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  • Forum achievements on a phpBB3 board?

    - by VIVA LA NWO
    I recently started a new community. The forum software is phpBB3, and so far so good. In an attempt to make my community more unique and interesting, I had to idea of having user achievements. Let me give you a quick run-down. Each user has achievements that they can earn (these will probably be across all users), for example an achievement for when a user hits 1,000 posts, when they upload an avatar, when one of their topics gets 1,000 views and so on. Each achievement has points, for example an achievement like uploading an avatar will be 10 points and reaching 10,000 points will grant 50 achievement points. If anyone here plays World of Warcraft you may be seeing where I'm getting the ideas from. :) What I'm struggling to get my head around though is how exactly to code this... I could keep a record of all users activity and add it to a special database table possibly, and then check via cron every minute or so if any user has met achievement criteria... but then I also want it controllable through the ACP so I can easily add new achievements and change their points etc. My mind is pretty blank when it comes to anything but the most simple things. What I really posted here for was feedback on the idea and how you all think I should go about doing this. The coding part should be pretty simple for me once I get my head around how phpBBB MODs need to be written. Thanks for reading, and I look forward to your replies. :)

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  • Scala newbie vproducer/consumer attempt running out of memory

    - by Nick
    I am trying to create a producer/consumer type Scala app. The LoopControl just sends a message to the MessageReceiver continually. The MessageReceiver then delegates work to the MessageCreatorActor (whose work is to check a map for an object, and if not found create one and start it up). Each MessageActor created by this MessageCreatorActor is associated with an Id. Eventually this is where I want to do business logic. But I run out of memory after 15 minutes. Its finding the cached actors,but quickly runs out of memory. Any help is appreciated. Or any one has any good code on producers consumers doing real stuff (not just adding numbers), please post. import scala.actors.Actor import java.util.HashMap import scala.actors.Actor._ case object LoopControl case object MessageReceiver case object MessageActor case object MessageActorCreator class MessageReceiver(msg: String) extends Actor { var messageActorMap = new HashMap[String, MessageActor] val messageCreatorActor = new MessageActorCreator(null, null) def act() { messageCreatorActor.start loop { react { case MessageActor(messageId) => if (msg.length() > 0) { var messageActor = messageActorMap.get(messageId); if(messageActor == null) { messageCreatorActor ! MessageActorCreator(messageId, messageActorMap) }else { messageActor ! MessageActor } } } } } } case class MessageActorCreator(msg:String, messageActorMap: HashMap[String, MessageActor]) extends Actor { def act() { loop { react { case MessageActorCreator(messageId, messageActorMap) => if(messageId != null ) { var messageActor = new MessageActor(messageId); messageActorMap.put(messageId, messageActor) println(messageActorMap) messageActor.start messageActor ! MessageActor } } } } } class LoopControl(messageReceiver:MessageReceiver) extends Actor { var count : Int = 0; def act() { while (true) { messageReceiver ! MessageActor ("00-122-0X95-FEC0" + count) //Thread.sleep(100) count = count +1; if(count > 5) { count = 0; } } } } case class MessageActor(msg: String) extends Actor { def act() { loop { react { case MessageActor => println() println("MessageActor: Got something-> " + msg) } } } } object messages extends Application { val messageReceiver = new MessageReceiver("bootstrap") val loopControl = new LoopControl(messageReceiver) messageReceiver.start loopControl.start }

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  • Problem with a NSString that equals to (null)

    - by Guy Dor
    Hi, I have an UIViewController named MainViewController I have another UIViewController named LeftSharingViewController; I would like to get and use the NSString from MainViewController in my LeftSharingViewController I have a problem, I always get (null) instead of the NSString wanted value. Here's my code and how does the NSString get it's value MainViewController: - (void)webViewDidFinishLoad:(UIWebView *)webView { leftWebViewString = [NSString stringWithString:leftWebView.request.URL.absoluteString]; } LeftSharingViewController.h: #import <UIKit/UIKit.h> #import "MainViewController.h" #import <MessageUI/MessageUI.h> #import <MessageUI/MFMailComposeViewController.h> @class MainViewController; @interface LeftSharingViewController : UIViewController <MFMailComposeViewControllerDelegate> { MainViewController *mainViewController; NSString *leftWebViewUrl; } @property (nonatomic, retain) MainViewController *mainViewController; @property (nonatomic, retain) NSString *leftWebViewUrl; @end LeftSharingViewController.m: #import "LeftSharingViewController.h" #import "MainViewController.h" @implementation LeftSharingViewController @synthesize mainViewController; @synthesize leftWebViewUrl; - (void)viewWillAppear:(BOOL)animated { self.leftWebViewUrl = self.mainViewController.leftWebViewString; } #pragma mark - #pragma mark Compose Mail -(void)displayComposerSheet { MFMailComposeViewController *mailPicker = [[MFMailComposeViewController alloc] init]; mailPicker.mailComposeDelegate = self; [mailPicker setSubject:@"Check Out This Website!"]; [mailPicker setMessageBody:[NSString stringWithFormat:@"Take a look at this site:%@", leftWebViewUrl] isHTML:YES]; mailPicker.modalPresentationStyle = UIModalPresentationFormSheet; [self presentModalViewController:mailPicker animated:YES]; [mailPicker release]; } Thanks!

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  • is back_insert_iterator<> safe to be passed by value?

    - by afriza
    I have a code that looks something like: struct Data { int value; }; class A { public: typedef std::deque<boost::shared_ptr<Data> > TList; std::back_insert_iterator<TList> GetInserter() { return std::back_inserter(m_List); } private: TList m_List; }; class AA { boost::scoped_ptr<A> m_a; public: AA() : m_a(new A()) {} std::back_insert_iterator<A::TList> GetDataInserter() { return m_a->GetInserter(); } }; class B { template<class OutIt> CopyInterestingDataTo(OutIt outIt) { // loop and check conditions for interesting data // for every `it` in a Container<Data*> // create a copy and store it for( ... it = ..; .. ; ..) if (...) { *outIt = OutIt::container_type::value_type(new Data(**it)); outIt++; // dummy } } void func() { AA aa; CopyInterestingDataTo(aa.GetInserter()); // aa.m_a->m_List is empty! } }; The problem is that A::m_List is always empty even after CopyInterestingDataTo() is called. However, if I debug and step into CopyInterestingDataTo(), the iterator does store the supposedly inserted data!

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  • i have problem with sharing a folder through programming using c#?

    - by moon
    here is my code it shares the folder but that does not work correctly when i want to access it , it shows access denied help required, private static void ShareFolder(string FolderPath, string ShareName, string Description) { try { // Create a ManagementClass object ManagementClass managementClass = new ManagementClass("Win32_Share"); // Create ManagementBaseObjects for in and out parameters ManagementBaseObject inParams = managementClass.GetMethodParameters("Create"); ManagementBaseObject outParams; // Set the input parameters inParams["Description"] = Description; inParams["Name"] = ShareName; inParams["Path"] = FolderPath; inParams["Type"] = 0x0; // Disk Drive //Another Type: //DISK_DRIVE = 0x0; //PRINT_QUEUE = 0x1; //DEVICE = 0x2; //IPC = 0x3; //DISK_DRIVE_ADMIN = 0x80000000; //PRINT_QUEUE_ADMIN = 0x80000001; //DEVICE_ADMIN = 0x80000002; //IPC_ADMIN = 0x8000003; //inParams["MaximumAllowed"] = int maxConnectionsNum; // Invoke the method on the ManagementClass object outParams = managementClass.InvokeMethod("Create", inParams, null); // Check to see if the method invocation was successful if ((uint)(outParams.Properties["ReturnValue"].Value) != 0) { throw new Exception("Unable to share directory. Because Directory is already shared or directory not exist"); }//end if }//end try catch (Exception ex) { MessageBox.Show(ex.Message, "error!"); }//end catch }//End Method

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  • How to Detect in Windows Registry if user has .Net Framework installed?

    - by Sarah Weinberger
    How do I detect in the Windows Registry if a user has .Net Framework installed? I am not looking for a .Net based solution, as the query is from InnoSetup. I know from reading another post here on Stack Overflow that .Net Framework is an inplace upgrade to 4.0. I already know how to check if a user has version 4.0 installed on the system, namely by checking the following: function FindFramework(): Boolean; var bVer4x0: Boolean; bVer4x0Client: Boolean; bVer4x0Full: Boolean; bSuccess: Boolean; iInstalled: Cardinal; begin Result := False; bVer4x0Client := False; bVer4x0Full := False; bVer4x0 := RegKeyExists(HKLM, 'SOFTWARE\Microsoft\.NETFramework\policy\v4.0'); bSuccess := RegQueryDWordValue(HKLM, 'Software\Microsoft\NET Framework Setup\NDP\v4 \Client', 'Install', iInstalled); if (1 = iInstalled) AND (True = bSuccess) then bVer4x0Client := True; bSuccess := RegQueryDWordValue(HKLM, 'Software\Microsoft\NET Framework Setup\NDP\v4 \Full', 'Install', iInstalled); if (1 = iInstalled) AND (True = bSuccess) then bVer4x0Full := True; if (True = bVer4x0Full) then begin Result := True; end; end; I checked the registry and there is no v4.5 folder, which makes sense if .Net Framework 4.5 is an inplace upgrade. Still, the Control Panel Programs and Features includes the listing. I know that probably "issuing dotNetFx45_Full_setup.exe /q" will have no bad effect if installing on a system that already has version 4.5, but I still would like to not install the upgrade if the upgrade already exists, faster and less problems.

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  • Using NULLs in matchup table

    - by TomWilsonFL
    I am working on the accounting portion of a reservation system (think limo company). In the system there are multiple objects that can either be paid or submit a payment. I am tracking all of these "transactions" in three tables called: tx, tx_cc, and tx_ch. tx generates a new tx_id (for transaction ID) and keeps the information about amount, validity, etc. Tx_cc and tx_ch keep the information about the credit card or check used, respectively, which link to other tables (credit_card and bank_account among others). This seems fairly normalized to me, no? Now here is my problem: The payment transaction can take place for a myriad of reasons. Either a reservation is being paid for, a travel agent that booked a reservation is being paid, a driver is being paid, etc. This results in multiple tables, one for each of the entities: agent_tx, driver_tx, reservation_tx, etc. They look like this: CREATE TABLE IF NOT EXISTS `driver_tx` ( `tx_id` int(10) unsigned zerofill NOT NULL, `driver_id` int(11) NOT NULL, `reservation_id` int(11) default NULL, `reservation_item_id` int(11) default NULL, PRIMARY KEY (`tx_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; Now this transaction is for a driver, but could be applied to an individual item on the reservation or the entire reservation overall. Therefore I demand either reservation_id OR reservation_item_id to be null. In the future there may be other things which a driver is paid for, which I would also add to this table, defaulting to null. What is the rule on this? Opinion? Obviously I could break this out into MANY three column tables, but the amount of OUTER JOINing needed seems outrageous. Your input is appreciated. Peace, Tom

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  • Combine Search Bar and URL Bar into One (WebView)

    - by Jay Bush
    So I'm in the midst of updating my Web Browser app for iOS devices, from the ground up, and I'm trying to implement some more convenient features. One feature that seems to be really popular now, that I have been getting a lot of requests for, is the combination of a Google Search bar and a URL bar in one, like that of the Chrome application. Below is a screenshot of the Google Chrome app, and as you can see, they've made it so you can either enter in a search query like "apple ipad" and it will return a Google search page of 'Apple iPad', or you can enter in a URL "http://apple.com/ipad/" and it will load that URL. I have looked all over the internet, but all I could find were tutorials on how to Search Google with value of the UITextField. I have a feeling that the best way to do this is to probably make a 'check'. Like if the entered value contains 'http://' 'www.' '.com' or no spaces, then load it as a URL, if not then load it in a Google Search page, and then have the webview load up the Google Search page. If anybody could show me to the right direction, that would be great, or even supplying me with some code would be even greater. :) Thanks! If anyone needs part of the code, just ask.

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  • Way to store a large dictionary with low memory footprint + fast lookups (on Android)

    - by BobbyJim
    I'm developing an android word game app that needs a large (~250,000 word dictionary) available. I need: reasonably fast look ups e.g. constant time preferable, need to do maybe 200 lookups a second on occasion to solve a word puzzle and maybe 20 lookups within 0.2 second more often to check words the user just spelled. EDIT: Lookups are typically asking "Is in the dictionary?". I'd like to support up to two wildcards in the word as well, but this is easy enough by just generating all possible letters the wildcards could have been and checking the generated words (i.e. 26 * 26 lookups for a word with two wildcards). as it's a mobile app, using as little memory as possible and requiring only a small initial download for the dictionary data is top priority. My first naive attempts used Java's HashMap class, which caused an out of memory exception. I've looked into using the SQL lite databases available on android, but this seems like overkill. What's a good way to do what I need?

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  • Anonymous comments not saved in Drupal

    - by Marco
    For some reason I can no longer post a comment as an Anonymous user in my Drupal installation. I haven't tried in a while, so I'm not quite sure when this functionality was broken. I have Services installed, and I can post anonymous comments using comment.save. I have altered the Input Formats if that could break something. I have enabled both post comments and access comments on the anonymous user. The comments does not show up in the database. In fact, the native Drupal function comment_save isn't called when I try to comment as Anonymous (I check this by adding print_r($edit);die(); at the top of the comment_save function in comment.module. Also I read something that not having a User with the UID 0 would break the Anonymous commenting, this user exists (obviously, since commenting through Services works) I have tried out the AntiSpam module, and posted a comment as Anonymous that would get caught(and did) in the spamfilter, but this module is now disabled. I'm really running out of ideas here, does anyone have any other suggestions on what to do? In the meanwhile I'm going to attempt to backtrack the code to figure out why comment_save() isn't being called. Edit: Anonymous users also don't have to submit email and such to post, if that matters in any way.

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  • Can't run install MySQL gem Fedora 14, even after installing mysql-devel, ruby-devel, and rubygems

    - by jonderry
    I'm trying to install the mysql gem via sudo gem install mysql --version 2.7 However, I get the following error: Building native extensions. This could take a while... ........... ERROR: Error installing mysql: ERROR: Failed to build gem native extension. /usr/bin/ruby extconf.rb checking for mysql_query() in -lmysqlclient... no checking for main() in -lm... yes checking for mysql_query() in -lmysqlclient... no checking for main() in -lz... yes checking for mysql_query() in -lmysqlclient... no checking for main() in -lsocket... no checking for mysql_query() in -lmysqlclient... no checking for main() in -lnsl... yes checking for mysql_query() in -lmysqlclient... no *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Any ideas?

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  • Using "wildcards" in a vlist array to delete rows in Excel

    - by KMinner
    Good Morning All, I'm trying to setup a vba macro to delete all user IDs out of a spreadsheet that do not start with designated prefixes (e.g. US, A1, VM, etc). The below block of code was found on the Code Library and looks to be what I need but there is one problem: When I enter in UserID prefixes into the vlist fields, it treats them as absolute rather then a part of the string that I want to keep. Is there a way to incorporate wildcards into a vlist? Sub Example1() Dim vList Dim lLastRow As Long, lCounter As Long Dim rngToCheck As Range, rngFound As Range, rngToDelete As Range Application.ScreenUpdating = False With Sheet1 lLastRow = Get_Last_Row(.Cells) If lLastRow > 1 Then vList = Array("US", "A1", "EG", "VM") 'we don't want to delete our header row With .Range("A2:A" & lLastRow) For lCounter = LBound(vList) To UBound(vList) Set rngFound = .Find( _ what:=vList(lCounter), _ lookat:=xlWhole, _ searchorder:=xlByRows, _ searchdirection:=xlNext, _ MatchCase:=True) 'check if we found a value we want to keep If rngFound Is Nothing Then 'there are no cells to keep with this value If rngToDelete Is Nothing Then Set rngToDelete = .Cells Else 'if there are no cells with a different value then 'we will get an error On Error Resume Next If rngToDelete Is Nothing Then Set rngToDelete = .ColumnDifferences(Comparison:=rngFound) Else Set rngToDelete = Intersect(rngToDelete, .ColumnDifferences(Comparison:=rngFound)) End If On Error GoTo 0 End If Next lCounter End With If Not rngToDelete Is Nothing Then rngToDelete.EntireRow.Delete End If End With Application.ScreenUpdating = True End Sub

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  • Get location of element you just pushed into vector C++

    - by Satchmo Brown
    I am curious about how pushing back into a vector works. I want a way to push back an element and then be able to add it's location in the vector to a double array serving as a type of map. Something like this: // Create a bomb Bomb b; b.currentTime = SDL_GetTicks(); b.explodeTime = SDL_GetTicks() + 3000; b.owner = player; b.power = 2; b.x = x; b.y = y; bombVec.push_back(b); bombs[y][x] = THIS_IS_WHAT_I_WANT; This way when I explode the bomb, I can check the map and then have an ID in the vector to deal with. Every non bomb square will have a -1. Also, just curious. Imagine I have 3 elements in a vector. I delete the second one and then add another. Does the new element go in the same location as the one that was deleted? Thanks!

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  • Help with why my app crashed?

    - by Moshe
    I'm writing an iPad app that is a "kiosk" app. The iPad should be hanging on the wall and the app should just run. I did a test, starting the app last night (Friday, December 31) and letting it run. This morning, when I woke up, it was not running. I just checked the iPad's console and I can't figure out why it crashed. The iPad was plugged in and so the battery is not the issued. I did disable the idleTimer in my application delegate. The app was seen running as late as midnight last night. I would like to note that my app acts as a Bluetooth server through Game Kit and large portion of the console output is occupied by bluetooth status messages. When I opened the iPad, the app was paused and there was a system alert which prompted me to check an "Expiring Provisioning Profile". I tapped "dismiss" and the alert went away. The app crashed about a second after I dismissed the system alert. Any ideas how I can diagnose this problem? Why would my app crash? Here is my iPad's Console log, as copied from Xcode's organizer. Edit: A bit of Googling lead me to this site which says that alert views cause the app to lose focus. Could that be involved? What can I do to fix the problem? EDIT2: My Crash log describes the situation as: Application Specific Information: appname failed to resume in time Elapsed total CPU time (seconds): 10.010 (user 8.070, system 1.940), 100% CPU Elapsed application CPU time (seconds): 9.470, 95% CPU

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  • Is it possible to wrap an asynchronous event and its callback in a function that returns a boolean?

    - by Rob Flaherty
    I'm trying to write a simple test that creates an image element, checks the image attributes, and then returns true/false. The problem is that using the onload event makes the test asynchronous. On it own this isn't a problem (using a callback as I've done in the code below is easy), but what I can't figure out is how to encapsulate this into a single function that returns a boolean. I've tried various combinations of closures, recursion, and self-executing functions but have had no luck. So my question: am I being dense and overlooking something simple, or is this in fact not possible, because, no matter what, I'm still trying to wrap an asynchronous function in synchronous expectations? Here's the code: var supportsImage = function(callback) { var img = new Image(); img.onload = function() { //Check attributes and pass true or false to callback callback(true); }; img.src = 'data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs='; }; supportsImage(function(status){ console.log(status); }); To be clear, what I want is to be able to wrap this in something such that it can be used like: if (supportsImage) { //Do some crazy stuff } Thanks! (Btw, I know there are a ton of SO questions regarding confusion about synchronous vs. asynchronous. Apologies if this can be reduced to something previously answered.)

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  • Arduino variable going blank after the first pass

    - by user541597
    I have an Arduino sketch that takes a timet and when that timet is equal to the current time it sets the new timet to timet + 2. For example: char* convert(char* x, String y) { int hour; int minute; sscanf(x, "%d:%d", &hour, &minute); char buf[6]; if (y == "6") { if (hour > 17) { hour = (hour+6)%24; snprintf(buf, 10, "%d:%d", hour, minute ); } else if (hour < 18) { //hour = hour + 6; minute = (minute + 2); snprintf(buf, 10, "%d:%d", hour, minute); } } if (y == "12") { if (hour > 11) { hour = (hour+12)%24; snprintf(buf, 10, "%d:%d", hour, minute ); } else if (hour < 12) { hour = hour + 12; snprintf(buf, 10, "%d:%d", hour, minute); } } if (y == "24") { hour = (hour+24)%24; snprintf(buf, 10, "%d:%d", hour, minute ); } return buf; } The sketch starts for example at 1:00am. timet is set to 1:02, at system time 1:02 timet is equal to the system time. My loops looks like this: if (timet == currenttime) { timet = convert(timet) } Whenever I check the value of timet it should equal 1:04, however I get the correct value at the first run after the execution of convert, however every time after that my timet value is blank. I tried changing the code instead of using the if loop. I only run the convert function when I send for example t through the serial monitor. This works fine and outputs the correct timet after the execution of the convert function, So I figured the problem is in the if loop... Any ideas?

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  • angular bootstrap typeahead bug

    - by Mohammad Akbari
    i use angular bootstrap typeahead (this lib ui-bootstrap-tpls.js ) in my app, when use two typeahead in one scope, only one work well, and other not work, this is my code angular.module('plunker', ['ui.bootstrap']); function TypeaheadCtrl($scope) { $scope.selected = undefined; $scope.selected2 = undefined; $scope.states = ['Alabama', 'Alaska','California', 'Hawaii', 'Wisconsin', 'Wyoming']; } <html ng-app="plunker"> <head> <title></title> <link href="lib/angular-bootstrap/bootstrap.css" rel="stylesheet" /> <script src="lib/angular/angular.js"></script> <script src="lib/angular-bootstrap/ui-bootstrap-tpls-0.3.0.min.js"></script> <script src="app.js"></script> </head> <body> <div class='container-fluid' ng-controller="TypeaheadCtrl"> <pre>Model: {{selected| json}}</pre> <input type="text" ng-model="selected" typeahead="state for state in states | filter:$viewValue"> <input type="text" ng-model="selected2" typeahead="state for state in states | filter:$viewValue"> </div> </body> please check this and help.

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  • How safe and reliable are C++ String Literals?

    - by DoctorT
    So, I'm wanting to get a better grasp on how string literals in C++ work. I'm mostly concerned with situations where you're assigning the address of a string literal to a pointer, and passing it around. For example: char* advice = "Don't stick your hands in the toaster."; Now lets say I just pass this string around by copying pointers for the duration of the program. Sure, it's probably not a good idea, but I'm curious what would actually be going on behind the scenes. For another example, let's say we make a function that returns a string literal: char* foo() { // function does does stuff return "Yikes!"; // somebody's feeble attempt at an error message } Now lets say this function is called very often, and the string literal is only used about half the time it's called: // situation #1: it's just randomly called without heed to the return value foo(); // situation #2: the returned string is kept and used for who knows how long char* retVal = foo(); In the first situation, what's actually happening? Is the string just created but not used, and never deallocated? In the second situation, is the string going to be maintained as long as the user finds need for it? What happens when it isn't needed anymore... will that memory be freed up then (assuming nothing points to that space anymore)? Don't get me wrong, I'm not planning on using string literals like this. I'm planning on using a container to keep my strings in check (probably std::string). I'm mostly just wanting to know if these situations could cause problems either for memory management or corrupted data.

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  • How to show ModelState.AddModelError when the Model is Empty in MVC4

    - by kk1076
    I am displaying a shopping cart. I need to check for empty values in Shopping cart and display a message like "The Shopping Cart is empty". When I use ModelState.AddModelError in myAction, it throws an exception as there is null reference in Model. How to display the ErrorMessage. My Action public ActionResult Index() { string id = Request.QueryString["UserID"]; IList<CartModel> objshop = new List<CartModel>(); objshop = GetCartDetails(id); if (objshop.Count > 0) { return View(objshop.ToList()); } else { ModelState.AddModelError("", "Your Shopping Cart is empty!"); } return View(); } My View @{ @Html.ValidationSummary(true) } <th > @Html.DisplayNameFor(model => model.ProductName) </th> <th > @Html.DisplayNameFor(model => model.Quantity) </th> <th > @Html.DisplayNameFor(model => model.Rate) </th> <th > @Html.DisplayNameFor(model => model.Price) </th> @foreach (var item in Model) { <td> @Html.DisplayFor(modelItem => item.ProductName)</td> <td> @Html.DisplayFor(modelItem => item.Quantity)</td> <td> @Html.DisplayFor(modelItem => item.Rate) </td> <td> @Html.DisplayFor(modelItem => item.Price) </td> } Any suggestions.

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  • OpenGL Nothing will Display

    - by m00st
    Why can't I get anything to display with this code? #include <iostream> #include "GL/glfw.h" #ifndef MAIN #define MAIN #include "GL/gl.h" #include "GL/glu.h" #endif using namespace std; void display(); int main() { int running = GL_TRUE; glfwInit(); if( !glfwOpenWindow( 640,480, 0,0,0,0,0,0, GLFW_WINDOW ) ) { glfwTerminate(); return 0; } while( running ) { //GL Code here display(); glfwSwapBuffers(); // Check if ESC key was pressed or window was closed running = !glfwGetKey( GLFW_KEY_ESC ) && glfwGetWindowParam( GLFW_OPENED ); } glfwTerminate(); return 0; } void display() { glClearColor(0, 0,0, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glLoadIdentity(); gluLookAt(0, 0, 5, 0.0, 0.0, 0.0, 0, 1, 0); glScalef(1.0f, 1.0f, 1.0f); glTranslatef(0, 0, -2); glBegin(GL_POLYGON); glColor3f(1.0, 0.2, 0.2); glVertex3f(0.25, 0.25, 0.0); glVertex3f(0.75, 0.25, 0.0); glVertex3f(0.75, 0.75, 0.0); glVertex3f(0.25, 0.75, 0.0); glEnd(); glFlush(); }

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  • Expand chaining hashtable. Errors on code.

    - by FILIaS
    Expanding a hashtable with linked lists there are some errors and warnings. I wanna make sure that the following code is right (expand method) and find out what happens that raise these warnings/errors typedef struct { int length; struct List *head; struct List *tail; } HashTable; //resolving collisions using linked lists - chaining typedef struct { char *number; char *name; int time; struct List *next; }List; //on the insert method i wanna check hashtable's size, //if it seems appropriate there is the following code: //Note: hashtable variable is: Hashtable * ...... hashtable = expand(hashtable,number,name,time); /**WARNING**:assignment makes pointer from integer without a cast*/ HashTable* expand( HashTable* h ,char number[10],char* name,int time) /**error**: conflicting types for ‘expand’ previous implicit declaration of ‘expand’ was here*/ { HashTable* new; int n; clientsList *node,*next; PrimesIndex++; int new_size= primes[PrimesIndex]; /* double the size,odd length */ if (!(new=malloc((sizeof( List*))*new_size))) return NULL; for(n=0; n< h->length; ++n) { for(node=h[n].head; node; node=next) { add (&new, node->number, node->name,node->time); next=node->next;//// free(node); } } free(h); return new; }

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  • MS Access (Jet) transactions, workspaces & scope

    - by Eric G
    I am having trouble with committing a transaction (using Access 2003 DAO). It's acting as if I never had called BeginTrans -- I get error 3034 on CommitTrans, "You tried to commit or rollback a transaction without first beginning a transaction"; and the changes are written to the database (presumably because they were never wrapped in a transaction). However, BeginTrans is run, if you step through it. I am running it within the Access environment using the DBEngine(0) workspace. The tables I'm updating are all opened via a Jet database connection (to the same database) and updated using DAO.Recordset.update. The connection is opened before starting BeforeTrans. I'm not doing anything weird in the middle of the transaction like closing/opening connections or multiple workspaces etc. There is one nested transaction level (basically it's wrapping multiple transacted updates in an outer transaction, so if any fail they all fail). The inner transactions run without errors, it's the outer transaction that doesn't work. Here are a few things I've looked into and ruled out: The transaction is spread across several methods and BeginTrans and CommitTrans (and Rollback) are all in different places. But when I tried a simple test of running a transaction this way, it doesn't seem like this should matter. I thought maybe the database connection gets closed when it goes out of local scope, even though I have another 'global' reference to it (I'm never sure what DAO does with dbase connections to be honest). But this seems not to be the case -- right before the commit, the connection and its recordsets are alive (I can check their properties, EOF = False, etc.) My CommitTrans and Rollback are done within event callbacks. (Very basically, a parser program is throwing an 'onLoad' or 'onLoadFail' event at the end of parsing, which I am handling by either committing or rolling back the inserts I made during processing.) However, again, trying a simple test, it doesn't seem like this should matter. Any ideas why this isn't working for me? Thanks.

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  • C++: static assert for const variables?

    - by shoosh
    Static asserts are very convenient for checking things in compile time. A simple static assert idiom looks like this: template<bool> struct StaticAssert; template<> struct StaticAssert<true> {}; #define STATIC_ASSERT(condition) do { StaticAssert<condition>(); } while(0) This is good for stuff like STATIC_ASSERT(sizeof(float) == 4) and: #define THIS_LIMIT (1000) ... STATIC_ASSERT(THIS_LIMIT > OTHER_LIMIT); But using #define is not the "C++" way of defining constants. C++ would have you use an anonymous namespace: namespace { const int THIS_LIMIT = 1000; } or even: static const int THIS_LIMIT = 1000; The trouble with this is that with a const int you can't use STATIC_ASSERT() and you must resort to a run-time check which is silly. Is there a way to properly solve this in current C++? I think I've read C++0x has some facility to do this...

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  • What is the best way to identify which form has been submitted?

    - by Rupert
    Currently, when I design my forms, I like to keep the name of the submit button equal to the id of the form. Then, in my php, I just do if(isset($_POST['submitName'])) in order to check if a form has been submitted and which form has been submitted. Firstly, are there any security problems or design flaws with this method? One problem I have encountered is when I wish to overlay my forms with javascript in order to provide faster validation to the user. For example, whilst I obviously need to retain server side validation, it is more convenient for the user if an error message is displayed inline, upon blurring an input. Additionally, it would be good to provide entire form validation, upon clicking the submit button. Therefore, when the user clicks on the form's submit button, I am stopping the default action, doing my validation, and then attempting to renable the traditional submit functionality, if the validation passes. In order to do this, I am using the form.submit() method but, unfortunately, this doesn't send the submit button variable (as it should be as form.submit() can be called without any button being clicked). This means my PHP script fails to detect that the form has been submitted. What is the correct way to work around this? It seems like the standard solution is to add a hidden field into the form, upon passing validation, which has the name of form's id. Then when form.submit() is called, this is passed along in place of the submit button. However, this solution seems very ungraceful to me and so I am wondering whether I should: a) Use an alternative method to detect which form has been submitted which doesn't rely rely on passing the submit button. If so what alternative is there? Obviously, just having an extra hidden field from the start isn't any better. b) Use an alternative Javascript solution which allows me to retain my non-Javascript design. For example, is there an alternative to form.submit() which allows me to pass in extra data? c) Suck it up and just insert a hidden field using Javascript.

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  • Apache ReWriteEngine throwing 500 Internal Server Error for too many internal redirects... why?!?!?!

    - by Stephen G
    I'm trying to implement a new ReWrite rule on my local dev machine. I have 13 rules set up already, and all work fine (even as of this writing). However, for some reason the newest one is throwing me 500 Internal Server Errors. The ReWrite rule is: RewriteRule stuff/public_html/vault/mystuff/view/(.*) /stuff/public_html/vault/mystuff/view/index.php?stuff=$1 RewriteRule stuff/public_html/vault/mystuff/view/(.*)/ /stuff/public_html/vault/mystuff/view/index.php?stuff=$1 Checked my apache logs and got this: [Thu Jan 13 22:07:43 2011] [error] [client ::1] mod_rewrite: maximum number of internal redirects reached. Assuming configuration error. Use 'RewriteOptions MaxRedirects' to increase the limit if neccessary., referer: http://localhost:8888/stuff/public_html/vault/mystuff/all/index.php?curr=7 On the script I am trying to redirect to view/index.php?stuff=$1, there is nothing that even remotely resembles a redirect of any kind. I do have a very, very basic session verifier being called at the top of the landing script, which is as follows: //Start session session_start(); //Check whether the session variable SESS_MEMBER_ID is present or not if(!isset($_SESSION['SESS_MEMBER_ID']) || (trim($_SESSION['SESS_MEMBER_ID']) == '')) { header("location: ".$root_http.""); exit(); } However, when I access the page directly, it acts as it should, and there is no redirect. All of my other ReWrite rules and their corresponding landing pages are set up the exact same way. This is blowing my mind. Any help, PLEASE!?

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