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  • Issues regarding playing audio files in a JME midlet.

    - by Northernen
    I am making a midlet which is to be used to play out local audio files. It is obviously not working. I am getting a null reference on the "is" variable, in the code snippet shown below. 1. try{ 2. System.out.println("path: " + this.getClass()); 3. InputStream is = this.getClass().getResourceAsStream("res/01Track.wav"); 4. p1=Manager.createPlayer(is, "audio"); 5. p1.realize(); 6. p1.prefetch(); 7. p1.start(); 8. } 9. catch(Exception e){ 10. System.out.println(e.getMessage()); 11. } I assume there is something wrong with the "this.getClass().getResourceAsStream("res/01Track.wav")" bit, but I can not for the life of me figure out why, and I have tried referring to the file in 20 different ways. If I printline "this.getClass()" it gives me "path: class Mp3spiller". The absolute path to "01Track.wav" is "E:\Mine dokumenter\Dokumenter\workspace_mobiljava\Mp3spiller\res\01Track.wav". Am I completely wrong in thinking that I should refer relatively to "E:\Mine dokumenter\Dokumenter\workspace_mobiljava\Mp3spiller"? If anyone could point out what I am doing wrong, I would be grateful. I have basically stolen the code from a tutorial I found online, so I would have thought it would be working.

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  • Entity framework with Linq to Entities performance

    - by mare
    If I have a static method like this public static string GetTicClassificationTitle(string classI, string classII, string classIII) { using (TicDatabaseEntities ticdb = new TicDatabaseEntities()) { var result = from classes in ticdb.Classifications where classes.ClassI == classI where classes.ClassII == classII where classes.ClassIII == classIII select classes.Description; return result.FirstOrDefault(); } } and use this method in various places in foreach loops or just plain calling it numerous times, does it create and open new connection every time? If so, how can I tackle this? Should I cache the results somewhere, like in this case, I would cache the entire Classifications table in Memory Cache? And then do queries vs this cached object? Or should I make TicDatabaseEntities variable static and initialize it at class level? Should my class be static if it contains only static methods? Because right now it is not.. Also I've noticed that if I return result.First() instead of FirstOrDefault() and the query does not find a match, it will issue an exception (with FirstOrDefault() there is no exception, it returns null). Thank you for clarification.

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  • creating QT gui using a thread in c++?

    - by rashid
    I am trying to create this QT gui using a thread but no luck. Below is my code. Problem is gui never shows up. /*INCLUDES HERE... .... */ using namespace std; struct mainStruct { int s_argc;<br> char ** s_argv; }; typedef struct mainStruct mas; void *guifunc(void * arg); int main(int argc, char * argv[]) { mas m;<br> m.s_argc = argc;<br> m.s_argv = argv;<br> pthread_t threadGUI; //start a new thread for gui int result = pthread_create(&threadGUI, NULL, guifunc, (void *) &m); if (result) {<br> printf("Error creating gui thread"); exit(0); } return 0; } void *guifunc(void * arg) { mas m = *(mas *)arg; QApplication app(m.s_argc,m.s_argv); //object instantiation<br> guiClass *gui = new guiClass(); //show gui<br> gui->show(); app.exec(); <br> }

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  • Show iPad keyboard on select, focus or always (jQuery)

    - by Ryan
    I have a web app that is using jQuery to replace the RETURN key with TAB so that when I user presses return the form is not submitted but rather the cursor moves to the next text field. This works in all browsers but only 1/2 works on the iPad. On the iPad the next field is highlighted but the keyboard is hidden. How can I keep the keyboard visible or force it somehow? Here's my code (thanks to http://thinksimply.com/blog/jquery-enter-tab): function checkForEnter (event) { if (event.keyCode == 13) { currentBoxNumber = textboxes.index(this); if (textboxes[currentBoxNumber + 1] != null) { nextBox = textboxes[currentBoxNumber + 1] nextBox.focus(); nextBox.select(); event.preventDefault(); return false; } } } Drupal.behaviors.formFields = function(context) { $('input[type="text"]').focus(function() { $(this).removeClass("idleField").addClass("focusField"); }); $('input[type="text"]').blur(function() { $(this).removeClass("focusField").addClass("idleField"); }); // replaces the enter/return key function with tab textboxes = $("input.form-text"); if ($.browser.mozilla) { $(textboxes).keypress (checkForEnter); } else { $(textboxes).keydown (checkForEnter); } };

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  • F# - POCO Class

    - by ebb
    Hey there! I'm trying to write a POCO class in proper F#... But something is wrong.. The C# code that I want to "translate" to proper F# is: public class MyTest { [Key] public int ID { get; set; } public string Name { get; set; } } The closest I can come to the above code in F# is something like: type Mytest() = let mutable _id : int = 0; let mutable _name : string = null; [<KeyAttribute>] member x.ID with public get() : int = _id and public set(value) = _id <- value member x.Name with public get() : string = _name and public set value = _name <- value However when I try to access the properties of the F# version it just returns a compile error saying "Lookup on object of indeterminate type based on information prior to this program point. A type annotation may be needed prior to this program point to constrain the type of the object. This may allow the lookup to be resolved." The code thats trying to get the property is a part of my Repository (I'm using EF Code First). module Databasethings = let GetEntries = let ctx = new SevenContext() let mydbset = ctx.Set<MyTest>() let entries = mydbset.Select(fun item -> item.Name).ToList() // This line comes up with a compile error at "item.Name" (the compile error is written above) entries What the hell is going on? Thanks in advance!

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  • Java Swing rendering bug on Windows 7 look-and-feel?

    - by John B.
    The knob on vertical JSlider's on my Windows 7 machine (with native look-and-feel) is really, really tiny in both directions. Not just skinny but short as well. Can anyone confirm this? Should I report it? If so, where? Thanks! Here is the code for the sample program (in the screen shot): import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JSlider; import javax.swing.SwingConstants; import javax.swing.UIManager; public class SliderTest { public static void main( String[] args ) { // Set the look and feel to that of the system try { UIManager.setLookAndFeel( UIManager.getSystemLookAndFeelClassName() ); } catch ( Exception e ) { System.err.println( e ); } // Launch the GUI from the event dispatch thread javax.swing.SwingUtilities.invokeLater( new Runnable() { public void run () { JFrame window = new JFrame(); window.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); JPanel contentPane = new JPanel(); contentPane.add( new JSlider(SwingConstants.HORIZONTAL) ); contentPane.add( new JSlider(SwingConstants.VERTICAL) ); window.setContentPane( contentPane ); window.pack(); window.setLocationRelativeTo( null ); // Center window window.setVisible( true ); } }); } }

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  • WCF service not working after program update

    - by Boesj
    I have recently added a WCF service reference to my program. When I perform a clean install of this program, everything seems to work as expected. But, when I install the program on a client which already has a previous version (without the new service reference) installed, I get a exception telling me the default endpoint for this particular service could not be found. It seems that the appname.exe.config is not being updated with the new endpoint settings. Is there any reason for this and how can I force the installer to overwrite the config file? I'm using the default Visual Studio 2008 installer project with RemovePreviousVersions set to True. Update: My program encrypts the settings section after the first run with the following code Configuration config = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None); ConfigurationSection section = config.GetSection(sectionKey); if (section != null) { if (!section.SectionInformation.IsProtected) { if (!section.ElementInformation.IsLocked) { section.SectionInformation.ProtectSection("DataProtectionConfigurationProvider"); section.SectionInformation.ForceSave = true; config.Save(ConfigurationSaveMode.Full); } } } When I do not run the program before installing the new version the app.config gets updated.

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  • Getting dialogue snippets from text using regular expressions

    - by sheldon
    I'm trying to extract snippets of dialogue from a book text. For example, if I have the string "What's the matter with the flag?" inquired Captain MacWhirr. "Seems all right to me." Then I want to extract "What's the matter with the flag?" and "Seem's all right to me.". I found a regular expression to use here, which is "[^"\\]*(\\.[^"\\]*)*". This works great in Eclipse when I'm doing a Ctrl+F find regex on my book .txt file, but when I run the following code: String regex = "\"[^\"\\\\]*(\\\\.[^\"\\\\]*)*\""; String bookText = "\"What's the matter with the flag?\" inquired Captain MacWhirr. \"Seems all right to me.\""; Pattern p = Pattern.compile(regex); Matcher m = p.matcher(bookText); if(m.find()) System.out.println(m.group(1)); The only thing that prints is null. So am I not converting the regex into a Java string properly? Do I need to take into account the fact that Java Strings have a \" for the double quotes?

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  • Two "Calendar" entries listed on iPad - can't write to calendar using EventKit

    - by Neal
    My iOS app integrates with the device's calendar. On my iPad when I view the calendar app and tap the Calendars button on the top left to choose which calendars to show I see one entry named "Calendar". In my app when I loop through available calendars per the code below "Calendar" is listed twice. One is CalDAV for the type, the other is Local. I'm unable to create calendar entries in one of them, I believe the "Local" one, not sure why. Why do I see "Calendar" listed twice when I do NOT see it listed twice in the iCal app? public static List<string> Calendars { get { var calendars = new List<string>(); var ekCalendars = EventStore.Calendars; if (ekCalendars != null && ekCalendars.Length > 0) { foreach (EKCalendar cal in ekCalendars) { if (cal.AllowsContentModifications) calendars.Add(cal.Title); } calendars.Sort(); } return calendars; } }

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  • Java BCEL creating method with sipush?

    - by user1446924
    Well, I'm trying to recreate this method : public int getBaseX() { return this.x + 10000; } and it returns these instructions 0 aload_0 1 getfield #18 <TestClass.x> 4 sipush 10000 7 iadd 8 ireturn Now I'm having trouble withe the sipush, iadd. ClassGen injCG = cg; ConstantPoolGen cpg = injCG.getConstantPool(); InstructionList il = new InstructionList(); MethodGen mg = new MethodGen(Constants.ACC_PUBLIC, f.getType(), Type.NO_ARGS, null, name, injCG.getClassName(), il, cpg); InstructionFactory instrF = new InstructionFactory(injCG, cpg); if (!f.isStatic()) il.append(new org.apache.bcel.generic.ALOAD(0)); il.append(instrF.createFieldAccess(cg.getClassName(), f.getName(), f.getType(), (f.isStatic() ? Constants.GETSTATIC : Constants.GETFIELD))); il.append(InstructionFactory.createPop(1000)); il.append(InstructionFactory.createReturn(f.getType())); //il.append(InstructionFactory.createReturn(f.getType()), InstructionFactory.createDup(1000)); mg.setMaxLocals(); mg.setMaxStack(); injCG.addMethod(mg.getMethod()); that's what I have tried, but failed.

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  • TFS2010 API - Which server event fires when checkin notes are changed?

    - by user3708981
    I've written a TFS plugin that impliments the ISubscribe interface, and creates an external ticket base off of the contents of a check-in note. What I would like to do, if when I go back through older TFS check-ins in VS and edit a check-in note, the plugin would process that event and create an external ticket retroactively. What event / SubscribedType do I need to subscribe to in order for ProcessEvents to fire? My stubbed out code - using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Common; using Microsoft.TeamFoundation.VersionControl.Client; // From C:\Program Files\Microsoft Team Foundation Server 2010\Tools\ using Microsoft.TeamFoundation.Framework.Server; using Microsoft.TeamFoundation.VersionControl.Server; using Changeset = Microsoft.TeamFoundation.VersionControl.Server.Changeset; public class EmbeddedWorkItemEventHandler : ISubscriber { const string EVENT_NAME = "TicketEvent"; const string APP_LOG = "Application"; public Type[] SubscribedTypes() { return new Type[1] { typeof(CheckinNotification) }; // What else do I need here? } public string Name { get { return EVENT_NAME; } } public SubscriberPriority Priority { get { return SubscriberPriority.Normal; } } public EventNotificationStatus ProcessEvent(TeamFoundationRequestContext requestContext, NotificationType notificationType, object notificationEventArgs, out int statusCode, out string statusMessage, out ExceptionPropertyCollection properties) { // Create the event source, if it doesn't exist if (!System.Diagnostics.EventLog.SourceExists(EVENT_NAME)) { System.Diagnostics.EventLog.CreateEventSource(EVENT_NAME, APP_LOG); } statusCode = 0; properties = null; statusMessage = String.Empty; string ErrorLine = ""; try { // Here we'll validate the Ticket name if (notificationType == NotificationType.DecisionPoint && notificationEventArgs is CheckinNotification) { //Check-in blocking logic here. } else if (notificationType == NotificationType.Notification && notificationEventArgs is CheckinNotification) { // Tickets on check-in here. } } Catch { // Error checking } return EventNotificationStatus.ActionPermitted; }

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  • How do I post back information from a webpage that has post-generated content?

    - by meanbunny
    Ok so I am very new to html and the web. Right now I am trying to generate list items on the fly and then have them post back to the web server so I know what the person is trying to obtain. Here is the code for generating the list items: foreach (var item in dataList) { MyDataList.InnerHtml += "<li><a runat='server' onclick='li_Click' id='" + item.Name + "-button'></a></li>"; } Further down I have my click event. protected void li_Click(object sender, EventArgs e) { //How do I determine here which item was actually clicked? } My question is how do I determine which list item was clicked? Btw, the code running behind is C#. EDIT 1 LinkButton link = new LinkButton(); link.ID = "all-button"; link.Text = "All"; link.Click += new EventHandler(link_Click); MyDataList.Controls.Add(link); Then below I have my link_Click event that never seems to hit a breakpoint. void link_Click(object sender, EventArgs e) { if (sender != null) { if (sender.GetType() == typeof(LinkButton)) { LinkButton button = (LinkButton)sender; if (button.ID == "all-button") { } } } } I know this has to be possible I just cant figure out what I am missing. Edit 2 Ok ok I think I know what the problem is. I was trying to add a second list inside of another list. This was causing the whole thing to have problems. It is working now.

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  • Designing a chain of states

    - by devoured elysium
    I want to model a kind of FSM(Finite State Machine). I have a sequence of states (let's say, from StateA to StateZ). This sequence is called a Chain and is implemented internally as a List. I will add states by the order I want them to run. My purpose is to be able to make a sequence of actions in my computer (for example, mouse clicks). (I know this has been done a zillion times). So a state is defined as a: boolean Precondition() <- Checks to see if for this state, some condition is true. For example, if I want to click in the Record button of a program, in this method I would check if the program's process is running or not. If it is, go to the next state in the chain list, otherwise, go to what was defined as the fail state (generally is the first state of them all). IState GetNextState() <- Returns the next state to evaluate. If Precondition() was sucessful, it should yield the next state in the chain otherwise it should yield the fail state. Run() Simply checks the Precondition() and sets the internal data so GetNextState() works as expected. So, a naive approach to this would be something like this: Chain chain = new Chain(); //chain.AddState(new State(Precondition, FailState, NextState) <- Method structure chain.AddState(new State(new WinampIsOpenCondition(), null, new <problem here, I want to referr to a state that still wasn't defined!>); The big problem is that I want to make a reference to a State that at this point still wasn't defined. I could circumvent the problem by using strings when refrering to states and using an internal hashtable, but isn't there a clearer alternative? I could just pass only the pre-condition and failure states in the constructor, having the chain just before execution put in each state the correct next state in a public property but that seems kind of awkward.

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  • Converting application to MVC architecture

    - by terence6
    I'm practicing writing MVC applications. I have a Mastermind game, that I would like to rewrite as MVC app. I have divided my code to parts, but instead of working game I'm getting empty Frame and an error in "public void paint( Graphics g )". Error comes from calling this method in my view with null argument. But how to overcome this ? MVC was quite simple with swing but awt and it's paint methods are much more complicated. Code of working app : http://paste.pocoo.org/show/224982/ App divided to MVC : Main : public class Main { public static void main(String[] args){ Model model = new Model(); View view = new View("Mastermind", 400, 590, model); Controller controller = new Controller(model, view); view.setVisible(true); } } Controller : import java.awt.*; import java.awt.event.*; public class Controller implements MouseListener, ActionListener { private Model model; private View view; public Controller(Model m, View v){ model = m; view = v; view.addWindowListener( new WindowAdapter(){ public void windowClosing(WindowEvent e){ System.exit(0); } }); view.addMouseListener(this); } public void actionPerformed( ActionEvent e ) { if(e.getSource() == view.checkAnswer){ if(model.isRowFull){ model.check(); } } } public void mousePressed(MouseEvent e) { Point mouse = new Point(); mouse = e.getPoint(); if (model.isPlaying){ if (mouse.x > 350) { int button = 1 + (int)((mouse.y - 32) / 50); if ((button >= 1) && (button <= 5)){ model.fillHole(button); } } } } public void mouseClicked(MouseEvent e) {} public void mouseReleased(MouseEvent e){} public void mouseEntered(MouseEvent e) {} public void mouseExited(MouseEvent e) {} } View : import java.awt.*; import javax.swing.*; import java.awt.event.*; public class View extends Frame implements ActionListener { Model model; JButton checkAnswer; private JPanel button; static final int HIT_X[] = {270,290,310,290,310}, HIT_Y[] = {506,496,496,516,516}; public View(String name, int w, int h, Model m){ model = m; setTitle( name ); setSize( w,h ); setResizable( false ); this.setLayout(new BorderLayout()); button = new JPanel(); button.setSize( new Dimension(400, 100)); button.setVisible(true); checkAnswer = new JButton("Check"); checkAnswer.addActionListener(this); checkAnswer.setSize( new Dimension(200, 30)); button.add( checkAnswer ); this.add( button, BorderLayout.SOUTH); button.setVisible(true); for ( int i=0; i < model.SCORE; i++ ){ for ( int j = 0; j < model.LINE; j++ ){ model.pins[i][j] = new Pin(20,0); model.pins[i][j].setPosition(j*50+30,510-i*50); model.pins[i+model.SCORE][j] = new Pin(8,0); model.pins[i+model.SCORE][j].setPosition(HIT_X[j],HIT_Y[j]-i*50); } } for ( int i=0; i < model.LINE; i++ ){ model.pins[model.OPTIONS][i] = new Pin( 20, i+2 ); model.pins[model.OPTIONS][i].setPosition( 370,i * 50 + 56); } model.combination(); model.paint(null); } public void actionPerformed( ActionEvent e ) { } } Model: import java.awt.*; public class Model extends Frame{ static final int LINE = 5, SCORE = 10, OPTIONS = 20; Pin pins[][] = new Pin[21][LINE]; int combination[] = new int[LINE]; int curPin = 0; int turn = 1; int repaintPin; boolean isUpdate = true, isPlaying = true, isRowFull = false; public Model(){ } void fillHole(int color) { pins[turn-1][curPin].setColor(color+1); repaintPins( turn ); curPin = (curPin+1) % LINE; if (curPin == 0){ isRowFull = true; } } public void paint( Graphics g ) { g.setColor( new Color(238, 238, 238)); g.fillRect( 0,0,400,590); for ( int i=0; i < pins.length; i++ ) { pins[i][0].paint(g); pins[i][1].paint(g); pins[i][2].paint(g); pins[i][3].paint(g); pins[i][4].paint(g); } } public void update( Graphics g ) { if ( isUpdate ) { paint(g); } else { isUpdate = true; pins[repaintPin-1][0].paint(g); pins[repaintPin-1][1].paint(g); pins[repaintPin-1][2].paint(g); pins[repaintPin-1][3].paint(g); pins[repaintPin-1][4].paint(g); } } void repaintPins( int pin ) { repaintPin = pin; isUpdate = false; repaint(); } void check() { int junkPegs[] = new int[LINE], junkCode[] = new int[LINE]; int pegCount = 0, pico = 0; for ( int i = 0; i < LINE; i++ ) { junkPegs[i] = pins[turn-1][i].getColor(); junkCode[i] = combination[i]; } for ( int i = 0; i < LINE; i++ ){ if (junkPegs[i]==junkCode[i]) { pins[turn+SCORE][pegCount].setColor(1); pegCount++; pico++; junkPegs[i] = 98; junkCode[i] = 99; } } for ( int i = 0; i < LINE; i++ ){ for ( int j = 0; j < LINE; j++ ) if (junkPegs[i]==junkCode[j]) { pins[turn+SCORE][pegCount].setColor(2); pegCount++; junkPegs[i] = 98; junkCode[j] = 99; j = LINE; } } repaintPins( turn+SCORE ); if ( pico == LINE ){ isPlaying = false; } else if ( turn >= 10 ){ isPlaying = false; } else{ curPin = 0; isRowFull = false; turn++; } } void combination() { for ( int i = 0; i < LINE; i++ ){ combination[i] = 1 + (int)(Math.random()*5); System.out.print(i+","); } } } class Pin{ private int color, X, Y, radius; private static final Color COLORS[] = { Color.black, Color.white, Color.red, Color.yellow, Color.green, Color.blue, new Color(7, 254, 250)}; public Pin(){ X = 0; Y = 0; radius = 0; color = 0; } public Pin( int r,int c ){ X = 0; Y = 0; radius = r; color = c; } public void paint( Graphics g ){ int x = X-radius; int y = Y-radius; if (color > 0){ g.setColor( COLORS[color]); g.fillOval( x,y,2*radius,2*radius ); } else{ g.setColor( new Color(238, 238, 238) ); g.drawOval( x,y,2*radius-1,2*radius-1 ); } g.setColor( Color.black ); g.drawOval( x,y,2*radius,2*radius ); } public void setPosition( int x,int y ){ this.X = x ; this.Y = y ; } public void setColor( int c ){ color = c; } public int getColor() { return color; } } Any clues on how to overcome this would be great. Have I divided my code improperly ?

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  • getting OSGI Bundle from Eclipse IConfigurationElement

    - by Hayden Marchant
    Hi there, I am looking for extensions that implement a specific extension point, and am using the following acceptable method to do this: IExtensionRegistry extensionRegistry = Platform.getExtensionRegistry(); if (extensionRegistry == null) { return TEMPLATES; } IConfigurationElement[] config = extensionRegistry.getConfigurationElementsFor("com.ibm.im.launchpoint.templates.template"); I then would like to get the version of the defining bundle. I would use the following API, but the API for PluginVersionIdentifier is deprecated: for (IConfigurationElement e : config) { BlueprintTemplate template = new BlueprintTemplate(); IExtension declaringExtension = e.getDeclaringExtension(); PluginVersionIdentifier versionIdentifier = declaringExtension.getDeclaringPluginDescriptor().getVersionIdentifier(); I could not find an alternative in the new API - i.e. from a IConfigurationElement, how do I get the version id descriptor of the bundle. Obviously, from the Bundle I can get the version using the Bundle.getHeaders(), getting the Bundle-Version value - but how do I get the Bundle in the first place??? Platform.getBundle(bundleId) is not enough since I might have multiple versions of same bundle installed, and I need to know who I am. At the moment I have a chicken & egg situation, and the only solution I have is the above deprecated API.

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  • Have something loaded only when JList item is visibile

    - by elvencode
    Hello, i'm implementing a Jlist populated with a lot of elements. Each element corresponds to a image so i'd like to show a resized preview of them inside each row of the list. I've implemented a custom ImageCellRenderer extending the Jlabel and on getListCellRendererComponent i create the thumbnail if there'snt any for that element. Each row corresponds to a Page class where i store the path of the image and the icon applied to the JLabel. Each Page object is put inside a DefaultListModel to populate the JList. The render code is something like this: public Component getListCellRendererComponent( JList list, Object value, int index, boolean isSelected, boolean cellHasFocus) { Page page = (Page) value; if (page.getImgIcon() == null) { System.out.println(String.format("Creating thumbnail of %s", page.getImgFilename())); ImageIcon icon = new ImageIcon(page.getImgFilename()); int thumb_width = icon.getIconWidth() > icon.getIconHeight() ? 128 : ((icon.getIconWidth() * 128) / icon.getIconHeight()); int thumb_height = icon.getIconHeight() > icon.getIconWidth() ? 128 : ((icon.getIconHeight() * 128) / icon.getIconWidth()); icon.setImage(getScaledImage(icon.getImage(), thumb_width, thumb_height)); page.setImgIcon(icon); } setIcon(page.getImgIcon()); } I was thinking that only a certain item is visibile in the List the cell renderer is called but i'm seeing that all the thumnails are created when i add the Page object to the list model. I've tried to load the items and after set the model in the JList or set the model first and after starting appending the items but the results are the same. Is there any way to load the data only when necessary or do i need to create a custom control like a JScrollPanel with stacked items inside where i check myself the visibility of each elements? Thanks

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  • read files from directory and filter files from Java

    - by Adnan
    The following codes goes through all directories and sub-directories and outputs just .java files; import java.io.File; public class DirectoryReader { private static String extension = "none"; private static String fileName; public static void main(String[] args ){ String dir = "C:/tmp"; File aFile = new File(dir); ReadDirectory(aFile); } private static void ReadDirectory(File aFile) { File[] listOfFiles = aFile.listFiles(); if (aFile.isDirectory()) { listOfFiles = aFile.listFiles(); if(listOfFiles!=null) { for(int i=0; i < listOfFiles.length; i++ ) { if (listOfFiles[i].isFile()) { fileName = listOfFiles[i].toString(); int dotPos = fileName.lastIndexOf("."); if (dotPos > 0) { extension = fileName.substring(dotPos); } if (extension.equals(".java")) { System.out.println("FILE:" + listOfFiles[i] ); } } if(listOfFiles[i].isDirectory()) { ReadDirectory(listOfFiles[i]); } } } } } } Is this efficient? What could be done to increase the speed? All ideas are welcome.

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  • how do i save time to a file?

    - by blood
    hi, i have a program that saves data to file and i want to put a time stamp of the current date/time on that log but when i try to write the time to the file it will not show up. #include <iostream> #include <windows.h> #include <fstream> #include <string> #include <sstream> #include <direct.h> #include <stdio.h> #include <time.h> using namespace std; string header_str = ("NULL"); int main() { for(;;) { stringstream header(stringstream::in | stringstream::out); header << "datasdasdasd_"; time_t rawtime; time ( &rawtime ); header << ctime (&rawtime); header_str = header.str(); fstream filestr; filestr.open ("C:\\test.txt", fstream::in | fstream::out | fstream::app | ios_base::binary | ios_base::out); for(;;) { filestr << (header_str); } filestr.close(); } return 0; } anyone know how to fix this?

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  • Loading data from file to Vector structure

    - by owca
    I'm trying to parse through fixed-width formatted file extracting x,y values of points from it, and then storing them in int[] array inside a Vector. Text file looks as follows : 0006 0015 0125 0047 0250 0131 That's the code : Vector<int[]> vc = new Vector<int[]>(); try { BufferedReader file = new BufferedReader(new FileReader("myfile.txt")); String s; int[] vec = new int[2]; while ((s = file.readLine()) != null) { vec[0] = Integer.parseInt(s.substring(0, 4).trim()); vec[1] = Integer.parseInt(s.substring(5, 8).trim()); vc.add(vec); } file.close(); } catch (IOException e) { } for(int i=0; i<vc.size(); i++){ for(int j=0; j<2; j++){ System.out.println(vc.elementAt(i)[j]); } } But the output shows only last line. 250 131 250 131 250 131 Should I somehow use Vector.nextElement() here to get all my data ?

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  • No event is firing when placing a custom data bound control in DataRepeater control in Windows forms

    - by Remo
    Hi, Custom events in a custom data bound control are not firing in DataRepeater control. When I debug it I found that the DataRepeater Control recreates the control using Activator.CreateInstance and Copies the Properties and Events. In my case copying events doesn't copy the custom events that I hooked in. For example public class MyClass : Control { public event EventHandler MyEvent; protected virtual void OnMyEvent() { if(this.MyEvent != null) { this.MyEvent(this,EventArgs.Empty); } } private int selectedIndex= -1; public int SelectedIndex { get { return this.selectedIndex; } set { if(this.selectedIndex != value) { this.selectedIndex = value; this.OnMyEvent(); } } } // // DataBinding stuff goes here // } public Form1() { InitialiseComponent(); ArrayList list = new ArrayList(); list.Add("one"); this.dataRepeater1.DataSource = list; // One Repeater MyClass test = new Myclass(); test.DataSource = GetDataTable(); this.dataRepeater1.ItemTemplate.Controls.Add(test); test.MyEvent +=new EventHandler(test_MyEvent); } // This Event should fire when selected index of Datatable is changed and is firing when placed directly in the form and not firing when place in DataRepeater control/////////////////////// private void test_MyEvent(object sender, EventArgss e) { // This event is not fired/////////////////////// } private DataTable GetDataTable() { ..// Create a data Table and return } Any help Appreciated. Thanks,

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  • Getting problem in threading in JAVA

    - by chetans
    In this program i want to stop GenerateImage & MovingImage Thread both... And i want to start those threads from begining. Can u send me the solution? Here is the code........ package Game; import java.applet.Applet; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Image; import java.awt.MediaTracker; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.net.MalformedURLException; import java.net.URL; public class ThreadInApplet extends Applet implements KeyListener { private static final long serialVersionUID = 1L; Image[] asteroidImage; Image spaceshipImage; String levelstr="Easy Level"; int[] XPos,YPos; int number=0,XPosOfSpaceship,YPosOfSpaceship,NoOfObstacles=5,speed=1,level=1,spaceBtnPressdCntr=0; boolean gameStart=false,pauseGame=false,collideUp=false,collideDown=false,collideLeft=false,collideRight=false; private Image offScreenImage; private Dimension offScreenSize; private Graphics offScreenGraphics; Thread GenerateImages,MoveImages; public void init() { try { GenerateImages=new Thread () //thread to create obstacles { synchronized public void run () { for(int g=0;g<NoOfObstacles;g++) { try { sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } number++; // Temporary counter to count the no of obstacles created } } } ; MoveImages=new Thread () //thread to move obstacles { @SuppressWarnings("deprecation") synchronized public void run () { while(YPos[NoOfObstacles-1]!=600) { pauseGame=false; if(collide()==true) { GenerateImages.suspend(); repaint(); } else GenerateImages.resume(); for(int l=0;l<number;l++) { if(collide()==false) YPos[l]++; else GenerateImages.suspend(); } repaint(); try { sleep(speed); } catch (InterruptedException e) { e.printStackTrace(); } } if(YPos[NoOfObstacles-1]>=600) //level complete state { level++; try { levelUpdation(level); System.out.println("aahe"); } catch (MalformedURLException e) { e.printStackTrace(); } repaint(); } } }; initialPos(); spaceshipImage=getImage(new URL(getCodeBase(),"images/space.png")); for(int i=0;i<NoOfObstacles;i++) { asteroidImage[i]=getImage(new URL(getCodeBase(),"images/asteroid.png")); XPos[i]=(int) (Math.random()*700); YPos[i]=0; } MediaTracker tracker = new MediaTracker (this); for(int i=0;i<NoOfObstacles;i++) { tracker.addImage (asteroidImage[i], 0); } } catch (MalformedURLException e) { e.printStackTrace(); } setBackground(Color.black); addKeyListener(this); } //Sets initial positions of spaceship & obstacle images------------------------------------------------------ public void initialPos() throws MalformedURLException { asteroidImage=new Image[NoOfObstacles]; XPos=new int[NoOfObstacles]; YPos=new int[NoOfObstacles]; XPosOfSpaceship=getWidth()/2-35; YPosOfSpaceship=getHeight()-100; collideUp = false; collideDown=false; collideLeft=false; collideRight=false; } //level finished updations------------------------------------------------------------------------------ @SuppressWarnings("deprecation") public void levelUpdation(int level) throws MalformedURLException { NoOfObstacles=NoOfObstacles+20; speed=speed-3; System.out.println(NoOfObstacles+" "+speed); pauseGame=true; initialPos(); repaint(); } //paint method of graphics to print the messages--------------------------------------------------------- public void paint(Graphics g) { g.setColor(Color.white); if(gameStart==false) { g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); } if(level>1) { if(level==2) levelstr="Medium Level"; else levelstr="High Level"; g.drawString("Level Complete ", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); //g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2+40); } for(int n=0;n<number;n++) { if(n>0) g.drawImage(asteroidImage[n],XPos[n],YPos[n],this); } g.drawImage(spaceshipImage,XPosOfSpaceship,YPosOfSpaceship,this); } //update method of graphics to print the messages--------------------------------------------------------- @SuppressWarnings("deprecation") public void update(Graphics g) { Dimension d = size(); if((offScreenImage == null) || (d.width != offScreenSize.width) || (d.height != offScreenSize.height)) { offScreenImage = createImage(d.width, d.height); offScreenSize = d; offScreenGraphics = offScreenImage.getGraphics(); } offScreenGraphics.clearRect(0, 0, d.width, d.height); paint(offScreenGraphics); g.drawImage(offScreenImage, 0, 0, null); } public void keyReleased(KeyEvent arg0){} public void keyTyped(KeyEvent arg0) {} //---------------------Key pressed event to start game & to move the spaceship-------------------------------------- public void keyPressed(KeyEvent e) { if(e.getKeyCode()==32) { spaceBtnPressdCntr++; if(spaceBtnPressdCntr==1) { gameStart=true; GenerateImages.start(); MoveImages.start(); } } if(gameStart==true) { if(e.getKeyCode()==37) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideLeft == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship>0) XPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==38) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideUp == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship>10) YPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==39) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideRight == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship<750) XPosOfSpaceship++; } } repaint(); } }.start(); } if(e.getKeyCode()==40) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideDown == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship<550) YPosOfSpaceship++; } } repaint(); } }.start(); } } } //------------------------------Collision checking between Spaceship & obstacles------------------------------ public boolean collide() { int x1,y1,x2,y2,x3,y3,x4,y4; //coordinates of obstacles int a1,b1,a2,b2,a3,b3,a4,b4; //coordinates of spaceship a1 =XPosOfSpaceship; b1=YPosOfSpaceship; a2=a1+spaceshipImage.getWidth(this); b2=b1; a3=a1; b3=b1+spaceshipImage.getHeight(this); a4=a2; b4=b3; for(int a=0;a<number;a++) { x1 =XPos[a]; y1=YPos[a]; x2=x1+asteroidImage[a].getWidth(this); y2=y1; x3=x1; y3=y1+asteroidImage[a].getHeight(this); x4=x2; y4=y3; /********checking asteroid touch spaceship from up direction********/ if(y3==b1 && x4>=a1 && x4<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } if(y3==b1 && x3>=a1 && x3<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from left direction******/ if(x2==a1 && y4>=b1 && y4<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } if(x2==a1 && y2>=b1 && y2<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from right direction*****/ if(x1==a2 && y3>=b2 && y3<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } if(x1==a2 && y1>=b2 && y1<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } /********checking asteroid touch spaceship from down direction*****/ if(y1==b3 && x2>=a3 && x2<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } if(y1==b3 && x1>=a3 && x1<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } } return(false); } }

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  • Link Button on asp.net user control not firing

    - by andyriome
    Hi I have a user control, which is added to another user control. The nested user control is built up of a gridview, an image button and a link button. The nested user control is added to the outer control as a collection object based upon the results bound to the gridview. The problem that I have is that my link button doesn't work. I click on it and the event doesn't fire. Even adding a break point was not reached. As the nested user control is added a number of times, I have set image button to have unique ids and also the link button. Whilst image button works correctly with its java script. The link button needs to fire an event in the code behind, but despite all my efforts, I can't make it work. I am adding the link button to the control dynamically. Below is the relevant code that I am using: public partial class ucCustomerDetails : System.Web.UI.UserControl { protected override void CreateChildControls( ) { base.CreateChildControls( ); string strUniqueID = lnkShowAllCust.UniqueID; strUniqueID = strUniqueID.Replace('$','_'); this.lnkShowAllCust.ID = strUniqueID; this.lnkShowAllCust.Click += new EventHandler(this.lnkShowAllCust_Click); this.Controls.Add(lnkShowAllCust); } protected override void OnInit (EventArgs e) { CreateChildControls( ); base.OnInit(e); } protected override void OnLoad(EventArgs e) { base.EnsureChildControls( ); } protected void Page_Load(object sender, EventArgs e) { if (IsPostBack) { CreateChildControls( ); } } protected void lnkShowAllCust_Click(object sender, EventArgs e) { this.OnCustShowAllClicked(new EventArgs ( )); } protected virtual void OnCustShowAllClicked(EventArgs args) { if (this.ViewAllClicked != null) { this.ViewAllClicked(this, args); } } public event EventHandler ViewAllClicked; } I have been stuggling with this problem for the last 3 days and have had no success with it, and I really do need some help. Can anyone please help me?

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  • PHP Object Access Syntax Question with the $

    - by ImperialLion
    I've been having trouble searching for this answer because I am not quite sure how to phrase it. I am new to PHP and still getting my feet on the ground. I was writing a page with a class in it that had the property name. When I originally wrote the page there was no class so I just had a variable called $name. When I went to encapsulate it in a class I accidental changed it to be $myClass->$name. It tool me a while to realize that the syntax I needed was $myClass->name. The reason it took so long was the error I kept getting was "Attempt to access a null property" or something along those lines. The error lead me to believe it was a data population error. My question is does $myClass->$name have a valid meaning? In other words is there a time you would use this and a reason why it doesn't create a syntax error? If so what is the semantic meaning of that code? When would I use it if it is valid? If its not valid, is there a reason that it doesn't create a syntax error?

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  • Listview not being populated

    - by Luke
    I have put some console.writeline code in to test, but they arent appearing in the output box? public static ArrayList myDeliveries = new ArrayList(); public mainForm() { InitializeComponent(); } private void mainForm_Load(object sender, EventArgs e) { if (!File.Exists("../../MealDeliveries.txt")) { MessageBox.Show("File not found!"); return; } using (StreamReader sr = new StreamReader("../../MealDeliveries.txt")) { //first line is delivery name string strDeliveryName = sr.ReadLine(); Console.WriteLine("some tetttttttttt23423423423423423ttttttttttttttttttttttt"); while (strDeliveryName != null) { //other lines Delivery d = new Delivery(strDeliveryName, sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine()); mainForm.myDeliveries.Add(d); //check for further values strDeliveryName = sr.ReadLine(); } } displayDeliveries(); } private void displayDeliveries() { lstDeliveryDetails.Items.Clear(); Console.WriteLine("some tettttttttttttttttttttttttttttttttt"); Console.WriteLine(mainForm.myDeliveries.Count); foreach (Delivery d in mainForm.myDeliveries) { lstDeliveryDetails.Items.Add(d.DeliveryName); } } Can anyone help??

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  • Hibernate Search + Spring

    - by Zane
    I'm trying to integrate Hibernate Search with Spring, but I can't seem to index anything. I was able to get Hibernate Search to work without Spring, but I'm having a problem integrating it with Spring. Any help would be much appreciated. Below is my springmvc-servlet.xml: <bean id="transactionManager" class="org.springframework.orm.jpa.JpaTransactionManager"> <property name="entityManagerFactory" ref="entityManagerFactory" /> </bean> <bean id="entityManagerFactory" class="org.springframework.orm.jpa.LocalEntityManagerFactoryBean"> <property name="persistenceUnitName" value="enewsclipsPersistenceUnit" /> </bean> And here is my DAO class: @Repository public class SearchDaoImpl implements SearchDao { JpaTemplate jpaTemplate; @Autowired public SearchDaoImpl(EntityManagerFactory entityManagerFactory) { this.jpaTemplate = new JpaTemplate(entityManagerFactory); } @SuppressWarnings("unchecked") public void updateSearchIndex() { /* Implement the callback method */ jpaTemplate.execute(new JpaCallback() { public Object doInJpa(EntityManager em) throws PersistenceException { List<Article> articles = em.createQuery("select a from Article a").getResultList(); FullTextEntityManager ftEm = Search.getFullTextEntityManager(em); ftEm.getTransaction().begin(); for(Article article : articles) { System.out.println("Indexing Item " + article.getTitle()); ftEm.index(article); } ftEm.getTransaction().commit(); return null; } }); } } I think that it may have to do with the transactions but I'm not exactly sure. If you could just point me in the right direction, that would be helpful too! Thank you.

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