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  • Retrieving friend's likes from the Facebook Graph API

    - by Joe Frank
    Howdy- I have been tooling around with the Facebook Graph API and successfully retrieved back a list of my likes, and a list of my friends (once I authenticated using OAuth). But what I really want to achieve is pulling back my friend's likes. When I try and do that, obviously using the same URL that I use to pull back my own likes but subbing the friend's user id for "me", I don't get anything back, unless they have installed the app as well. Then I get them no problem. To be clear, I can only see the likes of friends who have installed my application. So clearly I am running into a security/rights issue of some sort. I could see where this would be the case; you simply aren't allowed to see your friend's likes unless they have installed the same app. Fair enough, but then how is blekko.com doing it? I even tried using FQL without much luck. I suspect I am missing something totally obvious. Anyone had any luck with this? Maybe with the Javascript API or one of the other access methods? Thanks in advance for any guidance.

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  • Store a signed long int (32bit) as 4 octets?

    - by Doori Bar
    I managed to get a unsigned long int octets-representation (BE) by reading IPv4 methods, and I managed to read about how signed integers are using the MSB as the sign indicator, which makes 00 00 00 00 to be 0, while 7F FF FF FF is 2147483647. But I can't manage how to do the same for signed long integers? #include <stdio.h> #include <string.h> int main (void) { unsigned long int intu32; unsigned char octets[4]; intu32 = 255; octets[3] = (intu32) & 255; octets[2] = (intu32 >> 8) & 255; octets[1] = (intu32 >> 16) & 255; octets[0] = (intu32 >> 24) & 255; printf("(%d)(%d)(%d)(%d)\n", octets[0], octets[1], octets[2], octets[3]); intu32 = (octets[0] << 24) | (octets[1] << 16) | (octets[2] << 8) | octets[3]; printf("intu32:%lu\n", intu32); return 0; } Thanks in advance, Doori bar

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  • Why in the world is this Moq + NUnit test failing?

    - by Dave Falkner
    I have this dataAccess mock object and I'm trying to verify that one of its methods is being invoked, and that the argument passed into this method fulfills certain constraints. As best I can tell, this method is indeed being invoked, and with the constraints fulfilled. This line of the test throws a MockException: data.Verify(d => d.InsertInvoice(It.Is<Invoice>(i => i.TermPaymentAmount == 0m)), Times.Once()); However, removing the constraint and accepting any invoice passes the test: data.Verify(d => d.InsertInvoice(It.IsAny<Invoice>()), Times.Once()); I've created a test windows form that instantiates this test class, runs its .Setup() method, and then calls the method which I am wishing to test. I insert a breakpoint on the line of code where the mock object is failing the test data.InsertInvoice(invoice); to actually hover over the invoice, and I can confirm that its .TermPaymentAmount decimal property is indeed zero at the time the method is invoked. Out of desperation, I even added a call back to my dataAccess mock: data.Setup(d => d.InsertInvoice(It.IsAny<Invoice>())).Callback((Invoice inv) => System.Windows.Forms.MessageBox.Show(inv.TermPaymentAmount.ToString("G17"))); And this gives me a message box showing "0". This is really baffling me, and no one else in my shop has been able to figure this out. Any help would be appreciated. A barely related question, which I should probably ask independently, is whether it is preferable to use Mock.Verify(...) as I have here, or to use Mock.Expect(...).Verifiable followed by Mock.VerifyAll() as I have seen other people doing? If the answer is situational, which situations would warrent the use of one over the other?

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  • Change class of parent div if radio input checked

    - by xxstevenxo
    I've been searching and searching google for answers to my question but have been unsuccessful so far. I'm hoping one of you guys could give me some assistance. I have 10 divs with the class name "dividend" holding a table with the classname/id of "container" then two smaller tables inside that. Within the container table at the bottom is a hidden radio button with the name "page1". I wrote an onClcick for the container table so the user can select the whole table instead of the radio button, but not I'm trying to change the style of the selected container so the users know they have selected it. I have tried a few different methods and I'm able to change the style to the new class by just writing document.getElementById('container').className = 'selected'; But because all 10 divs share the same name it will only change the style of the first element it finds. So I tried writing this loop to check if there are any selected radios in the document then to change the else name the style as the default. I'm sure its something stupid but I'm pretty stumped atm.. Any help would be appreciated. Thanks. selected = function () { var divs = document.getElementByTagName('DIV'), div, tbl, rad, stat, i; for (i = 0; i < divs.length; i++) { div = divs.id; if (div == 'dividend') { tbl = div.getElementById('container'); rad = tbl.getElementByTagName('INPUT'); if (rad.checked = true) { tbl.className = 'selected'; } } } };

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  • Is there a case for parameterising using Abstract classes rather than Interfaces?

    - by Chris
    I'm currently developing a component based API that is heavily stateful. The top level components implement around a dozen interfaces each. The stock top-level components therefore sit ontop of a stack of Abstract implementations which in turn contain multiple mixin implementations and implement multiple mixin interfaces. So far, so good (I hope). The problem is that the base functionality is extremely complex to implement (1,000s of lines in 5 layers of base classes) and therefore I do not wish for component writers to implement the interfaces themselves but rather to extend my base classes (where all the boiler plate code is already written). If the API therefore accepts interfaces rather than references to the Abstract implementation that I wish for component writers to extends, then I have a risk that the implementer will not perform the validation that is both required and assumed by other areas of code. Therefore, my question is, is it sometimes valid to paramerise API methods using an abstract implementation reference rather than a reference to the interface(s) that it implements? Do you have an example of a well-designed API that uses this technique or am I trying to talk myself into bad-practice?

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  • Calling base Text method on custom TextBox

    - by The Demigeek
    I'm trying to create a CurrencyTextBox that inherits from TextBox. I'm seeing some really weird behavior that I just don't understand. After lots of testing, I think I can summarize as follows: In the class code, when I access base.Text (to get the textbox's text), I'm actually getting the return value of my overridden Text property. I thought the base keyword would ensure that the underlying object's methods get called. To demonstrate: public class cTestTextBox : System.Windows.Forms.TextBox { string strText = ""; public cTestTextBox() { SetVal("AAA"); base.Text = "TEST"; } public override string Text { get { string s = strText; s = "++" + s + "++"; return s; } } public void SetVal(string val) { strText = val; } } Place this control on a form and set a breakpoint on the constructor. Run the app. Hover your mouse over the base.Text expression. Note that the tooltip shows you the value of the overridden property, not the base property. Execute the SetVal() statement and again hover your mouse over the base.Text expression. Note that the tooltop shows you the value of the overridden property, not the base property. How do I reliably access the Text property of the textbox from which I'm inheriting?

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  • C# WinForms populating TreeView from List<myObj>

    - by user743354
    I have this structure of classes: public class L3Message { public int Number { get; set; } public string MessageName { get; set; } public string Device { get; set; } public string Time { get; set; } public string ScramblingCode { get; set; } public List<Parameter> Parameters { get; set; } public L3Message() { Parameters = new List<Parameter>(); } } public class Parameter { public int numOfWhitespaces { get; set; } public string ParameterName { get; set; } public string ParameterValue { get; set; } public Parameter Parent { get; set; } public List<Parameter> SubParameters { get; set; } public Parameter() { SubParameters = new List<Parameter>(); } } So, as return type from one of my Methods I have List of L3Messages (List < L3Message ), and I need to map that to TreeView in WinForms (populate TreeView from that List). If possible, I would like to that in separate thread. How can I achieve that?

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  • Implementations details of drag and drop of file path in cocoa.

    - by foo
    Hi, I'm trying to get a part of my window to react to drag and drop. In this case to copy the file path to the file being dropped on the view. I have looked over some documentation but I still have some problems to see exactly where I should implement my methods for drag and drop. I have seen some examples but almost all of them assumes that I want to drop an image on the view. I'm pretty new to cocoa and Xcode so, I have some problems with seeing the exact relation between interface builder and the generated code. I have created a subclass to NSView, called drop zone like this: #import <Cocoa/Cocoa.h> @interface dropZone : NSView { } @end I then use an NSRect to color it grey like this: #import "dropZone.h" @implementation dropZone - (void)drawRect:(NSRect)rect { NSRect bounds = [self bounds]; [[NSColor grayColor] set]; [NSBezierPath fillRect:bounds]; } @end I then drag this class to my window in interface builder. But I will need to implement the registerForDraggingTypes method, but where? I have also seen a convenience method in the Apple docs for file paths like this: dragFile:fromRect:slideBack:event: that might work.

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  • How to best manage multi-frame MovieClips with classes?

    - by Arms
    After switching to AS3, I've been having a hell of a time figuring out the best way to manage MovieClips that have UI elements spread across multiple frames with a single class. An example that I am working on now is a simple email form. I have a MovieClip with two frames: the 1st frame has the form elements (text inputs, submit button) the 2nd frame has a "thank you" message and a button to go back to the first frame (to send another email) In the library I have linked the MovieClip to a custom class (Emailer). My immediate problem is how do I assign a MouseEvent.CLICK event to the button on the 2nd frame? I should note at this point that I am trying to avoid putting code on the timeline (except for stop() calls). This is how I am 'solving' the problem now: Emailer registers an event listener for a frame change ( addEventListener("frame 2", onFrameChange) ) On the 2nd frame of the MovieClip I am calling dispatchEvent(new Event("frame 2")); (I would prefer to not have this code on the frame, but I don't know what else to do) My two complaints with this method are that, first I have calls to addEventListener spread out across different class methods (I would rather have all UI event listeners registered in one method), and second that I have to dispatch those custom "onFrameChange" events. The second complaint grows exponentially for MovieClips that have more than just 2 frames. My so called solution feels makes me feel dirty and makes my brain hurt. I am looking for any advice on what to do differently. Perhaps there's a design pattern I should be looking at? Should I swallow my pride and write timeline code even though the rest of my application is written in class files (and I abhor the Flash IDE code editor)? I absolutely LOVE the event system, and have no problem coding applications with it, but I feel like I'm stuck thinking in terms of AS2 when working with mutl-frame movieclips and code. Any and all help would be greatly appreciated.

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  • creating an object within a function of a program

    - by user1066524
    could someone please tell me what I need to do in order to create an object in a function. I will try to explain by making up some sort of example... Let's say I have a program named TimeScheduler.cpp that implements the class Schedule.h (and I have the implementation in a separate file Schedule.cpp where we define the methods). In the declaration file we have declared two constructors Schedule(); //the default and Schedule(int, int, int);//accepts three arguments to get to the point--let's say in the main program file TimeScheduler.cpp we created our own functions in this program apart from the functions inherited from the class Schedule. so we have our prototypes listed at the top. /*prototypes*/ void makeSomeTime(); etc..... we have main(){ //etc etc... } we then define these program functions void makeSomeTime(){ //process } let's say that inside the function makeSomeTime(), we would like to create an array of Schedule objects like this Schedule ob[]={ summer(5,14, 49), fall(9,25,50) }; what do I have to do to the function makeSomeTime() in order for it to allow me to create this array of objects. The reason I ask is currently i'm having difficulty with my own program in that it WILL allow me to create this array of objects in main()....but NOT in a function like I just gave an example of. The strange thing is it will allow me to create a dynamic array of objects in the function..... like Schedule *ob = new Schedule[n+1]; ob[2]= Schedule(x,y,z); Why would it let me assign to a non-dynamic array in main(), but not let me do that in the function?

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  • Handling a mix of server side code and html in a resource file?

    - by Brandon
    I'm trying to convert an ASP.NET web application to use resource files. I haven't used resource files before, so I'm just toying around with them and was wondering if this is possible. I have a message that returns from a search when no results are found, that prompts the user to return to the home page. A lot of these pages have methods to determine what is the proper page to send the user to, so there are many sections with markup similar to this: Sorry, but we could not find an item matching your search criteria. Please adjust your search criteria or <a href="<%= SomeMethodToDetermineUri() %>">return to (SomePage)</a>. So basically, some type of message, followed by a link or a list of links. Getting the message part works fine, it's the server side code to generate links thats the problem. What is the best way to put that into a resource file? It is able to recognize the html link part just fine, but the server side code gets inserted as plain text. Is the only way to break it into 2 resources? (Which seems messy) <%= Resources.Master.NoSearchResultsFound %> <a href="<%= SomeMethodToDetermineUri() %>"> <%= Resources.Master.NoSearchResultsFoundReturnLinkText %> </a>. Or is there a way to get the page to evaluate the server code?

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  • Java Equivalent of C++ .dll?

    - by Matt D
    So, I've been programming for a while now, but since I haven't worked on many larger, modular projects, I haven't come across this issue before. I know what a .dll is in C++, and how they are used. But every time I've seen similar things in Java, they've always been packaged with source code. For instance, what would I do if I wanted to give a Java library to someone else, but not expose the source code? Instead of the source, I would just give a library as well as a Javadoc, or something along those lines, with the public methods/functions, to another programmer who could then implement them in their own Java code. For instance, if I wanted to create a SAX parser that could be "borrowed" by another programmer, but (for some reason--can't think of one in this specific example lol) I don't want to expose my source. Maybe there's a login involved that I don't want exploited--I don't know. But what would be the Java way of doing this? With C++, .dll files make it much easier, but I have never run into a Java equivalent so far. (I'm pretty new to Java, and a pretty new "real-world" programmer, in general as well)

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  • How to check if a child-object is populated

    - by TheQ
    How can i check if a child-object of a linq-object is populated or not? Example code below. My model have two methods, one joins data, and the other does not: public static Member GetMemberWithPhoto(Guid memberId) { using (DataContext db = new DataContext()) { DataLoadOptions dataLoadOptions = new DataLoadOptions(); dataLoadOptions.LoadWith<Member>(x => x.UserPhoto); db.LoadOptions = dataLoadOptions; var query = from x in db.Members where x.MemberId == memberId select x; return query.FirstOrDefault(); } } public static Member GetMember(Guid memberId) { using (DataContext db = new DataContext()) { var query = from x in db.Members where x.MemberId == memberId select x; return query.FirstOrDefault(); } } Then my control have the following code: Member member1 = Member.GetMemberWithPhoto(memberId); Member member2 = Member.GetMember(memberId); Debug.WriteLine(member1.UserPhoto.ToString()); Debug.WriteLine(member2.UserPhoto.ToString()); The last line will generate a "Cannot access a disposed object" exception. I know that i can get rid of that exception just by not disposing the datacontext, but then the last line will generate a new query to the database, and i don't want that. What i would like is something like: Debug.WriteLine((member1.UserPhoto.IsPopulated()) ? member1.UserPhoto.ToString() : "none"); Debug.WriteLine((member2.UserPhoto.IsPopulated()) ? member2.UserPhoto.ToString() : "none"); Is it possible?

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  • C++: Vector of objects vs. vector of pointers to new objects?

    - by metamemetics
    Hello, I am seeking to improve my C++ skills by writing a sample software renderer. It takes objects consisting of points in a 3d space and maps them to a 2d viewport and draws circles of varying size for each point in view. Which is better: class World{ vector<ObjectBaseClass> object_list; public: void generate(){ object_list.clear(); object_list.push_back(DerivedClass1()); object_list.push_back(DerivedClass2()); or... class World{ vector<ObjectBaseClass*> object_list; public: void generate(){ object_list.clear(); object_list.push_back(new DerivedClass1()); object_list.push_back(new DerivedClass2()); ?? Would be using pointers in the 2nd example to create new objects defeat the point of using vectors, because vectors automatically call the DerivedClass destructors in the first example but not in the 2nd? Are pointers to new objects necessary when using vectors because they handle memory management themselves as long as you use their access methods? Now let's say I have another method in world: void drawfrom(Viewport& view){ for (unsigned int i=0;i<object_list.size();++i){ object_list.at(i).draw(view); } } When called this will run the draw method for every object in the world list. Let's say I want derived classes to be able to have their own versions of draw(). Would the list need to be of pointers then in order to use the method selector (-) ?

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  • Writing a generic function that can take a Writer as well as an OutputStream

    - by ebruchez
    I wrote a couple of functions that look like this: def myWrite(os: OutputStream) = {} def myWrite(w: Writer) = {} Now both are very similar and I thought I would try to write a single parametrized version of the function. I started with a type with the two methods that are common in the Java OutputStream and Writer: type Writable[T] = { def close() : Unit def write(cbuf: Array[T], off: Int, len: Int): Unit } One issue is that OutputStream writes Byte and Writer writes Char, so I parametrized the type with T. Then I write my function: def myWrite[T, A[T] <: Writable[T]](out: A[T]) = {} and try to use it: val w = new java.io.StringWriter() myWrite(w) Result: <console>:9: error: type mismatch; found : java.io.StringWriter required: ?A[ ?T ] Note that implicit conversions are not applicable because they are ambiguous: both method any2ArrowAssoc in object Predef of type [A](x: A)ArrowAssoc[A] and method any2Ensuring in object Predef of type [A](x: A)Ensuring[A] are possible conversion functions from java.io.StringWriter to ?A[ ?T ] myWrite(w) I tried a few other combinations of types and parameters, to no avail so far. My question is whether there is a way of achieving this at all, and if so how. (Note that the implementation of myWrite will need, internally, to know the type T that parametrizes the write() method, because it needs to create a buffer as in new ArrayT.)

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  • Recursion - Ship Battle

    - by rgorrosini
    I'm trying to write a little ship battle game in java. It is 100% academic, I made it to practice recursion, so... I want to use it instead of iteration, even if it's simpler and more efficient in most some cases. Let's get down to business. These are the rules: Ships are 1, 2 or 3 cells wide and are placed horizontally only. Water is represented with 0, non-hit ship cells are 1, hit ship cells are 2 and sunken ships have all it's cells in 3. With those rules set, I'm using the following array for testing: int[][] board = new int[][] { {0, 1, 2, 0, 1, 0}, {0, 0, 1, 1, 1, 0}, {0, 3, 0, 0, 0, 0}, {0, 0, 2, 1, 2, 0}, {0, 0, 0, 1, 1, 1}, }; It works pretty good so far, and to make it more user-friendly I would like to add a couple of reports. these are the methods I need for them: Given the matrix, return the amount of ships in it. Same as a), but separating them by state (amount of non-hit ships, hit and sunken ones). I will need a hand with those reports, and I would like to get some ideas. Remember it must be done using recursion, I want to understand this, and the only way to go is practice! Thanks a lot for your time and patience :).

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  • C++ Design Question on template types

    - by user231536
    I have a templated class template <typename T> class MyContainerClass For types to be substituted for T, it has to satisfy many requirements: for example, get_id(), int data(), etc. Obviously none of the fundamental types (PODs) are substitutable. One way I can provide this is via wrappers for the PODs that provide these functions. Is this an acceptable way? Another way would be to change the template to: template < typename T, typename C=traits<T> > class MyContainerClass and inside MyContainerClass, call traits::data() instead of data() on T objects. I will specialize traits<int>, traits<const char *> etc. Is this good design ? How do I design such a traits class (completely static methods or allow for inheritance) ? Or are the wrapper classes a good solution? What other alternatives are there?

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  • How do I make a lock that allows only ONE thread to read from the resource ?

    - by mare
    I have a file that holds an integer ID value. Currently reading the file is protected with ReaderWriterLockSlim as such: public int GetId() { _fileLock.EnterUpgradeableReadLock(); int id = 0; try { if(!File.Exists(_filePath)) CreateIdentityFile(); FileStream readStream = new FileStream(_filePath, FileMode.Open, FileAccess.Read); StreamReader sr = new StreamReader(readStream); string line = sr.ReadLine(); sr.Close(); readStream.Close(); id = int.Parse(line); return int.Parse(line); } finally { SaveNextId(id); // increment the id _fileLock.ExitUpgradeableReadLock(); } } The problem is that subsequent actions after GetId() might fail. As you can see the GetId() method increments the ID every single time, disregarding what happens after it has issued an ID. The issued ID might be left hanging (as said, exceptions might occur). As the ID is incremented, some IDs might be left unused. So I was thinking of moving the SaveNextId(id) out, remove it (the SaveNextId() actually uses the lock too, except that it's EnterWriteLock). And call it manually from outside after all the required methods have executed. That brings out another problem - multiple threads might enter the GetId() method before the SaveNextId() gets executed and they might all receive the same ID. I don't want any solutions where I have to alter the IDs after the operation, correcting them in any way because that's not nice and might lead to more problems. I need a solution where I can somehow callback into the FileIdentityManager (that's the class that handles these IDs) and let the manager know that it can perform the saving of the next ID and then release the read lock on the file containing the ID. Essentialy I want to replicate the relational databases autoincrement behaviour - if anything goes wrong during row insertion, the ID is not used, it is still available for use but it also never happens that the same ID is issued. Hopefully the question is understandable enough for you to provide some solutions..

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  • Visual Studio 2010 compile error with std::string?

    - by AJG85
    So this is possibly the strangest thing I've seen recently and was curious how this could happen. The compiler gave me an error saying that std::string is undefined when used as a return type but not when used as a parameter in methods of a class! #pragma once #include <string> #include <vector> // forward declarations class CLocalReference; class CResultSetHandle; class MyClass { public: MyClass() {} ~MyClass {} void Retrieve(const CLocalReference& id, CResultSetHandle& rsh, std::string& item); // this is fine const std::string Retrieve(const CLocalReference& id, CResultSetHandle& rsh); // this fails with std::string is undefined?!?! }; Doing a Rebuild All it still happened I had to choose clean solution and then Rebuild All again after for the universe to realign. While it's resolved for the moment I'd still like to know what could have caused this because I'm at a loss as to why when there should be no conflicts especially when I always use fully qualified names for STL.

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  • Logging in to Wordpress through CodeIgniter DX Authentication

    - by whobutsb
    Hello All, I'm about to start a very large project of rebuilding my companies intranet. The plan is to have most of the intranet live in a CI application. I chose to use CI because i'm very familiar with all the CI methods. Some sections of the intranet are going to be wordpress blogs. For example the Human Resources Dept. and the Marketing Dept will have their own wordpress blogs. Ideally my plan is to log on to the intranet, with a CI authentication library like DXAuth by querying the Active Directory of the company. When I return the AD information for the user I will by saving their group memberships into a session. It would be fantastic if I could have that session information of the user be used by wordpress to log the user as an editor if they are a member of the Marketing Group. And allow users who are not members of the group be able to comment on that blog, with out logging into wordpress. My question is if there are any CI classes or Wordpress Plugins, or tutorals out there, of this sort of integration with the two systems. Thank you for your help!

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  • Confused about Android API's and compatability

    - by Keith
    I have purchased an HTC Incredible and have dived into the world of android! Only to find myself totally confused about the API levels and backward compatibility. My device runs the 2.1 OS, but I know that most of the devices out there run 1.5 or 1.6; and soon the 2.2 OS will be running on new devices. The SDK has gone through such enormous changes, that even constants have been renamed (from VIEW_ACTION to ACTION_VIEW for example). Methods have been added and removed (onPause replacing the earlier call, etc al). So, If I want to write an application that will work from 1.6+, does that mean I have to install and write my code using the 1.6 API; then test on later versions? Or can I write using the 2.1 SDK and just set the minSDK level and not use "new" features? I have never worked with an SDK that changes SO drastically from release to release! So I am not sure what to do.... I read through an article on the Android Development site(and this posting on stack overflow that references it: http://stackoverflow.com/questions/2076150/should-a-legacy-android-application-be-rebuilt-using-sdk-2-1), but it was still not very clear to me. Any help would be appreciated

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  • Is there a faster way to access a property member of a class using reflection?

    - by Ross Goddard
    I am currently using the following code to access the property of an object using reflection: Dim propInfo As Reflection.PropertyInfo = myType.GetProperty(propName) Dim objValue As Object = propInfo.GetValue(myObject, Nothing) I am having some issues with the speed since this type of code is being called many times and is causing some slowdown. I have been looking into using Refelction.Emit or dynamic methods, but I am not sure exactly how to make use of them. Background Information: I am creating a list of a subset of the properties of the object, associating then with some meta information (such as if they can be loaded from the database or xml, if they are editable, can the user see them). This is for later consumption so we can write code such as : foreach prop as BaseWrapper in graphNode.NodeProperties prop.LoadFromDataRow(dr) next The application makes heavy use of having access to this list. The problem is that on the initial load of a project, a larger number of objects are being created that make use of this, so for each object created it is looping through this code a number of times. I initially tried adding each property to the list manually, but this ran into problems with not everything being initialized at the correct time and some other issues. If there is no other good way, then I may have to rethink some of the design and see what else can be done to improve the performance.

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  • C++: Maybe you know this pitfall?

    - by Martijn Courteaux
    Hi, I'm developing a game. I have a header GameSystem (just methods like the game loop, no class) with two variables: int mouseX and int mouseY. These are updated in my game loop. Now I want to access them from Game.cpp file (a class built by a header-file and the source-file). So, I #include "GameSystem.h" in Game.h. After doing this I get a lot of compile errors. When I remove the include he says of course: Game.cpp:33: error: ‘mouseX’ was not declared in this scope Game.cpp:34: error: ‘mouseY’ was not declared in this scope Where I want to access mouseX and mouseY. All my .h files have Header Guards, generated by Eclipse. I'm using SDL and if I remove the lines that wants to access the variables, everything compiles and run perfectly (*). I hope you can help me... This is the error-log when I #include "GameSystem.h" (All the code he is refering to works, like explained by the (*)): In file included from ../trunk/source/domein/Game.h:14, from ../trunk/source/domein/Game.cpp:8: ../trunk/source/domein/GameSystem.h:30: error: expected constructor, destructor, or type conversion before ‘*’ token ../trunk/source/domein/GameSystem.h:46: error: variable or field ‘InitGame’ declared void ../trunk/source/domein/GameSystem.h:46: error: ‘Game’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: ‘g’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘char’ ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘bool’ ../trunk/source/domein/FPS.h:46: warning: ‘void FPS_SleepMilliseconds(int)’ defined but not used This is the code which try to access the two variables: SDL_Rect pointer; pointer.x = mouseX; pointer.y = mouseY; pointer.w = 3; pointer.h = 3; SDL_FillRect(buffer, &pointer, 0xFF0000);

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  • finding the maximum in series

    - by peril brain
    I need to know a code that will automatically:- search a specific word in excel notes it row or column number (depends on data arrangement) searches numerical type values in the respective row or column with that numeric value(suppose a[7][0]or a[0][7]) it compares all other values of respective row or column(ie. a[i][0] or a[0][i]) sets that value to the highest value only if IT HAS GOT NO FORMULA FOR DERIVATION i know most of coding but at a few places i got myself stuck... i'm writing a part of my program upto which i know: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Threading; using Microsoft.Office.Interop; using Excel = Microsoft.Office.Interop.Excel; Excel.Application oExcelApp; namespace a{ class b{ static void main(){ try { oExcelApp = (Excel.Application)System.Runtime.InteropServices.Marshal.GetActiveObject("Excel.Application"); ; if(oExcelApp.ActiveWorkbook != null) {Excel.Workbook xlwkbook = (Excel.Workbook)oExcelApp.ActiveWorkbook; Excel.Worksheet ws = (Excel.Worksheet)xlwkbook.ActiveSheet; Excel.Range rn; rn = ws.Cells.Find("maximum", Type.Missing, Excel.XlFindLookIn.xlValues, Excel.XlLookAt.xlPart,Excel.XlSearchOrder.xlByRows, Excel.XlSearchDirection.xlNext, false, Type.Missing, Type.Missing); }}} now ahead of this i only know tat i have to use cell.value2 ,cell.hasformula methods..... & no more idea can any one help me with this..

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  • How do I pass a value to a method in Objective C

    - by user268124
    I'm new to Obj-C and I have run in to a very, very basic mental block that's making me feel a little stupid. I want to pass a variable from one method to another in an purely objective-C way. So far I'm stuck and have resorted to writing it in C. In C it goes as follows; //detect the change in the segmented switch so we can; change text - (IBAction)switchChanged:(id)sender { NSLog(@"Switch change detected"); //grab the info from the sender UISegmentedControl *selector = sender; //grab the selected segment info from selector. This returns a 0 or a 1. int selectorIndex = [selector selectedSegmentIndex]; changeText (selectorIndex); } int changeText (int selectorPosition) { NSLog(@"changeText received a value. Selector position is %d", selectorPosition); //Idea is to receive a value from the segmented controler and change the screen text accordingly return 0; } This works perfectly well, but I want to learn how to do this with objects and messages. How would I rewrite these two methods to do this? Cheers Rich

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