Search Results

Search found 2648 results on 106 pages for 'jon snow'.

Page 76/106 | < Previous Page | 72 73 74 75 76 77 78 79 80 81 82 83  | Next Page >

  • Tutorials on packaging a java application

    - by JCH
    Hi, Can somebody point me to some tutorials and best practices that show to make a build from source code for a java desktop / jee web application ? I want to learn what needs to be packaged as a war/jar from source and how it must be structured? br /jon

    Read the article

  • Help me understand this "Programming pearls" bitsort program

    - by ardsrk
    Jon Bentley in Column 1 of his book programming pearls introduces a technique for sorting a sequence of non-zero positive integers using bit vectors. I have taken the program bitsort.c from here and pasted it below: /* Copyright (C) 1999 Lucent Technologies */ /* From 'Programming Pearls' by Jon Bentley */ /* bitsort.c -- bitmap sort from Column 1 * Sort distinct integers in the range [0..N-1] */ #include <stdio.h> #define BITSPERWORD 32 #define SHIFT 5 #define MASK 0x1F #define N 10000000 int a[1 + N/BITSPERWORD]; void set(int i) { int sh = i>>SHIFT; a[i>>SHIFT] |= (1<<(i & MASK)); } void clr(int i) { a[i>>SHIFT] &= ~(1<<(i & MASK)); } int test(int i){ return a[i>>SHIFT] & (1<<(i & MASK)); } int main() { int i; for (i = 0; i < N; i++) clr(i); /*Replace above 2 lines with below 3 for word-parallel init int top = 1 + N/BITSPERWORD; for (i = 0; i < top; i++) a[i] = 0; */ while (scanf("%d", &i) != EOF) set(i); for (i = 0; i < N; i++) if (test(i)) printf("%d\n", i); return 0; } I understand what the functions clr, set and test are doing and explain them below: ( please correct me if I am wrong here ). clr clears the ith bit set sets the ith bit test returns the value at the ith bit Now, I don't understand how the functions do what they do. I am unable to figure out all the bit manipulation happening in those three functions. Please help.

    Read the article

  • How to do the processing and keep GUI refreshed using databinding?

    - by macias
    History of the problem This is continuation of my previous question How to start a thread to keep GUI refreshed? but since Jon shed new light on the problem, I would have to completely rewrite original question, which would make that topic unreadable. So, new, very specific question. The problem Two pieces: CPU hungry heavy-weight processing as a library (back-end) WPF GUI with databinding which serves as monitor for the processing (front-end) Current situation -- library sends so many notifications about data changes that despite it works within its own thread it completely jams WPF data binding mechanism, and in result not only monitoring the data does not work (it is not refreshed) but entire GUI is frozen while processing the data. The aim -- well-designed, polished way to keep GUI up to date -- I am not saying it should display the data immediately (it can skip some changes even), but it cannot freeze while doing computation. Example This is simplified example, but it shows the problem. XAML part: <StackPanel Orientation="Vertical"> <Button Click="Button_Click">Start</Button> <TextBlock Text="{Binding Path=Counter}"/> </StackPanel> C# part (please NOTE this is one piece code, but there are two sections of it): public partial class MainWindow : Window,INotifyPropertyChanged { // GUI part public MainWindow() { InitializeComponent(); DataContext = this; } private void Button_Click(object sender, RoutedEventArgs e) { var thread = new Thread(doProcessing); thread.IsBackground = true; thread.Start(); } // this is non-GUI part -- do not mess with GUI here public event PropertyChangedEventHandler PropertyChanged; public void OnPropertyChanged(string property_name) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(property_name)); } long counter; public long Counter { get { return counter; } set { if (counter != value) { counter = value; OnPropertyChanged("Counter"); } } } void doProcessing() { var tmp = 10000.0; for (Counter = 0; Counter < 10000000; ++Counter) { if (Counter % 2 == 0) tmp = Math.Sqrt(tmp); else tmp = Math.Pow(tmp, 2.0); } } } Known workarounds (Please do not repost them as answers) Those two first are based on Jon ideas: pass GUI dispatcher to library and use it for sending notifications -- why it is ugly? because it could be no GUI at all give up with data binding COMPLETELY (one widget with databinding is enough for jamming), and instead check from time to time data and update the GUI manually -- well, I didn't learn WPF just to give up with it now ;-) and this is mine, it is ugly, but simplicity of it kills -- before sending notification freeze a thread -- Thread.Sleep(1) -- to let the potential receiver "breathe" -- it works, it is minimalistic, it is ugly though, and it ALWAYS slows down computation even if no GUI is there So... I am all ears for real solutions, not some tricks.

    Read the article

  • 8bpp Bitmap format on the Compact Framework

    - by Kieran
    Hi friends. I am messing around with Conway's Game of Life - http://en.wikipedia.org/wiki/Conway's_Game_of_Life I started out coding algorithmns for winforms and now want to port my work onto windows mobile 6.1 (compact framework). I came across an article by Jon Skeet where he compared several different algorithmns for calculating next generations in the game. He used an array of bytes to store a cells state (alive or dead) and then he would copy this array to an 8bpp bitmap. For each new generation, he works out the state of each byte, then copies the array to a bitmap, then draws that bitmap to a picturebox. void CreateInitialImage() { bitmap = new Bitmap(Width, Height, PixelFormat.Format8bppIndexed); ColorPalette palette = bitmap.Palette; palette.Entries[0] = Color.Black; palette.Entries[1] = Color.White; bitmap.Palette = palette; } public Image Render() { Rectangle rect = new Rectangle(0, 0, Width, Height); BitmapData bmpData = bitmap.LockBits(rect, ImageLockMode.ReadWrite, bitmap.PixelFormat); Marshal.Copy(Data, 0, bmpData.Scan0, Data.Length); bitmap.UnlockBits(bmpData); return bitmap; } His code above is beautifully simple and very fast to render. Jon is using Windows Forms but now I want to port my own version of this onto Windows Mobile 6.1 (Compact Framework) but . . . .there is no way to format a bitmap to 8bpp in the cf. Can anyone suggest a way of rendering an array of bytes to a drawable image in the CF. This array is created in code on the fly (it is NOT loaded from an image file on disk). I basically need to store an array of cells represented by bytes, they are either alive or dead and I then need to draw that array as an image. The game is particularly slow on the CF so I need to implement clever optimised algoritmns but also need to render as fast as possible and the above solution would be pretty dam perfect if only it was available on the compact framework. Many thanks for any help Any suggestions?

    Read the article

  • Android - getting data from a server

    - by jonhobbs
    I've read lots about using local storage for android but how would I connect to an SQL database online to send and get data? For example, if I was making a game and wanted to create a worldwide high score table, how would I store that online and make sure it was only available to that app? Thanks, Jon

    Read the article

  • How do I make a table from a List MVC?

    - by user54197
    I have a List(Name, Item, Group#) that I would like to display in a table. How do I display this data with all the names in the 1st row, item in the 2nd, and group number in the 3rd row. Name: | Jon | Tom | Kate | Brian | Item: | Cup | Hat | Door | Store | Group#:| 2 | 8 | 10 | 154 |

    Read the article

  • Silverlight 4 missing from VS 2010

    - by iheartso
    Hello, When I start a new Visual C# Silverlight project in the official release version (not the beta or the release candidate--the official release version) of Visual Studio 2010, I get only Silverlight 3 as an option in the Silverlight Version dropdown at the New Silverlight Application dialog box. I have installed SL 4, the SL4 tools for VS 2010, to no avail. I am running Windows XP SP3. Any ideas??? Thank you, Jon

    Read the article

  • Full-time programmer or software development consultant?

    - by DV
    In your opinion and experience, what's best - working full-time and long-term for one company, or part-time short-term on many smaller projects or parts of projects? What do you think are the pros and cons of both? I heard that being a consultant is more profitable and one would pick up more experience. Does that beat an 8 hours by 5 days (thanks to Jon Limjap for correction :)) job of coding in a cubicle?

    Read the article

  • What language is .NET Framework written in?

    - by chester89
    The question I always wanted to ask and was afraid to, actually - what language is .NET Framework written in? I mean library itself. It seems to me that it was C and C++ mostly. (I hope Jon Skeet is reading this one, it`ll be very interesting to hear what he thinks about it)

    Read the article

  • C#, why does Convert.ToBoolean("0") fail?

    - by JL
    I know that trying to convert string "0" to boolean will fail, I also know how to fix this, thanks to Jon Skeets answers on other questions. What I would like to know is WHY does C# not recognise "0" as a valid input for a boolean conversion, surely you could look at it like 0 = false, 1 = true, or even -1 = false and 0 = true, anyways, my logic tells me that it could be a valid input, so is there a very good reason why its not? My bet is old vb6 would be able to recognize the string input "0" as valid.

    Read the article

  • Why does Convert.ToBoolean("0") fail?

    - by JL
    I know that trying to convert string "0" to boolean will fail, I also know how to fix this, thanks to Jon Skeets answers on other questions. What I would like to know is WHY does C# not recognize "0" as a valid input for a boolean conversion, surely you could look at it like 0 = false, 1 = true, or even -1 = false and 0 = true, anyways, my logic tells me that it could be a valid input, so is there a very good reason why its not? My bet is old vb6 would be able to recognize the string input "0" as valid.

    Read the article

  • Selection Highlight in NSCollectionView

    - by Hooligancat
    On some occasions my head just hurts from banging it against the Cocoa wall. Today is one of those days. I have a working NSCollectionView with one minor, but critical, exception. Getting and highlighting the selected item within the collection. I've had all this working prior to Snow Leopard, but something appears to have changed and I can't quite place my finger on it, so I took my NSCollectionView right back to a basic test and followed Apple's documentation for creating an NSCollectionView here: http://developer.apple.com/mac/library/DOCUMENTATION/Cocoa/Conceptual/CollectionViews/Introduction/Introduction.html The collection view works fine following the quick start guide. However, this guide doesn't discuss selection other than "There are such features as incorporating image views, setting objects as selectable or not selectable and changing colors if they are selected". Using this as an example I went to the next step of binding the Array Controller to the NSCollectionView with the controller key selectionIndexes, thinking that this would bind any selection I make between the NSCollectionView and the array controller and thus firing off a KVO notification. I also set the NSCollectionView to be selectable in IB. There appears to be no selection delegate for NSCollectionView and unlike most Cocoa UI views, there appears to be no default selected highlight. So my problem really comes down to a related issue, but two distinct questions. How do I capture a selection of an item? How do I show a highlight of an item? NSCollectionView's programming guides seem to be few and far between and most searches via Google appear to pull up pre-Snow Leopard implementations, or use the view in a separate XIB file. For the latter (separate XIB file for the view), I don't see why this should be a pre-requisite otherwise I would have suspected that Apple would not have included the view in the same bundle as the collection view item. I know this is going to be a "can't see the wood for the trees" issue - so I'm prepared for the "doh!" moment. As usual, any and all help much appreciated.

    Read the article

  • iPhone app doesn't build crash reports

    - by BankStrong
    My app formerly created useful crash logs. I synced my iPhone in the past and found crash logs in library/logs/CrashReporter About a month ago, my app stopped creating crash reports. When I first discovered this problem, I assumed it was due to memory corruption (a possibility in my app). I just created a new project and added a crash to it. // Implement viewDidLoad to do additional setup after loading the view, // typically from a nib. - (void)viewDidLoad { NSMutableArray *array = [[NSMutableArray alloc] init]; [array removeObjectAtIndex:-1]; [super viewDidLoad]; } This app does not create a crash report either. Ideas I've started to explore: My phone is corrupted (tried restoring - somehow I brought it to the state from a few months ago) My XCode is corrupt (tried reinstalling, but current download demands Snow Leopard - and I can't upgrade to Snow Leopard online). This seems possible - I may have messed with device support around a month ago (similar to http://stackoverflow.com/questions/1224867/does-iphone-os-3-0-1-ruin-your-development-phone ) The location for crash logs has somehow moved. Suggestions?

    Read the article

  • Passenger: "Missing these required gems redgreen"

    - by Michael Stum
    Hello, total ruby newbie, trying to setup a Rails/MongoDB application on Mac OS X Snow leopard. Installed Ruby 1.9.1 and RubyGems 1.3.7, which ruby and which gem point to the same directory. I'm using the Snow Leopard built-in apache and Passenger 2.2.11. I'm using the rails template from the mongo-site which seems to work okay overall. The exact error that passenger gives me is: /Users/User/Sites/feuerapp/vendor/rails/railties/lib/rails/gem_dependency.rb:119:Warning: Gem::Dependency#version_requirements is deprecated and will be removed on or after August 2010. Use #requirement **Notice: C extension not loaded. This is required for optimum MongoDB Ruby driver performance. You can install the extension as follows: gem install bson_ext If you continue to receive this message after installing, make sure that the bson_ext gem is in your load path and that the bson_ext and mongo gems are of the same version. Missing these required gems: redgreen You're running: ruby 1.9.1.376 at /usr/local/bin/ruby rubygems 1.3.7 at /Users/User/.gem/ruby/1.9.1, /usr/local/lib/ruby/gems/1.9.1 Runrake gems:installto install the missing gems. The weird thing is that redgreen is installed and looks fine to me: Dahlia:feuerapp User$ ls -la vendor/gems/ total 0 drwxr-xr-x 7 User staff 238 May 18 22:56 . drwxr-xr-x 5 User staff 170 May 18 23:00 .. drwxr-xr-x 11 User staff 374 May 18 22:56 factory_girl-1.2.4 drwxr-xr-x 11 User staff 374 May 18 22:56 mocha-0.9.8 drwxr-xr-x 7 User staff 238 May 18 22:56 mongo_mapper-0.7.6 drwxr-xr-x 7 User staff 238 May 18 22:56 redgreen-1.2.2 drwxr-xr-x 11 User staff 374 May 18 22:56 shoulda-2.10.3 Commenting out this line in environment.rb "solves" the issue, but that's not really want I want: config.gem 'redgreen' I don't understand anything of gems yet, but from my limited understanding, redgreen should be there and found?

    Read the article

  • py2app, pyObjc & macports compilation errors

    - by Neewok
    Hi, I'm currently writing a small python app that embeds cherrypy and django using py2app. It worked well until I tried to include pyobjc in my project, since my app needed a small GUI (which consists of a small icon in the top menu bar + a drop down menu). I can run my python script without any problem (I'm using python 2.6 with macports), but I can't launch the application bundle generated by py2app. A dialog box appears with the following message: ImportError: dlopen(/Users/denis/tlon/standalone/mac/dist/django_cherry.app/Contents/Resources/lib/python2.6/lib-dynload/CoreFoundation/_inlines.so, 2): no suitable image found. Did find: /Users/denis/tlon/standalone/mac/dist/django_cherry.app/Contents/Resources/lib/python2.6/lib-dynload/CoreFoundation/_inlines.so: mach-o, but wrong architecture I did a quick : sudo port -u install py26-pyobjc +universal but for some reason macports tries to build openssl, with which compilation fails each time. It seems the problem is related to zLib - this is what appears in the logs : :info:build ld: warning: in /opt/local/lib/libz.dylib, file is not of required architecture ...And here is the output of file /opt/local/lib/libz.dylib : /opt/local/lib/libz.dylib: Mach-O universal binary with 2 architectures /opt/local/lib/libz.dylib (for architecture x86_64): Mach-O 64-bit dynamically linked shared library x86_64 /opt/local/lib/libz.dylib (for architecture i386): Mach-O dynamically linked shared library i386 Nothing looks wrong to me. I'm a bit stuck here. I don't even understand what openssl has to do with pyObjc, but it looks like I can't go anywhere if I don't manage to compile it. Macports really suck sometimes :/ EDIT I manage to fix Macports issue, but not py2app one. If I get it right, py2app try to create a 32-bits app, while Core Foundation files on Snow Leopard are for 64 bits architectures. Damn. Either I build this on Leopard, either I have to find a way to create a 64bit app with py2app, but then Snow Leopard only.

    Read the article

  • iPhone app stopped building crash reports

    - by BankStrong
    My app formerly created useful crash logs. I synced my iPhone in the past and found crash logs in library/logs/CrashReporter About a month ago, my app stopped creating crash reports. When I first discovered this problem, I assumed it was due to memory corruption (a possibility in my app). I just created a new project and added a crash to it. // Implement viewDidLoad to do additional setup after loading the view, // typically from a nib. - (void)viewDidLoad { NSMutableArray *array = [[NSMutableArray alloc] init]; [array removeObjectAtIndex:-1]; [super viewDidLoad]; } This app does not create a crash report either. Ideas I've started to explore: My phone is corrupted (tried restoring - somehow I brought it to the state from a few months ago) My XCode is corrupt (tried reinstalling, but current download demands Snow Leopard - and I can't upgrade to Snow Leopard online). This seems possible - I may have messed with device support around a month ago (similar to http://stackoverflow.com/questions/1224867/does-iphone-os-3-0-1-ruin-your-development-phone ) The location for crash logs has somehow moved. Suggestions?

    Read the article

  • Issue with 'Hello Android' tutorial

    - by Mike Needham
    I am brand new to Eclipse and Android, but somewhat familiar with Java. That having been said, I tried to follow the 'Hello Android' tutorial from the developer site using the latest Eclipse (Galieo) and the 2.1 Android SDK, I am on a Macintosh running Snow Leopard (OS X 10.6). I have a default virtual device (though my target is actually for phones like my own HTC Incredible which has the snapdragon processor and of course all the latest accoutrement in smart phones. Everything seemed to go okay until I went to RUN>RUN and then selected 'Android Application'. My computer spins it's wheels for a while and then I see two errors. I have pasted the output below: [2010-05-04 01:53:46 - HelloAndroid] ------------------------------ [2010-05-04 01:53:46 - HelloAndroid] Android Launch! [2010-05-04 01:53:46 - HelloAndroid] adb is running normally. [2010-05-04 01:53:46 - HelloAndroid] Performing com.example.helloandroid.HelloAndroid activity launch [2010-05-04 01:53:46 - HelloAndroid] Automatic Target Mode: launching new emulator with compatible AVD 'myAVD' [2010-05-04 01:53:46 - HelloAndroid] Launching a new emulator with Virtual Device 'myAVD' [2010-05-04 01:53:58 - HelloAndroid] New emulator found: emulator-5554 [2010-05-04 01:53:58 - HelloAndroid] Waiting for HOME ('android.process.acore') to be launched... [2010-05-04 01:53:59 - Emulator] 2010-05-04 01:53:59.501 emulator[10398:903] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. [2010-05-04 01:54:23 - HelloAndroid] emulator-5554 disconnected! Cancelling 'com.example.helloandroid.HelloAndroid activity launch'! I never do see the text in the emulator and the emulator crashes with a message about it quitting unexpectedly. The actual code is line by line from the tutorial and I have never been able to get to the XML part yet. I am not sure what is wrong with my environment setup or if it is just an incompatibility with Snow Leopard? I would REALLY appreciate any help in resolving this as I am very interested in developing on this platform. Thank-you, Mike N Lawrence, Kansas

    Read the article

  • Is hardware accelerated CSS3 in Safari 4 & 5 broken, or my CSS and JS?

    - by Dan Forys
    Hi all, I've created a somewhat silly site that shows you the expected weather forecast for any city in the World. On webkit based browsers, when the weather is sunny a sun with CSS3 animated rotated sunbeams appears. This works fine on Chrome. An example (sunny, at the moment) page is: http://willitraintoday.co.uk/iceland/reykjavik/ However, when viewed in Safari 4 or 5 on Mac Snow Leopard, when the sun appears the sky background appears over it. Weirder still, as the cloud containing the advert moves across the sky, it squashes the main text. When the cloud reaches the left edge, the text appears wider than normal and starts squashing down again. I've tried: - Disabling the CSS3 animation; it works fine in Safari - Juggling the z-index of various elements; to no avail Is there something up with my Javascript or CSS, or is the hardware accelerated snow leopard Safari broken in this case? It seems not to happen in Safari 4 on Leopard, but I don't have Leopard any more to test myself. Grateful for any opinions!

    Read the article

  • Chrome not sending POST requests on localhost, Firefox works fine

    - by AP257
    I have copied the simple Django forms example exactly, running on localhost. The basic contact form example should submit a POST request when you click the Submit button. I'm running Chrome on Mac Snow Leopard, and whenever I submit the form, the page simply reloads with an empty form: I can see from the runserver output that it's not sending a POST - instead it's sending a GET request. If I open the same page in Firefox on Mac Snow Leopard, and submit the form, I can see it's sending a POST request (as it should be). Looking at the source in Chrome, the form definitely says method="post". <form action="/contact/" method="post"> <p><label for="id_subject">Subject:</label> <input id="id_subject" type="text" name="subject" maxlength="100" /></p> <p><label for="id_message">Message:</label> <input type="text" name="message" id="id_message" /></p> <p><label for="id_sender">Sender:</label> <input type="text" name="sender" id="id_sender" /></p> <p><label for="id_cc_myself">Cc myself:</label> <input type="checkbox" name="cc_myself" id="id_cc_myself" /></p> <input type="submit" value="Submit" /> </form> External sites with POST forms seem to work OK in Chrome. In addition, if I fill the form in incorrectly, in Chrome the page just reloads, with a GET request, as before; in Firefox the form gets validated, as it should. I've tried with other POST forms on localhost and got the same result. I know Chrome for Mac has its quirks, but what on earth is going on?

    Read the article

  • JMeter CSV Data Set is corrupting Japanese strings stored as proper UTF-8, I get Question Marks instead

    - by Mark Bennett
    I read in search terms from a simple text file to send to a search engine. It works fine in English, but gives me ???? for any Japanese text. Text with mixed English and Japanese does show the English text, so I know it's reading it. What I'm seeing: Input text: Snow Leopard ??????????????? Turns into: Snow Leopard ??????????????? This is in my POST field of an HTTP. If I set JMeter to encode the data, it just puts in the percent sequence for question marks. Interesting note: In the example above there are 15 Japanese characters, and then 15 question marks, so at some point it's being seen as full characters and not just bytes. About the Data: The CSV file is very simple in structure. There's only one field / one column, which I name TERM, and later use as ${TERM} I don't really need full CSV because it's only one string per line. There's no commas or quotes. When I run the Unix "file" command on the file, it says UTF-8 text. I've also verified it in command line and graphical mode on two machines. JMeter CSV Dataset Config: Filename: japanese-searches.csv File encoding: UTF-8 (also tried without) Variable names: TERM Delimiter: , Allow Quoted Data: False (I also tried True, different, but still wrong) Recycle at EOF: True Stop at EOF: False Staring mode: All threads A few things I've tried: Tried Allow quoted Data. It changed to other strange characters. -Dfile.encoding=UTF-8 Tried encoding the POST, but it just turned into a bunch of %nn for question marks And I'm not sure how "debug" just after the each line of the CSV is read in. I think it's corrupted right away, but I'm not sure. If it's only mangled when I reference it, then instead of ${TERM} perhaps there's some other "to bytes" function call. I'll start checking into that. I haven't done anything with the JMeter functions yet.

    Read the article

  • rake db:migrate fails when trying to do inserts

    - by anthony
    I'm trying to get a database populate so I can begin working on a project. THis project is already built and I'm being brought in to helpwith front-end work. Problem is I can't get rake db:migrate to do any inserts. Every time I run rake db:migrate I get this: ... == 20081220084043 CreateTimeDimension: migrating ============================== -- create_table(:time_dimension) - 0.0870s INSERT time_dimension(time_key, year, month, day, day_of_week, weekend, quarter) VALUES(20080101, 2008, 1, 1, 'Tuesday', false, 1) rake aborted! Could not load driver (uninitialized constant Mysql::Driver) ... I'm building on a MBP with Snow Leopard. I've installed XCode from the disk that comes with the mac. I've updated ruby, installed rails and all the needed gems. I have the 64 bit version of MySQL installed. I've tried the 32 bit version of MySQL and I've even tried installing from macports (via http://www.robbyonrails.com/articles/2010/02/08/installing-ruby-on-rails-passenger-postgresql-mysql-oh-my-zsh-on-snow-leopard-fourth-edition) The mysql gemis installed using: sudo env ARCHFLAGS="-arch x86_64" gem install mysql -- --with-mysql-config=/path/to/mysql/bin/mysql_config the migrate creates the tables just fine but it dies every. single. time. it trys an insert. Any help would be great

    Read the article

< Previous Page | 72 73 74 75 76 77 78 79 80 81 82 83  | Next Page >