Search Results

Search found 32011 results on 1281 pages for 'chris good'.

Page 71/1281 | < Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >

  • In a state machine, is it a good idea to separate states and transitions?

    - by codablank1
    I have implemented a small state machine in this way (in pseudo code): class Input {} class KeyInput inherits Input { public : enum { Key_A, Key_B, ..., } } class GUIInput inherits Input { public : enum { Button_A, Button_B, ..., } } enum Event { NewGame, Quit, OpenOptions, OpenMenu } class BaseState { String name; Event get_event (Input input); void handle (Event e); //event handling function } class Menu inherits BaseState{...} class InGame inherits BaseState{...} class Options inherits BaseState{...} class StateMachine { public : BaseState get_current_state () { return current_state; } void add_state (String name, BaseState state) { statesMap.insert(name, state);} //raise an exception if state not found BaseState get_state (String name) { return statesMap.find(name); } //raise an exception if state or next_state not found void add_transition (Event event, String state_name, String next_state_name) { BaseState state = get_state(state_name); BaseState next_state = get_state(next_state_name); transitionsMap.insert(pair<event, state>, next_state); } //raise exception if couple not found BaseState get_next_state(Event event, BaseState state) { return transitionsMap.find(pair<event, state>); } void handle(Input input) { Event event = current_state.get_event(input) current_state.handle(event); current_state = get_next_state(event, current_state); } private : BaseState current_state; map<String, BaseState> statesMap; //map of all states in the machine //for each couple event/state, this map stores the next state map<pair<Event, BaseState>, BaseState> transitionsMap; } So, before getting the transition, I need to convert the key input or GUI input to the proper event, given the current state; thus the same key 'W' can launch a new game in the 'Menu' state or moving forward a character in the 'InGame' state; Then I get the next state from the transitionsMap and I update the current state Does this configuration seem valid to you ? Is it a good idea to separate states and transitions ? And I have some kind of trouble to represent a 'null state' or a 'null event'; What initial value can I give to the current state and which one should be returned by get_state if it fails ?

    Read the article

  • What is a good strategy for binding view objects to model objects in C++?

    - by B.J.
    Imagine I have a rich data model that is represented by a hierarchy of objects. I also have a view hierarchy with views that can extract required data from model objects and display the data (and allow the user to manipulate the data). Actually, there could be multiple view hierarchies that can represent and manipulate the model (e.g. an overview-detail view and a direct manipulation view). My current approach for this is for the controller layer to store a reference to the underlying model object in the View object. The view object can then get the current data from the model for display, and can send the model object messages to update the data. View objects are effectively observers of the model objects and the model objects broadcast notifications when properties change. This approach allows all the views to update simultaneously when any view changes the model. Implemented carefully, this all works. However, it does require a lot of work to ensure that no view or model objects hold any stale references to model objects. The user can delete model objects or sub-hierarchies of the model at any time. Ensuring that all the view objects that hold references to the model objects that have been deleted is time-consuming and difficult. It feels like the approach I have been taking is not especially clean; while I don't want to have to have explicit code in the controller layer for mediating the communication between the views and the model, it seems like there must be a better (implicit) approach for establishing bindings between the view and the model and between related model objects. In particular, I am looking for an approach (in C++) that understands two key points: There is a many to one relationship between view and model objects If the underlying model object is destroyed, all the dependent view objects must be cleaned up so that no stale references exist While shared_ptr and weak_ptr can be used to manage the lifetimes of the underlying model objects and allows for weak references from the view to the model, they don't provide for notification of the destruction of the underlying object (they do in the sense that the use of a stale weak_ptr allows for notification), but I need an approach that notifies the dependent objects that their weak reference is going away. Can anyone suggest a good strategy to manage this?

    Read the article

  • Attaching new animations onto skeleton via props, a good idea?

    - by Cardin
    I'm thinking of coding a game with an idea of mine. I've coded 2D games before, but I'm new to 3D programming, so I'd like to ask if this idea of mine is feasible or out of my depth. I'm making a game where there are many different characters for the player to choose from (JRPG style). So to save time, I have an idea of creating many different varied characters using a completely naked body mesh and animation skeleton, standardised across all characters. For example, by placing different hair, boots, armor props on the character mesh, new characters can be formed. Kinda like playing dress-up with a barbie doll. I'm thinking this can be done by having a bone on the prop that I can programmically attach to the main mesh. Also, I plan to have some props add new animations to the base skeleton, so equipping some particular props would give it new attack, damage, idle animations. This is because I can't expect the character to have the same swinging animation if he had a big sword or an axe. I think this might be possible if the prop has its own instance of the animation skeleton with just only the new animations, and parenting the base body mesh to this new skeleton. So all the base body mesh has are just the basic animations, other animations come from the props. My concerns are, 1) the props might not attach to the mesh properly and jitter a lot, 2) since prop and body are animated differently, the props and base mesh will cause visual artefacts, like the naked thighs showing through the pants when the character walks, 3) a custom pipeline have to be developed to export skeletons without mesh, and also to attach the base body mesh to a new skeleton during runtime in the game. So my question: are these features considered 'easy' to code? Or am I trying to do something few have ever succeeded with on their own? It feels like all these can be done given enough time and I know I definitely have to do a bit of bone matrix calculations, but I really don't want to drag out the development timeline unnecessarily from coding mathematically intense things or analyzing how to parse 3D export formats. I'm currently only at the Game Design stage, so if these features aren't a good idea, I can simply change the design of the game. (Unrelated to question) I could always, as last resort, have the characters have predetermined outfit and weapon selections so as to animate everything manually.

    Read the article

  • Are there any good Java/JVM libraries for my Expression Tree architecture?

    - by Snuggy
    My team and I are developing an enterprise-level application and I have devised an architecture for it that's best described as an "Expression Tree". The basic idea is that the leaf nodes of the tree are very simple expressions (perhaps simple values or strings). Nodes closer to the trunk will get more and more complex, taking the simpler nodes as their inputs and returning more complex results for their parents. Looking at it the other way, the application performs some task, and for this it creates a root expression. The root expression divides its input into smaller units and creates child expressions, which when evaluated it can use to build it's own result. The subdividing process continues until the simplest leaf nodes. There are two very important aspects of this architecture: It must be possible to manipulate nodes of the tree after it is built. The nodes may be given new input values to work with and any change in result for that node needs to be propagated back up the tree to the root node. The application must make best use of available processors and ultimately be scalable to other computers in a grid or in the cloud. Nodes in the tree will often be updating concurrently and notifying other interested nodes in the tree when they get a new value. Unfortunately, I'm not at liberty to discuss my actual application, but to aid understanding a little bit, you might imagine a kind of spreadsheet application being implemented with a similar architecture, where changes to cells in the table are propagated all over the place to other cells that need the result. The spreadsheet could get so massive that applying multi-core multi-computer distributed system to solve it would be of benefit. I've got my prototype "Expression Engine" working nicely on a single multi-core PC but I've started to run into a few concurrency issues (as expected because I haven't been taking too much care so far) so it's now time to start thinking about migrating the Engine to a more robust library, and that leads to a number of related questions: Is there any precedent for my "Expression Tree" architecture that I could research? What programming concepts should I consider. I realise this approach has many similarities to a functional programming style, and I'm already aware of the concepts of using futures and actors. Are there any others? Are there any languages or libraries that I should study? This question is inspired by my accidental discovery of Scala and the Akka library (which has good support for Actors, Futures, Distributed workloads etc.) and I'm wondering if there is anything else I should be looking at as well?

    Read the article

  • what would be a good way to implement/render a 2d tiled map for a browser game?

    - by jj_
    I've made this little rpg ruby game I did while learning and now I'd like to make it into a browser game. I've already set up Sinatra framework to serve it, so what I am looking for, before everything else, is a way to represent the game map in browser (location attributes are stored in db). A new map is randomly generated by code for each new game at each game start. For now forget db, and let's say a map (say 100x100 "squares") is stored as a tridimensional array. (x,y, ...) Last "dimension" of array stores who & what is at that map cell: a player, a building, whatever. So all I have to do is render those "squares" or array cells to a 2d tiled map in the browser. The map does not need to refresh or be dynamically fetched as you scroll it, (at least at this stage of development) but, a technology which would allow me to do so in future would be a good reason for choosing it. Things that I thought of: html tables, html5 canvas, some js framework which is designed exactly with this purpose (which I do not know of = please advice). Yes I know about gamequery-js framework, but I've never used it, and I don't know if it's going to slow down everything down to inusability as I'm adding new features (scrolling, ajax). I really don't know of any other alternatives.. maybe there are lighter approaches? Easier or more minimalistic ways ? More targeted js framework which is the right tool for the job? Maybe just some html canvas code, or even simple image maps, or images with absolute positioning will be enough? The thing is I'd like to start simple, and then gradually make it better, so, as I said before, I'd prefer something that will give me room for improvement or is headed toward new web tendencies but which will also give me a bit of gratification in the beginning :) So.. advices are needed! And appreciated! :) Thanks p.s. Flash is excluded because I don't like it.

    Read the article

  • How to restrict user to a particular folder in CentOS 6?

    - by Chris Demetriad
    I will need to create users so developers can log in and clone/pull/push changes/repositories from a github like platform. I've managed to add a user (using the root) to this CentOS machine; I now have this line in /etc/passwd: chris:x:32008:32010::/home/chris/public_html:/bin/bash ..and this in /etc/shadow: chris:$1$ruUeLtTu$onAY2hdu1J.UmHajEIlmR.:15385:0:99999:7::: I am able to SSH the server, I have permission to create a folder and I guess that should be enough. But I am able to see other files and folders outside public_html. How can I actually restrict the user to a particular directory so he can't "cd out" of his folder? Update: root@echo [~]# ls -ld /home/moove drwx--x--x 21 moove moove 4096 Mar 22 16:16 /home/moove/ root@echo [~]# ls -ld /home/moove/public_html drwxr-x--- 11 moove nobody 4096 Mar 27 11:29 /home/moove/public_html/ root@echo [~]# ls -ld /home/moove/public_html/dev drwxr-x--- 12 moove nobody 4096 Mar 27 14:47 /home/moove/public_html/dev/ root@echo [~]# ls -ld /home/moove/public_html/dev/arsenal drwxr-xr-x 3 arsenal moove 4096 Mar 27 14:53 /home/moove/public_html/dev/arsenal/

    Read the article

  • Is there a good [and modern] reason to not have static HTML pages with AJAX content , rather than generate pages?

    - by user1725
    Assumptions: We don't care about IE6, and Noscript users. Lets pretend we have the following design concept: All your pages are HTML/CSS that create the ascetics, layout, colours, general design related things. Lets pretend this basic code below is that: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <head> <link href="/example.css" rel="stylesheet" type="text/css"/> <script src="example.js" type="text/javascript"></script> <head> <body> <div class="left"> </div> <div class="mid"> </div> <div class="right"> </div> </body> </html> Which in theory should produce, with the right CSS, three vertical columns on the web page. Now, here's the root of the question, what are the serious advantages and/or disadvantages of loading the content of these columns (lets assume they are all indeed dynamic content, not static) via AJAX requests, or have the content pre-set with a scripting language? So for instance, we would have, in the AJAX example, lets asume jquery is used on-load: //Multiple http requests $("body > div.left").load("./script.php?content=news"); $("body > div.right").load("./script.php?content=blogs"); $("body > div.mid").load("./script.php?content=links"); OR--- //Single http request $.ajax({ url: './script.php?content=news|blogs|links', method: 'json', type: 'text', success: function (data) { $("body > div.left").html(data.news); $("body > div.right").html(data.blogs); $("body > div.mid").html(data.links); } }) Verses doing this: <body> <div class="left"> <?php echo function_returning_news(); ?> </div> <div class="mid"> <?php echo function_returning_blogs(); ?> </div> <div class="right"> <?php echo function_returning_links(); ?> </div> </body> I'm personally thinking right now that doing static HTML pages is a better method, my reasoning is: I've separated my data, logic, and presentation (ie, "MVC") code. I can make changes to one without others. Browser caches mean I'm just getting server load mostly for the content, not the presentation wrapped around it. I could turn my "script.php" into a more robust API for the website. But I'm not certain or clear that these are legitimately good reasons, and I'm not confidently aware of other issues that could happen, so I would like to know the pros-and-cons, so to speak.

    Read the article

  • In hindsight, is basing XAML on XML a mistake or a good approach?

    - by romkyns
    XAML is essentially a subset of XML. One of the main benefits of basing XAML on XML is said to be that it can be parsed with existing tools. And it can, to a large degree, although the (syntactically non-trivial) attribute values will stay in text form and require further parsing. There are two major alternatives to describing a GUI in an XML-derived language. One is to do what WinForms did, and describe it in real code. There are numerous problems with this, though it’s not completely advantage-free (a question to compare XAML to this approach). The other major alternative is to design a completely new syntax specifically tailored for the task at hand. This is generally known as a domain-specific language. So, in hindsight, and as a lesson for the future generations, was it a good idea to base XAML on XML, or would it have been better as a custom-designed domain-specific language? If we were designing an even better UI framework, should we pick XML or a custom DSL? Since it’s much easier to think positively about the status quo, especially one that is quite liked by the community, I’ll give some example reasons for why building on top of XML might be considered a mistake. Basing a language off XML has one thing going for it: it’s much easier to parse (the core parser is already available), requires much, much less design work, and alternative parsers are also much easier to write for 3rd party developers. But the resulting language can be unsatisfying in various ways. It is rather verbose. If you change the type of something, you need to change it in the closing tag. It has very poor support for comments; it’s impossible to comment out an attribute. There are limitations placed on the content of attributes by XML. The markup extensions have to be built "on top" of the XML syntax, not integrated deeply and nicely into it. And, my personal favourite, if you set something via an attribute, you use completely different syntax than if you set the exact same thing as a content property. It’s also said that since everyone knows XML, XAML requires less learning. Strictly speaking this is true, but learning the syntax is a tiny fraction of the time spent learning a new UI framework; it’s the framework’s concepts that make the curve steep. Besides, the idiosyncracies of an XML-based language might actually add to the "needs learning" basket. Are these disadvantages outweighted by the ease of parsing? Should the next cool framework continue the tradition, or invest the time to design an awesome DSL that can’t be parsed by existing tools and whose syntax needs to be learned by everyone? P.S. Not everyone confuses XAML and WPF, but some do. XAML is the XML-like thing. WPF is the framework with support for bindings, theming, hardware acceleration and a whole lot of other cool stuff.

    Read the article

  • I am looking for a good site and I don’t mind paying?. [closed]

    - by Vijeta Negi
    Hi, As a Programmer. While writing the codes I had prepared a manual and taken printed out also, However for some reason Ic with no information, The only thing I am left is this printed material which I need to modify too. I have scanned it and is in Tiff format now. Does any one know a good site where I can convert scanned manual into text format –I am looking for a good site and I don’t mind paying?.

    Read the article

  • How to find domain registrar and DNS hosting with good DNSSEC support?

    - by rsp
    Simplified problem I want to buy a domain and make a website that is fully secured with DNSSEC. Background I've been hearing about the insecurity of DNS for years. I've watched all of the talks by Dan Kaminsky and others from DNS exploits to The future of DNS Security Panel. I knew that using DNS without security is a disaster waiting to happen. I followed the development of the DNSSEC standard. I celebrated the key signing ceremony. Everything was on the right track to finally have a secure DNS system in place. And now more than 2 years later I wanted to just do what everyone said I should do: use DNSSEC for a new domain. So I need a domain registrar and a DNS hosting service that supports DNSSEC. Surprisingly it is not that easy to even find out who does support DNSSEC. It was actually much easier to find info on DNSSEC two years ago when everyone was going to support DNSSEC Real Soon Now but now years passed and I hardly see any progress done. I just hope that I was just looking in the wrong places and someone here will explain all of the doubts. I hope that other people who want to have a secure website will also find this question useful. What is needed registrar and DNS servers with full DNSSEC support for .com domains What is not needed IPv6 support Web hosting anything more What I found out so far Go Daddy offers Premium DNS service for additional $36 per year that lets you "Secure up to 5 domains with DNSSEC". easyDNS has DNSSEC available in Beta across all service levels (you need to enable the "beta" flag in configuration) but it doesn't seem to be production ready and judging from the lack of updates it isn't a feature of highest priority (the last update from March 2011 on the easyDNS blog). Name.com - according to The Register (US domain registrar does IPv6, DNSSEC) it has DNSSEC support since 2010 but right now (October 2012) I couldn't find anything related to DNSSEC on their website. Dynadot that is very often recommended doesn't support DNSSEC Namecheap that is also often recommended doesn't support DNSSEC. The support answer from 2011 suggested that it was being added but in 2012 still no ETA is given to customers. DynDNS was supposed to support DNSSEC, I found a link explaining DNSSEC support but it gives 404 Not Found page and offers a search box - when searching for DNSSEC I get "No results were found for your query." GKG was recommended online for DNSSEC support but it's hard to find any information on the level of DNSSEC support - there is a brief explanation on what is DNSSEC and how to sign Delegation Signer records in their FAQ but no information about the level of actual support can be found. Ask Slashdot: Which Registrars Support DNSSEC? from July 2011 - Answers list Go Daddy, DynDNS, GKG, Name.com as registrars that support DNSSEC but: see above. Related questions How to find web hosting that meets my requirements? What is needed to add DNSSEC to my site? DNS hosting better managed by Domain provider or Hosting provider? Registrar with good security, DNS hosting, and DNSSEC and IPv6 resolvers? In no. 1 no one is ever mentioning DNS at all. In no. 2 answers only mention the .se TLD, there are very few answers and they seem very outdated. In no. 3 one answer says "On projects that demand higher security, I might look for a web host that supports DNSSEC" but no more information is provided. The only relevant answers are in no. 4 where easyDNS is recommended by someone who has never used them personally. Meanwhile, as of October 2012, the support of DNSSEC is described as "in beta" on the easyDNS feature list. Another one recommends SiteGround but searching their site for DNSSEC returns no results. Other answers recommend web hosting providers that don't meet the requirement of DNSSEC support. Also the question mentioned above lists 9 very specific requirements other than only DNSSEC (like eg. HTTP-only login cookies, two-factor authentications, no DNS record limits, DNS statistics of queries/day, audit trails etc.) which might have excluded many possible recommendations if one is only interested in DNSSEC support. Conclusions I thought that by the end of 2012 the support of DNSSEC among domain registrars and DNS providers would be nearly universal. I am shocked that the support seems virtually nonexistent. Is this a result of some serious problems with the DNSSEC adoption? Or is it just not a hot topic and no one bothers anymore? According to the DNSSEC Scoreboard roughly about 0.1% of .com domains support DNSSEC. Could that be caused by the lack of DNSSEC support among registrars and DNS providers, is the information too hard to find or maybe no one cares? There is even no "dnssec" tag here. Questions The information is surprisingly hard to find. That is why I am asking for first-hand experience and personal recommendations. Has anyone here actually set up a website with DNSSEC, from the domain registration to the configuration of DNS servers? Can anyone recommend any of the registrars mentioned above? Can anyone recommend any registrar not mentioned above?

    Read the article

  • What is some good lossless video codec for recording gameplay?

    - by Don Salva
    I'm an avid gamer and I like to record my gameplay. Usually I've been using Fraps to do it, however I'm thinking of switching to Dxtory as it allows to write on multiple HDDs at once. Say I have 3 HDDs with the following write speeds: HDD1 with 50 mb/s, HDD2 with 22 mb/s and HDD3 with 45 mb/s. Combined write speed would be: 117 mb/s. Dxtory allows you to utilize all 3 HDD's at once while recording your gameplay. Using this formula: RGB24 YUV24: Width x Height x 3 x fps = bitrate (byte/sec) YUV420: Width x Height x 3 / 2 x fps = bitrate (byte/sec) YUV410: Width x Height x 9 / 8 x fps = bitrate (byte/sec) And recording in YUV420 colorspace at 1920x1080 with 30 fps I'd need about 95 mb/s write speed. Dxtory is good because it allows me to play with constant 60 fps while recording in 30 fps. Fraps does not (even though they say it does), once you start recording with Fraps, the game's fps drops. So I'm looking for a codec that doesn't need a very high write speed (bitrate) yet records in good (lossless) quality. Dxtory comes with its own codec, the Dxtory codec. Which allows me some experimentation. Fraps has it's own codec which I can use in Dxtory to expirement around. I also came across http://lags.leetcode.net/codec.html . Are there more lossless codecs out there (besides Fraps' and Dxtory's) which are good for what I want to do? Edit: To clarify, yes, I'm aware a lossless codec always has "good" quality. But that's not what I'm looking for. Let me take the Fraps codec and Dxtory codec to clarify what I'm looking for. When I record with the Dxtory codec in RGB colorspace at 1920x1080 with targeted 30 fps, I can play the game at 60 fps, BUT I'm recording with 10-15 fps, that's because RGB with Dxtory needs much, much more write speed than my hdd can handle. When recording with Dxtory codec in YUV410 colorspace at 1920x1080 with targeted 30 fps, I can play at 60 fps and record at 30 fps, again, that's because YUV410 in Dxtory's codec takes much, much less write speed than RGB When recording with Fraps codec in ??? (I dunno the color space Fraps records in, I guess YUV420), I can play with 60 fps and record with 30 fps. What I'm looking for is a lossless codec that can record in YUV420 (or even RGB??) which does not exceed a write speed (or bitrate if you will) of 100 mb/s in 1920x1080 or in other words, which will allow me to record in constant 30fps. Obviously the best solution would be to buy an SDD, but that's not what I'm after.

    Read the article

  • Is there a good Open Source alternative to the commercial software "Quicken"?

    - by Alex R
    I just need good solid double-entry / multi-account transactions with a variety of simple reports. I've previously used Quicken but their file and OS version compatibility issues are a nightmare. I need a software that will have a good chance of still opening the files I create today, several years from now. Quicken has failed me in this regard. So I figure anything that comes with source code is a safer bet.

    Read the article

  • Can anyone suggest me a good online course for Masters degree in Computer Science?

    - by petershine
    I am a developer looking for an opportunity to get a graduate degree. Since I don't have problem with English, I would like to find an online course available remotely to an international student like myself. As long as I can use my English, I don't have strict preference to US institute over other places. Can anyone suggest me a good course or a portal-like place where I can find good information?

    Read the article

  • Trouble setting up PATH for Java on Debian

    - by milkmansrevenge
    I am trying to get Oracle Java 7 update 3 working correctly on Debian 6. I have downloaded and set up the files in /usr/java/jre1.7.0_03. I have also set the following two lines at the end of /etc/bash.bashrc: export JAVA_HOME=/usr/java/jre1.7.0_03 export PATH=$PATH:$JAVA_HOME/bin Logging in as other users and root is fine, Java can be found: chris@mc:~$ java -version java version "1.7.0_03" Java(TM) SE Runtime Environment (build 1.7.0_03-b04) Java HotSpot(TM) 64-Bit Server VM (build 22.1-b02, mixed mode) However there are two cases where Java cannot be found as detailed below. Note that both of these worked fine when I have previously installed OpenJDK Java 6 via aptitude, but I need Oracle Java 7 for various reasons. Most importantly, I cannot run commands as another user via su, despite the PATH showing that Java should be present. The user was created with adduser chris root@mc:~# su chris -c "echo $PATH" /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/java/jre1.7.0_03/bin:/bin root@mc:~# su chris -c "java -version" bash: java: command not found root@mc:~# su chris -c "/usr/java/jre1.7.0_03/bin/java -version" java version "1.7.0_03" ... How can it be in the PATH but not be found? Update 05/04/2012: explained by Daniel, to do with it being a non-interactive shell so files such as /etc/profile and /etc/bash.bashrc are not executed. Doing a full swap to that user and running Java works: root@mc:~# su chris chris@mc:/root$ java -version java version "1.7.0_03" ... I run a script on start up which exhibits similar but slightly different problems. The script is located in /etc/init.d/start-mystuff.sh and calls a jar: #!/bin/bash # /etc/init.d/start-mystuff.sh java -jar /opt/Mars.jar I can confirm that the script runs on start up and the exit code is 127, which indicates command not found. Inserting a line to print/save the PATH shows that it is: /sbin:/usr/sbin:/bin:/usr/bin This second problem isn't as important because I can just point directly to the Java executable in the script, but I am still curious! I have tried setting the full PATH and JAVA_HOME explicitly in /etc/environment which didn't help. I have also tried setting them in /etc/profile which doesn't seem to help either. I have tried logging in and out again after setting PATH in the various locations (duh!). Anyway, long post for what will probably have a simple one line solution :( Any help with this would be greatly appreciated, I have spent far too long trying to fix it by myself. Motivation The first problem may seem obscure but in my system I have users that are not allowed SSH access yet I still want to run processes as them. I have a ton of scripts operating in this way and don't want to have to change them all.

    Read the article

  • Delphi LoadLibrary Failing to find DLL other directory - any good options?

    - by Chris Thornton
    Two Delphi programs need to load foo.dll, which contains some code that injects a client-auth certificate into a SOAP request. foo.dll resides in c:\fooapp\foo.dll and is normally loaded by c:\fooapp\foo.exe. That works fine. The other program needs the same functionality, but it resides in c:\program files\unwantedstepchild\sadapp.exe. Both aps load the DLL with this code: FOOLib := LoadLibrary('foo.dll'); ... If FOOLib <> 0 then begin FOOProc := GetProcAddress(FOOLib , 'xInjectCert'); FOOProc(myHttpRequest, Data, CertName); end; It works great for foo.exe, as the dll is right there. sadapp.exe fails to load the library, so FOOLib is 0, and the rest never gets called. The sadapp.exe program therefore silently fails to inject the cert, and when we test against production, it the cert is missing, do the connection fails. Obviously, we should have fully-qualified the path to the DLL. Without going into a lot of details, there were aspects of the testing that masked this problem until recently, and now it's basically too late to fix in code, as that would require a full regression test, and there isn't time for that. Since we've painted ourselves into a corner, I need to know if there are any options that I've overlooked. While we can't change the code (for this release), we CAN tweak the installer. I've found that placing c:\fooapp into the path works. As does adding a second copy of foo.dll directly into c:\program files\unwantedstepchild. c:\fooapp\foo.exe will always be running while sadapp.exe is running, so I was hoping that Windows would find it that way, but apparently not. Is there a way to tell Windows that I really want that same DLL? Maybe a manifest or something? This is the sort of "magic bullet" that I'm looking for. I know I can: Modify the windows path, probably in the installer. That's ugly. Add a second copy of the DLL, directly into the unwantedstepchild folder. Also ugly Delay the project while we code and test a proper fix. Unacceptable. Other? Thanks for any guidance, especially with "Other". I understand that this issue is not necessarily specific to Delphi. Thanks!

    Read the article

  • Counting viable sublist lengths from an array.

    - by Ben B.
    This is for a genetic algorithm fitness function, so it is important I can do this as efficiently as possible, as it will be repeated over and over. Lets say there is a function foo(int[] array) that returns true if the array is a "good" array and false if the array is a "bad" array. What makes it good or bad does not matter here. Given the full array [1,6,8,9,5,11,45,16,9], lets say that subarray [1,6,8] is a "good" array and [9,5,11,45] is a "good" array. Furthermore [5,11,45,16,9] is a "good" array, and also the longest "good" subarray. Notice that while [9,5,11,45] is a "good" array, and [5,11,45,16,9] is a "good" array, [9,5,11,45,16,9] is a "bad" array. We wants the length counts of all "good" arrays, but not subarrays of "good" arrays. Furthermore, as described above, a "good" array might begin in the middle of another "good" array, but the combination of the two might be a "bad" array.

    Read the article

  • Visual Studio Web Testing - Are there any good books/videos available?

    - by JP
    Hello, I am trying to find a good resource on web and load testing. I'm using Visual Studio 2010 ultimate and, while i'm sure it is too early for much material to be released, i'm hoping there are some good resources for Visual Studio 2008 that are still relevant. While MSDN has some good information I'm looking for something more cohesive that i can view on my way to/from work - hence a book or a video Thanks in advance, JP

    Read the article

  • What is a good measure of strength of a link and influence of a node?

    - by Legend
    In the context of social networks, what is a good measure of strength of a link between two nodes? I am currently thinking that the following should give me what I want: For two nodes A and B: Strength(A,B) = (neighbors(A) intersection neighbors(B))/neighbors(A) where neighbors(X) gives the total number of nodes directly connected to X and the intersection operation above gives the number of nodes that are connected to both A and B. Of course, Strength(A,B) != Strength(B,A). Now knowing this, is there a good way to determine the influence of a node? I was initially using the Degree Centrality of a node to determine its "influence" but I somehow think its not a good idea because just because a node has a lot of outgoing links does not mean anything. Those links should be powerful as well. In that case, maybe using an aggregate of the strengths of each node connected to this node is a good idea to estimate its influence? I'm a little confused. Does anyone have any suggestions?

    Read the article

  • Why is good UI design so hard for some Developers?

    - by Chris Ballance
    Some of us just have a hard time with the softer aspects of UI design (myself especially). Are "back-end coders" doomed to only design business logic and data layers? Is there something we can do to retrain our brain to be more effective at designing pleasing and useful presentation layers? Colleagues have recommended a few books me including The Design of Sites, Don't make me think and Why Software sucks , but I am wondering what others have done to remove their deficiencies in this area?

    Read the article

< Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >