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  • Apple publie la beta de Mac OS X Lion, une version pour les développeurs inspirée d'iOS

    Apple publie la beta Mac OS X Lion Une version de son OS pour les développeurs inspirée d'iOS Apple vient de mettre à la disposition des développeurs la première beta de son nouveau système d'exploitation Mac OS X Lion. Cette version s'inspire considérablement des idées qui ont donné naissance à l'iPad .« l'iPad a inspiré une nouvelle génération de fonctionnalités innovantes de Lion » affirme Philip Schiller, Vice président Marketing Produit. Au menu de ce nouveau système d'exploitation, on note l'arrivée du nouvel écran pour lancer les applications « Launchpad » qui permet d'accéder instantanément d'un simple clic à toutes les applications installées à la façon de l...

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  • Dual Boot: access Mac OS HD folders from Ubuntu

    - by dresde
    I did it!!! I'm right now writting from Ubuntu 11.10 installed in my MacBook Pro using Dual Boot!!! THe only thing is, how can I now access my Mac folders? From Ubuntu if I try to open Music, Documents or any of those folders related to the Mac user I get the following: [The folder contents could not be displayed. You do not have the permissions necessary to view the contents of "Music"] I can access them if I run Nautilus from root (gksudo nautilus), but I would like to just be able to browse those folders. Thanks!

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  • Game Patching Mac/PC

    - by Centurion Games
    Just wondering what types of solutions are available to handle patching of PC/Mac games that don't have any sort of auto updater built into them. In windows do you just spin off some sort of new install shield for the game that includes the updated files, hope you can read a valid registry key to point to the right directory, and overwrite files? If so how does that translate over to Mac where the game is normally just distributed as straight up .app file? Is there a better approach than the above for an already released product? (Assuming direct sells, and not through a marketplace that features auto-updating like Steam.) Are there any off the shelf auto-updater type libraries that could also be easily integrated with a C/C++ code base even after a game has been shipped to make this a lot simpler, and that are cross platform? Also how do auto-updaters work with new OS's that want applications and files digitally signed?

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  • Keyboard layout issues using Ubuntu 12.04 in ssh via X11 for mac

    - by LostInTranslation
    I just upgraded from 10.04 LTS to 12.04 LTS on my server (DELL Intel XEON). By SSH login from my mac (OS X Lion) everything is fine (no issues with command lines) but when I open a window through X11, the keyboard layout is now completely messed up. As an owner of a french mac keyboard, I got used to such issues and could deal by guessing the "QUERTY" keys, but this time it's worse. To fix it, I tried: 1/ sudo dpkg-reconfigure keyboard-configuration = no effect 2/ sudo gnome-control-center then change the keyboard settings, however adding a couple of keyboard layouts did not change anything. I feel there is something to do with the X11 forwarding. Any hints? Thanks

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  • Keyboard settings for a Mac+PC world

    - by Sahil Malik
    SharePoint, WCF and Azure Trainings: more information I’m one of those weridos who lives in a Mac+PC world. I write code for both iOS and Windows platforms. I also travel quite a bit, and airlines and airport security are starting to weigh your carry ons, and beginning to frown on the powerplant of batteries you need to carry to power SharePoint on an airplane. This means, my main work machine has to be a Macbook Pro, since it is the only machine that can do both XCode and Visual Studio Virtualized and SharePoint virtualized nicely. The problem this causes of course, is you will literally pull your hair out when dealing with keyboard/shortcut differences. So here is my work setup, Running Mac for all my normal work Virtualizing using VMWare Fusion – and sometimes I move these VMs to my windows server so I can run them on VMware workstation. Frequently RDP’ing into VMs in the cloud or running on my home server. So, Read full article ....

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  • Can I make a bootable USB flash drive for Mac from Windows

    - by Patrick
    Problem: MacBook hard drive crashed and is ruined. I need to work on a music assignment on a program only available for Mac OS X and Ubuntu, and will not be able to get a new hard drive for the Mac before the assignment is due. I only have non-administrator access to Windows XP and 7 computers. Can I make a USB drive with Ubuntu on it so I can use my MacBook with this? Can I create this from a Windows computer? Please give detailed steps, if possible, for I am a noob when it comes to computers, and especially Linux.

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  • Sidestep Automatically Secures Your Mac’s Connection on Unsecure Networks

    - by Jason Fitzpatrick
    If you’re wary of browsing on wide open public Wi-Fi networks (and you should be), Sidestep is a free Mac application that routes your connection on an unsecure network through a secure proxy. Sidestep automatically detects when you are on an unprotected wireless network and forms an encrypted tunnel to the proxy you specified during setup. Anytime you login a wide open Wi-Fi node (such as at a coffee shop, airport, or other public area) you won’t be broadcasting your login credentials and other personal information in what amounts to plain text into the air around you. Anyone snooping on you or the network in general will simply see your stream of encrypted data going to the proxy. Hit up the link below to grab a copy and read additional information about setting up the program and finding/configuring a proxy server. Sidestep is freeware, Mac OS X only. Sidestep [via Gina Trapani] How to Create an Easy Pixel Art Avatar in Photoshop or GIMPInternet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?

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  • Apple publie deux mises à jour Java pour Mac OS X 10.5 et 10.6

    Apple propose deux mises à jour Java pour Mac OS X 10.5 et 10.6. Cette version, selon Apple, améliore la compatibilité, la sécurité et la fiabilité en mettant à niveau Java SE 6 à 1.6.0_20. : Citation: La mise à jour 2 de Java pour Mac OS X 10.6 améliore la compatibilité, la sécurité et la fiabilité en mettant à niveau Java SE 6 à 1.6.0_20. Veuillez quitter les navigateurs web et les applications Java avant d'installer cette mise à jour. Pour en savoir plus sur cette mise à jour, consultez le site web. Pour en savoir...

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  • Mac theme for Firefox

    - by Anirudha
    Originally posted on: http://geekswithblogs.net/anirugu/archive/2013/10/19/mac-theme-for-firefox.aspxFrom a long time There is a theme for Firefox that is called MacOSX Theme This is used for make Firefox appearance like Mac. The bad news about this add-ons is that this plugin doesn’t maintain as good as it should be. Now this add-ons theme doesn’t work current Firefox. Don’t worry. You can got it f1beta.com/macosx_theme_firefox_4-1.8.1-fx.xpi  Note:-  This plugin is work of https://addons.mozilla.org/en-US/firefox/user/golf-at/ and found online https://addons.mozilla.org/en-US/firefox/addon/macosx-theme-firefox-4/?src=api I just patch it for people who have problem with installing it on latest Firefox. You can still use This theme from original site with this hack https://addons.mozilla.org/en-US/firefox/addon/checkcompatibility/ this plugin make the unsupported plugin worked.

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  • Write Fedora.iso to USB and boot it from a Macbook

    - by MTilsted
    I have an .iso image of the full Fedora 16 install (Downloaded from http://fedoraproject.org/en/get-fedora-options#formats as "Fedora 16 DVD") and the question now is: How do I write it on a USB stick, so I can install it on my Mac book? I tried using DD as the install guide said, and that gave me a USB stick which can boot from my PC. But it can't boot from the Mac (The Mac start menu don't show it as a boot option). Edit: I downloaded a live install image, and did this (SSD is my USB 4GB thing) /sbin/mkdosfs -F 32 -n usbdisk /dev/dev/sdd1 sudo livecd-iso-to-disk --format --reset-mbr --efi /tmp/download/Fedora-16-i686-Live-KDE.iso /dev/sdd1 And this produced an image which can boot on my pc but not on my mac. This seems to indicate that the --efi is not working, because if it really was EFI it would not boot on a normal pc, would it? I then tried this: (Difference being that I write the image directory to /dev/sdd instead of /dev/sdd1) but this still will not boot on the Mac (it newer shows up at the startup screen on the Mac). sudo livecd-iso-to-disk --format --reset-mbr --efi /tmp/download/Fedora- PS: My host Linux is Fedora 13.

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  • iMac 20inch (Mid 2007) SL DVD Boot Prohibitory Sign

    - by Caitlann Lloyd
    iMac 20inch (Mid 2007 Build) with Ubuntu 12.0.4 How I got in this situation I had a perfectly healthy Intel iMac running Snow Leopard several months ago. Then I got the dreaded spinning gear and several kernel panics. After getting a little frustrated (failing to find a solution online), I found an old macbook installation disk and used it to access Disk Utility. From here, I erased my entire hard drive leaving me with no OS. I then created a Ubuntu DVD and installed Ubuntu onto the system. Now, on Ubuntu, I wine installed Transmac and burned a Single layer copy (with languages, etc. removed to save space) of Snow Leopard onto a 4.7GB DVD. I tried to boot from it and was met with first the grey apple screen and a spinning cog before the grey apple shortly turned into the infamous prohibitory sign. Note: I met this problem previously when using Disk Utility to create a bootable USB of Snow Leopard, hence I severely doubt it has anything to do with the DVD created. Resources at my disposal 1 x iMac running Ubuntu 6 x 4.7GB DVDs 1 x USB Stick 12GB 1 x Windows 7 Laptop Resources I do not have Firewire cables Access to a prebuilt retail disk (Misplaced) Access to another Mac Apple Warranty I would be hugely grateful if someone was able to tell me how to install Snow Leopard again.

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  • iPhone team dev, do we all need the same OS?

    - by aruwanwan
    I´m just starting iPhone development with a small team of (really young and naive) colleagues, we all are fairly new to OS X, my question is: If we are planning to develop for every iPod Touch/iPhone out there (not the iPad, I read that thing requires Snow Leopard), what problems will we encounter when sharing code (and making commits) if we all have a combination of Leopard and Snow Leopard systems?

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  • Xcode 3 or Xcode 4

    - by Randolf
    Hi. I'm starting to learn development for the mac (then I'll learn iOS development). I just buy an iOS developer program, and I see there are 2 IDEs available for download: Xcode 3.x and Xcode 4 (GM Status). So I don't know where to start. Site's says that Xcode 4 its now "integrated" so there is one app instead of 3, and that it's better for small screen because tabs and other features (I'm using a 13" macbook). But looking for books I see books only for 3.X. I'm a C# & .NET programmer, I know that the fundamental is the language and the framework (Cocoa) but I've been told that getting proficient with Mac Dev is getting proficient with Xcode. I think that if I start with Xcode 4, then I'll learn on the "next" IDE and since I have no hurry I can wait until apps made with Xcode 4 are deployable (on the app store). But, maybe I'm wrong and I should start with Xcode 3 and the largest set of books and references available. Any advice?

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  • Impossible to boot Ubuntu on a USB stick (OS X Montain Lion)

    - by user109513
    I know this has been discussed over and over but I still cannot run Ubuntu on a USB stick. Here's the step I followed: 1. I downloaded Ubuntu 12.10 (ubuntu-12.10-desktop-i386.iso) from http://www.ubuntu.com/download/desktop which I renamed 'ubuntu.iso'. I bought my Mac mid-2010, it has an Intel processor. 2. I formated my 16GB USB stick with HFS+ File System following this tutorial: http://www.switchingtomac.com/tutorials/how-to-format-a-drive-or-partition-with-the-hfs-file-system 3. I opened a terminal and typed: hdiutil convert -format UDRW -o ~/Downloads/ubuntu.img ~/Downloads/ubuntu.iso It created ubuntu.iso.dmg 4. I ran 'diskutil list' and identified the device node assigned to the USB. 5. I unmounted it: diskutil unmountDisk /dev/disk2 6. Then, I entered the command: sudo dd if=~/Downloads/ubuntu.img.dmg of=/dev/rdisk2 bs=1m. It seemed to work. A Mac message poped up saying that the system doesn't recognized the disk, I pressed 'ignore'. 7. I ejected the USB using diskutil eject /dev/disk2, then removed the USB. 8. I rebooted the computer, plugged the USB key, pressed ALT.I could see my Macintosh partition and my Windows partition, but couldn't see my USB stick. Any help will be very appreciated :) Victor

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  • OpenGL setup on Windows

    - by kevin james
    I have been trying to use OpenGL for two days now. First on Mac, then on Windows. The problem with Mac is that it doesn't support the newer versions of OpenGL. I ran a tutorial that actually did get some things working, but it only works in XCode (i.e., I can't create a new file, paste in the same code, and get it to work). Because of these issues, I moved to Windows. My Windows 7 has OpenGL 4.3, which is the same that is used in alot of other tutorials. However, not one of these tutorials gives any instruction on how to set it up for the first time. I have come across some vague posts saying that some libraries need to be linked. But WHAT libraries, and HOW do I link them? Please help. I am pretty desperate to set this up as this project is due for work soon. I have actually used OpenGL before at my university, but the computers already had everything set up. The project itself is very easy, but setting up OpenGL is not something I know how to do.

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  • Transition from 2D to 3D Game development [closed]

    - by jakebird451
    I have been working in the 2D world for a long time from manual blitting in windows to SDL to Python (pygame, pyopengl) and a bunch in between. Needless to say I have been programming for a while. So a while ago I started to program in OpenGL via C++ on my Mac. I then got a little intricate with my work after a while (3D models with skeleton structure and terrain development). After a long time of tinkering, I stopped due to the heavy work just to yield a low level understanding of how OpenGL works. Still interested in Graphics and Game Development I went on a search for a stable game engine with some features to grow on. Licence Requirement: Anything other than GPL (LGPL will do) OS Requirement: Mac & Windows Shader: GLSL or CG (GLSL preferred due to experience) Models: Any model structure with rigging (bone) support & animation I am looking at http://www.ogre3d.org/ currently and am starting to meddle around with some examples. However I am a little reluctant to spend a lot of time on it only to yield another dead end. So instead of falling down a spiraling black pit, I am posting my question to you guys to lead me in the right direction based on my requirements. How was your experience with the engine you recommend? Is it well documented? Does it have well documented examples? Any library requirements (Boost, libpng, etc)?

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  • NFS mount of /var/www to OS X

    - by ploughguy
    I have spent 2 hours trying to create an NFS mount from my Ubuntu 10.04 LTS server to my OS X desktop system. Objective: three way file compare between the code base on the Mac, the development system on the local Linux test system, and the hosted website. The hosted service uses cpanel so I can mount a webdisk - easy as pie - took 10 seconds. The local Ubuntu box, on the other hand - nothing but pain and frustration. Here is what I have tried: In File Browser, navigate to /var/www/site and right-click. Select share this folder. Enter sharename wwwsite and a comment. Click button "Create Share". Message says - you can only share file systems you own. There is a message on how to fix this, but the killer is that this is sharing by SMB. It will change the LFs to CR-LFs which will affect the file comparison. So forget this option. In a terminal window, run shares-admin (I have not been able to convince it to give me the "Shared Folders" option in the System Administration window - Maybe it is somewhere else in the menu, but I cannot find it) define an NFS export. Enter the path /var/www/site, select NFS enter the ip address of the iMac and save. On the mac, try to mount the file system using the usual methods - finder, command line "mount" command - not found. Nothing. Tried restarting the linux box in case there is a daemon that needs restarting - nothing. So I have run out of stuff to do. I have tried searching the documentation - it is pretty basic. The man page documentation is as opaque as ever. Please, oh please, will someone help me to get this @38&@^# thing to work! Thanks for reading this far... PG.

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  • iTunes for Ubuntu Studio

    - by soundblastdj
    I have finally gotten my old Mac HDD sorted out, and now I would like to know if anybody has either: a) a way to run iTunes without wine, as it did not work out well for me the last time I tried it, or b) any other media player that will sync with an iPod and, more importantly, use the same file system. When my Mac died, I started to get into open source. I bought a MacBook Air, only out of necessity. For almost two years now, I have not once backed up or synced my iPod. I am getting nervous that it may give up on it's life soon and would like to find a solution. I don't have enough room on my Air, and it would just erase my iPod anyway... Another thing that I am having trouble with is the way iTunes arranged the music. Now, it is arranged all by artist, then album, the song and I would like to have a media library, but somewhere around 400GB of music is a lot to sift through (I have attempted in the past). Thus I am looking for something that will use the same library format. A side note: As I was writing this I started to wonder; Is a Hackintosh in order here? If somebody will give me instructions on how to install MacOSX for free (maybe Mavericks?) in a dual boot with Ubuntu, I will be ever grateful. :) Thanks, soundblastdj

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  • Should the MAC Tables on a switch Stack be the same between sessions?

    - by Kyle Brandt
    According to Cisco's documentation: "The MAC address tables on all stack members are synchronized. At any given time, each stack member has the same copy of the address tables for each VLAN." However, when logged into the switch I see the following: ny-swstack01#show mac ad | inc Total Total Mac Addresses for this criterion: 222 ny-swstack01#ses 2 ny-swstack01-2#show mac ad | inc Total Total Mac Addresses for this criterion: 229 ny-swstack01-2#exit ny-swstack01#ses 3 ny-swstack01-3#show mac ad | inc Total Total Mac Addresses for this criterion: 229 ny-swstack01-3#exit ny-swstack01#ses 4 ny-swstack01-4#show mac ad | inc Total Total Mac Addresses for this criterion: 235 ny-swstack01-4#exit ny-swstack01#show mac ad | inc Total Total Mac Addresses for this criterion: 222 Going back and forth this isn't just because it is changing over time either, within certain sessions there are entries that I don't seen from the master session. We are currently waiting to hear back on CIsco from this, but has anyone run into this before? I stumbled upon this when looking into Unicast flooding, one of the hosts that is a destination MAC of flooding has a MAC entry that appears in session 3, but nowhere else. Also, I checked an all sessions show the same aging time.

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  • What would be the best way to install (distribute) dynamic libraries in Mac OSX using CMake/Cpack ?

    - by YuppieNetworking
    Hello all, I have a project whose artifacts are two dynamic libraries, let's say libX.dylib and libY.dylib (or .so for linux distributions). There are no executables. Now I would like to distribute these libraries. Since I already use CMake to compile it, I looked at CPack and successfully generated .tgz and .deb packages for Linux. However, for Mac OSX I have no idea and the CPack Wiki about its generators did not help me much. I managed to generate a PackageMaker package, but as clearly stated at this packagemaker howto, there is no uninstall option when using this util. I then read a bit about Bundles, but I feel lost specially since I have no executable. Question: What is the correct way to generate a package for Mac OSX using CPack? My ideal scenario would be either something that installs as easily as a bundle or as a deb file in debian/ubuntu. Thanks for your help Edit One more detail: the code to one of these libraries is not open, so I can't expect the users to do a cmake; make; make install That's why I want a .deb, .tar.gz, bundle or whatsoever.

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