Search Results

Search found 14644 results on 586 pages for 'auto generate'.

Page 75/586 | < Previous Page | 71 72 73 74 75 76 77 78 79 80 81 82  | Next Page >

  • Auto-mount CD/DVD drive to single, specific mount point every time?

    - by Christopher Parker
    Currently, whenever I insert a CD or DVD into my DVD drive, it mounts to a location such as /media/<LABEL>, where <LABEL> is the arbitrary label assigned to the optical disc. I remember, once upon a time, CD and DVD media being reliably located at /media/cdrom0 or something similar. Why was this changed? And how do I get this old behavior back for this drive? I can understand this behavior for USB sticks. It makes sense for those. But not for CD/DVD media, in my opinion. For example, because of this, I have no way to configure Wine to point to my DVD drive, as the mount point changes with every single CD I insert. TL;DR: How do I make CD/DVD media always mount to /media/cdrom0?

    Read the article

  • XNA: Auto-populate content within the content project based on current folder/file structure and content management for large games

    - by Joe
    1) Is it possible to implement a system where I can simply drop a new image into my content project's folder and VS will automatically see that and bring it into the project for compiling? 2) Similarly, if I wanted a specific texture I could state something like var texture = Game.Assets.Image["backgrounds/sky_02"]; (where Game is the standard XNA Game class and Assets is some kind of content manager statically defined within Game). I know this is fairly simple to implement manually and have done such things in the past (static Dictionary defined within Game) except this only works for relatively small games where you can have all assets loaded at the start without much issue. How would you go about making this work for games where content is loaded and unloaded based on level / area? I'm not asking for the solution, just how you would go about this and what things you would have to be aware of. Thanks.

    Read the article

  • What is the best way to generate income from mobile games?

    - by Thomas
    As the title states, what is the best way to get income from mobile games? (taking into consideration that creating the games only costs a lot of time and the games are relatively simple) As I see it, there are multiple ways of getting money from mobile games, Selling them for a fixed price (seems like a high threshold for potential buyers) In-game purchases (I can imagine this only works for several types of games, I don't see this working well for monopoly unless you like really fancy hotels ;) Ingame advertisements / sponsorships Which way will most likely bring the most profit?

    Read the article

  • How to auto-scan any plugged in usb storage device with clamav?

    - by ossi
    I'd like to do an automatic virus scan on any plugged in usb device using ClamAV. I'm using Ubuntu 12.04. The closest thing I found was: Run clamav on mount of flashdrive How to run a shell script when a new USB storage device is detected? The first one is not working for me and the second one seems to target a known device. Is there a tutorial around I've missed? Or can I get some help with udev rules that apply to any usb storage device added? Currently nothing seems to do anything.

    Read the article

  • Is there a way to procedurally generate the history of a world?

    - by pdusen
    I am somewhat intrigued by the diagram found here representing 1800 years of cultural history in an imaginary world some guy created. This sort of thing would seem to have strong applications for game development, insofar as world design. It looks like he did this diagram by hand. What I'm interested in is seeing if there is a way to create this sort of diagram programatically. If you were tasked with generating diagrams in the style of the above from random values, how would you go about it? Are there any particular data structures or algorithms that you would consider?

    Read the article

  • What tools are available to generate end user documentation?

    - by Rowland Shaw
    End user documentation on how to use applications is an important part of the user experience of applications, irrespective of whether they are winforms, wpf or even asp applications. In a startup or internal development team situation, where there isn't a dedicated documentation department, it can take a lot of resources to maintain screen shots and associated user documentation, such as on-line help or even printable manuals. What tools are available to assist in creating screenshots of all the "screens" within an application (be they winforms, wpf or aspx) to help automate the capture of screen shots, and associating with the relevant documentation? In addiiton, are there any that allow automation of annotations of a particular control (so use cases like: Draw a red box around the Username control with a callout to say "This is where you'd enter your user name, in the form '[email protected]'")?

    Read the article

  • What's the best way to generate an NPC's face using web technologies?

    - by Vael Victus
    I'm in the process of creating a web app. I have many randomly-generated non-player characters in a database. I can pull a lot of information about them - their height, weight, down to eye color, hair color, and hair style. For this, I am solely interested in generating a graphical representation of the face. Currently the information is displayed with text in the nicest way possible, but I believe it's worth generating these faces for a more... human experience. Problem is, I'm not artist. I wouldn't mind commissioning an artist for this system, but I wouldn't know where to start. Were it 2007, I'd naturally think to myself that using Flash would be the best choice. I'd love to see "breathing" simulated. However, since Flash is on its way out, I'm not sure of a solid solution. With a previous game, I simply used layered .pngs to represent various aspects of the player's body: their armor, the face, the skin color. However, these solutions weren't very dynamic and felt very amateur. I can't go deep into this project feeling like that's an inferior way to present these faces, and I'm certain there's a better way. Can anyone give some suggestion on how to pull this off well?

    Read the article

  • generate parent child relation from the array to print a multi-level menu?

    - by Karthick Selvam
    How to get parent child relation from this array to print a multi-level menu $menus = array ( 0 => array ( 'id'=>0, 'check' => 1, 'display' =>'Arete Home', 'ordering' => -10, 'parent' => none, ), 1 => array ( 'id'=>1, 'check' => 1, 'display' => 'Submit Paper', 'ordering' => -10, 'parent' => 2, 'subordering' => -10, ), 2 => array ( 'id'=>2, 'check' => 1, 'display' => 'Buy Now', 'ordering' => -10, 'parent' => 1, 'subordering' => -10, ), 1461 => array ( 'id'=>1461, 'check' => 1, 'display' => 'Where are We?', 'ordering' => -10, 'parent' => 2, 'subordering' => -10, ), 1463 => array ( 'id'=>1463, 'check' => 1, 'display' =>' About Me?', 'ordering' => -10, 'parent' => 2, 'subordering' => -10, ), 1464 => array ( 'id'=>1464, 'check' => 1, 'display' => 'About You?', 'ordering' => -10, 'parent' => 2, 'subordering' => -10, ), 1465 => array ( 'id'=>1465, 'check' => 1, 'display' => 'About who?', 'ordering' => -10, 'parent' => 1, 'subordering' => -10, ), ); code sample: foreach($menus as $id=>$values) { $values['parent']=isset($values['parent']) ? $values['parent'] : 0; $menus[$values['parent']]['childs'][$id]=$values; unset($menus[$id]); } foreach($menus as $id1=>$value2) { $value2['parent']=isset($value2['parent']) ? $value2['parent'] : 0; $menus[$value2['parent']]['childs'][$id1]=$value2; unset($menus[$id1]); }

    Read the article

  • Starting out with OpenGL when most tutorials are out of date

    - by AUTO
    I'm sure there are already a bunch of questions like this asked, but the constant updating of the OpenGL library throws them all away, and in a month or two, the answers here will be worthless again. I am ready to start programming in OpenGL using C++. I've got a working compiler (DevCpp; do NOT ask me to switch to VC++, and don't ask me why). Now I'm just looking for a solid tutorial on how to program with OpenGL. My assistant found the tutorial provided by NeHe Productions, but as I've come to find out, it's WAY OUT OF DATE! (although I did pull together a basic window to support an OpenGL canvas) Then I went online, and found the OpenGL SuperBible, which apparently uses freeglut? But what I'd like to know is whether or not SuperBible 5th edition is up to date any longer. The suggestion to freeglut I found said the latest version was 2.6.0 but now it's 2.8.0! Is the OpenGL SuperBible still a good, and fairly up-to-date place to start? Is there a better place to go to learn OpenGL? Am I allowed to simply store freeglut in the DevCpp include directory (maybe in GL), or is there some important procedure? Are there any comments or suggestions that I didn't think to ask since I'm only just beginning? @dreta cleared some things up for me, so now I have a better idea of what to ask: I think I'd like to start out with OpenGL using a wrapper library instead of directly accessing OpenGL.I just think that, for a beginner, it would be easier for me to program and get good results, while I don't yet have to understand all the grimy details (as @stephelton mentioned). The problem is, I can't find any library that doesn't have undefined references to no longer supported functions. Freeglut sounds operational, but it still uses GLU.Does anyone know what I can do?Also, I tried compiling the first SuperBible's source, but I got errors since GLAPI is not being defined as a type, the error originating in the GLU library. I'd like to use the SuperBible, but I don't know how to fix this.

    Read the article

  • 12.0.4.3 - Missing Battery Icon, auto Suspend not working, Keyboard shortcuts volume up/down no longer working

    - by Navraj
    Problems I am experiencing: Battery Icon not showing up unity bar (top right corner). Volume Up/Down/Mute not working. Bluetooth hot keys described above also not working.Brightness up/down keys on this keyboard no longer working (apple wireless keyboard) Laptop no longer suspends when lid is shut. I have to go to 'power' button on top right corner and click on 'Suspend' All was working flawlessly until I did the following: I have recently upgraded to Nvidia propriety driver version 319 {version recommended}. Installed Xscreensaver and then removed it and went back to default screensaver. Done a system update (1st since installing) and now currently running: Linux 3.8.0-32-generic #47~precise1-Ubuntu SMP Wed Oct 2 16:19:35 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux NOTE: Base system was ubuntu 12.04.3 installed from ISO however lsb_release reports "No LSB modules are available" 4.installed psensor. I have check power setting (via Settings) and power setting via dconf-editor and set to recommended settings as described in posts detailing solution to this problem. - I have disabled 1) Nvdia settings at startup and 2) psensor at startup but this does not help. I am using an HP DV7 with 2GB Nvidia card. Not using any fancy graphics features. Recommendations? Thanks.

    Read the article

  • SkyDrive : Microsoft fait une auto-évaluation de son service de stockage Cloud et souhaite renforcer celui-ci

    Skydrive : Microsoft fait une évaluation de son service de stockage Cloud et souhaite renforcer celui-ci SkyDrive, la solution de stockage des données en mode Cloud de Microsoft, bien qu'ayant subir plusieurs mises à jour et adopter le HTML5 pour son interface utilisateur, afin d'améliorer l'expérience d'accès et de partage des documents, présente encore des limites. Omar Shahine et Mike Torres, tous deux gestionnaires de programme pour Skydrive analysent dans un billet de blog l'univers des services Cloud en général, et Skydrive en particulier avec ses manquements et les futures améliorations qui seront apportées au service. Microsoft distingue tout d'abord trois types de...

    Read the article

  • Auto-Invoke Update Manager to update everything and shutdown after system idle for x minutes?

    - by unknownthreat
    I have Ubuntu 10.10 installed on a machine for my parents. The thing is they never request updates from Update Manager even the manager itself prompted them so. Moreover, when they are done with whatever they are doing on Ubuntu, they always leave the computer on. And I always have to come back and shut the machine down. Sometimes, the computer even sit idle for hours. So I want to know whether this is possible in Ubuntu. I am thinking of a script that will be activated after the machine is idle for x minutes. When x minutes have elapsed, Update Manager will automatically update everything listed. (I recall that you need the admin password for this, so is there a workaround?) After all the updates are done, the machine will automatically shutdown. Is this possible?

    Read the article

  • How much time it needs google webmaster yo generate content keyword if url masking is enabled? [closed]

    - by user1439968
    Possible Duplicate: What is domain “masking” or “cloaking”? Why should it be avoided for a new web site? my real domain is domain.in. But url masking has been enabled and the masked url is domain2.in .. In that case i have added d url bputdoubts.21backlogs.in to google webmaster a week ago but content keyword hasn't been generated. In this case when can I expect to get the content keywords generated ?? And is there a problem for getting visitors from google search if url masking is enabled ?

    Read the article

  • How can I generate signed distance fields (2D) in real time, fast?

    - by heishe
    In a previous question, it was suggested that signed distance fields can be precomputed, loaded at runtime and then used from there. For reasons I will explain at the end of this question (for people interested), I need to create the distance fields in real time. There are some papers out there for different methods which are supposed to be viable in real-time environments, such as methods for Chamfer distance transforms and Voronoi diagram-approximation based transforms (as suggested in this presentation by the Pixeljunk Shooter dev guy), but I (and thus can be assumed a lot of other people) have a very hard time actually putting them to use, since they're usually long, largely bloated with math and not very algorithmic in their explanation. What algorithm would you suggest for creating the distance fields in real-time (favourably on the GPU) especially considering the resulting quality of the distance fields? Since I'm looking for an actual explanation/tutorial as opposed to a link to just another paper or slide, this question will receive a bounty once it's eligible for one :-). Here's why I need to do it in real time: There's something else:

    Read the article

  • How are "Json.org"-like specs graphs called and how can I generate them?

    - by Sebastián Grignoli
    In http://www.json.org Douglas Crockford shows the specs of the JSON format in two interesting ways: In the right side column he lists a text spec that looks like a YACC or LEX listing. In the main body of the homepage, he put several images that gives us a simple way to visually understand the valid sequences that composes a JSON string. Those images look like a description of the path that a finite state automaton would follow when parsing the JSON string. Wich are the names (if any) of that listing format and that kind of graphics? Is there any software that renders a source file containing the specification into that kind of images?

    Read the article

  • How can I generate signed distance fields in real time, fast?

    - by heishe
    In a previous question, it was suggested that signed distance fields can be precomputed, loaded at runtime and then used from there. For reasons I will explain at the end of this question (for people interested), I need to create the distance fields in real time. There are some papers out there for different methods which are supposed to be viable in real-time environments, such as methods for Chamfer distance transforms and Voronoi diagram-approximation based transforms (as suggested in this presentation by the Pixeljunk Shooter dev guy), but I (and thus can be assumed a lot of other people) have a very hard time actually putting them to use, since they're usually long, largely bloated with math and not very algorithmic in their explanation. What algorithm would you suggest for creating the distance fields in real-time (favourably on the GPU) especially considering the resulting quality of the distance fields? Since I'm looking for an actual explanation/tutorial as opposed to a link to just another paper or slide, this question will receive a bounty once it's eligible for one :-). Here's why I need to do it in real time:

    Read the article

  • How can I instruct nautilus to pre-generate PDF thumbnails?

    - by Glutanimate
    I have a large library of PDF documents (papers, lectures, handouts) that I want to be able to quickly navigate through. For that I need thumbnails. At the same time however, I see that the ~/.thumbnails folder is piling up with thumbs I don't really need. Deleting thumbnail junk without removing the important thumbs is impossible. If I were to delete them, I'd have to go to each and every folder with important PDF documents and let the thumbnail cache regenerate. I would love to able to automate this process. Is there any way I can tell nautilus to pre-cache the thumbs for a set of given directories? Note: I did find a set of bash scripts that appear to do this for pictures and videos, but not for any other documents. Maybe someone more experienced with scripting might be able to adjust these for PDF documents or at least point me in the right direction on what I'd have to modify for this to work with PDF documents as well. Edit: Unfortunately neither of the answers provided below work. See my comments below for more information. Is there anyone who can solve this?

    Read the article

  • How can I instruct nautilus to pre-generate thumbnails?

    - by Glutanimate
    I have a large library of PDF documents (papers, lectures, handouts) that I want to be able to quickly navigate through. For that I need thumbnails. At the same time however, I see that the ~/.thumbnails folder is piling up with thumbs I don't really need. Deleting thumbnail junk without removing the important thumbs is impossible. If I were to delete them, I'd have to go to each and every folder with important PDF documents and let the thumbnail cache regenerate. I would love to able to automate this process. Is there any way I can tell nautilus to pre-cache the thumbs for a set of given directories? Note: I did find a set of bash scripts that appear to do this for pictures and videos, but not for any other documents. Maybe someone more experienced with scripting might be able to adjust these for PDF documents or at least point me in the right direction on what I'd have to modify for this to work with PDF documents as well.

    Read the article

  • Is it possible to generate Events and Hooks in Lua for any game without built-in support?

    - by pr0tocol
    Does a game have to have built-in functions to accept and run lua scripts, or can I design Events and Hooks using Lua on any game I please, akin to the days where C code could be used to hook into the WinAPI using dlls? The reason I ask is, I am trying to create a background application that will perform events and hooks on a particular game that does not currently support lua in-game. Brief examples: Events: - An action executed by the PLAYER is detected. For instance, hitting the Q key will normally make my character use an ability, but with my Lua script running in the background, will cause a sound to play on my computer (or something). Hooks: - An action within the GAME is detected. For instance, the game spawns an enemy every minute. When an enemy spawns, the script will detect this and perform an action, for instance playing a sound locally on the computer. I would like to do both, but I know for games like Garry's Mod, the game already has built-in support for running lua scripts. Is there a way to do either events OR hooks using lua similarly to how C/C++ can connect to a game using WinAPI dlls?

    Read the article

  • How can I have a Bluetooth Keyboard Auto-Connect at Startup?

    - by Grant
    I have a bluetooth keyboard for my HTPC. I pair it with my computer via bluetooth, and it works fine. However, when I turn off the keyboard or my computer, it has to connect again (which requires me entering a passcode on the computer and keyboard) when I turn them back on. I've looked through many forums and through that I have found that I'm missing some seemingly vital bluetooth files: /etc/default/bluetooth /etc/init.d/bluetooth /etc/bluetooth/hcid.conf In the instructions that I've found online so far, I must change certain lines in any of these files. I am unable to, since they do not exist. Am I missing a dependency or something? I've also tried installing Blueman but that didn't help at all. I'm running Ubuntu 10.10 (Maverick). Original post: http://ubuntuforums.org/showthread.php?t=1643386&highlight=bluetooth

    Read the article

  • How much should I rely on Visual Studio's Auto Generated Code?

    - by Ant
    So I'm reading up on ASP.NET with VB.NET and I want to start making my own, professionally built website using ASP. I'm wondering though; I'm still using the basics so I'm really just a novice, but how much should I rely on Visual Studio to create my elements? Should I make my own text boxes and have my own login routine, or should I just use ASP's login features? I know eventually you have to use your own classes and such which is where the real coding comes in, but I'm not sure how relaible, flexible and secure the pre-wrote elements are? Any help would be greatly appreciated.

    Read the article

  • Have there been attempts to make object containers that search for valid programs by auto wiring compatible components?

    - by Aaron Anodide
    I hope this post isn't too "Fringe" - I'm sure someone will just kill it if it is :) Three things made me want to reach out about this now: Decoupling is so in the forefront of design. TDD inspires the idea that it doesn't matter how a program comes to exist as long as it works. Seeing how often the adapter pattern is applied to achieve (1). I'm almost sure this has been tried from a memory of reading about it around the year 2000 or so. If I had to guess, it was maybe about and earlier version of the Java Spring framework. At this time we were not so far from days when the belief was that computer programs could exhibit useful emergent behavior. I think the article said it didn't work, but it didn't say it was impossible. I wonder if since then it has been deemed impossible or simply an illusion due to a false assumption of similarity between a brain and a CPU. I know this illusion existed because I had an internship in 1996 where I programmed neural nets that were supposedly going to exhibit "brain damage". STILL, after all that, I'm sitting around this morning and not able to shake the idea that it should be possible to have a method of programming to allow autonomous components to find each other, attempt to collaborate and their outputs evaluated against a set desired results.

    Read the article

  • How auto load image work when an status is post to social website?

    - by huahsin68
    When posting a status update on social website like facebook.com and linkedin.com which contain an URL, it will automatically scan the images available on the particular website and put it at the front of the status update. May I know how this could be done if I would like to do the same for my web app? Which web framework (JSF, Richfaces, JQuery, ...) should I use in such development? Beside that, is there any pre-build features available in blogger.com or wordpress.com?

    Read the article

  • 14.04 missing "/etc/init.d/ufw"? my firewall never auto starts

    - by Aquarius Power
    I need to know how to fix the missing "/etc/init.d/ufw" file, is it some package or some command? I used the gufw to enable it, but on reboot my firewall was still off... I created a symlink /etc/init.d/ufw -> /lib/init/upstart-job but I could not make it work like start ufw. I found this file /lib/ufw/ufw-init, it looks like a init.d file! can I copy or symlink it there? Additional (optional) questions: How to find what package has that file? apt-cache search didnt work.. Can we safely create such a script? Any idea why is it missing? Obs.: my /etc/ufw/ufw.conf has ENABLED=yes (but seems useless..)

    Read the article

  • How to automatically generate html table from image in Linux?

    - by alfish
    In Photoshop, you can easily devide the image into zones using point and click and it automatically generates the corresponding html with image slices addressed in tables. Gimp also has a Slice (Filter Web Slice) but it is so rudimentary and, as far as I can see, does not allow point and click selection of slices. I am wondering if the functionality can be added into Gimp, or there are other Linux software to do this. I hate to return to Windows jut to do this simple task which I happen to use frequently. Thanks in advance for your suggestions.

    Read the article

< Previous Page | 71 72 73 74 75 76 77 78 79 80 81 82  | Next Page >