p.Name, Surname = p.Surname}; //or maybe without this line //I don't know how to do the following properly var result = from a in Application where a.FK_Application.Equals(index) //just to get the "right" type of application //this is not right, but I don't know how to do it better join p1 on p1.Id == a.FK_Person 2.) The other idea is just to go through "Application" and instead of "join p1 ..." to use var result = from a in Application where a.FK_Application.Equals(index) //just to get the "right" type of application join p from Person on p.Id == a.FK_Person where p.Name.Contains(tokens[0]) || p.Surname.Contains(tokens[1]) I think that first idea is better for queries without the first "where" condition, which I also intended to use. Regardless of what is better (faster), I still don't know how to do it using linq. Also in the end I wanted to display / select just some parts (columns) of the result (joined tables + filtering conditions). I really want to know how to do such things using linq as I'll be dealing also with some similar problems with local data, where I can use only linq. Could somebody please explain me how to do it, I spent days trying to figure it out and searching on the internet for answers. Thank you for your time.

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  • How do I distribute my slightly customized Linux in VirtualBox?

    - by goodrone
    Suppose I've got some Arch Linux installation which I'd like to distribute among students with (sometimes very) basic Linux knowledge to make them able to compile C programs in an environment very similar to that in the university. (Things like Cygwin or MinGW seem to be inappropriate here.) I also choose VirtualBox as a holder for the virtual system. The question is: how do I distribute it? I mean: installing VirtualBox on the target machine (if not still installed) uncompressing and copying my image file (.VDI) registering the image (so that VirtualBox could see it when launched) configuring the guest system in VirtualBox (network, memory, etc.) optionally installing PuTTY to simplify interfacing with the guest Linux Should I create an installer? Which one? Or just write some .BAT-scripts? (Target host system is Windows, mostly XP and Vista.) I definately don't want to have a webpage with screen shot explaining where to click and what to press, because it's boring. Additionaly, what will be the best (the most user-friendly) way to configure network when the guest Linux system is run for the first time?

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  • How do I write escape characters verbatim (without escaping) using StreamWriter?

    - by Joel
    I'm writing a utility that takes in a .resx file and creates a javascript object containing properties for all the name/value pairs in the .resx file. This is all well and good, until one of the values in the .resx is This dealer accepts electronic orders. /r/nClick to order {0} from this dealer. I'm adding the name/value pairs to the js object like this: streamWriter.Write(string.Format("\n{0} : \"{1}\"", kvp.Key, kvp.Value)); When kvp.Value = "This dealer accepts electronic orders./r/nClick to order {0} from this dealer." This causes StreamWriter.Write() to actually place a newline in between 'orders.' and 'Click', which naturally screws up my javascript output. I've tried different things with @ and without using string.Format, but I've had no luck. Any suggestions? Edit: This application is run during build to get some javascript files deployed later, so at no point is it accessible to / run by anyone but the app developers. So while I obviously need a way to escape characters here, XSS as such is not really a concern.

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  • Linux apache developing configuration

    - by Jeffrey Vandenborne
    Recenly reinstalled my system, and came to a point where I need apache and php. I've been searching a long time, but I can't figure out how to configure apache the best way for a developer computer. The plan is simple, I want to install apache 2 + mysql server so I can develop some php website. I don't want to install lamp though, just the apache2, php5 and mysql. The problem that I've been looking an answer for is the permissions on the /var/www/ folder. I've tried making it my folder using the chown command, followed by a chmod -R 755 /var/www. Most things work then, but fwrite for example won't work, because I need to give write permissions to everyone, unless I change my global umask to 000 I'm not sure what I can do. In short: I want to install apache2, php5, mysql-server without using lamp, but configured in a way so I can open up netbeans, start a project with root in /var/www/, and run every single function without permission faults. Does anyone have experiences or workarounds to this? Extra: OS: Ubuntu 10.04 ARCH: x86_64

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  • Do vs. Run vs. Execute vs. Perform verbs

    - by coffeeaddict
    Before anyone starts to go nuts and red flag this post saying this is "Subjective" which drives me absolutely nuts because everyone has their own intent why they are posting something others feel are subjective. Subjective is subjective to each person, how about that! So with that let me tell you a couple things so that this post does not get flagged by flag happy moderators: 1) There are community guidlines on specific keywords recommended by certain organizations or people (e.g. Microsoft, Lance Hunt, etc.) 2) I want to know what others are using the most and why. Why they feel this verb reads better than others 3) Books even talk about this verb issue (Uncle Bob, etc.), so it's not subjective Now to my actual question: a) What list of verbs are you using for method names? What's your personal or team standard? b) I debate whether to use Do vs. Run vs. Execute vs. Perform and am wondering if any of these are no longer recommended or some that people just don't really use and I should just scratch them. Basically any one of those verbs mean the same thing...to invoke some process (method call). This is outside of CRUDs. For example: ExecutePayPalWorkflow(); that could be also any one of these names instead: DoPayPalWorkflow(); RunPayPalWorkflow(); PerformPayPalWorkflow(); or does it not really matter...because any of those verbs pretty much are understandable as to "what" shows your intent by the other words that follow it "PayPalWorkflow" This discussion can go for any language. I just put the two main tags C# and Java here which is good enough for me to get some solid answers or experiences.

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  • Optimization in Common Decalaration

    - by Pratik
    Its a 3-tier ASP.NET Website Project In Data Layer there is class "Common Decalaration" in which lot of common things are mentioned. Something this way : public class CommonDeclartion { #region Common Messages public const string RECORD_INSERT_MSG = "Record Inserted Successfully "; public const string RECORD_UPDATE_MSG = "Record Updated Successfully"; public const string RECORD_DELETE_MSG = "Record Deleted Successfully"; public const string ERROR_MSG = "Error Ocuured while Perfoming This Action."; public const string UserID_Incorrect = "Please Enter The Correct User ID."; public const string RECORD_ALREADY_EXIT = "Record Already Exit"; public const string NO_RECORD = "No Record found."; #endregion } Can this be more optimized in terms of : 1.Perfomance 2.Security(if any) 3.Code Readablity or Reusablity I thought of using enum but can't figure that out : enum CommonMessages { RECORD_INSERT_MSG "Record Inserted Successfully.", RECORD_UPDATE_MSG "Record Updated Successfully.", RECORD_DELETE_MSG "Record Deleted Successfully.", ERROR_MSG "Error Ocuured while Perfoming This Action.", UserID_Incorrect "Please Enter The Correct User ID.", RECORD_ALREADY_EXIT "Record Already Exit.", NO_RECORD "No Record found.", } or else should keep them in some collections like dictionary/NameValueCollection or so or i have to keep them in XML in form of key/value pair and reterive from it ? What can be better way keeping in mind 1.Perfomance 2.Security(if any) 3.Code Readablity or Reusablity

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  • JavaScript onClick() Display

    - by junaidkaps
    I have an array consisting of several objects containing Strings. I am successfully able to display the array by using: <td><p onclick="theMiddle(this)">The Middle</td> As you see from the td tag this is part of a table. Issue is that the browser opens up a new page to display my text. I have been trying to display the array above my table in a p tag. //JavaScript var arrayTheMiddle = new Array (showName.theMiddle, beginingTime.theMiddle, network.abc, duration.thirty, rating.general, description.theMiddle, showImage.theMiddle); function theMiddle(obj){ for(i=0; i < arrayTheMiddle.length; i++) { document.write(arrayTheMiddle[i] + "<br>"); } } //HTML File <p>Would like the array/function displayed here while the user clicks within the table below (entire table has not been listed)</p> <td><p onclick="theMiddle(this)">The Middle</td> Unfortunately I am constantly failing at utilizing get element by id to call my function which consists of an array. I have searched for all sorts of stuff, yet frankly I'm lost. Not even sure if my approach is correct at this point. I'm sure this is one of those simple things that are blowing over my head!

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  • How to create a generic method in C# that's all applicable to many types - ints, strings, doubles et

    - by satyajit
    Let's I have a method to remove duplicates in an integer Array public int[] RemoveDuplicates(int[] elems) { HashSet<int> uniques = new HashSet<int>(); foreach (int item in elems) uniques.Add(item); elems = new int[uniques.Count]; int cnt = 0; foreach (var item in uniques) elems[cnt++] = item; return elems; } How can I make this generic such that now it accepts a string array and remove duplicates in it? How about a double array? I know I am probably mixing things here in between primitive and value types. For your reference the following code won't compile public List<T> RemoveDuplicates(List<T> elems) { HashSet<T> uniques = new HashSet<T>(); foreach (var item in elems) uniques.Add(item); elems = new List<T>(); int cnt = 0; foreach (var item in uniques) elems[cnt++] = item; return elems; } The reason is that all generic types should be closed at run time. Thanks for you comments

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  • Ultra-grand super acts_as_tree rails query

    - by Bloudermilk
    Right now I'm dealing with an issue regarding an intense acts_as_tree MySQL query via rails. The model I am querying is Foo. A Foo can belong to any one City, State or Country. My goal is to query Foos based on their location. My locations table is set up like so: I have a table in my database called locations I use a combination of acts_as_tree and polymorphic associations to store each individual location as either a City, State or Country. (This means that my table consists of the rows id, name, parent_id, type) Let's say for instance, I want to query Foos in the state "California". Beside Foos that directly belong to "California", I should get all Foos that belong every City in "California" like Foos in "Los Angeles" and "San Francisco". Not only that, but I should get any Foos that belong to the Country that "California" is in, "United States". I've tried a few things with associations to no avail. I feel like I'm missing some super-helpful Rails-fu here. Any advice?

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  • passing data from an activity to an listactivity or listview

    - by wicked14
    need help on passing data from an activity to an listactivity or listview for an android app. im having problems on passing data to a listview. what the app do is from addact class the user can input things to do and in the viewact class this will display the activies add by the user in listview public class addact extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.newact); Button btn1 = (Button)findViewById(R.id.btnsave); final EditText et1 = (EditText)findViewById(R.id.etactivity); btn1.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent it = new Intent(addact.this, viewact.class); it.putExtra("thekey", et1.getText().toString()); startActivity(it); } }); } } public class viewact extends ListActivity { String addToDo =getIntent().getExtras().getString("thekey"); String[] toDoAct = new String[] {addToDo }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.viewact); setListAdapter(new ArrayAdapter<String>(this, R.layout.viewact,toDoAct)); ListView listView = getListView(); listView.setTextFilterEnabled(true); listView.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { for (int i=0; i < 2; i++) { Toast.makeText(getApplicationContext(), ((TextView) view).getText(), Toast.LENGTH_LONG).show(); } } }); } }

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  • Sencha 2 : Sync models with hasMany associations in LocalStorage

    - by Alytrem
    After hours and hours trying to do this, I need your help. I have to models : Project and Task. A project hasMany tasks and a task belong to a project. Everyting works well if you don't use a store to save these models. I want to save both tasks and projects in two stores (TaskStore and ProjectStore). These stores use a LocalStorage proxy. I tried many things, and the most logical is : Ext.define('MyApp.model.Task', { extend: 'Ext.data.Model', config: { fields: [ { name: 'name', type: 'string' }, { dateFormat: 'd/m/Y g:i', name: 'start', type: 'date' }, { dateFormat: 'd/m/Y g:i', name: 'end', type: 'date' }, { name: 'status', type: 'string' } ], belongsTo: { model: 'MyApp.model.Project' } } }); Ext.define('MyApp.model.Project', { extend: 'Ext.data.Model', alias: 'model.Project', config: { hasMany: { associationKey: 'tasks', model: 'MyApp.model.Task', autoLoad: true, foreignKey: 'project_id', name: 'tasks', store: {storeId: "TaskStore"} }, fields: [ { name: 'name', type: 'string' }, { dateFormat: 'd/m/Y', name: 'start', type: 'date' }, { dateFormat: 'd/m/Y', name: 'end', type: 'date' } ] } }); This is my "main" : var project = Ext.create("MyApp.model.Project", {name: "mojo", start: "17/03/2011", end: "17/03/2012", status: "termine"}); var task = Ext.create("MyApp.model.Task", {name: "todo", start: "17/03/2011 10:00", end: "17/03/2012 19:00", status: "termine"}); project.tasks().add(task); Ext.getStore("ProjectStore").add(project); The project is added to the store, but task is not. Why ?!

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  • Open Maps app from Code : Where to find the "Current Location"?

    - by Simon
    I am opening Maps app to show directions from user's Current Location to a destination coordinate, from my code. I am using the following code to open the Maps app. I am calling this code when a button is pressed. - (void)showDirectionsToHere { CLLocationCoordinate2D currentLocation = [self getCurrentLocation]; // LINE 1 NSString* url = [NSString stringWithFormat: @"http://maps.google.com/maps?saddr=%f,%f&daddr=%f,%f", destCoordinate.latitude + 0.1, destCoordinate.longitude, destCoordinate.latitude, destCoordinate.longitude];//8.3, 12.1 [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]]; } Here [self getCurrentLocation] in LINE 1 uses CLLocationManager to determine the Current Location and returns the value. Note: I have not yet implemented the LINE1. I've just planned to do in that way. My question is, Is this a good practice to calculate the Current Location, at the time the Maps app is called? [self getCurrentLocation] will retrun the Current Location before openURL gets called? I have to determine the Current Location well before opening the Maps app? I am little bit confused about these things. Kindly guide me. Thanks.

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  • Item in multiple lists

    - by Evan Teran
    So I have some legacy code which I would love to use more modern techniques. But I fear that given the way that things are designed, it is a non-option. The core issue is that often a node is in more than one list at a time. Something like this: struct T { T *next_1; T *prev_1; T *next_2; T *prev_2; int value; }; this allows the core have a single object of type T be allocated and inserted into 2 doubly linked lists, nice and efficient. Obviously I could just have 2 std::list<T*>'s and just insert the object into both...but there is one thing which would be way less efficient...removal. Often the code needs to "destroy" an object of type T and this includes removing the element from all lists. This is nice because given a T* the code can remove that object from all lists it exists in. With something like a std::list I would need to search for the object to get an iterator, then remove that (I can't just pass around an iterator because it is in several lists). Is there a nice c++-ish solution to this, or is the manually rolled way the best way? I have a feeling the manually rolled way is the answer, but I figured I'd ask.

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  • Storing an encrypted cookie with Rails

    - by J. Pablo Fernández
    I need to store a small piece of data (less than 10 characters) in a cookie in Rails and I need it to be secure. I don't want anybody being able to read that piece of data or injecting their own piece of data (as that would open up the app to many kinds of attacks). I think encrypting the contents of the cookie is the way to go (should I also sign it?). What is the best way to do it? Right now I'm doing this, which looks secure, but many things looked secure to people that knew much more than I about security and then it was discovered it wasn't really secure. I'm saving the secret in this way: encryptor = ActiveSupport::MessageEncryptor.new(Example::Application.config.secret_token) cookies[:secret] = { :value => encryptor.encrypt(secret), :domain => "example.com", :secure => !(Rails.env.test? || Rails.env.development?) } and then I'm reading it like this: encryptor = ActiveSupport::MessageEncryptor.new(Example::Application.config.secret_token) secret = encryptor.decrypt(cookies[:secret]) Is that secure? Any better ways of doing it? Update: I know about Rails' session and how it is secure, both by signing the cookie and by optionally storing the contents of the session server side and I do use the session for what it is for. But my question here is about storing a cookie, a piece of information I do not want in the session but I still need it to be secure.

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  • Basic SWIG C++ use for Java

    - by duckworthd
    I've programmed a couple years in both C++ and Java, but I've finally come to a point where I need to bring a little unification between the two -- ideally, using SWIG. I've written a tiny and fairly pointless little class called Example: #include <stdio.h> class Example { public: Example(); ~Example(); int test(); }; #include "example.h" Example::Example() { printf("Example constructor called\n"); } Example::~Example() { printf("Example destructor called\n"); } int Example::test() { printf("Holy sh*t, I work!\n"); return 42; } And a corresponding interface file: /* File: example.i */ %module test %{ #include "example.h" %} %include "example.h" Now I have questions. Firstly, when I want to actually run SWIG initially, am I supposed to use the example_wrap.c (from swig -java example.i) or example_wrap.cxx (from swig -c++ example.i) file when recompiling with my original example.cpp? Or perhaps both? I tried both and the latter seemed most likely, but when I recompile as so: g++ example.cpp example_wrap.cxx -I/usr/lib/jvm/java-6-sun-.../include/ I get a host of errors regarding TcL of all things, asking me for the tcl.h header. I can't even wrap my mind around why it wants that much less needs it, and as such have found myself where I don't even know how to begin using SWIG.

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