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  • UIWebView from Navigation Bar button

    - by Dixit
    Im having issue with button on a top right hand side of naviogation bar on iOS: I have a button that can launch a app.html file from app itself and show on top of current view and That popup webview can be minimize with dDone button on it, Im having issues doing this, How can i call UIWebView on top of current view and allow it to launch app.html page from app directory. Currently i have: - (BOOL)webView:(UIWebView *)webViewer shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType{ } and this is a button that call that function UIBarButtonItem *showAppMenu = [[UIBarButtonItem alloc] initWithTitle:@"Help" style:UIBarButtonItemStylePlain target:self action:@selector(webView)];

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  • Two if conditions or one if with OR

    - by Ram
    I have a small doubt I have following code bool res= false; if(cond1) { res = true; } if(cond2) { res = true; } Instead of this if I put following code if(cond1 || cond2) { res = true; } Which code snippet will be more optimized? I believe it would be second one as I have avoided an If condition.

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  • Custom InputIterator for Boost graph (BGL)

    - by Shadow
    Hi, I have a graph with custom properties to the vertices and edges. I now want to create a copy of this graph, but I don't want the vertices to be as complex as in the original. By this I mean that it would suffice that the vertices have the same indices (vertex_index_t) as they do in the original graph. Instead of doing the copying by hand I wanted to use the copy-functionality of boost::adjacency_list (s. http://www.boost.org/doc/libs/1_37_0/libs/graph/doc/adjacency_list.html): template <class EdgeIterator> adjacency_list(EdgeIterator first, EdgeIterator last, vertices_size_type n, edges_size_type m = 0, const GraphProperty& p = GraphProperty()) The description there says: The EdgeIterator must be a model of InputIterator. The value type of the EdgeIterator must be a std::pair, where the type in the pair is an integer type. The integers will correspond to vertices, and they must all fall in the range of [0, n). Unfortunately I have to admit that I don't quite get it how to define an EdgeIterator that is a model of InputIterator. Here's what I've succeded so far: template< class EdgeIterator, class Edge > class MyEdgeIterator// : public input_iterator< std::pair<int, int> > { public: MyEdgeIterator() {}; MyEdgeIterator(EdgeIterator& rhs) : actual_edge_it_(rhs) {}; MyEdgeIterator(const MyEdgeIterator& to_copy) {}; bool operator==(const MyEdgeIterator& to_compare) { return actual_edge_it_ == to_compare.actual_edge_it_; } bool operator!=(const MyEdgeIterator& to_compare) { return !(*this == to_compare); } Edge operator*() const { return *actual_edge_it_; } const MyEdgeIterator* operator->() const; MyEdgeIterator& operator ++() { ++actual_edge_it_; return *this; } MyEdgeIterator operator ++(int) { MyEdgeIterator<EdgeIterator, Edge> tmp = *this; ++*this; return tmp; } private: EdgeIterator& actual_edge_it_; } However, this doesn't work as it is supposed to and I ran out of clues. So, how do I define the appropriate InputIterator?

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  • Need help with a SQL Query

    - by Jack
    I have created a table with the following structure- $sql = "CREATE TABLE followers ( uid int UNSIGNED NOT NULL UNIQUE, PRIMARY KEY(uid), follower_count int UNSIGNED , is_my_friend bool, status_count int UNSIGNED, location varchar(50) )"; I need to find the uid of the person with max(status_count+follower_count) and whose is_my_friend = 1 I wrote the following query but I ain't getting the correct uid. SELECT p.uid FROM (select uid,is_my_friend,max(follower_count+status_count) from followers) p WHERE p.is_my_friend = 1;

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  • mysql_query() returns returns true, but mysql_num_rows() and mysql_fetch_array() give "not a valid r

    - by zlance4012
    Here is the code in question: -----From index.php----- require_once('includes/DbConnector.php'); // Create an object (instance) of the DbConnector $connector = new DbConnector(); // Execute the query to retrieve articles $query1 = "SELECT id, title FROM articles ORDER BY id DESC LIMIT 0,5"; $result = $connector-query($query1); echo "vardump1:"; var_dump($result); echo "\n"; /(!line 17!)/ echo "Number of rows in the result of the query:".mysql_num_rows($result)."\n"; // Get an array containing the results. // Loop for each item in that array while ($row = $connector-fetchArray($result)){ echo ' '; echo $row['title']; echo ' '; -----end index.php----- -----included DbConnector.php----- $settings = SystemComponent::getSettings(); // Get the main settings from the array we just loaded $host = $settings['dbhost']; $db = $settings['dbname']; $user = $settings['dbusername']; $pass = $settings['dbpassword']; // Connect to the database $this-link = mysql_connect($host, $user, $pass); mysql_select_db($db); register_shutdown_function(array(&$this, 'close')); } //end constructor //* Function: query, Purpose: Execute a database query * function query($query) { echo "Query Statement: ".$query."\n"; $this-theQuery = $query; return mysql_query($query, $this-link) or die(mysql_error()); } //* Function: fetchArray, Purpose: Get array of query results * function fetchArray($result) { echo "<|"; var_dump($result); echo "| \n"; /(!line 50!)/$res= mysql_fetch_array($result) or die(mysql_error()); echo $res['id']."-".$res['title']."-".$res['imagelink']."-".$res['text']; return $res; } -----end DbConnector.php----- -----Output----- Query Statement: SELECT id, title FROM articles ORDER BY id DESC LIMIT 0,5 vardump1:bool(true) PHP Error Message Warning: mysql_num_rows(): supplied argument is not a valid MySQL result resource in /path to/index.php on line 17 Number of rows in the result of the query: <|bool(true) | PHP Error Message Warning: mysql_fetch_array(): supplied argument is not a valid MySQL result resource in /path to/DbConnector.php on line 50

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  • C++ require that one template type is derived from the other

    - by Will
    In a comparison operator: template<class R1, class R2> bool operator==(Manager<R1> m1, Manager<R2> m2) { return p1.internal_field == p2.internal_field; } Is there any way I could enforce that R1 and R2 must have a supertype or subtype relation? That is, I'd like to allow either R1 to be derived from R2, or R2 to be derived from R1, but disallow the comparison if R1 and R2 are unrelated types.

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  • Users suddenly missing write permissions to the root drive c within an active directory domain

    - by Kevin
    I'm managing an active directory single domain environment on some Windows Server 2008, Windows Server 2008 R2 and Windows Server 2012 machines. Since a few weeks I got a strange issue. Some users (not all!) report that they cannot any longer save, copy or write files to the root drive c, whether on their clients (vista, win 7) nor via remote desktop connection on a Windows Server 2008 machine. Even running programs that require direct write permissions to the root drive without administrator permissions fail to do so since then. The affected users have local administrator permissions. The question I'm facing now is: What caused this change of system behavior? Why did this happen? I didn't find out yet. What was the last thing I did before it happened? The last action that was made before it happened was the rollout of a GPO containing network drive mappings for the users depending on their security group membership. All network drives are located on a linux server with samba enabled. We did not change any UAC settings, and they have always been activated. However I can't imagine that rolling out this GPO caused the problem. Has anybody faced an issue like that? Just in case: I know that it is for a specific reason that an user without administrative privileges is prevented from writing to the root drive since windows vista and the implementation of UAC. I don't think that those users should be able to write to drive c, but I try to figure out why this is happening and a few weeks ago this was still working. I also know that a user who is a member of the local administrators group does not execute anything with administrator permissions per default unless he or she executes a program with this permissions. What did I do yet? I checked the permissions of the affected programs, the affected clients/server. Didn't find something special. I checked ALL of our GPOs if there exist any restrictions that could prevent the affected users from writing to the root drive. Did not find any settings. I checked the UAC settings of the affected users and compared those to other users that still can write to the root drive. Everything similar. I googled though the internet and tried to find someone who had a similar problem. Did not find one. Has anybody an idea? Thank you very much. Edit: The GPO that was rolled out does the following (Please excuse if the settings are not named exactly like that, I translated the settings into english): **Windows Settings -- Network Drive Mappings -- Drive N: -- General:** Action: Replace **Properties:** Letter: N Location: \\path-to-drive\drivename Re-Establish connection: deactivated Label as: Name_of_the_Share Use first available Option: deactivated **Windows Settings -- Network Drive Mappings -- Drive N: -- Public: Options:** On error don't process any further elements for this extension: no Run as the logged in user: no remove element if it is not applied anymore: no Only apply once: no **Securitygroup:** Attribute -- Value bool -- AND not -- 0 name -- domain\groupname sid -- sid-of-the-group userContext -- 1 primaryGroup -- 0 localGroup -- 0 **Securitygroup:** Attribute -- Value bool -- OR not -- 0 name -- domain\another-groupname sid -- sid-of-the-group userContext -- 1 primaryGroup -- 0 localGroup -- 0 Edit: The Error-Message of an affected users says the following: Due to an unexpected error you can't copy the file. Error-Code 0x80070522: The client is missing a required permission. The command icacls C: shows the following: NT-AUTORITY\SYSTEM:(OI)(CI)(F) PRE-DEFINED\Administrators:(OI)(CI)(F) computername\username:(OI)(CI)(F) A college just told me that also the primary domain-controller (PDC) changed from Windows Server 2008 to Windows Server 2012. That also may be a reason. Any suggestions?

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  • mysqld service crashes on restart, after importing mysqldump #innodb

    - by ubunut
    I have 2 mysql servers. Let's call them server01 & server02. Both have the same configuration: mysqladmin Ver 8.42 Distrib 5.1.61, for redhat-linux-gnu on x86_64 [client] default-character-set=utf8 [mysqld] datadir=/var/lib/mysql socket=/var/lib/mysql/mysql.sock user=mysql # Disabling symbolic-links is recommended to prevent assorted security risks symbolic-links=0 max_allowed_packet = 16M default-character-set=utf8 default-collation=utf8_unicode_ci character-set-server=utf8 collation-server=utf8_unicode_ci default-storage-engine = InnoDB innodb_data_home_dir = /var/lib/mysql innodb_log_group_home_dir = /var/lib/mysql innodb_data_file_path = ibdata1:10M:autoextend innodb_additional_mem_pool_size = 2M innodb_log_file_size = 5M innodb_log_buffer_size = 8M innodb_lock_wait_timeout = 50 innodb_flush_log_at_trx_commit = 1 innodb_buffer_pool_size = 700M table_cache = 300 thread_cache_size = 4 query_cache_size = 200m query_cache_limit = 10m [mysqld_safe] log-error=/var/log/mysqld.log pid-file=/var/run/mysqld/mysqld.pid I make a mysqldump on server01: mysqldump -uuser -ppassword --all-databases testservers.sql (most tables in these databases are innodb, some of the mysql.* tables are Innodb too) Then I import the testservers.sql on server02: mysql -uuser < testservers.sql (mysqld has been started with --skip-network). So far so good, I can login into mysql & everything seems to be ok. BUT when I exit to the shell and execute service mysqld restart, The service fails to start. stack-trace in /var/log/mysqld.log: 121022 14:53:19 mysqld_safe Starting mysqld daemon with databases from /var/lib/mysql 121022 14:53:19 [Warning] '--default-character-set' is deprecated and will be removed in a future release. Please use '--character-set-server' instead. 121022 14:53:19 [Warning] '--default-collation' is deprecated and will be removed in a future release. Please use '--collation-server' instead. 12:53:19 UTC - mysqld got signal 11 ; This could be because you hit a bug. It is also possible that this binary or one of the libraries it was linked against is corrupt, improperly built, or misconfigured. This error can also be caused by malfunctioning hardware. We will try our best to scrape up some info that will hopefully help diagnose the problem, but since we have already crashed, something is definitely wrong and this may fail. key_buffer_size=8384512 read_buffer_size=131072 max_used_connections=0 max_threads=151 thread_count=0 connection_count=0 It is possible that mysqld could use up to key_buffer_size + (read_buffer_size + sort_buffer_size)*max_threads = 338324 K bytes of memory Hope that's ok; if not, decrease some variables in the equation. Thread pointer: 0x267e630 Attempting backtrace. You can use the following information to find out where mysqld died. If you see no messages after this, something went terribly wrong... stack_bottom = 7fff3efe0be0 thread_stack 0x40000 /usr/libexec/mysqld(my_print_stacktrace+0x29) [0x84bd89] /usr/libexec/mysqld(handle_fatal_signal+0x483) [0x6a0be3] /lib64/libpthread.so.0() [0x338d60f500] /usr/libexec/mysqld(ha_resolve_by_name(THD*, st_mysql_lex_string const*)+0x81) [0x6956e1] /usr/libexec/mysqld(open_table_def(THD*, st_table_share*, unsigned int)+0xe0a) [0x60e5ba] /usr/libexec/mysqld(get_table_share(THD*, TABLE_LIST*, char*, unsigned int, unsigned int, int*)+0x20b) [0x602b0b] /usr/libexec/mysqld() [0x603597] /usr/libexec/mysqld(open_table(THD*, TABLE_LIST*, st_mem_root*, bool*, unsigned int)+0x7a1) [0x6079a1] /usr/libexec/mysqld(open_tables(THD*, TABLE_LIST**, unsigned int*, unsigned int)+0x5d0) [0x608570] /usr/libexec/mysqld(open_and_lock_tables_derived(THD*, TABLE_LIST*, bool)+0x6a) [0x60877a] /usr/libexec/mysqld(plugin_init(int*, char**, int)+0x622) [0x715af2] /usr/libexec/mysqld() [0x5bd3b2] /usr/libexec/mysqld(main+0x1b3) [0x5bfc93] /lib64/libc.so.6(__libc_start_main+0xfd) [0x338d21ecdd] /usr/libexec/mysqld() [0x5087b9] Trying to get some variables. Some pointers may be invalid and cause the dump to abort. Query (0): is an invalid pointer Connection ID (thread ID): 0 Status: NOT_KILLED The manual page at http://dev.mysql.com/doc/mysql/en/crashing.html contains information that should help you find out what is causing the crash. 121022 14:53:19 mysqld_safe mysqld from pid file /var/run/mysqld/mysqld.pid ended A typical mysqdump entry looks like this: DROP TABLE IF EXISTS `adodb_logsql`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `adodb_logsql` ( `id` bigint(10) unsigned NOT NULL AUTO_INCREMENT, `created` datetime NOT NULL, `sql0` varchar(250) NOT NULL DEFAULT '', `sql1` text, `params` text, `tracer` text, `timer` decimal(16,6) NOT NULL DEFAULT '0.000000', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='to save some logs from ADOdb'; /*!40101 SET character_set_client = @saved_cs_client */; IF I change all occurrences of "ENGINE=InnoDB" to "ENGINE=MyISAM" before import, then the service has no problem restarting. I'm quite puzzled as to what's happening, maybe I'm just an idiot, then by all means tell me so. Any help would be greatly appreciated!

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  • An Xml Serializable PropertyBag Dictionary Class for .NET

    - by Rick Strahl
    I don't know about you but I frequently need property bags in my applications to store and possibly cache arbitrary data. Dictionary<T,V> works well for this although I always seem to be hunting for a more specific generic type that provides a string key based dictionary. There's string dictionary, but it only works with strings. There's Hashset<T> but it uses the actual values as keys. In most key value pair situations for me string is key value to work off. Dictionary<T,V> works well enough, but there are some issues with serialization of dictionaries in .NET. The .NET framework doesn't do well serializing IDictionary objects out of the box. The XmlSerializer doesn't support serialization of IDictionary via it's default serialization, and while the DataContractSerializer does support IDictionary serialization it produces some pretty atrocious XML. What doesn't work? First off Dictionary serialization with the Xml Serializer doesn't work so the following fails: [TestMethod] public void DictionaryXmlSerializerTest() { var bag = new Dictionary<string, object>(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42, 45, 66 }); TestContext.WriteLine(this.ToXml(bag)); } public string ToXml(object obj) { if (obj == null) return null; StringWriter sw = new StringWriter(); XmlSerializer ser = new XmlSerializer(obj.GetType()); ser.Serialize(sw, obj); return sw.ToString(); } The error you get with this is: System.NotSupportedException: The type System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] is not supported because it implements IDictionary. Got it! BTW, the same is true with binary serialization. Running the same code above against the DataContractSerializer does work: [TestMethod] public void DictionaryDataContextSerializerTest() { var bag = new Dictionary<string, object>(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42, 45, 66 }); TestContext.WriteLine(this.ToXmlDcs(bag)); } public string ToXmlDcs(object value, bool throwExceptions = false) { var ser = new DataContractSerializer(value.GetType(), null, int.MaxValue, true, false, null); MemoryStream ms = new MemoryStream(); ser.WriteObject(ms, value); return Encoding.UTF8.GetString(ms.ToArray(), 0, (int)ms.Length); } This DOES work but produces some pretty heinous XML (formatted with line breaks and indentation here): <ArrayOfKeyValueOfstringanyType xmlns="http://schemas.microsoft.com/2003/10/Serialization/Arrays" xmlns:i="http://www.w3.org/2001/XMLSchema-instance"> <KeyValueOfstringanyType> <Key>key</Key> <Value i:type="a:string" xmlns:a="http://www.w3.org/2001/XMLSchema">Value</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key2</Key> <Value i:type="a:decimal" xmlns:a="http://www.w3.org/2001/XMLSchema">100.10</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key3</Key> <Value i:type="a:guid" xmlns:a="http://schemas.microsoft.com/2003/10/Serialization/">2cd46d2a-a636-4af4-979b-e834d39b6d37</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key4</Key> <Value i:type="a:dateTime" xmlns:a="http://www.w3.org/2001/XMLSchema">2011-09-19T17:17:05.4406999-07:00</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key5</Key> <Value i:type="a:boolean" xmlns:a="http://www.w3.org/2001/XMLSchema">true</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key7</Key> <Value i:type="a:base64Binary" xmlns:a="http://www.w3.org/2001/XMLSchema">Ki1C</Value> </KeyValueOfstringanyType> </ArrayOfKeyValueOfstringanyType> Ouch! That seriously hurts the eye! :-) Worse though it's extremely verbose with all those repetitive namespace declarations. It's good to know that it works in a pinch, but for a human readable/editable solution or something lightweight to store in a database it's not quite ideal. Why should I care? As a little background, in one of my applications I have a need for a flexible property bag that is used on a free form database field on an otherwise static entity. Basically what I have is a standard database record to which arbitrary properties can be added in an XML based string field. I intend to expose those arbitrary properties as a collection from field data stored in XML. The concept is pretty simple: When loading write the data to the collection, when the data is saved serialize the data into an XML string and store it into the database. When reading the data pick up the XML and if the collection on the entity is accessed automatically deserialize the XML into the Dictionary. (I'll talk more about this in another post). While the DataContext Serializer would work, it's verbosity is problematic both for size of the generated XML strings and the fact that users can manually edit this XML based property data in an advanced mode. A clean(er) layout certainly would be preferable and more user friendly. Custom XMLSerialization with a PropertyBag Class So… after a bunch of experimentation with different serialization formats I decided to create a custom PropertyBag class that provides for a serializable Dictionary. It's basically a custom Dictionary<TType,TValue> implementation with the keys always set as string keys. The result are PropertyBag<TValue> and PropertyBag (which defaults to the object type for values). The PropertyBag<TType> and PropertyBag classes provide these features: Subclassed from Dictionary<T,V> Implements IXmlSerializable with a cleanish XML format ToXml() and FromXml() methods to export and import to and from XML strings Static CreateFromXml() method to create an instance It's simple enough as it's merely a Dictionary<string,object> subclass but that supports serialization to a - what I think at least - cleaner XML format. The class is super simple to use: [TestMethod] public void PropertyBagTwoWayObjectSerializationTest() { var bag = new PropertyBag(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42,45,66 } ); bag.Add("Key8", null); bag.Add("Key9", new ComplexObject() { Name = "Rick", Entered = DateTime.Now, Count = 10 }); string xml = bag.ToXml(); TestContext.WriteLine(bag.ToXml()); bag.Clear(); bag.FromXml(xml); Assert.IsTrue(bag["key"] as string == "Value"); Assert.IsInstanceOfType( bag["Key3"], typeof(Guid)); Assert.IsNull(bag["Key8"]); //Assert.IsNull(bag["Key10"]); Assert.IsInstanceOfType(bag["Key9"], typeof(ComplexObject)); } This uses the PropertyBag class which uses a PropertyBag<string,object> - which means it returns untyped values of type object. I suspect for me this will be the most common scenario as I'd want to store arbitrary values in the PropertyBag rather than one specific type. The same code with a strongly typed PropertyBag<decimal> looks like this: [TestMethod] public void PropertyBagTwoWayValueTypeSerializationTest() { var bag = new PropertyBag<decimal>(); bag.Add("key", 10M); bag.Add("Key1", 100.10M); bag.Add("Key2", 200.10M); bag.Add("Key3", 300.10M); string xml = bag.ToXml(); TestContext.WriteLine(bag.ToXml()); bag.Clear(); bag.FromXml(xml); Assert.IsTrue(bag.Get("Key1") == 100.10M); Assert.IsTrue(bag.Get("Key3") == 300.10M); } and produces typed results of type decimal. The types can be either value or reference types the combination of which actually proved to be a little more tricky than anticipated due to null and specific string value checks required - getting the generic typing right required use of default(T) and Convert.ChangeType() to trick the compiler into playing nice. Of course the whole raison d'etre for this class is the XML serialization. You can see in the code above that we're doing a .ToXml() and .FromXml() to serialize to and from string. The XML produced for the first example looks like this: <?xml version="1.0" encoding="utf-8"?> <properties> <item> <key>key</key> <value>Value</value> </item> <item> <key>Key2</key> <value type="decimal">100.10</value> </item> <item> <key>Key3</key> <value type="___System.Guid"> <guid>f7a92032-0c6d-4e9d-9950-b15ff7cd207d</guid> </value> </item> <item> <key>Key4</key> <value type="datetime">2011-09-26T17:45:58.5789578-10:00</value> </item> <item> <key>Key5</key> <value type="boolean">true</value> </item> <item> <key>Key7</key> <value type="base64Binary">Ki1C</value> </item> <item> <key>Key8</key> <value type="nil" /> </item> <item> <key>Key9</key> <value type="___Westwind.Tools.Tests.PropertyBagTest+ComplexObject"> <ComplexObject> <Name>Rick</Name> <Entered>2011-09-26T17:45:58.5789578-10:00</Entered> <Count>10</Count> </ComplexObject> </value> </item> </properties>   The format is a bit cleaner than the DataContractSerializer. Each item is serialized into <key> <value> pairs. If the value is a string no type information is written. Since string tends to be the most common type this saves space and serialization processing. All other types are attributed. Simple types are mapped to XML types so things like decimal, datetime, boolean and base64Binary are encoded using their Xml type values. All other types are embedded with a hokey format that describes the .NET type preceded by a three underscores and then are encoded using the XmlSerializer. You can see this best above in the ComplexObject encoding. For custom types this isn't pretty either, but it's more concise than the DCS and it works as long as you're serializing back and forth between .NET clients at least. The XML generated from the second example that uses PropertyBag<decimal> looks like this: <?xml version="1.0" encoding="utf-8"?> <properties> <item> <key>key</key> <value type="decimal">10</value> </item> <item> <key>Key1</key> <value type="decimal">100.10</value> </item> <item> <key>Key2</key> <value type="decimal">200.10</value> </item> <item> <key>Key3</key> <value type="decimal">300.10</value> </item> </properties>   How does it work As I mentioned there's nothing fancy about this solution - it's little more than a subclass of Dictionary<T,V> that implements custom Xml Serialization and a couple of helper methods that facilitate getting the XML in and out of the class more easily. But it's proven very handy for a number of projects for me where dynamic data storage is required. Here's the code: /// <summary> /// Creates a serializable string/object dictionary that is XML serializable /// Encodes keys as element names and values as simple values with a type /// attribute that contains an XML type name. Complex names encode the type /// name with type='___namespace.classname' format followed by a standard xml /// serialized format. The latter serialization can be slow so it's not recommended /// to pass complex types if performance is critical. /// </summary> [XmlRoot("properties")] public class PropertyBag : PropertyBag<object> { /// <summary> /// Creates an instance of a propertybag from an Xml string /// </summary> /// <param name="xml">Serialize</param> /// <returns></returns> public static PropertyBag CreateFromXml(string xml) { var bag = new PropertyBag(); bag.FromXml(xml); return bag; } } /// <summary> /// Creates a serializable string for generic types that is XML serializable. /// /// Encodes keys as element names and values as simple values with a type /// attribute that contains an XML type name. Complex names encode the type /// name with type='___namespace.classname' format followed by a standard xml /// serialized format. The latter serialization can be slow so it's not recommended /// to pass complex types if performance is critical. /// </summary> /// <typeparam name="TValue">Must be a reference type. For value types use type object</typeparam> [XmlRoot("properties")] public class PropertyBag<TValue> : Dictionary<string, TValue>, IXmlSerializable { /// <summary> /// Not implemented - this means no schema information is passed /// so this won't work with ASMX/WCF services. /// </summary> /// <returns></returns> public System.Xml.Schema.XmlSchema GetSchema() { return null; } /// <summary> /// Serializes the dictionary to XML. Keys are /// serialized to element names and values as /// element values. An xml type attribute is embedded /// for each serialized element - a .NET type /// element is embedded for each complex type and /// prefixed with three underscores. /// </summary> /// <param name="writer"></param> public void WriteXml(System.Xml.XmlWriter writer) { foreach (string key in this.Keys) { TValue value = this[key]; Type type = null; if (value != null) type = value.GetType(); writer.WriteStartElement("item"); writer.WriteStartElement("key"); writer.WriteString(key as string); writer.WriteEndElement(); writer.WriteStartElement("value"); string xmlType = XmlUtils.MapTypeToXmlType(type); bool isCustom = false; // Type information attribute if not string if (value == null) { writer.WriteAttributeString("type", "nil"); } else if (!string.IsNullOrEmpty(xmlType)) { if (xmlType != "string") { writer.WriteStartAttribute("type"); writer.WriteString(xmlType); writer.WriteEndAttribute(); } } else { isCustom = true; xmlType = "___" + value.GetType().FullName; writer.WriteStartAttribute("type"); writer.WriteString(xmlType); writer.WriteEndAttribute(); } // Actual deserialization if (!isCustom) { if (value != null) writer.WriteValue(value); } else { XmlSerializer ser = new XmlSerializer(value.GetType()); ser.Serialize(writer, value); } writer.WriteEndElement(); // value writer.WriteEndElement(); // item } } /// <summary> /// Reads the custom serialized format /// </summary> /// <param name="reader"></param> public void ReadXml(System.Xml.XmlReader reader) { this.Clear(); while (reader.Read()) { if (reader.NodeType == XmlNodeType.Element && reader.Name == "key") { string xmlType = null; string name = reader.ReadElementContentAsString(); // item element reader.ReadToNextSibling("value"); if (reader.MoveToNextAttribute()) xmlType = reader.Value; reader.MoveToContent(); TValue value; if (xmlType == "nil") value = default(TValue); // null else if (string.IsNullOrEmpty(xmlType)) { // value is a string or object and we can assign TValue to value string strval = reader.ReadElementContentAsString(); value = (TValue) Convert.ChangeType(strval, typeof(TValue)); } else if (xmlType.StartsWith("___")) { while (reader.Read() && reader.NodeType != XmlNodeType.Element) { } Type type = ReflectionUtils.GetTypeFromName(xmlType.Substring(3)); //value = reader.ReadElementContentAs(type,null); XmlSerializer ser = new XmlSerializer(type); value = (TValue)ser.Deserialize(reader); } else value = (TValue)reader.ReadElementContentAs(XmlUtils.MapXmlTypeToType(xmlType), null); this.Add(name, value); } } } /// <summary> /// Serializes this dictionary to an XML string /// </summary> /// <returns>XML String or Null if it fails</returns> public string ToXml() { string xml = null; SerializationUtils.SerializeObject(this, out xml); return xml; } /// <summary> /// Deserializes from an XML string /// </summary> /// <param name="xml"></param> /// <returns>true or false</returns> public bool FromXml(string xml) { this.Clear(); // if xml string is empty we return an empty dictionary if (string.IsNullOrEmpty(xml)) return true; var result = SerializationUtils.DeSerializeObject(xml, this.GetType()) as PropertyBag<TValue>; if (result != null) { foreach (var item in result) { this.Add(item.Key, item.Value); } } else // null is a failure return false; return true; } /// <summary> /// Creates an instance of a propertybag from an Xml string /// </summary> /// <param name="xml"></param> /// <returns></returns> public static PropertyBag<TValue> CreateFromXml(string xml) { var bag = new PropertyBag<TValue>(); bag.FromXml(xml); return bag; } } } The code uses a couple of small helper classes SerializationUtils and XmlUtils for mapping Xml types to and from .NET, both of which are from the WestWind,Utilities project (which is the same project where PropertyBag lives) from the West Wind Web Toolkit. The code implements ReadXml and WriteXml for the IXmlSerializable implementation using old school XmlReaders and XmlWriters (because it's pretty simple stuff - no need for XLinq here). Then there are two helper methods .ToXml() and .FromXml() that basically allow your code to easily convert between XML and a PropertyBag object. In my code that's what I use to actually to persist to and from the entity XML property during .Load() and .Save() operations. It's sweet to be able to have a string key dictionary and then be able to turn around with 1 line of code to persist the whole thing to XML and back. Hopefully some of you will find this class as useful as I've found it. It's a simple solution to a common requirement in my applications and I've used the hell out of it in the  short time since I created it. Resources You can find the complete code for the two classes plus the helpers in the Subversion repository for Westwind.Utilities. You can grab the source files from there or download the whole project. You can also grab the full Westwind.Utilities assembly from NuGet and add it to your project if that's easier for you. PropertyBag Source Code SerializationUtils and XmlUtils Westwind.Utilities Assembly on NuGet (add from Visual Studio) © Rick Strahl, West Wind Technologies, 2005-2011Posted in .NET  CSharp   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • C#: System.Collections.Concurrent.ConcurrentQueue vs. Queue

    - by James Michael Hare
    I love new toys, so of course when .NET 4.0 came out I felt like the proverbial kid in the candy store!  Now, some people get all excited about the IDE and it’s new features or about changes to WPF and Silver Light and yes, those are all very fine and grand.  But me, I get all excited about things that tend to affect my life on the backside of development.  That’s why when I heard there were going to be concurrent container implementations in the latest version of .NET I was salivating like Pavlov’s dog at the dinner bell. They seem so simple, really, that one could easily overlook them.  Essentially they are implementations of containers (many that mirror the generic collections, others are new) that have either been optimized with very efficient, limited, or no locking but are still completely thread safe -- and I just had to see what kind of an improvement that would translate into. Since part of my job as a solutions architect here where I work is to help design, develop, and maintain the systems that process tons of requests each second, the thought of extremely efficient thread-safe containers was extremely appealing.  Of course, they also rolled out a whole parallel development framework which I won’t get into in this post but will cover bits and pieces of as time goes by. This time, I was mainly curious as to how well these new concurrent containers would perform compared to areas in our code where we manually synchronize them using lock or some other mechanism.  So I set about to run a processing test with a series of producers and consumers that would be either processing a traditional System.Collections.Generic.Queue or a System.Collection.Concurrent.ConcurrentQueue. Now, I wanted to keep the code as common as possible to make sure that the only variance was the container, so I created a test Producer and a test Consumer.  The test Producer takes an Action<string> delegate which is responsible for taking a string and placing it on whichever queue we’re testing in a thread-safe manner: 1: internal class Producer 2: { 3: public int Iterations { get; set; } 4: public Action<string> ProduceDelegate { get; set; } 5: 6: public void Produce() 7: { 8: for (int i = 0; i < Iterations; i++) 9: { 10: ProduceDelegate(“Hello”); 11: } 12: } 13: } Then likewise, I created a consumer that took a Func<string> that would read from whichever queue we’re testing and return either the string if data exists or null if not.  Then, if the item doesn’t exist, it will do a 10 ms wait before testing again.  Once all the producers are done and join the main thread, a flag will be set in each of the consumers to tell them once the queue is empty they can shut down since no other data is coming: 1: internal class Consumer 2: { 3: public Func<string> ConsumeDelegate { get; set; } 4: public bool HaltWhenEmpty { get; set; } 5: 6: public void Consume() 7: { 8: bool processing = true; 9: 10: while (processing) 11: { 12: string result = ConsumeDelegate(); 13: 14: if(result == null) 15: { 16: if (HaltWhenEmpty) 17: { 18: processing = false; 19: } 20: else 21: { 22: Thread.Sleep(TimeSpan.FromMilliseconds(10)); 23: } 24: } 25: else 26: { 27: DoWork(); // do something non-trivial so consumers lag behind a bit 28: } 29: } 30: } 31: } Okay, now that we’ve done that, we can launch threads of varying numbers using lambdas for each different method of production/consumption.  First let's look at the lambdas for a typical System.Collections.Generics.Queue with locking: 1: // lambda for putting to typical Queue with locking... 2: var productionDelegate = s => 3: { 4: lock (_mutex) 5: { 6: _mutexQueue.Enqueue(s); 7: } 8: }; 9:  10: // and lambda for typical getting from Queue with locking... 11: var consumptionDelegate = () => 12: { 13: lock (_mutex) 14: { 15: if (_mutexQueue.Count > 0) 16: { 17: return _mutexQueue.Dequeue(); 18: } 19: } 20: return null; 21: }; Nothing new or interesting here.  Just typical locks on an internal object instance.  Now let's look at using a ConcurrentQueue from the System.Collections.Concurrent library: 1: // lambda for putting to a ConcurrentQueue, notice it needs no locking! 2: var productionDelegate = s => 3: { 4: _concurrentQueue.Enqueue(s); 5: }; 6:  7: // lambda for getting from a ConcurrentQueue, once again, no locking required. 8: var consumptionDelegate = () => 9: { 10: string s; 11: return _concurrentQueue.TryDequeue(out s) ? s : null; 12: }; So I pass each of these lambdas and the number of producer and consumers threads to launch and take a look at the timing results.  Basically I’m timing from the time all threads start and begin producing/consuming to the time that all threads rejoin.  I won't bore you with the test code, basically it just launches code that creates the producers and consumers and launches them in their own threads, then waits for them all to rejoin.  The following are the timings from the start of all threads to the Join() on all threads completing.  The producers create 10,000,000 items evenly between themselves and then when all producers are done they trigger the consumers to stop once the queue is empty. These are the results in milliseconds from the ordinary Queue with locking: 1: Consumers Producers 1 2 3 Time (ms) 2: ---------- ---------- ------ ------ ------ --------- 3: 1 1 4284 5153 4226 4554.33 4: 10 10 4044 3831 5010 4295.00 5: 100 100 5497 5378 5612 5495.67 6: 1000 1000 24234 25409 27160 25601.00 And the following are the results in milliseconds from the ConcurrentQueue with no locking necessary: 1: Consumers Producers 1 2 3 Time (ms) 2: ---------- ---------- ------ ------ ------ --------- 3: 1 1 3647 3643 3718 3669.33 4: 10 10 2311 2136 2142 2196.33 5: 100 100 2480 2416 2190 2362.00 6: 1000 1000 7289 6897 7061 7082.33 Note that even though obviously 2000 threads is quite extreme, the concurrent queue actually scales really well, whereas the traditional queue with simple locking scales much more poorly. I love the new concurrent collections, they look so much simpler without littering your code with the locking logic, and they perform much better.  All in all, a great new toy to add to your arsenal of multi-threaded processing!

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  • GZip/Deflate Compression in ASP.NET MVC

    - by Rick Strahl
    A long while back I wrote about GZip compression in ASP.NET. In that article I describe two generic helper methods that I've used in all sorts of ASP.NET application from WebForms apps to HttpModules and HttpHandlers that require gzip or deflate compression. The same static methods also work in ASP.NET MVC. Here are the two routines:/// <summary> /// Determines if GZip is supported /// </summary> /// <returns></returns> public static bool IsGZipSupported() { string AcceptEncoding = HttpContext.Current.Request.Headers["Accept-Encoding"]; if (!string.IsNullOrEmpty(AcceptEncoding) && (AcceptEncoding.Contains("gzip") || AcceptEncoding.Contains("deflate"))) return true; return false; } /// <summary> /// Sets up the current page or handler to use GZip through a Response.Filter /// IMPORTANT: /// You have to call this method before any output is generated! /// </summary> public static void GZipEncodePage() { HttpResponse Response = HttpContext.Current.Response; if (IsGZipSupported()) { string AcceptEncoding = HttpContext.Current.Request.Headers["Accept-Encoding"]; if (AcceptEncoding.Contains("gzip")) { Response.Filter = new System.IO.Compression.GZipStream(Response.Filter, System.IO.Compression.CompressionMode.Compress); Response.Headers.Remove("Content-Encoding"); Response.AppendHeader("Content-Encoding", "gzip"); } else { Response.Filter = new System.IO.Compression.DeflateStream(Response.Filter, System.IO.Compression.CompressionMode.Compress); Response.Headers.Remove("Content-Encoding"); Response.AppendHeader("Content-Encoding", "deflate"); } } // Allow proxy servers to cache encoded and unencoded versions separately Response.AppendHeader("Vary", "Content-Encoding"); } The first method checks whether the client sending the request includes the accept-encoding for either gzip or deflate, and if if it does it returns true. The second function uses IsGzipSupported() to decide whether it should encode content and uses an Response Filter to do its job. Basically response filters look at the Response output stream as it's written and convert the data flowing through it. Filters are a bit tricky to work with but the two .NET filter streams for GZip and Deflate Compression make this a snap to implement. In my old code and even now in MVC I can always do:public ActionResult List(string keyword=null, int category=0) { WebUtils.GZipEncodePage(); …} to encode my content. And that works just fine. The proper way: Create an ActionFilterAttribute However in MVC this sort of thing is typically better handled by an ActionFilter which can be applied with an attribute. So to be all prim and proper I created an CompressContentAttribute ActionFilter that incorporates those two helper methods and which looks like this:/// <summary> /// Attribute that can be added to controller methods to force content /// to be GZip encoded if the client supports it /// </summary> public class CompressContentAttribute : ActionFilterAttribute { /// <summary> /// Override to compress the content that is generated by /// an action method. /// </summary> /// <param name="filterContext"></param> public override void OnActionExecuting(ActionExecutingContext filterContext) { GZipEncodePage(); } /// <summary> /// Determines if GZip is supported /// </summary> /// <returns></returns> public static bool IsGZipSupported() { string AcceptEncoding = HttpContext.Current.Request.Headers["Accept-Encoding"]; if (!string.IsNullOrEmpty(AcceptEncoding) && (AcceptEncoding.Contains("gzip") || AcceptEncoding.Contains("deflate"))) return true; return false; } /// <summary> /// Sets up the current page or handler to use GZip through a Response.Filter /// IMPORTANT: /// You have to call this method before any output is generated! /// </summary> public static void GZipEncodePage() { HttpResponse Response = HttpContext.Current.Response; if (IsGZipSupported()) { string AcceptEncoding = HttpContext.Current.Request.Headers["Accept-Encoding"]; if (AcceptEncoding.Contains("gzip")) { Response.Filter = new System.IO.Compression.GZipStream(Response.Filter, System.IO.Compression.CompressionMode.Compress); Response.Headers.Remove("Content-Encoding"); Response.AppendHeader("Content-Encoding", "gzip"); } else { Response.Filter = new System.IO.Compression.DeflateStream(Response.Filter, System.IO.Compression.CompressionMode.Compress); Response.Headers.Remove("Content-Encoding"); Response.AppendHeader("Content-Encoding", "deflate"); } } // Allow proxy servers to cache encoded and unencoded versions separately Response.AppendHeader("Vary", "Content-Encoding"); } } It's basically the same code wrapped into an ActionFilter attribute, which intercepts requests MVC requests to Controller methods and lets you hook up logic before and after the methods have executed. Here I want to override OnActionExecuting() which fires before the Controller action is fired. With the CompressContentAttribute created, it can now be applied to either the controller as a whole:[CompressContent] public class ClassifiedsController : ClassifiedsBaseController { … } or to one of the Action methods:[CompressContent] public ActionResult List(string keyword=null, int category=0) { … } The former applies compression to every action method, while the latter is selective and only applies it to the individual action method. Is the attribute better than the static utility function? Not really, but it is the standard MVC way to hook up 'filter' content and that's where others are likely to expect to set options like this. In fact,  you have a bit more control with the utility function because you can conditionally apply it in code, but this is actually much less likely in MVC applications than old WebForms apps since controller methods tend to be more focused. Compression Caveats Http compression is very cool and pretty easy to implement in ASP.NET but you have to be careful with it - especially if your content might get transformed or redirected inside of ASP.NET. A good example, is if an error occurs and a compression filter is applied. ASP.NET errors don't clear the filter, but clear the Response headers which results in some nasty garbage because the compressed content now no longer matches the headers. Another issue is Caching, which has to account for all possible ways of compression and non-compression that the content is served. Basically compressed content and caching don't mix well. I wrote about several of these issues in an old blog post and I recommend you take a quick peek before diving into making every bit of output Gzip encoded. None of these are show stoppers, but you have to be aware of the issues. Related Posts GZip Compression with ASP.NET Content ASP.NET GZip Encoding Caveats© Rick Strahl, West Wind Technologies, 2005-2012Posted in ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Securing an ASP.NET MVC 2 Application

    - by rajbk
    This post attempts to look at some of the methods that can be used to secure an ASP.NET MVC 2 Application called Northwind Traders Human Resources.  The sample code for the project is attached at the bottom of this post. We are going to use a slightly modified Northwind database. The screen capture from SQL server management studio shows the change. I added a new column called Salary, inserted some random salaries for the employees and then turned off AllowNulls.   The reporting relationship for Northwind Employees is shown below.   The requirements for our application are as follows: Employees can see their LastName, FirstName, Title, Address and Salary Employees are allowed to edit only their Address information Employees can see the LastName, FirstName, Title, Address and Salary of their immediate reports Employees cannot see records of non immediate reports.  Employees are allowed to edit only the Salary and Title information of their immediate reports. Employees are not allowed to edit the Address of an immediate report Employees should be authenticated into the system. Employees by default get the “Employee” role. If a user has direct reports, they will also get assigned a “Manager” role. We use a very basic empId/pwd scheme of EmployeeID (1-9) and password test$1. You should never do this in an actual application. The application should protect from Cross Site Request Forgery (CSRF). For example, Michael could trick Steven, who is already logged on to the HR website, to load a page which contains a malicious request. where without Steven’s knowledge, a form on the site posts information back to the Northwind HR website using Steven’s credentials. Michael could use this technique to give himself a raise :-) UI Notes The layout of our app looks like so: When Nancy (EmpID 1) signs on, she sees the default page with her details and is allowed to edit her address. If Nancy attempts to view the record of employee Andrew who has an employeeID of 2 (Employees/Edit/2), she will get a “Not Authorized” error page. When Andrew (EmpID 2) signs on, he can edit the address field of his record and change the title and salary of employees that directly report to him. Implementation Notes All controllers inherit from a BaseController. The BaseController currently only has error handling code. When a user signs on, we check to see if they are in a Manager role. We then create a FormsAuthenticationTicket, encrypt it (including the roles that the employee belongs to) and add it to a cookie. private void SetAuthenticationCookie(int employeeID, List<string> roles) { HttpCookiesSection cookieSection = (HttpCookiesSection) ConfigurationManager.GetSection("system.web/httpCookies"); AuthenticationSection authenticationSection = (AuthenticationSection) ConfigurationManager.GetSection("system.web/authentication"); FormsAuthenticationTicket authTicket = new FormsAuthenticationTicket( 1, employeeID.ToString(), DateTime.Now, DateTime.Now.AddMinutes(authenticationSection.Forms.Timeout.TotalMinutes), false, string.Join("|", roles.ToArray())); String encryptedTicket = FormsAuthentication.Encrypt(authTicket); HttpCookie authCookie = new HttpCookie(FormsAuthentication.FormsCookieName, encryptedTicket); if (cookieSection.RequireSSL || authenticationSection.Forms.RequireSSL) { authCookie.Secure = true; } HttpContext.Current.Response.Cookies.Add(authCookie); } We read this cookie back in Global.asax and set the Context.User to be a new GenericPrincipal with the roles we assigned earlier. protected void Application_AuthenticateRequest(Object sender, EventArgs e){ if (Context.User != null) { string cookieName = FormsAuthentication.FormsCookieName; HttpCookie authCookie = Context.Request.Cookies[cookieName]; if (authCookie == null) return; FormsAuthenticationTicket authTicket = FormsAuthentication.Decrypt(authCookie.Value); string[] roles = authTicket.UserData.Split(new char[] { '|' }); FormsIdentity fi = (FormsIdentity)(Context.User.Identity); Context.User = new System.Security.Principal.GenericPrincipal(fi, roles); }} We ensure that a user has permissions to view a record by creating a custom attribute AuthorizeToViewID that inherits from ActionFilterAttribute. public class AuthorizeToViewIDAttribute : ActionFilterAttribute{ IEmployeeRepository employeeRepository = new EmployeeRepository(); public override void OnActionExecuting(ActionExecutingContext filterContext) { if (filterContext.ActionParameters.ContainsKey("id") && filterContext.ActionParameters["id"] != null) { if (employeeRepository.IsAuthorizedToView((int)filterContext.ActionParameters["id"])) { return; } } throw new UnauthorizedAccessException("The record does not exist or you do not have permission to access it"); }} We add the AuthorizeToView attribute to any Action method that requires authorization. [HttpPost][Authorize(Order = 1)]//To prevent CSRF[ValidateAntiForgeryToken(Salt = Globals.EditSalt, Order = 2)]//See AuthorizeToViewIDAttribute class[AuthorizeToViewID(Order = 3)] [ActionName("Edit")]public ActionResult Update(int id){ var employeeToEdit = employeeRepository.GetEmployee(id); if (employeeToEdit != null) { //Employees can edit only their address //A manager can edit the title and salary of their subordinate string[] whiteList = (employeeToEdit.IsSubordinate) ? new string[] { "Title", "Salary" } : new string[] { "Address" }; if (TryUpdateModel(employeeToEdit, whiteList)) { employeeRepository.Save(employeeToEdit); return RedirectToAction("Details", new { id = id }); } else { ModelState.AddModelError("", "Please correct the following errors."); } } return View(employeeToEdit);} The Authorize attribute is added to ensure that only authorized users can execute that Action. We use the TryUpdateModel with a white list to ensure that (a) an employee is able to edit only their Address and (b) that a manager is able to edit only the Title and Salary of a subordinate. This works in conjunction with the AuthorizeToViewIDAttribute. The ValidateAntiForgeryToken attribute is added (with a salt) to avoid CSRF. The Order on the attributes specify the order in which the attributes are executed. The Edit View uses the AntiForgeryToken helper to render the hidden token: ......<% using (Html.BeginForm()) {%><%=Html.AntiForgeryToken(NorthwindHR.Models.Globals.EditSalt)%><%= Html.ValidationSummary(true, "Please correct the errors and try again.") %><div class="editor-label"> <%= Html.LabelFor(model => model.LastName) %></div><div class="editor-field">...... The application uses View specific models for ease of model binding. public class EmployeeViewModel{ public int EmployeeID; [Required] [DisplayName("Last Name")] public string LastName { get; set; } [Required] [DisplayName("First Name")] public string FirstName { get; set; } [Required] [DisplayName("Title")] public string Title { get; set; } [Required] [DisplayName("Address")] public string Address { get; set; } [Required] [DisplayName("Salary")] [Range(500, double.MaxValue)] public decimal Salary { get; set; } public bool IsSubordinate { get; set; }} To help with displaying readonly/editable fields, we use a helper method. //Simple extension method to display a TextboxFor or DisplayFor based on the isEditable variablepublic static MvcHtmlString TextBoxOrLabelFor<TModel, TProperty>(this HtmlHelper<TModel> htmlHelper, Expression<Func<TModel, TProperty>> expression, bool isEditable){ if (isEditable) { return htmlHelper.TextBoxFor(expression); } else { return htmlHelper.DisplayFor(expression); }} The helper method is used in the view like so: <%=Html.TextBoxOrLabelFor(model => model.Title, Model.IsSubordinate)%> As mentioned in this post, there is a much easier way to update properties on an object. Download Demo Project VS 2008, ASP.NET MVC 2 RTM Remember to change the connectionString to point to your Northwind DB NorthwindHR.zip Feedback and bugs are always welcome :-)

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  • Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 1

    - by rajbk
    The Open Data Protocol, referred to as OData, is a new data-sharing standard that breaks down silos and fosters an interoperative ecosystem for data consumers (clients) and producers (services) that is far more powerful than currently possible. It enables more applications to make sense of a broader set of data, and helps every data service and client add value to the whole ecosystem. WCF Data Services (previously known as ADO.NET Data Services), then, was the first Microsoft technology to support the Open Data Protocol in Visual Studio 2008 SP1. It provides developers with client libraries for .NET, Silverlight, AJAX, PHP and Java. Microsoft now also supports OData in SQL Server 2008 R2, Windows Azure Storage, Excel 2010 (through PowerPivot), and SharePoint 2010. Many other other applications in the works. * This post walks you through how to create an OData feed, define a shape for the data and pre-filter the data using Visual Studio 2010, WCF Data Services and the Entity Framework. A sample project is attached at the bottom of Part 2 of this post. Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 2 Create the Web Application File –› New –› Project, Select “ASP.NET Empty Web Application” Add the Entity Data Model Right click on the Web Application in the Solution Explorer and select “Add New Item..” Select “ADO.NET Entity Data Model” under "Data”. Name the Model “Northwind” and click “Add”.   In the “Choose Model Contents”, select “Generate Model From Database” and click “Next”   Define a connection to your database containing the Northwind database in the next screen. We are going to expose the Products table through our OData feed. Select “Products” in the “Choose your Database Object” screen.   Click “Finish”. We are done creating our Entity Data Model. Save the Northwind.edmx file created. Add the WCF Data Service Right click on the Web Application in the Solution Explorer and select “Add New Item..” Select “WCF Data Service” from the list and call the service “DataService” (creative, huh?). Click “Add”.   Enable Access to the Data Service Open the DataService.svc.cs class. The class is well commented and instructs us on the next steps. public class DataService : DataService< /* TODO: put your data source class name here */ > { // This method is called only once to initialize service-wide policies. public static void InitializeService(DataServiceConfiguration config) { // TODO: set rules to indicate which entity sets and service operations are visible, updatable, etc. // Examples: // config.SetEntitySetAccessRule("MyEntityset", EntitySetRights.AllRead); // config.SetServiceOperationAccessRule("MyServiceOperation", ServiceOperationRights.All); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } } Replace the comment that starts with “/* TODO:” with “NorthwindEntities” (the entity container name of the Model we created earlier).  WCF Data Services is initially locked down by default, FTW! No data is exposed without you explicitly setting it. You have explicitly specify which Entity sets you wish to expose and what rights are allowed by using the SetEntitySetAccessRule. The SetServiceOperationAccessRule on the other hand sets rules for a specified operation. Let us define an access rule to expose the Products Entity we created earlier. We use the EnititySetRights.AllRead since we want to give read only access. Our modified code is shown below. public class DataService : DataService<NorthwindEntities> { public static void InitializeService(DataServiceConfiguration config) { config.SetEntitySetAccessRule("Products", EntitySetRights.AllRead); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } } We are done setting up our ODataFeed! Compile your project. Right click on DataService.svc and select “View in Browser” to see the OData feed. To view the feed in IE, you must make sure that "Feed Reading View" is turned off. You set this under Tools -› Internet Options -› Content tab.   If you navigate to “Products”, you should see the Products feed. Note also that URIs are case sensitive. ie. Products work but products doesn’t.   Filtering our data OData has a set of system query operations you can use to perform common operations against data exposed by the model. For example, to see only Products in CategoryID 2, we can use the following request: /DataService.svc/Products?$filter=CategoryID eq 2 At the time of this writing, supported operations are $orderby, $top, $skip, $filter, $expand, $format†, $select, $inlinecount. Pre-filtering our data using Query Interceptors The Product feed currently returns all Products. We want to change that so that it contains only Products that have not been discontinued. WCF introduces the concept of interceptors which allows us to inject custom validation/policy logic into the request/response pipeline of a WCF data service. We will use a QueryInterceptor to pre-filter the data so that it returns only Products that are not discontinued. To create a QueryInterceptor, write a method that returns an Expression<Func<T, bool>> and mark it with the QueryInterceptor attribute as shown below. [QueryInterceptor("Products")] public Expression<Func<Product, bool>> OnReadProducts() { return o => o.Discontinued == false; } Viewing the feed after compilation will only show products that have not been discontinued. We also confirm this by looking at the WHERE clause in the SQL generated by the entity framework. SELECT [Extent1].[ProductID] AS [ProductID], ... ... [Extent1].[Discontinued] AS [Discontinued] FROM [dbo].[Products] AS [Extent1] WHERE 0 = [Extent1].[Discontinued] Other examples of Query/Change interceptors can be seen here including an example to filter data based on the identity of the authenticated user. We are done pre-filtering our data. In the next part of this post, we will see how to shape our data. Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 2 Foot Notes * http://msdn.microsoft.com/en-us/data/aa937697.aspx † $format did not work for me. The way to get a Json response is to include the following in the  request header “Accept: application/json, text/javascript, */*” when making the request. This is easily done with most JavaScript libraries.

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  • Dynamic Types and DynamicObject References in C#

    - by Rick Strahl
    I've been working a bit with C# custom dynamic types for several customers recently and I've seen some confusion in understanding how dynamic types are referenced. This discussion specifically centers around types that implement IDynamicMetaObjectProvider or subclass from DynamicObject as opposed to arbitrary type casts of standard .NET types. IDynamicMetaObjectProvider types  are treated special when they are cast to the dynamic type. Assume for a second that I've created my own implementation of a custom dynamic type called DynamicFoo which is about as simple of a dynamic class that I can think of:public class DynamicFoo : DynamicObject { Dictionary<string, object> properties = new Dictionary<string, object>(); public string Bar { get; set; } public DateTime Entered { get; set; } public override bool TryGetMember(GetMemberBinder binder, out object result) { result = null; if (!properties.ContainsKey(binder.Name)) return false; result = properties[binder.Name]; return true; } public override bool TrySetMember(SetMemberBinder binder, object value) { properties[binder.Name] = value; return true; } } This class has an internal dictionary member and I'm exposing this dictionary member through a dynamic by implementing DynamicObject. This implementation exposes the properties dictionary so the dictionary keys can be referenced like properties (foo.NewProperty = "Cool!"). I override TryGetMember() and TrySetMember() which are fired at runtime every time you access a 'property' on a dynamic instance of this DynamicFoo type. Strong Typing and Dynamic Casting I now can instantiate and use DynamicFoo in a couple of different ways: Strong TypingDynamicFoo fooExplicit = new DynamicFoo(); var fooVar = new DynamicFoo(); These two commands are essentially identical and use strong typing. The compiler generates identical code for both of them. The var statement is merely a compiler directive to infer the type of fooVar at compile time and so the type of fooExplicit is DynamicFoo, just like fooExplicit. This is very static - nothing dynamic about it - and it completely ignores the IDynamicMetaObjectProvider implementation of my class above as it's never used. Using either of these I can access the native properties:DynamicFoo fooExplicit = new DynamicFoo();// static typing assignmentsfooVar.Bar = "Barred!"; fooExplicit.Entered = DateTime.Now; // echo back static values Console.WriteLine(fooVar.Bar); Console.WriteLine(fooExplicit.Entered); but I have no access whatsoever to the properties dictionary. Basically this creates a strongly typed instance of the type with access only to the strongly typed interface. You get no dynamic behavior at all. The IDynamicMetaObjectProvider features don't kick in until you cast the type to dynamic. If I try to access a non-existing property on fooExplicit I get a compilation error that tells me that the property doesn't exist. Again, it's clearly and utterly non-dynamic. Dynamicdynamic fooDynamic = new DynamicFoo(); fooDynamic on the other hand is created as a dynamic type and it's a completely different beast. I can also create a dynamic by simply casting any type to dynamic like this:DynamicFoo fooExplicit = new DynamicFoo(); dynamic fooDynamic = fooExplicit; Note that dynamic typically doesn't require an explicit cast as the compiler automatically performs the cast so there's no need to use as dynamic. Dynamic functionality works at runtime and allows for the dynamic wrapper to look up and call members dynamically. A dynamic type will look for members to access or call in two places: Using the strongly typed members of the object Using theIDynamicMetaObjectProvider Interface methods to access members So rather than statically linking and calling a method or retrieving a property, the dynamic type looks up - at runtime  - where the value actually comes from. It's essentially late-binding which allows runtime determination what action to take when a member is accessed at runtime *if* the member you are accessing does not exist on the object. Class members are checked first before IDynamicMetaObjectProvider interface methods are kick in. All of the following works with the dynamic type:dynamic fooDynamic = new DynamicFoo(); // dynamic typing assignments fooDynamic.NewProperty = "Something new!"; fooDynamic.LastAccess = DateTime.Now; // dynamic assigning static properties fooDynamic.Bar = "dynamic barred"; fooDynamic.Entered = DateTime.Now; // echo back dynamic values Console.WriteLine(fooDynamic.NewProperty); Console.WriteLine(fooDynamic.LastAccess); Console.WriteLine(fooDynamic.Bar); Console.WriteLine(fooDynamic.Entered); The dynamic type can access the native class properties (Bar and Entered) and create and read new ones (NewProperty,LastAccess) all using a single type instance which is pretty cool. As you can see it's pretty easy to create an extensible type this way that can dynamically add members at runtime dynamically. The Alter Ego of IDynamicObject The key point here is that all three statements - explicit, var and dynamic - declare a new DynamicFoo(), but the dynamic declaration results in completely different behavior than the first two simply because the type has been cast to dynamic. Dynamic binding means that the type loses its typical strong typing, compile time features. You can see this easily in the Visual Studio code editor. As soon as you assign a value to a dynamic you lose Intellisense and you see which means there's no Intellisense and no compiler type checking on any members you apply to this instance. If you're new to the dynamic type it might seem really confusing that a single type can behave differently depending on how it is cast, but that's exactly what happens when you use a type that implements IDynamicMetaObjectProvider. Declare the type as its strong type name and you only get to access the native instance members of the type. Declare or cast it to dynamic and you get dynamic behavior which accesses native members plus it uses IDynamicMetaObjectProvider implementation to handle any missing member definitions by running custom code. You can easily cast objects back and forth between dynamic and the original type:dynamic fooDynamic = new DynamicFoo(); fooDynamic.NewProperty = "New Property Value"; DynamicFoo foo = fooDynamic; foo.Bar = "Barred"; Here the code starts out with a dynamic cast and a dynamic assignment. The code then casts back the value to the DynamicFoo. Notice that when casting from dynamic to DynamicFoo and back we typically do not have to specify the cast explicitly - the compiler can induce the type so I don't need to specify as dynamic or as DynamicFoo. Moral of the Story This easy interchange between dynamic and the underlying type is actually super useful, because it allows you to create extensible objects that can expose non-member data stores and expose them as an object interface. You can create an object that hosts a number of strongly typed properties and then cast the object to dynamic and add additional dynamic properties to the same type at runtime. You can easily switch back and forth between the strongly typed instance to access the well-known strongly typed properties and to dynamic for the dynamic properties added at runtime. Keep in mind that dynamic object access has quite a bit of overhead and is definitely slower than strongly typed binding, so if you're accessing the strongly typed parts of your objects you definitely want to use a strongly typed reference. Reserve dynamic for the dynamic members to optimize your code. The real beauty of dynamic is that with very little effort you can build expandable objects or objects that expose different data stores to an object interface. I'll have more on this in my next post when I create a customized and extensible Expando object based on DynamicObject.© Rick Strahl, West Wind Technologies, 2005-2012Posted in CSharp  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Macbook OSX applications crashing on startup

    - by Ryan Doom
    Closed my computer last night, went home. Opened it and it had restarted. Now when I open a couple programs such as Adobe Fireworks or Appcelerator Titanium they throw up a nasty error like below. Other programs (Chrome, Firefox, Textmate, Versions) works fine. Any thoughts on this? I haven't owned my Macbook long so I'm not even aware of the right tools or places to look to track this down. Any help would be most appreciated. It's making it hard to get my work done :] If it helps at all both those programs were probably open when it restarted. From the look of it I'm not sure if it's a permissions error or something? I completely re-installed on of the applications Titanium. Didn't seem to help. Process: Adobe Fireworks CS5 [1044] Path: /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/Adobe Fireworks CS5 Identifier: com.macromedia.fireworks Version: Adobe Fireworks CS5 version 11.0.0.484 (11.0.0) Code Type: X86 (Native) Parent Process: launchd [87] Date/Time: 2011-02-18 09:45:47.689 -0500 OS Version: Mac OS X 10.6.6 (10J567) Report Version: 6 Interval Since Last Report: 12983 sec Crashes Since Last Report: 6 Per-App Interval Since Last Report: 325365 sec Per-App Crashes Since Last Report: 4 Anonymous UUID: D16EAFE7-2F04-44D4-A984-5902A6EF8943 Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000b0327ff8 Crashed Thread: 7 Thread 0: Dispatch queue: com.apple.main-thread 0 libSystem.B.dylib 0x97dd0142 semaphore_wait_signal_trap + 10 1 libSystem.B.dylib 0x97dd5c46 pthread_mutex_lock + 490 2 libstdc++.6.dylib 0x91887559 __gnu_cxx::__recursive_mutex::lock() + 17 3 libstdc++.6.dylib 0x918874e6 __cxa_guard_acquire + 68 4 libTrueTypeScaler.dylib 0x91c92ab3 TTScalerInfo() + 50 5 libFontParser.dylib 0x9979a5f1 TTrueTypeScaler::CreateTrueTypeScaler() + 43 6 libSystem.B.dylib 0x97dee900 pthread_once + 82 7 libFontParser.dylib 0x9979a575 TTrueTypeScaler::GetTrueTypeScaler() + 47 8 libFontParser.dylib 0x9979a520 TTrueTypeScaler::TTrueTypeScaler(TScalerStrike const&) + 26 9 libFontParser.dylib 0x9979a4be TFontScaler::CreateFontScaler(TScalerStrike const&) + 52 10 libFontParser.dylib 0x9979bd93 FPFontGetGlyphsForUnichars + 344 11 com.apple.CoreText 0x98255cfe TBaseFont::CalculateFontMetrics(bool) const + 342 12 com.apple.CoreText 0x98255b55 TBaseFont::InitFontMetrics() const + 51 13 com.apple.CoreText 0x98255959 TBaseFont::GetStrikeMetrics(float, CGAffineTransform const*, bool) const + 81 14 com.apple.CoreText 0x982558cd TFont::InitStrikeMetrics() const + 55 15 com.apple.CoreText 0x982592cf CTFontGetAscent + 49 16 com.apple.AppKit 0x989f5d08 _NSFontInstanceInfoInitializeMetricsInfo + 48 17 com.apple.AppKit 0x989f5cbc -[_NSSharedFontInstanceInfo _defaultLineHeight:] + 40 18 com.apple.AppKit 0x98f3c5e8 +[NSStringDrawingTextStorage _fastDrawString:attributes:length:inRect:graphicsContext:baselineRendering:usesFontLeading:usesScreenFont:typesetterBehavior:paragraphStyle:lineBreakMode:boundingRect:padding:scrollable:] + 2041 19 com.apple.AppKit 0x98abd2d9 _NSStringDrawingCore + 1555 20 com.apple.AppKit 0x98abca8b _NSDrawTextCell + 3465 21 com.apple.AppKit 0x98ac6185 -[NSTextFieldCell drawInteriorWithFrame:inView:] + 764 22 com.apple.AppKit 0x98ac5d26 -[NSTextFieldCell drawWithFrame:inView:] + 816 23 com.apple.AppKit 0x98ac03de -[NSControl drawRect:] + 589 24 com.apple.AppKit 0x98ab882a -[NSView _drawRect:clip:] + 3510 25 com.apple.AppKit 0x98ab74c8 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1600 26 com.apple.AppKit 0x98ab77fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421 27 com.apple.AppKit 0x98ab77fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421 28 com.apple.AppKit 0x98ab59e7 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 711 29 com.apple.AppKit 0x98b54aa3 -[NSNextStepFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 311 30 com.apple.AppKit 0x98ab1ea2 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3309 31 com.apple.AppKit 0x98a12a57 -[NSView displayIfNeeded] + 818 32 com.apple.AppKit 0x989c6661 -[NSNextStepFrame displayIfNeeded] + 98 33 com.apple.AppKit 0x98b55390 -[NSWindow display] + 75 34 com.macromedia.fireworks 0x00bade98 0x1000 + 12242584 35 com.macromedia.fireworks 0x0089f778 0x1000 + 9037688 36 libPowerPlant2.dylib 0x08109722 FW_PowerPlant::LCarbonApp::Run() + 54 37 com.macromedia.fireworks 0x008a138c 0x1000 + 9044876 38 com.macromedia.fireworks 0x00003596 0x1000 + 9622 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x97df6982 kevent + 10 1 libSystem.B.dylib 0x97df709c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x97df6559 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x97df62fe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x97df5d81 _pthread_wqthread + 390 5 libSystem.B.dylib 0x97df5bc6 start_wqthread + 30 Thread 2: 0 libSystem.B.dylib 0x97df5a12 __workq_kernreturn + 10 1 libSystem.B.dylib 0x97df5fa8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x97df5bc6 start_wqthread + 30 Thread 3: 0 libSystem.B.dylib 0x97dd015a semaphore_timedwait_signal_trap + 10 1 libSystem.B.dylib 0x97dfdce5 _pthread_cond_wait + 1066 2 libSystem.B.dylib 0x97e2cac8 pthread_cond_timedwait_relative_np + 47 3 ...ple.CoreServices.CarbonCore 0x97af4ecd TSWaitOnConditionTimedRelative + 242 4 ...ple.CoreServices.CarbonCore 0x97af4c0b TSWaitOnSemaphoreCommon + 511 5 ...ple.CoreServices.CarbonCore 0x97b18e33 TimerThread + 97 6 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 7 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 4: 0 libSystem.B.dylib 0x97dd00fa mach_msg_trap + 10 1 libSystem.B.dylib 0x97dd0867 mach_msg + 68 2 ...ple.CoreServices.CarbonCore 0x97b9e0d0 YieldToThread + 446 3 ...ple.CoreServices.CarbonCore 0x97b9e1d3 SetThreadState + 134 4 ...ple.CoreServices.CarbonCore 0x97b9e28e SetThreadStateEndCritical + 111 5 libPowerPlant2.dylib 0x0811ab51 FW_PowerPlant::LThread::SemWait(FW_PowerPlant::LSemaphore*, long, QHdr&, unsigned char&) + 119 6 libPowerPlant2.dylib 0x08119b07 FW_PowerPlant::LSemaphore::BlockThread(long) + 61 7 libPowerPlant2.dylib 0x08119b6d FW_PowerPlant::LSemaphore::Wait(long) + 71 8 libPowerPlant2.dylib 0x0811af70 FW_PowerPlant::LThread::Cleanup::Run() + 32 9 libPowerPlant2.dylib 0x0811b94e FW_PowerPlant::LThread::DoEntry(void*) + 30 10 ...ple.CoreServices.CarbonCore 0x97b9e85f CooperativeThread + 309 11 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 12 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 5: 0 libSystem.B.dylib 0x97dd0142 semaphore_wait_signal_trap + 10 1 libSystem.B.dylib 0x97dfdcfc _pthread_cond_wait + 1089 2 libSystem.B.dylib 0x97e4646f pthread_cond_wait + 48 3 com.adobe.amt.services 0x1dd73126 AMTConditionLock::LockWhenCondition(int) + 46 4 com.adobe.amt.services 0x1dd6bdb0 _AMTThreadedPCDService::PCDThreadWorker(_AMTThreadedPCDService*) + 116 5 com.adobe.amt.services 0x1dd7318c AMTThread::Worker(void*) + 24 6 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 7 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 6: 0 libSystem.B.dylib 0x97dfe0a6 __semwait_signal + 10 1 libSystem.B.dylib 0x97dfdd62 _pthread_cond_wait + 1191 2 libSystem.B.dylib 0x97dff9f8 pthread_cond_wait$UNIX2003 + 73 3 ...ple.CoreServices.CarbonCore 0x97b0951e TSWaitOnCondition + 126 4 ...ple.CoreServices.CarbonCore 0x97af4ea5 TSWaitOnConditionTimedRelative + 202 5 ...ple.CoreServices.CarbonCore 0x97af0873 MPWaitOnQueue + 250 6 com.macromedia.fireworks 0x00ae43cf 0x1000 + 11416527 7 ...ple.CoreServices.CarbonCore 0x97ad485a PrivateMPEntryPoint + 68 8 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 9 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 7 Crashed: 0 libstdc++.6.dylib 0x9184e00c std::basic_ofstream ::open(char const*, std::_Ios_Openmode) + 16 1 libstdc++.6.dylib 0x9184fe9b std::basic_ifstream ::basic_ifstream(char const*, std::_Ios_Openmode) + 211 2 ...pdaterNotificationFramework 0x1e824779 ESDifstream::ESDifstream(std::string const&, char const*, std::_Ios_Openmode) + 73 3 ...pdaterNotificationFramework 0x1e821b6a esd::ExpatDOMBuilder::ParseFile(std::string const&, bool) + 96 4 ...pdaterNotificationFramework 0x1e822da4 esd::PrefsWriter::SetPrefsPath(std::string const&) + 206 5 ...pdaterNotificationFramework 0x1e8449b3 AdobeUpdaterPrefs::AdobeUpdaterPrefs() + 8609 6 ...pdaterNotificationFramework 0x1e8459f4 AdobeUpdaterPrefs::GetAdobeUpdaterPrefs() + 68 7 ...pdaterNotificationFramework 0x1e820728 UpdaterNotificationsImpl::InitLogFile() + 48 8 ...pdaterNotificationFramework 0x1e820d49 UpdaterNotificationsImpl::Instance() + 53 9 ...pdaterNotificationFramework 0x1e823638 UpdaterNotificationsIsUpdaterEnabled + 22 10 com.adobe.amt.services 0x1dd69d15 _AMTAUMService::IsUpdaterEnabled(T_CSUStatusMajor*, int*) + 359 11 com.adobe.amtlib 0x01f5501c AMTAUMServiceIsUpdaterEnabled + 290 12 com.adobe.amtlib 0x01f1f789 AMTImpl::CallMenuEnablers() + 71 13 com.adobe.amtlib 0x01f260fa AMTImpl::DoLaunchWorkflow(AMTImpl::LaunchSequence) + 1664 14 com.adobe.amtlib 0x01f26a5d AMTImpl::DoValidateWorkflow(AMTImpl::LaunchSequence) + 293 15 com.adobe.amtlib 0x01f26cf5 AMTImpl::DoPreValidateWorkflow() + 119 16 com.adobe.amtlib 0x01f26e71 AMTImpl::ServiceLoaderThread(void*) + 45 17 com.adobe.amtlib 0x01f54c48 AMTThread::Worker(void*) + 24 18 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 19 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 7 crashed with X86 Thread State (32-bit): eax: 0x00000016 ebx: 0x098c9a00 ecx: 0xa013dfc0 edx: 0x00000003 edi: 0x098c9a08 esi: 0x098c9c0c ebp: 0xb03a7448 esp: 0xb0327ff0 ss: 0x0000001f efl: 0x00010202 eip: 0x9184e00c cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0xb0327ff8 Binary Images: 0x1000 - 0x1448ff1 +com.macromedia.fireworks Adobe Fireworks CS5 version 11.0.0.484 (11.0.0) <38213EBD-FDB0-FC20-40E8-87935A5386BB /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/Adobe Fireworks CS5 0x1e76000 - 0x1ec9ffb +com.adobe.headlights.LogSessionFramework ??? (2.0.1.011) <4F2BFF03-01D2-A07D-E5E2-7F88D4C2DEC4 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/LogSession.framework/Versions/A/LogSession 0x1f11000 - 0x1f77ffb +com.adobe.amtlib amtlib 3.0.0.64 (3.0.0.64) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/amtlib.framework/Versions/A/amtlib 0x1fa7000 - 0x2146fe7 +com.adobe.owl AdobeOwl version 3.0.81 (3.0.81) <9C261D9E-9BD7-5DE6-5676-AEEF4828D17B /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeOwl.framework/Versions/A/AdobeOwl 0x21af000 - 0x22e7fe7 +WRServices ??? (???) <52CE5B97-1E6A-92A2-EA70-93511AB7EA2E /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/WRServices.framework/Versions/A/WRServices 0x232d000 - 0x239afef +FileInfo ??? (???) <4A4C74F9-CA83-B174-F56D-F7671DC61389 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/FileInfo.framework/Versions/A/FileInfo 0x23b5000 - 0x23dbff6 +AdobeAXE8SharedExpat ??? (???) <5848BBCE-3A3E-66EE-5527-97A96F0CA4CC /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAXE8SharedExpat.framework/Versions/A/AdobeAXE8SharedExpat 0x23ec000 - 0x2407fff +AdobeBIB ??? (???) <3B3092DC-A296-9D1C-1922-D20E6A5A7D7E /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeBIB.framework/Versions/A/AdobeBIB 0x2411000 - 0x2469ff7 +AdobeXMP ??? (???) <73329999-C364-2451-6574-4D0277057D19 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeXMP.framework/Versions/A/AdobeXMP 0x2478000 - 0x2aa6fe7 +AdobeAGM ??? (???) <91D37E54-E985-47E1-2696-0BD7E4183132 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAGM.framework/Versions/A/AdobeAGM 0x2c04000 - 0x2d18fff +AdobeACE ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeACE.framework/Versions/A/AdobeACE 0x2d3b000 - 0x302dff7 +AdobeCoolType ??? (???) <9FDD596D-9824-2BB9-5DA2-25DACAB6A324 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeCoolType.framework/Versions/A/AdobeCoolType 0x30b5000 - 0x30d6ff7 +AdobeBIBUtils ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeBIBUtils.framework/Versions/A/AdobeBIBUtils 0x30e2000 - 0x311efff +AdobeARE ??? (???) <76851E91-2381-5D05-742C-BB24E4BAD276 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeARE.framework/Versions/A/AdobeARE 0x3127000 - 0x34ffff7 +AdobeMPS ??? (???) <13614867-4D80-EB74-FA7F-6136492478BA /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeMPS.framework/Versions/A/AdobeMPS 0x362e000 - 0x3c62feb +AdobePDFL ??? (???) <49D6D58A-1EBB-424A-4CB0-8F9691E0991D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePDFL.framework/Versions/A/AdobePDFL 0x3d8e000 - 0x4ad1fff +com.adobe.psl AdobePSL 12.0.0.7524 (12.0.0.7524) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePSL.framework/Versions/A/AdobePSL 0x4e10000 - 0x4e9aff7 +com.adobe.AdobeScCore ScCore 4.1.7 (4.1.7.5522) <053A109E-3E3E-D3EE-7186-4920D927D2AD /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeScCore.framework/Versions/A/AdobeScCore 0x4edd000 - 0x4fc0fef +AdobePDFPort ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePDFPort.framework/Versions/A/AdobePDFPort 0x4ff5000 - 0x4ff8ff8 +com.adobe.ape.shim adbeape version 3.1.65.7508 (3.1.65.7508) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/adbeape.framework/Versions/A/adbeape 0x4ffe000 - 0x508fff7 +libicucnv.dylib.36.0 36.0.0 (compatibility 36.0.0) <581475CC-C039-1B42-49BA-71811D8B4E15 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUConverter.framework/Versions/3.6/libicucnv.dylib.36.0 0x50ae000 - 0x5a5efff +libicudata.dylib.36.0 36.0.0 (compatibility 36.0.0) <02108DEA-3DD2-14BE-DAEB-BE522B619C1D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUData.framework/Versions/3.6/libicudata.dylib.36.0 0x5a61000 - 0x5b2eff3 +libicui18n.dylib.36.0 36.0.0 (compatibility 36.0.0) <08F15219-7F35-574E-7725-1ACAA1B18A00 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUInternationalization.framework/Versions/3.6/libicui18n.dylib.36.0 0x5b91000 - 0x5c6bfef +libicuuc.dylib.36.0 36.0.0 (compatibility 36.0.0) <5EE72009-40B3-7FB7-3A49-576AEDE0D400 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUUnicode.framework/Versions/3.6/libicuuc.dylib.36.0 0x5cab000 - 0x6a36fe7 +com.adobe.illustrator 382 (15.0.0) <64F68532-0311-6BBA-1F50-246CAF917549 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AILib.framework/Versions/A/AILib 0x781b000 - 0x785ffff +com.adobe.illustrator.aiport AIPort version 1.0 (1.0) <69EDC44E-D7BB-A259-282D-C42725AE0E26 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AIPort.framework/Versions/A/AIPort 0x78c2000 - 0x7908fff +FilterPort ??? (???) <23FAE9D1-9376-1E71-21F7-D3EB2BFD50EE /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/FilterPort.framework/Versions/A/FilterPort 0x797d000 - 0x797dfff +SPBasic ??? (???) <5D1760D8-C910-C641-0BC9-CF74A1A5190D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/SPBasic.framework/Versions/A/SPBasic 0x7981000 - 0x7b67ff7 +com.adobe.linguistic.LinguisticManager 5.0.0 (11309) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeLinguistic.framework/Versions/3/AdobeLinguistic 0x7bf5000 - 0x7cc2fe7 +AdobeAXEDOMCore ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAXEDOMCore.framework/Versions/A/AdobeAXEDOMCore 0x7d31000 - 0x7ea9ffb +com.adobe.PlugPlug 2.0.0.746 (2.0.0.746) <08AD22E3-34C0-6749-E497-616C66A246AD /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/PlugPlug.framework/Versions/A/PlugPlug 0x7f4d000 - 0x7f6afef +libCurl.dylib ??? (???) <1BA6E2DE-EF14-D50A-4697-035AE07875D7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libCurl.dylib 0x7f72000 - 0x7f88ff4 +libChar16.dylib ??? (???) <19B0479C-72B1-EE14-6385-7F655DEC0F02 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libChar16.dylib 0x7f90000 - 0x7fb3fe0 +libCoreTypes.dylib ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libCoreTypes.dylib 0x7fc3000 - 0x7fcaffc com.apple.carbonframeworktemplate 1.0 (1.0) <0D270CC7-B715-943E-2B4F-5C9B5775505A /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/NetIO.framework/Versions/A/NetIO 0x7fd6000 - 0x7fd9fff +Dioxide.dylib ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Dioxide.dylib 0x7fe1000 - 0x7fe7ffc +libfwutility.dylib ??? (???) <6A723D9E-A60B-56EE-2B8D-B91991793749 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libfwutility.dylib 0x7fee000 - 0x803efff +com.macromedia.javascript Javascript version 1.0 (1.0) <540CB029-3946-8E41-BD91-AED6F73C86B7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Javascript.framework/Versions/A/Javascript 0x8053000 - 0x8060fff +com.macromedia.moa Moa version 1.0 (1.0) <3C4B7F42-5A5D-78E7-B1DC-DAA06A99CCB2 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Moa.framework/Versions/A/Moa 0x8069000 - 0x8070fff +com.macromedia.morefiles MoreFiles version 1.0 (1.0) <36115C66-79A3-5DB9-B36B-8D655B46FC76 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/MoreFiles.framework/Versions/A/MoreFiles 0x8077000 - 0x815bfe3 +libPowerPlant2.dylib ??? (???) <964FB3D7-B7EE-94EB-FD95-4AE90C657A4A /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libPowerPlant2.dylib 0x828e000 - 0x8294ffb +com.macromedia.testframework 1.0 (1.0) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/uwchar.framework/Versions/A/uwchar 0x8298000 - 0x829cffc +com.adobe.AdobeCrashReporter 3.0 (3.0.20100302) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeCrashReporter.framework/Versions/A/AdobeCrashReporter 0x82a3000 - 0x82bbfef +libgiff.dylib ??? (???) <8F90552B-3D11-2B1E-D1BA-A109FEB99969 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libgiff.dylib 0x82c3000 - 0x82e1fe7 +com.macromedia.png LibPNG version 1.0 (1.0) <2DBA0A3F-4F01-7474-0FED-3021382D635F /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/LibPNG.framework/Versions/A/LibPNG 0x82e9000 - 0x82f7feb +com.macromedia.zlib ZLib version 1.0 (1.0) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ZLib.framework/Versions/A/ZLib 0x82fc000 - 0x8300ffd +com.yourcompany.yourcocoaframework ??? (1.0) <7EF7A82E-0AAE-0022-3B15-7C50F1C550C1 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ASEFramework.framework/Versions/A/ASEFramework 0x8305000 - 0x830cff2 +com.adobe.boost_threads.framework boost_threads version 5.0.0 (5.0.0.0) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_threads.framework/Versions/A/boost_threads 0x831c000 - 0x8322fef +com.adobe.boost_date_time.framework boost_date_time version 5.0.0 (5.0.0.0) <8837A972-1EBE-CAA9-473A-CD157F17163D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_date_time.framework/Versions/A/boost_date_time 0x8333000 - 0x83b0fff +AdobeOwlCanvas ??? (???) <65B2E680-4F43-BE46-2290-3500758D1BF7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeOwlCanvas.framework/Versions/A/AdobeOwlCanvas 0x83cc000 - 0x83d7ff3 +com.adobe.boost_filesystem.framework boost_filesystem version 5.0.0 (5.0.0.0) <90B8B4E3-6C44-D110-1545-1A34EB14B22D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_filesystem.framework/Versions/A/boost_filesystem 0x83eb000 - 0x83edffb +com.adobe.boost_system.framework boost_system version 5.0.0 (5.0.0.0) <0C4D56E8-9593-4C4A-4A7E-BEAEDE1CA131 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_system.framework/Versions/A/boost_system ... E86745B94A4B /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib 0x9984a000 - 0x9989aff7 com.apple.framework.familycontrols 2.0.2 (2020) /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyControls 0x99a6e000 - 0x99a6fff7 com.apple.audio.units.AudioUnit 1.6.5 (1.6.5) /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit 0x99a72000 - 0x99a86ffb com.apple.speech.synthesis.framework 3.10.35 (3.10.35) <9F5CE4F7-D05C-8C14-4B76-E43D07A8A680 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis 0xb0000000 - 0xb000fff8 +com.adobe.ahclientframework 1.5.0.30 (1.5.0.30) <24B39C2F-79B0-BDE3-C6D0-1F0E943070C7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ahclient.framework/Versions/A/ahclient 0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <62291026-D016-705D-DC1E-FC2B09D47DE5 /usr/lib/libSystem.B.dylib

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  • Run Your Tests With Any NUnit Version

    - by Alois Kraus
    I always thought that the NUnit test runners and the test assemblies need to reference the same NUnit.Framework version. I wanted to be able to run my test assemblies with the newest GUI runner (currently 2.5.3). Ok so all I need to do is to reference both NUnit versions the newest one and the official for the current project. There is a nice article form Kent Bogart online how to reference the same assembly multiple times with different versions. The magic works by referencing one NUnit assembly with an alias which does prefix all types inside it. Then I could decorate my tests with the TestFixture and Test attribute from both NUnit versions and everything worked fine except that this was ugly. After playing a little bit around to make it simpler I found that I did not need to reference both NUnit.Framework assemblies. The test runners do not require the TestFixture and Test attribute in their specific version. That is really neat since the test runners are instructed by attributes what to do in a declarative way there is really no need to tie the runners to a specific version. At its core NUnit has this little method hidden to find matching TestFixtures and Tests   public bool CanBuildFrom(Type type) {     if (!(!type.IsAbstract || type.IsSealed))     {         return false;     }     return (((Reflect.HasAttribute(type,           "NUnit.Framework.TestFixtureAttribute", true) ||               Reflect.HasMethodWithAttribute(type, "NUnit.Framework.TestAttribute"       , true)) ||               Reflect.HasMethodWithAttribute(type, "NUnit.Framework.TestCaseAttribute"   , true)) ||               Reflect.HasMethodWithAttribute(type, "NUnit.Framework.TheoryAttribute"     , true)); } That is versioning and backwards compatibility at its best. I tell NUnit what to do by decorating my tests classes with NUnit Attributes and the runner executes my intent without the need to bind me to a specific version. The contract between NUnit versions is actually a bit more complex (think of AssertExceptions) but this is also handled nicely by using not the concrete type but simply to check for the catched exception type by string. What can we learn from this? Versioning can be easy if the contract is small and the users of your library use it in a declarative way (Attributes). Everything beyond it will force you to reference several versions of the same assembly with all its consequences. Type equality is lost between versions so none of your casts will work. That means that you cannot simply use IBigInterface in two versions. You will need a wrapper to call the correct versioned one. To get out of this mess you can use one (and only one) version agnostic driver to encapsulate your business logic from the concrete versions. This is of course more work but as NUnit shows it can be easy. Simplicity is therefore not a nice thing to have but also requirement number one if you intend to make things more complex in version two and want to support any version (older and newer). Any interaction model above easy will not be maintainable. There are different approached to versioning. Below are my own personal observations how versioning works within the  .NET Framwork and NUnit.   Versioning Models 1. Bug Fixing and New Isolated Features When you only need to fix bugs there is no need to break anything. This is especially true when you have a big API surface. Microsoft did this with the .NET Framework 3.0 which did leave the CLR as is but delivered new assemblies for the features WPF, WCF and Windows Workflow Foundations. Their basic model was that the .NET 2.0 assemblies were declared as red assemblies which must not change (well mostly but each change was carefully reviewed to minimize the risk of breaking changes as much as possible) whereas the new green assemblies of .NET 3,3.5 did not have such obligations since they did implement new unrelated features which did not have any impact on the red assemblies. This is versioning strategy aimed at maximum compatibility and the delivery of new unrelated features. If you have a big API surface you should strive hard to do the same or you will break your customers code with every release. 2. New Breaking Features There are times when really new things need to be added to an existing product. The .NET Framework 4.0 did change the CLR in many ways which caused subtle different behavior although the API´s remained largely unchanged. Sometimes it is possible to simply recompile an application to make it work (e.g. changed method signature void Func() –> bool Func()) but behavioral changes need much more thought and cannot be automated. To minimize the impact .NET 2.0,3.0,3.5 applications will not automatically use the .NET 4.0 runtime when installed but they will keep using the “old” one. What is interesting is that a side by side execution model of both CLR versions (2 and 4) within one process is possible. Key to success was total isolation. You will have 2 GCs, 2 JIT compilers, 2 finalizer threads within one process. The two .NET runtimes cannot talk  (except via the usual IPC mechanisms) to each other. Both runtimes share nothing and run independently within the same process. This enables Explorer plugins written for the CLR 2.0 to work even when a CLR 4 plugin is already running inside the Explorer process. The price for isolation is an increased memory footprint because everything is loaded and running two times.   3. New Non Breaking Features It really depends where you break things. NUnit has evolved and many different Assert, Expect… methods have been added. These changes are all localized in the NUnit.Framework assembly which can be easily extended. As long as the test execution contract (TestFixture, Test, AssertException) remains stable it is possible to write test executors which can run tests written for NUnit 10 because the execution contract has not changed. It is possible to write software which executes other components in a version independent way but this is only feasible if the interaction model is relatively simple.   Versioning software is hard and it looks like it will remain hard since you suddenly work in a severely constrained environment when you try to innovate and to keep everything backwards compatible at the same time. These are contradicting goals and do not play well together. The easiest way out of this is to carefully watch what your customers are doing with your software. Minimizing the impact is much easier when you do not need to guess how many people will be broken when this or that is removed.

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  • Asserting with JustMock

    - by mehfuzh
    In this post, i will be digging in a bit deep on Mock.Assert. This is the continuation from previous post and covers up the ways you can use assert for your mock expectations. I have used another traditional sample of Talisker that has a warehouse [Collaborator] and an order class [SUT] that will call upon the warehouse to see the stock and fill it up with items. Our sample, interface of warehouse and order looks similar to : public interface IWarehouse {     bool HasInventory(string productName, int quantity);     void Remove(string productName, int quantity); }   public class Order {     public string ProductName { get; private set; }     public int Quantity { get; private set; }     public bool IsFilled { get; private set; }       public Order(string productName, int quantity)     {         this.ProductName = productName;         this.Quantity = quantity;     }       public void Fill(IWarehouse warehouse)     {         if (warehouse.HasInventory(ProductName, Quantity))         {             warehouse.Remove(ProductName, Quantity);             IsFilled = true;         }     }   }   Our first example deals with mock object assertion [my take] / assert all scenario. This will only act on the setups that has this “MustBeCalled” flag associated. To be more specific , let first consider the following test code:    var order = new Order(TALISKER, 0);    var wareHouse = Mock.Create<IWarehouse>();      Mock.Arrange(() => wareHouse.HasInventory(Arg.Any<string>(), 0)).Returns(true).MustBeCalled();    Mock.Arrange(() => wareHouse.Remove(Arg.Any<string>(), 0)).Throws(new InvalidOperationException()).MustBeCalled();    Mock.Arrange(() => wareHouse.Remove(Arg.Any<string>(), 100)).Throws(new InvalidOperationException());      //exercise    Assert.Throws<InvalidOperationException>(() => order.Fill(wareHouse));    // it will assert first and second setup.    Mock.Assert(wareHouse); Here, we have created the order object, created the mock of IWarehouse , then I setup our HasInventory and Remove calls of IWarehouse with my expected, which is called by the order.Fill internally. Now both of these setups are marked as “MustBeCalled”. There is one additional IWarehouse.Remove that is invalid and is not marked.   On line 9 ,  as we do order.Fill , the first and second setups will be invoked internally where the third one is left  un-invoked. Here, Mock.Assert will pass successfully as  both of the required ones are called as expected. But, if we marked the third one as must then it would fail with an  proper exception. Here, we can also see that I have used the same call for two different setups, this feature is called sequential mocking and will be covered later on. Moving forward, let’s say, we don’t want this must call, when we want to do it specifically with lamda. For that let’s consider the following code: //setup - data var order = new Order(TALISKER, 50); var wareHouse = Mock.Create<IWarehouse>();   Mock.Arrange(() => wareHouse.HasInventory(TALISKER, 50)).Returns(true);   //exercise order.Fill(wareHouse);   //verify state Assert.True(order.IsFilled); //verify interaction Mock.Assert(()=> wareHouse.HasInventory(TALISKER, 50));   Here, the snippet shows a case for successful order, i haven’t used “MustBeCalled” rather i used lamda specifically to assert the call that I have made, which is more justified for the cases where we exactly know the user code will behave. But, here goes a question that how we are going assert a mock call if we don’t know what item a user code may request for. In that case, we can combine the matchers with our assert calls like we do it for arrange: //setup - data  var order = new Order(TALISKER, 50);  var wareHouse = Mock.Create<IWarehouse>();    Mock.Arrange(() => wareHouse.HasInventory(TALISKER, Arg.Matches<int>( x => x <= 50))).Returns(true);    //exercise  order.Fill(wareHouse);    //verify state  Assert.True(order.IsFilled);    //verify interaction  Mock.Assert(() => wareHouse.HasInventory(Arg.Any<string>(), Arg.Matches<int>(x => x <= 50)));   Here, i have asserted a mock call for which i don’t know the item name,  but i know that number of items that user will request is less than 50.  This kind of expression based assertion is now possible with JustMock. We can extent this sample for properties as well, which will be covered shortly [in other posts]. In addition to just simple assertion, we can also use filters to limit to times a call has occurred or if ever occurred. Like for the first test code, we have one setup that is never invoked. For such, it is always valid to use the following assert call: Mock.Assert(() => wareHouse.Remove(Arg.Any<string>(), 100), Occurs.Never()); Or ,for warehouse.HasInventory we can do the following: Mock.Assert(() => wareHouse.HasInventory(Arg.Any<string>(), 0), Occurs.Once()); Or,  to be more specific, it’s even better with: Mock.Assert(() => wareHouse.HasInventory(Arg.Any<string>(), 0), Occurs.Exactly(1));   There are other filters  that you can apply here using AtMost, AtLeast and AtLeastOnce but I left those to the readers. You can try the above sample that is provided in the examples shipped with JustMock.Please, do check it out and feel free to ping me for any issues.   Enjoy!!

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  • MacBook OS X applications crashing on startup

    - by Ryan Doom
    Closed my computer last night, went home. Opened it and it had restarted. Now when I open a couple programs such as Adobe Fireworks or Appcelerator Titanium they throw up a nasty error like below. Other programs (Chrome, Firefox, Textmate, Versions) work fine. Any thoughts on this? I haven't owned my MacBook long so I'm not even aware of the right tools or places to look to track this down. Any help would be most appreciated. It's making it hard to get my work done :] If it helps at all both those programs were probably open when it restarted. From the look of it I'm not sure if it's a permissions error or something? I completely re-installed one of the applications (Appcelerator Titanium). Didn't seem to help. Process: Adobe Fireworks CS5 [1044] Path: /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/Adobe Fireworks CS5 Identifier: com.macromedia.fireworks Version: Adobe Fireworks CS5 version 11.0.0.484 (11.0.0) Code Type: X86 (Native) Parent Process: launchd [87] Date/Time: 2011-02-18 09:45:47.689 -0500 OS Version: Mac OS X 10.6.6 (10J567) Report Version: 6 Interval Since Last Report: 12983 sec Crashes Since Last Report: 6 Per-App Interval Since Last Report: 325365 sec Per-App Crashes Since Last Report: 4 Anonymous UUID: D16EAFE7-2F04-44D4-A984-5902A6EF8943 Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000b0327ff8 Crashed Thread: 7 Thread 0: Dispatch queue: com.apple.main-thread 0 libSystem.B.dylib 0x97dd0142 semaphore_wait_signal_trap + 10 1 libSystem.B.dylib 0x97dd5c46 pthread_mutex_lock + 490 2 libstdc++.6.dylib 0x91887559 __gnu_cxx::__recursive_mutex::lock() + 17 3 libstdc++.6.dylib 0x918874e6 __cxa_guard_acquire + 68 4 libTrueTypeScaler.dylib 0x91c92ab3 TTScalerInfo() + 50 5 libFontParser.dylib 0x9979a5f1 TTrueTypeScaler::CreateTrueTypeScaler() + 43 6 libSystem.B.dylib 0x97dee900 pthread_once + 82 7 libFontParser.dylib 0x9979a575 TTrueTypeScaler::GetTrueTypeScaler() + 47 8 libFontParser.dylib 0x9979a520 TTrueTypeScaler::TTrueTypeScaler(TScalerStrike const&) + 26 9 libFontParser.dylib 0x9979a4be TFontScaler::CreateFontScaler(TScalerStrike const&) + 52 10 libFontParser.dylib 0x9979bd93 FPFontGetGlyphsForUnichars + 344 11 com.apple.CoreText 0x98255cfe TBaseFont::CalculateFontMetrics(bool) const + 342 12 com.apple.CoreText 0x98255b55 TBaseFont::InitFontMetrics() const + 51 13 com.apple.CoreText 0x98255959 TBaseFont::GetStrikeMetrics(float, CGAffineTransform const*, bool) const + 81 14 com.apple.CoreText 0x982558cd TFont::InitStrikeMetrics() const + 55 15 com.apple.CoreText 0x982592cf CTFontGetAscent + 49 16 com.apple.AppKit 0x989f5d08 __NSFontInstanceInfoInitializeMetricsInfo + 48 17 com.apple.AppKit 0x989f5cbc -[__NSSharedFontInstanceInfo _defaultLineHeight:] + 40 18 com.apple.AppKit 0x98f3c5e8 +[NSStringDrawingTextStorage _fastDrawString:attributes:length:inRect:graphicsContext:baselineRendering:usesFontLeading:usesScreenFont:typesetterBehavior:paragraphStyle:lineBreakMode:boundingRect:padding:scrollable:] + 2041 19 com.apple.AppKit 0x98abd2d9 _NSStringDrawingCore + 1555 20 com.apple.AppKit 0x98abca8b _NSDrawTextCell + 3465 21 com.apple.AppKit 0x98ac6185 -[NSTextFieldCell drawInteriorWithFrame:inView:] + 764 22 com.apple.AppKit 0x98ac5d26 -[NSTextFieldCell drawWithFrame:inView:] + 816 23 com.apple.AppKit 0x98ac03de -[NSControl drawRect:] + 589 24 com.apple.AppKit 0x98ab882a -[NSView _drawRect:clip:] + 3510 25 com.apple.AppKit 0x98ab74c8 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1600 26 com.apple.AppKit 0x98ab77fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421 27 com.apple.AppKit 0x98ab77fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421 28 com.apple.AppKit 0x98ab59e7 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 711 29 com.apple.AppKit 0x98b54aa3 -[NSNextStepFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 311 30 com.apple.AppKit 0x98ab1ea2 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3309 31 com.apple.AppKit 0x98a12a57 -[NSView displayIfNeeded] + 818 32 com.apple.AppKit 0x989c6661 -[NSNextStepFrame displayIfNeeded] + 98 33 com.apple.AppKit 0x98b55390 -[NSWindow display] + 75 34 com.macromedia.fireworks 0x00bade98 0x1000 + 12242584 35 com.macromedia.fireworks 0x0089f778 0x1000 + 9037688 36 libPowerPlant2.dylib 0x08109722 FW_PowerPlant::LCarbonApp::Run() + 54 37 com.macromedia.fireworks 0x008a138c 0x1000 + 9044876 38 com.macromedia.fireworks 0x00003596 0x1000 + 9622 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x97df6982 kevent + 10 1 libSystem.B.dylib 0x97df709c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x97df6559 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x97df62fe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x97df5d81 _pthread_wqthread + 390 5 libSystem.B.dylib 0x97df5bc6 start_wqthread + 30 Thread 2: 0 libSystem.B.dylib 0x97df5a12 __workq_kernreturn + 10 1 libSystem.B.dylib 0x97df5fa8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x97df5bc6 start_wqthread + 30 Thread 3: 0 libSystem.B.dylib 0x97dd015a semaphore_timedwait_signal_trap + 10 1 libSystem.B.dylib 0x97dfdce5 _pthread_cond_wait + 1066 2 libSystem.B.dylib 0x97e2cac8 pthread_cond_timedwait_relative_np + 47 3 ...ple.CoreServices.CarbonCore 0x97af4ecd TSWaitOnConditionTimedRelative + 242 4 ...ple.CoreServices.CarbonCore 0x97af4c0b TSWaitOnSemaphoreCommon + 511 5 ...ple.CoreServices.CarbonCore 0x97b18e33 TimerThread + 97 6 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 7 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 4: 0 libSystem.B.dylib 0x97dd00fa mach_msg_trap + 10 1 libSystem.B.dylib 0x97dd0867 mach_msg + 68 2 ...ple.CoreServices.CarbonCore 0x97b9e0d0 YieldToThread + 446 3 ...ple.CoreServices.CarbonCore 0x97b9e1d3 SetThreadState + 134 4 ...ple.CoreServices.CarbonCore 0x97b9e28e SetThreadStateEndCritical + 111 5 libPowerPlant2.dylib 0x0811ab51 FW_PowerPlant::LThread::SemWait(FW_PowerPlant::LSemaphore*, long, QHdr&, unsigned char&) + 119 6 libPowerPlant2.dylib 0x08119b07 FW_PowerPlant::LSemaphore::BlockThread(long) + 61 7 libPowerPlant2.dylib 0x08119b6d FW_PowerPlant::LSemaphore::Wait(long) + 71 8 libPowerPlant2.dylib 0x0811af70 FW_PowerPlant::LThread::Cleanup::Run() + 32 9 libPowerPlant2.dylib 0x0811b94e FW_PowerPlant::LThread::DoEntry(void*) + 30 10 ...ple.CoreServices.CarbonCore 0x97b9e85f CooperativeThread + 309 11 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 12 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 5: 0 libSystem.B.dylib 0x97dd0142 semaphore_wait_signal_trap + 10 1 libSystem.B.dylib 0x97dfdcfc _pthread_cond_wait + 1089 2 libSystem.B.dylib 0x97e4646f pthread_cond_wait + 48 3 com.adobe.amt.services 0x1dd73126 AMTConditionLock::LockWhenCondition(int) + 46 4 com.adobe.amt.services 0x1dd6bdb0 _AMTThreadedPCDService::PCDThreadWorker(_AMTThreadedPCDService*) + 116 5 com.adobe.amt.services 0x1dd7318c AMTThread::Worker(void*) + 24 6 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 7 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 6: 0 libSystem.B.dylib 0x97dfe0a6 __semwait_signal + 10 1 libSystem.B.dylib 0x97dfdd62 _pthread_cond_wait + 1191 2 libSystem.B.dylib 0x97dff9f8 pthread_cond_wait$UNIX2003 + 73 3 ...ple.CoreServices.CarbonCore 0x97b0951e TSWaitOnCondition + 126 4 ...ple.CoreServices.CarbonCore 0x97af4ea5 TSWaitOnConditionTimedRelative + 202 5 ...ple.CoreServices.CarbonCore 0x97af0873 MPWaitOnQueue + 250 6 com.macromedia.fireworks 0x00ae43cf 0x1000 + 11416527 7 ...ple.CoreServices.CarbonCore 0x97ad485a PrivateMPEntryPoint + 68 8 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 9 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 7 Crashed: 0 libstdc++.6.dylib 0x9184e00c std::basic_ofstream<char, std::char_traits<char> >::open(char const*, std::_Ios_Openmode) + 16 1 libstdc++.6.dylib 0x9184fe9b std::basic_ifstream<char, std::char_traits<char> >::basic_ifstream(char const*, std::_Ios_Openmode) + 211 2 ...pdaterNotificationFramework 0x1e824779 ESDifstream::ESDifstream(std::string const&, char const*, std::_Ios_Openmode) + 73 3 ...pdaterNotificationFramework 0x1e821b6a esd::ExpatDOMBuilder<esd::XMLDocumentNode>::ParseFile(std::string const&, bool) + 96 4 ...pdaterNotificationFramework 0x1e822da4 esd::PrefsWriter::SetPrefsPath(std::string const&) + 206 5 ...pdaterNotificationFramework 0x1e8449b3 AdobeUpdaterPrefs::AdobeUpdaterPrefs() + 8609 6 ...pdaterNotificationFramework 0x1e8459f4 AdobeUpdaterPrefs::GetAdobeUpdaterPrefs() + 68 7 ...pdaterNotificationFramework 0x1e820728 UpdaterNotificationsImpl::InitLogFile() + 48 8 ...pdaterNotificationFramework 0x1e820d49 UpdaterNotificationsImpl::Instance() + 53 9 ...pdaterNotificationFramework 0x1e823638 UpdaterNotificationsIsUpdaterEnabled + 22 10 com.adobe.amt.services 0x1dd69d15 _AMTAUMService::IsUpdaterEnabled(T_CSUStatusMajor*, int*) + 359 11 com.adobe.amtlib 0x01f5501c AMTAUMServiceIsUpdaterEnabled + 290 12 com.adobe.amtlib 0x01f1f789 AMTImpl::CallMenuEnablers() + 71 13 com.adobe.amtlib 0x01f260fa AMTImpl::DoLaunchWorkflow(AMTImpl::LaunchSequence) + 1664 14 com.adobe.amtlib 0x01f26a5d AMTImpl::DoValidateWorkflow(AMTImpl::LaunchSequence) + 293 15 com.adobe.amtlib 0x01f26cf5 AMTImpl::DoPreValidateWorkflow() + 119 16 com.adobe.amtlib 0x01f26e71 AMTImpl::ServiceLoaderThread(void*) + 45 17 com.adobe.amtlib 0x01f54c48 AMTThread::Worker(void*) + 24 18 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 19 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 7 crashed with X86 Thread State (32-bit): eax: 0x00000016 ebx: 0x098c9a00 ecx: 0xa013dfc0 edx: 0x00000003 edi: 0x098c9a08 esi: 0x098c9c0c ebp: 0xb03a7448 esp: 0xb0327ff0 ss: 0x0000001f efl: 0x00010202 eip: 0x9184e00c cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0xb0327ff8 Binary Images: 0x1000 - 0x1448ff1 +com.macromedia.fireworks Adobe Fireworks CS5 version 11.0.0.484 (11.0.0) <38213EBD-FDB0-FC20-40E8-87935A5386BB> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/Adobe Fireworks CS5 0x1e76000 - 0x1ec9ffb +com.adobe.headlights.LogSessionFramework ??? (2.0.1.011) <4F2BFF03-01D2-A07D-E5E2-7F88D4C2DEC4> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/LogSession.framework/Versions/A/LogSession 0x1f11000 - 0x1f77ffb +com.adobe.amtlib amtlib 3.0.0.64 (3.0.0.64) <DD471011-9120-1BC2-F1B5-D6FF09D0859F> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/amtlib.framework/Versions/A/amtlib 0x1fa7000 - 0x2146fe7 +com.adobe.owl AdobeOwl version 3.0.81 (3.0.81) <9C261D9E-9BD7-5DE6-5676-AEEF4828D17B> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeOwl.framework/Versions/A/AdobeOwl 0x21af000 - 0x22e7fe7 +WRServices ??? (???) <52CE5B97-1E6A-92A2-EA70-93511AB7EA2E> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/WRServices.framework/Versions/A/WRServices 0x232d000 - 0x239afef +FileInfo ??? (???) <4A4C74F9-CA83-B174-F56D-F7671DC61389> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/FileInfo.framework/Versions/A/FileInfo 0x23b5000 - 0x23dbff6 +AdobeAXE8SharedExpat ??? (???) <5848BBCE-3A3E-66EE-5527-97A96F0CA4CC> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAXE8SharedExpat.framework/Versions/A/AdobeAXE8SharedExpat 0x23ec000 - 0x2407fff +AdobeBIB ??? (???) <3B3092DC-A296-9D1C-1922-D20E6A5A7D7E> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeBIB.framework/Versions/A/AdobeBIB 0x2411000 - 0x2469ff7 +AdobeXMP ??? (???) <73329999-C364-2451-6574-4D0277057D19> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeXMP.framework/Versions/A/AdobeXMP 0x2478000 - 0x2aa6fe7 +AdobeAGM ??? (???) <91D37E54-E985-47E1-2696-0BD7E4183132> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAGM.framework/Versions/A/AdobeAGM 0x2c04000 - 0x2d18fff +AdobeACE ??? (???) <DD291A17-ECF4-FE20-5837-AC1F5BC76940> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeACE.framework/Versions/A/AdobeACE 0x2d3b000 - 0x302dff7 +AdobeCoolType ??? (???) <9FDD596D-9824-2BB9-5DA2-25DACAB6A324> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeCoolType.framework/Versions/A/AdobeCoolType 0x30b5000 - 0x30d6ff7 +AdobeBIBUtils ??? (???) <E1FAA7A3-E807-DE5A-1F68-7A53780E8202> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeBIBUtils.framework/Versions/A/AdobeBIBUtils 0x30e2000 - 0x311efff +AdobeARE ??? (???) <76851E91-2381-5D05-742C-BB24E4BAD276> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeARE.framework/Versions/A/AdobeARE 0x3127000 - 0x34ffff7 +AdobeMPS ??? (???) <13614867-4D80-EB74-FA7F-6136492478BA> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeMPS.framework/Versions/A/AdobeMPS 0x362e000 - 0x3c62feb +AdobePDFL ??? (???) <49D6D58A-1EBB-424A-4CB0-8F9691E0991D> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePDFL.framework/Versions/A/AdobePDFL 0x3d8e000 - 0x4ad1fff +com.adobe.psl AdobePSL 12.0.0.7524 (12.0.0.7524) <CFBCB19A-03F7-D095-1F48-8D68F05A25C5> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePSL.framework/Versions/A/AdobePSL 0x4e10000 - 0x4e9aff7 +com.adobe.AdobeScCore ScCore 4.1.7 (4.1.7.5522) <053A109E-3E3E-D3EE-7186-4920D927D2AD> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeScCore.framework/Versions/A/AdobeScCore 0x4edd000 - 0x4fc0fef +AdobePDFPort ??? (???) <A2E6DCF7-283F-09E9-53AE-D5D84D020469> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePDFPort.framework/Versions/A/AdobePDFPort 0x4ff5000 - 0x4ff8ff8 +com.adobe.ape.shim adbeape version 3.1.65.7508 (3.1.65.7508) <FFDDAB7A-220F-7344-F12B-010CA0C41DAB> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/adbeape.framework/Versions/A/adbeape 0x4ffe000 - 0x508fff7 +libicucnv.dylib.36.0 36.0.0 (compatibility 36.0.0) <581475CC-C039-1B42-49BA-71811D8B4E15> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUConverter.framework/Versions/3.6/libicucnv.dylib.36.0 0x50ae000 - 0x5a5efff +libicudata.dylib.36.0 36.0.0 (compatibility 36.0.0) <02108DEA-3DD2-14BE-DAEB-BE522B619C1D> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUData.framework/Versions/3.6/libicudata.dylib.36.0 0x5a61000 - 0x5b2eff3 +libicui18n.dylib.36.0 36.0.0 (compatibility 36.0.0) <08F15219-7F35-574E-7725-1ACAA1B18A00> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUInternationalization.framework/Versions/3.6/libicui18n.dylib.36.0 0x5b91000 - 0x5c6bfef +libicuuc.dylib.36.0 36.0.0 (compatibility 36.0.0) <5EE72009-40B3-7FB7-3A49-576AEDE0D400> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUUnicode.framework/Versions/3.6/libicuuc.dylib.36.0 0x5cab000 - 0x6a36fe7 +com.adobe.illustrator 382 (15.0.0) <64F68532-0311-6BBA-1F50-246CAF917549> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AILib.framework/Versions/A/AILib 0x781b000 - 0x785ffff +com.adobe.illustrator.aiport AIPort version 1.0 (1.0) <69EDC44E-D7BB-A259-282D-C42725AE0E26> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AIPort.framework/Versions/A/AIPort 0x78c2000 - 0x7908fff +FilterPort ??? (???) <23FAE9D1-9376-1E71-21F7-D3EB2BFD50EE> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/FilterPort.framework/Versions/A/FilterPort 0x797d000 - 0x797dfff +SPBasic ??? (???) <5D1760D8-C910-C641-0BC9-CF74A1A5190D> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/SPBasic.framework/Versions/A/SPBasic 0x7981000 - 0x7b67ff7 +com.adobe.linguistic.LinguisticManager 5.0.0 (11309) <CA1D50A3-F965-F8B2-76B9-007F290C5791> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeLinguistic.framework/Versions/3/AdobeLinguistic 0x7bf5000 - 0x7cc2fe7 +AdobeAXEDOMCore ??? (???) <F76D74DC-FD5A-9783-C447-2E58773DA7E1> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAXEDOMCore.framework/Versions/A/AdobeAXEDOMCore 0x7d31000 - 0x7ea9ffb +com.adobe.PlugPlug 2.0.0.746 (2.0.0.746) <08AD22E3-34C0-6749-E497-616C66A246AD> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/PlugPlug.framework/Versions/A/PlugPlug 0x7f4d000 - 0x7f6afef +libCurl.dylib ??? (???) <1BA6E2DE-EF14-D50A-4697-035AE07875D7> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libCurl.dylib 0x7f72000 - 0x7f88ff4 +libChar16.dylib ??? (???) <19B0479C-72B1-EE14-6385-7F655DEC0F02> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libChar16.dylib 0x7f90000 - 0x7fb3fe0 +libCoreTypes.dylib ??? (???) <F5306147-FFBD-2826-D356-B26258DBFA09> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libCoreTypes.dylib 0x7fc3000 - 0x7fcaffc com.apple.carbonframeworktemplate 1.0 (1.0) <0D270CC7-B715-943E-2B4F-5C9B5775505A> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/NetIO.framework/Versions/A/NetIO 0x7fd6000 - 0x7fd9fff +Dioxide.dylib ??? (???) <BCE94F23-4CCA-20FB-79A8-DE7925879DCD> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Dioxide.dylib 0x7fe1000 - 0x7fe7ffc +libfwutility.dylib ??? (???) <6A723D9E-A60B-56EE-2B8D-B91991793749> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libfwutility.dylib 0x7fee000 - 0x803efff +com.macromedia.javascript Javascript version 1.0 (1.0) <540CB029-3946-8E41-BD91-AED6F73C86B7> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Javascript.framework/Versions/A/Javascript 0x8053000 - 0x8060fff +com.macromedia.moa Moa version 1.0 (1.0) <3C4B7F42-5A5D-78E7-B1DC-DAA06A99CCB2> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Moa.framework/Versions/A/Moa 0x8069000 - 0x8070fff +com.macromedia.morefiles MoreFiles version 1.0 (1.0) <36115C66-79A3-5DB9-B36B-8D655B46FC76> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/MoreFiles.framework/Versions/A/MoreFiles 0x8077000 - 0x815bfe3 +libPowerPlant2.dylib ??? (???) <964FB3D7-B7EE-94EB-FD95-4AE90C657A4A> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libPowerPlant2.dylib 0x828e000 - 0x8294ffb +com.macromedia.testframework 1.0 (1.0) <ED14FA00-1C6F-D433-1EEB-833BB4402B2B> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/uwchar.framework/Versions/A/uwchar 0x8298000 - 0x829cffc +com.adobe.AdobeCrashReporter 3.0 (3.0.20100302) <E6437929-0E69-8A56-E69F-F64305E82DD9> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeCrashReporter.framework/Versions/A/AdobeCrashReporter 0x82a3000 - 0x82bbfef +libgiff.dylib ??? (???) <8F90552B-3D11-2B1E-D1BA-A109FEB99969> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libgiff.dylib 0x82c3000 - 0x82e1fe7 +com.macromedia.png LibPNG version 1.0 (1.0) <2DBA0A3F-4F01-7474-0FED-3021382D635F> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/LibPNG.framework/Versions/A/LibPNG 0x82e9000 - 0x82f7feb +com.macromedia.zlib ZLib version 1.0 (1.0) <EEA4CFAF-A748-FA72-91F0-ADE7A1BE9FA7> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ZLib.framework/Versions/A/ZLib 0x82fc000 - 0x8300ffd +com.yourcompany.yourcocoaframework ??? (1.0) <7EF7A82E-0AAE-0022-3B15-7C50F1C550C1> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ASEFramework.framework/Versions/A/ASEFramework 0x8305000 - 0x830cff2 +com.adobe.boost_threads.framework boost_threads version 5.0.0 (5.0.0.0) <F966C78A-3CC1-8678-B3B7-B0A2B118343A> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_threads.framework/Versions/A/boost_threads 0x831c000 - 0x8322fef +com.adobe.boost_date_time.framework boost_date_time version 5.0.0 (5.0.0.0) <8837A972-1EBE-CAA9-473A-CD157F17163D> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_date_time.framework/Versions/A/boost_date_time 0x8333000 - 0x83b0fff +AdobeOwlCanvas ??? (???) <65B2E680-4F43-BE46-2290-3500758D1BF7> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeOwlCanvas.framework/Versions/A/AdobeOwlCanvas 0x83cc000 - 0x83d7ff3 +com.adobe.boost_filesystem.framework boost_filesystem version 5.0.0 (5.0.0.0) <90B8B4E3-6C44-D110-1545-1A34EB14B22D> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_filesystem.framework/Versions/A/boost_filesystem 0x83eb000 - 0x83edffb +com.adobe.boost_system.framework boost_system version 5.0.0 (5.0.0.0) <0C4D56E8-9593-4C4A-4A7E-BEAEDE1CA131> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_system.framework/Versions/A/boost_system ... E86745B94A4B> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib 0x9984a000 - 0x9989aff7 com.apple.framework.familycontrols 2.0.2 (2020) <AF7F86F1-F7BF-CBA8-7A4A-D8F7A19F9601> /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyControls 0x99a6e000 - 0x99a6fff7 com.apple.audio.units.AudioUnit 1.6.5 (1.6.5) <BE4C2495-B758-AD22-DCC0-56A6791E948E> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit 0x99a72000 - 0x99a86ffb com.apple.speech.synthesis.framework 3.10.35 (3.10.35) <9F5CE4F7-D05C-8C14-4B76-E43D07A8A680> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis 0xb0000000 - 0xb000fff8 +com.adobe.ahclientframework 1.5.0.30 (1.5.0.30) <24B39C2F-79B0-BDE3-C6D0-1F0E943070C7> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ahclient.framework/Versions/A/ahclient 0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <62291026-D016-705D-DC1E-FC2B09D47DE5> /usr/lib/libSystem.B.dylib If you prefer, Here are the crashes on Pastebin: Crash 1 (Fireworks) Crash 2 (Appcelerator Titanium)

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  • Gnome Do not Launching

    - by PyRulez
    When I try running gnome do, I get this. chris@Chris-Ubuntu-Laptop:~$ gnome-do pgrep: invalid user name: -u and it is not writable Trying sudo: chris@Chris-Ubuntu-Laptop:~$ sudo gnome-do [NetworkService] Could not initialize Network Manager dbus: Unable to open the session message bus. [Error 17:54:30.122] [SystemService] Could not initialize dbus: Unable to open the session message bus. (Do:2401): Wnck-CRITICAL **: wnck_set_client_type got called multiple times. (Do:2401): libdo-WARNING **: Binding '<Super>space' failed! [Error 17:54:30.649] [AbstractKeyBindingService] Key "" is already mapped. Tomboy.NotesItemSource "Tomboy Notes" encountered an error in UpdateItems: System.TypeInitializationException: An exception was thrown by the type initializer for Tomboy.TomboyDBus ---> System.Exception: Unable to open the session message bus. ---> System.ArgumentNullException: Argument cannot be null. Parameter name: address at NDesk.DBus.Bus.Open (System.String address) [0x00000] in <filename unknown>:0 at NDesk.DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at NDesk.DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 at Tomboy.TomboyDBus..cctor () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at Tomboy.NotesItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . Firefox.PlacesItemSource "Firefox Places" encountered an error in UpdateItems: System.InvalidCastException: Cannot cast from source type to destination type. at Mono.Data.Sqlite.SqliteDataReader.VerifyType (Int32 i, DbType typ) [0x00000] in <filename unknown>:0 at Mono.Data.Sqlite.SqliteDataReader.GetString (Int32 i) [0x00000] in <filename unknown>:0 at Firefox.PlacesItemSource+<LoadPlaceItems>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[Firefox.PlaceItem].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[Firefox.PlaceItem]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.ToArray[PlaceItem] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 at Firefox.PlacesItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . Do.Universe.Linux.GNOMESpecialLocationsItemSource "GNOME Special Locations" encountered an error in UpdateItems: System.IO.FileNotFoundException: Could not find file "/root/.gtk-bookmarks". File name: '/root/.gtk-bookmarks' at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string) at Do.Universe.Linux.GNOMESpecialLocationsItemSource+<ReadBookmarkItems>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0 at Do.Universe.Linux.GNOMESpecialLocationsItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . ^[^\Full thread dump: "<unnamed thread>" tid=0x0xb7570700 this=0x0x56f18 thread handle 0x403 state : not waiting owns () at (wrapper managed-to-native) Mono.Unix.Native.Syscall.read (int,intptr,ulong) <0xffffffff> at Mono.Unix.Native.Syscall.read (int,void*,ulong) <0x00023> at Mono.Unix.UnixStream.Read (byte[],int,int) <0x0008b> at NDesk.DBus.Connection.ReadMessage () <0x0003c> at NDesk.DBus.Connection.Iterate () <0x0001b> at NDesk.DBus.BusG/<Init>c__AnonStorey0.<>m__0 (intptr,NDesk.GLib.IOCondition,intptr) <0x00033> at (wrapper native-to-managed) NDesk.DBus.BusG/<Init>c__AnonStorey0.<>m__0 (intptr,NDesk.GLib.IOCondition,intptr) <0xffffffff> at (wrapper managed-to-native) Gtk.Clipboard.gtk_clipboard_wait_is_text_available (intptr) <0xffffffff> at Gtk.Clipboard.WaitIsTextAvailable () <0x00017> at Do.Universe.SelectedTextItem.UpdateSelection (object,System.EventArgs) <0x00027> at Do.Platform.AbstractApplicationService.OnSummoned () <0x00025> at Do.Platform.ApplicationService.<ApplicationService>m__31 (object,System.EventArgs) <0x00013> at Do.Core.Controller.OnSummoned () <0x00025> at Do.Core.Controller.Summon () <0x00027> at Do.Do.Main (string[]) <0x001eb> at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff> "<unnamed thread>" tid=0x0xb2c81b40 this=0x0x194150 thread handle 0x412 state : interrupted state owns () at (wrapper managed-to-native) System.IO.InotifyWatcher.ReadFromFD (intptr,byte[],intptr) <0xffffffff> at System.IO.InotifyWatcher.Monitor () <0x0005f> at System.Threading.Thread.StartInternal () <0x00057> at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0xffffffff> "Universe Update Dispatcher" tid=0x0xb29ffb40 this=0x0x569d8 thread handle 0x41b state : interrupted state owns () at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (System.Threading.WaitHandle,intptr,int,bool) <0xffffffff> at System.Threading.WaitHandle.WaitOne (System.TimeSpan,bool) <0x00133> at System.Threading.WaitHandle.WaitOne (System.TimeSpan) <0x00022> at Do.Core.UniverseManager.UniverseUpdateLoop () <0x0007a> at System.Threading.Thread.StartInternal () <0x00057> at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0xffffffff> Tomboy.NotesItemSource "Tomboy Notes" encountered an error in UpdateItems: System.TypeInitializationException: An exception was thrown by the type initializer for Tomboy.TomboyDBus ---> System.Exception: Unable to open the session message bus. ---> System.ArgumentNullException: Argument cannot be null. Parameter name: address at NDesk.DBus.Bus.Open (System.String address) [0x00000] in <filename unknown>:0 at NDesk.DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at NDesk.DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 at Tomboy.TomboyDBus..cctor () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at Tomboy.NotesItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . Firefox.PlacesItemSource "Firefox Places" encountered an error in UpdateItems: System.InvalidCastException: Cannot cast from source type to destination type. at Mono.Data.Sqlite.SqliteDataReader.VerifyType (Int32 i, DbType typ) [0x00000] in <filename unknown>:0 at Mono.Data.Sqlite.SqliteDataReader.GetString (Int32 i) [0x00000] in <filename unknown>:0 at Firefox.PlacesItemSource+<LoadPlaceItems>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[Firefox.PlaceItem].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[Firefox.PlaceItem]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.ToArray[PlaceItem] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 at Firefox.PlacesItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . Do.Universe.Linux.GNOMESpecialLocationsItemSource "GNOME Special Locations" encountered an error in UpdateItems: System.IO.FileNotFoundException: Could not find file "/root/.gtk-bookmarks". File name: '/root/.gtk-bookmarks' at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string) at Do.Universe.Linux.GNOMESpecialLocationsItemSource+<ReadBookmarkItems>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0 at Do.Universe.Linux.GNOMESpecialLocationsItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . It stops when I try my key combination, ctrl-alt-. It does not pop up though.

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  • Enabling Service Availability in WCF Services

    - by cibrax
    It is very important for the enterprise to know which services are operational at any given point. There are many factors that can affect the availability of the services, some of them are external like a database not responding or any dependant service not working. However, in some cases, you only want to know whether a service is up or down, so a simple heart-beat mechanism with “Ping” messages would do the trick. Unfortunately, WCF does not provide a built-in mechanism to support this functionality, and you probably don’t to implement a “Ping” operation in any service that you have out there. For solving this in a generic way, there is a WCF extensibility point that comes to help us, the “Operation Invokers”. In a nutshell, an operation invoker is the class responsible invoking the service method with a set of parameters and generate the output parameters with the return value. What I am going to do here is to implement a custom operation invoker that intercepts any call to the service, and detects whether a “Ping” header was attached to the message. If the “Ping” header is detected, the operation invoker returns a new header to tell the client that the service is alive, and the real operation execution is omitted. In that way, we have a simple heart beat mechanism based on the messages that include a "Ping” header, so the client application can determine at any point whether the service is up or down. My operation invoker wraps the default implementation attached by default to any operation by WCF. internal class PingOperationInvoker : IOperationInvoker { IOperationInvoker innerInvoker; object[] outputs = null; object returnValue = null; public const string PingHeaderName = "Ping"; public const string PingHeaderNamespace = "http://tellago.serviceModel"; public PingOperationInvoker(IOperationInvoker innerInvoker, OperationDescription description) { this.innerInvoker = innerInvoker; outputs = description.SyncMethod.GetParameters() .Where(p => p.IsOut) .Select(p => DefaultForType(p.ParameterType)).ToArray(); var returnValue = DefaultForType(description.SyncMethod.ReturnType); } private static object DefaultForType(Type targetType) { return targetType.IsValueType ? Activator.CreateInstance(targetType) : null; } public object Invoke(object instance, object[] inputs, out object[] outputs) { object returnValue; if (Invoke(out returnValue, out outputs)) { return returnValue; } else { return this.innerInvoker.Invoke(instance, inputs, out outputs); } } private bool Invoke(out object returnValue, out object[] outputs) { object untypedProperty = null; if (OperationContext.Current .IncomingMessageProperties.TryGetValue(HttpRequestMessageProperty.Name, out untypedProperty)) { var httpRequestProperty = untypedProperty as HttpRequestMessageProperty; if (httpRequestProperty != null) { if (httpRequestProperty.Headers[PingHeaderName] != null) { outputs = this.outputs; if (OperationContext.Current .IncomingMessageProperties.TryGetValue(HttpRequestMessageProperty.Name, out untypedProperty)) { var httpResponseProperty = untypedProperty as HttpResponseMessageProperty; httpResponseProperty.Headers.Add(PingHeaderName, "Ok"); } returnValue = this.returnValue; return true; } } } var headers = OperationContext.Current.IncomingMessageHeaders; if (headers.FindHeader(PingHeaderName, PingHeaderNamespace) > -1) { outputs = this.outputs; MessageHeader<string> header = new MessageHeader<string>("Ok"); var untyped = header.GetUntypedHeader(PingHeaderName, PingHeaderNamespace); OperationContext.Current.OutgoingMessageHeaders.Add(untyped); returnValue = this.returnValue; return true; } returnValue = null; outputs = null; return false; } } The implementation above looks for the “Ping” header either in the Http Request or the Soap message. The next step is to implement a behavior for attaching this operation invoker to the services we want to monitor. [AttributeUsage(AttributeTargets.Method | AttributeTargets.Class, AllowMultiple = false, Inherited = true)] public class PingBehavior : Attribute, IServiceBehavior, IOperationBehavior { public void AddBindingParameters(ServiceDescription serviceDescription, ServiceHostBase serviceHostBase, Collection<ServiceEndpoint> endpoints, BindingParameterCollection bindingParameters) { } public void ApplyDispatchBehavior(ServiceDescription serviceDescription, ServiceHostBase serviceHostBase) { } public void Validate(ServiceDescription serviceDescription, ServiceHostBase serviceHostBase) { foreach (var endpoint in serviceDescription.Endpoints) { foreach (var operation in endpoint.Contract.Operations) { if (operation.Behaviors.Find<PingBehavior>() == null) operation.Behaviors.Add(this); } } } public void AddBindingParameters(OperationDescription operationDescription, BindingParameterCollection bindingParameters) { } public void ApplyClientBehavior(OperationDescription operationDescription, ClientOperation clientOperation) { } public void ApplyDispatchBehavior(OperationDescription operationDescription, DispatchOperation dispatchOperation) { dispatchOperation.Invoker = new PingOperationInvoker(dispatchOperation.Invoker, operationDescription); } public void Validate(OperationDescription operationDescription) { } } As an operation invoker can only be added in an “operation behavior”, a trick I learned in the past is that you can implement a service behavior as well and use the “Validate” method to inject it in all the operations, so the final configuration is much easier and cleaner. You only need to decorate the service with a simple attribute to enable the “Ping” functionality. [PingBehavior] public class HelloWorldService : IHelloWorld { public string Hello(string name) { return "Hello " + name; } } On the other hand, the client application needs to send a dummy message with a “Ping” header to detect whether the service is available or not. In order to simplify this task, I created a extension method in the WCF client channel to do this work. public static class ClientChannelExtensions { const string PingNamespace = "http://tellago.serviceModel"; const string PingName = "Ping"; public static bool IsAvailable<TChannel>(this IClientChannel channel, Action<TChannel> operation) { try { using (OperationContextScope scope = new OperationContextScope(channel)) { MessageHeader<string> header = new MessageHeader<string>(PingName); var untyped = header.GetUntypedHeader(PingName, PingNamespace); OperationContext.Current.OutgoingMessageHeaders.Add(untyped); try { operation((TChannel)channel); var headers = OperationContext.Current.IncomingMessageHeaders; if (headers.Any(h => h.Name == PingName && h.Namespace == PingNamespace)) { return true; } else { return false; } } catch (CommunicationException) { return false; } } } catch (Exception) { return false; } } } This extension method basically adds a “Ping” header to the request message, executes the operation passed as argument (Action<TChannel> operation), and looks for the corresponding “Ping” header in the response to see the results. The client application can use this extension with a single line of code, var client = new ServiceReference.HelloWorldClient(); var isAvailable = client.InnerChannel.IsAvailable<IHelloWorld>((c) => c.Hello(null)); The “isAvailable” variable will tell the client application whether the service is available or not. You can download the complete implementation from this location.    

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  • Functions inside page using Razor View Engine – ASP.NET MVC

    - by hajan
    As we already know, Razor is probably the best view engine for ASP.NET MVC so far. It keeps your code fluid and very expressive. Besides the other functionalities Razor has, it also supports writing local functions. If you want to write a function, you can’t just open new @{ } razor block and write it there… it won’t work. Instead, you should specify @functions { } so that inside the brackets you will write your own C#/VB.NET functions/methods. Lets see an example: 1. I have the following loop that prints data using Razor <ul> @{     int N = 10;     for (int i = 1; i<=N; i++)     {         <li>Number @i</li>     }     } </ul> This code will print the numbers from 1 to 10: Number 1 Number 2 Number 3 Number 4 Number 5 Number 6 Number 7 Number 8 Number 9 Number 10 So, now lets write a function that will check if current number is even, if yes… add Even before Number word. Function in Razor @functions{     public bool isEven(int number)     {         return number % 2 == 0 ? true : false;     } } The modified code which creates unordered list is: <ul> @{     int N = 10;     for (int i = 1; i<=N; i++)     {         if (isEven(@i)) {             <li>Even number @i</li>         }         else {             <li>Number @i</li>         }                 }             } </ul> As you can see, in the modified code we use the isEven(@i) function to check if the current number is even or not… The result is: Number 1 Even number 2 Number 3 Even number 4 Number 5 Even number 6 Number 7 Even number 8 Number 9 Even number 10 So, the main point of this blog was to show how you can define your own functions inside page using Razor View Engine. Of course you can define multiple functions inside the same @functions { } defined razor statement. The complete code: @{     Layout = null; } <!DOCTYPE html> <html> <head>     <title>ASP.NET MVC - Razor View Engine :: Functions</title> </head> <body>     <div>         <ul>         @{             int N = 10;             for (int i = 1; i<=N; i++)             {                 if (isEven(@i)) {                     <li>Even number @i</li>                 }                 else {                     <li>Number @i</li>                 }                         }                     }         </ul>         @functions{             public bool isEven(int number)             {                 return number % 2 == 0 ? true : false;             }         }     </div> </body> </html> Hope you like it. Regards, Hajan

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  • C#/.NET Little Wonders: Using &lsquo;default&rsquo; to Get Default Values

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Today’s little wonder is another of those small items that can help a lot in certain situations, especially when writing generics.  In particular, it is useful in determining what the default value of a given type would be. The Problem: what’s the default value for a generic type? There comes a time when you’re writing generic code where you may want to set an item of a given generic type.  Seems simple enough, right?  We’ll let’s see! Let’s say we want to query a Dictionary<TKey, TValue> for a given key and get back the value, but if the key doesn’t exist, we’d like a default value instead of throwing an exception. So, for example, we might have a the following dictionary defined: 1: var lookup = new Dictionary<int, string> 2: { 3: { 1, "Apple" }, 4: { 2, "Orange" }, 5: { 3, "Banana" }, 6: { 4, "Pear" }, 7: { 9, "Peach" } 8: }; And using those definitions, perhaps we want to do something like this: 1: // assume a default 2: string value = "Unknown"; 3:  4: // if the item exists in dictionary, get its value 5: if (lookup.ContainsKey(5)) 6: { 7: value = lookup[5]; 8: } But that’s inefficient, because then we’re double-hashing (once for ContainsKey() and once for the indexer).  Well, to avoid the double-hashing, we could use TryGetValue() instead: 1: string value; 2:  3: // if key exists, value will be put in value, if not default it 4: if (!lookup.TryGetValue(5, out value)) 5: { 6: value = "Unknown"; 7: } But the “flow” of using of TryGetValue() can get clunky at times when you just want to assign either the value or a default to a variable.  Essentially it’s 3-ish lines (depending on formatting) for 1 assignment.  So perhaps instead we’d like to write an extension method to support a cleaner interface that will return a default if the item isn’t found: 1: public static class DictionaryExtensions 2: { 3: public static TValue GetValueOrDefault<TKey, TValue>(this Dictionary<TKey, TValue> dict, 4: TKey key, TValue defaultIfNotFound) 5: { 6: TValue value; 7:  8: // value will be the result or the default for TValue 9: if (!dict.TryGetValue(key, out value)) 10: { 11: value = defaultIfNotFound; 12: } 13:  14: return value; 15: } 16: } 17:  So this creates an extension method on Dictionary<TKey, TValue> that will attempt to get a value using the given key, and will return the defaultIfNotFound as a stand-in if the key does not exist. This code compiles, fine, but what if we would like to go one step further and allow them to specify a default if not found, or accept the default for the type?  Obviously, we could overload the method to take the default or not, but that would be duplicated code and a bit heavy for just specifying a default.  It seems reasonable that we could set the not found value to be either the default for the type, or the specified value. So what if we defaulted the type to null? 1: public static TValue GetValueOrDefault<TKey, TValue>(this Dictionary<TKey, TValue> dict, 2: TKey key, TValue defaultIfNotFound = null) // ... No, this won’t work, because only reference types (and Nullable<T> wrapped types due to syntactical sugar) can be assigned to null.  So what about a calling parameterless constructor? 1: public static TValue GetValueOrDefault<TKey, TValue>(this Dictionary<TKey, TValue> dict, 2: TKey key, TValue defaultIfNotFound = new TValue()) // ... No, this won’t work either for several reasons.  First, we’d expect a reference type to return null, not an “empty” instance.  Secondly, not all reference types have a parameter-less constructor (string for example does not).  And finally, a constructor cannot be determined at compile-time, while default values can. The Solution: default(T) – returns the default value for type T Many of us know the default keyword for its uses in switch statements as the default case.  But it has another use as well: it can return us the default value for a given type.  And since it generates the same defaults that default field initialization uses, it can be determined at compile-time as well. For example: 1: var x = default(int); // x is 0 2:  3: var y = default(bool); // y is false 4:  5: var z = default(string); // z is null 6:  7: var t = default(TimeSpan); // t is a TimeSpan with Ticks == 0 8:  9: var n = default(int?); // n is a Nullable<int> with HasValue == false Notice that for numeric types the default is 0, and for reference types the default is null.  In addition, for struct types, the value is a default-constructed struct – which simply means a struct where every field has their default value (hence 0 Ticks for TimeSpan, etc.). So using this, we could modify our code to this: 1: public static class DictionaryExtensions 2: { 3: public static TValue GetValueOrDefault<TKey, TValue>(this Dictionary<TKey, TValue> dict, 4: TKey key, TValue defaultIfNotFound = default(TValue)) 5: { 6: TValue value; 7:  8: // value will be the result or the default for TValue 9: if (!dict.TryGetValue(key, out value)) 10: { 11: value = defaultIfNotFound; 12: } 13:  14: return value; 15: } 16: } Now, if defaultIfNotFound is unspecified, it will use default(TValue) which will be the default value for whatever value type the dictionary holds.  So let’s consider how we could use this: 1: lookup.GetValueOrDefault(1); // returns “Apple” 2:  3: lookup.GetValueOrDefault(5); // returns null 4:  5: lookup.GetValueOrDefault(5, “Unknown”); // returns “Unknown” 6:  Again, do not confuse a parameter-less constructor with the default value for a type.  Remember that the default value for any type is the compile-time default for any instance of that type (0 for numeric, false for bool, null for reference types, and struct will all default fields for struct).  Consider the difference: 1: // both zero 2: int i1 = default(int); 3: int i2 = new int(); 4:  5: // both “zeroed” structs 6: var dt1 = default(DateTime); 7: var dt2 = new DateTime(); 8:  9: // sb1 is null, sb2 is an “empty” string builder 10: var sb1 = default(StringBuilder()); 11: var sb2 = new StringBuilder(); So in the above code, notice that the value types all resolve the same whether using default or parameter-less construction.  This is because a value type is never null (even Nullable<T> wrapped types are never “null” in a reference sense), they will just by default contain fields with all default values. However, for reference types, the default is null and not a constructed instance.  Also it should be noted that not all classes have parameter-less constructors (string, for instance, doesn’t have one – and doesn’t need one). Summary Whenever you need to get the default value for a type, especially a generic type, consider using the default keyword.  This handy word will give you the default value for the given type at compile-time, which can then be used for initialization, optional parameters, etc. Technorati Tags: C#,CSharp,.NET,Little Wonders,default

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  • C#: LINQ vs foreach - Round 1.

    - by James Michael Hare
    So I was reading Peter Kellner's blog entry on Resharper 5.0 and its LINQ refactoring and thought that was very cool.  But that raised a point I had always been curious about in my head -- which is a better choice: manual foreach loops or LINQ?    The answer is not really clear-cut.  There are two sides to any code cost arguments: performance and maintainability.  The first of these is obvious and quantifiable.  Given any two pieces of code that perform the same function, you can run them side-by-side and see which piece of code performs better.   Unfortunately, this is not always a good measure.  Well written assembly language outperforms well written C++ code, but you lose a lot in maintainability which creates a big techncial debt load that is hard to offset as the application ages.  In contrast, higher level constructs make the code more brief and easier to understand, hence reducing technical cost.   Now, obviously in this case we're not talking two separate languages, we're comparing doing something manually in the language versus using a higher-order set of IEnumerable extensions that are in the System.Linq library.   Well, before we discuss any further, let's look at some sample code and the numbers.  First, let's take a look at the for loop and the LINQ expression.  This is just a simple find comparison:       // find implemented via LINQ     public static bool FindViaLinq(IEnumerable<int> list, int target)     {         return list.Any(item => item == target);     }         // find implemented via standard iteration     public static bool FindViaIteration(IEnumerable<int> list, int target)     {         foreach (var i in list)         {             if (i == target)             {                 return true;             }         }           return false;     }   Okay, looking at this from a maintainability point of view, the Linq expression is definitely more concise (8 lines down to 1) and is very readable in intention.  You don't have to actually analyze the behavior of the loop to determine what it's doing.   So let's take a look at performance metrics from 100,000 iterations of these methods on a List<int> of varying sizes filled with random data.  For this test, we fill a target array with 100,000 random integers and then run the exact same pseudo-random targets through both searches.                       List<T> On 100,000 Iterations     Method      Size     Total (ms)  Per Iteration (ms)  % Slower     Any         10       26          0.00046             30.00%     Iteration   10       20          0.00023             -     Any         100      116         0.00201             18.37%     Iteration   100      98          0.00118             -     Any         1000     1058        0.01853             16.78%     Iteration   1000     906         0.01155             -     Any         10,000   10,383      0.18189             17.41%     Iteration   10,000   8843        0.11362             -     Any         100,000  104,004     1.8297              18.27%     Iteration   100,000  87,941      1.13163             -   The LINQ expression is running about 17% slower for average size collections and worse for smaller collections.  Presumably, this is due to the overhead of the state machine used to track the iterators for the yield returns in the LINQ expressions, which seems about right in a tight loop such as this.   So what about other LINQ expressions?  After all, Any() is one of the more trivial ones.  I decided to try the TakeWhile() algorithm using a Count() to get the position stopped like the sample Pete was using in his blog that Resharper refactored for him into LINQ:       // Linq form     public static int GetTargetPosition1(IEnumerable<int> list, int target)     {         return list.TakeWhile(item => item != target).Count();     }       // traditionally iterative form     public static int GetTargetPosition2(IEnumerable<int> list, int target)     {         int count = 0;           foreach (var i in list)         {             if(i == target)             {                 break;             }               ++count;         }           return count;     }   Once again, the LINQ expression is much shorter, easier to read, and should be easier to maintain over time, reducing the cost of technical debt.  So I ran these through the same test data:                       List<T> On 100,000 Iterations     Method      Size     Total (ms)  Per Iteration (ms)  % Slower     TakeWhile   10       41          0.00041             128%     Iteration   10       18          0.00018             -     TakeWhile   100      171         0.00171             88%     Iteration   100      91          0.00091             -     TakeWhile   1000     1604        0.01604             94%     Iteration   1000     825         0.00825             -     TakeWhile   10,000   15765       0.15765             92%     Iteration   10,000   8204        0.08204             -     TakeWhile   100,000  156950      1.5695              92%     Iteration   100,000  81635       0.81635             -     Wow!  I expected some overhead due to the state machines iterators produce, but 90% slower?  That seems a little heavy to me.  So then I thought, well, what if TakeWhile() is not the right tool for the job?  The problem is TakeWhile returns each item for processing using yield return, whereas our for-loop really doesn't care about the item beyond using it as a stop condition to evaluate. So what if that back and forth with the iterator state machine is the problem?  Well, we can quickly create an (albeit ugly) lambda that uses the Any() along with a count in a closure (if a LINQ guru knows a better way PLEASE let me know!), after all , this is more consistent with what we're trying to do, we're trying to find the first occurence of an item and halt once we find it, we just happen to be counting on the way.  This mostly matches Any().       // a new method that uses linq but evaluates the count in a closure.     public static int TakeWhileViaLinq2(IEnumerable<int> list, int target)     {         int count = 0;         list.Any(item =>             {                 if(item == target)                 {                     return true;                 }                   ++count;                 return false;             });         return count;     }     Now how does this one compare?                         List<T> On 100,000 Iterations     Method         Size     Total (ms)  Per Iteration (ms)  % Slower     TakeWhile      10       41          0.00041             128%     Any w/Closure  10       23          0.00023             28%     Iteration      10       18          0.00018             -     TakeWhile      100      171         0.00171             88%     Any w/Closure  100      116         0.00116             27%     Iteration      100      91          0.00091             -     TakeWhile      1000     1604        0.01604             94%     Any w/Closure  1000     1101        0.01101             33%     Iteration      1000     825         0.00825             -     TakeWhile      10,000   15765       0.15765             92%     Any w/Closure  10,000   10802       0.10802             32%     Iteration      10,000   8204        0.08204             -     TakeWhile      100,000  156950      1.5695              92%     Any w/Closure  100,000  108378      1.08378             33%     Iteration      100,000  81635       0.81635             -     Much better!  It seems that the overhead of TakeAny() returning each item and updating the state in the state machine is drastically reduced by using Any() since Any() iterates forward until it finds the value we're looking for -- for the task we're attempting to do.   So the lesson there is, make sure when you use a LINQ expression you're choosing the best expression for the job, because if you're doing more work than you really need, you'll have a slower algorithm.  But this is true of any choice of algorithm or collection in general.     Even with the Any() with the count in the closure it is still about 30% slower, but let's consider that angle carefully.  For a list of 100,000 items, it was the difference between 1.01 ms and 0.82 ms roughly in a List<T>.  That's really not that bad at all in the grand scheme of things.  Even running at 90% slower with TakeWhile(), for the vast majority of my projects, an extra millisecond to save potential errors in the long term and improve maintainability is a small price to pay.  And if your typical list is 1000 items or less we're talking only microseconds worth of difference.   It's like they say: 90% of your performance bottlenecks are in 2% of your code, so over-optimizing almost never pays off.  So personally, I'll take the LINQ expression wherever I can because they will be easier to read and maintain (thus reducing technical debt) and I can rely on Microsoft's development to have coded and unit tested those algorithm fully for me instead of relying on a developer to code the loop logic correctly.   If something's 90% slower, yes, it's worth keeping in mind, but it's really not until you start get magnitudes-of-order slower (10x, 100x, 1000x) that alarm bells should really go off.  And if I ever do need that last millisecond of performance?  Well then I'll optimize JUST THAT problem spot.  To me it's worth it for the readability, speed-to-market, and maintainability.

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