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  • Optimizing MySQL, Improving Performance of Database Servers

    - by Antoinette O'Sullivan
    Optimization involves improving the performance of a database server and queries that run against it. Optimization reduces query execution time and optimized queries benefit everyone that uses the server. When the server runs more smoothly and processes more queries with less, it performs better as a whole. To learn more about how a MySQL developer can make a difference with optimization, take the MySQL Developers training course. This 5-day instructor-led course is available as: Live-Virtual Event: Attend a live class from your own desk - no travel required. Choose from a selection of events on the schedule to suit different timezones. In-Class Event: Travel to an education center to attend an event. Below is a selection of the events on the schedule.  Location  Date  Delivery Language  Vienna, Austria  17 November 2014  German  Brussels, Belgium  8 December 2014  English  Sao Paulo, Brazil  14 July 2014  Brazilian Portuguese London, English  29 September 2014  English   Belfast, Ireland  6 October 2014  English  Dublin, Ireland  27 October 2014  English  Milan, Italy  10 November 2014  Italian  Rome, Italy  21 July 2014  Italian  Nairobi, Kenya  14 July 2014  English  Petaling Jaya, Malaysia  25 August 2014  English  Utrecht, Netherlands  21 July 2014  English  Makati City, Philippines  29 September 2014  English  Warsaw, Poland  25 August 2014  Polish  Lisbon, Portugal  13 October 2014  European Portuguese  Porto, Portugal  13 October 2014  European Portuguese  Barcelona, Spain  7 July 2014  Spanish  Madrid, Spain  3 November 2014  Spanish  Valencia, Spain  24 November 2014  Spanish  Basel, Switzerland  4 August 2014  German  Bern, Switzerland  4 August 2014  German  Zurich, Switzerland  4 August 2014  German The MySQL for Developers course helps prepare you for the MySQL 5.6 Developers OCP certification exam. To register for an event, request an additional event or learn more about the authentic MySQL curriculum, go to http://education.oracle.com/mysql.

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  • ASP.NET ViewState Tips and Tricks #1

    - by João Angelo
    In User Controls or Custom Controls DO NOT use ViewState to store non public properties. Persisting non public properties in ViewState results in loss of functionality if the Page hosting the controls has ViewState disabled since it can no longer reset values of non public properties on page load. Example: public class ExampleControl : WebControl { private const string PublicViewStateKey = "Example_Public"; private const string NonPublicViewStateKey = "Example_NonPublic"; // DO public int Public { get { object o = this.ViewState[PublicViewStateKey]; if (o == null) return default(int); return (int)o; } set { this.ViewState[PublicViewStateKey] = value; } } // DO NOT private int NonPublic { get { object o = this.ViewState[NonPublicViewStateKey]; if (o == null) return default(int); return (int)o; } set { this.ViewState[NonPublicViewStateKey] = value; } } } // Page with ViewState disabled public partial class ExamplePage : Page { protected override void OnLoad(EventArgs e) { base.OnLoad(e); this.Example.Public = 10; // Restore Public value this.Example.NonPublic = 20; // Compile Error! } }

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  • How should I architect my Model and Data Access layer objects in my website?

    - by Robin Winslow
    I've been tasked with designing Data layer for a website at work, and I am very interested in architecture of code for the best flexibility, maintainability and readability. I am generally acutely aware of the value in completely separating out my actual Models from the Data Access layer, so that the Models are completely naive when it comes to Data Access. And in this case it's particularly useful to do this as the Models may be built from the Database or may be built from a Soap web service. So it seems to me to make sense to have Factories in my data access layer which create Model objects. So here's what I have so far (in my made-up pseudocode): class DataAccess.ProductsFromXml extends DataAccess.ProductFactory {} class DataAccess.ProductsFromDatabase extends DataAccess.ProductFactory {} These then get used in the controller in a fashion similar to the following: var xmlProductCreator = DataAccess.ProductsFromXml(xmlDataProvider); var databaseProductCreator = DataAccess.ProductsFromXml(xmlDataProvider); // Returns array of Product model objects var XmlProducts = databaseProductCreator.Products(); // Returns array of Product model objects var DbProducts = xmlProductCreator.Products(); So my question is, is this a good structure for my Data Access layer? Is it a good idea to use a Factory for building my Model objects from the data? Do you think I've misunderstood something? And are there any general patterns I should read up on for how to write my data access objects to create my Model objects?

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  • Introduction to LinqPad Driver for StreamInsight 2.1

    - by Roman Schindlauer
    We are announcing the availability of the LinqPad driver for StreamInsight 2.1. The purpose of this blog post is to offer a quick introduction into the new features that we added to the StreamInsight LinqPad driver. We’ll show you how to connect to a remote server, how to inspect the entities present of that server, how to compose on top of them and how to manage their lifetime. Installing the driver Info on how to install the driver can be found in an earlier blog post here. Establishing connections As you click on the “Add Connection” link in the left pane you will notice that now it’s possible to build the data context automatically. The new driver appears as an option in the upper list, and if you pick it you will open a connection dialog that lets you connect to a remote StreamInsight server. The connection dialog lets you specify the address of the remote server. You will notice that it’s possible to pick up the binding information from the configuration file of the LinqPad application (which is normally in the same folder as LinqPad.exe and is called LinqPad.exe.config). In order for the context to be generated you need to pick an application from the server. The control is editable hence you can create a new application if you don’t want to make changes to an existing application. If you choose a new application name you will be prompted for confirmation before this gets created. Once you click OK the connection is created and you can start issuing queries against the remote server. If there’s any connectivity error the connection is marked with a red X and you can see the error message informing you what went wrong (i.e., the remote server could not be reached etc.). The context for remote servers Let’s take a look at what happens after we are connected successfully. Every LinqPad query runs inside a context – think of it as a class that wraps all the code that you’re writing. If you’re connecting to a live server the context will contain the following: The application object itself. All entities present in this application (sources, sinks, subjects and processes). The picture below shows a snapshot of the left pane of LinqPad after a successful connection. Every entity on the server has a different icon which will allow users to figure out its purpose. You will also notice that some entities have a string in parentheses following the name. It should be interpreted as such: the first name is the name of the property of the context class and the second name is the name of the entity as it exists on the server. Not all valid entity names are valid identifier names so in cases where we had to make a transformation you see both. Note also that as you hover over the entities you get IntelliSense with their types – more on that later. Remoting is not supported As you play with the entities exposed by the context you will notice that you can’t read and write directly to/from them. If for instance you’re trying to dump the content of an entity you will get an error message telling you that in the current version remoting is not supported. This is because the entity lives on the remote server and dumping its content means reading the events produced by this entity into the local process. ObservableSource.Dump(); Will yield the following error: Reading from a remote 'System.Reactive.Linq.IQbservable`1[System.Int32]' is not supported. Use the 'Microsoft.ComplexEventProcessing.Linq.RemoteProvider.Bind' method to read from the source using a remote observer. This basically tells you that you can call the Bind() method to direct the output of this source to a sink that has to be defined on the remote machine as well. You can’t bring the results to the LinqPad window unless you write code specifically for that. Compose queries You may ask – what's the purpose of all that? After all the same information is present in the EventFlowDebugger, why bother with showing it in LinqPad? First of all, What gets exposed in LinqPad is not what you see in the debugger. In LinqPad we have a property on the context class for every entity that lives on the server. Because LinqPad offers IntelliSense we in fact have much more information about the entity, and more importantly we can compose with that entity very easily. For example, let’s say that this code creates an entity: using (var server = Server.Connect(...)) {     var a = server.CreateApplication("WhiteFish");     var src = a         .DefineObservable<int>(() => Observable.Range(0, 3))         .Deploy("ObservableSource"); If later we want to compose with the source we have to fetch it and then we can bind something to     a.GetObservable<int>("ObservableSource)").Bind(... This means that we had to know a bunch of things about this: that it’s a source, that it’s an observable, it produces a result with payload Int32 and it’s named “ObservableSource”. Only the second and last bits of information are present in the debugger, by the way. As you type in the query window you see that all the entities are present, you get IntelliSense support for them and it’s much easier to make sense of what’s available. Let’s look at a scenario where composition is plausible. With the new programming model it’s possible to create “cold” sources that are parameterized. There was a way to accomplish that even in the previous version by passing parameters to the adapters, but this time it’s much more elegant because the expression declares what parameters are required. Say that we hover the mouse over the ThrottledSource source – we will see that its type is Func<int, int, IQbservable<int>> - this in effect means that we need to pass two int parameters before we can get a source that produces events, and the type for those events is int – in the particular case of my example I had the source produce a range of integers and the two parameters were the start and end of the range. So we see how a developer can create a source that is not running yet. Then someone else (e.g. an administrator) can pass whatever parameters appropriate and run the process. Proxy Types Here’s an interesting scenario – what if someone created a source on a server but they forgot to tell you what type they used. Worse yet, they might have used an anonymous type and even though they can refer to it by name you can’t figure out how to use that type. Let’s walk through an example that shows how you can compose against types you don’t need to have the definition of. This is how we can create a source that returns an anonymous type: Application.DefineObservable(() => Observable.Range(1, 10).Select(i => new { I = i })).Deploy("O1"); Now if we refresh the connection we can see the new source named O1 appear in the list. But what’s more important is that we now have a type to work with. So we can compose a query that refers to the anonymous type. var threshold = new StreamInsightDynamicDriver.TypeProxies.AnonymousType1_0<int>(5); var filter = from i in O1              where i > threshold              select i; filter.Deploy("O2"); You will notice that the anonymous type defined with this statement: new { I = i } can now be manipulated by a client that does not have access to it because the LinqPad driver has generated another type in its stead, named StreamInsightDynamicDriver.TypeProxies.AnonymousType1_0. This type has all the properties and fields of the type defined on the server, except in this case we can instantiate values and use it to compose more queries. It is worth noting that the same thing works for types that are not anonymous – the test is if the LinqPad driver can resolve the type or not. If it’s not possible then a new type will be generated that approximates the type that exists on the server. Control metadata In addition to composing processes on top of the existing entities we can do other useful things. We can delete them – nothing new here as we simply access the entities through the Entities collection of the application class. Here is where having their real name in parentheses comes handy. There’s another way to find out what’s behind a property – dump its expression. The first line in the output tells us what’s the name of the entity used to build this property in the context. Runtime information So let’s create a process to see what happens. We can bind a source to a sink and run the resulting process. If you right click on the connection you can refresh it and see the process present in the list of entities. Then you can drag the process to the query window and see that you can have access to process object in the Processes collection of the application. You can then manipulate the process (delete it, read its diagnostic view etc.). Regards, The StreamInsight Team

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  • Steam (via Wine) crashes after login - any troubleshooting tips?

    - by new Thrall
    The Steam client crashes after I login. After submitting my credentials, Steam displays a dialog box informing me the client is 'connecting'. I then see the Steam main page and news page displayed for roughly a second or so before the client crashes. I'm running Ubuntu 10.10 (I think..what's the best way to verify? uname only displays Linux) which I've installed on a usb flash drive using a capser-rw file for persistence. wine-1.3.14 I'm not sure how to troubleshoot. How do I identify if the problem is with wine or steam or the video card driver, or what? Any ideas? hardware: motherboard: ECS Elitegroup 945GCT-M sound: integrated audio video: ATI Radeon X1950 console output: ubuntu@ubuntu:~/.wine/drive_c/Program Files/Steam$ wine Steam.exe fixme:process:GetLogicalProcessorInformation ((nil),0x32e488): stub fixme:process:GetLogicalProcessorInformation (0x1010c00,0x32e488): stub fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub. fixme:urlmon:CoInternetSetFeatureEnabled 5, 0x00000002, 1, stub fixme:urlmon:CoInternetSetFeatureEnabled 10, 0x00000002, 1, stub fixme:dwmapi:DwmSetWindowAttribute (0x1009a, 2, 0x32d334, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x1009a, 3, 0x32d338, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x1009a, 4, 0x32d33c, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100a2, 2, 0x32d964, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100a2, 3, 0x32d968, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100a2, 4, 0x32d96c, 4) stub err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1 fixme:wbemprox:wbem_locator_ConnectServer 0x1ab5f0, L"ROOT\CIMV2", (null), (null), (null), 0x00000080, (null), (nil), 0x42bbee8) fixme:dwmapi:DwmSetWindowAttribute (0x100ae, 2, 0x32d8cc, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100ae, 3, 0x32d8d0, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100ae, 4, 0x32d8d4, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100b6, 2, 0x32d80c, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100b6, 3, 0x32d810, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100b6, 4, 0x32d814, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100c0, 2, 0x32d2e4, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100c0, 3, 0x32d2e8, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100c0, 4, 0x32d2ec, 4) stub fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used fixme:dwmapi:DwmSetWindowAttribute (0x100dc, 2, 0x32d94c, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100dc, 3, 0x32d950, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x100dc, 4, 0x32d954, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x10118, 2, 0x32da8c, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x10118, 3, 0x32da90, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x10118, 4, 0x32da94, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x10122, 2, 0x32d514, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x10122, 3, 0x32d518, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x10122, 4, 0x32d51c, 4) stub fixme:dbghelp:elf_search_auxv can't find symbol in module

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  • Dalvik + Java licensing question

    - by Andrew Bate
    This is a licensing question about the Dalvik and J2SE core libraries. In particular the license governing java.util.concurrent.SynchronousQueue. The license header of the class in the JDK source states that it is GPLv2 only (see grepcode). However, the same file in the Dalvik core libraries seems to be governed by the Apache 2 license only (see android source). How is this possible? I didn't think you could take GPLv2 source and re-license it as Apache 2. (It's obvious they did: a comment above the Java Doc even says "removed link to collections framework docs"!) I'm asking because I have a GPLv3 project and would like to include a derivative work of some source from the core libraries (either Dalvik or J2SE) but publish it under GPLv3. I thought I could do this with Apache 2, but not GPLv2. I know that the J2SE class source is itself derivative work from public domain source, but the changes from the original are substantial. (The original is available at gee.cs.oswego.edu if you are interested.) Therefore the android source really is just a copy of the J2SE source, but published under Apache 2 instead of GPLv2. Is Google really allowed to do this?

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  • 8-Puzzle Solution executes infinitely [migrated]

    - by Ashwin
    I am looking for a solution to 8-puzzle problem using the A* Algorithm. I found this project on the internet. Please see the files - proj1 and EightPuzzle. The proj1 contains the entry point for the program(the main() function) and EightPuzzle describes a particular state of the puzzle. Each state is an object of the 8-puzzle. I feel that there is nothing wrong in the logic. But it loops forever for these two inputs that I have tried : {8,2,7,5,1,6,3,0,4} and {3,1,6,8,4,5,7,2,0}. Both of them are valid input states. What is wrong with the code? Note For better viewing copy the code in a Notepad++ or some other text editor(which has the capability to recognize java source file) because there are lot of comments in the code. Since A* requires a heuristic, they have provided the option of using manhattan distance and a heuristic that calculates the number of misplaced tiles. And to ensure that the best heuristic is executed first, they have implemented a PriorityQueue. The compareTo() function is implemented in the EightPuzzle class. The input to the program can be changed by changing the value of p1d in the main() function of proj1 class. The reason I am telling that there exists solution for the two my above inputs is because the applet here solves them. Please ensure that you select 8-puzzle from teh options in the applet. EDITI gave this input {0,5,7,6,8,1,2,4,3}. It took about 10 seconds and gave a result with 26 moves. But the applet gave a result with 24 moves in 0.0001 seconds with A*. For quick reference I have pasted the the two classes without the comments : EightPuzzle import java.util.*; public class EightPuzzle implements Comparable <Object> { int[] puzzle = new int[9]; int h_n= 0; int hueristic_type = 0; int g_n = 0; int f_n = 0; EightPuzzle parent = null; public EightPuzzle(int[] p, int h_type, int cost) { this.puzzle = p; this.hueristic_type = h_type; this.h_n = (h_type == 1) ? h1(p) : h2(p); this.g_n = cost; this.f_n = h_n + g_n; } public int getF_n() { return f_n; } public void setParent(EightPuzzle input) { this.parent = input; } public EightPuzzle getParent() { return this.parent; } public int inversions() { /* * Definition: For any other configuration besides the goal, * whenever a tile with a greater number on it precedes a * tile with a smaller number, the two tiles are said to be inverted */ int inversion = 0; for(int i = 0; i < this.puzzle.length; i++ ) { for(int j = 0; j < i; j++) { if(this.puzzle[i] != 0 && this.puzzle[j] != 0) { if(this.puzzle[i] < this.puzzle[j]) inversion++; } } } return inversion; } public int h1(int[] list) // h1 = the number of misplaced tiles { int gn = 0; for(int i = 0; i < list.length; i++) { if(list[i] != i && list[i] != 0) gn++; } return gn; } public LinkedList<EightPuzzle> getChildren() { LinkedList<EightPuzzle> children = new LinkedList<EightPuzzle>(); int loc = 0; int temparray[] = new int[this.puzzle.length]; EightPuzzle rightP, upP, downP, leftP; while(this.puzzle[loc] != 0) { loc++; } if(loc % 3 == 0){ temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 1]; temparray[loc + 1] = 0; rightP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); rightP.setParent(this); children.add(rightP); }else if(loc % 3 == 1){ //add one child swaps with right temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 1]; temparray[loc + 1] = 0; rightP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); rightP.setParent(this); children.add(rightP); //add one child swaps with left temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 1]; temparray[loc - 1] = 0; leftP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); leftP.setParent(this); children.add(leftP); }else if(loc % 3 == 2){ // add one child swaps with left temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 1]; temparray[loc - 1] = 0; leftP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); leftP.setParent(this); children.add(leftP); } if(loc / 3 == 0){ //add one child swaps with lower temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 3]; temparray[loc + 3] = 0; downP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); downP.setParent(this); children.add(downP); }else if(loc / 3 == 1 ){ //add one child, swap with upper temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 3]; temparray[loc - 3] = 0; upP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); upP.setParent(this); children.add(upP); //add one child, swap with lower temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 3]; temparray[loc + 3] = 0; downP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); downP.setParent(this); children.add(downP); }else if (loc / 3 == 2 ){ //add one child, swap with upper temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 3]; temparray[loc - 3] = 0; upP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); upP.setParent(this); children.add(upP); } return children; } public int h2(int[] list) // h2 = the sum of the distances of the tiles from their goal positions // for each item find its goal position // calculate how many positions it needs to move to get into that position { int gn = 0; int row = 0; int col = 0; for(int i = 0; i < list.length; i++) { if(list[i] != 0) { row = list[i] / 3; col = list[i] % 3; row = Math.abs(row - (i / 3)); col = Math.abs(col - (i % 3)); gn += row; gn += col; } } return gn; } public String toString() { String x = ""; for(int i = 0; i < this.puzzle.length; i++){ x += puzzle[i] + " "; if((i + 1) % 3 == 0) x += "\n"; } return x; } public int compareTo(Object input) { if (this.f_n < ((EightPuzzle) input).getF_n()) return -1; else if (this.f_n > ((EightPuzzle) input).getF_n()) return 1; return 0; } public boolean equals(EightPuzzle test){ if(this.f_n != test.getF_n()) return false; for(int i = 0 ; i < this.puzzle.length; i++) { if(this.puzzle[i] != test.puzzle[i]) return false; } return true; } public boolean mapEquals(EightPuzzle test){ for(int i = 0 ; i < this.puzzle.length; i++) { if(this.puzzle[i] != test.puzzle[i]) return false; } return true; } } proj1 import java.util.*; public class proj1 { /** * @param args */ public static void main(String[] args) { int[] p1d = {1, 4, 2, 3, 0, 5, 6, 7, 8}; int hueristic = 2; EightPuzzle start = new EightPuzzle(p1d, hueristic, 0); int[] win = { 0, 1, 2, 3, 4, 5, 6, 7, 8}; EightPuzzle goal = new EightPuzzle(win, hueristic, 0); astar(start, goal); } public static void astar(EightPuzzle start, EightPuzzle goal) { if(start.inversions() % 2 == 1) { System.out.println("Unsolvable"); return; } // function A*(start,goal) // closedset := the empty set // The set of nodes already evaluated. LinkedList<EightPuzzle> closedset = new LinkedList<EightPuzzle>(); // openset := set containing the initial node // The set of tentative nodes to be evaluated. priority queue PriorityQueue<EightPuzzle> openset = new PriorityQueue<EightPuzzle>(); openset.add(start); while(openset.size() > 0){ // x := the node in openset having the lowest f_score[] value EightPuzzle x = openset.peek(); // if x = goal if(x.mapEquals(goal)) { // return reconstruct_path(came_from, came_from[goal]) Stack<EightPuzzle> toDisplay = reconstruct(x); System.out.println("Printing solution... "); System.out.println(start.toString()); print(toDisplay); return; } // remove x from openset // add x to closedset closedset.add(openset.poll()); LinkedList <EightPuzzle> neighbor = x.getChildren(); // foreach y in neighbor_nodes(x) while(neighbor.size() > 0) { EightPuzzle y = neighbor.removeFirst(); // if y in closedset if(closedset.contains(y)){ // continue continue; } // tentative_g_score := g_score[x] + dist_between(x,y) // // if y not in openset if(!closedset.contains(y)){ // add y to openset openset.add(y); // } // } // } } public static void print(Stack<EightPuzzle> x) { while(!x.isEmpty()) { EightPuzzle temp = x.pop(); System.out.println(temp.toString()); } } public static Stack<EightPuzzle> reconstruct(EightPuzzle winner) { Stack<EightPuzzle> correctOutput = new Stack<EightPuzzle>(); while(winner.getParent() != null) { correctOutput.add(winner); winner = winner.getParent(); } return correctOutput; } }

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  • CodePlex Daily Summary for Saturday, May 24, 2014

    CodePlex Daily Summary for Saturday, May 24, 2014Popular ReleasesSimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"C64 Studio: 3.5: Add: BASIC renumber function Add: !PET pseudo op Add: elseif for !if, } else { pseudo op Add: !TRACE pseudo op Add: Watches are saved/restored with a solution Add: Ctrl-A works now in export assembly controls Add: Preliminary graphic import dialog (not fully functional yet) Add: range and block selection in sprite/charset editor (Shift-Click = range, Alt-Click = block) Fix: Expression evaluator could miscalculate when both division and multiplication were in an expression without parenthesisSEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...Compile Mono With Visual Studio: 0.9 Beta 1 Release: exciting 0.9 Beta Release ( 0.9.0.2 )PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...WordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498ClosedXML - The easy way to OpenXML: ClosedXML 0.70.0: A lot of fixes. See history.TBox - tool to make developer's life easier.: TBox 1.29: Bug fixing. Add LocalizationTool pluginYAXLib: Yet Another XML Serialization Library for the .NET Framework: YAXLib 2.13: Fixed a bug and added unit tests related to serializing path like aliases with one letter (e.g., './B'). Thanks go to CodeProject user B.O.B. for reporting this bug. Added `Bin/*.dll.mdb` to `.gitignore`. Fixed the issue with Indexer properties. Indexers must not be serialized/deserialized. YAXLib will ignore delegate (callback/function pointer) properties, so that the exception upon serializing them is prevented. Significant improve in cycling object reference detection Self Referr...SFDL.NET: SFDL.NET (2.2.9.2): Changelog: Neues Icon Xup.in CnL Plugin BugfixNew ProjectsA minimal UDP based logger: a minimal udp loggerApr-Jul-2014: Educational project for studying .NET and C#CliqSafe - Safe Email - An Add on for Microsoft Outlook & Windows Mobile Devices: CliqSafe - Safe Email - An Add on for Microsoft Outlook & Windows Mobile Devices:CodePlex Testing Project: Project for testing codeplex features.EF6: Project EF6electronixwebform: tesekkürü bir borc bilirizelektronix: tesekkuru bir borc bilirizI-Ching: This class can generate fortune telling phrases with the I-Ching book of changes.J-Processors: Various project to develop microprocessors based on FPGAs and a hardware decription language. Software environment for operation.Kart-Trie: Manage and search associative array with Kart tree.NewBreeze: NewBreeze - Fast and light-weight Qt4 based File ManagerOE Orchard Project: interactive educationPostal: Postal is a collection of open-source aspects for PostSharp.SoundCloud Downloader: SoundCloud Downloader for people who are searching for one!Ternary Search Tree: This class can insert and search text using ternary search trees.?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ?????-?????【??】?????????: ???????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ???????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ?? API C# ??: ??.NET,?? C# ????? API ????,????????? API。?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ???????????????,??????,??????,??????、??????,??????、??,????,??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。 ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。

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  • Frustum culling with third person camera

    - by Christian Frantz
    I have a third person camera that contains two matrices: view and projection, and two Vector3's: camPosition and camTarget. I've read up on frustum culling and it makes it seem easy enough for a first person camera, but how would I implement this for a third person camera? I need to take into effect the objects I can see behind me too. How would I implement this into my camera class so it runs at the same time as my update method? public void CameraUpdate(Matrix objectToFollow) { camPosition = objectToFollow.Translation + (objectToFollow.Backward *backward) + (objectToFollow.Up * up); camTarget = objectToFollow.Translation; view = Matrix.CreateLookAt(camPosition, camTarget, Vector3.Up); } Can I just create another method within the class which creates a bounding sphere with a value from my camera and then uses the culling based on that? And if so, which value am I using to create the bounding sphere from? After this is implemented, I'm planning on using occlusion culling for the faces of my objects adjacent to other objects. Will using just one or the other make a difference? Or will both of them be better? I'm trying to keep my framerate as high as possible

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  • How should I share variables between instances/classes?

    - by tesselode
    I'm making a game using LOVE, so everything is programmed in Lua. I've been experimenting with using classes and object orientation recently. I've found out that a nice system to use is having most of the game's code in different classes, and having a table of instances with all of the instances of any class in it. This way, I can go through every instance of every class and update and draw it by calling the same function. There is a problem, though. Let's say I have an instance of a player with variables for health and recharge time of a weapon. I also have a master instance which is responsible for drawing the HUD. How can I tell the master instance what the player's health is? Bad solutions: Assuming that the player instance will always have the same position in the table - that can be easily changed. Using global variables. Global variables are evil. Have the master instance outside of the instances table, and have the player set variables inside the master instance, which it then uses for HUD drawing. This is really bad because now I have to make a duplicate of every variable the master instance needs. What is the proper, standard way of sharing variables between instances? Do I need to change the way I keep track of instances?

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  • Working with Key Flex Fields in OAF

    - by PRajkumar
    1. Create a New Workspace and Project Right click Workspaces and click create New OA Workspace and name it as PRajkumarKFFDemo. Automatically a new OA Project will also be created. Name the project as KFFDemo and package as prajkumar.oracle.apps.fnd.kffdemo   2. Create a New Application Module (AM) Right Click on KFFDemo > New > ADF Business Components > Application Module Name -- KFFAM Package -- prajkumar.oracle.apps.fnd.kffdemo.server   Check Application Module Class: KFFAMImpl Generate JavaFile(s)   3. Create a New View Object (VO) Right click on KFFDemo > New > ADF Business Components > View Object Name -- KFFVO Package -- prajkumar.oracle.apps.fnd.kffdemo.server   Note - The VO is not based on any EO so click next and go to the query section and paste the query   SELECT  code_combination_id FROM    gl_code_combinations_kfv   In Step8 Check Object Class: KFFVOImpl -> Generate Java File -> Bind Variable Accessors   4. Add View Object to Root UI Application Module Right Click on KFFAM > Edit KFFAM > Data Model and shuttle KFFVO from Available View Objects to Data Model   5. Create a New Page Right click on KFFDemo > New > Web Tier > OA Components > Page Name -- KFFPG Package -- prajkumar.oracle.apps.fnd.kffdemo.webui   6. Select the KFFPG and go to the strcuture pane where a default region has been created   7. Select region1 and set the following properties:   Attribute Property ID PageLayoutRN AM Definition prajkumar.oracle.apps.fnd.kffdemo.server.KFFAM Window Title Key Flex Field Demo Window Title Key Flex Field Demo     8. Create Stack Layout Region Under Page Layout Region Right click PageLayoutRN > New > Region   Attribute Property ID MainRN AM Definition stackLayout   9. Create a New Item of type Flex under the Stack Layout Region Right click on MainRN > New > Item Set Following Properties for New Item --   Attribute Property ID KeyFlexItem Item Style Flex Prompt Accounting Key Flex Field Appl Short Name SQLGL Name GL# Type Key View Instance KFFVO1     10. Create Controller for page KFFPG Right Click on PageLayoutRN > Set New Controller Package Name: prajkumar.oracle.apps.fnd.kffdemo.webui Class Name: KFFCO   Write Following Code in KFFCO processRequest   public void processRequest(OAPageContext pageContext, OAWebBean webBean) {  super.processRequest(pageContext, webBean);    OAKeyFlexBean kffId = (OAKeyFlexBean)webBean.findIndexedChildRecursive("KeyFlexItem");    // Set the code combination lov   kffId.useCodeCombinationLOV(true);   //set the structure code for the item key flex    kffId.setStructureCode("FED_AFF");   //Set the attribute name to the item   kffId.setCCIDAttributeName("CodeCombinationId");  //Execute the Query   KFFAMImpl am = (KFFAMImpl)pageContext.getApplicationModule(webBean);   KFFVOImpl vo = (KFFVOImpl)am.findViewObject("KFFVO1");          if(!vo.isPreparedForExecution())   {          vo.executeQuery();   } }   Note -- If you do not want to see the key flex field is merging one then change the code in the controller class as below   kffId.useCodeCombinationLOV(false);   11. Use the below Query to find the Structure Code   SELECT  fif.application_id,                  fif.id_flex_code,                  fif.id_flex_name,                  fif.application_table_name,                   fif.description,                  fifs.id_flex_num,                  fifs.id_flex_structure_code,                  fifse.segment_name,                  fifse.segment_num,                  fifse.flex_value_set_id  FROM     fnd_id_flexs                    fif,                  fnd_id_flex_structures   fifs,                   fnd_id_flex_segments    fifse  WHERE  fif.application_id      = fifs.application_id  AND       fif.id_flex_code         = fifs.id_flex_code  AND       fifse.application_id   = fif.application_id  AND       fifse.id_flex_code      = fif.id_flex_code  AND       fifse.id_flex_num      = fifs.id_flex_num  AND       fif.id_flex_code         LIKE 'GL#' AND       fif.id_flex_name       LIKE 'Accounting Flexfield';   12. Congratulation you have successfully finished. Run Your page and Test Your Work        

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  • What is the rationale behind Apache Jena's *everything is an interface if possible* design philosophy?

    - by David Cowden
    If you are familiar with the Java RDF and OWL engine Jena, then you have run across their philosophy that everything should be specified as an interface when possible. This means that a Resource, Statement, RDFNode, Property, and even the RDF Model, etc., are, contrary to what you might first think, Interfaces instead of concrete classes. This leads to the use of Factories quite often. Since you can't instantiate a Property or Model, you must have something else do it for you --the Factory design pattern. My question, then, is, what is the reasoning behind using this pattern as opposed to a traditional class hierarchy system? It is often perfectly viable to use either one. For example, if I want a memory backed Model instead of a database-backed Model I could just instantiate those classes, I don't need ask a Factory to give me one. As an aside, I'm in the process of writing a library for manipulating Pearltrees data, which is exported from their website in the form of an RDF/XML document. As I write this library, I have many options for defining the relationships present in the Peartrees data. What is nice about the Pearltrees data is that it has a very logical class system: A tree is made up of pearls, which can be either Page, Reference, Alias, or Root pearls. My question comes from trying to figure out if I should adopt the Jena philosophy in my library which uses Jena, or if I should disregard it, pick my own design philosophy, and stick with it.

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  • Staying OO and Testable while working with a database

    - by Adam Backstrom
    What are some OOP strategies for working with a database but keeping thing testable? Say I have a User class and my production environment works against MySQL. I see a couple possible approaches, shown here using PHP: Pass in a $data_source with interfaces for load() and save(), to abstract the backend source of data. When testing, pass a different data store. $user = new User( $mysql_data_source ); $user-load( 'bob' ); $user-setNickname( 'Robby' ); $user-save(); Use a factory that accesses the database and passes the result row to User's constructor. When testing, manually generate the $row parameter, or mock the object in UserFactory::$data_source. (How might I save changes to the record?) class UserFactory { static $data_source; public static function fetch( $username ) { $row = self::$data_source->get( [params] ); $user = new User( $row ); return $user; } } I have Design Patterns and Clean Code here next to me, but I'm struggling to find applicable concepts.

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  • MVVM Project and Item Templates

    - by Timmy Kokke
    Intro This is the first in a series of small articles about what is new in Silverlight 4 and Expression Blend 4. The series is build around a open source demo application SilverAmp which is available on http://SilverAmp.CodePlex.com.   MVVM Project and Item Templates Expression Blend has got a new project template to get started with a Model-View-ViewModel project  easily. The template provides you with a View and a ViewModel bound together. It also adds the ViewModel to the SampleData of your project. It is available for both Silverlight and Wpf. To get going, start a new project in Expression Blend and select Silverlight DataBound Application from the Silverlight project type. In this case I named the project DemoTest1. The solution now contains several folders: SampleData; which contains a data to show in Blend ViewModels; starts with one file, MainViewModel.cs Views; containing MainView.xaml with codebehind used for binding with the MainViewModel class. and your regular App.xaml and MainPage.xaml The MainViewModel class contains a sample property and a sample method. Both the property and the method are used in the MainView control. The MainView control is a regular UserControl and is placed in the MainPage. You can continue on building your applicaition by adding your own properties and methods to the ViewModel and adding controls to the View. Adding Views with ViewModels is very easy too. The guys at Microsoft where nice enough to add a new Item template too: a UserControl with ViewModel. If you add this new item to the root of your solution it will add the .xaml file to the views folder and a .cs file to the ViewModels folder. Conclusion The databound Application project type is a great to get your MVVM based project started. It also functions a great source of information about how to connect it all together.   Technorati Tags: Silverlight,Wpf,Expression Blend,MVVM

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  • Guide.BeginShowMessageBox wrapper

    - by Daniel Moth
    While coding for Windows Phone 7 using Silverlight, I was really disappointed with the built-in MessageBox class, so I found an alternative. My disappointment was the fact that: Display of the messagebox causes the phone to vibrate (!) Display of the messagebox causes the phone to make an annoying sound. You can only have "ok" and "cancel" buttons (no other button captions). I was using the messagebox something like this: // Produces unwanted sound and vibration. // ...plus no customization of button captions. if (MessageBox.Show("my message", "my caption", MessageBoxButton.OKCancel) == MessageBoxResult.OK) { // Do something Debug.WriteLine("OK"); } …and wanted to make minimal changes throughout my code to change it to this: // no sound or vibration // ...plus bonus of customizing button captions if (MyMessageBox.Show("my message", "my caption", "ok, got it", "that sucks") == MyMessageBoxResult.Button1) { // Do something Debug.WriteLine("OK"); } It turns out there is a much more powerful class in the XNA framework that delivered on my requirements (and offers even more features that I didn't need like choice of sounds and not blocking the caller): Guide.BeginShowMessageBox. You can use it simply by adding an assembly reference to Microsoft.Xna.Framework.GamerServices. I wrote a little wrapper for my needs and you can find it here (ready to enhance with your needs): MyMessageBox.cs.txt. Comments about this post welcome at the original blog.

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  • Is this method pure?

    - by Thomas Levesque
    I have the following extension method: public static IEnumerable<T> Apply<T>( [NotNull] this IEnumerable<T> source, [NotNull] Action<T> action) where T : class { source.CheckArgumentNull("source"); action.CheckArgumentNull("action"); return source.ApplyIterator(action); } private static IEnumerable<T> ApplyIterator<T>(this IEnumerable<T> source, Action<T> action) where T : class { foreach (var item in source) { action(item); yield return item; } } It just applies an action to each item of the sequence before returning it. I was wondering if I should apply the Pure attribute (from Resharper annotations) to this method, and I can see arguments for and against it. Pros: strictly speaking, it is pure; just calling it on a sequence doesn't alter the sequence (it returns a new sequence) or make any observable state change calling it without using the result is clearly a mistake, since it has no effect unless the sequence is enumerated, so I'd like Resharper to warn me if I do that. Cons: even though the Apply method itself is pure, enumerating the resulting sequence will make observable state changes (which is the point of the method). For instance, items.Apply(i => i.Count++) will change the values of the items every time it's enumerated. So applying the Pure attribute is probably misleading... What do you think? Should I apply the attribute or not?

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  • Link to article on website libraries

    - by acidzombie24
    I just started another website and it has taken me 30mins to copy/paste my other website and delete stuff because I don't have a template. Theres lots of features I copied over that I haven't seen in libraries/templates. But I don't really know any libraries/templates. This site is ASP.NET. Some things I have is a string.format that escapes strings for HTML (so <hi> is text instead of a tag). Other features are adding or removing items in the url query, a class to pass in a ASP.NET error and log or convert it into a row in a db (I know about elmah but during development on my last site it wasn't Mono compatible), a mini AJAX library for success/fail/redirect/etc, a class to pass in a ASP.NET error and log or convert it into a row in a db and anything else I would use in every site. I don't like my (library) design because I wasn't expecting to do more then 2-3 websites and I am on my 5th. I don't know proper ASP.NET either so what is an article that explains how to make a great library/template for websites?

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  • Refactoring this code that produces a reverse-lookup hash from another hash

    - by Frank Joseph Mattia
    This code is based on the idea of a Form Object http://blog.codeclimate.com/blog/2012/10/17/7-ways-to-decompose-fat-activerecord-models/ (see #3 if unfamiliar with the concept). My actual code in question may be found here: https://gist.github.com/frankjmattia/82a9945f30bde29eba88 The code takes a hash of objects/attributes and creates a reverse lookup hash to keep track of their delegations to do this. delegate :first_name, :email, to: :user, prefix: true But I am manually creating the delegations from a hash like this: DELEGATIONS = { user: [ :first_name, :email ] } At runtime when I want to look up the translated attribute names for the objects, all I have to go on are the delegated/prefixed (have to use a prefix to avoid naming collisions) attribute names like :user_first_name which aren't in sync with the rails i18n way of doing it: en: activerecord: attributes: user: email: 'Email Address' The code I have take the above delegations hash and turns it into a lookup table so when I override human_attribute_name I can get back the original attribute name and its class. Then I send #human_attribute_name to the original class with the original attribute name as its argument. The code I've come up with works but it is ugly to say the least. I've never really used #inject so this was a crash course for me and am quite unsure if this code effective way of solving my problem. Could someone recommend a simpler solution that does not require a reverse lookup table or does that seem like the right way to go? Thanks, - FJM

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  • CodePlex Daily Summary for Wednesday, March 28, 2012

    CodePlex Daily Summary for Wednesday, March 28, 2012Popular Releasescallisto: callisto 2.0.22: Patched update contains new option to enable or disable file sharing.JSON Toolkit: JSON Toolkit 3.1: slight performance improvement (5% - 10%) new JsonException classSPSiteInstaller: SPSiteInstaller v1.3: Now you can upgrade your existing structure, just use ./remsolns ./addsolns ./createpages ./addwebparts as per your requirements, i.e. after adding more pages/webparts etc to the siteconfig.xml, you can now rerun the above as many times as you want, if a page already exists, it will be skipped, if a webpart is already on a page, it wont be added again.Picturethrill: Version 2.3.28.0: Straightforward image selection. New clean UI look. Super stable. Simplified user experience.Indent Guides for Visual Studio: Indent Guides v12 (beta 2): Note This beta is likely to be less stable than the previous one. If you have severe troubles using this version, please report them with as much detail as possible (especially other extensions/addins that you may have) and downgrade to the last stable release. Version History Changed since v12 (beta 1): new options dialog with Quick Set selections for behavior restructured settings storage (should be more reliable) asynchronous background document analysis glow effect now appears in p...SQL Monitor - managing sql server performance: SQL Monitor 4.2 alpha 16: 1. finally fixed problem with logic fault checking for temporary table name... I really mean finally ...ScintillaNET: ScintillaNET 2.5: A slew of bug-fixes with a few new features sprinkled in. This release also upgrades the SciLexer and SciLexer64 DLLs to version 3.0.4. The official stuff: Issue # Title 32402 32402 27137 27137 31548 31548 30179 30179 24932 24932 29701 29701 31238 31238 26875 26875 30052 30052 Mugen MVVM Toolkit: Mugen MVVM Toolkit ver 1.1: Added Design mode support.Multiwfn: Multiwfn 2.3.2: Multiwfn 2.3.2Harness: Harness 2.0.2: change to .NET Framework Client Profile bug fix the download dialog auto answer. bug fix setFocus command. add "SendKeys" command. remove "closeAll" command. minor bugs fixed.BugNET Issue Tracker: BugNET 0.9.161: Below is a list of fixes in this release. Bug BGN-2092 - Link in Email "visit your profile" not functional BGN-2083 - Manager of bugnet can not edit project when it is not public BGN-2080 - clicking on a link in the project summary causes error (0.9.152.0) BGN-2070 - Missing Functionality On Feed.aspx BGN-2069 - Calendar View does not work BGN-2068 - Time tracking totals not ok BGN-2067 - Issues List Page Size Bug: Index was out of range. Must be non-negative and less than the si...YAF.NET (aka Yet Another Forum.NET): v1.9.6.1 RTW: v1.9.6.1 FINAL is .NET v4.0 ONLY v1.9.6.1 has: Performance Improvements .NET v4.0 improvements Improved FaceBook Integration KNOWN ISSUES WITH THIS RELEASE: ON INSTALL PLEASE DON'T CHECK "Upgrade BBCode Extensions...". More complete change list and discussion here: http://forum.yetanotherforum.net/yaf_postst14201_v1-9-6-1-RTW-Dated--3-26-2012.aspxQuick Performance Monitor: Version 1.8.1: Added option to set main window to be 'Always On Top'. Use context (right-click) menu on graph to toggle.Asp.NET Url Router: v1.0: build for .net 2.0 and .net 4.0menu4web: menu4web 0.0.3: menu4web 0.0.3ArcGIS Editor for OpenStreetMap: ArcGIS Editor for OSM 2.0 Final: This release installs both the ArcGIS Editor for OSM Server Component and/or ArcGIS Editor for OSM Desktop components. The Desktop tools allow you to download data from the OpenStreetMap servers and store it locally in a geodatabase. You can then use the familiar editing environment of ArcGIS Desktop to create, modify, or delete data. Once you are done editing, you can post back the edit changes to OSM to make them available to all OSM users. The Server Component allows you to quickly create...Craig's Utility Library: Craig's Utility Library 3.1: This update adds about 60 new extension methods, a couple of new classes, and a number of fixes including: Additions Added DateSpan class Added GenericDelimited class Random additions Added static thread friendly version of Random.Next called ThreadSafeNext. AOP Manager additions Added Destroy function to AOPManager (clears out all data so system can be recreated. Really only useful for testing...) ORM additions Added PagedCommand and PageCount functions to ObjectBaseClass (same as M...DotSpatial: DotSpatial 1.1: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components are available as NuGet pa...Microsoft All-In-One Code Framework - a centralized code sample library: C++, .NET Coding Guideline: Microsoft All-In-One Code Framework Coding Guideline This document describes the coding style guideline for native C++ and .NET (C# and VB.NET) programming used by the Microsoft All-In-One Code Framework project team.WebDAV for WHS: Version 1.0.67: - Added: Check whether the Remote Web Access is turned on or not; - Added: Check for Add-In updates;New Projects.NET File Cache: FileCache is a concrete implementation of the .Net Framework 4's System.Runtime.Caching.ObjectCache that uses the local filesystem as the target location.ASP.NET MVC / Web API / Web Pages: This is the source code repository for open source ASP.NET products. The products include MVC, Web API and Web Pages with Razor.AudioManager in XNA: This project shows how to create an audio engine in xna. The audio engine support xna's simple audio libraries and XACT, The project is written using xna 4.0, c# programming language and the Visual Studio IDE.CLab: CLabDominorder: A multi-agent simulation of dominoes (the agents) that are placed in a random order on a board and then try to form some kind of ordering. (Used for evaluating the MASON framework) -all in java- Easy Eject: Easy Eject lets you eject USB drives quickly. Excel File Cleaner: This tool is designed to reduce the size and speed up Excel 2007/2010 workbooks. It will only work for the new XML File formats (XLSX and XLSM). It cleans the files by reducing the number of styles in use and the number of activated cells. See Microsoft KBs: KB213904 & KB244435.ForumMVC: the forum site use MVCFreshbooks.NET: C# Client Library to use the Freshbooks APIFrogger 3D: FROGGER 3D GAME: 3D remake of the classic Konami game: you have to help 5 frogs to reach their respective holes passing over a street full of cars and a river where you can only use trunks and waterlily to pass-by without drowning. Levels: the numbers of levels is potentially infinite, even if you will find levels over the 15th almost undoable... Note: Some third parties code & models have been used in the game, all rights reserved to respective owners... Project made for XNA exam of M...Gestione11: Management Software created with LightswitchIntel: The Dungeon of Doom: A text based RPG, mostly being done to learn C++. This summary will be expanded as the project is completed.ketabresan: ketabresan is an online book delivery projectKinect anti theft: Kinect anti theft application. It uses the capturemylog to save datas.Komon: enterprise framework targeting datadriven systemslocal.angle API: The local.angle API makes it easier for developers using .Net to integrate with the local.angle group of community websites.MessageTel: It`s a simple app for forward phone number You can download it from ZuneMarketplace for free. Just search "MessageTel"Modularity: Create modules for asp.net using a base class that helps you subscribe to application events easier than before and in a unit testable manner.MongoLP - A LinqPad Driver: A MongoDB LinqPad driver that uses the official C# driver from 10gen.MvcApplicationTeste: Projeto testeNokia Developer Days - Windows Phone: Nokia Developer Days - Windows PhoneOrchard Inline Editing: An implementation of inline editing for Orchard CMS, this version currently takes advantage of fluid infusion.Paulo FPU: Projeto exemplo.PES Championship Control: Projeto open-source que visa criar um aplicativo desktop/web para controle de um campeonato de pro-evolution soccer.projectforgit: projectforgitQuickbookWorkers: Hello!SharpUpdater: Auto-updater for Windows Desktop applicatons.SovoktvAPI: Library for Sovoktv REST APIStyleRepair: A tool that will automatically fix certain StyleCop warnings. Tool is based on StyleCopFixer with added functionality and will be hosted at http://stylerepair.codeplex.com This tool is still in development and more warnings will be added soon. Rules 1200-1207 are fixed using NArrange with optional regions. The tool allows for fixing multiple warnings at once, however, it is best at this point to fix groups of only the same warning number at once as warnings are not fixed in any pa...SWCustomRibbon: Create your custom Ribbon Tab, Groups and Buttons! So you can add your favourite links to the Ribbon menu quite easy.Theme Override Orchard module: This Orchard module adds configuration to the admin page that lets override the styling of the current theme (works with tenants too).txresearch: Research ProjectsUnity AutoRegisterExtension: This project is unity container extension that is attribute base register.Visual Localizer: Visual Localizer is an opensource plugin for Visual Studio 2008 and 2010. It makes localizing of completed C# projects much easier by providing such functions as automatic string-lookup, advanced work with ResX files etc.Vodigi Open Source Interactive Digital Signage: Vodigi is a free, open source, interactive digital signage software solution that offers all the features you need to promote and advertise your products and services. With Vodigi, you can have a virtual sales team dedicated to promoting and advertising your products and services... a team that knows your products and services inside and out, can provide detailed interactive information about your products and services, and is available any time... day or night... to help you succeed. ...WishProject: WishProject é um projeto voltado para estudos dos frameworks wicket, Spring e HibernateWP7PUBLISH: WP7PUBLISH is a framework for building content delivery system applications.WtCHJqueryPlugins: WtCHJqueryPluginsYouTube API Class & Server Control for ASP.NET 4.0: This project have option to use YouTube API easily into your asp.net application using the simple dll file. Also you can display YouTube Videos in your website using Server Control simply.

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  • How to Implement Complex Form Data?

    - by SoulBeaver
    I'm supposed to implement a relatively complex form that looks like follows, but has at least four more pages requiring the user to fill in all necessary information for the tracks: This data will need to be sent to the server, which is implemented using Dropwizard. I'm looking for best practices on how to upload and send such a complex form with potentially dozens of songs to the server. The simplest available solution I have seen is a simple multipart/form-data request with the following form schema (Source): Client <html> <body> <h1>File Upload with Jersey</h1> <form action="rest/file/upload" method="post" enctype="multipart/form-data"> <p> Select a file : <input type="file" name="file" size="45" /> </p> <input type="submit" value="Upload It" /> </form> </body> </html> Server @POST @Path("/upload") @Consumes(MediaType.MULTIPART_FORM_DATA) public Response uploadTrack(final FormDataMultiPart multiPart) { List<FormDataBodyPart> artists = multiPart.getFields("artist"); StringBuffer output = new StringBuffer(); for (FormDataBodyPart artist : artists) output.append(artist.getValueAs(String.class)); List<FormDataBodyPart> tracks = multiPart.getFields("track"); for (FormDataBodyPart track : tracks) writeToFile(track.getValueAs(InputStream.class), "Foo"); return Response.status(200).entity(output.toString()).build(); } Then I have also read about file uploads via Ajax or Formdata (Mozilla HttpRequest) which allows for Posts in the formats application/x-www-form-urlencoded, multipart/form-data, or text/plain. I don't know which approach, if any, is best. An ideal solution would be to utilize Jackson to convert a json string into my data objects, but I don't get the impression that this is possible with binary data.

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  • First Person Camera strafing at angle

    - by Linkandzelda
    I have a simple camera class working in directx 11 allowing moving forward and rotating left and right. I'm trying to implement strafing into it but having some problems. The strafing works when there's no camera rotation, so when the camera starts at 0, 0, 0. But after rotating the camera in either direction it seems to strafe at an angle or inverted or just some odd stuff. Here is a video uploaded to Dropbox showing this behavior. https://dl.dropboxusercontent.com/u/2873587/IncorrectStrafing.mp4 And here is my camera class. I have a hunch that it's related to the calculation for camera position. I tried various different calculations in strafe and they all seem to follow the same pattern and same behavior. Also the m_camera_rotation represents the Y rotation, as pitching isn't implemented yet. #include "camera.h" camera::camera(float x, float y, float z, float initial_rotation) { m_x = x; m_y = y; m_z = z; m_camera_rotation = initial_rotation; updateDXZ(); } camera::~camera(void) { } void camera::updateDXZ() { m_dx = sin(m_camera_rotation * (XM_PI/180.0)); m_dz = cos(m_camera_rotation * (XM_PI/180.0)); } void camera::Rotate(float amount) { m_camera_rotation += amount; updateDXZ(); } void camera::Forward(float step) { m_x += step * m_dx; m_z += step * m_dz; } void camera::strafe(float amount) { float yaw = (XM_PI/180.0) * m_camera_rotation; m_x += cosf( yaw ) * amount; m_z += sinf( yaw ) * amount; } XMMATRIX camera::getViewMatrix() { updatePosition(); return XMMatrixLookAtLH(m_position, m_lookat, m_up); } void camera::updatePosition() { m_position = XMVectorSet(m_x, m_y, m_z, 0.0); m_lookat = XMVectorSet(m_x + m_dx, m_y, m_z + m_dz, 0.0); m_up = XMVectorSet(0.0, 1.0, 0.0, 0.0); }

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  • libgdx game not disposing

    - by Yesh
    My game does not exit entirely even after calling dispose() method. It loads a black screen when I launch it for the second time and works well if I kill the game manually and restart it. I get an error that says buffer not allocated with newUnsafeByteBuffer or already disposed when I try to dispose off the SpriteBatch object. This is were I suspect the problem to be. But not able to fix it entirely. Please help! Here is how I have built it (I have put the sample code here just to show you guys that there are no visible loop backs in dispose function, please correct me if I'm wrong)- In game screen, public void dispose() { AssetLoader.dispose(); render.dispose(); Gdx.app.exit(); } Under class AssetLoader- public void dispose(){ Texture.dispose(); sound.dispose(); } Under game render class - public void dispose(){ spritebatch.dispose(); //throws an error when I GameScreen.dispose is called font.dispose(); shaperender.dispose(); } I believe that my spritebatch isn't disposing which is causing the black screen but I cannot find a way to dispose it off successfully. Any help would be greatly appreciated.

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  • Top 10 solution documents for Weblogic Server J2EE Feb 2014 - May 2014

    - by jhpierce -Oracle
    The following are the top 10 documents linked to SRs as solutions, for Weblogic Server J2EE issues, from Feb 2014 thru May 2014. 1163020.1 How to configure Filtering class loader in weblogic.xml   To configure the Filtering Class Loader to specify a certain package is loaded from an application, add a prefer-application-packages descriptor element. 1276593.1 WLS - How to supress servlet/JSP version details In WebLogic HTTP response header The string "X-Powered-By: Servlet/2.4 JSP/2.0" is showing up in the servlet response header.How to stop Weblogic from including servlet/JSP version details in the x-powered-by HTTP response header. 1490080.1 WebLogic Server 12.1.1.0 in a Cluster Environment Throws NotSerializableException for CDI Applications at com.sun.jersey.server.impl.cdi.CDIExtension When running in clustered environment, server start-up is not clean when you have CDI applications deployed. 1268138.1 Sample TwoWay SSL implementation for JAX-WS Webservice!   In this sample provided the recipient checks for the initiator's public certificate. Note that the client certificate can be used for authentication. 1584779.1 Socket Leaks When Calling Web-Service Over SSL This is a known bug 16810786 1598617.1 Secure WebService call throwing CANNOT RESOLVE URL FOR PROTOCOL HTTP/HTTPS through web server(APACHE) plug-in.    1056121.1 How to Timeout Weblogic Webservice Client   How to timeout a WebService client with and without using Stubs. 1568638.1 When packaging Jersey JAX-RS libraries into webapp throws NoSuchMethodError()  When attempting to include custom Jersey implementation libraries in to web application in a OSB domain. 1118264.1 WLS 10.3: Intermittent XA error: XAResource.XAER_RMERR In WebLogic 10.3, a CMP EJB sometimes throws the exception.   1608951.1 How to get More Details About Error BEA-101215 Malformed Request. Request parsing failed Code: -1   Which was seen when accessing the application via loadbalancer?

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  • Thick models Vs. Business Logic, Where do you draw the distinction?

    - by TokenMacGuy
    Today I got into a heated debate with another developer at my organization about where and how to add methods to database mapped classes. We use sqlalchemy, and a major part of the existing code base in our database models is little more than a bag of mapped properties with a class name, a nearly mechanical translation from database tables to python objects. In the argument, my position was that that the primary value of using an ORM was that you can attach low level behaviors and algorithms to the mapped classes. Models are classes first, and secondarily persistent (they could be persistent using xml in a filesystem, you don't need to care). His view was that any behavior at all is "business logic", and necessarily belongs anywhere but in the persistent model, which are to be used for database persistence only. I certainly do think that there is a distinction between what is business logic, and should be separated, since it has some isolation from the lower level of how that gets implemented, and domain logic, which I believe is the abstraction provided by the model classes argued about in the previous paragraph, but I'm having a hard time putting my finger on what that is. I have a better sense of what might be the API (which, in our case, is HTTP "ReSTful"), in that users invoke the API with what they want to do, distinct from what they are allowed to do, and how it gets done. tl;dr: What kinds of things can or should go in a method in a mapped class when using an ORM, and what should be left out, to live in another layer of abstraction?

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  • How do I make time?

    - by SystemNetworks
    I wanted to output a text for a certain amount of time. One way is to use threads. Are there any other ways? I can't use threads for slick2d. This is my code when I use threads for slick: package javagame; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import java.util.Random; import org.newdawn.slick.Input; import org.newdawn.slick.*; import org.newdawn.slick.state.*; import org.lwjgl.input.Mouse; public class thread1 implements Runnable { String showUp; int timeLeft; public thread1(String s) { s = showUp; } public void run(Graphics g) { try { g.drawString("%s is sleeping %d", 500, 500); Thread.sleep(timeLeft); g.drawString("%s is awake", 600,600); } catch(Exception e) { } } @Override public void run() { // TODO Auto-generated method stub run(); } } It auto generates a new run() And also when I call it to my main class it has stack overflow!

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