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  • How do I show an animated gif in the app I am developing?

    - by Agmenor
    I am developing Discvur, a simple Imgur viewer, for the Ubuntu App Showdown. Therefore I use quickly + Glade + Gtk + Python. PyGObject instead of PyGtk would be highly appreciated. I would like to display some animated gifs in my program. What I tried was inserting a viewport, then an image, and then in the 'Edit Image' field I selected a gif animation (in my case "../media/akO1i.gif"). When I run my app, the gif is displayed but it is not moving (I only see the first frame). Is it possible to show animated gifs in my app? What is the best and/or easiest way to do it: use the image widget, or a WebKit field, or something else?

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  • If you want to learn all about Exalogic in 6 minutes, watch this demo!

    - by Michael Palmeter (Exalogic PM)
    If you haven't seen the latest Exalogic demo, click here now. Our excellent marketing organization has recently produced a new 6-minute flash demo that describes the Exalogic Infrastructure-as-a-Service management UI.  After years of investment in this product we are now in the final stages of delivering on the complete private-cloud-in-a-box vision that Larry Ellison announced back at Oracle OpenWorld 2010.  This demo video (flash) does the best job yet of explaining what is so great about Exalogic and why it is going to drive transformation of our industry.  If you haven't seen it yet, take a look.  There's much more to Exalogic now than just blazing performance.

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  • SQLAuthority News Interview with SQL Server MVP Madhivanan A Real ProblemSolver

    Madhivanan (SQL Server MVP) is a real community hero. He is known for his two skills – 1) Help Community and 2) Help Community. I have met him many times and every time I feel if anybody in online world needs help Madhinvanan does his best to reach them out and solve problem. His name [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Path Finding for an Arena based map in 3D using NavMesh

    - by Happybirthday
    I have a 3D arena map (consider a small island surrounded by water on all sides) for a multiplayer Tank fight game. The moveable areas are marked using a Navigation Mesh made by the Arena designer. My question is what would be the best way for navigation in such an environment ? Specially considering the case when there is a Bridge at the center of the arena and you could walk under it or even above it ? If suppose the enemy is standing at the top of the Bridge and my AI is at one of the edges of the map ? How can it know whether the enemy is above or below the bridge and how can it navigate till it ?

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  • Limit the size of a directory by deleting old files

    - by Sulliwane
    I have a IP cam which save its recordings in a specific directory named Camera1 in my Ubuntu Server 12.04. I would like to limit the size of this folder to 5 gigs, by deleting -say once a day- the oldest files. I first checked the quota program but it doesn't seem to allow the creation of new files and deleting of the old ones. So I think the best workaround would be to run a bash script ? But I have no idea how to write it... Thank you guys !

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  • When designing a job queue, what should determine the scope of a job?

    - by Stuart Pegg
    We've got a job queue system that'll cheerfully process any kind of job given to it. We intend to use it to process jobs that each contain 2 tasks: Job (Pass information from one server to another) Fetch task (get the data, slowly) Send task (send the data, comparatively quickly) The difficulty we're having is that we don't know whether to break the tasks into separate jobs, or process the job in one go. Are there any best practices or useful references on this subject? Is there some obvious benefit to a method that we're missing? So far we can see these benefits for each method: Split Job lease length reflects job length: Rather than total of two Finer granularity on recovery: If we lose outgoing connectivity we can tell them all to retry The starting state of the second task is saved to job history: Helps with debugging (although similar logging could be added in single task method) Single Single job to be scheduled: Less processing overhead Data not stale on recovery: If the outgoing downtime is quite long, the pending Send jobs could be outdated

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  • Why can't the Unity panel be hidden?

    - by newboldrob
    I am a light Linux user. I have Natty installed on my netbook and used to have it dual-booted on my Windows 7 PC. After a total refresh of my notebook off came Ubuntu and I'm back to basics over there. But HERE (I'm running Natty on a HP-Mini) I've decided to poke around a bit to get the best user experience on this little thing. I really like the Unity interface but really hate the static Unity Panel. I have no clue why it's even necessary to be on globally. After all, in the classic interface, both panels can autohide or get filed aside with buttons on either side of the bar. On a 10" screen, real estate is at a premium. What intrinsic purpose does the static unity panel hold for the OS? There has to be a great reason for this thing to HAVE to be here. It ONLY goes away in fullscreen apps and I can't use everything fullscreen Why can the unity panel not be hidden?

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  • Is there a way to emulate pinch-zoom?

    - by aking1012
    I'm looking for a way to emulate pinch zoom in either an android emulator(android SDK-less desirable) or a (preferred) native Ubuntu web browser that I can resize to a specified size for initial testing of HTML5 applications. This is would be useful for first round testing during cross-platform application development. Note: I'm trying to do this with no real touch-device only a mouse. So the best answer would be something like "Install this chromium plug-in and use this hotkey to set pinch points" or something similar. We already have this for getting dual mouse working(thanks AmithKK). The browser that supports multi-touch is the hard part. Something to note is that I start getting screen artifacts using multiple mice via that guide. They're mild and tolerable, but they are there.

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  • Configuring Dropbox on Ubuntu server

    - by Daniel
    I've got a Ubuntu server running on an old laptop. The OS is on a 4GB USB drive and I use a SATA drive attached for storage. Now I wanted to set up Dropbox on this machine. I've got it running using this guide: http://www.byteindia.com/internet/install-dropbox-on-linux/482/. But I haven't synched yet because there won't be enough room in my home dir. My /home is on my 4GB USB since I never use it and all my data is on the 2TB drive mounted in /media/. What is the best way to set this up? Dropbox doesn't support moving the folder in Linux yet. I found a script to move the folder but it seems outdated. Perhaps I can use symlinks in some clever way? Or maybe move my /home folder to my SATA drive? Thanks in advance

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  • Using box2d DrawDebugData with multi layer scene ?

    - by Mr.Gando
    In my Game, a Scene is composed by several layers. Each layer has different camera transformations. This way I can have a layer at z=3 (GUI), z=2 (Monsters), z=1 (scrolling background), and this 3 layers compose my whole Scene. My render loop looks something like: renderLayer() applyTransformations() renderVisibleEntities() renderChildLayers() end If I call DrawDebugData() in the render loop, the whole b2world debug data will be rendered once for each layer in my scene, this generates a mess, because the "debug boxes" get duplicated, some of them get the camera transformations applied and some of them don't, etc. What I would like to do, would be to make DrawDebugData to draw only certain debug boxes. In that way, I could call something like b2world->DrawDebugDataForLayer(int layer_id) and call that on each layer like : renderLayer() applyTransformations() renderVisibleEntities() //Only render my corresponding layer debug data b2world->DrawDebugDataForLayer(layer_id) renderChildLayers() end Is there a way to subclass b2World so I could add this functionality ( specific to my game ) ? If not, what would be the best way to achieve this (Cocos2d uses a similar scene graph approach and box2d, but I'm not sure if debugDraw works in Cocos2d... ) Thanks

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  • SharePoint Saturday Huntsville in need of Speakers and Sponsors&hellip;

    - by MOSSLover
    So I’ve been to events with Cathy, Lori, and Laura.  They are good people.  Honestly, the best event I ever attended was SharePoint Saturday Ozarks.  I had a crappy week and I got there the actual day of the event.  Hanging out with the three of them plus Joy made everything so much better.  Then there was devLink and SharePoint Saturday DC and a few other events sprinkled into the mix.  I was going to attend Birmingham but the timing was bad and other things occurred.  Now I have the opportunity to attend Huntsville.  I know some of you are thinking Alabama what’s to offer there?  You won’t know until you go to the event.  Come on guys you know you want to speak or sponsor there event so go here:  http://www.sharepointsaturday.org/huntsville. Technorati Tags: SharePoint Saturday,Huntsville,SharePoint Events

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  • How do I create and link to a database in ASP.NET (Razor) with Visual studio 2013?

    - by Blake
    We have a simple web app, part of which allows users to create accounts and then, hopefully soon, to write blog posts. The user log in system is working great, it utilizes the given .sdf database created when a new project is created. We would like to expand it now to allow for blog data (the title, body of the blog, image posts perhaps, etc). However, I'm unsure of how to add another table to the user database for this purpose - or if that would even be best since it has sensitive information in it. I've been reading blog post after blog post and still can't find anything current on this. All of the articles are for MVC projects or older versions of VS. If someone could point me in the right direction it would be greatly appreciated!

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  • Lubuntu 14.04 graphics problem on portege r100

    - by user286069
    first of all I have to say that I am not an expert. I have installed Lubuntu 14.04 on my Portege R100. The problem is that the graphics session does not start. Actually I can do all but only by command line. I try to start Xsession but nothing happens. Actually by typing startx the system stop to works. I read several threads on this topic but I did not find such kind of problem. There is something similar about portege r100 concerning lowgraphics mode but the porblem I have seems to be different because graphics session does not start. Can anyone help me ? Thank you Best

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  • Designing exceptions for conversion failures

    - by Mr.C64
    Suppose there are some methods to convert from "X" to "Y" and vice versa; the conversion may fail in some cases, and exceptions are used to signal conversion errors in those cases. Which would be the best option for defining exception classes in this context? A single XYConversionException class, with an attribute (e.g. an enum) specifying the direction of the conversion (e.g. ConversionFromXToY, ConversionFromYToX). A XYConversionException class, with two derived classes ConversionFromXToYException and ConversionFromYToXException. ConversionFromXToYException and ConversionFromYToXException classes without a common base class.

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  • Welcome to the Database Cloud CoverAge blog

    - by B R Clouse
    Welcome to the Database Cloud CoverAge blog, brought to you by Oracle's Database Cloud Architecture Team. We've spent the past few years developing best practices for database consolidation projects, how to deliver Database as a Service, and for designing and driving corporate cloud initiatives. Many of our experiences and lessons learned are available in a growing collection of collateral that you can find on our OTN page.We decided to join the blogosphere to distill key concepts into short posts that you, our readers, can digest quickly. Also, this medium allows you to comment on our posts and collateral -- to share experiences, challenge our conclusions, critique our recipes, and help us choose topics to blog about. Watch for our next posting, which will start a series on your journey into cloud computing.

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  • New EMEA Partner Community for Hardware

    - by Julien Haye
    We are delighted to announce the availability of the EMEA HW partner community. The EMEA Partner Community for Hardware is the place where partners in Europe, Middle East and Africa can share experiences and best practices about selling and implementing Servers, Storage and Solaris based projects. You will also receive first-hand information from Oracle on products, training and tools that can help you better market, sell and implement your projects and services based on Oracle Hardware. If you are an individual  working for an Oracle partner and your job is selling, implementing or supporting Oracle Servers, Storage and Solaris projects in EMEA then this community is for you. For further information on the EMEA HW partner community and instructions on how to become a member please visit: www.oracle.com/partners/goto/hardware-emea

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  • How to detect whether an Object came to sleep at a specific position?

    - by Nils Riedemann
    I'm currently writing a small game with box2dweb and I need some direction for this: I'm throwing a Box and have to hit a specific place and trigger an event when the object that's been thrown isn't moving anymore, "fell asleep" so to say. What's the proper way / best practice for this? I'm currently thinking of asking the b2World whether an Object is within a specific AABB and then wait a few seconds, check if it's still there and then trigger the event. But this seems to me like the roundabout way and the object might still be moving inside of that AABB and eventually even drop out of the AABB.

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  • Is there a cross-platform special directory I can use for game save files?

    - by Suds
    I'm developing with LWJGL and Java on a Windows 7 laptop. I've successfully set up saving to the %appdata%\gamename\saves\ or long form c:\users\user\appdata\roaming\gamename\saves\ folder by using File dir = new File(System.getenv("APPDATA") + "\\gamename\\saves\\");. I have hobbyist level experience with Linux, and zero experience with OSX. My game will be fully cross platform. Is System.getenv("APPDATA"); cross platform? If so, where does it point to on Linux or OSX? Is there a best practices alternative that I should use?

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  • Releasing Mobile Application under multiple platforms, same time or?

    - by SAFAD
    I've always had this idea circling around until I am facing this issue. We made an android app, it is ready, but we are planning to release the same app on iOS and possibly Windows Phone; Now, should we just release the Android app and promise the clients that the iOS version is coming soon (create anticipation before release) or delay the release until the iOS version is ready ? Same applies if we have a premium and free version, should we release the free version and promise that the better premium is coming soon, or release them both the same time ? Best Regards

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  • What can I use to set up a 100% cloud based python IDE + Hosting environment?

    - by PhD
    I'm working a side project and I can't always be on "my" machine to code/deploy the web application. I am aware of various cloud IDEs (e.g., Cloud 9 IDE) and independent Django/Flask etc., hosting services (e.g., Heroku). What is the best way to completely shift my development/deployment environment to the cloud so that I can code/deploy from anywhere? I don't mind using paid services but I'm not sure which cloud IDEs play nice with which hosting services. Has anyone tried this setup before? What has or hasn't worked? I want to minimize the manual intervention in 'connecting the two services' as much as possible. I'm going to be using Django, MySQL and Redis for the web-app

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  • Quickly and Python Twisted

    - by Aaron
    I am creating a Quickly application that makes use of Python Twisted. When the user launches a window, I want to start the Twisted server I wrote. However, when I do this, it freezes the GUI, because the reactor.run method is constantly running after it is started. I need a way to start the Twisted reactor in its own thread, so that the GUI will continue to operate while the reactor is running. I have read about using Twisted with pyGTK in the Twisted documentation, but I am not sure how I would accomplish this with a Quickly application. What is the best way to start my Twisted server when a window opens without freezing the GUI? Update: My if __name__ == '__main__' statement at the end of my dialog file is: print 'Preparing GLib' GLib.idle_add(before_running) print 'Staring Reactor' from twisted.internet import reactor reactor.run()` I have imported and installed twisted.gtk3reactor earlier on in the file. The before_running method contains dialog = ClientDialog() and dialog.show, as well as the rest of the code I want to run when the dialog opens.

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  • Wordpress Website issue [duplicate]

    - by David
    This question already has an answer here: What are the best ways to increase a site's position in Google? 18 answers I have my website in WordPress. Now the problem is if I search any keywords in Google related to website webpages then it doesn't show any webpage result in web results. But if I search in Google blog result then It is showing my webpages in Google blog results. I want to know what is problem with my webpages. Why they are coming in Google blog search instead of Google web search?

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  • In regards to applet games and UDP

    - by Tom Steinberg
    I've got about a year in Java experience, and would like to set up a server and client for an applet game. However, there doesn't appear to be any tutorials out there on anything like I want to use. I would the server to be able to store an array of x and y coordinates with a player name somehow associated to them, and send them to multiple clients in a short time span. I would like the client implemented in the applet, and be able to request any player's position data. I'd like to use UDP, because it seems to be the best option for efficient (if less reliable) transmission of data. If anyone could give me some pointers on how to do such a project, or point me to an appropriate tutorial, I'd certainly appreciate it.

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  • License for Opensource project

    - by asterisk
    I am newbie in the open source community world. I am planning to develop a open source project, hosted on github. The project would be using other open source components like- NHibernate, FNH, Log4net, CommonLibrary, Autofac, Quartz.Net Scheduler etc etc My questions are: Would there be any restrictions on using above OSS components? for example: I plan to use MIT license, but Quartz.Net Scheduler uses Apache license, would there be any restrictions? How do I get a license for my own project? Do I need to register my project somewhere? What is the best practice to mention credits to the OSS compoenents used? Many thanks,

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  • Passing data between engine layers

    - by spaceOwl
    I am building a software system (game engine with networking support ) that is made up of (roughly) these layers: Game Layer Messaging Layer Networking Layer Game related data is passed to the messaging layer (this could be anything that is game specific), where they are to be converted to network specific messages (which are then serialized to byte arrays). I'm looking for a way to be able to convert "game" data into "network" data, such that no strong coupling between these layers will exist. As it looks now, the Messaging layer sits between both layers (game and network) and "knows" both of them (it contains Converter objects that know how to translate between data objects of both layers back and forth). I am not sure this is the best solution. Is there a good design for passing objects between layers? I'd like to learn more about the different options.

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