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  • Parsing: How to make error recovery in grammars like " a* b*"?

    - by Lavir the Whiolet
    Let we have a grammar like this: Program ::= a* b* where "*" is considered to be greedy. I usually implement "*" operator naively: Try to apply the expression under "*" to input one more time. If it has been applied successfully then we are still under current "*"-expression; try to apply the expression under "*" one more time. Otherwise we have reached next grammar expression; put characters parsed by expression under "*" back into input and proceed with next expression. But if there are errors in input in any of "a*" or "b*" part such a parser will "think" that in position of error both "a*" and "b*" have finished ("let's try "a"... Fail! OK, it looks like we have to proceed to "b*". Let's try "b"... Fail! OK, it looks like the string should have been finished...). For example, for string "daaaabbbbbbc" it will "say": "The string must end at position 1, delete superflous characters: daaaabbbbbbc". In short, greedy "*" operator becomes lazy if there are errors in input. How to make "*" operator to recover from errors nicely?

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  • Prolog Backtracking

    - by AhmadAssaf
    I am trying to do a word calculator .. read words from a file .. translate them into numbers and then calculate the result .. i managed to do all of that but i think i have two bugs in my program .. I mainly have two functions ... extract(Words), calculate( Words,0). extract will read from the file .. and then return a list of Words .. ex: [one,plus,three] .. now calculate will translate the value for these words into numbers and calculate .. i managed to do that also .. now the bugs are : i must stop reading and terminate if i encounter stop in the file .. so if Words was [stop] End. i tried the following ... execute :- extract(Words), Words = [stop],nl,print('Terminating ...'),!. execute :- extract(Words), calculate( Words,0). it successfully terminates .. but it skips lines as i extract more than once .. i have tried to do .. execute :- extract(Words), Words \= [stop],execute(Words). execute(Words) :- calculate( Words,0). if the Words is not stop .. then go and calculate .. but its not working !! i appreciate the help .. Thank You

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  • Protecting my apps security from deassembling

    - by sandis
    So I recently tested deassembling one of my android apps, and to my horror I discovered that the code was quite readable. Even worse, all my variable names where intact! I thought that those would be compressed to something unreadable at compile time. The app is triggered to expire after a certain time. However, now it was trivial for me to find my function named checkIfExpired() and find the variable "expired". Is there any good way of making it harder for a potential hacker messing with my app? Before someone states the obvious: Yes, it is security through obscurity. But obviously this is my only option since the user always will have access to all my code. This is the same for all apps. The details of my deactivation-thingy is unimportant, the point is that I dont want deassembler to understand some of the things I do. side questions: Why are the variable names not compressed? Could it be the case that my program would run faster if I stopped using really long variable names, as are my habit?

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  • Creating many polygons with OpenGL is slow?

    - by user146780
    I want to draw many polygons to the screen but i'm quickly noticing that it slows down quickly. As a test I did this: for(int i = 0; i < 50; ++i) { glBegin( GL_POLYGON); glColor3f( 0.0f, 1, 0.0f ); glVertex2f( 500.0 + frameGL.GetCameraX(), 0.0f + frameGL.GetCameraY()); glColor3f( 0.0f, 1.0f, 0.0f ); glVertex2f( 900.0 + frameGL.GetCameraX(), 0.0f + frameGL.GetCameraY()); glColor3f( 0.0f, 0.0f, 0.5 ); glVertex2f(900.0 + frameGL.GetCameraX(), 500.0f + frameGL.GetCameraY() + (150)); glColor3f( 0.0f, 1.0f, 0.0f ); glVertex2f( 500 + frameGL.GetCameraX(), 500.0f + frameGL.GetCameraY()); glColor3f( 1.0f, 1.0f, 0.0f ); glVertex2f( 300 + frameGL.GetCameraX(), 200.0f + frameGL.GetCameraY()); glEnd(); } This is only 50 polygons and already it's gtting slow. I can't upload them directly to the card because my program will allow the user to reshape the verticies. My question is, how can I speed this up. I'm not using depth. I also know it's not my GetCamera() functions because if I create 500,000 polygons spread apart t's fine, it just has trouble showing them in the view. If a graphics card can support 500,000,000 on screen polygons per second, this should be easy right? Thanks

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  • Storing strings from a text file/scanner. Array or built-in?

    - by Flowdorio
    This code snippet is to to read a text file, turn the lines into objects through a different public (non changeable) class(externalClass). The external class does nothing but turn strings (lines from the .txt through nextLine) into objects, and is fully functional. The scanner(scanner3) is assigned to the text file. while (scanner3.hasNext()) { externalClass convertedlines = new externalClass(scanner3.nextLine()); I'm not new to programming, but as I'm new to java, I do not know if this requires me to create an array, or if the returned objects are sorted in some other way. i.e is the "importedlines" getting overwritten with each run of the loop(and I need to introduce an array into the loop), or are the objects stored in some way? The question may seem strange, but with the program I am making it would be harder (but definitely not impossible) if I used an array. Any help would be appreciated. As requested, externalClass: public class exernalClass { private String line; externalClass(String inLine){ line = inLine; } public String giveLine() { return line; } }

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  • OpenCV: Getting and Setting Camera Settings

    - by jhaip
    I have been searching around and can't find an example of how to get and set the camera capturing settings. For example the capturing resolution, fps, color balance, etc. I have only seen examples of how to change the settings when saving the captured video but I want to be able to find all the camera's capturing modes and choose which one I want. For example, I am using the PS3eye webcam and in the test program it allows you to change the settings (320x240 at 15,30,60,120 fps, 640x480 at 15,30,60,75 fps). So is there a function in OpenCV for getting all the camera's capture modes and choosing one? I remember in OpenFrameworks there was a function to change these settings but I would like to know how to do it in OpenCV. Here is the code for OpenFrameworks with OpenCV that does sort of what I want: vidGrabber.setDeviceID( 4 ); vidGrabber.setDesiredFrameRate( 30 ); //I want this vidGrabber.videoSettings(); vidGrabber.setVerbose(true); vidGrabber.initGrabber(320,240); //And this

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  • Compilation problem in the standard x86_64 libraries

    - by user350282
    Hi everyone, I am having trouble compiling a program I have written. I have two different files with the same includes but only one generates the following error when compiled with g++ /usr/lib/gcc/x86_64-linux-gnu/4.4.1/../../../../lib/crt1.o: In function `_start': /build/buildd/eglibc-2.10.1/csu/../sysdeps/x86_64/elf/start.S:109: undefined reference to `main' collect2: ld returned 1 exit status The files I am including in my header are as follows: #include <google/sparse_hash_map> using google::sparse_hash_map; #include <ext/hash_map> #include <math.h> #include <iostream> #include <queue> #include <vector> #include <stack> using std::priority_queue; using std::stack; using std::vector; using __gnu_cxx::hash_map; using __gnu_cxx::hash; using namespace std; Searching the internet for those two lines hasn't resulted in anything to help me. I would be very grateful for any advice. Thank you

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  • Access denied from another thread

    - by Lobuno
    Hello! In a program I span a thread ("the working thread"). Hera I copy some files write some data to a database and eventually, delete some other files or directories. Everything works fine. The problem is now, that I decided to move the deleting operation to some other thread. So the working thread now copies the files or directories, writes to the database, and , if there is a need to delete some other files this thread spans another thread and that second thread deleted the needed files or directories. The problem is that,the deletion used to work 100% when done in the working thread, now when the same is done in the secondary thread, I sometimes get an "Access denied" error and the files cannot be deleted. And no, the working thread is definitely NOT acceding the files and directories to delete at this moment. Sometimes (but not always) the main thread is impersonating some user, so if needed , the deleting thread is also running under impersonation just to grant the needed permissions to delete the files, so that should not be the problem. Anybody has a clue why this could be happening?

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  • What's the best way to get a bunch of rows from MySQL if you have an array of integer primary keys?

    - by Evan P.
    I have a MySQL table with an auto-incremented integer primary key. I want to get a bunch of rows from the table based on an array of integers I have in memory in my program. The array ranges from a handful to about 1000 items. What's the most efficient query syntax to get the rows? I can think of a few: "SELECT * FROM thetable WHERE id IN (1, 2, 3, 4, 5)" (this is what I do now) "SELECT * FROM thetable where id = 1 OR id = 2 OR id = 3" Multiple queries of the form "SELECT * FROM thetable WHERE id = 1". Probably the most friendly to the query cache, but expensive due to having lots of query parsing. A union, like "SELECT * FROM thetable WHERE id = 1 UNION SELECT * FROM thetable WHERE id = 2 ..." I'm not sure if MySQL caches the results of each query; it's also the most verbose format. I think using the NoSQL interface in MySQL 5.6+ would be the most efficient way to do this, but I'm not yet up to MySQL 5.6.

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  • How to achieve interaction between GUI class with logic class

    - by volting
    Im new to GUI programming, and haven't done much OOP. Im working on a basic calculator app to help me learn GUI design and to brush up on OOP. I understand that anything GUI related should be kept seperate from the logic, but Im unsure how to implement interaction between logic an GUI classes when needed i.e. basically passing variables back and forth... Im using TKinter and when I pass a tkinter variable to my logic it only seems to hold the string PY_VAR0. def on_equal_btn_click(self): self.entryVariable.set(self.entryVariable.get() + "=") calculator = Calc(self.entryVariable) self.entryVariable.set(calculator.calculate()) Im sure that im probably doing something fundamentally wrong and probabaly really stupid, I spent a considerable amount of time experimenting (and searching for answers online) but Im getting no where. Any help would be appreciated. Thanks, V The Full Program (well just enough to show the structure..) import Tkinter class Gui(Tkinter.Tk): def __init__(self,parent): Tkinter.Tk.__init__(self,parent) self.parent = parent self.initialize() def initialize(self): self.grid() self.create_widgets() """ grid config """ #self.grid_columnconfigure(0,weight=1,pad=0) self.resizable(False, False) def create_widgets(self): """row 0 of grid""" """Create Text Entry Box""" self.entryVariable = Tkinter.StringVar() self.entry = Tkinter.Entry(self,width=30,textvariable=self.entryVariable) self.entry.grid(column=0,row=0, columnspan = 3 ) self.entry.bind("<Return>", self.on_press_enter) """create equal button""" equal_btn = Tkinter.Button(self,text="=",width=4,command=self.on_equal_btn_click) equal_btn.grid(column=3, row=0) """row 1 of grid""" """create number 1 button""" number1_btn = Tkinter.Button(self,text="1",width=8,command=self.on_number1_btn_click) number1_btn.grid(column=0, row=1) . . . def on_equal_btn_click(self): self.entryVariable.set(self.entryVariable.get() + "=") calculator = Calc(self.entryVariable) self.entryVariable.set(calculator.calculate()) class Calc(): def __init__(self, equation): self.equation = equation def calculate(self): #TODO: parse string and calculate... return self.equation if __name__ == "__main__": app = Gui(None) app.title('Calculator') app.mainloop()

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  • Can Win32_NetworkAdapterConfiguration.EnableStatic() be used to set more than one IP address?

    - by Andrew J. Brehm
    I ran into this problem in a Visual Basic program that uses WMI but could confirm it in PowerShell. Apparently the EnableStatic() method can only be used to set one IP address, despite taking two parameters IP address(es) and subnetmask(s) that are arrays. I.e. $a=get-wmiobject win32_networkadapterconfiguration -computername myserver This gets me an array of all network adapters on "myserver". After selecting a specific one ($a=$a[14] in this case), I can run $a.EnableStatic() which has this signature System.Management.ManagementBaseObject EnableStatic(System.String[] IPAddress, System.String[] SubnetMask) I thought this implies that I could set several IP addresses like this: $ips="192.168.1.42","192.168.1.43" $a.EnableStatic($ips,"255.255.255.0") But this call fails. However, this call works: $a.EnableStatic($ips[0],"255.255.255.0") It looks to me as if EnableStatic() really takes two strings rather than two arrays of strings as parameters. In Visual Basic it's more complicated and arrays must be passed but the method appears to take into account only the first element of each array. Am I confused again or is there some logic here?

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  • how to Retrieve the parameters of document.write to detect the creation of dynamic tags

    - by user1335906
    In my Project i am supposed to identify the dynamically created tags which can be done in scripts through document.write("<script src='jquery.js'></script>") For this i used Regular expressions and my code is as follows function find_tag_docwrite(text) { var attrib=new Object; var pat_tag=/<((\S+)\s(.*))>/g; while(t=pat_tag.exec(text) { var tag=RegExp.$1; for(i=0;i<tags.length;i++) { var pat=/(\S+)=((['"]*)(\S+)(['"]*)\3)/g; while(p=pat.exec(f)) { attr=RegExp.$1;val=RegExp.$4; attrib[attr]=val; } } } } in the above function text is parameters of document.write function. Now through this code i am getting the tag names and all the attributes of the tags. But for the below example the above code is not working var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); In such cases Regular expressions does not work so after searching some time where i found hooks on dom methods. so by using this i thought of creating hook for document.write method but i am able to understand how it is done i included the following code in my program but it is not working. function someFunction(text) { console.log(text); } document.write = someFunction; where text is the parameters of document.write. Another problem is After monitoring all the document.write methods using hooks again i have to use regex for finding tag creations. Is there Any alternative

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  • Should I be using Expression Blend to design really dynamic UIs?

    - by Robert Rossney
    My company's product is, at its core, a framework for developing metadata-driven UIs. I don't know how to characterize it less succinctly than that, and hope I won't need to for purposes of this question, but we'll see. I've been trying to come up to speed on WPF, and have been building UI prototypes here and there, and recently I decided to see if I could use Expression Blend to help with the design of these UIs. And I'm pretty mystified at this point. It appears to me as though Expresssion Blend is designed with the expectation that you already know all of the objects that are going to be present in the UI at design time. But our program generates these object dynamically at runtime. For instance, a data row might be presented in a horizontal StackPanel containing alternating TextBlocks (for captions) and TextBoxes (for data fields). The number of these objects depends on metadata about the number of columns in the data row. I can, pretty readily, write code that runs through a metadata record and populates a StackPanel dynamically, setting up the binding of all of the controls to properties in either the data or metadata. (A TextBox's Width might be bound to metadata, while its Text is bound to data.) But I can't even begin to figure out how to do something like this in Expression Blend. I can manually create all these controls, so that I have a set of controls that I can apply styles to and work out the visual design of the app, but it's really a pain to do this. I can write code that goes through my data model and emits XAML for all these controls, I suppose, and then copy and paste it. But I'm going to feel really stupid if it turns out there a way to do this sort of thing in Expression Blend and I've dropped back and punted because I'm too dim to figure out the right way to think of it. Is this enough information for someone to try formulating an answer?

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  • Updating UI objects in windows forms

    - by P a u l
    Pre .net I was using MFC, ON_UPDATE_COMMAND_UI, and the CCmdUI class to update the state of my windows UI. From the older MFC/Win32 reference: Typically, menu items and toolbar buttons have more than one state. For example, a menu item is grayed (dimmed) if it is unavailable in the present context. Menu items can also be checked or unchecked. A toolbar button can also be disabled if unavailable, or it can be checked. Who updates the state of these items as program conditions change? Logically, if a menu item generates a command that is handled by, say, a document, it makes sense to have the document update the menu item. The document probably contains the information on which the update is based. If a command has multiple user-interface objects (perhaps a menu item and a toolbar button), both are routed to the same handler function. This encapsulates your user-interface update code for all of the equivalent user-interface objects in a single place. The framework provides a convenient interface for automatically updating user-interface objects. You can choose to do the updating in some other way, but the interface provided is efficient and easy to use. What is the guidance for .net Windows Forms? I am using an Application.Idle handler in the main form but am not sure this is the best way to do this. About the time I put all my UI updates in the Idle event handler my app started to show some performance problems, and I don't have the metrics to track this down yet. Not sure if it's related.

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  • LNK2019 Against CArray Add, GetAt, GetSize, all includes are present

    - by David J
    I'm having some issues trying to Compile a DLL, but I just can't see where this linking error is coming from. My LNK2019 is: Exports.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: int __thiscall CArray<struct HWND__ *,struct HWND__ *>::Add(struct HWND__ *)" (__imp_?Add@? $CArray@PAUHWND__@@PAU1@@@QAEHPAUHWND__@@@Z) referenced in function "int __stdcall _Disable(struct HWND__ *,long)" (?_Disable@@YGHPAUHWND__@@J@Z) Disable(...) is... static BOOL CALLBACK _Disable(HWND hwnd, LPARAM lParam) { CArray<HWND, HWND>* pArr = (CHWndArray*)lParam; if(::IsWindowEnabled(hwnd) && ::IsWindowVisible(hwnd)) { pArr->Add(hwnd); ::Enable(hwnd, FALSE); } } This is the first function in Exports.cpp; right above it is #include <afxtempl.h> I have the Windows 7.1 SDK installed (and have tried reinstalling both that and VS2010). The exact same project compiles perfectly fine on other machines, so it can't be the code itself.. I've spent countless errors researching, which led to desperate attempts of just changing random values in the solution file, including different Windows headers, etc. My last resort is getting to be just reinstalling the OS completely (assuming it's actually a problem with the Windows SDK being incorrect or something). Any suggestions at all would be a huge help. EDIT: I've added /showIncludes on the cpp giving issues, and I do see afxtempl.h being included. It's being included multiple times due to other headers including it, but it is there (and it is from the same directory every time): 1> Note: including file: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\atlmfc\include\afxtempl.h

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  • In Perl, how can I wait for threads to end in parallel?

    - by Pmarcoen
    I have a Perl script that launches 2 threads,one for each processor. I need it to wait for a thread to end, if one thread ends a new one is spawned. It seems that the join method blocks the rest of the program, therefore the second thread can't end until everything the first thread does is done which sort of defeats its purpose. I tried the is_joinable method but that doesn't seem to do it either. Here is some of my code : use threads; use threads::shared; @file_list = @ARGV; #Our file list $nofiles = $#file_list + 1; #Real number of files $currfile = 1; #Current number of file to process my %MSG : shared; #shared hash $thr0 = threads->new(\&process, shift(@file_list)); $currfile++; $thr1 = threads->new(\&process, shift(@file_list)); $currfile++; while(1){ if ($thr0->is_joinable()) { $thr0->join; #check if there are files left to process if($currfile <= $nofiles){ $thr0 = threads->new(\&process, shift(@file_list)); $currfile++; } } if ($thr1->is_joinable()) { $thr1->join; #check if there are files left to process if($currfile <= $nofiles){ $thr1 = threads->new(\&process, shift(@file_list)); $currfile++; } } } sub process{ print "Opening $currfile of $nofiles\n"; #do some stuff if(some condition){ lock(%MSG); #write stuff to hash } print "Closing $currfile of $nofiles\n"; } The output of this is : Opening 1 of 4 Opening 2 of 4 Closing 1 of 4 Opening 3 of 4 Closing 3 of 4 Opening 4 of 4 Closing 2 of 4 Closing 4 of 4

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  • java.net.BindException How can I clear the sockets or what ever is causing it?

    - by user2266067
    I need some help with, I guess a simple networking related problem I'm having. It will also help me better understand how all this works by knowing what isn't being .close()'ed. I'm sure this is pretty simple, but for me its all very new. This is the client program. I can most likely append the server then, if I can figure this out. Thanks public class Server { public static void main(String[] args) { start(); } static int start = 0; public static void start() { try { ServerSocket serverSocket = new ServerSocket(4567); Socket socket = serverSocket.accept(); //1) Take and echo input (In this case a message) BufferedReader bf = new BufferedReader(new InputStreamReader(socket.getInputStream())); String message = bf.readLine(); System.out.println("Message recieved from Client:" + message); //2) Response of client message PrintWriter printWriter = new PrintWriter(socket.getOutputStream(), true); printWriter.println("Server echoing back the message ' " + message + " ' from Client"); } catch (IOException e) { System.out.println("e " + e); System.exit(-1); } start++; clearUp(); if (start < 5) { System.out.println("Closing binds and Restarting" + start); start(); } } public void clearUp(){ //How would I clear the stuff that is left bound so I can restart via start() and avoid the java.net.BindException: Address already in use: JVM_Bind ? } } How would I clear the stuff that is left bound so I can restart via start() and avoid java.net.BindException: Address already in use: JVM_Bind ?

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  • Why does PEAR get installed to my user directory?

    - by webworm
    I am new to Linux and I am attempting to install the PHP PEAR library on a virtual server which is running Ubuntu. I am following a tutorial that covers installing PEAR but have run up against an area where I am confused. When running the PEAR installation program I am prompted as to what I want the INSTALL_PREFIX to be. Evidently the INSTALL_PREFIX, among other things, determines where PEAR will be installed. The tutorial suggest the value of INSTALL_PREFIX be the following path ... "/home/MY_USER_NAME/pear" where MY_USER_NAME = my user account Having come from a Windows world, applications are installed on the system where everyone can use them. If I install PEAR underneath my user directory will other developers on the system be able to make use of PEAR in their PHP scripts? I want to make PEAR available to all users and not just myself. Could someone explain to me the difference between installing for all users and installing just for myself? Does the install location matter? Should I be installing PEAR in a different location? Thanks for any suggestions. P.S. The tutorial I am following is located at the following URL ... http://articles.sitepoint.com/article/getting-started-with-pear/2

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  • Creating a new object destroys an older object with different name in C++

    - by Mikael
    First question here! So, I am having some problems with pointers in Visual C++ 2008. I'm writing a program which will control six cameras and do some processing on them so to clean things up I have created a Camera Manager class. This class handles all operations which will be carried out on all the cameras. Below this is a Camera class which interacts with each individual camera driver and does some basic image processing. Now, the idea is that when the manager is initialised it creates two cameras and adds them to a vector so that I can access them later. The catch here is that when I create the second camera (camera2) the first camera's destructor is called for some reason, which then disconnects the camera. Normally I'd assume that the problem is somewhere in the Camera class, but in this case everything works perfectly as long as I don't create the camera2 object. What's gone wrong? CameraManager.h: #include "stdafx.h" #include <vector> #include "Camera.h" class CameraManager{ std::vector<Camera> cameras; public: CameraManager(); ~CameraManager(); void CaptureAll(); void ShowAll(); }; CameraManager.cpp: #include "stdafx.h" #include "CameraManager.h" CameraManager::CameraManager() { printf("Camera Manager: Initializing\n"); [...] Camera *camera1 = new Camera(NodeInfo,1, -44,0,0); cameras.push_back(*camera1); // Adding the following two lines causes camera1's destructor to be called. Why? Camera *camera2 = new Camera(NodeInfo,0, 44,0,0); cameras.push_back(*camera2); printf("Camera Manager: Ready\n"); }

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  • Begin game programming basics

    - by AJ
    My 14 year old kid brother wants to learn to program games. He has never programmed but would like to learn programming. His interest lies with games and game programming and he understands that it can be difficult but he wants to do that. So, obviously, I turned to SO folks to know what you feel on how he should go about it. Remember, please suggest on Areas that beginners can choose, how to begin in that area, what to read in the beginning, initial languages in the beginning etc. Once the beginning part is taken care of, you may also suggest the intermediate and advanced stuff but this question is about very beginning level. If there are areas like Web games Vs. console games Vs generic computer games, then please advice on the areas. As I said he has never programmed, he might want to try all the areas and choose the one he likes the best. I hope this is not too much to ask for someone who is in this field but if this question is huge, please advice on how to break it into multiple questions. ~Thanks.

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  • libarchive reads too many chars when extracting a file

    - by ojreadmore
    I've written a C program to extract files from a tar archive using libarchive. I'd like to extract a file from this archive and print it to standard output. But I get extra characters. It's garbage, but it's from another file (possibly adjacent to it in the archive.) I expect output to end at </html>. Here is the code that reads this tar file. libarchive 2.8.3 compiled on mac os X 10.6.3. gcc 4.2 x86_64 ls -l vendar-definition.html gives me 1921 for the file size. And so shows tar tfv 0000.tar | grep vendar-definition.html. So reports the C output that states the file size. To me this seems correct. Two possibilities I can see for why my output is not as expected: 1. I've made a beginner's mistake or 2. multibyte characters in the archive files has something to do with it.

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  • UIAlertView Will not show

    - by John
    I have a program that is requesting a JSON string. I have created a class that contains the connect method below. When the root view is coming up, it does a request to this class and method to load up some data for the root view. When I test the error code (by changing the URL host to 127.0.0.1), I expect the Alert to show. Behavior is that the root view just goes black, and the app aborts with no alert. No errors in debug mode on the console, either. Any thoughts as to this behavior? I've been looking around for hints to this for hours to no avail. Thanks in advance for your help. Note: the conditional for (error) is called, as well as the UIAlertView code. - (NSString *)connect:(NSString *)urlString { NSString *jsonString; UIApplication *app = [UIApplication sharedApplication]; app.networkActivityIndicatorVisible = YES; NSError *error = nil; NSURLResponse *response = nil; NSURL *url = [[NSURL alloc] initWithString:urlString]; NSURLRequest *req = [NSURLRequest requestWithURL:url cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:10]; NSData *_response = [NSURLConnection sendSynchronousRequest: req returningResponse: &response error: &error]; if (error) { /* inform the user that the connection failed */ //AlertWithMessage(@"Connection Failed!", message); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Oopsie!" message:@"Unable to connect! Try later, thanks." delegate:nil cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } else { jsonString = [[[NSString alloc] initWithData:_response encoding:NSUTF8StringEncoding] autorelease]; } app.networkActivityIndicatorVisible = NO; [url release]; return jsonString; }

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  • Why does this tooltip appear *below* a transclucent form?

    - by Daniel Stutzbach
    I have an form with an Opacity less then 1.0. I have a tooltip associated with a label on the form. When I hover the mouse over the label, the tooltip shows up under the form instead of over the form. If I leave the Opacity at its default value of 1.0, the tooltip correctly appears over the form. However, my form is obviously no longer translucent. ;-) I'm testing on an XP system with .NET 3.5. If you don't see this problem on your system, let me know what operating system and version of .NET you have. I have tried manually adjusting the position of the ToolTip with SetWindowPos() and creating a ToolTip "by hand" using CreateWindowEx(), but the problem remains. This makes me suspect its a Win32 API problem, not a problem with the Windows Forms implementation that runs on top of Win32. Why does the tooltip appear under the form, and, more importantly, how can I get it to appear over the form where it should? Here is a minimal program to demonstrate the problem: using System; using System.Windows.Forms; public class Form1 : Form { private ToolTip toolTip1; private Label label1; [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } public Form1() { toolTip1 = new ToolTip(); label1 = new Label(); label1.Location = new System.Drawing.Point(105, 127); label1.Text = "Hover over me"; label1.AutoSize = true; toolTip1.SetToolTip(label1, "This is a moderately long string, " + "designed to be very long so that it will also be quite long."); ClientSize = new System.Drawing.Size(292, 268); Controls.Add(label1); Opacity = 0.8; } }

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  • Need help with threads in a client/server

    - by nunos
    For college, I am developing a local relay chat. I have to program a chat server and client that will only work on sending messages on different terminal windows on the same computer with threads and fifos. The fifos part I am having no trouble, the threads part is the one that is giving me some headaches. The server has one thread for receiving commands from a fifo (used by all clients) and another thread for each client that is connected. For each client that is connected I need to know a certain information. Firstly, I was using global variables, which worked as longs as there was only one client connected, which is much of a chat, to chat alone. So, ideally I would have some data like: -nickname -name -email -etc... per client that is connected. However, I don't know how to do that. I could create a client_data[MAX_NUMBER_OF_THREADS] where client_data was a struct with everything I needed to have access to, but this would require to, in every communication between server and client to ask for the id of the client in the array client_data and that does not seem very pratical I could also instantiate a client_data immediately after creating the thread but it would only be available in that block, and that is not very pratical either. As you can see I am in need of a little guidance here. Any comment, piece of code or link to any relevant information is greatly appreciated. Thanks.

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  • C# Using colors in console , how to store in a simplified notation

    - by Chris
    Hello, The code below shows a line in different colors. But thats alot of code to type just for one line and to repeat that all over a program again. How exactly can i simplify this , so i dont need to write the same amount of code over and over? Console.ForegroundColor = ConsoleColor.Cyan; Console.Write(">>> Order: "); Console.ResetColor(); Console.Write("Data"); Console.ForegroundColor = ConsoleColor.DarkGreen; Console.Write("Parity"); Console.ForegroundColor = ConsoleColor.Cyan; Console.Write(" <<<"); Is there any way to store ... = Console.ForegroundColor = ConsoleColor.Cyan; ? "text" + color? + "text"; etc... Any input appreciated regards.

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