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  • Activator.CreateInstance fails in Windows Service

    - by kbe
    I have an issue with a Windows Service which throws a NullReference exception whenever I try to use var myType = Activator.CreateInstance(typeof(MyType)) There is no problem whenever I run the exact same code in a console window - and after debugging the obvious "which user is running this code" I doubt that it is a mere fact of changing the user running the service as I've tried to run the service using the computer's Administrator account as well as LocalSystem. I'm suspecting a Windows Update fiddling with default user rights but that's a bit of a desperate guess I feel. Remember: The type and assembly exist and works fine - otherwise I wouldn't be able to run the code in a console window. It is only when running in the context of a Windows Service I get an error. The question is: Can I in any way impersonate i.e. LocalSystem in a unittest by creating a GenericPrincipal (how would that GenericPrincipal look)?

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  • VS C++ throwing divide by zero exception after a specific check

    - by Dr. Monkey
    In the following C++ code, it should be impossible for ain integer division by zero to occur: // gradedUnits and totalGrades are both of type int if (gradedUnits == 0) { return 0; } else { return totalGrades/gradedUnits; //call stack points to this line } however Visual Studio is popping up this error: Unhandled exception at 0x001712c0 in DSA_asgn1.exe: 0xC0000094: Integer division by zero. And the stack trace points to the line indicated in the code. It seems like VS might just do this with any integer division, without checking whether a divide by zero is possible. Do I need to catch this exception even though the code should never be able to throw it? If so, what's the best way to go about this? This is for an assignment that specifies VS 2005/2008 with C++. I would prefer not to make things more complicated than I need to, but at the same time I like to do things properly where possible.

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  • Intel Assembler optimization

    - by Søren Haagerup
    I'm currently trying to optimize the code emitted from a home-made compiler, for a home-made language. I've tried out Intel VTune to see where the bottlenecks are: http://www.imada.sdu.dk/~sorenh07/misc/vtune-assembly-optimization.png I find it very impressive that a "subl"-instruction is responsible for over 38% of the clockticks in a program running for 30-90 seconds! Can anybody give an explanation why? The "optimization report" feature in VTune apparently doesn't exist for programs not compiled with icc. Does there exist a program which suggests optimization for assembler code? (that is, not code coming from a high-level language).

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  • What happens to an ActiveX control (COleControl) after the call to OnDestroy() ?

    - by richj
    I have an ActiveX control written in C++ that runs in Internet Explorer 8. Most of the time (approx 90%) when the tab or browser containing the control is closed, there is an access violation like this: The thread 'Win32 Thread' (0x1bf0) has exited with code 0 (0x0). Unhandled exception at 0x77b3b9fd in iexplore.exe: 0xC0000005: Access violation reading location 0x65007408. The access violation occurs after the call to OnDestroy() but before the call to the control's destructor. The debug output says: No symbols are loaded for any call stack frame. The source code cannot be displayed. None of my code is present in the stacktrace, although perhaps the heap was corrupted at some earlier point during execution. What lifecycle events does an ActiveX control receive between the call to OnDestroy() and the control's destructor?

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  • Play wave file using AudioFormat in java

    - by angelina
    Dear all, I m getting following exception while running my code on linux operating system.This code works fine on windows operating system.below is the exception and code used. java.lang.IllegalArgumentException: No line matching interface Clip supporting format PCM_SIGNED unknown sample rate, 16 bit, stereo, 4 bytes/frame, big-endian is supported. AudioFormat format = sourceaudio.getFormat(); format = new AudioFormat( AudioFormat.Encoding.PCM_SIGNED, format.getSampleRate(), format.getSampleSizeInBits() * 2, format.getChannels(), format.getFrameSize() * 2, format.getFrameRate(), true); AudioFileFormat.Type targettype = AudioFileFormat.Type.WAVE; AudioInputStream targetaudiostream = AudioSystem.getAudioInputStream(format, sourceaudio); sourceaudio.close(); targetaudiostream.close(); System.out.println("55555555"); URL url = new URL("http://localhost:8084/newvideo/PCMfile.wav"); Clip clip = AudioSystem.getClip(); AudioInputStream ais = AudioSystem.getAudioInputStream(url); clip.open(ais); System.out.println("seconds: " + (clip.getMicrosecondLength() / 1000000));

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  • SQLite.Net Issue With BeginTransaction

    - by cam
    I'm trying to use System.Data.Sqlite library, and I'm following the documentation about optimizing inserts so I copied this code directly out of the documentation: using (SQLiteTransaction mytransaction = myconnection.BeginTransaction()) { using (SQLiteCommand mycommand = new SQLiteCommand(myconnection)) { SQLiteParameter myparam = new SQLiteParameter(); int n; mycommand.CommandText = "INSERT INTO [MyTable] ([MyId]) VALUES(?)"; mycommand.Parameters.Add(myparam); for (n = 0; n < 100000; n ++) { myparam.Value = n + 1; mycommand.ExecuteNonQuery(); } } mytransaction.Commit(); } Now, I initialize I connection right before that by using SqlConnection myconnection = new SqlConnection("Data Source=blah"); I have a Database named blah, with the correct tables and values. The problem is when I run this code, it says "Operation is not valid due to the current state of the object" I've tried changing the code around several times, and it still points to BeginTransaction. What gives?

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  • Delete or comment out non-working JUnit tests?

    - by Chris Knight
    I'm currently building a CI build script for a legacy application. There are sporadic JUnit tests available and I will be integrating a JUnit execution of all tests into the CI build. However, I'm wondering what to do with the 100'ish failures I'm encountering in the non-maintained JUnit tests. Do I: 1) Comment them out as they appear to have reasonable, if unmaintained, business logic in them in the hopes that someone eventually uncomments them and fixes them 2) Delete them as its unlikely that anyone will fix them and the commented out code will only be ignored or be clutter for evermore 3) Track down those who have left this mess in my hands and whack them over the heads with the printouts of the code (which due to long-method smell will be sufficently suited to the task) while preaching the benefits of a well maintained and unit tested code base

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  • How do you read system jobs in Dynamics CRM?

    - by Dan Crowther
    The CRM SDK says this is possible but the following code fails. Does anyone know why? var request = new RetrieveMultipleRequest(); var query = new QueryExpression(EntityName.asyncoperation.ToString()); query.ColumnSet = new AllColumns(); request.Query = query; var response = _connection.Execute(request); The error is: <error>\n <code>0x80040216</code> <description>An unexpected error occurred.</description> <type>Platform</type> </error> If I change the entity name to account, it works fine.

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  • Using Qtcreator (with Qwt), really basic stuff

    - by Dago
    I'm trying to make a Qt program using Qtcreator and Qwt for plotting. I've never used Qtcreator before. I've created a mainwindow and added a Qwtplot widget there (object name: qwtPlot). The widget shows up in the program when I compile and run it. But theres no mention of the qwtPlot object anywhere in the (autogenerated) code so I assume it is being added at compile time from the .ui xml file (or something). My question is that... how do I modify/change the qwtPlot object? Or where should I place the code. I'm having a hard time articulating my question but the question basically is "How do I do anything with the qwtPlot widget which is created (graphically) with Qtcreator?". I've checked some tutorials but in the tutorials they add the widgets manually in the code, but I'd like to use Qtcreator (because my UI will be fairly complicated). This whole Qtcreator is pretty confusing...

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  • Trouble with loading jquery onload.

    - by Darcy
    Hi guys, I'm trying to build some jquery tabs based on the request (which is stored in a table). I have two pages sharing one .js file. One page is for the user to create the request, and the other is for the administrator to approve/deny the request. On the admin page, here is my javascript code: $(function() { GetRequest(); }); Which is just calling a function I have inside my .js file. All the code in the .js file is also wrapped in a '$(function(){ //...code here })'. The problem is the function isn't built yet when calling it from the page. Is there a way I can tell the page to wait until the script is complete?

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  • Cannot Debug Unmanaged Dll from C#

    - by JustSmith
    I have a DLL that was written in C++ and called from a C# application. The DLL is unmanaged code. If I copy the DLL and its .pdb files with a post build event to the C# app's debug execution dir I still can't hit any break points I put into the DLL code. The break point has a message attached to it saying that "no symbols have been loaded for this document". What else do I have to do to get the debugging in the dll source? I have "Tools-Options-Debugging-General-Enable only my code" Disabled. The DLL is being compiled with "Runtime tracking and disable optimizations (/ASSEMBLYDEBUG)" and Generate Debug Info to "Yes (/DEBUG)"

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  • MATLAB how to write header in text file

    - by Jessy
    How to write a text header in text file? for example in the example below, how to write the header code salay month just once? Code Salary Month 12 1000 12 14 1020 11 11 1212 9 fid = fopen('analysis1.txt','wt'); for i=1:10 array = []; % empty the array .... array = [code salary month]; format short g; fprintf(fid,'%g\t %g\t %g\n',array); % write to file end fclose(fid);

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  • problem in adding data to an array in Objective-C!!!

    - by anurag
    I am grappling with adding an NSData object to a NSMutable array. The code is executing fine but it is not adding the objects in the array.The code is as follows: NSData * imageData = UIImageJPEGRepresentation(img, 1.0); int i=0; do{ if([[tempArray objectAtIndex:i] isEqual:imageData]) { [tempArray removeObjectAtIndex:i]; } else { [tempArray addObject:imageData]; //NSLog(@"ANURAG %@",[tempArray objectAtIndex:0]); } }while(i<[tempArray count]) ; The NSLog statement shows the object added is null however the value of imageData is not null. I have defined the tempArray as a static memeber of the class in which this code is written. Is it because of the size of the data object as it is the data of an image????

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  • PHP Regular Expression

    - by saturngod
    I want to change &lt;lang class='brush:xhtml'&gt;test&lt;/lang&gt; to <pre class='brush:xhtml'>test</pre> my code like that. <?php $content="&lt;lang class='brush:xhtml'&gt;test&lt;/lang&gt;"; $pattern=array(); $replace=array(); $pattern[0]="/&lt;lang class=([A-Za-z='\":])* &lt;/"; $replace[0]="<pre $1>"; $pattern[1]="/&lt;lang&gt;/"; $replace[1]="</pre>"; echo preg_replace($pattern, $replace,$content); ?> but it's not working. How to change my code or something wrong in my code ?

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  • importing same module more than once

    - by wallacoloo
    So after a few hours, I discovered the cause of a bug in my application. My app's source is structure like: main/ __init__.py folderA/ __init__.py fileA.py fileB.py Really, there are about 50 more files. But that's not the point. In main/__init__.py, I have this code: from folderA.fileA import * in folderA/__init__.py I have this code: sys.path.append(pathToFolderA) in folderA/fileB.py I have this code: from fileA import * The problem is that fileA gets imported twice. However, I only want to import it once. The obvious way to fix this (to me atleast) is to change certain paths from path to folderA.path But I feel like Python should not even have this error in the first place. What other workarounds are there that don't require each file to know it's absolute location?

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  • Is it possible to have a global exception hook?

    - by Heinrich Ulbricht
    Hi, my code is fairly well covered with exception handling (try..except). Some exceptions are not expected to happen and some exceptions happen fairly often, which is expected and ok. Now I want to add some automated tests for this code. It would be good to know how many exceptions happened during execution, so I can later see if the expected number was raised or anything unexpected happened. I don't want to clutter every exception handling block with debug code, so my question is: Is there a way to install some kind of global exception handler which sits right before all other exception handling blocks? I am searching for a central place to log these exceptions. Thanks for any suggestions! (And if this matters: it is Delphi 2009)

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  • Can a conforming C implementation #define NULL to be something wacky

    - by janks
    I'm asking because of the discussion that's been provoked in this thread: http://stackoverflow.com/questions/2597142/when-was-the-null-macro-not-0/2597232 Trying to have a serious back-and-forth discussion using comments under other people's replies is not easy or fun. So I'd like to hear what our C experts think without being restricted to 500 characters at a time. The C standard has precious few words to say about NULL and null pointer constants. There's only two relevant sections that I can find. First: 3.2.2.3 Pointers An integral constant expression with the value 0, or such an expression cast to type void * , is called a null pointer constant. If a null pointer constant is assigned to or compared for equality to a pointer, the constant is converted to a pointer of that type. Such a pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function. and second: 4.1.5 Common definitions <stddef.h> The macros are NULL which expands to an implementation-defined null pointer constant; The question is, can NULL expand to an implementation-defined null pointer constant that is different from the ones enumerated in 3.2.2.3? In particular, could it be defined as: #define NULL __builtin_magic_null_pointer Or even: #define NULL ((void*)-1) My reading of 3.2.2.3 is that it specifies that an integral constant expression of 0, and an integral constant expression of 0 cast to type void* must be among the forms of null pointer constant that the implementation recognizes, but that it isn't meant to be an exhaustive list. I believe that the implementation is free to recognize other source constructs as null pointer constants, so long as no other rules are broken. So for example, it is provable that #define NULL (-1) is not a legal definition, because in if (NULL) do_stuff(); do_stuff() must not be called, whereas with if (-1) do_stuff(); do_stuff() must be called; since they are equivalent, this cannot be a legal definition of NULL. But the standard says that integer-to-pointer conversions (and vice-versa) are implementation-defined, therefore it could define the conversion of -1 to a pointer as a conversion that produces a null pointer. In which case if ((void*)-1) would evaluate to false, and all would be well. So what do other people think? I'd ask for everybody to especially keep in mind the "as-if" rule described in 2.1.2.3 Program execution. It's huge and somewhat roundabout, so I won't paste it here, but it essentially says that an implementation merely has to produce the same observable side-effects as are required of the abstract machine described by the standard. It says that any optimizations, transformations, or whatever else the compiler wants to do to your program are perfectly legal so long as the observable side-effects of the program aren't changed by them. So if you are looking to prove that a particular definition of NULL cannot be legal, you'll need to come up with a program that can prove it. Either one like mine that blatantly breaks other clauses in the standard, or one that can legally detect whatever magic the compiler has to do to make the strange NULL definition work. Steve Jessop found an example of way for a program to detect that NULL isn't defined to be one of the two forms of null pointer constants in 3.2.2.3, which is to stringize the constant: #define stringize_helper(x) #x #define stringize(x) stringize_helper(x) Using this macro, one could puts(stringize(NULL)); and "detect" that NULL does not expand to one of the forms in 3.2.2.3. Is that enough to render other definitions illegal? I just don't know. Thanks!

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  • How to prevent Closure Compiler from renaming "true", "false" and "null"

    - by Armagan Amcalar
    Google Closure Compiler renames all "true", "false" and "null" occurences in code like; var s = true, x = null, V = false; and uses these shorthands instead; in conditions such as; if (someVariable == s) now; Google Analytics code defines it's own "s" variable; overriding the value "true"; and as you can see this causes a lot of problems. I don't want to change GA code; I just want Closure Compiler to quit renaming true etc. Externs do not work. Do you know any way to accomplish this?

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  • DynamicMethod NullReferenceException

    - by Jeff
    Can anyone tell me what's wrong with my IL code here? IL_0000: nop IL_0001: ldarg.1 IL_0002: isinst MyXmlWriter IL_0007: stloc.0 IL_0008: ldloc.0 IL_0009: ldarg.2 IL_000a: ldind.ref IL_000b: unbox.any TestEnum IL_0010: ldfld Int64 value__/FastSerializer.TestEnum IL_0015: callvirt Void WriteValue(Int64)/System.Xml.XmlWriter IL_001a: nop IL_001b: ret I'm going crazy here, since I've written a test app which does the same thing as above, but in C#, and in reflector the IL code from that looks just like my DynamicMethod's IL code above (except my test C# app uses a TestStruct with a public field instead of the private value field on the enum above, but I have skipVisibility set to true)... I get a NullReferenceException. My DynamicMethod's signature is: public delegate void DynamicWrite(IMyXmlWriter writer, ref object value, MyContract contract); And I'm definitely not passing in anything null. Thanks in advance!

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  • IIS7 Modules - managed or native?

    - by Simon Linder
    Hi all, as the old ISAPI filters are going to die sooner or later, I want to rewrite an old ISAPI filter that was used in IIS 6 into a module for use in IIS 7. The module will be used globally, meaning it will be used within each site, on a Windows Server 2008 R2 with IIS 7.5 installed, that will host several thousand web sites and managing about 50 application pools. My question now is if I should write that module in managed or unmanaged code? One of my concerns regarding managed code is the massive memory consumption due to the .NET framework overhead. I don't know how this would effect the server's performance. I already wrote modules in managed as well as in unmanaged code. So this is not the bothering my decision. But I would prefer to write the module in C# if there are no huge drawbacks. Any suggestions about that issue?

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  • Mass Ball-to-Ball Collision Handling (as in, lots of balls)

    - by BlueThen
    Update: Found out that I was using the radius as the diameter, which was why the mtd was overcompensating. Hi, StackOverflow. I've written a Processing program awhile back simulating ball physics. Basically, I have a large number of balls (1000), with gravity turned on. Detection works great, but my issue is that they start acting weird when they're bouncing against other balls in all directions. I'm pretty confident this involves the handling. For the most part, I'm using Jay Conrod's code. One part that's different is if (distance > 1.0) return; which I've changed to if (distance < 1.0) return; because the collision wasn't even being performed with the first bit of code, I'm guessing that's a typo. The balls overlap when I use his code, which isn't what I was looking for. My attempt to fix it was to move the balls to the edge of each other: float angle = atan2(y - collider.y, x - collider.x); float distance = dist(x,y, balls[ID2].x,balls[ID2].y); x = collider.x + radius * cos(angle); y = collider.y + radius * sin(angle); This isn't correct, I'm pretty sure of that. I tried the correction algorithm in the previous ball-to-ball topic: // get the mtd Vector2d delta = (position.subtract(ball.position)); float d = delta.getLength(); // minimum translation distance to push balls apart after intersecting Vector2d mtd = delta.multiply(((getRadius() + ball.getRadius())-d)/d); // resolve intersection -- // inverse mass quantities float im1 = 1 / getMass(); float im2 = 1 / ball.getMass(); // push-pull them apart based off their mass position = position.add(mtd.multiply(im1 / (im1 + im2))); ball.position = ball.position.subtract(mtd.multiply(im2 / (im1 + im2))); except my version doesn't use vectors, and every ball's weight is 1. The resulting code I get is this: PVector delta = new PVector(collider.x - x, collider.y - y); float d = delta.mag(); PVector mtd = new PVector(delta.x * ((radius + collider.radius - d) / d), delta.y * ((radius + collider.radius - d) / d)); // push-pull apart based on mass x -= mtd.x * 0.5; y -= mtd.y * 0.5; collider.x += mtd.x * 0.5; collider.y += mtd.y * 0.5; This code seems to over-correct collisions. Which doesn't make sense to me because in no other way do I modify the x and y values of each ball, other than this. Some other part of my code could be wrong, but I don't know. Here's the snippet of the entire ball-to-ball collision handling I'm using: if (alreadyCollided.contains(new Integer(ID2))) // if the ball has already collided with this, then we don't need to reperform the collision algorithm return; Ball collider = (Ball) objects.get(ID2); PVector collision = new PVector(x - collider.x, y - collider.y); float distance = collision.mag(); if (distance == 0) { collision = new PVector(1,0); distance = 1; } if (distance < 1) return; PVector velocity = new PVector(vx,vy); PVector velocity2 = new PVector(collider.vx, collider.vy); collision.div(distance); // normalize the distance float aci = velocity.dot(collision); float bci = velocity2.dot(collision); float acf = bci; float bcf = aci; vx += (acf - aci) * collision.x; vy += (acf - aci) * collision.y; collider.vx += (bcf - bci) * collision.x; collider.vy += (bcf - bci) * collision.y; alreadyCollided.add(new Integer(ID2)); collider.alreadyCollided.add(new Integer(ID)); PVector delta = new PVector(collider.x - x, collider.y - y); float d = delta.mag(); PVector mtd = new PVector(delta.x * ((radius + collider.radius - d) / d), delta.y * ((radius + collider.radius - d) / d)); // push-pull apart based on mass x -= mtd.x * 0.2; y -= mtd.y * 0.2; collider.x += mtd.x * 0.2; collider.y += mtd.y * 0.2; Thanks. (Apologies for lack of sources, stackoverflow thinks I'm a spammer)

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  • Using the Antenna and J2ME Polish preprocessors interchangeably and setting a variable value

    - by walter
    I have J2ME code, which I want to be able to compile using the J2ME Polish preprocessor or the wtkpreprocessor (antenna). They mostly use the same directives so it usually works, but ... When I want to insert an URL value in the Java code this gives a problem. In Antenna the code would look like this: //#ifdef my.url //# System.out.println("My Url"); //#expand String location = "%my.url%"; //#else System.out.println("Default"); String location = "http://www.some.default.url.com"; //#endif and in J2ME Polish it would look like this: //#ifdef my.url:defined //# System.out.println("My Url"); //#= String location = "${my.url}"; //#else System.out.println("Default"); String location = "http://www.some.default.url.com"; //#endif I want some way in which I can use the preprocessors interchangeably and still be able to set the url in the build.xml, any ideas?

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  • Designer throwing up an error!

    - by Luke
    I have a dropdown list that I want to show only certain options when a bool is true of false. if (mainForm.boolEdit == true) { this.cmbStatusBox.Items.AddRange(new object[] { "Cooking", "In-transit", "Delivered"}); } else { this.cmbStatusBox.Items.AddRange(new object[] { "Ordered"}); } I put this code into the saveForm.Designer.cs and got the following error: The designer cannot process the code at line 205: if (mainForm.boolEdit == true) { this.cmbStatusBox.Items.AddRange(new object[] { "Cooking", "In-transit", "Delivered"}); } else { this.cmbStatusBox.Items.AddRange(new object[] { "Ordered"}); } The code within the method 'InitializeComponent' is generated by the designer and should not be manually modified. Please remove any changes and try opening the designer again. What are my alternatives?

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  • New asp "showat" attribute required inconsistently in VS2010. Why?

    - by Patrick Karcher
    When I generate code using T4 templates in Visual Studio 2010, I get the following error for each of my asp controls when I try to compile: Control "ddState" is missing required attribute "showat". I have never gotten this error in previous versions of .NET. Further, I don't get this error when I manually construct my pages either by dragging/dropping, nor do I get it when I type out the control text myself. When I generate code, I have to manually add showat="client" to my tag for the compiler to be happy. It was my understanding that I never had to explicitly specify this tag. The following: <asp:dropdownlist id="ddState" runat="server" showat="client" /> solves the problem. Why do I have to add this to generated code but not other times? (It's a VS-2010 webforms project, using VB, in case that makes a difference.)

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  • In Cocoa, why won't a textfield be shown until after the IBAction is completely executed?

    - by Nano8Blazex
    I have an IBAction with some simple code inside: -(IBAction)change:(id)sender { [textfield setHidden:NO]; [self dolengthyaction]; } 'textfield' is an NSTextField in a nib file, and -'dolengthyaction' is a function that takes about a minute to finish executing. My question is: Why isn't the textfield shown until AFTER "dolengthyaction" is done executing? I want it to be revealed before the dolengthyaction starts taking place. Is this an inherent problem or is there something wrong with my code? (or in another part of my code?) I'm still not very good at programming so I apologize if I worded something badly and formatted something wrong.

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