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  • Box Collider isn't rotating with Game Object

    - by pek
    I have a method that creates a room by instantiating a prefab, places it in a grid and the re-sizes the collider based on a room definition (location in grid, rotation, width and height). Here is the method: public void CreateRoom(RoomAction action) { GameObject roomGameObject = Instantiate(this.roomPrefab, Vector3.zero, action.RoomPrefab.transform.rotation) as GameObject; roomGameObject.transform.parent = this.transform; roomGameObject.transform.localPosition = new Vector3(action.MansionOffsetX, 0, -action.MansionOffsetY) * this.blockSize; roomGameObject.transform.localPosition += new Vector3((action.Room.Width * this.blockSize) / 2, 0, -((action.Room.Height * this.blockSize) / 2)); BoxCollider roomCollider = roomGameObject.GetComponent<BoxCollider>(); roomCollider.isTrigger = true; roomCollider.center = new Vector3(0, this.height / 2, 0); roomCollider.size = new Vector3(action.Room.Width * this.blockSize, this.height, action.Room.Height * this.blockSize); roomGameObject.transform.RotateAroundLocal(roomGameObject.transform.up, Mathf.Deg2Rad * -90 * action.Rotation); } The problem I'm having is that, while the room rotates correctly, but for some reason, the collider isn't rotating with the game object. Here is a screenshot: Any idea on what am I doing wrong?

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  • Oracle SQL Developer: Fetching SQL Statement Result Sets

    - by thatjeffsmith
    Running queries, browsing tables – you are often faced with many thousands, if not millions, of rows. Most people are happy with looking at the first few rows. But occasionally you need to see more. SQL Developer doesn’t show you all records, all at once. Instead, it brings the records down in ‘chunks,’ or as-needed. How It Works There is a preference that tells SQL Developer how many records to get in a single request, or ‘fetch’ of records. The default is 50… So if I run a query that returns MORE than 50 rows: There’s more than 50 records in this resultset, but we have 50 in the grid to start with. We don’t know how many records are in this result set actually. To show the record count here, we actually go physically query the database with a row count type query. All we know is that the query has finished executing, and that there are rows available to go fetch. It tells us when it’s done. As you scroll through the grid, if you get to record 50 and scroll more, we’ll get 50 more records. Or, you can cheat to get to the ‘bottom’ of the result set. You can ask SQL Developer to just to get all the records at once… Once all the records have been fetched, you’ll see this: All rows fetched! A word of caution There’s a reason we have the default set to 50 and not 1000. Bringing back data can get expensive and heavy. We’ve found the best performance to be found in that 50 to 200 record range.

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  • Pathfinding and BSP with Box2D

    - by Amplify91
    I'm looking into implementing AI in my 2D side-scrolling platformer, and I'm looking into using algorithms such as A*. For many kinds of pathfinding, we need some sort of grid or systems of nodes or polygon areas. My problem is that I am using Box2d for physics and I am not sure how best to create a structure that my AI can use besides placing individual nodes manually (something I really want to avoid) and using some sort of steering behavior. My level design is tile-based with each tile being about half of the height/width of my main character. The tiles are not all square (some are sloped). I'd like to have a system that can see what the terrain looks like for pathfinding and also keep track of the positions of other actors such as enemies. I'd like to avoid directly placing any nodes into my level design except for possible endpoints or goals. This question is related: How do you do AI path following within a 2d physics engine like farseer/box2d?, but it doesn't specify what kind of structure I could use instead of a list of nodes. I'm looking for some kind of grid or type of BSP that I can query for algorithms like A*.

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  • GLSL, is it possible to offsetting vertices based on height map colour?

    - by Rob
    I am attempting to generate some terrain based upon a heightmap. I have generated a 32 x 32 grid and a corresponding height map - In my vertex shader I am trying to offset the position of the Y axis based upon the colour of the heightmap, white vertices being higher than black ones. //Vertex Shader Code #version 330 uniform mat4 modelMatrix; uniform mat4 viewMatrix; uniform mat4 projectionMatrix; uniform sampler2D heightmap; layout (location=0) in vec4 vertexPos; layout (location=1) in vec4 vertexColour; layout (location=3) in vec2 vertexTextureCoord; layout (location=4) in float offset; out vec4 fragCol; out vec4 fragPos; out vec2 fragTex; void main() { // Retreive the current pixel's colour vec4 hmColour = texture(heightmap,vertexTextureCoord); // Offset the y position by the value of current texel's colour value ? vec4 offset = vec4(vertexPos.x , vertexPos.y + hmColour.r, vertexPos.z , 1.0); // Final Position gl_Position = projectionMatrix * viewMatrix * modelMatrix * offset; // Data sent to Fragment Shader. fragCol = vertexColour; fragPos = vertexPos; fragTex = vertexTextureCoord; } However the code I have produced only creates a grid with none of the y vertices higher than any others.

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  • checking for collision detection

    - by bill
    I am trying to create a game where you have a player and you can move right,left, and jump. kind of like mario but its not a side scroller. also i want to use 2d array to make a tile map. my big problem is that i dont understand how to check for collision. i spend about 2 week thinking about this and i came up with 2 solution but they both have problems. let say my map is: 0 = sky 1 = player 2 = ground 00000 10002 22022 Solution 1: move the '1'(player) and update the map less say player wants to move right, then x+=grid[x+1][y] this make the collision easy bc you can just check if if(grid[x][y+1] == 2){ //player is standing on top of ground } problem with this when u hit right key player will move (x*Titlewidth) to right. and as you can see the animation wont look smooth. Solution 2: move player and dont update map player_x += 2 this will make the animation more smoother bc i am just moving 2 pixels. problem1: i cant update map bc if player some times will be middle of int(2d array). but thats ok sinces its not a side scroller so updating the map is not a big deal. problem2: only way to check for collision is to use java intersection method. but then player have to be atleast 1 or 2 pixel in ground in order to check for collision. and as you can see that wont look good too. plz note this is my first collision game in java. so plz try to explain alot otherwise i wont understand it.

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  • Coarse Collision Detection in highly dynamic environment

    - by Millianz
    I'm currently working a 3D space game with A LOT of dynamic objects that are all moving (there is pretty much no static environment). I have the collision detection and resolution working just fine, but I am now trying to optimize the collision detection (which is currently O(N^2) -- linear search). I thought about multiple options, a bounding volume hierarchy, a Binary Spatial Partitioning tree, an Octree or a Grid. I however need some help with deciding what's best for my situation. A grid seems unfeasible simply due to the space requirements and cache coherence problems. Since everything is so dynamic however, it seems to be that trees aren't ideal either, since they would have to be completely rebuilt every frame. I must admit I never implemented a physics engine that required spatial partitioning, do I indeed need to rebuild the tree every frame (assuming that everything is constantly moving) or can I update the trees after integrating? Advice is much appreciated - to give some more background: You're flying a space ship in an asteroid field, and there are lots and lots of asteroids and some enemy ships, all of which shoot bullets. EDIT: I came across the "Sweep an Prune" algorithm, which seems like the right thing for my purposes. It appears like the right mixture of fast building of the data structures involved and detailed enough partitioning. This is the best resource I can find: http://www.codercorner.com/SAP.pdf If anyone has any suggestions whether or not I'm going in the right direction, please let me know.

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  • CodePlex Daily Summary for Thursday, June 07, 2012

    CodePlex Daily Summary for Thursday, June 07, 2012Popular Releases????SDK for .Net 2.0/3.5/4.0 (OAuth2.0+??V2?API): ??VS2008?.net2.0、3.5、4.0????????: ??Upload???“?????IComparer”??????,????????。 ???????.net????VS2010??,?????????。 ????VS2008?.net2.0/3.5?!??Entities???? ???????.net???N????? ??JSON.net??????????? ?.net4.0??API?????dynamic??class ???alpha??,???? ?????????????JSON.net????,??????。 VS2005???????,?????var???,??????????! ????.net4.0???????????????,?????????LINQ to Twitter: LINQ to Twitter Beta v2.0.26: Supports .NET 3.5, .NET 4.0, Silverlight 4.0, Windows Phone 7.1, Client Profile, and Windows 8. 100% Twitter API coverage. Also available via NuGet! Follow @JoeMayo.Python Tools for Visual Studio: 1.5 Beta 1: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including: • Supports CPython, IronPython, Jython and PyPy • Python editor with advanced member, signature intellisense and refactoring • Code navigation: “Find all refs”, goto definition, and object browser • Local and remote debugging •...Circuit Diagram: Circuit Diagram 2.0 Beta 1: New in this release: Automatically flip components when placing Delete components using keyboard delete key Resize document Document properties window Print document Recent files list Confirm when exiting with unsaved changes Thumbnail previews in Windows Explorer for CDDX files Show shortcut keys in toolbox Highlight selected item in toolbox Zoom using mouse scroll wheel while holding down ctrl key Plugin support for: Custom export formats Custom import formats Open...Umbraco CMS: Umbraco CMS 5.2 Beta: The future of Umbracov5 represents the future architecture of Umbraco, so please be aware that while it's technically superior to v4 it's not yet on a par feature or performance-wise. What's new? For full details see our http://progress.umbraco.org task tracking page showing all items complete for 5.2. In a nutshellPackage Builder Starter Kits Dynamic Extension Methods Querying / IsHelpers Friendly alt template URLs Localization Various bug fixes / performance enhancements Gett...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.0.5: JayData is a unified data access library for JavaScript developers to query and update data from different sources like WebSQL, IndexedDB, OData, Facebook or YQL. See it in action in this 6 minutes video New features in JayData 1.0.5http://jaydata.org/blog/jaydata-1.0.5-is-here-with-authentication-support-and-more http://jaydata.org/blog/release-notes Sencha Touch 2 module (read-only)This module can be used to bind data retrieved by JayData to Sencha Touch 2 generated user interface. (exam...32feet.NET: 3.5: This version changes the 32feet.NET library (both desktop and NETCF) to use .NET Framework version 3.5. Previously we compiled for .NET v2.0. There are no code changes from our version 3.4. See the 3.4 release for more information. Changes due to compiling for .NET 3.5Applications should be changed to use NET/NETCF v3.5. Removal of class InTheHand.Net.Bluetooth.AsyncCompletedEventArgs, which we provided on NETCF. We now just use the standard .NET System.ComponentModel.AsyncCompletedEvent...DotNetNuke® Links: 06.02.01: Added new DNN 6.2.0 beta social feature "friends" BugfixesApplication Architecture Guidelines: Application Architecture Guidelines 3.0.7: 3.0.7Jolt Environment: Jolt v2 Stable: Many new features. Follow development here for more information: http://www.rune-server.org/runescape-development/rs-503-client-server/projects/298763-jolt-environment-v2.html Setup instructions in downloadSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.5): New fetures:Multilingual Support Max users property in Standings Web Part Games time zone change (UTC +1) bug fix - Version 1.4 locking problem http://euro2012.codeplex.com/discussions/358262 bug fix - Field Title not found (v.1.3) German SP http://euro2012.codeplex.com/discussions/358189#post844228 Bug fix - Access is denied.for users with contribute rights Bug fix - Installing on non-English version of SharePoint Bug fix - Title Rules Installing SharePoint Euro 2012 PredictorSharePoint E...xNet: xNet 2.1.1: Release xNet 2.1.1Command Line Parser Library: 1.9.2.4 stable: This is the first stable of 1.9.* branch. Added tests for HelpText::AutoBuild. Fixed minor formatting error in HelpText::DefaultParsingErrorsHandler.myManga: myManga v1.0.0.4: ChangeLogUpdating from Previous Version: Extract contents of Release - myManga v1.0.0.4.zip to previous version's folder. Replaces: myManga.exe BakaBox.dll CoreMangaClasses.dll Manga.dll Plugins/MangaReader.manga.dll Plugins/MangaFox.manga.dll Plugins/MangaHere.manga.dll Plugins/MangaPanda.manga.dllMVVM Light Toolkit: V4RC (binaries only) including Windows 8 RP: This package contains all the latest DLLs for MVVM Light V4 RC. It includes the DLLs for Windows 8 Release Preview. An updated Nuget package is also available at http://nuget.org/packages/MvvmLightLibsPreviewExtAspNet: ExtAspNet v3.1.7: +2012-06-03 v3.1.7 -?????????BUG,??????RadioButtonList?,AJAX????????BUG(swtseaman、????)。 +?Grid?BoundField、HyperLinkField、LinkButtonField、WindowField??HtmlEncode?HtmlEncodeFormatString(TiDi)。 -HtmlEncode?HtmlEncodeFormatString??????true,??????HTML????????。 -??????Asp.Net??GridView?BoundField?????????。 -http://msdn.microsoft.com/en-us/library/system.web.ui.webcontrols.boundfield.htmlencode -?Grid?HyperLinkField、WindowField??UrlEncode??,????URL??(???true)。 -?????????????,?????????????...LiveChat Starter Kit: LCSK v1.5.2: New features: Visitor location (City - Country) from geo-location Pass configuration via javascript for the chat box New visitor identification (no more using the IP address as visitor identification) To update from 1.5.1 Run the /src/1.5.2-sql-updates.txt SQL script to update your database tables. If you have it installed via NuGet, simply update your package and the file will be included so you can run the update script. New installation The easiest way to add LCSK to your app is by...Kendo UI ASP.NET Sample Applications: Sample Applications (2012-06-01): Sample application(s) demonstrating the use of Kendo UI in ASP.NET applications.Better Explorer: Better Explorer Beta 1: Finally, the first Beta is here! There were a lot of changes, including: Translations into 10 different languages (the translations are not complete and will be updated soon) Conditional Select new tools for managing archives Folder Tools tab new search bar and Search Tab new image editing tools update function many bug fixes, stability fixes, and memory leak fixes other new features as well! Please check it out and if there are any problems, let us know. :) Also, do not for...New ProjectsActiveAttributes: Create attributes that execute code when their target members are called.Blogger Access Library: This is a .NET library that make it easy to post your blog article to Blogger when you want to handle the blogger with .NET (C#, VB, F#...etc) code.cookie.js - Simple JavaScript Cookie Processor: Simple JavaScript Cookie ProcessorDeberPrueba: deber de tareaDNN User Redirect: Allows you to redirect users that are members of specific roles or groups to landing pages within your DotNetNuke website. This is perfect for scenarios such as the following: - redirect unauthenticated users to a Login page - redirect authenticated users to a Welcome page after successful login - redirect users to a page where they need to view/accept Terms of Service - redirect employees who are part of a specific department in your organization to a Departmental landing page When ...Evento-Pro: O Aplicativo contará com uma área de manutenção e cadastro das informações necessárias para seu funcionamento, bem como uma tela para visualização, criação/manutenção dos eventos.Exchange Mailbox Permission Reverse Lookup: Ever wondered a user in which mailboxes has full-access or send-as rights? One common strategy is to use groups to grant permissions on shared mailboxes, where querying the user which groups is member of would do the job. But in case you grant mailbox permissions directly to users (maybe because you are using the Exchange 2010 shared mailbox automapping feature), this tool can come quite handy.Find and Replace word in the sentences: This program used Java Development Kid 6.0 and i were using HighLighter class. It was completed code with source code and then everybody can use in everything. I use it for my assignment of NCC Education on IAD(International Advanced Diploma). GIMS: Graphical ImageMagick ScripterGoogleMaps .NET API: This is a wrapper to use the Google Maps API in a .NET windows application (WinForms and WPF). It works by using a browser control (either WinForms or WPF), and interacting with a JavaScript implementation of Google Maps.Grid.Mvc: Grid.Mvc - is a component that allows you easy construction of HTML tables for displaying, paging and sorting data from a collection of Model objects.HgReleaseNotesGen: A cmd line utility for automatically creating a Release Notes document from a Mercurial repository - currently used by StyleCop.HS FB: Fizz BuzzJaySvcUtil - generate JavaScript context from OData metadata: This tool generates client-side metadata for OData service endpoints, so OData services can be consumed from JavaScript using JayData. Visit http://jaydata.org for detailed documentation, example apps and tutorials. You can download JayData from the [url:JayData CodePlex project|http://jaydata.codeplex.com] Knockout Serializer: Knockout SerializerMarsExplorer: This is a personal projectMulti camera snapshot taker: **this c# winform project is based on DXSnap-2008 sample project ** A few days ago, someone told me that it was not possible to take 3 snapshots , from 3 different webcams , at the same time (e.g. this guy wanted to take snapshots of an item on 3 different axes (X,Y,Z) at the same time. so I 've tried to make it work..mvcEticaret: Ticaret sitesiPush Notification: Push Notification service sample using F# and Duplex NetTcpBinding Reproductor: ReproductorStudyMate: A Internet and mobile based website, where user can make and share Exam revision notes to read them from mobile, attempt objective type questions and chat between online users.SugarSync Folder Provider for DotNetNuke: The SugarSync Folder Provider for DotNetNuke allows you to have direct integration between your cloud-hosted files and the file system in your DotNetNuke website. In using this extension, you will be able to enjoy the management of files in a CMS with the power of cloud file hosting.The SharePoint 2010 Tag Cloud web part for blog web template: The SharePoint 2010 Tag Cloud web part for blog web templateTimeClearWinFreeTime: ?????????IT???????,????????????,????????????(??:?????,??????)。???????????????????????,???????????????,??????,????????,?????55?????Windows????,????????????。 ???????c#,Windows7 ???Windows???????????, Windows XP??????.Netframework3.5????. Netframework3.5????: http://msdn.microsoft.com/zh-cn/netframework/cc378097VoIP based Call Management System (VBCMS): This project intends to focus on new ways of providing road side assistance service and many more using VoIP based systemXaml FlowDocument to PDF Converter: Simple FlowDocument to PDF Converter with paging, header and footer

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  • MVP Pattern Philsophical Question - Security Checking in UI

    - by Brian
    Hello, I have a philosophical question about the MVP pattern: I have a component that checks whether a user has access to a certain privilege. This privilege turns on or off certain UI features. For instance, suppose you have a UI grid, and for each row that gets bound, I do a security check to see if certain features in the grid should be enabled or disabled. There are two ways to do this: have the UI/view call the component's method, determine if it has access, and enable/disable or show/hide. The other is have the view fire an event to the presenter, have the presenter do the check and return the access back down to the view through the model or through the event arg. As per the MVP pattern, which component should security checks fit into, the presenter or the view? Since the view is using it to determine its accessibility, it seems more fitting in the view, but it is doing database checks and all inside this business component, and there is business logic there, so I can see the reverse argument too. Thoughts? Thanks.

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  • Inconsistent accessibility error in xna.

    - by Tom
    Hey all, you may remember me asking a question regarding a snake game I was creating about two weeks ago. Well I'm quite far now into making the game (thanks to a brilliant tutorial I found). But I've come across the error described named above. So heres my problem; I have a SnakeFood class that has a method called "Reposition". In the game1 class I have a method called "UpdateInGame" which calls the reposition method to load an orange that spawns in a random place every second. My latest piece of code changed the reposition method to allow the snake I have on the screen to not be overlapped by the orange that randomly spawns. Now I get the error (in full): Error 1 Inconsistent accessibility: parameter type 'TheMathsSnakeGame.Snake' is less accessible than method 'TheMathsSnakeGame.SnakeFood.Reposition(TheMathsSnakeGame.Snake)' C:\Users\Tom\Documents\Visual Studio 2008\Projects\TheMathsSnakeGame\TheMathsSnakeGame\SnakeFood.cs 33 21 TheMathsSnakeGame I understand what the errors trying to tell me but having changed the accessiblity of the methods, I still can't get it to work. Sorry about the longwinded question. Thanks in advance :) Edit: Code I'm using (Game1 Class) private void UpdateInGame(GameTime gameTime) { //Calls the oranges "reposition" method every second if (gameTime.TotalGameTime.Milliseconds % 1000 == 0) orange.Reposition(sidney); sidney.Update(gameTime); } (SnakeFood Class) public void Reposition(Snake snake) { do { position = new Point(rand.Next(Grid.maxHeight), rand.Next(Grid.maxWidth)); } while (snake.IsBodyOnPoint(position)); }

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  • Who are the SOA experts? Specialization recognized by customers

    - by Jürgen Kress
    You are looking for the SOA experts to deliver an successful project - contact our Oracle SOA Specialized partners - you can recognize them by the logo, the plaques and in the solutions catalog: Plaques SOA Specialized We would like to offer you a nice SOA Specialization plaque  with your logo to proof your success. If you are a SOA Specialized partner and would like to request the plaque please send Brigitte an e-mail with the following information: Partner Name Partner logo (preferred eps file) Partner Status gold or platinum We recommend to mount the plaque at your office reception in addition you can use the SOA Specialization logos at your website Download Logo: Gold & Platinum Solutions Catalog Please make sure that your Oracle Partner Network administrator will add your achieved Specializations to the Oracle Solutions catalog We started to promote at our website www.oracle.com/soa the find a Specialized Partner who added their Service Oriented Architecture Specialization in the solutions catalog. For administration please visit manage solutions catalog within OPN For detailed tutorial and an faq please visit. http://tinyurl.com/Catalogorcl   For more information on SOA Specialization and special SOA please make sure that you read the SOA & Application Grid Specialization Guide and the SOA & Application Grid Specialization Checklist. Blog Twitter LinkedIn Mix Forum Wiki Website Technorati Tags: SOA Sepecialization,OPN,Oracle,SOA,Jürgen Kress,plaques,solutions catalog

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  • geomipmapping using displacement mapping (and glVertexAttribDivisor)

    - by Will
    I wake up with a clear vision, but sadly my laptop card doesn't do displacement mapping nor glVertexAttribDivisor so I can't test it out; I'm left sharing here: With geomipmapping, the grid at any factor is transposable - if you pass in an offset - say as a uniform - you can reuse the same vertex and index array again and again. If you also pass in the offset into the heightmap as a uniform, the vertex shader can do displacement mapping. If the displacement map is mipmapped, you get the advantages of trilinear filtering for distant maps. And, if the scenery is closer, rather than exposing that the you have a world made out of quads, you can use your transposable grid vertex array and indices to do vertex-shader interpolation (fancy splines) to do super-smooth infinite zoom? So I have some questions: does it work? In theory, in practice? does anyone do it? Does this technique have a name? Papers, demos, anything I can look at? does glVertexAttribDivisor mean that you can have a single glMultiDrawElementsEXT or similar approach to draw all your terrain tiles in one call rather than setting up the uniforms and emitting each tile? Would this offer any noticeable gains? does a heightmap that is GL_LUMINANCE take just one byte per pixel(=vertex)? (On mainstream cards, obviously. Does storage vary in practice?) Does going to the effort of reusing the same vertices and indices mean that you can basically fill the GPU RAM with heightmap and not a lot else, giving you either bigger landscapes or more detailed landscapes/meshes for the same bang? is mipmapping the displacement map going to work? On future cards? Is it going to introduce unsurmountable inaccuracies if it is enabled?

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  • links for 2010-12-17

    - by Bob Rhubart
    Overview of Oracle Enterprise Manager Management Packs How does Oracle Enterprise Manager Grid Control do so much across so many different systems? Porus Homi Havewala has the answers.  (tags: oracle otn grid soa entarch) How to overcome cloud computing hurdles - Computerworld What does it take to go from 'we should move to the cloud' to a successful cloud computing strategy? This excerpt from Silver Clouds, Dark Linings offers advice on crossing cloud chasms and developing a successful roadmap. (tags: ping.fm) Security in OBIEE 11g, Part 2 Guest blogger Pravin Janardanam continues the discussion about OBIEE 11g Authorization and other Security aspects. (tags: oracle otn security businessintelligence obiee) Oracle Fusion Middleware Security: A Quick Note about Oracle Access Manager 11g and WebLogic "OAM 11g integrates with WebLogic using the very same components used to integrate OAM 10.1.4.3. Under most circumstances, that means using the OAM Identity Asserter...which asserts the OAM_REMOTE_USER header as the user principal in the JAAS subject." - Brian Eidelman (tags: WebLogic oracle) Comparison Between Cluster Multicast Messaging and Unicast Messaging Mode Weblogic wonders!!! "When servers are in a cluster, these member servers communicate with each other by sending heartbeats and indicating that they are alive. For this communication between the servers, either unicast or multicast messaging is used." -- Divya Duryea (tags: weblogic oracle) Ron Batra: Cloud Computing Series: IV: Database.com, ExaData on Demand and connecting the dots Oracle ACE Direct Ron Batra offers his assessment of recent rumblings in the Cloud. (tags: oracle otn oracleace cloud database)

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  • CodePlex Daily Summary for Saturday, November 10, 2012

    CodePlex Daily Summary for Saturday, November 10, 2012Popular ReleasesImageGlass: Version 1.5: http://i1214.photobucket.com/albums/cc483/phapsuxeko/ImageGlass/1.png v1.5.4401.3015 Thumbnail bar: Increase loading speed Thumbnail image with ratio Support personal customization: mouse up, mouse down, mouse hover, selected item... Scroll to show all items Image viewer Zoom by scroll, or selected rectangle Speed up loading Zoom to cursor point New background design and customization and others... v1.5.4430.483 Thumbnail bar: Auto move scroll bar to selected image Show / Hi...Building Windows 8 Apps with C# and XAML: Full Source Chapters 1 - 10 for Windows 8 Fix 002: This is the full source from all chapters of the book, compiled and tested on Windows 8 RTM. Includes: A fix for the Netflix example from Chapter 6 that was missing a service reference A fix for the ImageHelper issue (images were not being saved) - this was due to the buffer being inadequate and required streaming the writeable bitmap to a buffer first before encoding and savingmyCollections: Version 2.3.2.0: New in this version : Added TheGamesDB.net API for Games and NDS Added Support for Windows Media Center Added Support for myMovies Added Support for XBMC Added Support for Dune HD Added Support for Mede8er Added Support for WD HDTV Added Fast search options Added order by Artist/Album for music You can now create covers and background for games You can now update your ID3 tag with the info of myCollections Fixed several provider Performance improvement New Splash ...Draw: Draw 1.0: Drawing PadPdfReport: PdfReport 1.4: - Added Html Footer Template. - Added a new HeaderTemplate (HtmlHeader) to simplify creating the headers of pages and groups by using HTML. See HtmlHeader/HtmlHeaderPdfReport.cs sample for more info. - Added a new sample (HtmlCellTemplate/HtmlCellTemplatePdfReport.cs) to show how to use the HtmlField template for creating the custom cell templates. - Added transparency setting to DiagonalWatermark. See ProgressReportPdfReport for more info. - Added DynamicCompile/DynamicCompilePdfReport.cs sa...Player Framework by Microsoft: Player Framework for Windows 8 (v1.0): IMPORTANT: List of breaking changes from preview 7 Ability to move control panel or individual elements outside media player. more info... New Entertainment app theme for out of the box support for Windows 8 Entertainment app guidelines. more info... VSIX reference names shortened. Allows seeing plugin name from "Add Reference" dialog without resizing. FreeWheel SmartXML now supports new "Standard" event callback type. Other minor misc fixes and improvements ADDITIONAL DOWNLOADSSmo...WebSearch.Net: WebSearch.Net 3.1: WebSearch.Net is an open-source research platform that provides uniform data source access, data modeling, feature calculation, data mining, etc. It facilitates the experiments of web search researchers due to its high flexibility and extensibility. The platform can be used or extended by any language compatible for .Net 2 framework, from C# (recommended), VB.Net to C++ and Java. Thanks to the large coverage of knowledge in web search research, it is necessary to model the techniques and main...Umbraco CMS: Umbraco 4.10.0: NugetNuGet BlogRead the release blog post for 4.10.0. Whats newMVC support New request pipeline Many, many bugfixes (see the issue tracker for a complete list) Read the documentation for the MVC bits. Breaking changesWe have done all we can not to break backwards compatibility, but we had to do some minor breaking changes: Removed graphicHeadlineFormat config setting from umbracoSettings.config (an old relic from the 3.x days) U4-690 DynamicNode ChildrenAsList was fixed, altering it'...MySQL Tuner for Windows: 0.3: Welcome to the third beta of MySQL Tuner for Windows! This release fixes bugs in the displaying of numbers, and a crash that occurred due to the program incorrectly closing and disposing of resources, Be warned that there will be bugs in this release, so please do not use on production or critical systems. Do post details of issues found to the issue tracker, and I will endeavour to fix them, when I can. I would love to have your feedback, and if possible your support! Requirements Microso...SharePoint Manager 2013: SharePoint Manager 2013 Release ver 1.0.12.1106: SharePoint Manager 2013 Release (ver: 1.0.12.1106) is now ready for SharePoint 2013. The new version has an expanded view of the SharePoint object model and has been tested on SharePoint 2013 RTM. As a bonus, the new version is also available for SharePoint 2010 as a separate download.D3D9Client: D3D9Client R7: New release for Orbiter 2010-P1 - Added horizon/sun angle for night-lights into the configuration file (default 10deg) - Some runway lights related bugs are fixed - Added more configuration options for runway lightsFiskalizacija za developere: FiskalizacijaDev 1.2: Verzija 1.2. je, prije svega, odgovor na novu verziju Tehnicke specifikacije (v1.1.) koja je objavljena prije nekoliko dana. Pored novosti vezanih uz (sitne) izmjene u spomenutoj novoj verziji Tehnicke dokumentacije, projekt smo prošili sa nekim dodatnim feature-ima od kojih je vecina proizašla iz vaših prijedloga - hvala :) Novosti u v1.2. su: - Neusuglašenost zahtjeva (http://fiskalizacija.codeplex.com/workitem/645) - Sample projekt - iznosi se množe sa 100 (http://fiskalizacija.codeplex.c...MFCMAPI: October 2012 Release: Build: 15.0.0.1036 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeJayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.3: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2.3 For detailed release notes check the release notes. TypeScript supportWrite your code in a ...MCEBuddy 2.x: MCEBuddy 2.3.7: Changelog for 2.3.7 (32bit and 64bit) 1. Improved performance of MP4 Fast and M4V Fast Profiles (no deinterlacing, removed --decomb) 2. Improved priority handling 3. Added support for Pausing and Resume conversions 4. Added support for fallback to source directory if network destination directory is unavailable 5. MCEBuddy now installs ShowAnalyzer during installation 6. Added support for long description atom in iTunesFoxyXLS: FoxyXLS Releases: Source code and samplesWindow Manager: Window Manager 1.0: First releaseProDinner - ASP.NET MVC Sample (EF4.4, N-Tier, jQuery): 8: update to ASP.net MVC Awesome 3.0 udpate to EntityFramework 4.4 update to MVC 4 added dinners grid on homepageASP.net MVC Awesome - jQuery Ajax Helpers: 3.0: added Grid helper added XML Documentation added textbox helper added Client Side API for AjaxList removed .SearchButton from AjaxList AjaxForm and Confirm helpers have been merged into the Form helper optimized html output for AjaxDropdown, AjaxList, Autocomplete works on MVC 3 and 4BlogEngine.NET: BlogEngine.NET 2.7: Cheap ASP.NET Hosting - $4.95/Month - Click Here!! Click Here for More Info Cheap ASP.NET Hosting - $4.95/Month - Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.7 instructions. If you looking for Web Application Project, ...New ProjectsAuthor-it Variables Report Plug-in: The Variable Information Plug-in is an Author-it plug-in that displays information about all the variables in a library.bobthebuilder: Bob the builderCalendarSite: This webapplicaton is a calendar and appoinement manager app.ControlIP: This project helps users make the control task in a projectDaily Math Training: Daily Math Training app is Windows 8 app for children.Diablo III: This Project will contain several Diablo III related Implementations (a Windows 8 App another API Implementation, maybe some Calculators...)gelform: Ejercicio UTNJHashWin: Calcular hash MD5 SHA1 SHA256 SHA512 de arquivos MultiTask .NET 4.0 C# Marron TFS: Marron TFSMiddle Tennessee State University Robotics Team: Home of the MTSU Raider Robotics team.myexam: examN2F Router: The Zibings, N2Framework, url mapping/router project.NZBMatrix Advanced Feed Reader: This project is simple filter for NZBMatrix website feeds to update user with new movies which falls into the predefined customizable search templates.OpenTrading: Projeto em VB .net 3.5 que utiliza Active Record para mapeamento do banco de dados diretamente na classe das entidades e NHibernate para persistência dos dadosProjeto Parque - PI: Este projeto é resultado de um trabalho que realizamos todos os semestres na faculdade. 4º BSI - Centro Universitário Senac. QuesSys: this project is about examinationsample of inheritance: this project a sample of inheritance between classes at C#SharePoint 2013 Search Query Tool: Tool to test and debug the Search REST API in SharePoint 2013. Issue GET and POST search and suggestions queries. Use also against SharePoint Online. SharePoint Metro Grid: SharePoint 2010/2013 web part that displays links in Metro Tile Grid format. Just like Windows 8. Includes 215 images in 7 different sizes. Or use your own.SQL Server Partitioned Table Framework: The SQL Server Partitioned Table Framework (PTF) consists of a set of T-SQL Procedures that ease the maintenance work associated with partitioned tables.String -By GigaPlux Inc.: String OS is a operating system that was developed using C# and is based on the cosmos project .It has a beautiful File System by GRUNT.svu cms: first cms with chat and message between user vConsole for Windows 8: Just a very simple little app to help IT folks stuck in vSphere 5.0 with Win 8 console issues until you get to the next version of vSphereWikiprep#: The Wikiprep program is completely written in C# and based on .Net 4.0 . It processes Wikipedia dumps.Windows 8 Lock Screen: Windows 8 Lock Screen is a app that works like the Windows 8 Lock Screenwsccproject: updates will be made in due time during development

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  • Instructor Insight: Dealing with Columns in Oracle JD Edwards Enterprise One Tools Release 9.1

    - by Breanne Cooley
    Oracle JD Edwards Enterprise One Tools Release  9.1 has many new features that will help end users be more efficient in their daily jobs. For example, hiding grid columns is now as easy as a left-mouse click. In earlier releases, users could click on the ‘Customize Grid’ link but still had to do several more clicks to hide or show a column . The following example shows how easy this new feature is to use. First, right-mouse click on the column you want to hide; for example the ‘Long Address’ column. The column is now hidden. Second, right-mouse over on any of the columns to show the ‘Unhide’ option. After you select ‘Unhide’, the hidden column is shown. You can then select the column to show, or unhide, the column. This new feature and others are covered in the JD Edwards EnterpriseOne System Administration Rel 9.x course, which has been updated to reflect the new release. Hope to see you in class! -Randy Richeson, Senior Principal Instructor, Oracle University

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  • links for 2011-02-07

    - by Bob Rhubart
    Creating JAXWS Service in WebLogic Workshop Middleware Magic Jay SenSharma shares "a simple demo which explains how we can create a Complex JAXWS WebService using WebLogic Workshop." (tags: WebLogic jaxws middleware) Wentari: Re-Learning PeopleSoft "If I truly want to be an enterprise architect, what better way than to have hands on knowledge about all the Oracle offerings outside of my specialization in Siebel and OBIEE." -- Peter Yeung (tags: oracle otn businessintelligence obiee siebel) Andrejus Baranovskis's Blog: CreateWithParams Operation for Oracle ADF BC 11g Oracle ACE Director Andrejus Baranovski illustrates how you can apply a CreateWithParams operation in two easy steps. (tags: oracle otn oracleace soa) APEX plugins contributed to the APEX community by AMIS developers AMIS Technology blog The APEX 4.0 plugin framework "allows for more more organized, better structured development with lots more reuse potential," according to Oracle ACE Director Lucas Jellema. (tags: oracle otn oracleace apex) Oracle BI EE 11g and Oracle ADF - Part 2 - Real Time reporting using View Objects Venkatakrishnan J looks into "another reporting innovation (by use of the common ADF Framework) i.e. real time reporting using BI EE by directly reversing metadata from a transactional application. (tags: oracle otn oracleace businessintelligence obiee adf) On-demand Webcast: Java in the Smart Grid (The Java Source) Learn more about the Smart Grid and the role that Java is poised to play in this important initiative. (tags: oracle otn java smartgrid)

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  • SOA Specialization update

    - by Jürgen Kress
    SOA Specialization is taking off, more and more customers ask for Specialized Partners, make sure you start your own Specialization. To align the number of required Oracle Service-Oriented Architecture Certified Implementation Specialist we reduced them from 4 to 2 consultants. For details on Specialization please see SOA & Application Grid Specialization Guide  SOA & Application Grid Specialization Checklist Thanks for all the partners who became SOA Specialized in 2010! Accenture & Infosys Technologies Limited & Atos Origin & CedarCrestone, Inc. & FUJITSU & OPITZ CONSULTING GmbH& Zensar Technologies & ECS Team & Zirous Inc  Your company is missing? Make sure you add the SOA Specialization information in your solutions catalog For more information on SOA Specialization and the SOA Partner Community please feel free to register at www.oracle.com/goto/emea/soa (OPN account required) Blog Twitter LinkedIn Mix Forum Wiki Website Technorati Tags: SOA Specialization,SOA,soacommunity,OPN,Oracle,Jürgen Kress,solutions catalog

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  • How can I improve my isometric tile-picking algorithm?

    - by Cypher
    I've spent the last few days researching isometric tile-picking algorithms (converting screen-coordinates to tile-coordinates), and have obviously found a lot of the math beyond my grasp. I have come fairly close and what I have is workable, but I would like to improve on this algorithm as it's a little off and seems to pick down and to the right of the mouse pointer. I've uploaded a video to help visualize the current implementation: http://youtu.be/EqwWcq1zuaM My isometric rendering algorithm is based on what is found at this stackoverflow question's answer, with the exception that my x and y axis' are inverted (x increased down-right, while y increased up-right). Here is where I am converting from screen to tiles: // these next few lines convert the mouse pointer position from screen // coordinates to tile-grid coordinates. cameraOffset captures the current // mouse location and takes into consideration the camera's position on screen. System.Drawing.Point cameraOffset = new System.Drawing.Point( 0, 0 ); cameraOffset.X = mouseLocation.X + (int)camera.Left; cameraOffset.Y = ( mouseLocation.Y + (int)camera.Top ); // the camera-aware mouse coordinates are then further converted in an attempt // to select only the "tile" portion of the grid tiles, instead of the entire // rectangle. this algorithm gets close, but could use improvement. mouseTileLocation.X = ( cameraOffset.X + 2 * cameraOffset.Y ) / Global.TileWidth; mouseTileLocation.Y = -( ( 2 * cameraOffset.Y - cameraOffset.X ) / Global.TileWidth ); Things to make note of: mouseLocation is a System.Drawing.Point that represents the screen coordinates of the mouse pointer. cameraOffset is the screen position of the mouse pointer that includes the position of the game camera. mouseTileLocation is a System.Drawing.Point that is supposed to represent the tile coordinates of the mouse pointer. If you check out the above link to youtube, you'll notice that the picking algorithm is off a bit. How can I improve on this?

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  • Searching for entity awareness in 3D space algorithm and data structure

    - by Khanser
    I'm trying to do some huge AI system just for the fun and I've come to this problem. How can I let the AI entities know about each other without getting the CPU to perform redundant and costly work? Every entity has a spatial awareness zone and it has to know what's inside when it has to decide what to do. First thoughts, for every entity test if the other entities are inside the first's reach. Ok, so it was the first try and yep, that is redundant and costly. We are working with real time AI over 10000+ entities so this is not a solution. Second try, calculate some grid over the awareness zone of every entity and test whether in this zones are entities (we are working with 3D entities with float x,y,z location coordinates) testing every point in the grid with the indexed-by-coordinate entities. Well, I don't like this because is also costly, but not as the first one. Third, create some multi linked lists over the x's and y's indexed positions of the entities so when we search for an interval between x,y and z,w positions (this interval defines the square over the spatial awareness zone) over the multi linked list, we won't have 'voids'. This has the problem of finding the nearest proximity value if there isn't one at the position where we start the search. I'm not convinced with any of the ideas so I'm searching for some enlightening. Do you people have any better ideas?

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  • PyGTK/Quickly Add string to ListStore

    - by AllRadioisDead
    I'm trying to build an application that will prompt the user for a string, and then add that string to a Scrolling Listview object using quickly and PyGTK. I've been following this tutorial: http://developer.ubuntu.com/resources/app-developer-cookbook/multimedia/creating-a-simple-media-player/ When I hit the add button, the prompt comes up properly and I'm able to enter the string. The column appears correctly but the list ends up being blank. What am I doing wrong? import gettext from gettext import gettext as _ gettext.textdomain('spiderweb') from gi.repository import Gtk # pylint: disable=E0611 import logging logger = logging.getLogger('spiderweb') from spiderweb_lib import Window from spiderweb.AboutSpiderwebDialog import AboutSpiderwebDialog from spiderweb.PreferencesSpiderwebDialog import PreferencesSpiderwebDialog from quickly import prompts from quickly.widgets.dictionary_grid import DictionaryGrid import os # See spiderweb_lib.Window.py for more details about how this class works class SpiderwebWindow(Window): __gtype_name__ = "SpiderwebWindow" def finish_initializing(self, builder): # pylint: disable=E1002 """Set up the main window""" super(SpiderwebWindow, self).finish_initializing(builder) self.AboutDialog = AboutSpiderwebDialog self.PreferencesDialog = PreferencesSpiderwebDialog # Code for other initialization actions should be added here. self.supported_web_formats = [".net",".html", ".com"] def on_addbutton_clicked(self, widget, data=None): #let the user choose a path with the directory chooser response, string = prompts.string("Enter a string", "Please enter string:", "Sample Text") #make certain the user said ok before working if response == Gtk.ResponseType.OK: #make a list of the supported media files media_files = Gtk.ListStore(str) #add a dictionary to the list of media files media_files.append({"String":string}) #remove any children in scrolled window for c in self.ui.scrolledwindow1.get_children(): self.ui.scrolledwindow1.remove(c) #create the grid with list of dictionaries #only show the File column media_grid = DictionaryGrid(media_files, keys=["File"]) #show the grid, and add it to the scrolled window media_grid.show_all() self.ui.scrolledwindow1.add(media_grid)

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  • How do I improve terrain rendering batch counts using DirectX?

    - by gamer747
    We have determined that our terrain rendering system needs some work to minimize the number of batches being transferred to the GPU in order to improve performance. I'm looking for suggestions on how best to improve what we're trying to accomplish. We logically split our terrain mesh into smaller grid cells which are 32x32 world units. Each cell has meta data that dictates the four 256x256 textures that are used for spatting along with the alpha blend data, shadow, and light mappings. Each cell contains 81 vertices in a 9x9 grid. Presently, we examine each cell and determine the four textures that are being used to spat the cell. We combine that geometry with any other cell that perhaps uses the same four textures regardless of spat order. If the spat order for a cell differs, the blend map is adjusted so that the spat order is maintained the same as other like cells and blending happens in the right order too. But even with this batching approach, it isn't uncommon when looking out across an area of open terrain to have between 1200-1700 batch count depending upon how frequently textures differ or have different texture blends are between cells. We are only doing frustum culling presently. So using texture spatting, are there other alternatives that can reduce the batch count and allow rendering to be extremely performance-friendly even under DirectX9c? We considered using texture atlases since we're targeting DirectX 9c & older OpenGL platforms but trying to repeat textures using atlases and shaders result in seam artifacts which we haven't been able to eliminate with the exception of disabling mipmapping. Disabling mipmapping results in poor quality textures from a distance. How have others batched together terrain geometry such that one could spat terrain using various textures, minimizing batch count and texture state switches so that rendering performance isn't negatively impacted?

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  • Is there a product planning tool that has these specific features? [closed]

    - by acjohnson55
    I am working on a web startup in the early stages, and we are struggling a bit to manage the scope and scheduling of our product. We have loads of high-level features in the pipeline, but we need a good way of scheduling them for release iterations and breaking them into actual tasks that can be scheduled (that could be a separate tool, but integration would be preferred). I would say that our product can be pretty cleanly divided into "aspects", and we want to be able to separate features by the aspect to which they apply. Perhaps most importantly, it should be really simple to create and move features between target release points. We don't have physical space for a war room type setup, so whatever we settle upon should ideally have a cloud-type web interface. Right now, we're using Excel to make a grid of product aspects vs. target releases, and we store features at the intersections. But this is not providing a good way of indexing tasks to those features or being able to move them around. I would much rather have something that automates the grid overview. I'm less interested in something that helps with low-level scheduling than I am in something that is good at organizing the product plan at the long-term, high-level view. Is there a product planning tool out there that matches these specifications?

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  • Uralelektrostroy Improves Turnaround Times for Engineering and Construction Projects by Approximately 50% with Better Project Data Management

    - by Melissa Centurio Lopes
    LLC Uralelektrostroy was established in 1998, to meet the growing demand for reliable energy supply, which included the deployment and operation of a modern power grid system for Russia’s booming economy and industrial sector. To rise to the challenge, the country required a company with a strong reputation and the ability to strategically operate energy production and distribution facilities. As a renowned energy expert, Uralelektrostroy successfully embarked on the mission—focusing on the design, construction, and operation of power grids, transmission lines, and generation facilities. Today, Uralelektrostroy leads the Russian utilities industry with operations across the country, particularly in the Ural, Western Siberia, and Moscow regions. Challenges: Track work progress through all engineering project development stages with ease—from planning and start-up operations, to onsite construction and quality assurance—to enhance visibility into complex projects, such as power grid and power-transmission-line construction Implement and execute engineering projects faster—for example, designing and building power generation and distribution facilities—by better monitoring numerous local subcontractors Improve alignment of project schedules with project owners’ requirements—awarding federal and regional authorities—to avoid incurring fines for missing deadlines Solutions: Used Oracle’s Primavera P6 Enterprise Project Portfolio Management 8.1 to streamline communication with customers and subcontractors through better data management and harmonized reporting, reducing construction project implementation and turnaround times by approximately 50%, on average Enabled fast generation of work-in-progress reports that track project schedules, budgets, materials, and staffing—from approval and material procurement, to construction and delivery Reduced the number of construction sites by nearly 30% (from 35 to 25) by identifying unprofitable sites—streamlining operations at the company’s construction site network and increasing profitability Improved project visibility by enabling managers to efficiently track project status, ensuring on-time reporting and punctual project deliveries to federal customers to reduce delay penalties to zero “Oracle’s Primavera P6 Enterprise Project Portfolio Management 8.1 drastically changed the way we run our business. We’ve reduced the number of redundant assets, streamlined project implementation and execution, and improved collaboration with our customers and contractors. Overall, the Oracle deployment helped to increase our profitability.” – Roman Aleksandrovich Naumenko, Head of Information Technology, LLC Uralelektrostroy Read the complete customer snapshot here.

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  • Service Pack 1 for Telerik Extensions for ASP.NET MVC just released

    We just released the first service pack for the Q1 2010 release of Telerik Extensions for ASP.NET MVC. As you may have guessed this is mostly a maintenance release addressing all reported bugfixes. It is important to note that the service pack will be available only to licensed users. We will update the open source version only for major releases. However if a critical bug has been found we will publish builds in the forum so no worries.   Whats new Everything is described in the release notes. There are a few breaking changes in the TreeView and Grid. Check here to see if you are affected: Grid changes and backwards compatibility TreeView changes and backwards compatibility We have also tested the extensions with Visual Studio 2010 to confirm we fully support it. The source and samples will continue to ship in Visual Studio 2008 projects though. Opening ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Modular building technique with angles? (A roof)

    - by Mungoid
    Ive been spending a bit of time lately studying the modular buildings of many games and reading/viewing several tutorials about it as well, but almost every example I see uses a plain square building that does not have any angled roof or similar. In all my applications (CS6, Blender/Max, UDK) I adhere to the same grid spacing and I get pretty good results, but trying to make modular angled pieces is confusing me as I'm not sure the best way to approach it. Below is some shots of my template sheet and workflow I have been doing. Should I do the roof separately or is it possible for me to keep it in the same texture sheet? The main issue is below. I have made a couple modular roof pieces but when i try to use them, i end up needing to model multiple other parts to fill gaps based on what roof shape i want. I then model those 'filler' pieces and now i have that much less space left in my texture sheet and those pieces are usually not that reusable for anything else. This is where im not sure how to proceed. If anyone has any links to documents or papers talking about this or advice, I would greatly appreciate it! =-) My main roof pieces with the gaps My power of 2 texture sheet, with 16x16 grid squares. The texture sheet loaded into blender on a 16x16 plane and starting to separate and extrude.

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  • [LINQ] Master &ndash; Detail Same Record(II)

    - by JTorrecilla
    In my previous post, I introduced my problem, but I didn’t explain the problem with Entity Framework When you try the solution indicated you will take the following error: LINQ to Entities don’t recognize the method 'System.String Join(System.String, System.Collections.Generic.IEnumerable`1[System.String])’ of the method, and this method can’t be translated into a stored expression. The query that produces that error was: 1: var consulta = (from TCabecera cab in 2: contexto_local.TCabecera 3: let Detalle = (from TDetalle detalle 4: in cab.TDetalle 5: select detalle.Nombre) 6: let Nombres = string.Join(",",Detalle ) 7: select new 8: { 9: cab.Campo1, 10: cab.Campo2, 11: Nombres 12: }).ToList(); 13: grid.DataSource=consulta;   Why is this error happening? This error happens when the query couldn’t be translated into T-SQL. Solutions? To quit that error, we need to execute the query on 2 steps: 1: var consulta = (from TCabecera cab in 2: contexto_local.TCabecera 3: let Detalle = (from TDetalle detalle 4: in cab.TDetalle 5: select detalle.Nombre) 6: select new 7: { 8: cab.Campo1, 9: cab.Campo2, 10: Detalle 11: }).ToList(); 12: var consulta2 = (from dato in consulta 13: let Nombes = string.Join(",",dato.Detalle) 14: select new 15: { 16: dato.Campo1, 17: dato.Campo2, 18: Nombres 19: }; 20: grid.DataSource=consulta2.ToList(); Curiously This problem happens with Entity Framework but, the same problem can’t be reproduced on LINQ – To – SQL, that it works fine in one unique step. Hope It’s helpful Best Regards

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