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  • Codebase for making a Flash-based interactive map with SVG vector data?

    - by Mike
    I'm looking for a way to take SVG path info (basically a string of coordinates) and dynamically draw it with Actionscript. Icing on the cake would be if those shapes could detect mouse events to trigger JS and dynamically change their appearance (fill, stroke, etc...). I'm currently trying something similar to this (http://raphaeljs.com/australia.html) using SVG but it's just too slow in IE. I've also tried Google's SVG Web (http://code.google.com/p/svgweb/) which basically does exactly what I'm looking for (it converts SVG to Flash in IE) but again, it's sloooooow - which is why I'm considering doing the whole shebang in Flash. Anyone know of some links to point me in the right direction?

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  • Flash content in eLearning: one SWF vs. many?

    - by loucadro
    I am designing a Flash-based language course, and I am not sure which architecture I have to choose. The content won't be uploaded to the Internet, it will be used only locally. Possible architectures: 1) A single SWF with all the data stored internally - it seems a rather clumsy and inefficient way (or it's not?). 2) To make a Flash-based interface, and to keep the data saved in a MySQL database. It presumably allows to organize the content better, avoiding self-repetitions. The problem is that the language teacher (who is not an IT specialist) will have to install additional software to handle MySQL. 3) To make a number of separate SWF files, and to make a simple HTML-file with the index. (and some other solutions I didn't think of) Which is the right architecture, most usable for the teacher and most elegant from the IT point of view?

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  • Is it possible to show the download progress of a flash file?

    - by Ólafur Waage
    I know how to setup a preloader and I have that working. But when I debug the flash application and simulate a download, it has a blank background until a few seconds have passed. I know it is "downloading" the swf file and I'm wondering if I can show a progress bar for that, or do I need to have the swf file as small as possible and pre load everything needed and have all assets as a separate file I fetch? I found something with ProgressEvent.PROGRESS but this only loads after the flash file is finished downloading.

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  • Flash: Correctly handling click-and-drag outside the browser?

    - by David Wolever
    What's the correct way to detect, from Flash, when someone has started a drag within the browser (eg, a MOUSE_DOWN event), dragged the mouse outside the browser window, released the button, then moved the mouse back over the browser? For example (assuming StackOverflow was a Flash application): I've tried the "obvious" thing, checking event.buttonDown in the MOUSE_MOVE handler, but even though the mouse button is up, event.buttonDown is true in step 2 (above). So, is there any other way to check the "real" status of the mouse button? Or any other way to handle this situation?

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  • How to clone a USB flash drive using dd?

    - by MentalBlister
    Using 'dd' to clone a USB drive -cfdisk: resized the destination partition to be of same size made the partition bootable same 'type' ext3 ran 'mkfs.ext3' after exit cfdisk then dd if=dev/sda1 of=/dev/sdb1 result booting: Missing operating system. The source USB device boots on multiple laptops USB destination filesystem looks the same.... Any idears?

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  • Can I assume Flash and PHP will generate the same floating point numbers?

    - by Fragsworth
    In a multiplayer game I'm developing, we have a few values that are floating point numbers. The back-end (in PHP) and the front-end (in Flash) occasionally perform the same calculations on these numbers, to minimize communication. I am currently making sure that both sides are using 64-bit doubles, but am I safe to assume that all calculations will be the same? For instance, what about string to float conversion - should I worry about Flash having a potentially different implementation as PHP? (If this happens, our game will go out of sync - the client will think it is in one state while the server is in another) With some testing, it appears to be the same, but I'm just not sure. Can someone clarify this for me?

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  • Browser graphics: Java Applet vs Flash vs anything else?

    - by Andrey
    Hello! We sell photoalbums which our customers create theirselves using a client album editor program (for Windows). Now we are going to develop an online program so customers could create their albums in the browser: upload photos and edit them. This is going to be a rich browser application with full graphics support. The problem is what technology to use? Our server application is build in Java and we think about Java Applets so that we could reuse some Java-code. We are also not very familiar with Flash. But some people say that Flash is preferred. Maybe there're some modern technologies now? SVG or some Google technologies (like GWT but with graphics support) or something? What do you think? Thanks in advance!

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  • Flash Overlapping HTML. CSS Problem In IE??

    - by Jascha
    HELP, this is a very unique problem and I can't for the life of me figure it out. My flash content is overlapping the HTML above it. This only happens if I've just launched IE after being restarted and goes away once I refresh the page. I even added a jQuery $(document).ready function that sets a margin between the html and the flash content to add 1px of space when the page is loaded. It's so hard to figure out, because once I refresh the page, it goes away. Any input GREATLY appreciated. Here is the site. http://www.californiaremodels.com (This only happens in IE) here is a screen shot of the problem.

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  • what do you expect from flash in the near future?

    - by algro
    The recent article of steve jobs link made me think about the future of flash. I'm learning actionscript 3.0 in my studies but is it the right decision still to go for it? I was pretty sure that I will be able to build application in as3 for iphones/ipads in the near future. It seems to me, while I would stay with flash, the market will be polarized by apple and adobe and you will always work double for both clientele, or just lose half of them. Which decision would you take as a designer, if you were still at university and you intend to become a freelancer?

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  • The standard map/associative-array structure to use in flash actionscript 3?

    - by tstyle
    I'm relatively new to flash, and is confused about what I should use to store and retrieve key value pairs. After some googling I've found various map-like things to choose from: 1) Use a Object: var map:Object = new Object(); map["key"] = "value"; The problem is that it seems to lack some very basic features. For example to even get the size of map I'd have to write a util method. 2) Use a Dictionary What does this standard library class provide over the simple object? It seems silly for it to exist if it's functionally identical to Object. 3) Go download some custom HashMap/HashTable implementation from the web. I've used a lot of modern languages, and this is the first time I haven't been able to find a library implementation of an associative array within 5 minutes. So I'd like to get some best-practice advice from an experienced flash developer. Thanks!

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  • Flash: How to get a list to be processed synchronous instead of asynchronous?

    - by Quandary
    Question: In Flash I have the below function. Now the problem is SaveFurniture, SavePolygons and SaveComments all save to the same XML file. Now SaveFurniture sends JSON encoded data to a ashx handler, which saves it in the xml on the server. The problem is, because flash sends the data asynchronous, the polygons get sent to the polygonsave ashx handler, but before saving of the furniture has completed, thus access error, write process already in progress... // cSaveData.SaveData(); public static function SaveData():void { trace("cSaveData.SaveData"); //NotifyASPXofNewScale(cGlobals.nPlanScale); SaveFurniture(); SavePolygons(); SaveComments(); } What's the best way to process this list, ONE AFTER ANOTHER ? Making a callback in all of them does make the program flow structure very confusing...

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  • Flash CS4/AS3 Writing local file from local game without save dialog prompt?

    - by dragonridingsorceress
    I'm writing a game to be run locally, on the user's computer. NOT over the internet. I want to have a file that will hold the usernames and avatar indices (they're in an array). I want to know if there's a way to write to files through Flash with AS3. I'm using CS4. I'd also like to know if you can delete files through Flash, though that's just optional. Thanks in advance for any help you can give.

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  • Is it possible to make this Flex/Flash application safe?

    - by Frank
    I'm back with another Flex/Flash security question. I've already received some help from the community on this topic, but I'm still not quite sure this is the best way to do. Here's the thing. A flex web app, a lot of users (1000+), custom configuration of the application depending of the user group. Can I make this thing safe... or safer. For the moment, when a user comes to the application, there is only one configuration possible, but for the next version we've implented a multi-configuration protocol, this way : 1. The user connect to Default.aspx, server code process the windows credentials (whe are on intranet) and give the correct xml configuration file. 2. The flex app loads with the xml conf file as a flashvar and then the app 'builds' itself with the content of the xml file. As we know, since this is a flex application the swf is downloaded on the client computer and the xml file too. If more than one user connects to the app, from the same computer, the can possibly see the other xml file in the windows temp folder. The current directory of the application looks that way : Web site |-> default.aspx |-> index.swf |-> configAdmin.xml |-> configUserType1.xml |-> configUserType2.xml |-> com |-> a lot of swf and xml files I was first thinking making another directory (without read access for the client) containing all the configurations xml files, picking the right one, copying it to the client and deleting it afterwards. But it seems like I must let know the user know when downloading/deleting content on it's computer... I'm running out of ideas, so I hope you have some great ones. It's there are some design flaws (in the way the app is build, not in Flash :p) please share. I'm always looking forward to improve. Thanks Update : In browser Flash/Flex (without AIR that is) doesn't allow deleting file localy silently (on the client computer, where the application is). It's also not yet possible to get session data.

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  • Continuous Integration with 64-bit Sharepoint and TFS 2008?

    - by Hirvox
    I've set up a 64-bit TFS 2008 build server with Sharepoint, continuous integration and out-of-the-box MSTest. Unit tests for plain business logic classes run just fine and test results are published into TFS. However, any test that uses Sharepoint's API fails horribly, SPFarm.Local returning null and so on. Is there a way to fix this? The tests run fine in an otherwise identical 32-bit development environment (Windows Server 2008 under Hyper-V, Sharepoint patched up to June 2009 cumulative update) from both Visual Studio and command line, so the problem is not about improper use of SPContext.Current or any other part of the API that needs to be run in a web server context. I've ruled out permissions issues, because the build agent account can deploy the solution and create site collections just fine with stsadm. The next culprit could be that the unit tests were being run with a 32-bit process, which couldn't access the 64-bit Sharepoint API properly. I tried a workaround, but it has the side effect of disabling TFS support in MSTest. Do I have to wait for 2010 versions of MS tools (and hope for the best) or is there a third-party test framework available that runs natively in 64 bit and can publish test results into TFS 2008?

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