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  • Good analytics tools that can track visitor actions from a particular source?

    - by tnorthcutt
    Are there good tools that can track what actions a certain subset of visitors (i.e. from a particular source) do once they're on your site? As far as I know (which could be wrong), Google Analytics can't do this beyond telling you how long they stayed, bounce rate, and average number of pages. I'm looking for something that can tell me which links they clicked on, and if possible break it down per-visitor. Free solutions would be great, but I'm anticipating that this would require a paid solution.

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  • Any good stories or blog posts of a startup's server/stack evolving as they got bigger? [closed]

    - by user72245
    I know lots of startups often go for practical, simple, efficient. So maybe tossing a Ruby program on a basic Apache server. Get some users up and running, etc. Then Ruby starts to not be fast enough, so they throw more servers at the problem? And load balancing or something? And then when stuff gets REALLY crazy, language changes, etc? I'm looking for someone who has cleanly and simply told their own company's story like this. Are there any good ones?

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  • Are Promises/A a good event design pattern to implement even in synchronous languages like PHP?

    - by Xeoncross
    I have always kept an eye out for event systems when writing code in scripting languages. Web applications have a history of allowing the user to add plugins and modules whenever needed. In most PHP systems you have a global/singleton event object which all interested parties tie into and wait to be alerted to changes. Event::on('event_name', $callback); Recently more patterns like the observer have been used for things like jQuery. $(el).on('event', callback); Even PHP now has built in classes for it. class Blog extends SplSubject { public function save() { $this->notify(); } } Anyway, the Promises/A proposal has caught my eye. It is designed for asynchronous systems, but I'm wondering if it is also a good design to implement now that even synchronous languages like PHP are changing. Combining Dependency Injection with Promises/A seems it might be the best combination for handling events currently.

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  • Is it necessary to understand what's happening at the hardware level to be a good programmer?

    - by bev
    I'm a self-taught programmer, just in case this question is answered in CS 101. I've learned and used lots of languages, mostly for my own personal use, but occasionally for professional stuff. It seems that I'm always running into the same wall when I run into trouble programming. For example, I just asked a question on another forum about how to handle a pointer-to-array that was returned by a function. Initially I'm thinking that I simply don't know the proper technique that the designers of C++ set up to handle the situation. But from the answers and discussions that follow I see that I don't really get what happens when something is 'returned'. How deep a level of understanding of the programming process must a good programmer achieve?

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  • Would opencv be a good choice for image colour summarization?

    - by codecowboy
    I would like to analyse a set of hundreds of thousands of product images (clothing, electronic goods etc) and retrieve the dominant colours in each. I'm only interested in the top 3 or 4 colours. The aim is to achieve a degree of certainty that x image is mostly red or image y is mostly orange and blue. The images are likely to be colour jpegs of reasonable quality and approximately 100kb in size. I would like to use C# and the solution should run on a Linux server, preferably using open source libraries. Would opencv be a good choice for this? What other libraries or specific algorithms might be helpful?

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  • What's a good model for continuous manager <-> programmer feedback?

    - by MebAlone
    Is it important for managers to give devs regular feedback on how they're doing and vice versa? I say vice versa because I consider employees to be responsible to their manager, and managers to be responsible to their employees. Everyone seems to think this is a good idea but in practice I rarely see it happen because so many shops are "agile" now and that usually means a daily standup plus a weekly kickoff, etc. So one-on-ones just don't happen. In my last position I had my first one-on-one w/ my manager 6 months after I'd been w/ the company. It turned out there was lots of misunderstanding, misalignment and confusion built up and snowballed. Not really surprising when there's no direct personal communication for that long.

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  • Can i make a good career with VC++ programming ?

    - by Falconapollo
    I'm addicted to VC++ since 2008, and I begin to work for my current company from 2011 when I graduated in Mathematics. Now I still love VC++, it is a wonderful programming language. Now I'm a little confused whether it's a good idea to continue with Windows Programming. Now I'm in Beijing, China. Of course, I come from China. I want to find a work in Silicon Valley, America in the future. Can anyone tell me is it possible for me to find a VC++ work in Silicon Valley someday in the future? And what should I do in the recent years? Any help would be greatly appreciated!

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  • Why is it good not to rely on changing state?

    - by Slomojo
    This question arises out of the question Is Haskell worth learning? Generally a few often repeated statements are made, about how Haskell improves your coding skills in other languages, and furthermore, this is because Haskell is stateless, and that's a good thing. Why? I've seen someone compare this to only typing with the left hand, or perhaps closing your eyes for a day and just relying on touch. Surely there is more to it than that? Does it relate to hardware memory access, or something else which is a big performance gain?

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  • Is a Hackathon a good place to present serious projects?

    - by Sabrina Gelbart
    I'm participating in my first hackathon soon. I have a great idea that has been rolling around in my head for a while, and if it takes off I'd obviously like to have my name on it/make some money on it. Is a hackathon a good place to present a project I'm serious about? How will the ownership work? I think I could get the project functional over the weekend of the event, but I'd definitely want to develop it further after. I'd like to be cited with the concept, but people who work with me on it would obviously be partial owners (or whatever would be considered fair). My main goal is for this project to get off the ground, but I also don't want to be left out if it ends up making money.

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  • How good is it for SEO if you have a widget that lives on other sites?

    - by Genadinik
    I made a widget that would ideally live on other sites. Here is an example: http://www.comehike.com/outdoors/widget.php?type=hike&hike_id=108&width=500&height=500 I guess since the widget would link back to me, it would be an SEO boost for my site. Is that correct? Or would it be just an SEO boost for that particular URL? If it is just an SEO boost for the particular URL, it does me little good since that page does not link to any of my other pages. Am I thinking about this correctly? How are these things typically handled so that there is a benefit to my site's SEO?

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  • Good source for interview-style coding problems for entry/intermediate developers?

    - by soster
    I have taught myself to code over the past few years and do not have a computer science degree. As a result, I lack experience from many things, such as the basic homework/test questions many CS graduates take for granted. I recently had a tech screen interview where I fumbled and struggled to finish a (relatively) common question, I believe due to this inexperience. My question to all of you is this: do you know a good source for a bunch of these problems that includes answers, for an entry/intermediate developer who is trying to gain coding problem solving experience? The ones I've been able to find on the internet are for coding teams, so they're a bit too complicated for me. Thanks so much in advance.

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  • Is Java a good choice for small to medium size websites? [closed]

    - by mephisto
    Why do I ask? I want to use one language not two. Yes I know with Java and .NET I can program anything, but, as a website it should have a good design, I don't want to build ugly sites. Which is why for smaller sites I use PHP, I can get the e-comm I want and also a nice UI pretty easily, unlike in ASP.NET. But would I run into this design rstriction with Java (I've never used it). Plus, Java would also give me exposure to Android development. So..then I could ditch PHP? I guess I am looking for the 'one ring to rule them all', and not 2 or 3 (languages). Thanks in advance,

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  • Is it a good practice by commenting with owner name? [closed]

    - by fifth
    Possible Duplicate: How do you keep track of the authors of code? Here's several scenarios which may comment with owner name: bug fixing, i.e. // fixed bug 123 by xxx, solution is ... ... fixme/todo tags, i.e. // TODO: .... by xxx. hacks, i.e. // HACK! ... by xxx For case #2, please refer to Comment Tags The obvious advantage is that we can ease tracking by names. The downside is the risk of abuse. Actually my previous company allowed this way of commenting style, but current employer completely disallows names appearing in code. In my opinion, I would vote for discreetly commenting with author names. I'm open to hear from you if this commenting style is good or bad. Thanks.

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  • Are there any good javascript libraries for programming with html5 canvas element? [closed]

    - by marko
    I think there are some js-libraries with programming the html5 canvas element. Which one to choose? I've done some js-coding with canvas and are somewhat familiar with the api. But I think somekind of library which encapsulates the somewhat tedious canvas api would be a good thing, so it speeds up the development. Easeljs http://www.createjs.com/#!/EaselJS/download and Paper.js - http://paperjs.org/about/ Anybody who has any experience with any js-libraries for canvas? And any recommendations?

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  • multiple ssh aliases is selecting wrong user when forwarding

    - by Chris Beck
    I'm following the dual identity procedure for bitbucket: I have 2 bitbucket accounts ccmcbeck and chrisbeck. The former is personal, the latter is work. On my local Mac, I have this in my ~/.ssh/config Host *.work.com User chris ForwardAgent yes IdentityFile ~/.ssh/work_dsa Host bitbucket-personal HostName bitbucket.org User ccmcbeck ForwardAgent no IdentityFile ~/.ssh/bitbucket_ccmcbeck_rsa Host bitbucket-work HostName bitbucket.org User chrisbeck ForwardAgent no IdentityFile ~/.ssh/bitbucket_chrisbeck_rsa On my local Mac I ssh -T all is good, I get: $ ssh -T git@bitbucket-personal logged in as ccmcbeck. $ ssh -T git@bitbucket-work logged in as chrisbeck. On my local Mac, the ssh version is OpenSSH_6.2p2, OSSLShim 0.9.8r 8 Dec 2011 When I ssh foo.work.com to my Linux box, I get: $ ssh-add -l 1024 ... /Users/chris/.ssh/work_dsa (DSA) 2048 ... /Users/chris/.ssh/bitbucket_ccmcbeck_rsa (RSA) 2048 ... /Users/chris/.ssh/bitbucket_chrisbeck_rsa (RSA) On foo.work.com, I also have this in my ~/.ssh/config Host bitbucket-personal HostName bitbucket.org User ccmcbeck ForwardAgent no IdentityFile ~/.ssh/bitbucket_ccmcbeck_rsa Host bitbucket-work HostName bitbucket.org User chrisbeck ForwardAgent no IdentityFile ~/.ssh/bitbucket_chrisbeck_rsa However, on foo.work.com when I ssh -T, it references the wrong User for git@bitbucket-work $ ssh -T git@bitbucket-personal logged in as ccmcbeck. $ ssh -T git@bitbucket-work logged in as ccmcbeck. On foo.work.com, the ssh version is OpenSSH_4.3p2, OpenSSL 0.9.8e-fips-rhel5 01 Jul 2008 Why is my configuration causing foo.work.com to reference the wrong User?

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  • Live CD with good anti-virus software to scan/repair Windows?

    - by overtherainbow
    Hello, I browsed through the archives, and it seems like there's no live CD from which to run a good, up-to-date anti-virus application, at least to check whether a Windows host has been compromised The Ultimate Boot CD has only three AV applications, and their virus definition is from... 2007 In a report, ClamAV scored very low. It's nice that it's open-source, but if it's not as good as commercial alternatives... Those of you into this kind of thing, do you confirm that there's just no good live CD to inspect Windows hosts, and possibly repair them? If there is, what do you recommend? Thank you.

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  • What markup languages are good for programming articles/tutorials?

    - by Vilx-
    I very much wish to write a programming tutorial in my native language (Latvian). There are far too few of those. I am however unsure on what markup language to use for writing it. Here are a few things I would like to achieve: The same source can be compiled to both HTML for online viewing and printed form (PDF?). In HTML form it would allow superior interaction and appearance (see below), while the print form would look good on paper (layout etc). I have the idea that the tutorial could be multi-language. Different students have different requirements in their schools. For example, some schools teach Java, some teach C#. You could choose the language on the top of the HTML page and the relevant code snippets (and occasionally pieces of text) would swap out. Most of the text is the same anyway, only the language syntax is a bit different. The text would occasionally contain images too of course and these would need to be included in both the HTML and the printed version In the HTML version the code snippets should get automatic syntax coloring which should ideally be the same as in the recommended IDE for the tutorial. In case there are ambiguities, hints for the syntax colorer should be possible, but I don't want to do the whole coloring by hand. "Output" syntax coloring which would emulate a standard 80x25 text console (since many of the initial programs would be console applicatioins) Collapsible sections for answers to questions (aka "spoiler tags") Automatically generated index/table-of-contents Links to other parts of the tutorial (rendered as links in HTML and as references in print version) "Side note" sections, rendered as separate blocks on the side. Other functions useful in publications that I'm not aware of :) I know this is a bit much to ask, but is there something close enough that I could take it as a starting point and add the necessary features myself? Or is there something in the whole list (like the desire to have both HTML and print versions from the same source) that makes it all fundametally infeasible?

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  • Is Tax Localization a good use for Workflow Foundation?

    - by JustinDoesWork
    Scenario: We have both Winforms and MVC code that is being used to work on a nation wide multi-user platform that does lots of logistics for lots of users. Tax rules change per state and even per city or county. These tax rules make a huge difference for our industry. The other issue is that rules can change based on legislation. The system will have to handle cases where before a date it works one way and then different after that date. This changeover will need to be entered into the system and tested before that date comes. Proposed Solution: Use Workflow Foundation to create a time based system where our users can change and add rules that change the way taxes are calculated. Question: I have not used Workflow Foundation and searching has returned books to look at but not a lot of examples of people using this technology successfully. Is my scenario a good use of Workflow Foundation?(I think so.) If you have any experience with Workflow Foundation, any tips on making this work well?

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  • What is a good basic/flexible cms for a small website? [closed]

    - by Samuel
    Possible Duplicate: Which Content Management System (CMS) should I use? I'm designing a very basic portfolio website for an artist. It features a blog, portfolio, cv and contact page. I've handcoded the basics of this site in php/java, as it is a very small website (and I like coding by hand). But I need a simple cms backend for the dynamic parts of the website (the blog/portfolio). The big systems (ruby, joomla, wordpress) are far too invasive for my liking (and frankly a bit beyond my capabilities). Wordpress for example, requires too much adaptation of the design to the wordpress structure, and ruby is far too extensive for a simple site like this (in my opinion). So what I'm looking for is a (preferably open source) cms that has a simple backend for the artist to use as a blogger, with a mysql database for the content, that will allow me to insert content with simple tags (using smarty tags for example), but is otherwise not too invasive or demanding in terms of the required page structure. Does anyone know of a good cms that fits this description? p.s.: I have tried phpnews and cmsmadesimple, but phpnews was a litte too basic (but very close too what I'm looking for) and cmsmadesimple was way too slow (but otherwise also pretty close too what I wanted, though a bit too extensive).

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  • Learning to be a good developer: what parts can you skip over?

    - by Andrew M
    I have set myself the goal of becoming a decent developer by this time next year. By this I mean full experience of the development 'lifecycle,' a few good apps/sites/webapps under my belt, and most importantly being able to work at a steady pace without getting sidelined for hours by some should-know-this-already technique. I'm not starting from scratch. I've written a lot of html/css, SQL, javascript, python and VB.net, and studied other languages like C and Java. I know about things like OOP, design patterns, TDD, complexity, computational linguistics, pointers/references, functional programming, and other academic/theoretical matters. It's just I can't say I've really done these things yet. So I want to get up to speed, and I want to know what things I can leave till a later date. For instance, studying algorithms and the maths behind them is interesting and all, but so far I've hardly needed to write anything but the most basic nested loops. Investigating Assembly to have a clearer picture of low-level operations would be cool... but I imagine rarely infringes on daily work. On the other hand, looking at a functional programming language might help me write programs that are more comprehensible and less prone to hidden failures (at the moment I'm finding the biggest difficulty is when the complexity of the app exceeds my capacity to understand it - for instance passing data around was fine... until I had to start doing it with AJAX, which was a painful step up). I could spend time working through case studies of design patterns, but I'm not sure how many of them get used in 'real life.' I'm a programmer with basic abilities - what skills should I focus on developing? (also my Unix skills are very weak, and also knowledge of Windows configuration... not sure how much time I should spend on that)

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  • Are there good resources for leading documentation for an existing software product having none?

    - by Ben Rose
    Hello. I'm a software developer at a technology company. I have been tasked with leading the documentation effort for the product I work on, both internal to developers as well as spilling over into facilitating the business side of requirements documentation. This internal product has been around for at least 6 years. One challenge is that this software application has no form of documentation other than some small, outdated pieces here and there. There are comments in the code, but they are technical and do not convey any over-arching behavior (even on technical side). As a consequence of having little to no documentation, this product is often unnecessarily complex under the covers adding to the challenge. We are very limited on time that will be given to us to work on documentation. Another thing about me is that I've displayed some ability in writing/communication around the office, but I'm not coming from any sort of documentation or formal writing background (beyond my academic career). Please share your advise or recommend resources, book/website/forum/whatever, for helping me come up with a plan with milestones, best practices, task delegation, templates, buy-in, etc. I'm hoping for a resource targeting or giving special mention of introducing good documentation on existing projects where there previously was none. I would be very grateful for your responses. Ben

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  • What are some good examples of exuberant in-game instructions for telling the player to repeatedly smash a button?

    - by Michael
    What are some good examples of exuberant in-game instructions for telling the player to repeatedly and quickly press a button or perform an action? I'm especially interested in examples in retro games (e.g., from the NES, SNES, and 1980-90s arcade eras), and I would love to see examples with text, graphics, or both. To illustrate, here are a few examples of the type of instructions that I'm thinking of: Smash the A button to lift something heavy! Toggle the joystick back and forth to break free! Quickly press the button to build power in a meter! I'm working on a 2D iOS game with retro-style pixel art, and there's a point where I want the player to quickly tap on a sprite to complete an action. I have a serviceable starting point -- the word "TAP" flashing with an arrow repeatedly moving downward beneath it: But it still doesn't feel quite right. I would love to see some actual examples from the golden days of 2D gaming to use as reference material. I know examples abound, but I'm just struggling to think of any concrete ones at the moment. Can you think of any examples of this type of thing in old games?

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  • What is a currently a good game stack for simple Javascript 2D multiplatform game?

    - by JacobusR
    I'm looking for advice from someone can help me avoid common pitfalls in developing light weight, quick-to-market games. Yeah, I've heard of Google ;-), but a trip down Google lane does not beat solid experience from someone who has been down this path. I'm looking for advice from someone who works alone, or in a small team, and has developed some 2D games for mobile. My game ideas don't require intensive graphics, just simple arcade style glyphs and collision detection. My experience is mostly with Scala, Java and web technologies (Javascript, CSS, SVG, HTML, etc). My question is: Is there a nice stack that someone can suggest that will be a good fit for my skillset? I'm considering Javascript for simple 2D shooter games with simple multiplayer games being supported with a Scala server-side written on Spray. Is this silly? Should I rather look into things such as Unity 3D, and use it in 2D mode? For the actual game engine, something like the Sparrow Framework would be great, but it needs to be multiplatform.

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  • Can I assume interface oriented programming as a good object oriented programming?

    - by david
    I have been programming for decades but I have not been used to object oriented programming. But for recenet years, I had a great opportunity to learn OOP, its principles, and a lot of patterns that are great. Since I've learned OOP, I tried to apply them to a couple of projects and found those projects successful. Unfortunately I didn't follow extreme programming that suggests writing test first, mainly because their time frame were tight. What I did for those projects were Identify all necessary classes and create them with proper properties and methods whenever there is dependency between classes, write interface between them see if there is any patterns for certain relationships between classes to replace By successful, I meant that it was quick development effort, the classes can be reused better, and flexible enough so that another programmer does not have to change something else to fix another part. But I wonder if this is a good practice. Of course, I know I need to put writing unit tests first in my work process. But other than that, is there any problem with this approach - creating lots of interfaces - in long term?

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  • What's a good entity hierarchy for a 2D game?

    - by futlib
    I'm in the process of building a new 2D game out of some code I wrote a while ago. The object hierarchy for entities is like this: Scene (e.g. MainMenu): Contains multiple entities and delegates update()/draw() to each Entity: Base class for all things in a scene (e.g. MenuItem or Alien) Sprite: Base class for all entities that just draw a texture, i.e. don't have their own drawing logic Does it make sense to split up entities and sprites up like that? I think in a 2D game, the terms entity and sprite are somewhat synonymous, right? But I do believe that I need some base class for entities that just draw a texture, as opposed to drawing themselves, to avoid duplication. Most entities are like that. One weird case is my Text class: It derives from Sprite, which accepts either the path of an image or an already loaded texture in its constructor. Text loads a texture in its constructor and passes that to Sprite. Can you outline a design that makes more sense? Or point me to a good object-oriented reference code base for a 2D game? I could only find 3D engine code bases of decent code quality, e.g. Doom 3 and HPL1Engine.

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