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  • Your Website Copy and Effective Search Engine Optimisation

    First time visitors to your website often come from the Search Engines after they have carried out a search query for the information, product or service that they require. If they don't find the information they are searching for after arriving at your site, chances are they will leave as quickly as they arrived. Ensuring that the copy on your website is aimed at your target market is a crucial point in retaining visitors on your site and of course, in ensuring that they come back.

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  • Venture Capital SEO (Search Engine Optimization)

    Back in the day, venture capitalists relied on tips, networking and brute force to find companies to invest in. Typically, more of their time was spent actively searching for leads than marketing their services. The internet changed all of that. A quick resource for start-up companies looking for companies to invest in them, today's venture capitalists have been forced to change the way they do business - now they must spend more of their time advertising.

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  • Why You Shouldn't Pay For Search Engine Optimisation

    There are countless "service" providers out there who'll encourage you to part with substantial amounts of your cash with promises of soaring rankings and greatly increased traffic but the truth is that nobody can guarantee results. The main reason for this is that the people at Google are constantly ahead of the game. At any given time all that anyone has to work with is a snapshot of what the Google team was doing a number of months ago.

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  • 7 Steps to Search Engine Optimization

    Internet Marketing is a new media and latest trend to advertising which moving away from conventional advertising like print media, electronic media and etc. Internet marketing is a holistic and effective approach on internet to reach wider and more defined target marketing.

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  • Search Engine Optimization For Beginners

    Learning about the SEO techniques can be scary and a bit overwhelming to say the least. If you do not know anything about SEO now is the time to learn, before trying to do it with just a little bit of knowledge, you will fail if you do it that way.

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  • Search Engine Optimization

    The best way a company can inform its public about itself is through its website. Most corporations and firms today have a website to their name. The internet has proved itself to be an open market for all kinds of products; the only problem being the trouble of attracting internet users.

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  • Search Engine Optimisation - How Much Should You Pay?

    Interested in SEO? Scared by just how much it can cost? Well, you can get great SEO without breaking the bank and the return on even small investments can be stellar. If you want to know how much is a reasonable price then this article attempts to lift the veil on SEO prices and ensure you, the consumer, get a great product at a reasonable and affordable price.

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  • tipfy for Google App Engine: Is it stable? Can auth/session components of tipfy be used with webapp?

    - by cv12
    I am building a web application on Google App Engine that requires users to register with the application and subsequently authenticate with it and maintain sessions. I don't want to force users to have Google accounts. Also, the target audience for the application is the average non-geek, so I'm not very keen on using OpenID or OAuth. I need something simple like: User registers with an e-mail and password, and then can log back in with those credentials. I understand that this approach does not provide the security benefits of Google or OpenID authentication, but I am prepared to trade foolproof security for end-user convenience and hassle-free experience. I explored Django, but decided that consecutive deprecations from appengine-helper to app-engine-patch to django-nonrel may signal that path may be a bit risky in the long-term. I'd like to use a code base that is likely to be maintained consistently. I also explored standalone session/auth packages like gaeutilities and suas. GAEUtilities looked a bit immature (e.g., the code wasn't pythonic in places, in my opinion) and SUAS did not give me a lot of comfort with the cookie-only sessions. I could be wrong with my assessment of these two, so I would appreciate input on those (or others that may serve my objective). Finally, I recently came across tipfy. It appears to be based on Werkzeug and Alex Martelli spoke highly of it here on stackoverflow. I have two primary questions related to tipfy: As a framework, is it as mature as webapp? Is it stable and likely to be maintained for some time? Since my primary interest is the auth/session components, can those components of the tipfy framework be used with webapp, independent of the broader tipfy framework? If yes, I would appreciate a few pointers to how I could go about doing that.

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  • Using CookieJar in Python to log in to a website from "Google App Engine". What's wrong here?

    - by brilliant
    Hello everybody, I've been trying to find a python code that would log in to my mail box on yahoo.com from "Google App Engine" . Here (click here to see that page) I was given this code: import urllib, urllib2, cookielib url = "https://login.yahoo.com/config/login?" form_data = {'login' : 'my-login-here', 'passwd' : 'my-password-here'} jar = cookielib.CookieJar() opener = urllib2.build_opener(urllib2.HTTPCookieProcessor(jar)) form_data = urllib.urlencode(form_data) # data returned from this pages contains redirection resp = opener.open(url, form_data) # yahoo redirects to http://my.yahoo.com, so lets go there instead resp = opener.open('http://mail.yahoo.com') print resp.read() The author of this script looked into HTML script of yahoo log-in form and came up with this script. That log-in form contains two fields, one for users' Yahoo! ID and another one is for users' password. Here is how HTML code of that page for both of those fields looks like: User ID field: <input type="text" maxlength="96" class="yreg_ipt" size="17" value="" id="username" name="login"> Password field: <input type="password" maxlength="64" class="yreg_ipt" size="17" value="" id="passwd" name="passwd"> However, when I uploaded this code to Google App Engine I discovered that this log-in form keeps coming back to me, which, I assume, means that logging-in process didn't succeed. Why is it so?

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  • Using CookieJar in Python to log in to a website from "Google App Engine". What's wrong here?

    - by brilliant
    Hello everybody, I've been trying to find a python code that would log in to my mail box on yahoo.com from "Google App Engine" . Here (click here to see that page) I was given this code: import urllib, urllib2, cookielib url = "https://login.yahoo.com/config/login?" form_data = {'login' : 'my-login-here', 'passwd' : 'my-password-here'} jar = cookielib.CookieJar() opener = urllib2.build_opener(urllib2.HTTPCookieProcessor(jar)) form_data = urllib.urlencode(form_data) # data returned from this pages contains redirection resp = opener.open(url, form_data) # yahoo redirects to http://my.yahoo.com, so lets go there instead resp = opener.open('http://mail.yahoo.com') print resp.read() The author of this script looked into HTML script of yahoo log-in form and came up with this script. That log-in form contains two fields, one for users' Yahoo! ID and another one is for users' password. Here is how HTML code of that page for both of those fields looks like: User ID field: <input type="text" maxlength="96" class="yreg_ipt" size="17" value="" id="username" name="login"> Password field: <input type="password" maxlength="64" class="yreg_ipt" size="17" value="" id="passwd" name="passwd"> However, when I uploaded this code to Google App Engine I discovered that this log-in form keeps coming back to me, which, I assume, means that logging-in process didn't succeed. Why is it so?

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  • Endless terrain in jMonkey using TerrainGrid fails to render

    - by nightcrawler23
    I have started to learn game development using jMonkey engine. I am able to create single tile of terrain using TerrainQuad but as the next step I'm stuck at making it infinite. I have gone through the wiki and want to use the TerrainGrid class but my code does not seem to work. I have looked around on the web and searched other forums but cannot find any other code example to help. I believe in the below code, ImageTileLoader returns an image which is the heightmap for that tile. I have modified it to return the same image every time. But all I see is a black window. The Namer method is not even called. terrain = new TerrainGrid("terrain", patchSize, 513, new ImageTileLoader(assetManager, new Namer() { public String getName(int x, int y) { //return "Scenes/TerrainMountains/terrain_" + x + "_" + y + ".png"; System.out.println("X = " + x + ", Y = " + y); return "Textures/heightmap.png"; } })); These are my sources: jMonkeyEngine 3 Tutorial (10) - Hello Terrain TerrainGridTest.java ImageTileLoader This is the result when i use TerrainQuad: , My full code: // Sample 10 - How to create fast-rendering terrains from heightmaps, and how to // use texture splatting to make the terrain look good. public class HelloTerrain extends SimpleApplication { private TerrainQuad terrain; Material mat_terrain; private float grassScale = 64; private float dirtScale = 32; private float rockScale = 64; public static void main(String[] args) { HelloTerrain app = new HelloTerrain(); app.start(); } private FractalSum base; private PerturbFilter perturb; private OptimizedErode therm; private SmoothFilter smooth; private IterativeFilter iterate; @Override public void simpleInitApp() { flyCam.setMoveSpeed(200); initMaterial(); AbstractHeightMap heightmap = null; Texture heightMapImage = assetManager.loadTexture("Textures/heightmap.png"); heightmap = new ImageBasedHeightMap(heightMapImage.getImage()); heightmap.load(); int patchSize = 65; //terrain = new TerrainQuad("my terrain", patchSize, 513, heightmap.getHeightMap()); // * This Works but below doesnt work* terrain = new TerrainGrid("terrain", patchSize, 513, new ImageTileLoader(assetManager, new Namer() { public String getName(int x, int y) { //return "Scenes/TerrainMountains/terrain_" + x + "_" + y + ".png"; System.out.println("X = " + x + ", Y = " + y); return "Textures/heightmap.png"; // set to return the sme hieghtmap image. } })); terrain.setMaterial(mat_terrain); terrain.setLocalTranslation(0,-100, 0); terrain.setLocalScale(2f, 1f, 2f); rootNode.attachChild(terrain); TerrainLodControl control = new TerrainLodControl(terrain, getCamera()); terrain.addControl(control); } public void initMaterial() { // TERRAIN TEXTURE material this.mat_terrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md"); // GRASS texture Texture grass = this.assetManager.loadTexture("Textures/white.png"); grass.setWrap(WrapMode.Repeat); this.mat_terrain.setTexture("region1ColorMap", grass); this.mat_terrain.setVector3("region1", new Vector3f(-10, 0, this.grassScale)); // DIRT texture Texture dirt = this.assetManager.loadTexture("Textures/white.png"); dirt.setWrap(WrapMode.Repeat); this.mat_terrain.setTexture("region2ColorMap", dirt); this.mat_terrain.setVector3("region2", new Vector3f(0, 900, this.dirtScale)); Texture building = this.assetManager.loadTexture("Textures/building.png"); building.setWrap(WrapMode.Repeat); this.mat_terrain.setTexture("slopeColorMap", building); this.mat_terrain.setFloat("slopeTileFactor", 32); this.mat_terrain.setFloat("terrainSize", 513); } }

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