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  • No NFC for the iPhone, and here's why

    - by David Dorf
    I, like many others in the retail industry, was hoping the iPhone 5 would include an NFC chip that enabled a mobile wallet.  In previous postings I've discussed the possible business case and the foreshadowing of Passbook, but it wasn't meant to be.  A few weeks ago I was considering all the rumors, and it suddenly occurred to me that it wasn't in Apple's best interest to support an NFC chip.  Yes they have patents in this area, but perhaps they are more defensive than indicating new development. Steve Jobs wanted to always win, but more importantly he didn't want others to win at his expense.  It drove him nuts that Windows was more successful than MacOS, and clearly he was bothered by Samsung and other handset manufacturers copying the iPhone.  But he was most angry at Google for their stewardship of Android. If the iPhone 5 had an NFC chip, who would benefit most?  Google Wallet is far and away the leader in NFC-based payments via mobile phones in the US.  Even without Steve at the helm, Apple isn't going to do anything to help Google.  Plus Apple doesn't like to do things in an open way -- then they lose control.  For example, you don't see iPhones with expandable memory, replaceable batteries, or USB connectors.  Adding a standards-based NFC chip just isn't in their nature. So I don't think Apple is holding back on the NFC chip for the 5S or 6.  It just isn't going to happen unless they can figure out how to prevent others from benefiting from it. All the other handset manufacturers will use NFC as a differentiator, which may be enough to keep Google and Isis afloat, and of course Square and PayPal aren't betting on NFC anyway.  This isn't the end of alternative payments, its just a major speed bump.

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  • Pathfinding and BSP with Box2D

    - by Amplify91
    I'm looking into implementing AI in my 2D side-scrolling platformer, and I'm looking into using algorithms such as A*. For many kinds of pathfinding, we need some sort of grid or systems of nodes or polygon areas. My problem is that I am using Box2d for physics and I am not sure how best to create a structure that my AI can use besides placing individual nodes manually (something I really want to avoid) and using some sort of steering behavior. My level design is tile-based with each tile being about half of the height/width of my main character. The tiles are not all square (some are sloped). I'd like to have a system that can see what the terrain looks like for pathfinding and also keep track of the positions of other actors such as enemies. I'd like to avoid directly placing any nodes into my level design except for possible endpoints or goals. This question is related: How do you do AI path following within a 2d physics engine like farseer/box2d?, but it doesn't specify what kind of structure I could use instead of a list of nodes. I'm looking for some kind of grid or type of BSP that I can query for algorithms like A*.

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  • Dealing with the customer / developer culture mismatch on an agile project

    - by Eric Smith
    One of the tenets of agile is ... Customer collaboration over contract negotiation ... another one is ... Individuals and interactions over processes and tools But the way I see it, at least when it comes to interaction with the customer, there is a fundamental problem: How the customer thinks is fundamentally different to how a software engineer thinks That may be a bit of a generalisation, yes. Arguably, there are business domains where this is not necessarily true---these are few and far between though. In many domains though, the typical customer is: Interested in daily operational concerns--short-range tactics ... not strategy; Only concerned with the immediate solution; Generally one-dimensional, non-abstract thinkers; Primarily interested in "getting the job done" as opposed to coming up with a lasting, quality solution. On the other hand, software engineers who practice agile are: Professionals who value quality; Individuals who understand the notion of "more haste less speed" i.e., spending a little more time to do things properly will save lots of time down the road; Generally, very experienced analytical thinkers. So very clearly, there is a natural culture discrepancy that tends to inhibit "customer collaboration". What's the best way to address this?

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  • XNA C# Platformer - physics engine or tile based?

    - by Hugh
    I would like to get some opinions on whether i should develop my game using a physics engine (farseer physics seems to be the best option) or follow the traditional tile-based method. Quick background: - its a college project, my first game, but have 4 years academic programming experience - Just want a basic platformer with a few levels, nothing fancy - want a shooting mechanic, run and gun, just like contra or metal slug for example - possibly some simple puzzles I have made a basic prototype with farseer, the level is hardcoded with collisions and not really tiled, more like big full-screen sized tiles, with collision bodies drawn manually along the ground and walls etc. My main problem is i want a simple retro feel to the jumping and physics but because its a physics simulation engine its going to be realistic, whereas typical in air controllable physics for platformers arent realistic. I have to make a box with wheel body fixture under it to have this effect and its glitchy and doesnt feel right. I chose to use a physics engine because i tried the tile method initially and found it very hard to understand, the engine took care of alot things to save me time, mainly being able to do slopes easily was nice and the freedom to draw collision bounds wherever i liked, rather then restricted to a grid, which gave me more freedom for art design also. In conclusion i don't know which method to pick, i want to use a method which will be the most straight forward way to implement and wont give me a headache later on, preferably a method which has an abundance of tutorials and resources so i dont get "stuck" doing something which has been done a million times before! Let me know i haven't provided enough information for you to help me! Thanks in advance, Hugh.

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  • Simple Multiplayer CCG System

    - by TobiHeidi
    I am working on a cross plattform Multiplayer CCG (web, android, ios). Here are my goals in design: I want to game to be easly accessible and understandable for non CCG players within the first minute of play. a single game should be played by 2 - 4 players a once, without problems if one players drops out during play. players should make their next turn simultaneous (without waiting for other to make their turns) My current approach: each Card has a point value for four Elements. In each Turn an Element is (randomly) selected and every Player chooses 1 card out of 3. The Player choosen the card with the highest value for that element wins the Round. After 10 Rounds the players a ranked by how many rounds they won. Why does this approach seems not optimal? It seems really to easy to determin the next best turn. Your own turn is to little affected by the play style of the others. I would love the have a system where some cards are better against other cards. A bit of rock paper scissors where you have to think about what next turn the other players will make or so. But really think freely. I would love to hear ideas may it be additions or new systems to make a CCG with roughly the stated design goals. Thanks

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  • Dynamic/Adaptive RLE

    - by Lucius
    So, I'm developing a 2D, tile based game and a map maker thingy - all in Java. The problem is that recently I've been having some memory issues when about 4 maps are loaded. Each one of these maps are composed of 128x128 tiles and have 4 layers (for details and stuff). I already spent a good amount of time searching for solutions and the best thing I found was run-length enconding (RLE). It seems easy enough to use with static data, but is there a way to use it with data that is constantly changing, without a big drop in performance? In my maps, supposing I'm compressing the columns, I would have 128 rows, each with some amount of data (hopefully less than it would be without RLE). Whenever I change a tile, that whole row would have to be checked and I'm affraid that would slow down too much the production (and I'm in a somewhat tight schedule). Well, worst case scenario I work on each map individually, and save them using RLE, but it would be really nice if I could avoind that. EDIT: What I'm currently using to store the data for the tiles is a 2D array of HashMaps that use the layer as key and store the id of the tile in that position - like this: private HashMap< Integer, Integer [][]

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  • How to get multiple open-source projects to use a standard way of doing something.

    - by Marco
    Problem In the last couple weeks, I've used 3 different "repository" tools (listed in alphabetical order): gradle ivy maven I'm calling them "repository" tools because I've also used sbt -- which fortunately uses ivy to manage it's cache or local repository. Each of these tools will create it's own repository. The defaults are: ~/.m2/repository for maven ~/.gradle/cache ~/.ivy2/cache Why can't they all use the same cache? Goal I'd like to change the world so that all three build tools could use the same cache. I'm looking for advice about issues I'm likely to run into and smart ways to get around them. By "use the same cache", I do not mean "retrieve from another build tool's cache". I mean "retrieve from and store in another build tool's cache". While I could go ahead and submit issues to the three projects, I know from experience (as a developer on an open source project), that if you want something done, you're best off getting it done yourself. Also, it seems like I need to get all 3 communities on board to some degree. What is the recommended approach for getting this kind of thing done? How do I approach the different communities? Do I work on patches for the 3 different projects, or would it be better off to create my own "interface" project that deals with these issues and have the 3 tools interface with that? Is this a standards question that I need to address on that front? Lastly, if I'm missing something and this is possible (in an globally configurable fashion), then please let me know.

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  • Never Miss An Important EMail/SMS With Vibration Notifier App

    - by Gopinath
    Worried about missing important emails/sms/missed calls as your mobile vibrates only once when you are away from mobile? Don’t worry! Vibration Notifier app is there to fix the problem on your Android phones. Author describes the app as “When you have a missed call or an unread SMS, the app keeps vibrating every X minutes for Y times or until you turn on the display of your device.” What is best with this app is that you can tweak as you like. Want your mobile to vibrate repeatedly for missed calls alone? You can just check Missed Calls option and un-check mails and SMS. You don’t want your mobile to vibrate forever? Configure to vibrate 5 times (or any other number) . You can even configure it to vibrate until the screen is unlocked. This looks like a very promising app for Android mobiles but the App is not yet available on Android Market. Developer has posted this app on XDA Developers Forum. Vibration Notifier | via Life Hacker This article titled,Never Miss An Important EMail/SMS With Vibration Notifier App, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • video streaming infrastructure advice

    - by Alchemical
    We would like to set-up a live video-chat web site and are looking for basic recomendations for software and hardware set-up. Most streams will be broadcast live from a single person with a web cam, etc., and viewed by typically 1-10 people, although there could be up to 100+ viewers on the high side. Audio and video do not have to be super-high quality, but do need to be "good enough". The main point is to convey the basic info in the video (and audio). If occasionally the frame-rate drops low and then goes back to normal fairly soon, we could live with that. Budget is an issue, so we are in general looking for a lower cost solution that will give us most of what we need in temers of performance and quality. We are looking at Peer1 for co-lo. The rest of our web site will be .Net / Windows platform. We are open to looking at any platform for the best streaming solution, although our technical expertise is currently more on the Windows side.

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  • CruiseControl.Net - not able to see Project Statistics

    - by Anders Juul
    Hi all, I've made a reinstallation of the buildserver and can no longer see the standard graphs of project statistics. The error message shown is "Missing/Invalid statistics reports. Please check if you have enabled the Statistics Publisher, and statistics have been collected atleast once after that." To the best of my knowledge, the ccnet.config file has not been changed in this respect and by inspection it is verified that I have a Statistics / statisticsList-section for the project. Furthermore, the values appear in the Artifacts\statistics.csv and Artifacts\report.xml files. My guess would then be StatisticsGraph.xslt, which I have copied fresh from distribution to both Server\xlst and WebDashboard\xslt (why are they located in both places, by the way!?). Rebuild and check - still same error message. Any hints to how to debug this would be appreciated!

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  • Created User in Linux (Ubuntu) Without Creating a Home Directory - Causing Problems

    - by nicorellius
    This may be a rookie mistake, but I created a user (new user) in Linux on a Ubuntu system and didn't actually create the home directory for this user. Now, when I log in, it says there are problems... If I delete the path home/<new user> and try to log in the system tells me I can use root as home directory but I will likely experience problems, and then it won't let me log in. What is the best way to create this directory with the appropriate permissions? Should I just create another user and delete this one? I need some help...

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  • Meta tags again. Good or bad to use them as page content?

    - by Guandalino
    From a SEO point of view, is it wise to use exactly the same page title value and keyword/description meta tag values not only as meta information, but also as page content? An example illustrates what I mean. Thanks for any answer, best regards. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <title>Meta tags again. Good or bad to use them as page content?</title> <meta name="DESCRIPTION" content="Why it is wise to use (or not) page title, meta tags description and keyword values as page content."> <meta name="KEYWORDS" content="seo,meta,tags,cms,content"> </head> <body> <h1>Meta tags again. Good or bad to use them as page content?</h1> <h2>Why it is wise to use (or not) page title, meta tags description and keyword values as page content.</h2> <ul> <li><a href="http://webmasters.stackexchange.com/questions/tagged/seo">seo</a> <li><a href="http://webmasters.stackexchange.com/questions/tagged/meta">meta</a> <li><a href="http://webmasters.stackexchange.com/questions/tagged/tags">tags</a> <li><a href="http://webmasters.stackexchange.com/questions/tagged/cms">cms</a> <li><a href="http://webmasters.stackexchange.com/questions/tagged/content">content</a> </ul> <p>Read the discussion on <a href="#">webmasters.stackexchange.com</a>. </body> </html>

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  • Basic Connections Through Socket Server

    - by Walrus
    I'm designing a simple 2 player RTS with Stencyl, a program that uses blocks for coding. The current code updates lists whenever an actor moves (new X and Y), and I'd want the server to update the game state with each change to the list. However, to start off: I don't even know how to set up a socket server. Stencyl has taught me the basics of logic, but I've yet to learn any programming languages. I've downloaded a Smartfox 2X socket server that I'm intending to use. Right now I'm only looking to make baby steps; I want to do something to this effect: "When someone connects to the server, open insert file here". How can I do this? My intention is to have this file be the game client. Is this "open file when connected" method the best way to go about this? When answering: assume that I know nothing, because really, though I have done research (I know that UDPTCP for real time), implementation-wise I know nothing.

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  • Image with FadeIn effect blinks when added to scene

    - by Ef Es
    I am trying to add an image to the scene, but it should just be added to the scene invisible, FadeIn and then be deleted when the effect finishes. My problem is that the images blink once when they are added to the scene, then they do the intended effect. My best guess is that when they are added they show on the scene for a split second before starting the animation. I though of making them invisible for a split second before activating them, but I am not sure how to code it. const bool Sunbeams::add() { const CCSize kSceenSize = CCDirector::sharedDirector()->getWinSize(); const int nRayType = random( m_kRays.size()); const CCPoint kPosition( random( static_cast < int >( kSceenSize.width)), 0.0f); const float fDuration = random( m_fDurationVariance) + m_fDurationMin; CCSprite* pkLightBeam = CCSprite::spriteWithTexture( m_kRays[nRayType]); if ( !pkLightBeam) { msg::debug( "Sunbeams::add", "Failed to create sprite from ray '%d'!\n", m_kRays[nRayType]); return false; } pkLightBeam->setAnchorPoint( CCPointZero); pkLightBeam->setPosition( kPosition); m_kActiveBeams.push_back( pkLightBeam); CCDirector::sharedDirector()->getRunningScene()->addChild( pkLightBeam); CCActionInterval* pkAction = CCFadeIn::actionWithDuration( fDuration); CCActionInterval* pkActionBack = pkAction->reverse(); pkLightBeam->runAction( CCSequence::actions( pkAction, pkActionBack, 0)); return true; }

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  • Blocking the Apple OS X App Store

    - by Jon Rhoades
    Being the evil corporate IT overlords we need to block the new OS X App Store. As you may be aware the 10.6.6 update installs the App Store App which allows users to download and install apps without admin privileges. Some Suggestions: Don't update to 10.6.6+ Use parental controls Presumably some OD policy (if you have an OD server which we don't) Block the App store by DNS or Proxy Not updating to 10.6.6+ isn't really a long term solution as it contains security fixes and new Macs will come with it anyway. Blocking the App store at a network level doesn't solve laptop users. Ideally a simple system preference or editing of a plist that can be pushed out by ARD would be the best solution. Please note the question isn't should we block the App store, it's how we can block the App store.

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  • Ridiculously easy AJAX with ASP.NET MVC and jQuery

    - by eddraper
    After deciding I wanted to dive full-on into the world of ASP.NET MVC 2, I  began doing some research into what would be the best way to support some of my required AJAX functionality on this platform.  The result of these efforts was a barrage of options – many of which required completely different JScript infrastructure than what I planned to go forward with.  As I’ve been delighted with jQuery so far, I began tossing out all approaches that didn’t natively leverage it… Thus, I planned to resist the temptation to take anymore <script> dependencies whatsoever, unless I thoroughly proved that jQuery could NOT do what I planned to do.   Here’s some code I wish I would’ve found early in my research.  This would’ve saved me quite a bit of time and search engine bandwidth. ;-)   <script type="text/javascript">     $(document).ready(function () {         $('#div_name_here').load('<%=Url.Action("ACTION_NAME_HERE","CONTROLLER_NAME_HERE")%>');         $('#id_of_link_I_want_trigger_the_ajax_call')       .bind('click', function (event) {           $('#div_name_where_I_want_to_have_the_ajax_response_loaded_here').load('<%=Url.Action("ACTION_HERE","CONTROLLER_HERE", )%>');       })     }) </script>

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  • Modify .htm files on wireless router

    - by mdeitrick
    What am I trying to do? I am attempting to access the .htm files on my wireless router to modify the look and feel of the Netgear GENIE webpage(s). What have I done? I've read several articles on eHow and Instructables that detail how to setup your router as an FTP server, since I figured the best way to access the files would be through FileZilla. Setting up an FTP server through my router doesn't sound like what I should do to accomplish my task... or perhaps it is? I've also read the documents provided by Netgear for getting started and setting up functionality on the router. Maybe I overlooked something? My specifications Netgear router WNR2000v3 FileZilla v3.8.1 UPDATE: Since someone voted to close this question I'll clarify what I'm asking for... At the present I am dissatisfied with the current UI/webpage look when logging into routerlogin.net. Furthermore I would like to make changes to the admin dashboard.

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  • Snapshot/rollback for libvirt+KVM?

    - by jtimberman
    I've recently begun using KVM for my development/test environment on a Linux host system with 8G memory. Prior, I was using VMware Fusion for my virtual environment, but my Macbook only has 2G memory. I tried VMware Server and ESX on the host instead of KVM, but the webUI doesn't run on Mac OSX's Firefox, and we're going to be doing more with KVM anyway. The main feature of VMware I miss is robust snapshot/rollback, but I'm missing this in KVM. I understand the snapshot command, but it shuts down the guest OS when complete, and then copying the disk image to preserve its state is cumbersome. Is this really the best way to manage snapshots on KVM?

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  • Ubuntu 12.10 unmet dependencies

    - by John
    I have Ubuntu 12.10 with 3.2.0.24-generic #39-Ubuntu running on a Dell Inspiron 700m laptop. I have unmet dependencies as follows: root@John-700m:/home/John# sudo apt-get remove --purge linux-image-3.5.0-{18,27,31,34}-generic Reading package lists... Done Building dependency tree Reading state information... Done Package 'linux-image-3.5.0-18-generic' is not installed, so not removed Package 'linux-image-3.5.0-27-generic' is not installed, so not removed Package 'linux-image-3.5.0-31-generic' is not installed, so not removed Package 'linux-image-3.5.0-34-generic' is not installed, so not removed You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: linux-generic : Depends: linux-image-generic but it is not going to be installed linux-image-extra-3.5.0-18-generic : Depends: linux-image-3.5.0-18-generic but it is not going to be installed linux-image-extra-3.5.0-27-generic : Depends: linux-image-3.5.0-27-generic but it is not going to be installed linux-image-extra-3.5.0-31-generic : Depends: linux-image-3.5.0-31-generic but it is not going to be installed linux-image-extra-3.5.0-34-generic : Depends: linux-image-3.5.0-34-generic but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). I tried to remove the packages, but I still get the same error message. Any help would certainly be appreciated. @Eric, well noted. Here is the reults: model name : Intel(R) Pentium(R) M processor 1.60GHz flags : fpu vme de pse tsc msr mce cx8 mtrr pge mca cmov clflush dts acpi mmx fxsr sse sse2 ss tm pbe up bts est tm2 Thanks again. @Eric, If I need to downgrade to Ubuntu 12.04 from 12.10, can I do it without having to mess my current partition or files? I also have Windows XP running on the machine. Best. @Eric, if you are online, I could use your help (or anybody's else). I installed the package for non-pae unit and I still get the same error. Any suggestions? Thanks

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  • Developing professionally for both iOS, Android, web - an insight

    - by Scott Roberts
    This is not really a question on how to develop for both, I know various cross platform ways and so on. But I more want to know from developer standpoint how hard it is to basically develop iOS, Android and web apps? I am currently in my first job as a mobile/web developer. I have already developed my first iPhone/iPad app and now I have to develop the app for android because the web version I tried just didn't perform as well as needed and web databases just did not seem to make the cut. But I am not sure it's possible to be good at developing all 3 in terms of remembering all the api's etc. I wouldn't say I have an issue with the programming languages just how to use the api's for the various platforms. Also, all the other languages I look at, in my spare time, just feel like I am spreading myself to thin. Is it feasible for one person to be developing ios, android and web apps? Should I think about reducing it to iOS and web based apps? I develop everything by myself, so I have no one to discuss what the best solutions are for everything and I am just trying to workout as I go along. So any cross platform developers out there? Do companies have different teams for different platforms? Any insight would just help me get my head together. Hopefully this question makes sense.

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  • Grid-Based 2D Lighting Problems

    - by Lemoncreme
    I am aware this question has been asked before, but unfortunately I am new to the language, so the complicated explanations I've found do not help me in the least. I need a lighting engine for my game, and I've tried some procedural lighting systems. This method works the best: if (light[xx - 1, yy] > light[xx, yy]) light[xx, yy] = light[xx - 1, yy] - lightPass; if (light[xx, yy - 1] > light[xx, yy]) light[xx, yy] = light[xx, yy - 1] - lightPass; if (light[xx + 1, yy] > light[xx, yy]) light[xx, yy] = light[xx + 1, yy] - lightPass; if (light[xx, yy + 1] > light[xx, yy]) light[xx, yy] = light[xx, yy + 1] - lightPass; (Subtracts adjacent values by 'lightPass' variable if they are more bright) (It's in a for() loop) This is all fine and dandy except for a an obvious reason: The system favors whatever comes first in the for() loop This is what the above code looks like applied to my game: If I could get some help on creating a new procedural or otherwise lighting system I would really appreciate it!

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  • Is there any reason to install software as root as opposed to sudo installing software as a sudoer?

    - by Tchalvak
    I'm setting up a new server running Ubuntu Server Edition, and I'm not certain what the difference would be between installing most of the basic software as root, vs installing the basic software as an admin user using sudo apt-get install . For one thing, I'm not sure whether after installing the software as root, I'll need sudo access when running the software as a user (e.g. if I install git as root). On the other hand, if I install software as a user, I could conceive of it not being available to other users that I create in the future. What's the best practice here?

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  • Looking for Hosting Companies that Meet the Following Criteria [closed]

    - by Bryan Hadaway
    Possible Duplicate: How to find web hosting that meets my requirements? Please Note: This is not a subjective question and I am not looking for opinions. This is very much an objective question with legitimate use and purpose to identify hosts that offer the following: Multi Domain SSL Certificate Linux Server PHP5+ cPanel Unlimited Storage, Bandwidth, MySql DBs and Addon Domains SSL is mentioned first because this is most important. This is not a single domain or wildcard SSL cert. It's relatively new and unique. It's for the purpose of securing multiple domains on one account without having to have an entirely separate hosting account and SSL cert for every domain. I'm currently using BlueHost/HostMonster which meets all my criteria except for this special kind of SSL cert. Currently, HostGator is the only host that offers everything I've listed that I've been able to find. Again, I'm not requesting recommendations, advice or opinions of the best or most reputable service based on your experiences. I am asking for an objective list of known hosts that offer the aforementioned listed items only. Thereafter, I (and others who this will benefit) can make our comparisons and selection privately.

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  • How many disks to use for eight channel RAID controller

    - by Tvrtko
    I have a 3ware 8 channel SAS controller and a back plane extender (also 8 channel) which can take 16 drives. I will be creating a single RAID 10 volume. I know that adding more drives has positive effect on performance, but I'm not sure if adding more than 8 drives on an 8 channel controller will have any positive impact at all. Am I wrong? Should I put 16 drives for best performance? Would 8 drives give me the same performance?

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  • How to either completely remove SQL Server 2008 R2 Installation or repair it?

    - by Nico
    I've installed MSSQL server correctly, then I took some wrong turns and I'm now left in a pretty undesirable state. I wanted to change the server instance to another drive, so I uninstalled SQL server and all of it's features from the Programs and Features control panel. Now when I tried to install a new instance, I got a few errors, but it still installed most of them: Then I tried to run a repair, which I figured would fix things, but it throws an exception about not being able to read something from the CD (tried more than once always the same exception) Error 1316.A network error occurred while attempting to read from the file R:\1033_ENU_LP\x64\setup\SSCERuntime_x86-enu.msi , and it fails to repair a few of the features: And I don't have the server instance installed either. So I'm left with no MSSQLMS, no server instance, and no happiness. What would be the best course of action here?

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