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  • values assigned to Template variables disappear after page refresh in modx

    - by Gaurav Sharma
    Hi all, I created a template variable in modx by the name 'test_var'. Then in the home page resource edit content editor I wrote [*test_var*]. Then I published the resource. Then for checking if it works I executed the page using the preview button. The value appeared fine but when I refreshed the page, the value of the template variable disappeared ? This is very strange. Please help me what I am doing wrong. Thanks

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  • C#: Put member variables into a list.

    - by David
    Hi all Assuming I have a method which accepts an IList or similar thing as a parameter: public void JiggleMyList(IList<string> list)... Is there an easy way that I can pass in string members of a list of objects? I mean, if for example, I have a list of Person objects which expose a string property called FullName, is there a quick way to stuff the FullNames of all the Person objects into the method parameter, or do I have to create a new List and iterate through the Person objects: List<string> fullNames = new List<string>; foreach (Person person in people) { fullNames.Add(person.FullName); } JiggleMyList(fullNames); I come across this all the time, and it would be nice if there was a shortcut. Many thanks David

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  • Using PHP retrieved variables in Javascript

    - by mouthpiec
    Hi, I will use the following javascript to display a Google Map Window in a webpage. <script language = 'javascript'"> function initialize() { if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map_canvas")); map.setCenter(new GLatLng(35.904173, 14.433396), 16); map.setUIToDefault(); } } </script> I would like to read the coordinates from a db, to generate the map using PHP, but how is it possible to use the retrieved(eg $lat = xxx and $lon = yyy) values into the javascript?

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  • Allow swipe-to-delete in one instance of UITableViewDataSource, but not another

    - by synic
    I've got a UITableViewDataSource that I'm using for two different UITableViews. In one of the table views, I want to enable swipe-to-delete, so I've implemented tableView:commitEditingStyle:forRowAtIndexPath, and it works as expected. However, in another table, I want to disable that feature. I've got it working by making two UITableViewDataSource classes, one subclassing the other, and I only implement tableView:commitEditingStyle:forRowAtIndexPath in the subclass. I call them RecipientModel and RecipientModelEditable. I'm wondering if there's a better way.

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  • BLL returning the right Type of an instance

    - by Younes
    I have a class "Artikel" and there i write some Business Logic. I also have a class "tArtikel" which is a type. In my class "Artikel" I work with "tArtikel" and returns are of that type. Now when i instantiate an "Artikel" i want it to be of type "tArtikel", so what i tried in my code is: public tArtikel Artikel() { tArtikel artikel = new tArtikel(); } Which results in: "'Artikel' member names cannot be the same as their enclosing type". How would i set this up correctly?

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  • CodeContracts: ccrewrite fails with Object reference not set to an instance of an object

    - by Vyas Bharghava
    The below code makes ccrewrite blow up! Ideas? BTW, If you comment out the ActualClass, ccrewrite succeeds... [ContractClass(typeof(TestContracts))] interface ITestInterface { bool IsStarted { get; set; } void Begin(); } class ActualClass : ITestInterface { public bool IsStarted { get; set; } public void Begin() { this.IsStarted = true; } } [ContractClassFor(typeof(ITestInterface))] class TestContracts : ITestInterface { ITestInterface Current { get; set; } private TestContracts() { Current = this; } #region ITestInterface Members bool ITestInterface.IsStarted { get; set; } void ITestInterface.Begin() { Contract.Requires(!Current.IsStarted); Contract.Ensures(Current.IsStarted); } Thanks in advance!

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  • Error code while trying to use private variables in a function

    - by Cortopasta
    I get an error that says Parse error: syntax error, unexpected T_PRIVATE in E:\PortableApps\xampp\htdocs\SN\AC\ACclass.php on line 6 while trying to run my script. I'm new to classes in PHP and was wondering if someone could point out my error. Here's the code for that part. <?php class ac { public function authentication() { private $plain_username = $_POST['username']; private $md5_password = md5($_POST['password']); $ac = new ac();

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  • Static variables in Java for a test oObject creator

    - by stevebot
    Hey, I have something like the following TestObjectCreator{ private static Person person; private static Company company; static { person = new Person() person.setName("Joe"); company = new Company(); company.setName("Apple"); } public Person createTestPerson(){ return person; } public Person createTestCompany(){ return company; } } By applying static{} what am I gaining? I assume the objects are singletons as a result. However, if I did the following: Person person = TestObjectCreator.createTestPerson(); person.setName("Jill"); Person person2 = TestObjectCreator.createTestPerson(); would person2 be named Jill or Joe?

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  • Embedding Lua functions as member variables in Java

    - by Zarion
    Although the program I'm working on is in Java, answering this from a C perspective is also fine, considering that most of this is either language-agnostic, or happens on the Lua side of things. In the outline I have for the architecture of a game I'm programming, individual types of game objects within a particular class (eg: creatures, items, spells, etc.) are loaded from a data file. Most of their properties are simple data types, but I'd like a few of these members to actually contain simple scripts that define, for example, what an item does when it's used. The scripts will be extremely simple, since all fundamental game actions will be exposed through an API from Java. The Lua is simply responsible for stringing a couple of these basic functions together, and setting arguments. The question is largely about the best way to store a reference to a specific Lua function as a member of a Java class. I understand that if I store the Lua code as a string and call lua_dostring, Lua will compile the code fresh every time it's called. So the function needs to be defined somehow, and a reference to this specific function wrapped in a Java function object. One possibility that I've considered is, during the data loading process, when the loader encounters a script definition in a data file, it extracts this string, decorates the function name using the associated object's unique ID, calls lua_dostring on the string containing a full function definition, and then wraps the generated function name in a Java function object. A function declared in script run with lua_dostring should still be added to the global function table, correct? I'm just wondering if there's a better way of going about this. I admit that my knowledge of Lua at this point is rather superficial and theoretical, so it's possible that I'm overlooking something obvious.

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  • Problem accessing updated variables within OnTouch

    - by Jay Smith
    I have an OnTouch and a setOnTouchListener that updates varibles which contain screen coord info. The problem is it doesnt seem to ever update them. On line 78, RGB.setText(test); it never changes from 0.0. If i were to move that line and the line above it into the onTouch it updates. any idea what is wrong? Thank you. package com.evankimia.huskybus; import com.test.huskybus.R; import android.app.Activity; import android.os.Bundle; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; import android.widget.TextView; public class HuskyBus extends Activity { TextView RGB; private CampusMap mCampusMap; private float startX = 0; //track x from one ACTION_MOVE to the next private float startY = 0; //track y from one ACTION_MOVE to the next float scrollByX = 0; //x amount to scroll by float scrollByY = 0; //y amount to scroll by /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); RGB = (TextView) findViewById(R.id.coordBox); mCampusMap = (CampusMap) findViewById(R.id.map); mCampusMap.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub switch (event.getAction()) { case MotionEvent.ACTION_DOWN: // Remember our initial down event location. startX = event.getRawX(); startY = event.getRawY(); break; case MotionEvent.ACTION_MOVE: float x = event.getRawX(); float y = event.getRawY(); // Calculate move update. This will happen many times // during the course of a single movement gesture. scrollByX = x - startX; //move update x increment scrollByY = y - startY; //move update y increment startX = x; //reset initial values to latest startY = y; mCampusMap.invalidate(); break; }//end switch return false; } ; }); //end onDraw? String test = "" + scrollByX; RGB.setText(test); } }

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  • how to open a page in another browser instance by clicking on a link

    - by CoffeeCode
    i have a link <a id="DownloadLink" href='controller/action' target="_blank">Download File</a> that has to open a image in another tab or page. but it offers me to download the file. my action looks like this public FileContentResult GetSurveyFile(int Id) { if (Id == 0) return null; Survey survey = Repository.GetItem(Id); if (survey.File == null) return null; return File(survey.File.FileContent.ToArray(), survey.File.ContentType,survey.File.Name); } where the content type is an image/jpeg whats wrong?

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  • Define Instance Variable Outside of Method Defenition (ruby)

    - by Ell
    Hi all, I am developing (well, trying to at least) a Game framework for the Ruby Gosu library. I have made a basic event system wherebye each Blocks::Event has a list of handlers and when the event is fired the methods are called. At the moment the way to implement an event is as follows: class TestClass attr_accessor :on_close def initialize @on_close = Blocks::Event.new end def close @on_close.fire(self, Blocks::OnCloseArgs.new) end end But this method of implementing events seems rather long, my question is, how can I make a way so that when one wants an event in a class, they can just do this class TestClass event :on_close def close @on_close.fire(self, Blocks::OnCloseArgs.new) end end Thanks in advance, ell.

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  • Javascript function variables being validated before function called by Internet Explorer

    - by CodingIsAwesome
    When my page loads it calls the function like below: <body onLoad='changeTDNodes()'> And the code it calls is below: function applyThresholds(myvalue, mycell) { var threshold = 10; if (myvalue.innerHTML >= threshold) { //mycell.style.setAttribute('cssText','font-size:x-large;'); mycell.setAttribute('bgColor','red'); } else { mycell.setAttribute('bgColor','green'); } } function changeTDNodes() { // there can be many 'td' elements; just return the nth element var RepairVideo_cell_value = document.getElementsByTagName('B')[21]; var RepairVideo_cell = document.getElementsByTagName('td')[16]; var PPV_cell_value = document.getElementsByTagName('B')[6]; var PPV_cell = document.getElementsByTagName('td')[1]; var LeadRepair_cell_value = document.getElementsByTagName('B')[11]; var LeadRepair_cell = document.getElementsByTagName('td')[6]; var LeadTier_cell_value = document.getElementsByTagName('B')[16]; var LeadTier_cell = document.getElementsByTagName('td')[11]; var CHSI_cell_value = document.getElementsByTagName('B')[26]; var CHSI_cell = document.getElementsByTagName('td')[21]; var HN_cell_value = document.getElementsByTagName('B')[31]; var HN_cell = document.getElementsByTagName('td')[26]; var CDV_cell_value = document.getElementsByTagName('B')[36]; var CDV_cell = document.getElementsByTagName('td')[31]; var CommOps_cell_value = document.getElementsByTagName('B')[42]; var CommOps_cell = document.getElementsByTagName('td')[36]; applyThresholds(PPV_cell_value, PPV_cell); applyThresholds(LeadRepair_cell_value, LeadRepair_cell); applyThresholds(LeadTier_cell_value, LeadTier_cell); applyThresholds(RepairVideo_cell_value, RepairVideo_cell); applyThresholds(CHSI_cell_value, CHSI_cell); applyThresholds(HN_cell_value, HN_cell); applyThresholds(CDV_cell_value, CDV_cell); applyThresholds(CommOps_cell_value, CommOps_cell); } Although the code executes succssfully, in the bottom corner of internet explorer the error shows as: Line: 12 Char: 1 Error: 'innerHTML' is null or not an object Code: 0 Yet if I move the applyThresholds function below the changeTDNodes function, the changeTDNodes functions complains that there is no such thing as the applyThresholds function. What am I doing wrong here? Thanks for all your help!

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  • Android - Lifecycle and saving an Instance State questions

    - by The Salt
    So within my application is a form for creating a new user, with relevant details and information about the user. There's no problems there, it's just what happens when the user leaves the activity without pressing the confirm button. Here's what I want to do: If the user presses the back button, attempt to save all the data to the database and inform the user. If the activity is interrupted (ie by a phone call), save all the data into a temporary location so when the activity is at the top of the stack again, nothing appears to have changed (but the data still hasn't yet been saved to the database). If the activity gets killed for more resources when in the background, do the same as point 2 above (ie when the activity is started again, it appears that nothing has changed). If the whole application is started again (by clicking on the icon again) and there is temporary data stored from either points 2 or 3 above, navigate to the "create user" activity and display data as if nothings changed. Here's how I'm currently trying to do it: Use onDestroy() and isFinishing() functions to find when the activity is being killed, to cover point 1 above (to then try and save all data). Save all data with onSaveInstanceState into a bundle (to cover point 2 above) Does the bundle created with onSaveInstanceState survive the activity being killed for more resources, so when its recreated the previous state can be retrieved (as in point 3 above)? No idea how to implement point 4. Any help would be massively appreciated. Cheers!

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  • Calling a method with an instance of derived class of derived generic type

    - by madsbirk
    Okay, so I have classes class B<T> : A<T> class L : K and a method void Method(A<K> a) {...} What I would like to do is this b = new B<L>(); Method(b); //error But it is not possible to b to the correct type. Indeed it is not possible to make this cast A<K> t = new A<L>(); //error I would really like to not have to change the internals of Method. I have no problems making changes to B and/or L. Do I have any options for making some sort of workaround? I guess it should be possible for Method to execute all of its method calls etc. on b, since B derives from A and L derives from K?

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  • Declaring local variables in assembly

    - by dcmoebius
    Is it possible to allocate locally-scoped memory in assembly? For example, consider the following (completely contrived) situation: I have two macros, one of which is dependent on the other. The first is: minimum MACRO dest, num1, num2 ; Finds the minimum of two unsigned numbers, stores the result in dest And the second is: tripMin MACRO dest, num1, num2, num3 ; Finds the minimum of three unsigned numbers, stores the result in dest minimum firstMin, num1, num2 minimum secondMin, num2, num3 minimum dest, firstMin, secondMin (I know that this isn't a realistic example for a variety of reasons, but bear with me.) Assuming that all the registers are otherwise occupied, is there any way to declare firstMin and secondMin locally within the macro? Or am I just better off freeing a register by pushing its value onto the stack and popping it back when I'm done?

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  • bash: expanding variables with spaces

    - by adam n
    i have a file called physics 1b.sh in bash, if i try x="physics 1b" grep "string" "$x".sh grep complains: grep: physics 1b: No such file or directory. However, when i do grep "string" physics\ 1b.sh it works fine. So i guess the problem is something to do with the variable not being expanded to include the backslash that grep needs to recognize the space. How do i get this to work? using bash 3.2, mac os 10.6.

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  • How to access stdClass variables stdClass Object([max(id)])=>64)

    - by Theopile
    I need the very last valid entry in a database table which would be the row with the greatest primary key. So using mysqli, my query is "SELECT MAX(id) FROM table LIMIT 1". This query returns the correct number(using print_r()) but I cannot figure out how to access it. Here is the main code. Note that the $this-link refers to class with a mysqli connection. $q="select max(id) from stones limit 1"; $qed=$this->link->query($q) or die(mysqli_error()); if($qed){ $row=$qed->fetch_object(); print_r($row); echo $lastid=$row;//here is the problem } The valid line print_r($row) echos out "stdClass Object ( [max(id)] = 68 )"

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  • Controlling azure worker roles concurrency in multiple instance

    - by NER1808
    I have a simple work role in azure that does some data processing on an SQL azure database. The worker basically adds data from a 3rd party datasource to my database every 2 minutes. When I have two instances of the role, this obviously doubles up unnecessarily. I would like to have 2 instances for redundancy and the 99.95 uptime, but do not want them both processing at the same time as they will just duplicate the same job. Is there a standard pattern for this that I am missing? I know I could set flags in the database, but am hoping there is another easier or better way to manage this. Thanks

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  • Get instance of type inheriting from base class, implementing interface, using StructureMap

    - by Ben
    Continuing on my quest for a good plugin implementation I have been testing the StructureMap assembly scanning features. All plugins will inherit from abstract class PluginBase. This will provide access to common application services such as logging. Depending on it's function, each plugin may then implement additional interfaces, for example, IStartUpTask. I am initializing my plugins like so: Scan(x => { x.AssembliesFromPath(HttpContext.Current.Server.MapPath("~/Plugins"), assembly => assembly.GetName().Name.Contains("Extension")); x.AddAllTypesOf<PluginBase>(); }); The difficulty I am then having is how to work against the interface (not the PluginBase) in code. It's easy enough to work with PluginBase: var plugins = ObjectFactory.GetAllInstances<PluginBase>(); foreach (var plugin in plugins) { } But specific functionality (e.g. IStartUpTask.RunTask) is tied to the interface, not the base class. I appreciate this may not be specific to structuremap (perhaps more a question of reflection). Thanks, Ben

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  • LOAD DATA INFILE with variables

    - by Hasitha
    I was tring to use the LOAD DATA INFILE as a sotred procedure but it seems it cannot be done. Then i tried the usual way of embedding the code to the application itself like so, conn = new MySqlConnection(connStr); conn.Open(); MySqlCommand cmd = new MySqlCommand(); cmd = conn.CreateCommand(); string tableName = getTableName(serverName); string query = "LOAD DATA INFILE '" + fileName + "'INTO TABLE "+ tableName +" FIELDS TERMINATED BY '"+colSep+"' ENCLOSED BY '"+colEncap+"' ESCAPED BY '"+colEncap+"'LINES TERMINATED BY '"+colNewLine+"' ("+colUpFormat+");"; cmd.CommandText = query; cmd.ExecuteNonQuery(); conn.Close(); The generated query that gets saved in the string variable query is, LOAD DATA INFILE 'data_file.csv'INTO TABLE tbl_shadowserver_bot_geo FIELDS TERMINATED BY ',' ENCLOSED BY '"' ESCAPED BY '"'LINES TERMINATED BY '\n' (timestamp,ip,port,asn,@dummy,@dummy,@dummy,@dummy,@dummy,@dummy,url,agent,@dummy,@dummy,@dummy,@dummy,@dummy,@dummy,@dummy,@dummy,@dummy,@dummy,@dummy); But now when i run the program it gives an error saying, MySQLException(0x80004005) Parameter @dummy must be defined first. I dont know how to get around this, but when i use the same query on mysql itself directly it works fine. PLEASE help me..thank you very much :)

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  • Bypass django form validation on new form instance

    - by Thomas Schultz
    Hello! I have a situation where we are trying to autofill some form data on the second page of a signup and I was wondering if there's a way to bypass the entire form validation when we pass in only a couple of fields? so we have something like form = NewForm(request.POST) Where request.POST only contains some of the fields in NewForm(). So the page loads and there is feedback about how some fields are not filled in yet. This all happens from the GET request of the second page. Is there a way to do something like... form = NewForm(request.POST, validate=False)

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  • Unreachable code detected by using const variables

    - by Anton Roth
    I have following code: private const FlyCapture2Managed.PixelFormat f7PF = FlyCapture2Managed.PixelFormat.PixelFormatMono16; public PGRCamera(ExamForm input, bool red, int flags, int drawWidth, int drawHeight) { if (f7PF == FlyCapture2Managed.PixelFormat.PixelFormatMono8) { bpp = 8; // unreachable warning } else if (f7PF == FlyCapture2Managed.PixelFormat.PixelFormatMono16){ bpp = 16; } else { MessageBox.Show("Camera misconfigured"); // unreachable warning } } I understand that this code is unreachable, but I don't want that message to appear, since it's a configuration on compilation which just needs a change in the constant to test different settings, and the bits per pixel (bpp) change depending on the pixel format. Is there a good way to have just one variable being constant, deriving the other from it, but not resulting in an unreachable code warning? Note that I need both values, on start of the camera it needs to be configured to the proper Pixel Format, and my image understanding code needs to know how many bits the image is in. So, is there a good workaround, or do I just live with this warning?

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  • Using gdb with GMP variables

    - by Full Decent
    I am debugging some C code with gdb. My program has a variable of type mpz_t * retval. If I run the command print *retval I get the output $23 = {{ _mp_alloc = 6, _mp_size = 5, _mp_d = 0x1001008d0 }} Is there anything else I can do to get more information about the value stored in retval?

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