Search Results

Search found 88156 results on 3527 pages for 'code contracts'.

Page 720/3527 | < Previous Page | 716 717 718 719 720 721 722 723 724 725 726 727  | Next Page >

  • Support ARMv7 instruction set in Windows Embedded Compact applications

    - by Valter Minute
    On of the most interesting new features of Windows Embedded Compact 7 is support for the ARMv5, ARMv6 and ARMv7 instruction sets instead of the ARMv4 “generic” support provided by the previous releases. This means that code build for Windows Embedded Compact 7 can leverage features (like the FPU unit for ARMv6 and v7) and instructions of the recent ARM cores and improve their performances. Those improvements are noticeable in graphics, floating point calculation and data processing. The ARMv7 instruction set is supported by the latest Cortex-A8, A9 and A15 processor families. Those processor are currently used in tablets, smartphones, in-car navigation systems and provide a great amount of processing power and a low amount of electric power making them very interesting for portable device but also for any kind of device that requires a rich user interface, processing power, connectivity and has to keep its power consumption low. The bad news is that the compiler provided with Visual Studio 2008 does not provide support for ARMv7, building native applications using just the ARMv4 instruction set. Porting a Visual Studio “Smart Device” native C/C++ project to Platform Builder is not easy and you’ll lack many of the features that the VS2008 application development environment provides. You’ll also need access to the BSP and OSDesign configuration for your device to be able to build and debug your application inside Platform Builder and this may prevent independent software vendors from using the new compiler to improve their applications performances. Adeneo Embedded now provides a whitepaper and a Visual Studio plug-in that allows usage of the new ARMv7 enabled compiler to build applications inside Visual Studio 2008. I worked on the whitepaper and the tools, with the help of my colleagues and now the results can be downloaded from Adeneo Embedded’s website: http://www.adeneo-embedded.com/OS-Technologies/Windows-Embedded (Click on the “WEC7 ARMv7 Whitepaper tab to access the download links, free registration required) A very basic benchmark showed a very good performance improvement in integer and floating-point operations. Obviously your mileage may vary and we can’t promise the same amount of improvement on any application, but with a small effort on your side (even smaller if you use the plug-in) you can try on your own application. ARMv7 support is provided using Platform Builder’s compiler and VS2008 application debugger is not able to debut ARMv7 code, so you may need to put in place some workaround like keeping ARMv4 code for debugging etc.

    Read the article

  • What does "GPL with classpath exception" mean in practice?

    - by Thilo
    Oracle seems to license all their Java-related open source code under the GPL with a classpath exception. From what I understand, this seems to allow to combine these libraries with your own code into products that do not have to be covered by the GPL. How does this work? What are examples of how I can and cannot use these classes? Why was this new license used as opposed to the LGPL, which seems to allow for pretty much the same things, but is better established and understood? What are the differences to the LGPL?

    Read the article

  • .NET Compiler Platform (Roslyn) , its relevance to developer community and its performance? [on hold]

    - by jerriclynsjohn
    I'm just starting out with a Code-Quality-plugin development for my organization based on the recently released .NET Compiler Platform APIs (Roslyn APIs). I would like to know what are the most relevant possible ways that it could be used by the developer community apart from the usual IDE experience as answered in other questions. I was wondering the implications of opening up a compiler to general public and never came across anything "breakthrough", that could possibly add up to the value of IDE experiences. Is there any performance bottleneck for its implementation since the compiler itself is managed code?

    Read the article

  • "Hello World" in C++ AMP

    - by Daniel Moth
    Some say that the equivalent of "hello world" code in the data parallel world is matrix multiplication :) Below is the before C++ AMP and after C++ AMP code. For more on what it all means, watch the recording of my C++ AMP introduction (the example below is part of the session). void MatrixMultiply(vector<float>& vC, const vector<float>& vA, const vector<float>& vB, int M, int N, int W ) { for (int y = 0; y < M; y++) { for (int x = 0; x < N; x++) { float sum = 0; for(int i = 0; i < W; i++) { sum += vA[y * W + i] * vB[i * N + x]; } vC[y * N + x] = sum; } } } Change the function to use C++ AMP and hence offload the computation to the GPU, and now the calling code (which I am not showing) needs no changes and the overall operation gives you really nice speed up for large datasets…  #include <amp.h> using namespace concurrency; void MatrixMultiply(vector<float>& vC, const vector<float>& vA, const vector<float>& vB, int M, int N, int W ) { array_view<const float,2> a(M, W, vA); array_view<const float,2> b(W, N, vB); array_view<writeonly<float>,2> c(M, N, vC); parallel_for_each( c.grid, [=](index<2> idx) mutable restrict(direct3d) { float sum = 0; for(int i = 0; i < a.x; i++) { sum += a(idx.y, i) * b(i, idx.x); } c[idx] = sum; } ); } Again, you can understand the elements above, by using my C++ AMP presentation slides and recording… Stay tuned for more… Comments about this post welcome at the original blog.

    Read the article

  • General solution to solve different sports results in different languages

    - by sq2
    I currently have some code that checks if squash and tennis scores are valid, both in javascript and PHP. This results in 4 blocks of code existing, 2 languages * 2 sports, which does not scale well should any extra sports come around, or extra languages... How can one describe the valid scores of games via a settings/text file, so that each language can parse them and apply these rules. I'm stumped with the strange tie break situations in tennis should it reach 6-6 in a set, and also infinite play off in the final set should it reach 2 sets all. ie: tennis = { "format": [ { "name": "sets" "min": 3, "max": 5, "winby": 1 }, { "name": "games" "min": 6, "max": 7, "winby": 2 } ] } squash = { "format": [ { "name": "games" "min": 3, "max": 5, "winby": 1 }, { "name": "points" "min": 15, "max": 0, "winby": 2 } ] }

    Read the article

  • When to reply 400 Bad Request

    - by KajMagnus
    According to www.w3.org, a Web server should reply with status code 400 Bad Request if: "The request could not be understood by the server due to malformed syntax. The client SHOULD NOT repeat the request without modifications" Does that mean only request that violates some HTTP spec? Or does it include a request that my particular Web app thinks is broken? When would you reply 400? For example, if my Web app expects a query string to always include a "function=..." parameter, would you reply code 400 Bad Request or 403 Forbidden? (403 means that "The server understood the request, but is refusing to fulfill it.")

    Read the article

  • Per-pixel collision detection - why does XNA transform matrix return NaN when adding scaling?

    - by JasperS
    I looked at the TransformCollision sample on MSDN and added the Matrix.CreateTranslation part to a property in my collision detection code but I wanted to add scaling. The code works fine when I leave scaling commented out but when I add it and then do a Matrix.Invert() on the created translation matrix the result is NaN ({NaN,NaN,NaN},{NaN,NaN,NaN},...) Can anyone tell me why this is happening please? Here's the code from the sample: // Build the block's transform Matrix blockTransform = Matrix.CreateTranslation(new Vector3(-blockOrigin, 0.0f)) * // Matrix.CreateScale(block.Scale) * would go here Matrix.CreateRotationZ(blocks[i].Rotation) * Matrix.CreateTranslation(new Vector3(blocks[i].Position, 0.0f)); public static bool IntersectPixels( Matrix transformA, int widthA, int heightA, Color[] dataA, Matrix transformB, int widthB, int heightB, Color[] dataB) { // Calculate a matrix which transforms from A's local space into // world space and then into B's local space Matrix transformAToB = transformA * Matrix.Invert(transformB); // When a point moves in A's local space, it moves in B's local space with a // fixed direction and distance proportional to the movement in A. // This algorithm steps through A one pixel at a time along A's X and Y axes // Calculate the analogous steps in B: Vector2 stepX = Vector2.TransformNormal(Vector2.UnitX, transformAToB); Vector2 stepY = Vector2.TransformNormal(Vector2.UnitY, transformAToB); // Calculate the top left corner of A in B's local space // This variable will be reused to keep track of the start of each row Vector2 yPosInB = Vector2.Transform(Vector2.Zero, transformAToB); // For each row of pixels in A for (int yA = 0; yA < heightA; yA++) { // Start at the beginning of the row Vector2 posInB = yPosInB; // For each pixel in this row for (int xA = 0; xA < widthA; xA++) { // Round to the nearest pixel int xB = (int)Math.Round(posInB.X); int yB = (int)Math.Round(posInB.Y); // If the pixel lies within the bounds of B if (0 <= xB && xB < widthB && 0 <= yB && yB < heightB) { // Get the colors of the overlapping pixels Color colorA = dataA[xA + yA * widthA]; Color colorB = dataB[xB + yB * widthB]; // If both pixels are not completely transparent, if (colorA.A != 0 && colorB.A != 0) { // then an intersection has been found return true; } } // Move to the next pixel in the row posInB += stepX; } // Move to the next row yPosInB += stepY; } // No intersection found return false; }

    Read the article

  • Structure vs. programming

    - by ChristopherW
    Is it bad that I often find myself spending more time on program structure than actually writing code inside methods? Is this common? I feel I spend more time laying the foundation than actually building the house (metaphorically). While I understand that without a good foundation the house will cave in, but does it legitimately need to take half of the project to finalize code structure? I understand design patterns, and I know where to go if I need help on choosing one, but often I find myself doubting my own choices.

    Read the article

  • CSS3PS : de Photoshop à la feuille de style grâce à un nouveau plug-in

    Convertissez vos calques Photoshop en CSS3 grâce à ce nouveau plugin Un nouveau plugin pour Photoshop vient de voir le jour : CSS3Ps. Ce plugin, entièrement gratuit, vous permettra de générer le plus simplement du monde du code CSS à partir de calques sous Photoshop. Il n'est pas rare, dans le monde du web design, de vouloir adapter des créations graphiques pour le design d'un site. Malheureusement, il est bien souvent compliqué de passer d'une image créée sous Photoshop à un style en CSS. La solution la plus simple étant d'utiliser l'image directement, mais cela ne permet aucune souplesse en terme de code CSS. Et c'est justement cette souplesse qu'appo...

    Read the article

  • Why ISVs Run Applications on Oracle SuperCluster

    - by Parnian Taidi-Oracle
    Michael Palmeter, Senior Director Product Development of Oracle Engineered Systems, discusses how ISVs can easily run up to 20x faster, gain 28:1 storage compression, and grow presence in the market all without any changes to their code in this short video. One of the family of Oracle engineered systems products, Oracle SuperCluster provides maximum end-to-end database and application performance with minimal initial and ongoing support and maintenance effort, at the lowest total cost of ownership. Java or enterprise applications running on Oracle Database 11gR2 or higher and Oracle Solaris 11 can run up to 20X faster than traditional platforms on Oracle SuperCluster without any changes to their code.  Large number of customers are consolidating hundreds of their applications and databases on Oracle SuperCluster and are requiring their ISVs to support it. ISVs can become Oracle SuperCluster Ready and Oracle SuperCluster Optimized by joining the Oracle Exastack program. 

    Read the article

  • How to attach two XNA models together?

    - by jeangil
    I go back on unsolved question I asked about attaching two models together, could you give me some help on this ? For example, If I want to attach together Model1 (= Main model) & Model2 ? I have to get the transformation matrix of Model1 and after get the Bone index on Model1 where I want to attach Model2 and then apply some transformation to attach Model2 to Model1 I wrote some code below about this, but It does not work at all !! (6th line of my code seems to be wrong !?) Model1TransfoMatrix=New Matrix[Model1.Bones.Count]; Index=Model1.bone[x].Index; foreach (ModelMesh mesh in Model2.Meshes) { foreach(BasicEffect effect in mesh.effects) { matrix model2Transform = Matrix.CreateScale(0.1.0f)*Matrix.CreateFromYawPitchRoll(x,y,z); effect.World= model2Transform *Model1TransfoMatrix[Index]; effect.view = camera.View; effect.Projection= camera.Projection; } mesh.draw(); }

    Read the article

  • Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 4)

    - by hinkmond
    And now here's the Java code that you'll need to read your ghost sensor on your Raspberry Pi The general idea is that you are using Java code to access the GPIO pin on your Raspberry Pi where the ghost sensor (JFET trasistor) detects minute changes in the electromagnetic field near the Raspberry Pi and will change the GPIO pin to high (+3 volts) when something is detected, otherwise there is no value (ground). Here's that Java code: try { /*** Init GPIO port(s) for input ***/ // Open file handles to GPIO port unexport and export controls FileWriter unexportFile = new FileWriter("/sys/class/gpio/unexport"); FileWriter exportFile = new FileWriter("/sys/class/gpio/export"); for (String gpioChannel : GpioChannels) { System.out.println(gpioChannel); // Reset the port File exportFileCheck = new File("/sys/class/gpio/gpio"+gpioChannel); if (exportFileCheck.exists()) { unexportFile.write(gpioChannel); unexportFile.flush(); } // Set the port for use exportFile.write(gpioChannel); exportFile.flush(); // Open file handle to input/output direction control of port FileWriter directionFile = new FileWriter("/sys/class/gpio/gpio" + gpioChannel + "/direction"); // Set port for input directionFile.write(GPIO_IN); } /*** Read data from each GPIO port ***/ RandomAccessFile[] raf = new RandomAccessFile[GpioChannels.length]; int sleepPeriod = 10; final int MAXBUF = 256; byte[] inBytes = new byte[MAXBUF]; String inLine; int zeroCounter = 0; // Get current timestamp with Calendar() Calendar cal; DateFormat dateFormat = new SimpleDateFormat("yyyy/MM/dd HH:mm:ss.SSS"); String dateStr; // Open RandomAccessFile handle to each GPIO port for (int channum=0; channum And, then we just load up our Java SE Embedded app, place each Raspberry Pi with a ghost sensor attached in strategic locations around our Santa Clara office (which apparently is very haunted by ghosts from the Agnews Insane Asylum 1906 earthquake), and watch our analytics for any ghosts. Easy peazy. See the previous posts for the full series on the steps to this cool demo: Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 1) Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 2) Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 3) Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 4) Hinkmond

    Read the article

  • The cost of Programmer Team Clustering

    - by MarkPearl
    I recently was involved in a conversation about the productivity of programmers and the seemingly wide range in abilities that different programmers have in this industry. Some of the comments made were reiterated a few days later when I came across a chapter in Code Complete (v2) where it says "In programming specifically, many studies have shown order-of-magnitude differences in the quality of the programs written, the sizes of the programs written, and the productivity of programmers". In line with this is another comment presented by Code Complete when discussing teams - "Good programmers tend to cluster, as do bad programmers". This is something I can personally relate to. I have come across some really good and bad programmers and 99% of the time it turns out the team they work in is the same - really good or really bad. When I have found a mismatch, it hasn't stayed that way for long - the person has moved on, or the team has ejected the individual. Keeping this in mind I would like to comment on the risks an organization faces when forcing teams to remain together regardless of the mix. When you have the situation where someone is not willing to be part of the team but still wants to get a pay check at the end of each month, it presents some interesting challenges and hard decisions to make. First of all, when this occurs you need to give them an opportunity to change - for someone to change, they need to know what the problem is and what is expected. It is unreasonable to expect someone to change but have not indicated what they need to change and the consequences of not changing. If after a reasonable time of an individual being aware of the problem and not making an effort to improve you need to do two things... Follow through with the consequences of not changing. Consider the impact that this behaviour will have on the rest of the team. What is the cost of not following through with the consequences? If there is no follow through, it is often an indication to the individual that they can continue their behaviour. Why should they change if you don't care enough to keep your end of the agreement? In many ways I think it is very similar to the "Broken Windows" principles – if you allow the windows to break and don’t fix them, more will get broken. What is the cost of keeping them on? When keeping a disruptive influence in a team you risk loosing the good in the team. As Code Complete says, good and bad programmers tend to cluster - they have a tendency to keep this balance - if you are not going to help keep the balance they will. The cost of not removing a disruptive influence is that the good in the team will eventually help you maintain the clustering themselves by leaving.

    Read the article

  • How to get scripted programs governing game entities run in parallel with a game loop?

    - by Jim
    I recently discovered Crobot which is (briefly) a game where each player codes a virtual robot in a pseudo-C language. Each robot is then put in an arena where it fights against other robots. A robots' source code has this shape : /* Beginning file robot.r */ main() { while (1) { /* Do whatever you want */ ... move(); ... fire(); } } /* End file robot.r */ You can see that : The code is totally independent from any library/include Some predefined functions are available (move, fire, etc…) The program has its own game loop, and consequently is not called every frame My question is: How to achieve a similar result using scripted languages in collaboration with a C/C++ main program ? I found a possible approach using Python, multi-threading and shared memory, although I am not sure yet that it is possible this way. TCP/IP seems a bit too complicated for this kind of application.

    Read the article

  • SQL 2014 does data the way developers want

    - by Rob Farley
    A post I’ve been meaning to write for a while, good that it fits with this month’s T-SQL Tuesday, hosted by Joey D’Antoni (@jdanton) Ever since I got into databases, I’ve been a fan. I studied Pure Maths at university (as well as Computer Science), and am very comfortable with Set Theory, which undergirds relational database concepts. But I’ve also spent a long time as a developer, and appreciate that that databases don’t exactly fit within the stuff I learned in my first year of uni, particularly the “Algorithms and Data Structures” subject, in which we studied concepts like linked lists. Writing in languages like C, we used pointers to quickly move around data, without a database in sight. Of course, if we had a power failure all this data was lost, as it was only persisted in RAM. Perhaps it’s why I’m a fan of database internals, of indexes, latches, execution plans, and so on – the developer in me wants to be reassured that we’re getting to the data as efficiently as possible. Back when SQL Server 2005 was approaching, one of the big stories was around CLR. Many were saying that T-SQL stored procedures would be a thing of the past because we now had CLR, and that obviously going to be much faster than using the abstracted T-SQL. Around the same time, we were seeing technologies like Linq-to-SQL produce poor T-SQL equivalents, and developers had had a gutful. They wanted to move away from T-SQL, having lost trust in it. I was never one of those developers, because I’d looked under the covers and knew that despite being abstracted, T-SQL was still a good way of getting to data. It worked for me, appealing to both my Set Theory side and my Developer side. CLR hasn’t exactly become the default option for stored procedures, although there are plenty of situations where it can be useful for getting faster performance. SQL Server 2014 is different though, through Hekaton – its In-Memory OLTP environment. When you create a table using Hekaton (that is, a memory-optimized one), the table you create is the kind of thing you’d’ve made as a developer. It creates code in C leveraging structs and pointers and arrays, which it compiles into fast code. When you insert data into it, it creates a new instance of a struct in memory, and adds it to an array. When the insert is committed, a small write is made to the transaction to make sure it’s durable, but none of the locking and latching behaviour that typifies transactional systems is needed. Indexes are done using hashes and using bw-trees (which avoid locking through the use of pointers) and by handling each updates as a delete-and-insert. This is data the way that developers do it when they’re coding for performance – the way I was taught at university before I learned about databases. Being done in C, it compiles to very quick code, and although these tables don’t support every feature that regular SQL tables do, this is still an excellent direction that has been taken. @rob_farley

    Read the article

  • LuaJit FFI and hiding C implementation details

    - by wirrbel
    I would like to extend an application using LuaJit FFI. Having seen http://luajit.org/ext_ffi_tutorial.html this is surprisingly easy when comparing this to the Lua C API. So far so good. However I do not plainly want to wrap C functions but provide a higher level API to users writing scripts for the application. Especially I do not want users to be able to access "primitives", i.e. the ffi.* namespace. Is this possible or will that ffi namespace be available to user's Lua scripts? On the issue of Sandboxing Lua I found http://lua-users.org/wiki/SandBoxes which is not talking about FFI though. Furthermore, the plan I have described above is assuming that the introduction of abstraction layers happens on the lua side of code. Is this an advisable approach or would you rather abstract functionality on the statically compiled code (on the C-side)?

    Read the article

  • 13.10 Unable to link Google account

    - by Lolwhites
    When I try to connect my Google account, the following happens: I open "Online Accounts" - the Google account appears in the left hand margin. When I highlight it, I am invited to grant access. On clicking on "Grant Access", I get a window with the following message: Erreur :invalid_request Invalid response_type: code&access_type=offline En savoir plus Détails de la requête response_type=code&access_type=offline scope=https://docs.google.com/feeds/ https://www.googleapis.com/auth/googletalk https://www.googleapis.com/auth/userinfo.email https://www.googleapis.com/auth/userinfo.profile https://picasaweb.google.com/data/ redirect_uri=https://wiki.ubuntu.com/ client_id=759250720802-4sii0me9963n9fdqdmi7cepn6ub8luoh.apps.googleusercontent.com type=web_server Clicking the "Cancel" button returns me to Online Accounts, but a new window opens with the same error messages, and pops up repeatedly when I try to close it. I have tried to remove the account and re-add, but when I click on "Remove Account" I am asked if I'm sure, but nothing happens when I click "Remove"; the dialogue box disappears but the account stays. There's a bug report on Launchpad here but it says the bug has been fixed. Not for me, apparently...

    Read the article

  • Is slower performance, of programming languages, really, a bad thing?

    - by Emanuil
    Here's how I see it. There's machine code and it's all that computers needs in order to run something. Computers don't care about programming languages. It doesn't matter to them whether the machine code comes from Perl, Python or PHP. Programming languages don't serve computers. They serve programmers. Some programming languages run slower than others but that's not necessarily because there is something wrong with them. In many cases, it's because they do more things that programmers would otherwise have to do (i.e. memory management) and by doing these things, they are better in what they are supposed to do - serve programmers. So, is slower performance, of programming languages, really, a bad thing?

    Read the article

  • Movie Poster Colors Over Time

    - by Jason Fitzpatrick
    This spectrograph-like image records tens of thousands of movie posters over the course of a century, showing a steady shift towards posters that emphasize black, purple, and blue color tones. It’s a neat look at how the color tastes of an entire industry shift over time. Vijay Pandurangan had a disagreement with a friend about whether or not movie posters were becoming darker/bluer over time. Rather than simply agree to disagree, he whipped up a piece of code that downloaded and analyzed thousands of movie posters proving that, in fact, there was a slow and steady shift towards darker and bluer posters. Hit up the link below to see the interactive version (and larger!) version of his infographic as well as his explanation of the process and the source code. Colours In Movie Posters Since 1914 [via Flowing Data] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

    Read the article

  • How well do free-to-open-source-projects policies work in practice?

    - by Steve314
    In comparison with an open source license and requesting donations, is a free-for-open-source-projects (or free for non-commercial developers) closed source and otherwise commercial project likely to get more license fees? Or just to alienate potential users? Assume the project has value to programmers - I'm looking for generalizations here, though specific examples comparing existing projects will be very interesting. What I have in mind involves code generating programming utilities. And one issue I can think of, either way, is a near total inability to enforce any license restrictions. After all, I can't go around the internet demanding that everyone show me their source code just in case!

    Read the article

  • wild card redirects issue giving error this webpage has a redirect loop

    - by kath
    In my website I changed or better word modified the directory name ""vehicles-cars"" to ""vehicles-cars-for-sale"" when i tryed to redirect using wild card redirect my old directory name to new directory name in my web hosting cpanel account. every time when i open pages from that directory i am getting error code this webpage has a redirect loop the website is php the problem is that that my lots of pages from old directory are indexed in googles and they are getting duplicate contents i really need some advice what to do with this problem here is .htaccess file code for redirect thanks RewriteEngine on RewriteCond %{HTTP_HOST} ^adsbuz\.com$ [OR] RewriteCond %{HTTP_HOST} ^www\.adsbuz\.com$ RewriteRule ^vehicles\-cars\/?(.*)$ "http\:\/\/adsbuz\.com\/vehicles\-cars\-for\-sale\/$1" [R=301,L]

    Read the article

  • Good book for improving c# skills?

    - by JMarsch
    Hello: I was asked to recommend a good book for a mid-level experienced developer who wants to improve their coding skills (c# developer). I was thinking about: Code Complete: http://www.amazon.com/Code-Complete-Practical-Handbook-Construction/dp/0735619670/ref=sr_1_1?ie=UTF8&qid=1291221928&sr=8-1 The Pragmatic Programmer: http://www.amazon.com/Pragmatic-Programmer-Journeyman-Master/dp/020161622X/ref=sr_1_3?ie=UTF8&qid=1291221928&sr=8-3 or Effective C#: http://www.amazon.com/Effective-Covers-4-0-Specific-Development/dp/0321658701/ref=sr_1_1?s=books&ie=UTF8&qid=1291222038&sr=1-1 What do you think about those? Any other suggestions?

    Read the article

  • Seeking advice on system documentation

    - by Shadders
    I have a rating engine (it is basically an algorithm) which when I started had no formal documentation. We have created a functional specification/decomposition which is our business level document but now I need something more technical (a technical specification). What I am struggling to understand is what that document looks like, what format it should be in and to what level of detail we should go into. We are in the process of commenting all of the code. We also have a rough document called a Blueprint which reflects the flow of the model and is written in pseudo code. Is the combination of this blueprint and the model comments sufficient as a Technical Specification?

    Read the article

< Previous Page | 716 717 718 719 720 721 722 723 724 725 726 727  | Next Page >