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  • Apple publie deux mises à jour Java pour Mac OS X 10.5 et 10.6

    Apple propose deux mises à jour Java pour Mac OS X 10.5 et 10.6. Cette version, selon Apple, améliore la compatibilité, la sécurité et la fiabilité en mettant à niveau Java SE 6 à 1.6.0_20. : Citation: La mise à jour 2 de Java pour Mac OS X 10.6 améliore la compatibilité, la sécurité et la fiabilité en mettant à niveau Java SE 6 à 1.6.0_20. Veuillez quitter les navigateurs web et les applications Java avant d'installer cette mise à jour. Pour en savoir plus sur cette mise à jour, consultez le site web. Pour en savoir...

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  • Write Fedora.iso to USB and boot it from a Macbook

    - by MTilsted
    I have an .iso image of the full Fedora 16 install (Downloaded from http://fedoraproject.org/en/get-fedora-options#formats as "Fedora 16 DVD") and the question now is: How do I write it on a USB stick, so I can install it on my Mac book? I tried using DD as the install guide said, and that gave me a USB stick which can boot from my PC. But it can't boot from the Mac (The Mac start menu don't show it as a boot option). Edit: I downloaded a live install image, and did this (SSD is my USB 4GB thing) /sbin/mkdosfs -F 32 -n usbdisk /dev/dev/sdd1 sudo livecd-iso-to-disk --format --reset-mbr --efi /tmp/download/Fedora-16-i686-Live-KDE.iso /dev/sdd1 And this produced an image which can boot on my pc but not on my mac. This seems to indicate that the --efi is not working, because if it really was EFI it would not boot on a normal pc, would it? I then tried this: (Difference being that I write the image directory to /dev/sdd instead of /dev/sdd1) but this still will not boot on the Mac (it newer shows up at the startup screen on the Mac). sudo livecd-iso-to-disk --format --reset-mbr --efi /tmp/download/Fedora- PS: My host Linux is Fedora 13.

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  • Android: How to obtain Mac Address of WiFi Network Interface?

    - by Gubatron
    It seems the java.net.NetworkInterface implementation of android does not have a byte[] getHardwareAddress() method http://developer.android.com/reference/java/net/NetworkInterface.html I've found several forums of people trying to do this with no definitive answer, I need to get a somewhat cross-device UUID, so I can't rely on phone numbers or in ANDROID_ID (which can be overwritten and which I think depends on the user having a google account) http://developer.android.com/reference/android/provider/Settings.Secure.html#ANDROID_ID In linux you can use ifconfig or read from /proc/net/arp and you can easily get the Hardware address. Is there a file in android that I can read? There has to be a way to get this address since it's shown in the "Settings About Phone Status" of the phone.

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  • function's return address is different from its supposed value, buffer overflow,

    - by ultrajohn
    Good day everyone! I’m trying to understand how buffer overflow works. I’m doing this for my project in a computer security course I’m taking. Right now, I’m in the process of determining the address of the function’s return address which I’m supposed to change to perform a buffer overflow attack. I’ve written a simple program based from an example I’ve read in the internet. What this program does is it creates an integer pointer that will be made to point to the address of the function return address in the stack. To do this, (granted I understand how a function/program variables get organized in the stack), I add 8 to the buffer variable’ address and set it as the value of ret. I’m not doing anything here that would change the address contained in the location of func’s return address. here's the program: Output of the program when gets excecuted: As you can see, I’m printing the address of the variables buffer and ret. I’ve added an additional statement printing the value of the ret variable (supposed location of func return address, so this should print the address of the next instruction which will get executed after func returns from execution). Here is the dump which shows the supposed address of the instruction to be executed after func returns. (Underlined in green) As you can see, that value is way different from the value printed contained in the variable ret. My question is, why are they different? (of course in the assumption that what I’ve done are all right). Else, what have I done wrong? Is my understanding of the program’s runtime stack wrong? Please, help me understand this. My project is due nextweek and I’ve barely touched it yet. I’m sorry if I’m being demanding, I badly need your help.

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  • How to fake source ip-address of a udp-packet?

    - by youllknow
    Hi everyone! Think about the following: Your ISP offers you a dynamic ip-address (for example 123.123.123.123). My question is simple (the answer may not): Is it possible to send a single udp-packet with a outer source-ip (for example 124.124.124.124) to a fixed-ip server? I don't need to get a answer from the server. I just want to know if/how this one way communication can be done, using a faked source-ip address. I'm sorry for my bad English! Thanks for you help in advance!

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  • How to get City, Country, and Country Code for a particular IP Address in ASP.NET?

    - by Prashant
    Hi, I am having an application in which i am storing user ip address. But now i want to store the City, Country and Country Code of the user on the basis of their ip addresses. So I am able to get the user's IP Address in ASP.NET but how to get other details. If its possible (which i don't thin it is) then tell me else tell me some alternate way to do this, is there any online FREE service using which ican get these details. How to do this in ASP.NET using C# Thanks.

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  • How do I find the IP address of a GPRS modem?

    - by Hanno Fietz
    I want to pull data from a device that is accessed via a serial protocol and has a GPRS modem attached which should allow transparent access over an IP connection. It seems to me that this approach is upside down, because how should I know at which IP address the device currently is? Unfortunately, the device itself is rather dumb, so I can't make it send something to my server, which would reveal the current IP. For home routers on dialup lines, there's dynamic DNS services. Is there something equivalent in the mobile world? Each modem would, of course, have its phone number as a reliable address, but how does that help me? Practically all material on GPRS etc. that I can find online seems to be concerned with initiating the connection from the modem side, since that's what the system is designed for.

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  • How to get ip address programactically on Debian based system?

    - by gc
    I'm trying to retrieve the ip address of the local machine in my program. The OS running is Ubuntu 8.10. I tried using gethostname() and gethostbyname to do it. All I can get is 127.0.1.1. I learned that it seems to be a Debian thing: This thread explained it. The content of my /etc/hosts file is also: 127.0.0.1 localhost 127.0.1.1 mymachine In this case, is there any other way to programactically (prefer C or C++) to get the ip address without modifying the system file on the machine? Thanks in advance. g.c.

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  • How much effort does it take to spoof an Ip Address in a call to a webservice?

    - by Rory Becker
    I don't want to know how... Just how complicated.... I'm thinking of securing a webservice or 2 based on the incoming client ipaddress of the caller. Is this in any way secure? Surely if the IPaddress was being spoofed then the result would have to be sent back to the address that was being spoofed and therefore not reach the spoofer? Update: Ok so from what I can tell.... I should create a Gettoken() method which checks the IPaddress and passes out a cryptographically significant token with a timeout to any valid IP address. This is then required by any other method before any kind of side effect is allowed. Since an Attacker can't (likely) get the token without having a valid IP, he will be unable to validly call any of my "dangerous" webmethods ?

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  • Xcode 3 or Xcode 4

    - by Randolf
    Hi. I'm starting to learn development for the mac (then I'll learn iOS development). I just buy an iOS developer program, and I see there are 2 IDEs available for download: Xcode 3.x and Xcode 4 (GM Status). So I don't know where to start. Site's says that Xcode 4 its now "integrated" so there is one app instead of 3, and that it's better for small screen because tabs and other features (I'm using a 13" macbook). But looking for books I see books only for 3.X. I'm a C# & .NET programmer, I know that the fundamental is the language and the framework (Cocoa) but I've been told that getting proficient with Mac Dev is getting proficient with Xcode. I think that if I start with Xcode 4, then I'll learn on the "next" IDE and since I have no hurry I can wait until apps made with Xcode 4 are deployable (on the app store). But, maybe I'm wrong and I should start with Xcode 3 and the largest set of books and references available. Any advice?

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  • Impossible to boot Ubuntu on a USB stick (OS X Montain Lion)

    - by user109513
    I know this has been discussed over and over but I still cannot run Ubuntu on a USB stick. Here's the step I followed: 1. I downloaded Ubuntu 12.10 (ubuntu-12.10-desktop-i386.iso) from http://www.ubuntu.com/download/desktop which I renamed 'ubuntu.iso'. I bought my Mac mid-2010, it has an Intel processor. 2. I formated my 16GB USB stick with HFS+ File System following this tutorial: http://www.switchingtomac.com/tutorials/how-to-format-a-drive-or-partition-with-the-hfs-file-system 3. I opened a terminal and typed: hdiutil convert -format UDRW -o ~/Downloads/ubuntu.img ~/Downloads/ubuntu.iso It created ubuntu.iso.dmg 4. I ran 'diskutil list' and identified the device node assigned to the USB. 5. I unmounted it: diskutil unmountDisk /dev/disk2 6. Then, I entered the command: sudo dd if=~/Downloads/ubuntu.img.dmg of=/dev/rdisk2 bs=1m. It seemed to work. A Mac message poped up saying that the system doesn't recognized the disk, I pressed 'ignore'. 7. I ejected the USB using diskutil eject /dev/disk2, then removed the USB. 8. I rebooted the computer, plugged the USB key, pressed ALT.I could see my Macintosh partition and my Windows partition, but couldn't see my USB stick. Any help will be very appreciated :) Victor

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  • OpenGL setup on Windows

    - by kevin james
    I have been trying to use OpenGL for two days now. First on Mac, then on Windows. The problem with Mac is that it doesn't support the newer versions of OpenGL. I ran a tutorial that actually did get some things working, but it only works in XCode (i.e., I can't create a new file, paste in the same code, and get it to work). Because of these issues, I moved to Windows. My Windows 7 has OpenGL 4.3, which is the same that is used in alot of other tutorials. However, not one of these tutorials gives any instruction on how to set it up for the first time. I have come across some vague posts saying that some libraries need to be linked. But WHAT libraries, and HOW do I link them? Please help. I am pretty desperate to set this up as this project is due for work soon. I have actually used OpenGL before at my university, but the computers already had everything set up. The project itself is very easy, but setting up OpenGL is not something I know how to do.

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  • Transition from 2D to 3D Game development [closed]

    - by jakebird451
    I have been working in the 2D world for a long time from manual blitting in windows to SDL to Python (pygame, pyopengl) and a bunch in between. Needless to say I have been programming for a while. So a while ago I started to program in OpenGL via C++ on my Mac. I then got a little intricate with my work after a while (3D models with skeleton structure and terrain development). After a long time of tinkering, I stopped due to the heavy work just to yield a low level understanding of how OpenGL works. Still interested in Graphics and Game Development I went on a search for a stable game engine with some features to grow on. Licence Requirement: Anything other than GPL (LGPL will do) OS Requirement: Mac & Windows Shader: GLSL or CG (GLSL preferred due to experience) Models: Any model structure with rigging (bone) support & animation I am looking at http://www.ogre3d.org/ currently and am starting to meddle around with some examples. However I am a little reluctant to spend a lot of time on it only to yield another dead end. So instead of falling down a spiraling black pit, I am posting my question to you guys to lead me in the right direction based on my requirements. How was your experience with the engine you recommend? Is it well documented? Does it have well documented examples? Any library requirements (Boost, libpng, etc)?

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  • NFS mount of /var/www to OS X

    - by ploughguy
    I have spent 2 hours trying to create an NFS mount from my Ubuntu 10.04 LTS server to my OS X desktop system. Objective: three way file compare between the code base on the Mac, the development system on the local Linux test system, and the hosted website. The hosted service uses cpanel so I can mount a webdisk - easy as pie - took 10 seconds. The local Ubuntu box, on the other hand - nothing but pain and frustration. Here is what I have tried: In File Browser, navigate to /var/www/site and right-click. Select share this folder. Enter sharename wwwsite and a comment. Click button "Create Share". Message says - you can only share file systems you own. There is a message on how to fix this, but the killer is that this is sharing by SMB. It will change the LFs to CR-LFs which will affect the file comparison. So forget this option. In a terminal window, run shares-admin (I have not been able to convince it to give me the "Shared Folders" option in the System Administration window - Maybe it is somewhere else in the menu, but I cannot find it) define an NFS export. Enter the path /var/www/site, select NFS enter the ip address of the iMac and save. On the mac, try to mount the file system using the usual methods - finder, command line "mount" command - not found. Nothing. Tried restarting the linux box in case there is a daemon that needs restarting - nothing. So I have run out of stuff to do. I have tried searching the documentation - it is pretty basic. The man page documentation is as opaque as ever. Please, oh please, will someone help me to get this @38&@^# thing to work! Thanks for reading this far... PG.

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  • iTunes for Ubuntu Studio

    - by soundblastdj
    I have finally gotten my old Mac HDD sorted out, and now I would like to know if anybody has either: a) a way to run iTunes without wine, as it did not work out well for me the last time I tried it, or b) any other media player that will sync with an iPod and, more importantly, use the same file system. When my Mac died, I started to get into open source. I bought a MacBook Air, only out of necessity. For almost two years now, I have not once backed up or synced my iPod. I am getting nervous that it may give up on it's life soon and would like to find a solution. I don't have enough room on my Air, and it would just erase my iPod anyway... Another thing that I am having trouble with is the way iTunes arranged the music. Now, it is arranged all by artist, then album, the song and I would like to have a media library, but somewhere around 400GB of music is a lot to sift through (I have attempted in the past). Thus I am looking for something that will use the same library format. A side note: As I was writing this I started to wonder; Is a Hackintosh in order here? If somebody will give me instructions on how to install MacOSX for free (maybe Mavericks?) in a dual boot with Ubuntu, I will be ever grateful. :) Thanks, soundblastdj

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  • Should the MAC Tables on a switch Stack be the same between sessions?

    - by Kyle Brandt
    According to Cisco's documentation: "The MAC address tables on all stack members are synchronized. At any given time, each stack member has the same copy of the address tables for each VLAN." However, when logged into the switch I see the following: ny-swstack01#show mac ad | inc Total Total Mac Addresses for this criterion: 222 ny-swstack01#ses 2 ny-swstack01-2#show mac ad | inc Total Total Mac Addresses for this criterion: 229 ny-swstack01-2#exit ny-swstack01#ses 3 ny-swstack01-3#show mac ad | inc Total Total Mac Addresses for this criterion: 229 ny-swstack01-3#exit ny-swstack01#ses 4 ny-swstack01-4#show mac ad | inc Total Total Mac Addresses for this criterion: 235 ny-swstack01-4#exit ny-swstack01#show mac ad | inc Total Total Mac Addresses for this criterion: 222 Going back and forth this isn't just because it is changing over time either, within certain sessions there are entries that I don't seen from the master session. We are currently waiting to hear back on CIsco from this, but has anyone run into this before? I stumbled upon this when looking into Unicast flooding, one of the hosts that is a destination MAC of flooding has a MAC entry that appears in session 3, but nowhere else. Also, I checked an all sessions show the same aging time.

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  • What would be the best way to install (distribute) dynamic libraries in Mac OSX using CMake/Cpack ?

    - by YuppieNetworking
    Hello all, I have a project whose artifacts are two dynamic libraries, let's say libX.dylib and libY.dylib (or .so for linux distributions). There are no executables. Now I would like to distribute these libraries. Since I already use CMake to compile it, I looked at CPack and successfully generated .tgz and .deb packages for Linux. However, for Mac OSX I have no idea and the CPack Wiki about its generators did not help me much. I managed to generate a PackageMaker package, but as clearly stated at this packagemaker howto, there is no uninstall option when using this util. I then read a bit about Bundles, but I feel lost specially since I have no executable. Question: What is the correct way to generate a package for Mac OSX using CPack? My ideal scenario would be either something that installs as easily as a bundle or as a deb file in debian/ubuntu. Thanks for your help Edit One more detail: the code to one of these libraries is not open, so I can't expect the users to do a cmake; make; make install That's why I want a .deb, .tar.gz, bundle or whatsoever.

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  • Ways to support manually executed tests? (that can be used on a Mac)

    - by Rinzwind
    Are there any tools that can be used on a Mac to support manually executed tests? I have a number of tests that I'm executing manually and which I'm currently documenting using merely a plain text file. "Tools" can be interpreted rather loosely here, anything that's a step up from the plain text file would be useful: a template for some suitable application, supporting AppleScript scripts, a web-based system, a full-blown application ... Some things that would be great to have better support for (see also the example below): Checking off each step while you're manually executing the test. Showing the next step(s) in a small window that is always kept in front of all other windows. Automatically updating the 'last tested' and 'using svn revision' info. Keeping a record of all previous testing rounds (not just the last one). ... Any suggestions for any such "tools" that can be used on a Mac? An example (faked) entry from the plain text file to give you a better idea of what I'm looking for: - Check that exported web pages render properly in Safari. Last tested: 2010-03-24 Using SVN revision: 1000 Steps: - Open a new document. - Add some items to the document. - Export the document to a web page "Test.html" in a new folder "Export Test" on the Desktop. - Open the web page in Safari, script: tell application "Finder" open file "Test.html" of folder "Export Test" of desktop end tell Expected results: - The web page should appear properly with all items shown. Clean up steps: - Remove the folder "Export Test" from the Desktop. ( Note: for those unaware, the snippet of AppleScript in the above can be executed from most text editing applications through the Services menu by selecting the snippet and using: the application menu Services Script Editor Run as AppleScript. This is quite useful to automate some steps for tests that are difficult to automate as a whole. )

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  • Mac OS X: network disabled because security breach

    - by fireeyedboy
    Dear all, I just recieved a message on my Mac OS X system telling me (loosely translated from Dutch): "The network has been temporarily disabled because the network's security was breached." (It's a wireless WPA2-PSK secured network BTW) I looked in the logs of my router (a Zyxel P-2602HW-D1A) only to see a few (outbound) "syn flood TCP ATTACK" logs, but those were from like a week ago, other than that nothing. What tools on Mac OS X do I have to analyse this security breach occurence? Are there some security logs on Mac OS X that I can inspect? What other measurements should I take? And how serious should I take this warning from Mac OS X? System: Macbook Pro Intel Core 2 Duo 2.2 Ghz OS: Mac OS X 10.5.8 Network: wireless WPA2-PSK Relevant software: Parallels Desktop with Windows XP (was open, but stopped at the time) Other systems on my network: Windows XP SP3 desktop (was running at the time) If you need any more info, don't hestitate to ask. Thanks in advance.

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  • How to pass an IP address to inet_addr?

    - by November
    I can't seem to pass an IP address to inet_addr. I have gone through the debug but I still can't figure out why this won't work. printf("Server IP\nIP:"); scanf("%s",cmdPtr); //Bind socket address.sin_family = AF_INET; address.sin_addr.s_addr = inet_addr(&cmdPtr); address.sin_port = htonl(SERVER_PORT); lenC = sizeof(address); if (connect(sdC, (struct sockaddr *) &address , lenC) < 0) { perror("Could not bind Socket\n"); return -1; }

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  • IPv4 private address assignment

    - by helloworld922
    I'm working on a private network which uses static IPv4 addresses as well as DHCP addressing for the physical LAN network. At a previous company I worked at they would assign static addresses in the 10.*.*.* space and all DHCP/LAN addresses were assigned in the 192.168.*.* space. Both of these address spaces are defined in the IPv4 private address space and there were never any internal conflicts. From personal experience at home, school, at work, and pretty much any other machine I've dealt with extensively (Windows and a few Linux distros), the DHCP server would always by default choose an address from the 192.168.*.* address space. Now my question is can I rely on this behavior? Do DHCP servers always by default assign from the 192.168.*.* pool (or any pool other than the 10.*.*.* pool), leaving the 10.*.*.* pool free for private static addressing? If not, under what conditions might a DHCP server choose an address in the 10.*.*.* address space?

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  • using iphone to control mac

    - by Ajay Pandey
    i want to use iPhone touch screen as the touchPad for my mac while both devices are connected via bluetooth. So far i hv gone for two approaches what i want is an application which when launched turns the bluetooth on and get connected to mac.Further ...screen of iPhone becomes the touch pad for mac. i dont want to install anything at the mac like any server........ I have already tried the vnc and remotePad approach. the one with vnc looks more promising for me..but even in that case i have to install a vnc server on mac ,i guess and then we'll have to actually call vnc client while my application is still running,which does not look real in 3.2 verson as it does not support multi tasking. Is there any other way of doing it? or is there anything wrong in my above interpretation? please let me know if there is anyother approach of doing the same or if i can do any thing different with my current approach. hoping for quick response Thanks

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