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  • Core principles, rules, and habits for CS students

    - by Asad Butt
    No doubt there is a lot to read on blogs, in books, and on Stack Overflow, but can we identify some guidelines for CS students to use while studying? For me these are: Finish your course books early and read 4-5 times more material relative to your course work. Programming is the one of the fastest evolving professions. Follow the blogs on a daily basis for the latest updates, news, and technologies. Instead of relying on assignments and exams, do at least one extra, non-graded, small to medium-sized project for every programming course. Fight hard for internships or work placements even if they are unpaid, since 3 months of work 1 year at college. Practice everything, every possible and impossible way. Try doing every bit of your assignments project yourself; i.e. fight for every inch. Rely on documentation as the first source for help and samples, Google, and online forums as the last source. Participate often in online communities and forums to learn the best possible approach for every solution to your problem. (After doing your bit.) Make testing one of your habits as it is getting more important everyday in programming. Make writing one of your habits. Write something productive once or twice a week and publish it.

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  • How is a new programming language actually formed/created ?

    - by hory.incpp
    Fortran-Algol-Cpl-Bcpl-C-C++-Java ..... Seems like every language is built upon an ancestor language. My question : New languages extend parent ones or there is some kind of a trick? e.g. System.out.print() in Java ; is it actually printf() in C, and so on (printf is actually .. in Cpl)? If so, doesn't this make every further language be slower and need more memory? What separates a new language from a framework?

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  • Python: writing a program to compute the area of a circle and square

    - by user1672504
    I have a question with an assignment. I'm not sure how to write this program and I really need help! Could someone help me with this? This is the assignment: Write a program that asks the user to enter two values: an integer choice and a real number x. If choice is 1, compute and display the area of a circle of radius x. If choice is 2, compute and display the are of a square with sides of length x. If choice is neither 1, nor 2, will display the text Invalid choice. Sample run: Enter choice: 2 Enter x: 8 The area is: 64.0 Sample run: Enter choice: 1 Enter x: 8 The area is: 201.06176 My attempt: choice = input ('Enter Choice:') choice_1 = int (choice) if (choice_1==1): radius = (int) print('Enter x:',radius) pi = 3.14159 area = ( radius ** 2 ) * pi print ( 'The Area is=' , area )

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  • What are the lesser known but cool data structures ?

    - by f3lix
    There a some data structures around that are really cool but are unknown to most programmers. Which are they? Everybody knows linked lists, binary trees, and hashes, but what about Skip lists, Bloom filters for example. I would like to know more data structures that are not so common, but are worth knowing because they rely on great ideas and enrich a programmer's tool box. PS: I am also interested on techniques like Dancing links which make interesting use of the properties of a common data structure. EDIT: Please try to include links to pages describing the data structures in more detail. Also, try to add a couple of words on why a data structures is cool (as Jonas Kölker already pointed out). Also, try to provide one data-structure per answer. This will allow the better data structures to float to the top based on their votes alone.

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  • Unix tree convert to recursive php array

    - by Fordnox
    I have a response from remote server like this: /home/computer/Downloads |-- /home/computer/Downloads/Apple | `-- /home/computer/Downloads/Apple/Pad |-- /home/computer/Downloads/Empty_Folder `-- /home/computer/Downloads/Subfolder |-- /home/computer/Downloads/Subfolder/Empty `-- /home/computer/Downloads/Subfolder/SubSubFolder `-- /home/computer/Downloads/Subfolder/SubSubFolder/Test this is the output for command computer@athome:$ tree -df --noreport -L 5 /home/computer/Downloads/ I would like to parse this string to recursive php array or object, something like this. I would show only part of result to get the idea. array( 'title' => '/home/computer/Downloads', 'children' => array( 0 => array( 'title' => '/home/computer/Downloads/Apple', 'children' => array( ... ) ) ); Response from server can change according to scanned directory. Can someone help me write this function. Please note that this is response from remote server and php functions can not scan any remote dir.

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  • Is it possible to have regexp that matches all valid regular expressions?

    - by Juha Syrjälä
    Is it possible to detect if a given string is valid regular expression, using just regular expressions? Say I have some strings, that may or may not be a valid regular expressions. I'd like to have a regular expression matches those string that correspond to valid regular expression. Is that possible? Or do I have use some higher level grammar (i.e. context free language) to detect this? Does it affect if I am using some extended version of regexps like Perl regexps? If that is possible, what the regexp matching regexp is?

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  • Balancing a Binary Tree (AVL)

    - by Gustavo Carreno
    Ok, this is another one in the theory realm for the CS guys around. In the 90's I did fairly well in implementing BST's. The only thing I could bever get my head around was the intricacy of the algorithm to balance a Binary Tree (AVL). Can you guys help me on this?

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  • What is the most easy way to get in advanced Type Theory.

    - by Bubba88
    Of course, by 'advanced' I mean here just something beyond what every programmer does know. I'm currently more-or-less comfortable with the basics and want to understand the most important, most elegant and most practically applicable achievements of modern type theory. I just do not have much time, desire and mental powers to study all the formalistics more thoroughly and that may change in the future. But there is something really attractive for me in that branch, that just forces to ask silly questions like this :) Thank you very much!

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  • How do I get rid of this drive mount confirmation question when booting the computer?

    - by Dave M G
    With help from this site, I was able to set up an SSHFS connection between two computers on my LAN so that one auto mounts on the other at boot time. Everything works, but there is this annoying confirmation that comes up whenever I boot: An error occurred while mounting /home/dave/Mythbuntu. Press S to skip mounting or M or Manual recovery If I press S, then booting continues, and my drive is mounted as hoped, so it seems like even though I "skipped" it, maybe it tried again and succeeded later in the boot process. I followed the instructions here to set up "if up / if down" scripts, and here is my current /etc/fstab: sshfs#[email protected]:/home/mythbuntu /home/dave/Mythbuntu fuse auto,users,exec,uid=1000,gid=1000,allow_other,reconnect,transform_symlinks,BatchMode=yes 0 0 Although the mounting is working, this step of having to press S every time I boot is obviously kind of a hassle. How do I configure my computer so I don't have to do that, and so that my other computer will still automount?

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  • Learning material on SAT

    - by Jules
    What are good documents to read on SAT solvers. I have not been able to find good material via Google. The documents I found were either birds eye view, too advanced or corrupted PDF files... Which papers/documents do you recommend to learn about the algorithms in modern practical SAT solvers?

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  • Fitch Format Proofs - any resources around?

    - by devoured elysium
    I am currently studying Fitch Format first order logic proofs. My lecturer follows closely Language, Proof and Logic by Jon Barwise. I am trying to do some proofs but I am having some trouble getting to understand how to do these proofs. As I have already read what Language Proof and Logic has to offer, I'd like to know if there are any other books or resources around that use the Fitch format for their formal proofs. Plus, having solved exercises would be of great(!) help. Thanks

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  • What makes people think that NNs have more computational power than existing models?

    - by Bubba88
    I've read in Wikipedia that neural-network functions defined on a field of arbitrary real/rational numbers (along with algorithmic schemas, and the speculative `transrecursive' models) have more computational power than the computers we use today. Of course it was a page of russian wikipedia (ru.wikipedia.org) and that may be not properly proven, but that's not the only source of such.. rumors Now, the thing that I really do not understand is: How can a string-rewriting machine (NNs are exactly string-rewriting machines just as Turing machines are; only programming language is different) be more powerful than a universally capable U-machine? Yes, the descriptive instrument is really different, but the fact is that any function of such class can be (easily or not) turned to be a legal Turing-machine. Am I wrong? Do I miss something important? What is the cause of people saying that? I do know that the fenomenum of undecidability is widely accepted today (though not consistently proven according to what I've read), but I do not really see a smallest chance of NNs being able to solve that particular problem. Add-in: Not consistently proven according to what I've read - I meant that you might want to take a look at A. Zenkin's (russian mathematician) papers after mid-90-s where he persuasively postulates the wrongness of G. Cantor's concepts, including transfinite sets, uncountable sets, diagonalization method (method used in the proof of undecidability by Turing) and maybe others. Even Goedel's incompletness theorems were proven in right way in only 21-st century.. That's all just to plug Zenkin's work to the post cause I don't know how widespread that knowledge is in CS community so forgive me if that did look stupid. Thank you!

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  • A Simulator for a non-deterministic Push-Down Automaton

    - by shake
    Well, i need to make simulator for non-deterministic Push-Down Automaton. Everything is okey, i know i need to do recursion or something similar. But i do not know how to make that function which would simulate automaton. I got everything else under control, automaton generator, stack ... I am doing it in java, so this is maybe only issue that man can bump on, and i did it. So if anyone have done something similar, i could use advices. This is my current organisation of code: C lasses: class transit: list -contains non deterministic transitions state input sign stack sign class generator it generate automaton from file clas NPA public boolean start() - this function i am having trouble with Of course problem of separate stacks, and input for every branch. I tried to solve it with collection of objects NPA and try to start every object, but it doesn work :((..

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  • How do I implement graphs and graph algorithms in a functional programming language?

    - by brad
    Basically, I know how to create graph data structures and use Dijkstra's algorithm in programming languages where side effects are allowed. Typically, graph algorithms use a structure to mark certain nodes as 'visited', but this has side effects, which I'm trying to avoid. I can think of one way to implement this in a functional language, but it basically requires passing around large amounts of state to different functions, and I'm wondering if there is a more space-efficient solution.

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  • Calculating rotation and translation matrices between two odometry positions for monocular linear triangulation

    - by user1298891
    Recently I've been trying to implement a system to identify and triangulate the 3D position of an object in a robotic system. The general outline of the process goes as follows: Identify the object using SURF matching, from a set of "training" images to the actual live feed from the camera Move/rotate the robot a certain amount Identify the object using SURF again in this new view Now I have: a set of corresponding 2D points (same object from the two different views), two odometry locations (position + orientation), and camera intrinsics (focal length, principal point, etc.) since it's been calibrated beforehand, so I should be able to create the 2 projection matrices and triangulate using a basic linear triangulation method as in Hartley & Zissermann's book Multiple View Geometry, pg. 312. Solve the AX = 0 equation for each of the corresponding 2D points, then take the average In practice, the triangulation only works when there's almost no change in rotation; if the robot even rotates a slight bit while moving (due to e.g. wheel slippage) then the estimate is way off. This also applies for simulation. Since I can only post two hyperlinks, here's a link to a page with images from the simulation (on the map, the red square is simulated robot position and orientation, and the yellow square is estimated position of the object using linear triangulation.) So you can see that the estimate is thrown way off even by a little rotation, as in Position 2 on that page (that was 15 degrees; if I rotate it any more then the estimate is completely off the map), even in a simulated environment where a perfect calibration matrix is known. In a real environment when I actually move around with the robot, it's worse. There aren't any problems with obtaining point correspondences, nor with actually solving the AX = 0 equation once I compute the A matrix, so I figure it probably has to do with how I'm setting up the two camera projection matrices, specifically how I'm calculating the translation and rotation matrices from the position/orientation info I have relative to the world frame. How I'm doing that right now is: Rotation matrix is composed by creating a 1x3 matrix [0, (change in orientation angle), 0] and then converting that to a 3x3 one using OpenCV's Rodrigues function Translation matrix is composed by rotating the two points (start angle) degrees and then subtracting the final position from the initial position, in order to get the robot's straight and lateral movement relative to its starting orientation Which results in the first projection matrix being K [I | 0] and the second being K [R | T], with R and T calculated as described above. Is there anything I'm doing really wrong here? Or could it possibly be some other problem? Any help would be greatly appreciated.

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  • What problems have you solved using constraint programming?

    - by knorv
    I'd like to know about specific problems you - the SO reader - have solved using constraint programming and what constraint logic language you used. Questions: What problems have you used constraint programming to solve? What constraint logic language did you use? I'm looking for first-hand experiences, so please do not answer unless you have that.

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  • Specifying Language for a grammar

    - by darkie15
    Hi All, Is there any specific methodology followed to specify a language for given grammar ?? i.e. Is it necessary to run all the production rules given in a grammar to determine the language it represents? I don't have an example as such since the one I am working on is a homework question. Regards, darkie15

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  • What is better for a student programming in C++ to learn for writing GUI: C# vs QT?

    - by flashnik
    I'm a teacher(instructor) of CS in the university. The course is based on Cormen and Knuth and students program algorithms in C++. But sometimes it is good to show how an algorithm works or just a result of task through GUI. Also in my opinion it's very imporant to be able to write full programs. They will have courses concerning GUI but a three years, later, in fact, before graduatuion. I think that they should be able to write simple GUI applications earlier. So I want to teach them it. How do you think, what is more useful for them to learn: programming GUI with QT or writing GUI in C# and calling unmanaged C++ library?

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  • Do invariant assertions fit into C# programming?

    - by P.Brian.Mackey
    In the book coders at work, the author asks "How do you use invariants in your code". Please explain what this question means. I saw class invariants on wiki, but the example is in Java and I am not skilled enough in Java to relate this example to C#. .NET 4.0 introduces invariance, covariance, and contravariance and is well explained here. Invariance is so broad. The authors usage of the word seems unit test related. For those that read the book, what does the author mean? Are we talking about making an assumption and simply testing the validity after the unit test?

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  • Why does my computer just keep restarting while trying to install Ubuntu 13.04 (x86) from USB alongside Windows 7?

    - by Sumit Chahal
    I have checked the other questions, but none of them match my problem (the ones that do don't have satisfactory answers). I downloaded the Ubuntu 13.04 iso and burned it to my USB device following the given instructions. I was also able to boot the Ubuntu setup from it by changing the boot sequence so that the USB device is now at the top. But I am only able to use the "trial" version of Ubuntu. Every time I tick "Install Ubuntu alongside Windows" and click "Continue", the computer just restarts and I see the same Try-Ubuntu-or-install-it menu. I have tried pressing any key when that little icon appears at the bottom, but it is not at all helpful. I also read somewhere that I should eject my USB device after I click "Continue", but doing so just makes the computer run Windows 7 instead.

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  • List of fundamental data structures - what am I missing?

    - by jboxer
    I've been studying my fundamental data structures a bunch recently, trying to make sure I've got them down cold. By "fundamental", I mean the real basic ones. Fancy ones like Red-Black Trees and Bloom Filters are clearly worth knowing, but they're usually either enhancements of fundamental ones (Red-Black Trees are binary search trees with special properties to keep them balanced) or they're only useful in very specific situations (Bloom Filters). So far, I'm "fluent" in the following data structures: Arrays Linked Lists Stacks/Queues Binary Search Trees Heaps/Priority Queues Hash Tables However, I feel like I'm missing something. Are there any fundamental ones that I'm forgetting about? EDIT: Added these after posting the question Strings (suggested by catchmeifyoutry) Sets (suggested by Peter) Graphs (suggested by Nick D and aJ) B-Trees (Suggested by tloach) I'm a little on-the-fence about whether these are too fancy or not, but I think they're different enough from the fundamental structures (and important enough) to be worth studying as fundamental.

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  • Learning material on SAT (Boolean Satisfiability Problem)

    - by Jules
    What are good documents to read on SAT (Boolean satisfiability problem) solvers. I have not been able to find good material via Google. The documents I found were either birds eye view, too advanced or corrupted PDF files... Which papers/documents do you recommend to learn about the algorithms in modern practical SAT solvers?

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