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  • How to implement a hub in Python

    - by j3d
    Dear all, I need to implement a TCP server in Python which receives some data from a client and then sends this data to another client. I've tried many different implementations but no way to make it run. Any help would be really appreciated.

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  • PHP can't connect to localhost XMPP server on port 5222

    - by Ben Werdmuller
    I've set up an ejabberd install locally on my Windows box, where I also have Apache, PHP and MySQL. I've also confirmed that it works great using Digsby, and have kicked the tires a bit by creating some users, sending some messages, etc. All good. However, PHP can't open a stream using stream_socket_client to port 5222. Even at its simplest level: stream_socket_client("tcp://localhost:5222", $errno, $errstr, 30, STREAM_CLIENT_CONNECT); Returns a timeout error. However, again, connecting with an IM client to localhost on port 5222 works fine. Any ideas? I'm stuck!

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  • what is the meaning of this code

    - by spific
    i have this code : use strict; use LWP::UserAgent; use warnings; my $ua = new LWP::UserAgent(agent => 'Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.0.5) Gecko/20060719 Firefox/1.5.0.5'); $ua->proxy([qw(http https)] => 'http://59.39.92.148:1080'); my $response = $ua->get("http://www.google.com"); print $response->code,' ', $response->message,"\n"; is the mean of code " open www.google.com with sock proxy"? pls explain for me .

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  • Daemonize() issues on Debian

    - by djTeller
    Hi, I'm currently writing a multi-process client and a multi-treaded server for some project i have. The server is a Daemon. In order to accomplish that, i'm using the following daemonize() code: static void daemonize(void) { pid_t pid, sid; /* already a daemon */ if ( getppid() == 1 ) return; /* Fork off the parent process */ pid = fork(); if (pid < 0) { exit(EXIT_FAILURE); } /* If we got a good PID, then we can exit the parent process. */ if (pid > 0) { exit(EXIT_SUCCESS); } /* At this point we are executing as the child process */ /* Change the file mode mask */ umask(0); /* Create a new SID for the child process */ sid = setsid(); if (sid < 0) { exit(EXIT_FAILURE); } /* Change the current working directory. This prevents the current directory from being locked; hence not being able to remove it. */ if ((chdir("/")) < 0) { exit(EXIT_FAILURE); } /* Redirect standard files to /dev/null */ freopen( "/dev/null", "r", stdin); freopen( "/dev/null", "w", stdout); freopen( "/dev/null", "w", stderr); } int main( int argc, char *argv[] ) { daemonize(); /* Now we are a daemon -- do the work for which we were paid */ return 0; } I have a strange side effect when testing the server on Debian (Ubuntu). The accept() function always fail to accept connections, the pid returned is -1 I have no idea what causing this, since in RedHat & CentOS it works well. When i remove the call to daemonize(), everything works well on Debian, when i add it back, same accept() error reproduce. I've been monitring the /proc//fd, everything looks good. Something in the daemonize() and the Debian release just doesn't seem to work. (Debian GNU/Linux 5.0, Linux 2.6.26-2-286 #1 SMP) Any idea what causing this? Thank you

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  • Remote Computer Monitoring in Java....

    - by vs4vijay
    I have Assigned a Project on "Remote Computer Monitoring "...(To access Other PC like VNC) and i decided to do this in Java(Because of Platform Independency..)... and my java classes are goin on and we are at Threading.. so tell me where to start the project ???... What Should i Learn More...?? and is there any prebuild interfaces for this???... PS: i have to Access the Remote Machine Graphically Like TeamViewer and Do some filetransfer Stuff....

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  • Accept Cookies inside Java code ?

    - by yox
    Hi, I'm dealing with a HTTP sockets project, I have to send 2 HTTP GET requests from my java code like this : Request 1 : call page X Page X is setting a cookie. Request 2 : call to page Y as you see to access the content of page Y i cookie must be present... how to accept a cookie from java code please ?

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  • Why I can't get all UDP packets?

    - by Jack
    My program use UdpClient to try to receive 27 responses from 27 hosts. The size of the response is 10KB. My broadband incoming bandwidth is 150KB/s. The 27 responses are sent from the hosts almost at the same time and for every 10 secs. However, I can only receive 8 - 17 responses each time. The number of responses that I can receive is quite dynamic but within the range. Can anyone tell me why? why can't I receive all? I understand UDP is not reliable. but I tried receiving 5 - 10 responses at the same time, it worked. I guess the network links are not so bad. The code is very simple. ON the 27 hosts, I just use UdpClient to send 10KB to my machine. On my machine, I have one UdpClient receive datagrams. Each time I get a data, I create a thread to handle it (basically handling it means just print out "I received 10KB", but it runs in a thread). listener = new UDPListener(Port); listener.Start(); while (true) { try { UDPContext context = listener.Accept(); ThreadPool.QueueUserWorkItem(new WaitCallback(HandleMessage), context); } catch (Exception) { } } If I reduce the size of the response down to 3KB, the case gets much better that roughly 25 responses can be received. Any more idea? UDP buffer problems???

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  • Synchronous HTTP Client with .NET sockets

    - by Ray Wits
    Does anyone know of any open source C# projects or some sample code that implement a synchronous HTTP client using sockets? I'm working on a project where I need a HTTP client using sockets. It can't use WebRequest or WebClient, nor can it use Asynchronous sockets. Don't ask. Also it would ideally be on .NET 2.0, yeah very cutting edge here. I figured the web would have tons of samples for this but suprisingly I couldn't find any. Probably because everyone is fortunate enough to use the built in APIs. If I don't find something I'll have to write it myself, which I don't really want to have to reinvent that wheel.

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  • .net 3.5 message framing

    - by Rob
    We have message framing working by using a lengh prefix but using .NET 2.0 beginSend/BeginReceive. Is message framing any different in 3.5, if so how should we implement it using the new framework? Are there any useable examples out there which focus purely on message framing using 3.5? Many thanks

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  • PHP Infine Loope Problem

    - by Ashwin
    function httpGet( $url, $followRedirects=true ) { global $final_url; $url_parsed = parse_url($url); if ( empty($url_parsed['scheme']) ) { $url_parsed = parse_url('http://'.$url); } $final_url = $url_parsed; $port = $url_parsed["port"]; if ( !$port ) { $port = 80; } $rtn['url']['port'] = $port; $path = $url_parsed["path"]; if ( empty($path) ) { $path="/"; } if ( !empty($url_parsed["query"]) ) { $path .= "?".$url_parsed["query"]; } $rtn['url']['path'] = $path; $host = $url_parsed["host"]; $foundBody = false; $out = "GET $path HTTP/1.0\r\n"; $out .= "Host: $host\r\n"; $out .= "User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1) Gecko/20061010 Firefox/2.0\r\n"; $out .= "Connection: Close\r\n\r\n"; if ( !$fp = @fsockopen($host, $port, $errno, $errstr, 30) ) { $rtn['errornumber'] = $errno; $rtn['errorstring'] = $errstr; } fwrite($fp, $out); while (!@feof($fp)) { $s = @fgets($fp, 128); if ( $s == "\r\n" ) { $foundBody = true; continue; } if ( $foundBody ) { $body .= $s; } else { if ( ($followRedirects) && (stristr($s, "location:") != false) ) { $redirect = preg_replace("/location:/i", "", $s); return httpGet( trim($redirect) ); } $header .= $s; } } fclose($fp); return(trim($body)); } This code sometimes go infinite loop. What's wrong here?

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  • Client/Server communication via internet

    - by user957829
    Hi, Which is the best solution to communicate bidirectionally between a remote server and a client behind an internet box? UPnP with Sockets. HTTPS/Database Server and the client make 1 request every Xsec to know if there is new data. Client opens 1 connection on the server and it maintains open to make a tunnel. Thanks in advance for your help

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  • Sending while recieving in C

    - by Spidfire
    Ive made a piece of code in whats on my server, the problem is that it doesnt send while im recieving? so if i send something to client 1 to client 2, client2 only recieves if he sends something himself.. how can i solve this ? /* Thread*/ while (! stop_received) { nr_bytes_recv = recv(s, buffer, BUFFSIZE, 0); if(strncmp(buffer, "SEND", 4) == 0) { char *message = "Text asads \n"; rv = send(users[0].s, message, strlen(message), 0); rv = send(users[1].s, message, strlen(message), 0); if (rv < 0) { perror("Error sending"); exit(EXIT_FAILURE); } }else{ char *message = "Unknown command \n"; rv = send(s, message, strlen(message), 0); if (rv < 0) { perror("Error sending"); exit(EXIT_FAILURE); } } }

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  • FTP .NET Sockets

    - by Jojo
    Hi Everyone, I have an FTP auto downloader program. It downloads new files from a given FTP folder. The application was successful for some FTP folders that i have tested. These folders contain 30 - 50 files. However, when i tried an FTP folder with 150 and 18000 files, i receive this error message: An established connection was aborted by the software in your host machine. My first assumptions will be because of firewalls or anti virus. I don't have administrative access to this computer so I would like to ask if there are other reasons for this before i raise this to our systems dept? Need anyone's help asap. Thanks :)

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  • How to close reconnect SocketIOClient on android?

    - by erginduran
    My problem is reconnect.I connect SocketIOClient.connect(..) in background service.I close service when internet connection is off.and I re-start service again connection on. How to close this reconnection?I don't want to reconnect SocketIOClient. Its my code: ConnectCallback mConnectCallback = new ConnectCallback() { @Override public void onConnectCompleted(Exception ex, SocketIOClient client) { if (ex != null) { ex.printStackTrace(); return; } client.setReconnectCallback(new ReconnectCallback() { @Override public void onReconnect() { // TODO Auto-generated method stub } }); client.setDisconnectCallback(new DisconnectCallback() { @Override public void onDisconnect(Exception arg0) { // TODO Auto-generated method stub } }); client.setErrorCallback(new ErrorCallback() { @Override public void onError(String arg0) { // TODO Auto-generated method stub } }); client.on("event", new EventCallback() { @Override public void onEvent(JSONArray jsonArray, Acknowledge acknowledge) { ///bla bla } }); ScreenChat.mClient = client; } };

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  • Java if/else behaving strangely

    - by Alex
    I'm a real newbie to java, so please excuse me if this is a hopelessly straightforward problem. I have the following from my java game server: // Get input from the client DataInputStream in = new DataInputStream (server.getInputStream()); PrintStream out = new PrintStream(server.getOutputStream()); disconnect=false; while((line = in.readLine().trim()) != null && !line.equals(".") && !line.equals("") && !disconnect) { System.out.println("Received "+line); if(line.equals("h")){ out.println("h"+EOF); // Client handshake System.out.println("Matched 1"); }else if (line.equals("<policy-file-request/>")) { out.println("..."+EOF); // Policy file System.out.println(server.getInetAddress()+": Policy Request"); disconnect=true; System.out.println("Matched 2"); }else if(line.substring(0,3).equals("GET")||line.substring(0,4).equals("POST")){ out.println("HTTP/1.0 200 OK\nServer: VirtuaRoom v0.9\nContent-Type: text/html\n\n..."); // HTML status page disconnect=true; System.out.println("Matched 3"); } else { System.out.println(server.getInetAddress()+": Unknown command, client disconnected."); disconnect=true; System.out.println("Matched else"); } } server.close(); First of all, the client sends an "h" packet, and expects the same back (handshake). However, I want it to disconnect the client when an unrecognised packet is received. For some reason, it responds fine to the handshake and HTML status request, but the else clause is never executed when there's an unknown packet. Thanks

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  • Sending while receiving in C

    - by Spidfire
    I've made a piece of code in what's on my server, the problem is that it doesn't send while im receiving. so if i send something to client 1 to client 2, client2 only receives if he sends something himself.. how can i solve this ? /* Thread*/ while (! stop_received) { nr_bytes_recv = recv(s, buffer, BUFFSIZE, 0); if(strncmp(buffer, "SEND", 4) == 0) { char *message = "Text asads \n"; rv = send(users[0].s, message, strlen(message), 0); rv = send(users[1].s, message, strlen(message), 0); if (rv < 0) { perror("Error sending"); exit(EXIT_FAILURE); } }else{ char *message = "Unknown command \n"; rv = send(s, message, strlen(message), 0); if (rv < 0) { perror("Error sending"); exit(EXIT_FAILURE); } } }

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  • HOW to send message from php to desktop app (c#)

    - by Smith
    Hello guys, Am developing a desktop app that will serve as message notifier, just like yahoo messenger and Gmail notifier does. All i want is that when a message is sent to a particular account, the php script would send message to a particular ip:port of the desktop application. Any help

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  • Is it possible to draw simultaneously on a panel?

    - by swift
    I have to develop a whiteboard application in which both the local user and the remote user should be able to draw simultaneously, is this possible? If possible then any logic? I have already developed a code but in which i am not able to do this, when the remote user starts drawing the shape which i am drawing is being replaced by his shape and co-ordinates. This problem is only when both draw simultaneously. any idea guys?

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  • Rewriting Live TCP/IP (Layer 4) Streams

    - by user213060
    I want to rewrite TCP/IP streams. Ettercap's etterfilter command lets you perform simple live replacements of TCP/IP data based on fixed strings or regexes. Example: if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "gzip")) { replace("gzip", " "); msg("whited out gzip\n"); } } if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "deflate")) { replace("deflate", " "); msg("whited out deflate\n"); } } http://ettercap.sourceforge.net/forum/viewtopic.php?t=2833 I would like to rewrite streams based on my own filter program instead of just simple string replacements. Anyone have an idea of how to do this? Is there anything other than Ettercap that can do live replacement like this, maybe as a plugin to a VPN software or something? The rewriting should occur at the transport layer (Layer 4) as it does in this example, instead of a lower layer packet-based approach. Thanks!

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  • How to get at TCP RTT on Windows (Linux TCP_INFO) as an user

    - by FredAlkin
    I am porting a streaming TCP app from Linux to Windows. The app streams real-time audio data using a preexisting TCP protocol (so switching to UDP isn't an option). Further, I wish to avoid being "part of the problem" and requiring Administrator rights. The Linux code uses getsockopt(... ,SOL_TCP, TCP_INFO, ..) to get the RTT (round trip time) information from the TCP connection. The application level uses this to throttle the amount of data sent over the connection (apparently to balance quality with latency). Is there an equivalent to TCP_INFO on WIndows? (google tells me that Win2K and later supports "TCP Timestamps" which would provide this information, but I've yet to find a way to get at it. Thanks in advance.

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