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  • A rectangle drawn with DrawingContext.DrawRectangle blocks mouse

    - by dharmatech
    The WPF program below puts up a window which looks like this: Mouse-movement outside the black square causes the window title to be updated with the mouse's position. The updating stops when the mouse enters the square. I'd like for MouseMove to continue to trigger even when the mouse is over the square. Is there a way to do this? using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace Wpf_Particle_Demo { class DrawingVisualElement : FrameworkElement { public DrawingVisual visual; public DrawingVisualElement() { visual = new DrawingVisual(); } protected override int VisualChildrenCount { get { return 1; } } protected override Visual GetVisualChild(int index) { return visual; } } public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); var canvas = new Canvas(); Content = canvas; var element = new DrawingVisualElement(); canvas.Children.Add(element); CompositionTarget.Rendering += (s, e) => { using (var dc = element.visual.RenderOpen()) dc.DrawRectangle(Brushes.Black, null, new Rect(0, 0, 50, 50)); }; MouseMove += (s, e) => Title = e.GetPosition(canvas).ToString(); } } }

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  • Using an SHA1 with Micrsoft CAPI

    - by Erik Jõgi
    Hello, I have an SHA1 hash and I need to sign it. The CryptSignHash() method requires a HCRYPTHASH handle for signing. I create it and as I have the actual hash value already then set it: CryptCreateHash(cryptoProvider, CALG_SHA1, 0, 0, &hash); CryptSetHashParam(hash, HP_HASHVAL, hashBytes, 0); The hashBytes is an array of 20 bytes. However the problem is that the signature produced from this HCRYPTHASH handle is incorrect. I traced the problem down to the fact that CAPI actually doesn't use all 20 bytes from my hashBytes array. For some reason it thinks that SHA1 is only 4 bytes. To verify this I wrote this small program: HCRYPTPROV cryptoProvider; CryptAcquireContext(&cryptoProvider, NULL, NULL, PROV_RSA_FULL, 0); HCRYPTHASH hash; HCRYPTKEY keyForHash; CryptCreateHash(cryptoProvider, CALG_SHA1, keyForHash, 0, &hash); DWORD hashLength; CryptGetHashParam(hash, HP_HASHSIZE, NULL, &hashLength, 0); printf("hashLength: %d\n", hashLength); And this prints out hashLength: 4 ! Can anyone explain what I am doing wrong or why Microsoft CAPI thinks that SHA1 is 4 bytes (32 bits) instead of 20 bytes (160 bits). Thank you.

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  • Uniquely identify files/folders in NTFS, even after move/rename

    - by Felix Dombek
    I haven't found a backup (synchronization) program which does what I want so I'm thinking about writing my own. What I have now does the following: It goes through the data in the source and for every file which has its archive bit set OR does not exist in the destination, copies it to the destination, overwriting a possibly existing file. When done, it checks for all files in the destination if it exists in the source, and if it doesn't, deletes it. The problem is that if I move or rename a large folder, it first gets copied to the destination even though it is in principle already there, just has a different path. Then the folder which was already there is deleted afterwards. Apart from the unnecessary copying, I frequently run into space problems because my backup drive isn't large enough to hold the original data twice. Is there a way to programmatically identify such moved/renamed files or folders, i.e. by NTFS ID or physical location on media or something else? Are there solutions to this problem? I do not care about the programming language, but hints for doing this with Python, C++, C#, Java or Prolog are appreciated.

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  • WCF Multiple Service Configuration Issue

    - by Goober
    Scenario Ignoring that fact that some of the settings might be wrong and inconsistent. Why does the program fail to compile when I try and put these 2 separate configurations for WCF Services into the same APP.CONFIG file? One was writen by myself and another by a friend, yet I cannot get the application to compile. What have I missed? ERROR Type Initialization Exception CODE <configuration> <system.serviceModel> <!--START Service 1 CONFIGURATION--> <bindings> <netTcpBinding> <binding name="tcpServiceEndPoint" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" transactionFlow="false" transferMode="Buffered" transactionProtocol="OleTransactions" hostNameComparisonMode="StrongWildcard" listenBacklog="10" maxBufferPoolSize="524288" maxBufferSize="65536" maxConnections="10" maxReceivedMessageSize="65536"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <reliableSession ordered="true" inactivityTimeout="00:05:00" enabled="true" /> <security mode="None"> <transport clientCredentialType="Windows" protectionLevel="EncryptAndSign" /> <message clientCredentialType="Windows" /> </security> </binding> </netTcpBinding> </bindings> <client> <endpoint address="" binding="netTcpBinding" bindingConfiguration="tcpServiceEndPoint" contract="ListenerService.IListenerService" name="tcpServiceEndPoint" /> </client> <!--END Service 1 CONFIGURATION-->

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  • How to Create a Simple Dictation Pad in Delphi2009+Vista

    - by XBasic3000
    the code are not so complecated.. private { Private declarations } SpSharedRecoContext1 : TSpSharedRecoContext; fMyGrammar : ISpeechRecoGrammar; procedure SpSharedRecoContext1Recognition(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; RecognitionType: SpeechRecognitionType; const Result: ISpeechRecoResult); procedure SpSharedRecoContext1Hypothesis(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; const Result: ISpeechRecoResult); procedure TForm1.FormCreate(Sender: TObject); begin SpSharedRecoContext1 := TSpSharedRecoContext.Create(self); SpSharedRecoContext1.OnHypothesis := SpSharedRecoContext1Hypothesis; SpSharedRecoContext1.OnRecognition :=SpSharedRecoContext1Recognition; fMyGrammar := SpSharedRecoContext1.CreateGrammar(0); fMyGrammar.DictationSetState(SGDSActive); end; procedure TForm1.SpSharedRecoContext1Recognition(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; RecognitionType: SpeechRecognitionType; const Result: ISpeechRecoResult); begin Memo1.Text := Result.PhraseInfo.GetText(0,-1,true); end; procedure TForm1.SpSharedRecoContext1Hypothesis(ASender: TObject; StreamNumber: Integer; StreamPosition: OleVariant; const Result: ISpeechRecoResult); begin Memo1.Text := Result.PhraseInfo.GetText(0,-1,true); end; My Problem, was the vista-OS voice command will intercept on my program. if i say "START", instead of writing start on memo1 it press the start menu on my desktop. or what ever command like START CANCEL EDIT DELETE SELECT etc. please help..... sorry for my english

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  • How do I restart mysql and where is my.cnf file

    - by dorelal
    I am using snow leopard mac. I installed mysql on my machine using instructions mentioned here. Everything works great. However I have two questions. 1) Where is my.cnf file? I searched the whole file system and result is empty. Is it possible that there is no my.cnf and mysql works with default values. If yes then probably I should create my.inf at /etc/mysql. Is that right? 2) How do I restar server. I know it gets started when I restart my machine. Here is what plist looks like. mysqld_safe does not let me restart server. <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>KeepAlive</key> <true/> <key>Label</key> <string>com.mysql.mysqld</string> <key>Program</key> <string>/usr/local/mysql/bin/mysqld_safe</string> <key>RunAtLoad</key> <true/> <key>UserName</key> <string>mysql</string> <key>WorkingDirectory</key> <string>/usr/local/mysql</string> </dict> </plist>

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  • base destructor called twice after derived object?

    - by sil3nt
    hey there, why is the base destructor called twice at the end of this program? #include <iostream> using namespace std; class B{ public: B(){ cout << "BC" << endl; x = 0; } virtual ~B(){ cout << "BD" << endl; } void f(){ cout << "BF" << endl; } virtual void g(){ cout << "BG" << endl; } private: int x; }; class D: public B{ public: D(){ cout << "dc" << endl; y = 0; } virtual ~D(){ cout << "dd" << endl; } void f(){ cout << "df" << endl; } virtual void g(){ cout << "dg" << endl; } private: int y; }; int main(){ B b, * bp = &b; D d, * dp = &d; bp->f(); bp->g(); bp = dp; bp->f(); bp->g(); }

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  • Scope of the c++ using directive

    - by ThomasMcLeod
    From section 7.3.4.2 of the c++11 standard: A using-directive specifies that the names in the nominated namespace can be used in the scope in which the using-directive appears after the using-directive. During unqualified name lookup (3.4.1), the names appear as if they were declared in the nearest enclosing namespace which contains both the using-directive and the nominated namespace. [ Note: In this context, “contains” means “contains directly or indirectly”. —end note ] What do the second and third sentences mean exactly? Please give example. Here is the code I am attempting to understand: namespace A { int i = 7; } namespace B { using namespace A; int i = i + 11; } int main(int argc, char * argv[]) { std::cout << A::i << " " << B::i << std::endl; return 0; } It print "7 7" and not "7 18" as I would expect. Sorry for the typo, the program actually prints "7 11".

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  • Unusual heap size limitations in VS2003 C++

    - by Shane MacLaughlin
    I have a C++ app that uses large arrays of data, and have noticed while testing that it is running out of memory, while there is still plenty of memory available. I have reduced the code to a sample test case as follows; void MemTest() { size_t Size = 500*1024*1024; // 512mb if (Size > _HEAP_MAXREQ) TRACE("Invalid Size"); void * mem = malloc(Size); if (mem == NULL) TRACE("allocation failed"); } If I create a new MFC project, include this function, and run it from InitInstance, it works fine in debug mode (memory allocated as expected), yet fails in release mode (malloc returns NULL). Single stepping through release into the C run times, my function gets inlined I get the following // malloc.c void * __cdecl _malloc_base (size_t size) { void *res = _nh_malloc_base(size, _newmode); RTCCALLBACK(_RTC_Allocate_hook, (res, size, 0)); return res; } Calling _nh_malloc_base void * __cdecl _nh_malloc_base (size_t size, int nhFlag) { void * pvReturn; // validate size if (size > _HEAP_MAXREQ) return NULL; ' ' And (size _HEAP_MAXREQ) returns true and hence my memory doesn't get allocated. Putting a watch on size comes back with the exptected 512MB, which suggests the program is linking into a different run-time library with a much smaller _HEAP_MAXREQ. Grepping the VC++ folders for _HEAP_MAXREQ shows the expected 0xFFFFFFE0, so I can't figure out what is happening here. Anyone know of any CRT changes or versions that would cause this problem, or am I missing something way more obvious?

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  • Goldbach theory in C

    - by nofe
    I want to write some code which takes any positive, even number (greater than 2) and gives me the smallest pair of primes that sum up to this number. I need this program to handle any integer up to 9 digits long. My aim is to make something that looks like this: Please enter a positive even integer ( greater than 2 ) : 10 The first primes adding : 3+7=10. Please enter a positive even integer ( greater than 2 ) : 160 The first primes adding : 3+157=160. Please enter a positive even integer ( greater than 2 ) : 18456 The first primes adding : 5+18451=18456. I don't want to use any library besides stdio.h. I don't want to use arrays, strings, or anything besides for the most basic toolbox: scanf, printf, for, while, do-while, if, else if, break, continue, and the basic operators (<,, ==, =+, !=, %, *, /, etc...). Please no other functions especially is_prime. I know how to limit the input to my needs so that it loops until given a valid entry. So now I'm trying to figure out the algorithm. I thought of starting a while loop like something like this: #include <stdio.h> long first, second, sum, goldbach, min; long a,b,i,k; //indices int main (){ while (1){ printf("Please enter a positive integer :\n"); scanf("%ld",&goldbach); if ((goldbach>2)&&((goldbach%2)==0)) break; else printf("Wrong input, "); } while (sum!=goldbach){ for (a=3;a<goldbach;a=(a+2)) for (i=2;(goldbach-a)%i;i++) first = a; for (b=5;b<goldbach;b=(b+2)) for (k=2;(goldbach-b)%k;k++) sum = first + second; } }

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  • java.net.BindException How can I clear the sockets or what ever is causing it?

    - by user2266067
    I need some help with, I guess a simple networking related problem I'm having. It will also help me better understand how all this works by knowing what isn't being .close()'ed. I'm sure this is pretty simple, but for me its all very new. This is the client program. I can most likely append the server then, if I can figure this out. Thanks public class Server { public static void main(String[] args) { start(); } static int start = 0; public static void start() { try { ServerSocket serverSocket = new ServerSocket(4567); Socket socket = serverSocket.accept(); //1) Take and echo input (In this case a message) BufferedReader bf = new BufferedReader(new InputStreamReader(socket.getInputStream())); String message = bf.readLine(); System.out.println("Message recieved from Client:" + message); //2) Response of client message PrintWriter printWriter = new PrintWriter(socket.getOutputStream(), true); printWriter.println("Server echoing back the message ' " + message + " ' from Client"); } catch (IOException e) { System.out.println("e " + e); System.exit(-1); } start++; clearUp(); if (start < 5) { System.out.println("Closing binds and Restarting" + start); start(); } } public void clearUp(){ //How would I clear the stuff that is left bound so I can restart via start() and avoid the java.net.BindException: Address already in use: JVM_Bind ? } } How would I clear the stuff that is left bound so I can restart via start() and avoid java.net.BindException: Address already in use: JVM_Bind ?

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  • Is there a more elegant way to act on the first and last items in a foreach enumeration than count++

    - by Edward Tanguay
    Is there a more elegant way to act on the first and last items when iterating through a foreach loop than incrementing a separate counter and checking it each time? For instance, the following code outputs: >>> [line1], [line2], [line3], [line4] <<< which requires knowing when you are acting on the first and last item. Is there a more elegant way to do this now in C# 3 / C# 4? It seems like I could use .Last() or .First() or something like that. using System; using System.Collections.Generic; using System.Text; namespace TestForNext29343 { class Program { static void Main(string[] args) { StringBuilder sb = new StringBuilder(); List<string> lines = new List<string> { "line1", "line2", "line3", "line4" }; int index = 0; foreach (var line in lines) { if (index == 0) sb.Append(">>> "); sb.Append("[" + line + "]"); if (index < lines.Count - 1) sb.Append(", "); else sb.Append(" <<<"); index++; } Console.WriteLine(sb.ToString()); Console.ReadLine(); } } }

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  • im i doing this right or wrong using pointers in C

    - by Amandeep Singh Dhari
    i like to point out that i need some help with my home work, ok the lectuer gave us the idea of a program and we have to make it from bottom to top. got to have user to type in two set of string. pointers take in the value and then puts into a prototype i need to make a 3rd pointer that has the value of p1 and p2. like this p1 = asd, p2 = qwe and p3 = asdqwe #include "stdafx.h" #include <ctype.h> char *mystrcat(char*s1p, char*s2p); // Prototype char main(void) { char string1[80]; char string2[80]; printf("%s", "enter in your srting one "); gets_s(string1); printf("%s", "enter in your srting two "); gets_s(string2); *mystrcat(string1, string2); return 0; } char *mystrcat(char *s1p,char *s2p) { //char *string3; //char *string4; //string3 = s1p; //string4 = s2p; printf("whatever = %s%s\n", s1p, s2p); return 0; } this is the code that i made so far just need some help, thank guys in advance.

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  • Why does the output look like this?

    - by cjk
    I have a c program below, I would like to send out a 32 bit message in a particular order Eg.0x00000001. #include <unistd.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <stdint.h> struct test { uint16_t a; uint16_t b; }; int main(int argc, char const *argv[]) { char buf[4]; struct test* ptr=(struct test*)buf; ptr->a=0x0000; ptr->b=0x0001; printf("%x %x\n",buf[0],buf[1]); //output is 0 0 printf("%x %x\n",buf[2],buf[3]); //output is 1 0 return 0; } Then I test it by print out the values in char array. I got output in the above comments. Shouldn't the output be 0 0 and 0 1? since but[3] is the last byte? Is there anything I missed? Thanks!

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  • How to visually reject user input in a table?

    - by FX
    In the programming of a table-based application module (i.e. the user mostly enters tabular data in an already laid-out table), how would you reject user input for a given cell? The scenario is: the user edits the cell, enters something (text, picture, ...) and you want them to notice when they finish editing (hitting enter, for example) that their entry is not valid for your given "format" (in the wider meaning: it can be that they entered a string instead of a number, that their entry is too long, too short, they include a picture while it's not acceptable, ...). I can see two different things happening: You can rather easily fit their entry into your format, and you do so, but you want them to notice it so they can change if your guess is not good enough (example: they entered "15.47" in a field that needs to be an integer, so your program makes it "15") You cannot guess what to do with their entry, and want to inform them that it's not valid. My question specifically is: what visual display can you offer to inform the user that his input is invalid? Is it preferable to refuse to leave the editing mode, or not? The two things I can imagine are: using colors (red background if invalid, yellow background for my case 1 above) when you reject an input, do something like Apple does for password entry of user accounts: you make the cell "shaking" (i.e. oscillating left and right) for one second, and keep the focus/editing in their so they don't loose what they've typed. Let's hear your suggestions. PS: This question is, at least in my thought process, somehow a continuation and a specialization of my previous question on getting users to read error messages. PPS: Made this community wiki, was that the right thing to do on this kind of question or not?

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  • C# ...extract email address from inside 100's of text files

    - by Developer
    My SMTP server got 100's of errors when sending lots of emails. Now have lots of .BAD files each one containing an error message and somewhere in the middle, the actual email address it was supposed to be sent to. What is the easiest way to extract from each file "just" the "email address", so that I can have a list of the actual failed emails? I can code in C# and any suggestion will be truly welcomed. BAD SAMPLE TEXT: From: [email protected] To: [email protected] Date: Tue, 25 Sep 2012 12:12:09 -0700 MIME-Version: 1.0 Content-Type: multipart/report; report-type=delivery-status; boundary="9B095B5ADSN=_01CD9B35032DF58000000066my.server.co" X-DSNContext: 7ce717b1 - 1386 - 00000002 - C00402D1 Message-ID: Subject: Delivery Status Notification (Failure) This is a MIME-formatted message. Portions of this message may be unreadable without a MIME-capable mail program. --9B095B5ADSN=_01CD9B35032DF58000000066my.server.co Content-Type: text/plain; charset=unicode-1-1-utf-7 This is an automatically generated Delivery Status Notification. Unable to deliver message to the following recipients, due to being unable to connect successfully to the destination mail server. [email protected] --9B095B5ADSN=_01CD9B35032DF58000000066my.server.com Content-Type: message/delivery-status Reporting-MTA: dns;my.server.com Received-From-MTA: dns;Social Arrival-Date: Tue, 25 Sep 2012 11:45:15 -0700 Final-Recipient: rfc822;[email protected] Action: failed Status: 4.4.7 --9B095B5ADSN=_01CD9B35032DF58000000066my.server.com Content-Type: message/rfc822 Received: from Social ([127.0.0.1]) by my.server.com with Microsoft SMTPSVC(7.5.7601.17514); Tue, 25 Sep 2012 11:45:15 -0700 ====================================== ...and lots more text after ===================== Mainly I want to find the "[email protected]" email right in the middle...

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  • How to configure and run a fastcgi application using Lighthttpd...

    - by Airy
    Hi, i've installed Lighthttpd for windows and i'd created a simple program in c++ which uses fastcgi libraries. i'll post the code here... #include "fcgi_stdio.h" #include <stdlib.h> int count; void initialize(void) { count=0; } void main(void) { initialize(); while (FCGI_Accept() >= 0) { printf("Content-type: text/html\r\n" "\r\n" "<title>FastCGI Hello! (C, fcgi_stdio library)</title>" "<h1>FastCGI Hello! (C, fcgi_stdio library)</h1>" "Request number %d running on host <i>%s</i>\n", ++count, getenv("SERVER_HOSTNAME")); } } I've spawned the fastcgi application in lighthttpd using the below configuration in lightttpd-inc.conf fastcgi.server = ( ".exe" => ( "" => ( "bin-path" => "D:\tinycgi.exe", "port" => 8080, "min-procs" => 1, "max-procs" => 1 ) ) ) while sending a request using the browser the server is responding with this message in the console 2009-02-18 16:08:34: (mod_fastcgi.c.2494) unexpected end-of-file (perhaps the fa stcgi process died): pid: 0 socket: tcp:localhost:8080 2009-02-18 16:08:34: (mod_fastcgi.c.3325) response not received, request sent: 1 024 on socket: tcp:localhost:8080 for /new/tinycgi.exe , closing connection I think the fastcgi application is not spawned correctly. Thank you, Varun

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  • Specifying character

    - by danutenshu
    So below I have a code in C++ that is supposed to invert the arguments in a vector, but not the sequence. I have listed my problems as sidenotes in the code below. The invert function is supposed to invert each argument, and then the main function just outputs the inverted words in same order For instance, program("one two three four")=ruof eerth owt eno #include <iostream> #include <string> using namespace std; int invert(string normal) { string inverted; for (int num=normal.size()-1; num>=0; num--) { inverted.append(normal[num]); //I don't know how to get each character //I need another command for append } return **inverted**; <---- } int main(int argc, char* argv[]) { string text; for (int a=1; a<argc; a++) { text.append(invert(argv[a])); //Can't run the invert function text.append(" "); } cout << text << endl; return 0; }

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  • Managing libraries and imports in a programming language

    - by sub
    I've created an interpreter for a stupid programming language in C++ and the whole core structure is finished (Tokenizer, Parser, Interpreter including Symbol tables, core functions, etc.). Now I have a problem with creating and managing the function libraries for this interpreter (I'll explain what I mean with that later) So currently my core function handler is horrible: // Simplified version myLangResult SystemFunction( name, argc, argv ) { if ( name == "print" ) { if( argc < 1 ) { Error('blah'); } cout << argv[ 0 ]; } else if ( name == "input" ) { if( argc < 1 ) { Error('blah'); } string res; getline( cin, res ); SetVariable( argv[ 0 ], res ); } else if ( name == "exit ) { exit( 0 ); } And now think of each else if being 10 times more complicated and there being 25 more system functions. Unmaintainable, feels horrible, is horrible. So I thought: How to create some sort of libraries that contain all the functions and if they are imported initialize themselves and add their functions to the symbol table of the running interpreter. However this is the point where I don't really know how to go on. What I wanted to achieve is that there is e.g.: an (extern?) string library for my language, e.g.: string, and it is imported from within a program in that language, example: import string myString = "abcde" print string.at( myString, 2 ) # output: c My problems: How to separate the function libs from the core interpreter and load them? How to get all their functions into a list and add it to the symbol table when needed? What I was thinking to do: At the start of the interpreter, as all libraries are compiled with it, every single function calls something like RegisterFunction( string namespace, myLangResult (*functionPtr) ); which adds itself to a list. When import X is then called from within the language, the list built with RegisterFunction is then added to the symbol table. Disadvantages that spring to mind: All libraries are directly in the interpreter core, size grows and it will definitely slow it down.

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  • problem with QPropertyAnimation in Qt

    - by belhaouary
    Hi , i have a problem with QPropertyAnimation in Qt my code: QString my_text = "Hello Animation"; ui->textBrowser->setText((quote_text)); ui->textBrowser->show(); QPropertyAnimation animation2(ui->textBrowser,"geometry"); animation2.setDuration(1000); animation2.setStartValue(QRect(10,220/4,1,1)); animation2.setEndValue(QRect(10,220,201,71)); animation2.setEasingCurve(QEasingCurve::OutBounce); animation2.start(); till now it seems very good , but the problem is that i can see this animation only when i show a message box after it . QMessageBox m; m.setGeometry(QRect(100,180,100,50)); m.setText("close quote"); m.show(); m.exec(); when i remove the code of this message box , i can't see the animation anymore. the functionality of the program doesn't require showing this MessageBox at all. Can anybody help?

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  • How do you use stl's functions like for_each?

    - by thomas-gies
    I started using stl containers because they came in very handy when I needed functionality of a list, set and map and had nothing else available in my programming environment. I did not care much about the ideas behind it. STL documentations were only interesting up to the point where it came to functions, etc. Then I skipped reading and just used the containers. But yesterday, still being relaxed from my holidays, I just gave it a try and wanted to go a bit more the stl way. So I used the transform function (can I have a little bit of applause for me, thank you). From an academic point of view it really looked interesting and it worked. But the thing that boroughs me is that if you intensify the use of those functions, you need 10ks of helper classes for mostly everything you want to do in your code. The hole logic of the program is sliced in tiny pieces. This slicing is not the result of god coding habits. It's just a technical need. Something, that makes my life probably harder not easier. And I learned the hard way, that you should always choose the simplest approach that solves the problem at hand. And I can't see what, for example, the for_each function is doing for me that justifies the use of a helper class over several simple lines of code that sit inside a normal loop so that everybody can see what is going on. I would like to know, what you are thinking about my concerns? Did you see it like I do when you started working this way and have changed your mind when you got used to it? Are there benefits that I overlooked? Or do you just ignore this stuff as I did (and will go an doing it, probably). Thanks. PS: I know that there is a real for_each loop in boost. But I ignore it here since it is just a convenient way for my usual loops with iterators I guess.

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  • What is the best cross-platform language for desktop applications? (Java, Adobe Air, Flex, Silverlight??, Anything Else)

    - by Sootah
    My business partner needs a desktop application programmed, and it needs to be cross-platform as he wants Mac owners (OS X) to be able to run it as well. This, of course, is a bit of a problem for me as I program in PHP for my web projects and exclusively in C# (formerly used Visual Basic) for my desktop apps. I've been using (and love) NetBeans for my PHP stuff, and love Visual Studio just as much; they're both excellent IDEs. With this in mind, I'd like to find a language and IDE that's as similar to Visual Studio as possible (or at least something that makes development as easy as it does) for my cross-platform application development. In fact, if there is a language I can use with VS I'd be extremely happy. I realize that NetBeans has a Java Desktop App IDE, but have been having problems with it (my question in regards to that issue is here. I am also not sure that I really want to learn and use Java if there is a better, easier option out there. Obviously, the first language that came to mind that I can use cross-platform was Java, but I've also heard of people using Adobe Air, as well as Flex being used. I've never programmed in any of those languages, and as such have no frame of reference from which I can decide which would be best for me. I'm also not sure what other options there may be for me; perhaps there's another language I can use that'd be better than the three options I've already provided. (Can you make desktop apps with Silverlight? If so, did MS make an interpreter that will get them to work on OS X?) I like the syntax of C# quite a bit, and the Visual Studio IDE makes it extremely easy to make my apps with. As such, I'd like to find something that'll work as well for me with the cross-platform shatner as C# and its IDE does with my Windows apps. Thanks in advance for your help/opinions!

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  • Simple average calculation

    - by sasquatch90
    I'm trying to write program calculating average of given numbers stored in an array. Amount of numbers should be not more than 100, and user should input them until a !int variable is given : #include <iostream> #include <conio.h> using namespace std; double average(int tab[], int i){ int sum=0; for(int j=0; j<i; ++j){ sum+=tab[j]; } return (double)sum/i; } int main() { int tab[100]; int n=0; int number=0; do { if(n < 100){ cout << "Give " << n+1 << " number : "; cin >> number; tab[n]=number; number=0; ++n; } else{ break; } } while( !isdigit(number) ); cout << average(tab, n) << endl; getch(); return 0; } Why after giving char, it prints me 'Give n number:' for all empty cells of my array ? It should end and use only given numbers.

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  • Is boost shared_ptr <XXX> thread safe?

    - by sxingfeng
    I have a question about boost :: shared_ptr. There are lots of thread. class CResource { xxxxxx } class CResourceBase { public: void SetResource(shared_ptr<CResource> res) { m_Res = res; } shared_ptr<CResource> GetResource() { return m_Res; } private: shared_ptr<CResource> m_Res; } CResourceBase base; //---------------------------------------------- Thread A: while (true) { ...... shared_ptr<CResource> nowResource = base.GetResource(); nowResource.doSomeThing(); ... } Thread B: shared_ptr<CResource> nowResource; base.SetResource(nowResource); ... //----------------------------------------------------------- If thread A do not care the nowResource is the newest . Will this part of code have problem? I mean when ThreadB do not SetResource completely, Thread A get a wrong smart point by GetResource? Another question : what does thread-safe mean? If I do not care about whether the resource is newest, will the shared_ptr nowResource crash the program when the nowResource is released or will the problem destroy the shared_point?

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  • OpenCV. cvFnName() works, but cv::FunName() doesn't work

    - by Innuendo
    I'm using OpenCV to write a plugin for a simulator. I've made an OpenCV project (single - not a plugin) and it works fine. When I added OpenCV libs to the plugin project, I added all libs required. Visual Studio 2010 doesn't highlight any code line with red. All looks fine and compiles fine. But in execution, the program halts with a Runtime Error on any cv::function. For example: cv::imread, or cv::imwrite. But if I replace them with cvLoadImage() and cvSaveImage(), it works fine. Why does this happen? I don't want to rewrite the whole script in old-api-style (cvFnName). It means I should change all Mat objects to IplImages, and so on. UPDATE: // preparing template ifstream ifile(tmplfilename); if ( !FILE_LOADED && ifile ) { // loading template file Mat tmpl = cv::imread(tmplfilename, 1); // << here occurs error FILE_LOADED = true; } Mat src; Bmp2Mat(hDC, hBitmap, src); TargetDetector detector(src, tmpl); detector.detectTarget(); If I change to: if ( !FILE_LOADED && ifile ) { IplImage* tmpl = 0; tmpl = cvLoadImage(tmplfilename, 1); // no error occurs } And then no error occurs. Early it displayed some Runtime Error. Now, I wanted to copy exact message and it just crashes the application (simulator, what I am pluginning). It displays window error - to kill process or no. (I can't show exact message, because I'm using russian windows now)

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