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  • Caching the struct Object

    - by PRamod
    How do I create a cache for a struct pointer object in Objective-C? Is there any third party component for caching objects as Java and .NET have? I have the following struct: typedef struct _news { references char *headline; char *story_url; } news; I have a double pointer for the above struct in an interface class. I would like to cache it for some time using Objective-C.

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  • Localizing concatenated or dynamic strings

    - by SooDesuNe
    I'm familiar with using NSLocalizedString() to localize strings, but the problem I have today requires a little more finesse. My situation is like this: NSString *userName; //the users name, entered by the user. Does not need localized NSString *favoriteFood; //the users favorite food, also entered by user, and not needing localized NSString *summary = [NSString stringWithFormat:@"%@'s favorite food is %@", userName, favoriteFood]; This works fine for english, but not every language uses the same word ordering as English, for example, a word-by-word translation of the same sentance from Japanese into English would read: UserName's favorite food pizza is Not to mention that 's is doesn't make a possessive in every language. What techniques are available for localizing this type of concatenated sentence?

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  • How to limit NSTextField text length and keep it always upper case?

    - by carlosb
    Need to have an NSTextField with a text limit of 4 characters maximum and show always in upper case but can't figure out a good way of achieving that. I've tried to do it through a binding with a validation method but the validation only gets called when the control loses first responder and that's no good. Temporarly I made it work by observing the notification NSControlTextDidChangeNotification on the text field and having it call the method: - (void)textDidChange:(NSNotification*)notification { NSTextField* textField = [notification object]; NSString* value = [textField stringValue]; if ([value length] > 4) { [textField setStringValue:[[value uppercaseString] substringWithRange:NSMakeRange(0, 4)]]; } else { [textField setStringValue:[value uppercaseString]]; } } But this surely isn't the best way of doing it. Any better suggestion?

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  • PhoneGap iPad lauch screen does not fit

    - by powtac
    Hi, I created an App which is compatible to iPhone and iPad. Because it is based on HTML (PhoneGap) the App itself is the same for both devices (HTML scales well!). But the launch screen image does not fill out the display on the iPad upon launch. In my Ressorces folder there is only the iPhone launch image which is to small for the iPad, how can I add an other one for the iPad?

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  • Getting NSRange from Subclassed UIPasteboard Selection

    - by PF1
    Hi Everyone: I am wondering if there is some way to subclass UIPasteboard in order to get the selection behavior, but not get the "Cut, Copy, and Paste" options. In addition to this, is there some notification I can subscribe to that returns the NSRange of the selected body of text once it is selected? Thanks for any help!

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  • How to change a grouped UITableView cell's background to black (or non-white)?

    - by Meltemi
    Just want to make sure I'm not overlooking something obvious... It seems like it should be trivial to set the background color (black is fine) of a UITableView's cell to something other than white or completely transparent so that you can display your data with white text. However, with my attempts I lose the corners on my grouped table view and it all looks like crap. I've seen & understand the methods described by Matt Gallagher about customizing TableView cells with exotic gradients, etc. but wanted to be certain before heading down that path...

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  • Using TagLib as a framework in XCode: C++ header <string> not found

    - by david
    I have build TagLib as a framework using this: https://github.com/rahvin/TagLib.framework. I dragged the produced framework into my XCode Project and now it says: "String: No such file or directory" on including <TagLib/TagLib.h>. I've never done this before. It seems as XCode does not include the c++ headers by default ?! (Or is string not a c++ default header?!) Note: The taglib headers are included right. <string> is the problem

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  • Storing arrays in NSUserDefaultsController

    - by neoneye
    Currently I use NSUserDefaults and I'm interested in using NSUserDefaultsController, so that I get notifications when things change. Below is my current code. items = /* NSArray of MYItem's */; NSData* data = [NSKeyedArchiver archivedDataWithRootObject:items]; [[NSUserDefaults standardUserDefaults] setObject:data forKey:kMYItems]; How should I rework my code to store items in NSUserDefaultsController ? Is NSKeyedArchiver the smartest way to store arrays? @interface MYItem : NSObject <NSCoding> { NSString* name; NSString* path; } @property (copy) NSString* name; @property (copy) NSString* path; @end @implementation MYItem @synthesize name, path; -(void)encodeWithCoder:(NSCoder*)coder { [coder encodeObject:name forKey:@"name"]; [coder encodeObject:path forKey:@"path"]; } -(id)initWithCoder:(NSCoder*)coder { [super init]; [self setName:[coder decodeObjectForKey:@"name"]]; [self setPath:[coder decodeObjectForKey:@"path"]]; return self; } @end

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  • Problem with Facebook API in iPad application

    - by PARTH
    Hi Guys, I am working on an iPhone application which is to be converted to iPad application. The iPhone app has a facebook and twitter API integrated and when I use the same into the iPad app then the Dialog for facebook API opens same as the size as in iPhone. So it looks very small. So Is there anything that I need to doin the code? Is there seperate API for twitter and facebook for use in iPad? Please Help and Suggest Thanks

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  • trying to draw scaled UIImage in custom view, but nothing's rendering

    - by Ben Collins
    I've created a custom view class and right now just want to draw an image scaled to fit the view, given a UIImage. I tried just drawing the UIImage.CGImage, but as others have attested to on this site (and in the docs), that renders the image upside down. So, at the suggestion of an answer I found to another question, I'm trying to draw it directly, but nothing is rendering in the view and I'm not sure why. Here's my drawing code: - (void)drawRect:(CGRect)rect { // Drawing code [super drawRect:rect]; if (self.originalImage) { [self drawImage]; } } - (void) drawImage { if (CGSizeEqualToSize(originalImage.size, self.frame.size) == NO) { CGFloat scaleFactor = 1.0; CGFloat scaledWidth = 0.0; CGFloat scaledHeight = 0.0; CGPoint thumbPoint = CGPointMake(0.0, 0.0); CGFloat widthFactor = self.frame.size.width / originalImage.size.width; CGFloat heightFactor = self.frame.size.height / originalImage.size.height; if (widthFactor < heightFactor) { scaleFactor = widthFactor; } else { scaleFactor = heightFactor; } scaledWidth = originalImage.size.width * scaleFactor; scaledHeight = originalImage.size.height * scaleFactor; if (widthFactor < heightFactor) { thumbPoint.y = (self.frame.size.height - scaledHeight) * 0.5; } else if (widthFactor > heightFactor) { thumbPoint.x = (self.frame.size.width - scaledWidth) * 0.5; } UIGraphicsBeginImageContext(self.frame.size); CGRect thumbRect = CGRectZero; thumbRect.origin = thumbPoint; thumbRect.size.width = scaledWidth; thumbRect.size.height = scaledHeight; [originalImage drawInRect:thumbRect]; self.scaledImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } else { self.scaledImage = originalImage; } } My understanding (after studying this a bit) is that the UIGraphicsBeginImageContext function creates an offscreen for me to draw into, so now how do I render that context on top of the original one?

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  • slide-in uitoolbar

    - by alexeyndru
    I would like to add a uitoolbar able to slide -in from the top of the screen when some button is pushed. With all the research done this week-end I am still stuck. Please help.

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  • Why is my NSMutableArray returning nill?

    - by lampShade
    I have a very simple task: add the contents of a textField to an NSMutableArray.The Problem is the array is returning nill. I believe that it has something to do with the fact that the array I'm using is declared as an instance variable. /* IBOutlet NSTextField *textField; IBOutlet NSTabView *tableView; IBOutlet NSButton *button; NSMutableArray *myArray; */ #import "AppController.h" @implementation AppController -(IBAction)addNewItem:(id)sender { NSString *string = [textField stringValue]; NSLog(@"%@",string); [myArray addObject:string]; NSLog(@"%d",[myArray count]);//this outputs 0 why is that? }

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  • NSTimer as Alarm

    - by huntaub
    Is the best practice of setting an alarm on OS X to create a NSTimer scheduled for the number of seconds between the current time and the desired time for the alarm, or is there an alternative to that method?

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  • Custom TableViewCell with TextField and first responder

    - by Robb
    I have a custom TableView cell that contains a TextField and I want it to become the first responder as soon as the view is shown but [textcell.textfield becomeFirstResponder] does not work. I know it's because it's a custom cell in another class and I even tried it there and it didn't work. Anyone know how to pull this off? Thanks...

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  • How to add a pop-up menu to a NSToolbarItem?

    - by Rui Pacheco
    Hi, I'm trying to open a pop-up menu from a NSToolbarItem. I tried following this example but I can't use that class method because NSToolbar and NSToolbarItem inherit from NSObject and not from NSView. Apart from creating a custom view, what is the best way to open a pop-up menu from a NSToolbarItem?

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  • Objective-C respondsToSelector question.

    - by Holli
    From what I have learned so far: In Objective-C you can send any message to any object. If the object does implement the right method it will be executed otherwise nothing will happen. This is because before the message is send Objective-C will perform respondsToSelector. I hope I am right so far. I did a little program for testing where an action is invoked every time a slider is moved. Also for testing I set the sender to NSButton but in fact it is an NSSlider. Now I asked the object if it will respond to setAlternateTitle. While a NSButton will do and NSSlider will not. If I run the code and do respondsToSelector myself it will tell me the object will not respond to that selector. If I test something else like intValue, it will respond. So my code is fine so far. - (IBAction)sliderDidMove:(id)sender { NSButton *slider = sender; BOOL responds = [slider respondsToSelector:@selector(setAlternateTitle)]; if(responds == YES) { NSLog(@"YES"); } else { NSLog(@"NO"); } [slider setAlternateTitle:@"Hello World"]; } But when I actually send the setAlternateTitle message the program will crash and I am not exactly sure why. Shouldn't it do a respondsToSelector before sending the message?

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  • Adding help button for each window

    - by Miraaj
    Hi all, I have found that user can associate help with his application using Help Viewer. Users typically launch Help Viewer by choosing the application help item from the Help menu, or by typing a query in the Spotlight For Help text field in the Help menu. I have some different requirement: I want to associate component specific help to my application, means that there will be a small '?' marked icon at bottom left corner of a window and when user clicks it, appropriate help page will open. This case is similar to 'print' panels where there is a small '?' icon. Can anyone suggest me some way to accomplish it, if it is possible? Thanks, Miraaj

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  • I need to load a video stored in Applications folder in to a UITableView ?

    - by srikanth rongali
    I need to load a video stored in Applications folder in to a table view. When I touched the cell the video plays. I used the following code to get all the video files in to an array. NSFileManager *fileManager = [NSFileManager defaultManager]; NSArray* contents = [fileManager directoryContentsAtPath:@"/Users/srikanth/Desktop/Projects/UF/Table2/Videos"]; for(a = 1; a < [contents count]; a++) NSLog(@"Array contents: %@", [contents objectAtIndex:a]); cells = [[NSMutableArray alloc]initWithCapacity:[contents count]]; But how can I load the videos into UITableView. I used NSBundle for loading videos by giving path. It worked. But, now I need the videos to load from the array contents. When I touch the cell of the table the corresponding file from the array contents si to be loaded. How can I make it? Thank you.

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  • nsxmlparser not solving &apos;

    - by alex
    Hi! Im using NSXMLParser to dissect a xml package, I'm receiving &apos inside the package text. I have the following defined for the xmlParser: [xmlParser setShouldResolveExternalEntities: YES]; The following method is never called - (void)parser:(NSXMLParser *)parser foundExternalEntityDeclarationWithName:(NSString *)entityName publicID:(NSString *)publicID systemID:(NSString *)systemID The text in the field before the &apos is not considered by the parser. Im searching how to solve this, any idea??? Thanks in advance Alex XML package portion attached: <?xml version="1.0" encoding="ISO-8859-1"?><SOAP-ENV:Envelope xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/" xmlns:tns="urn:appwsdl"><SOAP-ENV:Body><ns1:getObjects2Response xmlns:ns1="http://schemas.xmlsoap.org/soap/envelope/"><return xsi:type="tns:objectsResult"><totalRecipes xsi:type="xsd:string">1574</totalObjects><Objects xsi:type="tns:Item"><id xsi:type="xsd:string">4311</id><name xsi:type="xsd:string"> item title 1 </name><procedure xsi:type="xsd:string">item procedure 11......

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  • NSTableView Drag and Drop not working

    - by macatomy
    Hi, I'm trying to set up very basic drag and drop for my NSTableView. The table view has a single column (with a custom cell). The column is bound to an NSArrayController, and the array controller's content array is bound to an NSArray on my controller object. The data displays fine in the table. I connected the dataSource and delegate outlets of the table view to my controller object, and then implemented these methods: - (BOOL)tableView:(NSTableView *)aTableView writeRowsWithIndexes:(NSIndexSet *)rowIndexes toPasteboard:(NSPasteboard *)pboard { NSLog(@"dragging"); return YES; } - (NSDragOperation)tableView:(NSTableView*)tv validateDrop:(id <NSDraggingInfo>)info proposedRow:(NSInteger)row proposedDropOperation:(NSTableViewDropOperation)op { return NSDragOperationEvery; } - (BOOL)tableView:(NSTableView *)aTableView acceptDrop:(id <NSDraggingInfo>)info row:(NSInteger)row dropOperation:(NSTableViewDropOperation)operation { return YES; } I also registered the drag types in -awakeFromNib: #define MyDragType @"MyDragType" - (void)awakeFromNib { [super awakeFromNib]; [_myTable registerForDraggedTypes:[NSArray arrayWithObjects:MyDragType, nil]]; } The problem is that the -tableView:writeRowsWithIndexes:toPasteboard: method is never called. I've looked at a bunch of examples and I can't figure out anything I'm doing wrong. Could the problem be that I'm using a custom cell? Is there something I'm supposed to override in the cell subclass to enable this functionality? EDIT: Confirmed. Switching the custom cell for a regular NSTextFieldCell made dragging work. Now, how do I make drag and drop work with my custom cell?

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  • Memory over-release problem when I am animating UIView

    - by Sheehan Alam
    I have enabled NSZombie's and I am getting the following message in my console when I am running my application: *** -[UIViewAnimationState release]: message sent to deallocated instance 0xf96d7e0 Here is the method that is performing the animation -(void)loadAvatar:(STObject*)st { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; avatar.alpha = 0; avatar.frame = avatarRectSmall; avatar.image = [ImageCache getMemoryCachedImageAtUrl:st.avatar_url]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:.50]; avatar.frame = avatarRectNormal; [avatar setAlpha:1]; [UIView commitAnimations]; [pool release]; pool = nil; } I don't always get a crash, only sometimes. I'm wondering what is getting released?

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