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  • Tiled Editor: How is this Map Handling Collision?

    - by user2736286
    BrowserQuest map in question. From what I understand, with tiled, there are two main ways to specify collision: Create an object layer, and interpret the shapes in the engine as collision objects. Create a tiled layer, and make all tiles in the layer have a collision property, and interpret all tiles in the layer as collision objects. I'm using BrowserQuest as a big source of inspiration for my project, and I want to know how they handled collision on the level editing side. I've checked through all their layers, expecting an object layer to be handling cliff collision like: But there are no such object layers to be found. Furthermore, the tile layers containing the tiles for such cliffs have no properties at all, meaning that they didn't just specify "collision" for such tile layers. I especially need to know how they handled less rectangular shapes like: I could imagine that they are not using explicit collision layers, but instead determining collision in the actual engine, based off the presence of specific tile layer sprites. Only because BrowserQuest has whole-tile movement, and it wouldn't look too odd if a small apple, taking up only a fraction of the tile size, prevents movement over that entire tile. But I'm creating a game with more precise movement, so collision has to be tight to the apple, and I really want to know how BrowserQuest approached collision defining. If anyone knowledgeable with Tiled could take a quick look at the map, I'd appreciate it! I'm tearing my hair out here :). Thanks

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  • Why can't tuxboot and ubuntu play well together?

    - by mmr
    I'm trying to get clonezilla to run off of a usb stick, and it seems that the right way to do that is via tuxboot. Tuxboot is not compilable on ubuntu. I used git to get it from the repository, and then when I run the 'install' script (because building it is apparently not allowed, since the build script just tries to install windows things). Qmake-linux wants my qmake executable to be in the same directory as the stuff I pulled down, and let's just say that if there's a way to do this easily, I ain't seein' it. So then I download the linux file, the most recent of which is tuxboot-linux-25. Try to run it, get a failure that libpng12.so.0 isn't found. OK, then I go to install that via the instructions I found on the web but firefox seems to have already deleted from my history (yay!) Then I add the /usr/local/lib directory to ldconfig via emacs (had to install that too, of course): http://ubuntuforums.org/showthread.php?t=369848 I still get the errors that libpng12.so.0 cannot be opened because 'No such file or directory'. ldconfig -p | grep libpng shows that the library is there, but it still doesn't seem to be findable. What to do next? (for the record, doing this in windows is painless-- download, click, and it's done. But I'm trying to be all linuxy and get away from Windows for this...)

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  • Splitting a tetris game apart - where to put time-management?

    - by nightcracker
    I am creating a tetris game in C++ & SDL, and I'm trying to do it "good" by making it object-oriented and keeping scopes small. So far I have the following structure: A main with some lowlevel SDL set up and handling input A game class that keeps track of score and provides the interface for main (move block down, etc) A map class that keeps track of the current game field, which blocks are where. Used by the game class. A block class that consists of the current falling block, used by game. A renderer class abstracting low level SDL to a format where you render "tetris blocks". Used by map and block. Now I have a though time where to place the time-management of this game. For example, where should be decided when a block bumps the bottom of the screen how long it takes the current block locks in place and a new block spawns? I also have an other unrelated question, is there some place where you can find some standard data on tetris like standard score tables, rulesets, timings, etc?

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  • Moving from a static site to a CMS with new URLs and meta-data for pages

    - by Chris J
    Hi I am in the process of rebuilding a site from static pages to a CMS which will be using mod_rewrite to generate new page URLs. In this process our marketing people and myself have decided to tidy up the descriptions, keywords and titles. Eg: a page which who's URL is currently "website-name/about_us.html" and has a title of "website-name - something not quite page specific" will change to "website-name/about-us/" and title: "about us - website-name" and may have a few keywords and the description changed. Our goal with updating the meta data is to improve our page rankings and try to keep in line with some best practices for SEO. Though our current page rankings are quite good in many aspects, there is room for improvement. All of the pages will also have content changes (like rearranging heading tags, new menu on all pages, new content in footer, extra pieces of dynamic content relating to other pages). In this new site process I plan to use 301 redirects for all the old URLs pointing to the new URLs. My question is what can I expect to happen to the page rankings in Google, in the sort term and long term? Will this be like kicking off a new site which will have to build up trust over time or will the original page rankings have affect?

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  • Is there an application that can automatically set Graphics Properties when docking?

    - by Ken Liu
    I have a dual display setup with my laptop (Dell, with integrated graphics, WinXP). The problem is that whenever I hook up the laptop to the monitor I have to go to Graphics Properties (Intel Graphics Media Driver for Mobile) and set the display resolution, window position, etc. Note that this screen is different than the built-in one you usually see in WinXP. 1) Is there an app that can save display settings properly so they will come back when I dock again? 2) Barring this, run a script or a macro to automatically set up the display the way I want it. 3) Or, can I write a .Net program that does this for me? Extra points if there is an Open source app that can do this.

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  • Why doesn't unity show icons or panel after installing numix theme?

    - by Sid
    I'm a beginner to Ubuntu/Linux and I have a problem: Unity is not loading! When I choose Unity in the log-in screen, I get notifications and I can see the mouse, but that's it. I have Ubuntu 14.04 installed, along with Bumblebee/Primus. I had no issues whatsoever, until I decided to try the numix-theme and the numix icon pack. I added the PPA and installed it, but when I logged off and logged back on, nothing showed up. I panicked, and in tty1, I purged numix-* but that did not solve the issue. To get by day-to-day use, I installed gnome-flashback, and among those environments, only the metacity one works. (The compiz one does not.) I've tried installing the unity-tweak-tool to reset unit, installing dconf and doing: dconf reset -f /org/compiz/ but that didn't work either. One site even told me to delete /org/compiz/, but that did not resolve the issue. When I checked ccsm, the Unity plugin had a check to it. I also tried with Unity doesn't load, no Launcher, no Dash appears, but it gets stuck on "loading icons". Any help will be awesome!

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  • Almost working 2D Collisions

    - by TheGag96
    I'm terribly sorry I'm asking this question YET AGAIN, but I can almost guarantee that this will be the last time I'll have to ask. I'm currently on the verge of FINALLY getting these collisions to work for my game, made with libGDX in Java. My collisions use the same method as (and are basically copied and modified code from) the XNA Platformer example (here) where the direction of the collision is based on the rectangle where two objects are overlapping. The collisions themselves almost work perfectly, but for some reason, holding down/up and left and colliding with the floor/ceiling while doing so doesn't seem to work well. I'm not at all sure why. Instead of vaguely giving my problem and snippets of code, I've decided to instead provide a binary and the source of the game I have so far so you can see for yourself what my problem is. Link. (Note: make sure you unzip everything into a folder somewhere or it will not work) You'll find the collision code in the method workingCollisions() in Link.java. Please excuse the messy code and terrible graphics as this whole thing is in pre-pre-alpha. If anyone is kind enough and helps me out here, you are the best person ever. I'm completely desperate; I've been trying this on and off for months and I just can't get it to work. I cannot thank you enough.

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  • nginx automatic failover load balancing

    - by robinmag
    Hi, I'm using nginx and NginxHttpUpstreamModule for loadbalancing. My config is very simple: upstream lb { server 127.0.0.1:8081; server 127.0.0.1:8082; } server { listen 89; server_name localhost; location / { proxy_pass http://lb; proxy_redirect off; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; } } But with this config, when one of 2 backend server is down, nginx still routes request to it and it results in timeout half of the time :( Is there any solution to make nginx to automatically route the request to another server when it detects a downed server. Thank you.

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  • ping alternative to measure routing distance (on Windows)

    - by Marco Demaio
    Hello, in order to measure aprroximately the rouitng distance (to see if a server is close to my country or too far away) I usually use ping command. I'm in Italy, when I ping Italian servers I get 36ms when I ping US EAST servers I get an average of 120ms when I ping US WEST servers I get an average of 200ms etc. Unfortunately some web hosters turn off the ping reply on their servers, so my question is how do I detect the routing distance, is there another easy to use command in Windows to accomplish the same task? Thanks!

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  • Prevent Windows 7 from installing a "critical" updates that crashes the system

    - by Sylverdrag
    I am running Windows 7 home premium. Up until yesterday, everything was going just beautifully, until I received a "critical update". As soon as the critical update was installed, the system became extremely unstable and froze up every few minutes requiring me to restart the system several times, with the same results. I used system restore to roll back the * update, and everything went back to normal... except that I keep getting a message telling me to restart the computer so that it can install this "critical update". There is no "don't install that crap on my machine" option. Disabling the updates doesn't change anything, turning off the windows update service doesn't change anything either, and being on Home premium, I have no access to the group policies. Any ideas of what can be done to prevent Windows from installing this update the next time I reboot?

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  • two-part dice pool mechanic

    - by bythenumbers
    I'm working on a dice mechanic/resolution system based off of the Ghost/Echo (hereafter shortened to G/E) tabletop RPG. Specifically, since G/E can be a little harsh with dealing out consequences and failure, I was hoping to soften the system and add a little more player control, as well as offer the chance for players to evolve their characters into something unique, right from creation. So, here's the mechanic: Players roll 2d12 against the two statistics for their character (each is a number from 2-11, and may be rolled above or below depending on the nature of the action attempted, rolling your stat exactly always fails). Depending on the success for that roll, they add dice to the pool rolled for a modified G/E style action. The acting player gets two dice anyhow, and I am debating offering a bonus die for each success, or a single bonus die for succeeding on both of the statistic-compared rolls. One the size of the dice pool is set, the entire pool is rolled, and the players are allowed to assign rolled dice to a goal and a danger. Assigned results are judged as follows: 1-4 means the attempted goal fails, or the danger comes true. 5-8 is a partial success at the goal, or partially avoiding the danger. 9-12 means the goal is achieved, or the danger avoided. My concerns are twofold: Firstly, that the two-stage action is too complicated, with two rolls to judge separately before anything can happen. Secondly, that the statistics involved go too far in softening the game. I've run some basic simulations, and the approximate statistics follow: 2 dice (up to) 3 dice (up to) 4 dice failure ~33% ~25% ~20% partial ~33% ~35% ~35% success ~33% ~40% ~45% I'd appreciate any advice that addresses my concerns or offers to refine my simulation (right now the first roll is statistically modeled as sign(1d12-1d12), where 0 is a success).

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  • How to troubleshoot ping request time out [closed]

    - by user28317
    I have a Windows 7 and an XP machine connected to a NETGEAR wireless router. Both machines can log into the network and surf the web. Both are connecting wirelessly. I can ping the router from each machine and get a reply. I can ping each machine from the router and get a reply. But i cannot ping each machine from the other; getting a request time out. Subnet IP Addresses are 192.168.1.* Router =1; Win7 = 10; XP = 11; Firewall is currently off in both systems. Since i can ping from router im picking that not the problem anyway. If i try to ping from xp to win7 i get Request Timed Out. If i try to ping from Win7 to Xp i get destination host unreachable. What should i do now? Thanks

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  • Web Server Users - Best Practice

    - by Toby
    I was wondering what is considered best practice when several developers/administrators require access to the same web server. Should there be one non-root user with a secure username and password unqiue to the web server which everyone logs in as or should there be a username for each person. I am leaning towards a username for each person to aid in logging etc however then does the same user keep the same credentials over several servers, or should at least their password change depending on the server they are on? Should any non-root user of the system be added to the sudoers file or is it best practice to leave everyone off it and only let root perform certain tasks? Any help would be greatly appreciated.

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  • Web Server Users - Best Practice

    - by Toby
    I was wondering what is considered best practice when several developers/administrators require access to the same web server. Should there be one non-root user with a secure username and password unqiue to the web server which everyone logs in as or should there be a username for each person. I am leaning towards a username for each person to aid in logging etc however then does the same user keep the same credentials over several servers, or should at least their password change depending on the server they are on? Should any non-root user of the system be added to the sudoers file or is it best practice to leave everyone off it and only let root perform certain tasks? Any help would be greatly appreciated.

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  • What are all the components of a "Facebook App"?

    - by pnongrata
    I am a developer who has never personally partaken in social media (in any form) for reasons completely outside the scope of this question. I am "off the grid" (no Facebook, Twitter, etc accounts). I'm currently building a web app and would like the app to have a presence on Facebook, and possibly even "port" my app over as a Facebook app. My understanding of Facebook Apps is that they're just normal web apps that get <iframe>d into a Facebook page. The app is actually hosted on your server (not FB's servers). But this got me thinking: Don't Facebook Apps have "profile pages"? Is there anything developers can do to customize the behavior of their own profile pages? Do apps have the ability to do things like MySpace themes used to do (i.e., customize and interact with User profile pages, Groups, etc.)? Do Facebook Apps gain any sort of extra capabilities (inside of Facebook) that a normal web app would not have? It seems to me like if all a Facebook App is, is an iframed-web app, that it would still need to communicate with Facebook via its many APIs, just like a normal app would have to, right? If it's not possible to write an app that can customize the UI or behavior of user profiles and other pages, then how do games like "Farmville" interact with User profiles so that you see updates to profiles like "John Smith reached level 2 of Farmville"? Basically, I'm asking any battle-worn Facebook app developers if my understanding of Facebook Apps is correct, or if I'm missing anything big here. It's my understanding that for security reasons (obviously) Facebook doesn't allow apps to customize anything outside of the iframe it lives in. So if I want my app to appear like it's "interacting" with its Facebook users, it looks like I just need to publish stuff to the users' news feeds to try and encourage people to use my app (please correct me if I'm wrong here!). Thanks in advance for any corrections, clarifications, advice or suggestions!

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  • How to list all 2nd level subfolders and delete un-required ones?

    - by AllSolutions
    I provide support to a lot of clients. I have created a folder for each client, and under each client folder, I create a folder for the date on which the issue was reported. Now due to growing data, I want to delete all issues for all clients which are before a cut off date. The problem is while creating the date folder, I have not always followed a specific convention, some are creating using dd-MM-yyyy, some are using dd.MM.yyyy, etc. Is there a quick way I can list all such date subfolders, and then choose which ones I do not want, and delete them? I am using Windows XP SP 2 32 bit. Thanks.

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  • Windows 7 Long Delay on Login or Unlock

    - by Adam Driscoll
    I have a clean install of Windows 7 x32 running on my HP DV6449us and am experiencing a really long delay (10+ seconds) when unlocking or logging into my computer. The same issue was happening with UAC but I was able to turn that off. I realize this is a security risk but couldn't take it any more. I've read about this being video driver related but have updated the drivers to the newest I could find for the GeForce Go 6150. Anyone else experiencing this? My desktop is very happy but he's sporting a Nvidia 260 GT. Is it just the lack of firepower?

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  • Ubuntu problem not connecting to wireless or wired network

    - by ToughPal
    I recently installed openvpn and things were working. But I got a weird screen after a few hours and on restart my wired and wireless connections are not working. Can someone help? cat /etc/network/interfaces auto lo iface lo inet loopback cat /etc/resolv.conf #Generated by NetworkManager Is there anything missing? I tried both wired and wireless and both are not working. Usually if I ever have a problem with wireless, the wired always work! My /etc/network/interfaces is looking wrong. Can you please send me yours? I am using ubuntu 9.10 and the internet was working correctly until today! Please help

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  • Double Click to open Office docs is slow, File -> Open is fast.

    - by Keith
    I have 2 unique networks. They both share similar architecture: Windows 2003 SBS SP2 Running Symantec Endpoint Running Symantec Information Foundation Shared drives off a data partition Clients running Office 2003 or 2007 Connect to file server through mapped drives When users try to open a file from their local PC by double clicking, it will take 30-60 seconds to open. When they do File - Open, those same documents open up almost immediately. So far I've tried the following - CCleaner to parse the registry of outdated mapped drives - Disabled "using DDE" - Disabled A/V - Reboot Any ideas beyond that? Figured this question belongs here instead of SU since its the same issue on different networks.

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  • laptop suddenly became very slow

    - by Ieyasu Sawada
    I have a compaq laptop. And I've been using it 2 years now. Then this day, it suddenly became very slow. It almost took 5 minutes from turning on to the log on screen. I click my username and it took 3 minutes to show the desktop. I click on my computer then properties to see if it is still showing 2 Ghz for the Core 2 duo processor. And 2gb for the memory. It took 10 minutes for all the information to show up. And its still 2gb and 2Ghz. So I may conclude that this is not a problem in memory or cpu. Its still running perfectly last night. And I have not seen signs of it failing. Things I already tried: Rebooting Shutdown then turn on again So how do I determine what causes this problem? How do I fix it?

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  • How do I fix the HDMI/DVI display output with Intel HD 4000 Graphics in 12.04?

    - by YumYumYum
    I have an Alienware Dell PC with Intel HD 4000 Graphics (Ivy Bridge) as verified by the output of lspci | grep VGA posted below. 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) The PC only has HDMI and DVI display outputs and using the HDMI output I am only being offered abnormal resolutions. As you can see below it does not even list HDMI1 or DVI1 but just only a fallback. $ export DISPLAY=:0.0 && xrandr xrandr: Failed to get size of gamma for output default Screen 0: minimum 640 x 480, current 1360 x 768, maximum 1360 x 768 default connected 1360x768+0+0 0mm x 0mm 1360x768 0.0* 1024x768 0.0 800x600 0.0 640x480 0.0 How can I fix this? Does it just need to be configured differently or will I need to use a newer kernel (as Intel Graphics drivers are included in the kernel)? Follow up: kernel to latest Step 1: Go to: http://kernel.ubuntu.com/~kernel-ppa/mainline/ Go to last: http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/ Download: http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-headers-3.6.0-030600rc3-generic_3.6.0-030600rc3.201208221735_amd64.deb http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-headers-3.6.0-030600rc3_3.6.0-030600rc3.201208221735_all.deb http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-image-3.6.0-030600rc3-generic_3.6.0-030600rc3.201208221735_amd64.deb http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-image-extra-3.6.0-030600rc3-generic_3.6.0-030600rc3.201208221735_amd64.deb Step 2: sudo dpkg -i linux*.deb Step 3: reboot which shows that i have Ubuntu 12.04 with latest $ uname -a Linux sun-Alienware-X51 3.6.0-030600rc3-generic #201208221735 SMP Wed Aug 22 21:36:32 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux But still same problem remain.

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  • Does Wake-on-LAN from power state S5 require any OS configuration?

    - by TARehman
    I am configuring a HTPC which I would like to be able to power on using Wake-on-LAN, from the S5 state (full shutdown, still plugged in). The system is running Linux Mint 14 Cinnamon. I'm getting some conflicting information in my searching on the Net. I am not concerned with using WoL to change the state from standby or hibernate to on. Because of the current interface to our TV, the system must be either turned on or turned off. So, basically, this system will cycle from S0 to S5, and from S5 back to S0, and so on. Some tutorials suggest that I need to use ethtool to configure things after enabling WoL in my BIOS, but my understanding is that doing an S5 - S0 power on only requires the BIOS to be configured (since when the computer is in state S5, the OS hasn't even been loaded anyway). Can I use WoL with only the BIOS configured to go from state S5 to S0, or will I need to configure the OS as well?

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  • GPU based procedual terrain borders?

    - by OnePie
    I'm working on a game that preferibly should feature a combination of designed and procedually generated terrain where the designer specifies in somewhat detailed terms what type of terrain a given area will have (grasslands, forest etc...) and then a precedual algorithm takes care of the rest. I'm not talking about minecraft style biomoes, but rather the game map for a strategy game. Each 'area' will not take up that much of the screen, and thus be more akin to a tile whose texture is procedually generated. While procedually generating terrain textures on the GPU are not that difficult, the hard part is making the borders between them look good. Currently, the 'tiles' are large enough to be visible (due to memory constraints mainly, we are talking planetary sized textures for a game taking place in space and on a continental ground view with seamless transitions between them) and creating good borders between them with an algorithm that is fast enough to be useful has proven difficult. Sampling the n-surrounding pixels and using the combiened result did not yield very good borders and was fairly slow on the GPU to boot (ca 12ms for me, that is without any lighning or shading and with very simple terrain texture shaders). So are there any practical known methods to solve this problem?

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  • Suspected power supply issue? PC repeatedly whirs for some seconds and then dies.

    - by benwebdev
    I've come home today and switched on the PC I've built a few months ago only for the machine to whir for a few short seconds and then die. It repeats this until I disconnect the power lead. Nothing is output to the screen and this cut out happens very quickly after switching it on. What could this be and how could it be fixed? Is it the power supply? I'm in despair :-( My spec is below, everything is new and was bought and assembled within the last 6months, system has been fantastic until now. Power Supply: 620W CoolerMaster Real Power M620 Motherboard: Gigabyte GA-X58A-UD3R Intel X58 (Socket 1366) DDR3 Processor: Intel Core i7 930 2.80GHz @ 4.00GHz RAM: 6GB DDR3 OS Windows 7 64bit Sapphire HD 5770 Vapor-X 1GB Graphics card 1TB Hitachi HDD 720GB Seagate Barracuda HDD 350GB Seagate Barracuda HDD EMu 0404 PCI Soundcard D-Link PCI-E wireless card Samsung DVD RW drive

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  • Exchange 2003 Event ID 9337 - Offline Address Book

    - by Creepycc
    I have a support issue with an Exchange 2003 SP2 server. Event ID: 9337 Description: OALGen did not find any recipients in address list '\Global Address List'. This offline address list will not be generated. - Default Offline Address List When you preview the Global Address list within Exchange Systems Manager all is fine. Turning off cached mode on Outllok clients still errors Public fiolders / System folders are fine OABINTEG detects no issues, Pfdavadmin has checked all DACL The GAL and OAB have been deleted / recreated several times (With differnt names) DCDIAG, NETDIAG, ExchangeBPA all run without error Exhausted Google links diagnosing this issue, any suggestions?

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